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		<id>https://wiki.kelek.online/index.php?title=The_Monster_Mash:_The_Sequel&amp;diff=6845</id>
		<title>The Monster Mash: The Sequel</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=The_Monster_Mash:_The_Sequel&amp;diff=6845"/>
		<updated>2025-12-01T23:01:49Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = The Monster Mash: The Sequel&lt;br /&gt;
| date = 10/01/25-10/31/25&lt;br /&gt;
| storyteller = Jolynne&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| player_characters = [[Uravas]], [[Illiam]], [[Claire Casca]], [[Aruwyn]], [[Esther]], [[Husk]]&lt;br /&gt;
| rewards = 150 xp, Golden Sprite Apple(s)&lt;br /&gt;
| result = success&lt;br /&gt;
| author = johnnysupernova&lt;br /&gt;
| downtime_days = 0 days&lt;br /&gt;
}}&lt;br /&gt;
In which Cap’n Stardust reflects, reflects again, and then reflects a third time. &lt;br /&gt;
== Log ==&lt;br /&gt;
&lt;br /&gt;
An Excerpt from &#039;&#039;The Ballad of the Jongleur Three : A Factual and Historical Recounting of Cap’n Stardust’s Adventures&#039;&#039; as Penned by Sava Ru Book 2, Chapter 7&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;Dramatis Personae&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Uravus - Cap’n Stardust - Honorable Pirate, Leader of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aruwynne Briar - Cruel Judge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Esther - Foe of Time Magic &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Claire Casca - A dragon in disguise &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Melfyra - Good natured Vampire, Party Hostess&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Samara - Accessory to a deception most ingenious&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The dark days of Onadbyr during the now well known “Apocalypse” have lived on in infamy to this day. We must stress, reader, that this time of darkness was metaphorical, not literal, as the neverending barrage of assaults from the forces of death and decay hung over our brave city like an impenetrable cloud.&lt;br /&gt;
&lt;br /&gt;
We must also stress, and hope you forgive us for this aside, that at times, this period of darkness was literal, for it just so happened that at one point the sun had been eclipsed by a nefarious villain. However, the events chronicled in this chapter take place firmly before said blotting out of the sun, meaning that, yes, the dark period was quite metaphorical. Ah, but it would be remiss of us to not mention that these events took place in the evening. So in fact, this period during the apocalypse was both metaphorically and literally dark.&lt;br /&gt;
&lt;br /&gt;
The great writer, Lanliss, once prefaced his book series ‘A thousand steps and still adrift’ with the once ill considered, now famous quote “When the sun is farthest from the horizon, then do we truly feel the need to shine”, and such a quote is no more fitting than what happened on this night, for the ghosts and ghouls stalked Trimarket Square with one goal: celebration.&lt;br /&gt;
&lt;br /&gt;
These were, of course, not truly ghosts nor ghouls, but well intentioned facsimiles thereof. The associate Melfyra had taken it upon herself to plan and host a grand party in Trimarket. A haunting decor had transformed Trimarket into a quite fearsome place indeed. Some might have found it in poor taste, but, our brave Cap’n Stardust, whose mastery of the literary device of irony matched his mastery of the blade, could clearly see the genius behind the celebration, and, he hoped, the rest of Onadbyr would as well. &lt;br /&gt;
&lt;br /&gt;
He had arrived at the celebration uncharacteristically early. He had helped suggest ideas to Melfyra, alongside his sister, Arumi, and his fellow associate Claire Casca, and his less than fellow associate Esther. It was at this meeting that they suggested many different challenges and contests for the festival. One of the suggestions he had made to Melfyra was a Golden Pumpkin that could grant any wish.&lt;br /&gt;
&lt;br /&gt;
He would win that pumpkin, and he knew the wish he would make, for the loss of his friend still stung.&lt;br /&gt;
&lt;br /&gt;
Cap’n Stardust reflected on his mission as he strode through the Trimarket square. He looked quite impressive now compared to how he began his adventure. Instead of ragged and worn leather armor, he wore an incredible coat (as tailored by Cyrus at Elro Custom Leatherworks) and a grand hat with a brightly colored plume (also tailored by Cyrus at Elro Custom Leatherworks). At his side hung his two blades, the first, a rapier he carried by his side for sentimental purposes, and the other, an intricately made weapon for an intricately skilled pirate: the Aldori Dueling sword. &lt;br /&gt;
&lt;br /&gt;
He was used to his blades attracting attention, and so he was not surprised when a figure dressed in the guise of a ghost approached him, gesturing to the swords.&lt;br /&gt;
&lt;br /&gt;
“Excuse me, sir,” began the ghost. “About those swords.”&lt;br /&gt;
&lt;br /&gt;
“Ah! You wish to see my swords? You must know a good pirate never parts with their swords, and you see, there is no better pirate than I, Cap’n Stardust.” The good captain said, with a bow.&lt;br /&gt;
&lt;br /&gt;
“I beg your pardon, sir, that is not why I address you.”&lt;br /&gt;
&lt;br /&gt;
“Oh, I beg your pardon, my ghostly friend. So this matter does not concern my swords?” &lt;br /&gt;
&lt;br /&gt;
“As to that, sir, it does.”&lt;br /&gt;
&lt;br /&gt;
“What’s that! You wish to speak on my swords, and yet you do not wish to see them?”&lt;br /&gt;
&lt;br /&gt;
“Well, you must know, sir, that your words describe why I approach you.”&lt;br /&gt;
&lt;br /&gt;
Uravus furrowed his brow at this. He was fond of riddles, but the one put before him had vexed him. “My friend, you must explain your words, for I am quite confused by them.” He said, with a frown.&lt;br /&gt;
&lt;br /&gt;
The ghost bowed to the Captain, a show of respect, for Cap’n Stardust’s reputation had grown quite large at this point from the adventures he had already undertaken. As the ghost rose, he said, “I mean no offense to you, Cap’n, and wish only to explain: blades are not allowed outside the carving area, for safety, you see.”&lt;br /&gt;
&lt;br /&gt;
Cap’n Stardust placed a hand to his forehead, and then shook his head with an embarrassed laugh. What a fool he had been! Uravus grabbed the sash of his coat, which was both an ornately arrayed decoration, but also a gateway to an interdimensional holding space, and stowed both of his swords. He apologized profusely to the ghost, but something he said rang in his ears. The carving area. What better place to find a golden pumpkin than an area to carve normal pumpkins? With another apology, he rushed off to find this so-called “Carving Area”.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Uravus found the carving area with little effort, for there were many pumpkins along the path, each with a wicked face angled to guide the way. As he approached the “carving area”, a mummy and a werewolf greeted him. The mummy, with a grand hug, and the werewolf with an apology. &lt;br /&gt;
&lt;br /&gt;
“I do apologize on behalf of Lamusa, he is quite affectionate.” The werewolf said, as the mummy set Uravus down.&lt;br /&gt;
&lt;br /&gt;
Uravus dusted off the wrinkles from his coat, for his coat was still so new that such things bothered him, and gave the duo a bow. “It is no manner of offense, my friends know me as Cap’n Stardust, I consider you two in their numbers, and such hugs between friends is no cause for offense.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The mummy clapped, overjoyed to know that Cap’n Stardust meant him no harm, and would never cause fear in his bandage wrapped heart. The werewolf, for her part, nodded solemnly, and asked “Are you here to carve pumpkins?”&lt;br /&gt;
&lt;br /&gt;
Uravus returned nod for nod. “Just so. I have it on good authority that the reward is a golden pumpkin, one that can grant any wish.” He said this final few words in a whisper, for he did not wish to reveal the secret power hidden at this party to just anyone. &lt;br /&gt;
&lt;br /&gt;
The werewolf looked around confused, no doubt concerned that the secret had been out, and said “Yes… Yes… we have something like that. Here. Take this pumpkin! And a knife! Carve the pumpkin up like your future!”&lt;br /&gt;
&lt;br /&gt;
Uravus took the pumpkin, and hefted it. Deciding that the quality of the pumpkin were suitable for a pirate, he set it down. He then held his hand to turn away the offered knife. “Ah, no need. I have my own weapon.” Cap’n Stardust said, before retrieving his Aldori Dueling Sword from his Coat Sash Space Pocket. &lt;br /&gt;
&lt;br /&gt;
The carving station attendants stepped back, impressed by the show of the good Captain. Cap’n Stardust held the blade close to the pumpkin, and considered what he would carve. We regret to inform you, however, that in Cap’n Stardust’s desire for his prize, he terrified and enraged his new friends, for as he coated his blade in flames, the Mummy, Lamusa, burst into tears. &lt;br /&gt;
&lt;br /&gt;
“What the devil are you doing!?” The werewolf roared, as Uravus finished his grisly work. “The sign said no open flames!” &lt;br /&gt;
&lt;br /&gt;
Uravus stopped. He had finished his carving, his finest work, a treatise escrolled on the pumpkin illustrating his past, present, and future… but at what cost? He frowned, as he looked at the anger in the eyes of his werewolf friend, and the tears of terror on his other friend, the mummy Lamusa. &lt;br /&gt;
&lt;br /&gt;
“I…” Cap’n Stardust began, searching his library of verbal tools that could mend the rift he had created between his newfound friends. He was found wanting, and could only utter out “... am sorry, my friends.” He gave them a bow, and backed away. “I fear I got too excited.” He added, as he hid away his Aldori Dueling Sword.&lt;br /&gt;
&lt;br /&gt;
The Werewolf shook her head, as Lamusa calmed down. “It’s… fine. Lamusa’s calming down… just… get out of here. Captain… Pah!” She said, her biting words stung Uravus. The knowledge that he had betrayed the trust of Lamusa was the only thing that stung more. &lt;br /&gt;
&lt;br /&gt;
What was he doing here? Cap’n Stardust wondered to himself. He hoped that the golden pumpkin could restore his lost friend, but what good would that do him if he lost himself in the process? Had Uravus truly known himself? He began to reflect on such questions, a new experience for he seldom did so. &lt;br /&gt;
&lt;br /&gt;
He was lost in his reflections when he stepped face first into his next challenge: the mirror maze. &lt;br /&gt;
&lt;br /&gt;
A girl in a mirror called out to him. “Hello there! Care to try your hand at braving the terrors of the maze?”&lt;br /&gt;
&lt;br /&gt;
Cap’n Stardust looked to the mirror, his present, to the pumpkin carving station he had just left, his past, and then upward to the sky, as he wondered on matters concerning his future. “A pirate knows no fear. Yes, I think I shall. Where then, shall I find this maze?” &lt;br /&gt;
&lt;br /&gt;
The mirror bound girl smiled. “Why, it’s right here, all you have to do to find it is close your eyes and imagine you’re there!”&lt;br /&gt;
Uravus puzzled this over, then nodded, before closing his eyes. As he opened his eyes, he found himself surrounded by himself- perfect replicas as represented by a maze of mirrors.  The only other thing he could see in the dizzying display of himself were a series of glowing pearls scattered throughout the maze.&lt;br /&gt;
&lt;br /&gt;
“So then,” he began, addressing himself in the mirror. “I take it I must collect these pearls, and then escape the maze?”&lt;br /&gt;
&lt;br /&gt;
His mirror visage nodded.&lt;br /&gt;
&lt;br /&gt;
“Well, then. If you are in the mirrors, and I am not in the mirrors, then that must mean the pearls are anywhere you are not, and everywhere I am not.” He said, as he paced through the maze.&lt;br /&gt;
&lt;br /&gt;
He looked at his reflection. His reflection furrowed his brow. &lt;br /&gt;
&lt;br /&gt;
“Oh, come now, me, that is to say, the you that is me, not my sister, who is often called Mi. You must know what I mean, for we are the same.”&lt;br /&gt;
&lt;br /&gt;
He shrugged at himself. Cap’n Stardust found he did not make for good conversation. &lt;br /&gt;
&lt;br /&gt;
A voice that did not match his perception of his own voice echoed through the halls of the maze. “Reflect! Reflect!!!” The voice cried out. Uravus pondered on this, then looked to the voice, as a legion of ghosts manifested from the mirror walls.&lt;br /&gt;
&lt;br /&gt;
“Ah. I suppose it is time we make our escape.” Uravus pondered on how he would make such an escape as he looked to himself, then to the ghosts, then realized the secret. “My friend, if everywhere I look is myself, then everywhere I look is a mirror, and thus a wall, and thus… I must go where I am not, and to do that I must go where I am.” &lt;br /&gt;
&lt;br /&gt;
His reflection nodded. As the ghosts approached, Cap’n Stardust leapt toward one of the mirror walls. He twirled in the air with the skill of an acrobat, landed against the wall, or that is to say, against himself, and kicked off. He repeated the motion, flinging himself along the walls, each time colliding with himself, then jumping off of his reflection. He outpaced the ghosts, for Uravus’s mastery of acrobatics matched only his mastery of literary devices such as irony, which matched only his mastery of the blade. &lt;br /&gt;
&lt;br /&gt;
He found a light at the end of one of the mirror-like tunnels, and leapt for it. He did not remember grabbing any pearls, but he had collected several. He clung to the pearls as the light enveloped him. The light washed over Cap’n Stardust, and a moment later, he found himself back in Trimarket Square.&lt;br /&gt;
&lt;br /&gt;
Only, it was not the Trimarket Square he had been in a moment ago. There were no signs of decorations for the party to come, and the sun shone brightly in the sky. Cap’n Stardust looked around the crowded square, before the realization of what had happened had dawned on him.&lt;br /&gt;
He rushed to the first person he could see, and cried out, “Tell me! What day is it?”&lt;br /&gt;
&lt;br /&gt;
The person he approached turned to face him, it was Samara Slitherslime, an associate he had worked with on more than one occasion. “Oh, hello, Captain.” She said, warmly. “It’s Oathday, we’ve got the party in a week, you’ll be attending won’t you?”&lt;br /&gt;
&lt;br /&gt;
Uravus took a step back from Samara. He could not believe it. A week prior to the monster’s festival, Uravus had made several suggestions to Melfyra, one was the golden pumpkin that could grant any wish, and the other suggestion was simple: a mirror maze that could send participants back in time.&lt;br /&gt;
&lt;br /&gt;
When he had made this suggestion, one of his fellow associates, a woman named Esther said, in no kind words, that Uravus’s idea was nonsense. They had spent several hours arguing the logistics of it. Uravus smiled as he remembered the argument that had once before caused him great turmoil. Not only had his suggestion been heeded, it had been performed in a quite spectacular fashion. &lt;br /&gt;
&lt;br /&gt;
Another fact dawned on Uravus. At this exact moment, he, that is to say, the he of the yesterweek, was arguing with Esther. “Samara, I must get to Melfyra’s house. I must tell Esther I was right.” He said, simply.&lt;br /&gt;
&lt;br /&gt;
Samara frowned, and shook her head. “Oh, I’m sorry, Captain, we’re not… quite back in time. It’s a sort of temporal bubble, you see. If you leave you’ll be brought back to the present.”&lt;br /&gt;
&lt;br /&gt;
Cap’n Stardust furrowed his brow, and puzzled this development. This was still close enough to prove himself right, and help end an hours long, bitter argument early. He approached one of the patrons of Trimarket, as he dug into his sash pocket for a paper and several gold coins. &lt;br /&gt;
&lt;br /&gt;
“I pardon the intrusion, my friend, I need you to deliver a message for me… the message will be to me, that is to say, not me, now, but me–” As he furiously wrote his message down for delivery, the person he was speaking to faded away. It was just an illusion.&lt;br /&gt;
&lt;br /&gt;
Uravus turned to Samara. She frowned. “Oh, Captain…” She began. “We didn’t think anyone would try to… It’s all just an illusion. You’re still in the present day.”&lt;br /&gt;
&lt;br /&gt;
Cap’n Stardust looked around the square, with fresh eyes. The illusion faded away before his very eyes. He looked down at the pearls, they too were an illusion– not the shiny pearls he thought they were, but a collection of tasty candies. &lt;br /&gt;
&lt;br /&gt;
“Of course. Tricks… and treats… How foolish of me.” He said quietly, as he bowed his head in thanks for Samara’s clever prank. He kept his head hung low as he left the illusionary bubble and headed for his final goal: the costume contest.&lt;br /&gt;
&lt;br /&gt;
Cap’n Stardust pondered again, on his life. Since the passing of Sabelle he had spent more time reflecting on his life. He felt aimless, his only goal had been restoring his lost friend, but he could not reckon with what it had driven him to. He was a pirate without a boat, a Jongleur without a blade, a jester with no japes. &lt;br /&gt;
&lt;br /&gt;
Was he even truly Cap’n Stardust?&lt;br /&gt;
&lt;br /&gt;
As he approached the costume contest, he found Melfyra overseeing the stage.  He put on his best pirate’s smile, for such somber moods were not befitting of a pirate, certainly not at a party. Melfyra said, “Oh, hello, Captain! How are you enjoying the festivities so far?” She asked, with a colorful drink in hand. &lt;br /&gt;
&lt;br /&gt;
Uravus nodded, and proffered one of the candies he found in the maze. “Ah, yes, it has given me much to reflect on. I wish to enter the Costume Contest, though I will need a moment to fashion my costume.”&lt;br /&gt;
&lt;br /&gt;
Melfyra held her hand up to deny the offered candy. “Oh, feel free to keep those! They’re for you! All the judges are assembled, so when you’re ready with your costume, head on up!” She said, with a warm smile. &lt;br /&gt;
&lt;br /&gt;
Uravus looked to the stage to see who would be judging his costume. He saw three associates he recognized. The first, his new friend Claire Casca, dressed in the guise of an adorable dragon. The second, the Lady Aruwynne Briar, in the guise of Pharasma (he would only know this after the fact, upon tutoring from Arumi). The third was another associate he recognized, and he quickly averted his gaze upon seeing her. First, because her costume was quite immodest and pirates were never meant to look at such sights without several written letters of consent, and second, for he was still remembering the bitter argument he had a week prior. His proposal for a time warping mirror maze had been turned against him and he had been made a fool of. &lt;br /&gt;
&lt;br /&gt;
It was then that Uravus realized that for just a moment, he did not want to be Cap’n Stardust. Ah, but then, wasn’t that what a costume contest was for? He retrieved a scroll of illusion magic, and prepared his costume, and with it, a new name. &lt;br /&gt;
&lt;br /&gt;
Gone was the honorable Pirate Cap’n Stardust.&lt;br /&gt;
&lt;br /&gt;
Here was the infamous scoundrel, The Outlaw Stardust.&lt;br /&gt;
&lt;br /&gt;
The Outlaw Stardust sauntered up to the stage. A mask covered his eyes, a wide brimmed hat covered his head, and a long duster covered his body. “I reckon,” he began, with a drawl, addressing the judges, and then the crowd. “I should be tellin’ my story.” &lt;br /&gt;
&lt;br /&gt;
The Outlaw Stardust, vile scoundrel that he was, traveled from town to town. He was a drifter, forced to live a life of solitude. He always sought adventure and love, but only ever found strife and heartbreak. Such notions of honor and loyalty didn’t come easy to the Outlaw Stardust. Despite all this, he kept hunting for truth and kindness. &lt;br /&gt;
&lt;br /&gt;
How could it? He was no pirate. He walked the weary trail of a wanderer. &lt;br /&gt;
&lt;br /&gt;
When the Outlaw finished his story, he hit a pose. A light shined down on him from the heavens. He had poured his heart into this performance, for it was not just a performance, but a window into another life. He had reflected on his life with the pumpkin contest, and he had reflected on himself in the mirror maze. Now he had cast a rock into the water of his life, and let the ripples warp his reflection into something else.&lt;br /&gt;
&lt;br /&gt;
Would that be enough? The Cap’n Stardust would wonder if it would ever be enough. The Outlaw Stardust had no such concerns. It was beneath a scoundrel to think of such things.&lt;br /&gt;
&lt;br /&gt;
Melfyra was the first judge to cast her judgement. “Woah! That’s impressive! Outlaws are spooky and the costume is well crafted! I think that’s a 7. What do the rest of you think?”&lt;br /&gt;
&lt;br /&gt;
The next judge was Claire Casca, who spoke in a drawl to match the Outlaw Stardust’s own. “First desperado I reckon to be compelled by happiness and kindness, not an unwelcome revelation though.” She said, as she lifted a glass of wine with an oversized drake’s paw.&lt;br /&gt;
&lt;br /&gt;
“Reckon yer a straight shooter, if’n a bit of a talker. ‘Preciate the slick get up. Reckon it gets an eight out of ten.”&lt;br /&gt;
&lt;br /&gt;
The third judge, Aruwyn Briar laughed cruelly. “Oh dear, he must be a bandit for how much of our time he stole. A four from me. What do you think, Esther?” &lt;br /&gt;
&lt;br /&gt;
Finally, Esther chimed in. “A generous score, my lady, though this bandit looks exceptionally scruffy. Though you can rely on drifters for one thing, never sticking around!” She said, with a cruel laugh to match Aruwyn’s own.&lt;br /&gt;
&lt;br /&gt;
Melfyra took a moment to tally the scores. “Alright. Wow. We’ll average that out to a 6 then! Not bad at all!”&lt;br /&gt;
&lt;br /&gt;
Ah, but dear reader, it was that bad. The Outlaw Stardust said nothing as he turned to walk off the stage. He slumped his shoulders, an act ill befitting a pirate, which suited him well, for he was an Outlaw at this moment. He looked back to the judges, for a moment, before hopping off of the stage. His illusory disguise disappeared around him, revealing himself again to be Uravus.&lt;br /&gt;
&lt;br /&gt;
Uravus made his way away from the Trimarket Square with the haste only a pirate could match. He did not stick around to see the other contestants, though he heard the other costumes were quite impressive. He did not see Illiam or Victoria enter the pumpkin contests, though if he had, he would have respectfully shown Victoria the art of the blade, for it is every pirate’s duty to mentor those who would wield the blade. As Cap’n Stardust fled to fight another day, he had seen a hulking figure and their companion, though alas, he did not stop to get their names. &lt;br /&gt;
&lt;br /&gt;
It would not take long for Cap’n Stardust to bounce back to his old pirate self, for as Torthilda wrote in her dissertation on the dwarven pirates of the underground sea, “A pirate ne’er sinks below the rocks, and e’er can be found at the mountain’s peak.” and though Uravus was no dwarven pirate, he was a pirate, and thus, could not be held down for long.&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=The_Monster_Mash:_The_Sequel&amp;diff=6844</id>
		<title>The Monster Mash: The Sequel</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=The_Monster_Mash:_The_Sequel&amp;diff=6844"/>
		<updated>2025-12-01T22:59:12Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = The Monster Mash: The Sequel&lt;br /&gt;
| date = 10/01/25-10/31/25&lt;br /&gt;
| storyteller = Jolynne&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| player_characters = [[Uravas]], [[Illiam]], [[Claire Casca]], [[Aruwyn]], [[Esther]], [[Husk]]&lt;br /&gt;
| rewards = 150 xp, Golden Sprite Apple(s)&lt;br /&gt;
| result = success&lt;br /&gt;
| author = johnnysupernova&lt;br /&gt;
| downtime_days = 0 days&lt;br /&gt;
}}&lt;br /&gt;
In which Cap’n Stardust reflects, reflects again, and then reflects a third time. &lt;br /&gt;
== Log ==&lt;br /&gt;
&lt;br /&gt;
An Excerpt from &#039;&#039;The Ballad of the Jongleur Three : A Factual and Historical Recounting of Cap’n Stardust’s Adventures&#039;&#039; as Penned by Sava Ru Book 2, Chapter 7&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;Dramatis Personae&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Uravus - Cap’n Stardust - Honorable Pirate, Leader of the Jongleur Three&#039;&#039;&lt;br /&gt;
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&#039;&#039;Aruwynne Briar - Cruel Judge&#039;&#039;&lt;br /&gt;
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&#039;&#039;Esther - Foe of Time Magic &#039;&#039;&lt;br /&gt;
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&#039;&#039;Claire Casca - A dragon in disguise &#039;&#039;&lt;br /&gt;
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&#039;&#039;Melfyra - Good natured Vampire, Party Hostess&#039;&#039;&lt;br /&gt;
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&#039;&#039;Samara - Accessory to a deception most ingenious&#039;&#039;&lt;br /&gt;
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The dark days of Onadbyr during the now well known “Apocalypse” have lived on in infamy to this day. We must stress, reader, that this time of darkness was metaphorical, not literal, as the neverending barrage of assaults from the forces of death and decay hung over our brave city like an impenetrable cloud.&lt;br /&gt;
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We must also stress, and hope you forgive us for this aside, that at times, this period of darkness was literal, for it just so happened that at one point the sun had been eclipsed by a nefarious villain. However, the events chronicled in this chapter take place firmly before said blotting out of the sun, meaning that, yes, the dark period was quite metaphorical. Ah, but it would be remiss of us to not mention that these events took place in the evening. So in fact, this period during the apocalypse was both metaphorically and literally dark.&lt;br /&gt;
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The great writer, Lanliss, once prefaced his book series ‘A thousand steps and still adrift’ with the once ill considered, now famous quote “When the sun is farthest from the horizon, then do we truly feel the need to shine”, and such a quote is no more fitting than what happened on this night, for the ghosts and ghouls stalked Trimarket Square with one goal: celebration.&lt;br /&gt;
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These were, of course, not truly ghosts nor ghouls, but well intentioned facsimiles thereof. The associate Melfyra had taken it upon herself to plan and host a grand party in Trimarket. A haunting decor had transformed Trimarket into a quite fearsome place indeed. Some might have found it in poor taste, but, our brave Cap’n Stardust, whose mastery of the literary device of irony matched his mastery of the blade, could clearly see the genius behind the celebration, and, he hoped, the rest of Onadbyr would as well. &lt;br /&gt;
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He had arrived at the celebration uncharacteristically early. He had helped suggest ideas to Melfyra, alongside his sister, Arumi, and his fellow associate Claire Casca, and his less than fellow associate Esther. It was at this meeting that they suggested many different challenges and contests for the festival. One of the suggestions he had made to Melfyra was a Golden Pumpkin that could grant any wish.&lt;br /&gt;
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He would win that pumpkin, and he knew the wish he would make, for the loss of his friend still stung.&lt;br /&gt;
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Cap’n Stardust reflected on his mission as he strode through the Trimarket square. He looked quite impressive now compared to how he began his adventure. Instead of ragged and worn leather armor, he wore an incredible coat (as tailored by Cyrus at Elro Custom Leatherworks) and a grand hat with a brightly colored plume (also tailored by Cyrus at Elro Custom Leatherworks). At his side hung his two blades, the first, a rapier he carried by his side for sentimental purposes, and the other, an intricately made weapon for an intricately skilled pirate: the Aldori Dueling sword. &lt;br /&gt;
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He was used to his blades attracting attention, and so he was not surprised when a figure dressed in the guise of a ghost approached him, gesturing to the swords.&lt;br /&gt;
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“Excuse me, sir,” began the ghost. “About those swords.”&lt;br /&gt;
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“Ah! You wish to see my swords? You must know a good pirate never parts with their swords, and you see, there is no better pirate than I, Cap’n Stardust.” The good captain said, with a bow.&lt;br /&gt;
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“I beg your pardon, sir, that is not why I address you.”&lt;br /&gt;
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“Oh, I beg your pardon, my ghostly friend. So this matter does not concern my swords?” &lt;br /&gt;
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“As to that, sir, it does.”&lt;br /&gt;
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“What’s that! You wish to speak on my swords, and yet you do not wish to see them?”&lt;br /&gt;
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“Well, you must know, sir, that your words describe why I approach you.”&lt;br /&gt;
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Uravus furrowed his brow at this. He was fond of riddles, but the one put before him had vexed him. “My friend, you must explain your words, for I am quite confused by them.” He said, with a frown.&lt;br /&gt;
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The ghost bowed to the Captain, a show of respect, for Cap’n Stardust’s reputation had grown quite large at this point from the adventures he had already undertaken. As the ghost rose, he said, “I mean no offense to you, Cap’n, and wish only to explain: blades are not allowed outside the carving area, for safety, you see.”&lt;br /&gt;
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Cap’n Stardust placed a hand to his forehead, and then shook his head with an embarrassed laugh. What a fool he had been! Uravus grabbed the sash of his coat, which was both an ornately arrayed decoration, but also a gateway to an interdimensional holding space, and stowed both of his swords. He apologized profusely to the ghost, but something he said rang in his ears. The carving area. What better place to find a golden pumpkin than an area to carve normal pumpkins? With another apology, he rushed off to find this so-called “Carving Area”.&lt;br /&gt;
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Uravus found the carving area with little effort, for there were many pumpkins along the path, each with a wicked face angled to guide the way. As he approached the “carving area”, a mummy and a werewolf greeted him. The mummy, with a grand hug, and the werewolf with an apology. &lt;br /&gt;
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“I do apologize on behalf of Lamusa, he is quite affectionate.” The werewolf said, as the mummy set Uravus down.&lt;br /&gt;
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Uravus dusted off the wrinkles from his coat, for his coat was still so new that such things bothered him, and gave the duo a bow. “It is no manner of offense, my friends know me as Cap’n Stardust, I consider you two in their numbers, and such hugs between friends is no cause for offense.”&lt;br /&gt;
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The mummy clapped, overjoyed to know that Cap’n Stardust meant him no harm, and would never cause fear in his bandage wrapped heart. The werewolf, for her part, nodded solemnly, and asked “Are you here to carve pumpkins?”&lt;br /&gt;
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Uravus returned nod for nod. “Just so. I have it on good authority that the reward is a golden pumpkin, one that can grant any wish.” He said this final few words in a whisper, for he did not wish to reveal the secret power hidden at this party to just anyone. &lt;br /&gt;
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The werewolf looked around confused, no doubt concerned that the secret had been out, and said “Yes… Yes… we have something like that. Here. Take this pumpkin! And a knife! Carve the pumpkin up like your future!”&lt;br /&gt;
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Uravus took the pumpkin, and hefted it. Deciding that the quality of the pumpkin were suitable for a pirate, he set it down. He then held his hand to turn away the offered knife. “Ah, no need. I have my own weapon.” Cap’n Stardust said, before retrieving his Aldori Dueling Sword from his Coat Sash Space Pocket. &lt;br /&gt;
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The carving station attendants stepped back, impressed by the show of the good Captain. Cap’n Stardust held the blade close to the pumpkin, and considered what he would carve. We regret to inform you, however, that in Cap’n Stardust’s desire for his prize, he terrified and enraged his new friends, for as he coated his blade in flames, the Mummy, Lamusa, burst into tears. &lt;br /&gt;
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“What the devil are you doing!?” The werewolf roared, as Uravus finished his grisly work. “The sign said no open flames!” &lt;br /&gt;
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Uravus stopped. He had finished his carving, his finest work, a treatise escrolled on the pumpkin illustrating his past, present, and future… but at what cost? He frowned, as he looked at the anger in the eyes of his werewolf friend, and the tears of terror on his other friend, the mummy Lamusa. &lt;br /&gt;
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“I…” Cap’n Stardust began, searching his library of verbal tools that could mend the rift he had created between his newfound friends. He was found wanting, and could only utter out “... am sorry, my friends.” He gave them a bow, and backed away. “I fear I got too excited.” He added, as he hid away his Aldori Dueling Sword.&lt;br /&gt;
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The Werewolf shook her head, as Lamusa calmed down. “It’s… fine. Lamusa’s calming down… just… get out of here. Captain… Pah!” She said, her biting words stung Uravus. The knowledge that he had betrayed the trust of Lamusa was the only thing that stung more. &lt;br /&gt;
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What was he doing here? Cap’n Stardust wondered to himself. He hoped that the golden pumpkin could restore his lost friend, but what good would that do him if he lost himself in the process? Had Uravus truly known himself? He began to reflect on such questions, a new experience for he seldom did so. &lt;br /&gt;
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He was lost in his reflections when he stepped face first into his next challenge: the mirror maze. &lt;br /&gt;
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A girl in a mirror called out to him. “Hello there! Care to try your hand at braving the terrors of the maze?”&lt;br /&gt;
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Cap’n Stardust looked to the mirror, his present, to the pumpkin carving station he had just left, his past, and then upward to the sky, as he wondered on matters concerning his future. “A pirate knows no fear. Yes, I think I shall. Where then, shall I find this maze?” &lt;br /&gt;
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The mirror bound girl smiled. “Why, it’s right here, all you have to do to find it is close your eyes and imagine you’re there!”&lt;br /&gt;
Uravus puzzled this over, then nodded, before closing his eyes. As he opened his eyes, he found himself surrounded by himself- perfect replicas as represented by a maze of mirrors.  The only other thing he could see in the dizzying display of himself were a series of glowing pearls scattered throughout the maze.&lt;br /&gt;
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“So then,” he began, addressing himself in the mirror. “I take it I must collect these pearls, and then escape the maze?”&lt;br /&gt;
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His mirror visage nodded.&lt;br /&gt;
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“Well, then. If you are in the mirrors, and I am not in the mirrors, then that must mean the pearls are anywhere you are not, and everywhere I am not.” He said, as he paced through the maze.&lt;br /&gt;
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He looked at his reflection. His reflection furrowed his brow. &lt;br /&gt;
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“Oh, come now, me, that is to say, the you that is me, not my sister, who is often called Mi. You must know what I mean, for we are the same.”&lt;br /&gt;
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He shrugged at himself. Cap’n Stardust found he did not make for good conversation. &lt;br /&gt;
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A voice that did not match his perception of his own voice echoed through the halls of the maze. “Reflect! Reflect!!!” The voice cried out. Uravus pondered on this, then looked to the voice, as a legion of ghosts manifested from the mirror walls.&lt;br /&gt;
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“Ah. I suppose it is time we make our escape.” Uravus pondered on how he would make such an escape as he looked to himself, then to the ghosts, then realized the secret. “My friend, if everywhere I look is myself, then everywhere I look is a mirror, and thus a wall, and thus… I must go where I am not, and to do that I must go where I am.” &lt;br /&gt;
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His reflection nodded. As the ghosts approached, Cap’n Stardust leapt toward one of the mirror walls. He twirled in the air with the skill of an acrobat, landed against the wall, or that is to say, against himself, and kicked off. He repeated the motion, flinging himself along the walls, each time colliding with himself, then jumping off of his reflection. He outpaced the ghosts, for Uravus’s mastery of acrobatics matched only his mastery of literary devices such as irony, which matched only his mastery of the blade. &lt;br /&gt;
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He found a light at the end of one of the mirror-like tunnels, and leapt for it. He did not remember grabbing any pearls, but he had collected several. He clung to the pearls as the light enveloped him. The light washed over Cap’n Stardust, and a moment later, he found himself back in Trimarket Square.&lt;br /&gt;
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Only, it was not the Trimarket Square he had been in a moment ago. There were no signs of decorations for the party to come, and the sun shone brightly in the sky. Cap’n Stardust looked around the crowded square, before the realization of what had happened had dawned on him.&lt;br /&gt;
He rushed to the first person he could see, and cried out, “Tell me! What day is it?”&lt;br /&gt;
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The person he approached turned to face him, it was Samara Slitherslime, an associate he had worked with on more than one occasion. “Oh, hello, Captain.” She said, warmly. “It’s Oathday, we’ve got the party in a week, you’ll be attending won’t you?”&lt;br /&gt;
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Uravus took a step back from Samara. He could not believe it. A week prior to the monster’s festival, Uravus had made several suggestions to Melfyra, one was the golden pumpkin that could grant any wish, and the other suggestion was simple: a mirror maze that could send participants back in time.&lt;br /&gt;
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When he had made this suggestion, one of his fellow associates, a woman named Esther said, in no kind words, that Uravus’s idea was nonsense. They had spent several hours arguing the logistics of it. Uravus smiled as he remembered the argument that had once before caused him great turmoil. Not only had his suggestion been heeded, it had been performed in a quite spectacular fashion. &lt;br /&gt;
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Another fact dawned on Uravus. At this exact moment, he, that is to say, the he of the yesterweek, was arguing with Esther. “Samara, I must get to Melfyra’s house. I must tell Esther I was right.” He said, simply.&lt;br /&gt;
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Samara frowned, and shook her head. “Oh, I’m sorry, Captain, we’re not… quite back in time. It’s a sort of temporal bubble, you see. If you leave you’ll be brought back to the present.”&lt;br /&gt;
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Cap’n Stardust furrowed his brow, and puzzled this development. This was still close enough to prove himself right, and help end an hours long, bitter argument early. He approached one of the patrons of Trimarket, as he dug into his sash pocket for a paper and several gold coins. &lt;br /&gt;
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“I pardon the intrusion, my friend, I need you to deliver a message for me… the message will be to me, that is to say, not me, now, but me–” As he furiously wrote his message down for delivery, the person he was speaking to faded away. It was just an illusion.&lt;br /&gt;
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Uravus turned to Samara. She frowned. “Oh, Captain…” She began. “We didn’t think anyone would try to… It’s all just an illusion. You’re still in the present day.”&lt;br /&gt;
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Cap’n Stardust looked around the square, with fresh eyes. The illusion faded away before his very eyes. He looked down at the pearls, they too were an illusion– not the shiny pearls he thought they were, but a collection of tasty candies. &lt;br /&gt;
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“Of course. Tricks… and treats… How foolish of me.” He said quietly, as he bowed his head in thanks for Samara’s clever prank. He kept his head hung low as he left the illusionary bubble and headed for his final goal: the costume contest.&lt;br /&gt;
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Cap’n Stardust pondered again, on his life. Since the passing of Sabelle he had spent more time reflecting on his life. He felt aimless, his only goal had been restoring his lost friend, but he could not reckon with what it had driven him to. He was a pirate without a boat, a Jongleur without a blade, a jester with no japes. &lt;br /&gt;
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Was he even truly Cap’n Stardust?&lt;br /&gt;
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As he approached the costume contest, he found Melfyra overseeing the stage.  He put on his best pirate’s smile, for such somber moods were not befitting of a pirate, certainly not at a party. Melfyra. “Oh, hello, Captain! How are you enjoying the festivities so far?” She asked, with a colorful drink in hand. &lt;br /&gt;
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Uravus nodded, and proffered one of the candies he found in the maze. “Ah, yes, it has given me much to reflect on. I wish to enter the Costume Contest, though I will need a moment to fashion my costume.”&lt;br /&gt;
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Melfyra held her hand up to deny the offered candy. “Oh, feel free to keep those! They’re for you! All the judges are assembled, so when you’re ready with your costume, head on up!” She said, with a warm smile. &lt;br /&gt;
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Uravus looked to the stage to see who would be judging his costume. He saw three associates he recognized. The first, his new friend Claire Casca, dressed in the guise of an adorable dragon. The second, the Lady Aruwynne Briar, in the guise of Pharasma (he would only know this after the fact, upon tutoring from Arumi). The third was another associate he recognized, and he quickly averted his gaze upon seeing her. First, because her costume was quite immodest and pirates were never meant to look at such sights without several written letters of consent, and second, for he was still remembering the bitter argument he had a week prior. His proposal for a time warping mirror maze had been turned against him and he had been made a fool of. &lt;br /&gt;
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It was then that Uravus realized that for just a moment, he did not want to be Cap’n Stardust. Ah, but then, wasn’t that what a costume contest was for? He retrieved a scroll of illusion magic, and prepared his costume, and with it, a new name. &lt;br /&gt;
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Gone was the honorable Pirate Cap’n Stardust.&lt;br /&gt;
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Here was the infamous scoundrel, The Outlaw Stardust.&lt;br /&gt;
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The Outlaw Stardust sauntered up to the stage. A mask covered his eyes, a wide brimmed hat covered his head, and a long duster covered his body. “I reckon,” he began, with a drawl, addressing the judges, and then the crowd. “I should be tellin’ my story.” &lt;br /&gt;
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The Outlaw Stardust, vile scoundrel that he was, traveled from town to town. He was a drifter, forced to live a life of solitude. He always sought adventure and love, but only ever found strife and heartbreak. Such notions of honor and loyalty didn’t come easy to the Outlaw Stardust. Despite all this, he kept hunting for truth and kindness. &lt;br /&gt;
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How could it? He was no pirate. He walked the weary trail of a wanderer. &lt;br /&gt;
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When the Outlaw finished his story, he hit a pose. A light shined down on him from the heavens. He had poured his heart into this performance, for it was not just a performance, but a window into another life. He had reflected on his life with the pumpkin contest, and he had reflected on himself in the mirror maze. Now he had cast a rock into the water of his life, and let the ripples warp his reflection into something else.&lt;br /&gt;
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Would that be enough? The Cap’n Stardust would wonder if it would ever be enough. The Outlaw Stardust had no such concerns. It was beneath a scoundrel to think of such things.&lt;br /&gt;
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Melfyra was the first judge to cast her judgement. “Woah! That’s impressive! Outlaws are spooky and the costume is well crafted! I think that’s a 7. What do the rest of you think?”&lt;br /&gt;
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The next judge was Claire Casca, who spoke in a drawl to match the Outlaw Stardust’s own. “First desperado I reckon to be compelled by happiness and kindness, not an unwelcome revelation though.” She said, as she lifted a glass of wine with an oversized drake’s paw.&lt;br /&gt;
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“Reckon yer a straight shooter, if’n a bit of a talker. ‘Preciate the slick get up. Reckon it gets an eight out of ten.”&lt;br /&gt;
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The third judge, Aruwyn Briar laughed cruelly. “Oh dear, he must be a bandit for how much of our time he stole. A four from me. What do you think, Esther?” &lt;br /&gt;
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Finally, Esther chimed in. “A generous score, my lady, though this bandit looks exceptionally scruffy. Though you can rely on drifters for one thing, never sticking around!” She said, with a cruel laugh to match Aruwyn’s own.&lt;br /&gt;
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Melfyra took a moment to tally the scores. “Alright. Wow. We’ll average that out to a 6 then! Not bad at all!”&lt;br /&gt;
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Ah, but dear reader, it was that bad. The Outlaw Stardust said nothing as he turned to walk off the stage. He slumped his shoulders, an act ill befitting a pirate, which suited him well, for he was an Outlaw at this moment. He looked back to the judges, for a moment, before hopping off of the stage. His illusory disguise disappeared around him, revealing himself again to be Uravus.&lt;br /&gt;
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Uravus made his way away from the Trimarket Square with the haste only a pirate could match. He did not stick around to see the other contestants, though he heard the other costumes were quite impressive. He did not see Illiam or Victoria enter the pumpkin contests, though if he had, he would have respectfully shown Victoria the art of the blade, for it is every pirate’s duty to mentor those who would wield the blade. As Cap’n Stardust fled to fight another day, he had seen a hulking figure and their companion, though alas, he did not stop to get their names. &lt;br /&gt;
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It would not take long for Cap’n Stardust to bounce back to his old pirate self, for as Torthilda wrote in her dissertation on the dwarven pirates of the underground sea, “A pirate ne’er sinks below the rocks, and e’er can be found at the mountain’s peak.” and though Uravus was no dwarven pirate, he was a pirate, and thus, could not be held down for long.&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=The_Monster_Mash:_The_Sequel&amp;diff=6843</id>
		<title>The Monster Mash: The Sequel</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=The_Monster_Mash:_The_Sequel&amp;diff=6843"/>
		<updated>2025-12-01T22:53:05Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: Created page with &amp;quot;{{Infobox expedition log | title = The Monster Mash: The Sequel | date = 10/01/25-10/31/25 | storyteller = Jolynne | tier_of_play = Trainee | player_characters = Uravas, Illiam, Claire Casca, Aruwyn, Esther, Husk | rewards = 150 xp, Golden Sprite Apple(s) | result = success | author = johnnysupernova | downtime_days = 0 days }} In which Cap’n Stardust reflects, reflects again, and then reflects a third time.  == Log ==  An Excerpt from &amp;#039;&amp;#039;The Bal...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = The Monster Mash: The Sequel&lt;br /&gt;
| date = 10/01/25-10/31/25&lt;br /&gt;
| storyteller = Jolynne&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| player_characters = [[Uravas]], [[Illiam]], [[Claire Casca]], [[Aruwyn]], [[Esther]], [[Husk]]&lt;br /&gt;
| rewards = 150 xp, Golden Sprite Apple(s)&lt;br /&gt;
| result = success&lt;br /&gt;
| author = johnnysupernova&lt;br /&gt;
| downtime_days = 0 days&lt;br /&gt;
}}&lt;br /&gt;
In which Cap’n Stardust reflects, reflects again, and then reflects a third time. &lt;br /&gt;
== Log ==&lt;br /&gt;
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An Excerpt from &#039;&#039;The Ballad of the Jongleur Three : A Factual and Historical Recounting of Cap’n Stardust’s Adventures&#039;&#039; as Penned by Sava Ru Book 2, Chapter 7&lt;br /&gt;
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::&#039;&#039;&#039;&#039;&#039;Dramatis Personae&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
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&#039;&#039;Uravus - Cap’n Stardust - Honorable Pirate, Leader of the Jongleur Three&#039;&#039;&lt;br /&gt;
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&#039;&#039;Aruwynne Briar - Cruel Judge&#039;&#039;&lt;br /&gt;
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&#039;&#039;Esther - Foe of Time Magic &#039;&#039;&lt;br /&gt;
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&#039;&#039;Claire Casca - A dragon in disguise &#039;&#039;&lt;br /&gt;
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&#039;&#039;Melfyra - Good natured Vampire, Party Hostess&#039;&#039;&lt;br /&gt;
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&#039;&#039;Samara - Accessory to a deception most ingenious&#039;&#039;&lt;br /&gt;
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The dark days of Onadbyr during the now well known “Apocalypse” have lived on in infamy to this day. We must stress, reader, that this time of darkness was metaphorical, not literal, as the neverending barrage of assaults from the forces of death and decay hung over our brave city like an impenetrable cloud.&lt;br /&gt;
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We must also stress, and hope you forgive us for this aside, that at times, this period of darkness was literal, for it just so happened that at one point the sun had been eclipsed by a nefarious villain. However, the events chronicled in this chapter take place firmly before said blotting out of the sun, meaning that, yes, the dark period was quite metaphorical. Ah, but it would be remiss of us to not mention that these events took place in the evening. So in fact, this period during the apocalypse was both metaphorically and literally dark.&lt;br /&gt;
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The great writer, Lanliss, once prefaced his book series ‘A thousand steps and still adrift’ with the once ill considered, now famous quote “When the sun is farthest from the horizon, then do we truly feel the need to shine”, and such a quote is no more fitting than what happened on this night, for the ghosts and ghouls stalked Trimarket Square with one goal: celebration.&lt;br /&gt;
&lt;br /&gt;
These were, of course, not truly ghosts nor ghouls, but well intentioned facsimiles thereof. The associate Melfyra had taken it upon herself to plan and host a grand party in Trimarket. A haunting decor had transformed Trimarket into a quite fearsome place indeed. Some might have found it in poor taste, but, our brave Cap’n Stardust, whose mastery of the literary device of irony matched his mastery of the blade, could clearly see the genius behind the celebration, and, he hoped, the rest of Onadbyr would as well. &lt;br /&gt;
&lt;br /&gt;
He had arrived at the celebration uncharacteristically early. He had helped suggest ideas to Melfyra, alongside his sister, Arumi, and his fellow associate Claire Casca, and his less than fellow associate Esther. It was at this meeting that they suggested many different challenges and contests for the festival. One of the suggestions he had made to Melfyra was a Golden Pumpkin that could grant any wish.&lt;br /&gt;
&lt;br /&gt;
He would win that pumpkin, and he knew the wish he would make, for the loss of his friend still stung.&lt;br /&gt;
&lt;br /&gt;
Cap’n Stardust reflected on his mission as he strode through the Trimarket square. He looked quite impressive now compared to how he began his adventure. Instead of ragged and worn leather armor, he wore an incredible coat (as tailored by Cyrus at Elro Custom Leatherworks) and a grand hat with a brightly colored plume (also tailored by Cyrus at Elro Custom Leatherworks). At his side hung his two blades, the first, a rapier he carried by his side for sentimental purposes, and the other, an intricately made weapon for an intricately skilled pirate: the Aldori Dueling sword. &lt;br /&gt;
&lt;br /&gt;
He was used to his blades attracting attention, and so he was not surprised when a figure dressed in the guise of a ghost approached him, gesturing to the swords.&lt;br /&gt;
&lt;br /&gt;
“Excuse me, sir,” began the ghost. “About those swords.”&lt;br /&gt;
&lt;br /&gt;
“Ah! You wish to see my swords? You must know a good pirate never parts with their swords, and you see, there is no better pirate than I, Cap’n Stardust.” The good captain said, with a bow.&lt;br /&gt;
&lt;br /&gt;
“I beg your pardon, sir, that is not why I address you.”&lt;br /&gt;
&lt;br /&gt;
“Oh, I beg your pardon, my ghostly friend. So this matter does not concern my swords?” &lt;br /&gt;
&lt;br /&gt;
“As to that, sir, it does.”&lt;br /&gt;
&lt;br /&gt;
“What’s that! You wish to speak on my swords, and yet you do not wish to see them?”&lt;br /&gt;
“Well, you must know, sir, that your words describe why I approach you.”&lt;br /&gt;
&lt;br /&gt;
Uravus furrowed his brow at this. He was fond of riddles, but the one put before him had vexed him. “My friend, you must explain your words, for I am quite confused by them.” He said, with a frown.&lt;br /&gt;
&lt;br /&gt;
The ghost bowed to the Captain, a show of respect, for Cap’n Stardust’s reputation had grown quite large at this point from the adventures he had already undertaken. As the ghost rose, he said, “I mean no offense to you, Cap’n, and wish only to explain: blades are not allowed outside the carving area, for safety, you see.”&lt;br /&gt;
&lt;br /&gt;
Cap’n Stardust placed a hand to his forehead, and then shook his head with an embarrassed laugh. What a fool he had been! Uravus grabbed the sash of his coat, which was both an ornately arrayed decoration, but also a gateway to an interdimensional holding space, and stowed both of his swords. He apologized profusely to the ghost, but something he said rang in his ears. The carving area. What better place to find a golden pumpkin than an area to carve normal pumpkins? With another apology, he rushed off to find this so-called “Carving Area”.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Uravus found the carving area with little effort, for there were many pumpkins along the path, each with a wicked face angled to guide the way. As he approached the “carving area”, a mummy and a werewolf greeted him. The mummy, with a grand hug, and the werewolf with an apology. &lt;br /&gt;
&lt;br /&gt;
“I do apologize on behalf of Lamusa, he is quite affectionate.” The werewolf said, as the mummy set Uravus down.&lt;br /&gt;
&lt;br /&gt;
Uravus dusted off the wrinkles from his coat, for his coat was still so new that such things bothered him, and gave the duo a bow. “It is no manner of offense, my friends know me as Cap’n Stardust, I consider you two in their numbers, and such hugs between friends is no cause for offense.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The mummy clapped, overjoyed to know that Cap’n Stardust meant him no harm, and would never cause fear in his bandage wrapped heart. The werewolf, for her part, nodded solemnly, and asked “Are you here to carve pumpkins?”&lt;br /&gt;
&lt;br /&gt;
Uravus returned nod for nod. “Just so. I have it on good authority that the reward is a golden pumpkin, one that can grant any wish.” He said this final few words in a whisper, for he did not wish to reveal the secret power hidden at this party to just anyone. &lt;br /&gt;
&lt;br /&gt;
The werewolf looked around confused, no doubt concerned that the secret had been out, and said “Yes… Yes… we have something like that. Here. Take this pumpkin! And a knife! Carve the pumpkin up like your future!”&lt;br /&gt;
&lt;br /&gt;
Uravus took the pumpkin, and hefted it. Deciding that the quality of the pumpkin were suitable for a pirate, he set it down. He then held his hand to turn away the offered knife. “Ah, no need. I have my own weapon.” Cap’n Stardust said, before retrieving his Aldori Dueling Sword from his Coat Sash Space Pocket. &lt;br /&gt;
&lt;br /&gt;
The carving station attendants stepped back, impressed by the show of the good Captain. Cap’n Stardust held the blade close to the pumpkin, and considered what he would carve. We regret to inform you, however, that in Cap’n Stardust’s desire for his prize, he terrified and enraged his new friends, for as he coated his blade in flames, the Mummy, Lamusa, burst into tears. &lt;br /&gt;
&lt;br /&gt;
“What the devil are you doing!?” The werewolf roared, as Uravus finished his grisly work. “The sign said no open flames!” &lt;br /&gt;
&lt;br /&gt;
Uravus stopped. He had finished his carving, his finest work, a treatise escrolled on the pumpkin illustrating his past, present, and future… but at what cost? He frowned, as he looked at the anger in the eyes of his werewolf friend, and the tears of terror on his other friend, the mummy Lamusa. &lt;br /&gt;
&lt;br /&gt;
“I…” Cap’n Stardust began, searching his library of verbal tools that could mend the rift he had created between his newfound friends. He was found wanting, and could only utter out “... am sorry, my friends.” He gave them a bow, and backed away. “I fear I got too excited.” He added, as he hid away his Aldori Dueling Sword.&lt;br /&gt;
&lt;br /&gt;
The Werewolf shook her head, as Lamusa calmed down. “It’s… fine. Lamusa’s calming down… just… get out of here. Captain… Pah!” She said, her biting words stung Uravus. The knowledge that he had betrayed the trust of Lamusa was the only thing that stung more. &lt;br /&gt;
&lt;br /&gt;
What was he doing here? Cap’n Stardust wondered to himself. He hoped that the golden pumpkin could restore his lost friend, but what good would that do him if he lost himself in the process? Had Uravus truly known himself? He began to reflect on such questions, a new experience for he seldom did so. &lt;br /&gt;
&lt;br /&gt;
He was lost in his reflections when he stepped face first into his next challenge: the mirror maze. &lt;br /&gt;
&lt;br /&gt;
A girl in a mirror called out to him. “Hello there! Care to try your hand at braving the terrors of the maze?”&lt;br /&gt;
&lt;br /&gt;
Cap’n Stardust looked to the mirror, his present, to the pumpkin carving station he had just left, his past, and then upward to the sky, as he wondered on matters concerning his future. “A pirate knows no fear. Yes, I think I shall. Where then, shall I find this maze?” &lt;br /&gt;
&lt;br /&gt;
The mirror bound girl smiled. “Why, it’s right here, all you have to do to find it is close your eyes and imagine you’re there!”&lt;br /&gt;
Uravus puzzled this over, then nodded, before closing his eyes. As he opened his eyes, he found himself surrounded by himself- perfect replicas as represented by a maze of mirrors.  The only other thing he could see in the dizzying display of himself were a series of glowing pearls scattered throughout the maze.&lt;br /&gt;
&lt;br /&gt;
“So then,” he began, addressing himself in the mirror. “I take it I must collect these pearls, and then escape the maze?”&lt;br /&gt;
&lt;br /&gt;
His mirror visage nodded.&lt;br /&gt;
&lt;br /&gt;
“Well, then. If you are in the mirrors, and I am not in the mirrors, then that must mean the pearls are anywhere you are not, and everywhere I am not.” He said, as he paced through the maze.&lt;br /&gt;
&lt;br /&gt;
He looked at his reflection. His reflection furrowed his brow. &lt;br /&gt;
&lt;br /&gt;
“Oh, come now, me, that is to say, the you that is me, not my sister, who is often called Mi. You must know what I mean, for we are the same.”&lt;br /&gt;
&lt;br /&gt;
He shrugged at himself. Cap’n Stardust found he did not make for good conversation. &lt;br /&gt;
&lt;br /&gt;
A voice that did not match his perception of his own voice echoed through the halls of the maze. “Reflect! Reflect!!!” The voice cried out. Uravus pondered on this, then looked to the voice, as a legion of ghosts manifested from the mirror walls.&lt;br /&gt;
&lt;br /&gt;
“Ah. I suppose it is time we make our escape.” Uravus pondered on how he would make such an escape as he looked to himself, then to the ghosts, then realized the secret. “My friend, if everywhere I look is myself, then everywhere I look is a mirror, and thus a wall, and thus… I must go where I am not, and to do that I must go where I am.” &lt;br /&gt;
&lt;br /&gt;
His reflection nodded. As the ghosts approached, Cap’n Stardust leapt toward one of the mirror walls. He twirled in the air with the skill of an acrobat, landed against the wall, or that is to say, against himself, and kicked off. He repeated the motion, flinging himself along the walls, each time colliding with himself, then jumping off of his reflection. He outpaced the ghosts, for Uravus’s mastery of acrobatics matched only his mastery of literary devices such as irony, which matched only his mastery of the blade. &lt;br /&gt;
&lt;br /&gt;
He found a light at the end of one of the mirror-like tunnels, and leapt for it. He did not remember grabbing any pearls, but he had collected several. He clung to the pearls as the light enveloped him. The light washed over Cap’n Stardust, and a moment later, he found himself back in Trimarket Square.&lt;br /&gt;
&lt;br /&gt;
Only, it was not the Trimarket Square he had been in a moment ago. There were no signs of decorations for the party to come, and the sun shone brightly in the sky. Cap’n Stardust looked around the crowded square, before the realization of what had happened had dawned on him.&lt;br /&gt;
He rushed to the first person he could see, and cried out, “Tell me! What day is it?”&lt;br /&gt;
&lt;br /&gt;
The person he approached turned to face him, it was Samara Slitherslime, an associate he had worked with on more than one occasion. “Oh, hello, Captain.” She said, warmly. “It’s Oathday, we’ve got the party in a week, you’ll be attending won’t you?”&lt;br /&gt;
&lt;br /&gt;
Uravus took a step back from Samara. He could not believe it. A week prior to the monster’s festival, Uravus had made several suggestions to Melfyra, one was the golden pumpkin that could grant any wish, and the other suggestion was simple: a mirror maze that could send participants back in time.&lt;br /&gt;
&lt;br /&gt;
When he had made this suggestion, one of his fellow associates, a woman named Esther said, in no kind words, that Uravus’s idea was nonsense. They had spent several hours arguing the logistics of it. Uravus smiled as he remembered the argument that had once before caused him great turmoil. Not only had his suggestion been heeded, it had been performed in a quite spectacular fashion. &lt;br /&gt;
&lt;br /&gt;
Another fact dawned on Uravus. At this exact moment, he, that is to say, the he of the yesterweek, was arguing with Esther. “Samara, I must get to Melfyra’s house. I must tell Esther I was right.” He said, simply.&lt;br /&gt;
&lt;br /&gt;
Samara frowned, and shook her head. “Oh, I’m sorry, Captain, we’re not… quite back in time. It’s a sort of temporal bubble, you see. If you leave you’ll be brought back to the present.”&lt;br /&gt;
&lt;br /&gt;
Cap’n Stardust furrowed his brow, and puzzled this development. This was still close enough to prove himself right, and help end an hours long, bitter argument early. He approached one of the patrons of Trimarket, as he dug into his sash pocket for a paper and several gold coins. &lt;br /&gt;
&lt;br /&gt;
“I pardon the intrusion, my friend, I need you to deliver a message for me… the message will be to me, that is to say, not me, now, but me–” As he furiously wrote his message down for delivery, the person he was speaking to faded away. It was just an illusion.&lt;br /&gt;
&lt;br /&gt;
Uravus turned to Samara. She frowned. “Oh, Captain…” She began. “We didn’t think anyone would try to… It’s all just an illusion. You’re still in the present day.”&lt;br /&gt;
&lt;br /&gt;
Cap’n Stardust looked around the square, with fresh eyes. The illusion faded away before his very eyes. He looked down at the pearls, they too were an illusion– not the shiny pearls he thought they were, but a collection of tasty candies. &lt;br /&gt;
&lt;br /&gt;
“Of course. Tricks… and treats… How foolish of me.” He said quietly, as he bowed his head in thanks for Samara’s clever prank. He kept his head hung low as he left the illusionary bubble and headed for his final goal: the costume contest.&lt;br /&gt;
&lt;br /&gt;
Cap’n Stardust pondered again, on his life. Since the passing of Sabelle he had spent more time reflecting on his life. He felt aimless, his only goal had been restoring his lost friend, but he could not reckon with what it had driven him to. He was a pirate without a boat, a Jongleur without a blade, a jester with no japes. &lt;br /&gt;
&lt;br /&gt;
Was he even truly Cap’n Stardust?&lt;br /&gt;
&lt;br /&gt;
As he approached the costume contest, he found Melfyra overseeing the stage.  He put on his best pirate’s smile, for such somber moods were not befitting of a pirate, certainly not at a party. Melfyra. “Oh, hello, Captain! How are you enjoying the festivities so far?” She asked, with a colorful drink in hand. &lt;br /&gt;
&lt;br /&gt;
Uravus nodded, and proffered one of the candies he found in the maze. “Ah, yes, it has given me much to reflect on. I wish to enter the Costume Contest, though I will need a moment to fashion my costume.”&lt;br /&gt;
&lt;br /&gt;
Melfyra held her hand up to deny the offered candy. “Oh, feel free to keep those! They’re for you! All the judges are assembled, so when you’re ready with your costume, head on up!” She said, with a warm smile. &lt;br /&gt;
&lt;br /&gt;
Uravus looked to the stage to see who would be judging his costume. He saw three associates he recognized. The first, his new friend Claire Casca, dressed in the guise of an adorable dragon. The second, the Lady Aruwynne Briar, in the guise of Pharasma (he would only know this after the fact, upon tutoring from Arumi). The third was another associate he recognized, and he quickly averted his gaze upon seeing her. First, because her costume was quite immodest and pirates were never meant to look at such sights without several written letters of consent, and second, for he was still remembering the bitter argument he had a week prior. His proposal for a time warping mirror maze had been turned against him and he had been made a fool of. &lt;br /&gt;
&lt;br /&gt;
It was then that Uravus realized that for just a moment, he did not want to be Cap’n Stardust. Ah, but then, wasn’t that what a costume contest was for? He retrieved a scroll of illusion magic, and prepared his costume, and with it, a new name. &lt;br /&gt;
&lt;br /&gt;
Gone was the honorable Pirate Cap’n Stardust.&lt;br /&gt;
&lt;br /&gt;
Here was the infamous scoundrel, The Outlaw Stardust.&lt;br /&gt;
&lt;br /&gt;
The Outlaw Stardust sauntered up to the stage. A mask covered his eyes, a wide brimmed hat covered his head, and a long duster covered his body. “I reckon,” he began, with a drawl, addressing the judges, and then the crowd. “I should be tellin’ my story.” &lt;br /&gt;
&lt;br /&gt;
The Outlaw Stardust, vile scoundrel that he was, traveled from town to town. He was a drifter, forced to live a life of solitude. He always sought adventure and love, but only ever found strife and heartbreak. Such notions of honor and loyalty didn’t come easy to the Outlaw Stardust. Despite all this, he kept hunting for truth and kindness. &lt;br /&gt;
&lt;br /&gt;
How could it? He was no pirate. He walked the weary trail of a wanderer. &lt;br /&gt;
&lt;br /&gt;
When the Outlaw finished his story, he hit a pose. A light shined down on him from the heavens. He had poured his heart into this performance, for it was not just a performance, but a window into another life. He had reflected on his life with the pumpkin contest, and he had reflected on himself in the mirror maze. Now he had cast a rock into the water of his life, and let the ripples warp his reflection into something else.&lt;br /&gt;
&lt;br /&gt;
Would that be enough? The Cap’n Stardust would wonder if it would ever be enough. The Outlaw Stardust had no such concerns. It was beneath a scoundrel to think of such things.&lt;br /&gt;
&lt;br /&gt;
Melfyra was the first judge to cast her judgement. “Woah! That’s impressive! Outlaws are spooky and the costume is well crafted! I think that’s a 7. What do the rest of you think?”&lt;br /&gt;
&lt;br /&gt;
The next judge was Claire Casca, who spoke in a drawl to match the Outlaw Stardust’s own. “First desperado I reckon to be compelled by happiness and kindness, not an unwelcome revelation though.” She said, as she lifted a glass of wine with an oversized drake’s paw.&lt;br /&gt;
&lt;br /&gt;
“Reckon yer a straight shooter, if’n a bit of a talker. ‘Preciate the slick get up. Reckon it gets an eight out of ten.”&lt;br /&gt;
&lt;br /&gt;
The third judge, Aruwyn Briar laughed cruelly. “Oh dear, he must be a bandit for how much of our time he stole. A four from me. What do you think, Esther?” &lt;br /&gt;
&lt;br /&gt;
Finally, Esther chimed in. “A generous score, my lady, though this bandit looks exceptionally scruffy. Though you can rely on drifters for one thing, never sticking around!” She said, with a cruel laugh to match Aruwyn’s own.&lt;br /&gt;
&lt;br /&gt;
Melfyra took a moment to tally the scores. “Alright. Wow. We’ll average that out to a 6 then! Not bad at all!”&lt;br /&gt;
&lt;br /&gt;
Ah, but dear reader, it was that bad. The Outlaw Stardust said nothing as he turned to walk off the stage. He slumped his shoulders, an act ill befitting a pirate, which suited him well, for he was an Outlaw at this moment. He looked back to the judges, for a moment, before hopping off of the stage. His illusory disguise disappeared around him, revealing himself again to be Uravus.&lt;br /&gt;
&lt;br /&gt;
Uravus made his way away from the Trimarket Square with the haste only a pirate could match. He did not stick around to see the other contestants, though he heard the other costumes were quite impressive. He did not see Illiam or Victoria enter the pumpkin contests, though if he had, he would have respectfully shown Victoria the art of the blade, for it is every pirate’s duty to mentor those who would wield the blade. As Cap’n Stardust fled to fight another day, he had seen a hulking figure and their companion, though alas, he did not stop to get their names. &lt;br /&gt;
&lt;br /&gt;
It would not take long for Cap’n Stardust to bounce back to his old pirate self, for as Torthilda wrote in her dissertation on the dwarven pirates of the underground sea, “A pirate ne’er sinks below the rocks, and e’er can be found at the mountain’s peak.” and though Uravus was no dwarven pirate, he was a pirate, and thus, could not be held down for long.&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=A_Good_Neighbor&amp;diff=6751</id>
		<title>A Good Neighbor</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=A_Good_Neighbor&amp;diff=6751"/>
		<updated>2025-10-06T15:54:58Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: Created page with &amp;quot;{{Infobox expedition log | title = A Good Neighbor | date = 10/06/25 | storyteller = Tire | tier_of_play = Trainee | player_characters = Capri, Claire, Fragile, Mips, Urallo | rewards = 375 gp, 300 xp | result = Success | author = JohnnySupernova | downtime_days = 20 days }} The Associates investigate a crazy noisy bizarre town. == Log == &amp;lt;u&amp;gt;The Curious Case of Senia Village&amp;lt;/u&amp;gt; From &amp;#039;&amp;#039;The Untold History of the Shining Rose of the Jongleur Three : A C...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = A Good Neighbor&lt;br /&gt;
| date = 10/06/25&lt;br /&gt;
| storyteller = Tire&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| player_characters = [[Capri]], [[Claire]], [[Fragile]], [[Mips]], [[Urallo]]&lt;br /&gt;
| rewards = 375 gp, 300 xp&lt;br /&gt;
| result = Success&lt;br /&gt;
| author = JohnnySupernova&lt;br /&gt;
| downtime_days = 20 days&lt;br /&gt;
}}&lt;br /&gt;
The Associates investigate a crazy noisy bizarre town.&lt;br /&gt;
== Log ==&lt;br /&gt;
&amp;lt;u&amp;gt;The Curious Case of Senia Village&amp;lt;/u&amp;gt; From &#039;&#039;The Untold History of the Shining Rose of the Jongleur Three : A Collection of Short Stories &#039;&#039; derived from the notes of Sava Ru, rewritten by Olla Ru, Revised by his assistant, Professor Vertigo &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dramatis Personae&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Capri - The Man-At-Arms&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Claire - Fiery Funeral Director&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fragile - Stalwart Defender&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mips - Kobold Marksman&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Urallo - The Shining Rose of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Unforgettable Vertigo (no relation) - Fey Trickster&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
–&lt;br /&gt;
&lt;br /&gt;
A little over a week’s walk away from Onadbyr, off the beaten path lies a small village known as Senia. Made up of only ten buildings, one would be forgiven for thinking Senia was but a tiny hamlet, one of a million places that would be lost to history, were it not for its place in this chronicle. Something wicked had made its home in the Village of Senia, and only one person could solve the mystery at hand: the Shining Rose of the Jongleur Three. &lt;br /&gt;
&lt;br /&gt;
It was the irony of fate that saw the Associates of the Roundtable in the Village of Senia. An odd posting had appeared on their notice board requesting associate assistance with handling a neighborly dispute, and so, Urallo and the Unforgettable Vertigo set out to the village. Joining him were his best friends, Claire and Mips. As well as the warrior Capri, who Urallo had worked with once before, and Fragile, a person Urallo had not yet gotten to work with. &lt;br /&gt;
&lt;br /&gt;
When Urallo and friends arrived in the village, they were directed to speak with the mayor, an elf man named Daeran. As they made their way through town, Urallo and Vertigo’s keen eyes caught a halfling with a pipe watching them, quite suspiciously so. Daeran, the mayor, greeted them warmly. &lt;br /&gt;
“Oh, you must be the adventurers from the city.” He said, to the collection of adventurers. “It’s hard to describe what the issue is that we asked you here for. The family down the street have been acting odd, distancing themselves from everyone else. They haven’t left their home in ages and we think they’ve boarded it up. Their child’s been acting odd as well.”&lt;br /&gt;
&lt;br /&gt;
There was an odd air about Daeran, something about him did not sit right with the associates. He gave them a smile. “We hope you can help them integrate with the village again.” Something else that was noticed was that Daeran only seemed to address Urallo and Claire. It is probably this fact that had Daeran noticing the rising flames atop Claire’s head as her annoyance with him grew.&lt;br /&gt;
&lt;br /&gt;
“We wouldn’t request  your help if we hadn’t exhausted everything in our powers. We’re just simple people trying to make our way through our simple lives.” Daeran said, pleadingly, with his arms raised in acquiescence. &lt;br /&gt;
&lt;br /&gt;
Urallo gave a shrug, and led the group off. “I don’t think there’s such a thing as a simple person. We all have our foibles and our nuances… We shall talk to this family.” And thus, they were off. &lt;br /&gt;
–&lt;br /&gt;
The unnamed family lived in a small house at the beginning of the main road. The house was quiet. With the stillness of air around the building, and the drawing of the curtains, there was an eeriness to the silent building. The ever brave Capri shrugged and said, “Might as well knock, then.”&lt;br /&gt;
There was no response to his knock. Capri tested the door and found it much heavier than he would have expected. It must have been boarded up. Claire, Mips, and Fragile traveled to the back of the house and found the backdoor. Claire began kicking the backdoor, but again, found no response.&lt;br /&gt;
&lt;br /&gt;
The eagle eyed Mips noticed a small hole underneath the house, seemingly leading into the abyss. He waved the rest of the group over, and pointed to the hole. Urallo and Vertigo looked the hole over.&lt;br /&gt;
&lt;br /&gt;
“It would appear someone from the inside has been digging their way out, and then back in.” Urallo said, with a nod.&lt;br /&gt;
&lt;br /&gt;
Claire eyed the impromptu crawlspace, and then held her hand out to Mips for a good natured hand shake. “Mips, it’s been real. It’s unfortunate you have to die alone in someone’s crawlspace.” She said, with a smile.&lt;br /&gt;
&lt;br /&gt;
Mips took the hand and shook, but, it was more accurate to say he grabbed several fingers, for he was much smaller than Claire. He shook his head. “Mips not going in there.” He said, dryly.&lt;br /&gt;
&lt;br /&gt;
Capri began fiddling with the lock, and easily unlocked the door. The door only opened a fraction before catching on something on the other side, some sort of barricade set up. As the door opened, the associates could hear the sounds of sobbing. Hearing someone in distress, Urallo shouted out “Hello, I am the shining rose of the Jongleur Three, and I’m here to help!”. At this, the sobs quieted, as if to hide their presence. An ominous omen indeed.&lt;br /&gt;
&lt;br /&gt;
“Well, at this point, I reckon we just break the door down.” Fragile suggested. And with a nod, Capri did just that. A good shove from the man sent the barricade tumbling backwards, and allowed entry for the associates. &lt;br /&gt;
&lt;br /&gt;
The kitchen was dark, for the candles had just been extinguished. There was a fine aroma of cooked stew wafting in the air, for the family had left their meal to hide from the new visitors. With a striking pose, Urallo showed his friends why they called him the Shining Rose of the Jongleur Three, and summoned a bright light to illuminate the house. &lt;br /&gt;
&lt;br /&gt;
With Fragile and Capri watching the crawlspace, Urallo, Mips, and Claire entered the house. They tracked the sounds of muffled sobbing to a bedroom. In a closet, two figures, a man and a woman, were hiding. “Oh no! Please don’t-! Wait… who are you?” The two said to Urallo. &lt;br /&gt;
&lt;br /&gt;
He smiled warmly. “I am Urallo, the Shining Rose of the Jongleur Three, and we are here to help.”&lt;br /&gt;
&lt;br /&gt;
“You’re not like… them?” The man asked, nervously, then breathed a sigh of relief. “The rest of the village has gone crazy. We don’t know what’s happened to them.”&lt;br /&gt;
&lt;br /&gt;
Mips looked the two over with his keen eyes, then nodded. “Mips think they’re honest.”&lt;br /&gt;
Just then, a young child appeared in the room, not magically, but mundanely, through the door. She was followed by Capri and Fragile. It was clear to everyone that she was the daughter of the two who had been hiding.&lt;br /&gt;
&lt;br /&gt;
“I ran into your friends outside.” The daughter, Gia, said. “And I think we’re all on the same side here. Can you barricade the doors again?” She asked, before nervously looking to the windows.&lt;br /&gt;
&lt;br /&gt;
Fragile looked at her, and said, “I can… but why?”&lt;br /&gt;
&lt;br /&gt;
Gia shook her head and pointed out, vaguely at the rest of the village. “We can’t let them get in here! They’re crazy!”&lt;br /&gt;
&lt;br /&gt;
Claire sighed, and walked out of the room. “I’ll watch the door if it makes you feel better.” She said, with growing irritation. &lt;br /&gt;
&lt;br /&gt;
“Can you explain what the actual danger is here?” Fragile asked.&lt;br /&gt;
&lt;br /&gt;
Gia started pacing nervously, as she told her story. “I don’t know why, but it’s a feeling I’ve been having. It started with the planting season last spring… people started acting weird. I didn’t think much of it at first, but then our food stores began to dwindle. It was like they all expired overnight. And out in the woods, I kept feeling like something was drawing me out there… and the people here kept getting weirder and weirder. They keep asking us over for dinner every night… And then– our neighbors vanished.” And finally, she stopped pacing, and looked to the associates, and said, with a whisper. “I think they ate them and I think we’re next.”&lt;br /&gt;
&lt;br /&gt;
The group looked at her, a moment’s quiet hung in the air. Urallo asked, gently. “When were these neighbors last seen?”&lt;br /&gt;
&lt;br /&gt;
“About two months ago…” Gia said, somberly. “The rest of the village never talk about them. It’s like they never existed.”&lt;br /&gt;
&lt;br /&gt;
“It’s odd they would call us here to help you now, and not back then when a family went missing.” Fragile said, idly pondering the mystery further growing in this town. “Is there anything that sets you apart from the rest of the village? Are you doing anything they aren’t?”&lt;br /&gt;
&lt;br /&gt;
Gia stopped, and thought for a moment. “They don’t help people anymore. Two visitors stopped by earlier in the year, no one would even talk to them. Our family was the only one that helped. They taught me a bit of magic!” She said, with some excitement. &lt;br /&gt;
&lt;br /&gt;
This piqued Claire’s curiosity, for she was a wielder of magic herself. “What sort of magic?”&lt;br /&gt;
&lt;br /&gt;
Gia’s eyes twinkled as she started thinking of her old friends. “The magic of names. A true name can give you power over someone, but if they’re really powerful, you can’t say their name or they’ll know. The people that taught me… they said to never say their names.”&lt;br /&gt;
&lt;br /&gt;
Fragile furrowed her brow and looked to Claire and Urallo. “Does that make any sense to you?”&lt;br /&gt;
&lt;br /&gt;
Urallo shrugged, and Claire said, “A little bit.” &lt;br /&gt;
&lt;br /&gt;
The Unforgettable Vertigo, who was not one for wasted words, gave the group a smile. “The power of names is a common magic amongst the Fey, but one we keep to ourselves.”&lt;br /&gt;
&lt;br /&gt;
Gia then said, “They also gave me this pendant! They told me to keep it safe.” With that, she pulled out an odd charm, depicting a snake eating its own tail. Claire looked the pendant over, and grimaced. It was an odd pendant, a celebration of death, rather than life. &lt;br /&gt;
&lt;br /&gt;
Before Claire could inquire more on the odd nature of the pendant, Gia’s father chimed in. “It’s getting late, perhaps you can stay here tonight, I don’t know if I’d trust any accommodations from anyone else in the village.”&lt;br /&gt;
&lt;br /&gt;
Claire shook her head. “The village might find that odd.”&lt;br /&gt;
&lt;br /&gt;
Urallo nodded. “Then perhaps we should solve the mystery before the sun sets.”&lt;br /&gt;
&lt;br /&gt;
And with that, the group set out to investigate the village. &lt;br /&gt;
&lt;br /&gt;
–&lt;br /&gt;
&lt;br /&gt;
The group trekked out to the snowy woods outside of Senia Village, but found little there. Nothing was amiss, and moreover, nothing was beckoning them. The group then headed back to the village to investigate their next lead, the missing family. &lt;br /&gt;
&lt;br /&gt;
The missing family had made their abode in the stone house across the street from Gia’s family. Finding the door unlocked, our brave adventurers stepped across the hearth to investigate. The home was dusty and abandoned, and moreover, it looked like the family had simply vanished. Nothing was packed away, and dust caked everything. They found a family portrait, it was a group of Nephilim, like Urallo and Fragile. Curiouser and curiouser. It was also clear that they were budding magic users of some sort, though of what manner, it was hard to tell.&lt;br /&gt;
&lt;br /&gt;
Wanting to get to the heart of the matter, the group went back to the beginning, to talk to the man that had summoned them here, the mayor Daeran. It was late in the evening when they knocked on their door. Capri kept a keen ear out, and hear some sort of conversation from inside, a one sided conversation that stopped as soon as the door was knocked upon.&lt;br /&gt;
&lt;br /&gt;
Daeran opened the door, and warmly asked “How fortuitous. How can I help you?”&lt;br /&gt;
&lt;br /&gt;
“Are you eating people?” Urallo asked bluntly. &lt;br /&gt;
&lt;br /&gt;
Daeran looked shocked. “Eating people? Unless you consider animals to be people.”&lt;br /&gt;
&lt;br /&gt;
Claire looked to Urallo, with a raised eyebrow. “Wait. Do you?”&lt;br /&gt;
&lt;br /&gt;
Urallo glowered at the man. “Of course I do. I speak to animals, you see”&lt;br /&gt;
&lt;br /&gt;
Claire nodded. “Well, my Vegan friend and I would like to speak with you. May we come in?”&lt;br /&gt;
&lt;br /&gt;
Daeran paused for a moment, and looked back inside, then said, quietly. “Yes. You may. Please… come in.”&lt;br /&gt;
&lt;br /&gt;
And so, Capri, Urallo, Claire, and Vertigo entered the abode of the Mayor, with Mips and Fragile standing guard outside.&lt;br /&gt;
&lt;br /&gt;
Urallo, finding his patience had grown thin at this point came out and asked. “What is going on in this village?”&lt;br /&gt;
&lt;br /&gt;
Daeran shrugged. “There’s nothing going on in the village. We just need you to get them to integrate again.”&lt;br /&gt;
&lt;br /&gt;
“Define integration.” Claire said, coldly, at odds with the flames rising from her hair.&lt;br /&gt;
&lt;br /&gt;
Daeran shrugged again, villainously. “They’re driven by paranoia, they need to come out from their boarded up windows!”&lt;br /&gt;
&lt;br /&gt;
“Who were you talking to?” Claire asked.&lt;br /&gt;
&lt;br /&gt;
“I wasn’t talking to anyone.” Daeran shrugged, a third time.&lt;br /&gt;
&lt;br /&gt;
Urallo had spent this time looking around the house, and found nothing untoward, and turned back to the mayor and asked: “What happened to the other family?” &lt;br /&gt;
&lt;br /&gt;
Daeran stopped, taken aback by this question. “They left. A few months ago. They packed their things and went off. We don’t know where.”&lt;br /&gt;
&lt;br /&gt;
Urallo stared at him. “They didn’t pack their things.”&lt;br /&gt;
&lt;br /&gt;
Daeran stared back. “I assure you… they did. They wouldn’t have left without them.”&lt;br /&gt;
&lt;br /&gt;
Urallo shook his head. This was going nowhere, and he could feel the rising anger in his good friend Claire, for the temperature of the Mayor’s house had risen several degrees in not so many minutes. “Where is your nearest animal?”&lt;br /&gt;
&lt;br /&gt;
Daeran looked confused by this, and thought. “Ah, the neighbors have a cat… I think?”&lt;br /&gt;
&lt;br /&gt;
Urallo nodded, and walked out of the house. “I’ll be back…” He said, with an unspoken request for his friends to watch the mayor. He stomped through the snow, and knocked on the nearest house. A pair of halfling women, it appeared they were sisters, opened the door and greeted him. &lt;br /&gt;
&lt;br /&gt;
“Oh, we weren’t expecting any visitors!” The first halfling said, happily.&lt;br /&gt;
&lt;br /&gt;
Urallo nodded, and gave the duo as best of a smile as he could muster, given the circumstances. “Yes, hello, I am the Shining Rose of the Jongleur Three. May I speak to your cat?”&lt;br /&gt;
The two halflings looked at each other, then back at Urallo. A moment later, they both asked, in unison, “What?”&lt;br /&gt;
&lt;br /&gt;
Urallo sighed. “The mayor said you have a cat. May I speak to them, please?” The two halflings shrugged, and after several minutes of wrangling of cats, they appeared in the doorway, with their cat, a black cat who looked quite friendly. &lt;br /&gt;
&lt;br /&gt;
Urallo channeled some magic into himself. “Hello, my name is Urallo, the shining rose of the Jongleur Three. I would like to speak with you, my friend.” He said to the cat, in the language of felines.&lt;br /&gt;
&lt;br /&gt;
The cat blinked at him a few times, with curiosity, and said. “Wait, you speak my way?”&lt;br /&gt;
&lt;br /&gt;
Urallo nodded with a smile. “Oh, yes. Might I have your name?”&lt;br /&gt;
&lt;br /&gt;
“This is all very strange. Uhm. Hello? The ladies call me whiskers.”&lt;br /&gt;
&lt;br /&gt;
“Hello, Whiskers, what’s the strangest thing that’s been happening here, and please, don’t say me.”&lt;br /&gt;
&lt;br /&gt;
“Well, besides you… there’s the big hole in the sky.”&lt;br /&gt;
&lt;br /&gt;
“Ah, besides that.”&lt;br /&gt;
&lt;br /&gt;
“Well… there were two foreigners that stopped by here and then left a few months ago…”&lt;br /&gt;
&lt;br /&gt;
“Ah, besides them.”&lt;br /&gt;
&lt;br /&gt;
“Well… there was–”&lt;br /&gt;
&lt;br /&gt;
Urallo cut off the cat, gently. “Ah, sorry, time is of the essence. Do you know what happened to the missing family?”&lt;br /&gt;
&lt;br /&gt;
“Ah, as to that, I could not say. They stopped appearing after a while. I couldn’t see them, but I kept smelling them– even after they stopped appearing the village?”&lt;br /&gt;
&lt;br /&gt;
“Oh? Where did you smell them? At their house?”&lt;br /&gt;
&lt;br /&gt;
“No, at the Mayor’s.”&lt;br /&gt;
&lt;br /&gt;
“When did you last smell them?”&lt;br /&gt;
&lt;br /&gt;
The cat, were he not being held by two halfling women, would have shrugged. “Two weeks ago, I think?”&lt;br /&gt;
Urallo nodded, as the mystery in the village began to clear before him. “Have you smelled anything else odd besides that?”&lt;br /&gt;
&lt;br /&gt;
Whiskers took a moment to think, then nodded. “Something truly vile from the Mayor’s house… It comes and goes, I’m not sure what it is, but it smells… scary.”&lt;br /&gt;
&lt;br /&gt;
Urallo gave Whiskers a gentle smile, and then bowed to him. “I thank you kindly, Whiskers, I believe you have helped me greatly.” He said, finally thankful to speak with someone in this village that could speak plainly and truthfully. &lt;br /&gt;
&lt;br /&gt;
Urallo stomped back through the snow and into the Mayor’s house. “Let’s go over the facts.” He began, to the Mayor, and his assembled friends. “The cat says he smells something rotten from here. Moreover, the cat also smelled the missing family here two weeks ago. Well after they’ve disappeared from town.” &lt;br /&gt;
&lt;br /&gt;
He affixed a cold gaze on Daeran, the mayor of this strange village. “You say they packed their things and left… but there’s one problem… just one more thing, mayor.” He stopped, raised an eyebrow at the mayor, and lifted a finger to point to him. “How could they have packed their things and left, if their things are still in the building?”&lt;br /&gt;
&lt;br /&gt;
Daeran looked at Urallo coldly. “I’m sure there’s a reasonable explanation for all of this. Again, adventurer, nothing untoward is happening here.”&lt;br /&gt;
&lt;br /&gt;
The Unforgettable Vertigo stepped forward, with a frown. “Urallo, I do believe he’s lying.” Urallo nodded, for Vertigo was exceptional at reading people. &lt;br /&gt;
&lt;br /&gt;
Claire stepped forward, with a rope in hand. “Okay. You have two choices, either come with us to Onadbyr, or burn.” Daeran shook his head at both these options, and booked it for the door. With Vertigo’s incredible speed, and Capri’s incredible physical prowess, they caught the mayor and tied him up. &lt;br /&gt;
&lt;br /&gt;
“Help! HELP! I’m being abducted!” The Mayor shouted.&lt;br /&gt;
&lt;br /&gt;
Capri shook his head. “I wouldn’t do that, if I were you. Seriously.” He said, sternly, as he finished tying the ropes.&lt;br /&gt;
&lt;br /&gt;
Urallo sighed. “Just tell the truth.”&lt;br /&gt;
&lt;br /&gt;
Daeran began smashing his head against the floor of his home. A hollow banging rang out, signifying a floor below. “I… SAID… HELP!!” The mayor shouted again, and angled his face, as if to shout into the floor.&lt;br /&gt;
&lt;br /&gt;
Following that, the group inside the home heard a loud crashing from outside. It looked like help had arrived for the Mayor.&lt;br /&gt;
&lt;br /&gt;
Urallo, Claire, Capri, and Vertigo ran out of the house and found Fragile and Mips had already charged ahead to the crashing noise. When the four of them rejoined their friends, they found a massive creature, with snow white antlers and a monstrous skull atop its head. &lt;br /&gt;
&lt;br /&gt;
Fragile braced her shield and drew the ire of the great beast. The monster was happy to charge into Fragile’s shield, smashing past it and into the stalwart defender. A lesser knight may have been toppled by the powerful blow from the angry monster, but Fragile stayed standing, albeit on shaky legs. Capri and Vertigo charged into the monster. Capri’s skilled gladius made quick and calculating cuts into the monster’s hide, while Vertigo assailed him with winged blades.&lt;br /&gt;
&lt;br /&gt;
Mips darted along the snowy battlefield. He moved from vantage point to vantage point, each time stopping to take a calculated aim at the beast. His bullets easily tore into the beast’s hide, each one drawing more blood than the last.&lt;br /&gt;
&lt;br /&gt;
Claire, for her part, assailed the beast with a rain of fire. It was as if she threw the element itself at the beast, and with her mastery of the flame, the inferno never once leapt from the monster to her friends. &lt;br /&gt;
&lt;br /&gt;
Urallo channeled healing magic into Fragile to keep her into the fight, which she used to keep the Monster’s attention affixed on her. The beast grew tired of these antics, and channeled magic into its mighty roar. It was so loud the group as a whole were left shaken, but not deterred. &lt;br /&gt;
&lt;br /&gt;
Capri knew what he had to do, and dived for the giant monster. He wrestled it to the ground, and locked one of its arms in a tight grip, restraining it on the ground. The rest of the group assailed it while it was down, and it was Mips that dealt the final blow with a well aimed shot to the head of the beast.&lt;br /&gt;
&lt;br /&gt;
With the beast felled, the group returned to find the bound Mayor. The mayor, unable to see who had entered, but able to see that someone had entered, happily laughed. “Did you like the sacrifice I brought– wait” He stopped, and looked in horror at Urallo and Claire. “You lived?”&lt;br /&gt;
&lt;br /&gt;
Claire nodded. “Yes. We killed it.”&lt;br /&gt;
&lt;br /&gt;
Daeran looked on in horror. “You fools… You don’t know what you’ve done…” &lt;br /&gt;
&lt;br /&gt;
Claire sighed, channeled some magic into her hand, and immolated Daeran, killing him instantly.&lt;br /&gt;
&lt;br /&gt;
Urallo looked on with horror at Claire, and then said quietly. “I think you may have been hanging around Aruwyn too much…” &lt;br /&gt;
&lt;br /&gt;
As the group reconvened outside, Gia found the group. “I heard the commotion… I don’t know what you did… but you did it.”&lt;br /&gt;
“There’s a big monster corpse around the house.” Capri said, bluntly.&lt;br /&gt;
&lt;br /&gt;
“That… What the hell is that thing?” Gia asked, in horror, as she looked at the body.&lt;br /&gt;
&lt;br /&gt;
“Trophy now.” Mips said, happily, as he dragged the Antlers and skull away from the body. &lt;br /&gt;
&lt;br /&gt;
“Ah, let me carry that for you, Mips.” Vertigo offered, as she hefted the antlers up and off the ground. &lt;br /&gt;
&lt;br /&gt;
Gia watched the associates finish their work on cleaning up the damage left in their wake, and said. “I don’t know what to do now… If this thing was controlling the mayor, was it controlling everyone else?”&lt;br /&gt;
&lt;br /&gt;
Urallo shook his head. “I believe they worked in tandem, the Mayor was not in its thrall.”&lt;br /&gt;
&lt;br /&gt;
Fragile nodded. “Either the mayor hated magic users… or that monster wanted to eat them.”&lt;br /&gt;
&lt;br /&gt;
Claire returned from her journey of burning down the mayor’s house, for it was quite an evil place indeed. “Perhaps you should come back to the city with us.” She offered to Gia.&lt;br /&gt;
&lt;br /&gt;
Gia nodded, and looked back to her home. “We’ll pack what we can… and we’ll travel with you, if you don’t mind.”&lt;br /&gt;
&lt;br /&gt;
Urallo looked to Vertigo, who looked back to him. “Well, Vertigo, you know what we say in time’s like these?”&lt;br /&gt;
&lt;br /&gt;
Vertigo smiled. “All’s well that ends well!”&lt;br /&gt;
&lt;br /&gt;
And so we close the chapter on the Village of Senia, a truly crazy noisy bizarre town.&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Urallo&amp;diff=6746</id>
		<title>Urallo</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Urallo&amp;diff=6746"/>
		<updated>2025-10-05T20:01:03Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name = Urallo&lt;br /&gt;
| image = [[File:Urallo Art.png|300px|frameless|center]]&lt;br /&gt;
| class = Summoner&lt;br /&gt;
| occupation = Shining Rose of the Jongleur Three&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| adopting_storyteller =&lt;br /&gt;
| ancestry = Elf&lt;br /&gt;
| heritage = Nephilim&lt;br /&gt;
| aliases = Shining Rose of the Jongleur Three&lt;br /&gt;
| pronouns = He/Him&lt;br /&gt;
| age = 31&lt;br /&gt;
| height = 5&#039;10 (without horns)&lt;br /&gt;
| partner =&lt;br /&gt;
| relatives = Uravus (Long Lost Brother), Arumi (Long Lost Sister), Ariyu (Long Lost Sister)&lt;br /&gt;
| status = Alive&lt;br /&gt;
| player = JohnnySupernova&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Foreword From &#039;&#039;The Untold History of the Shining Rose of the Jongleur Three&#039;&#039;, as written by Olla Ru&lt;br /&gt;
&lt;br /&gt;
The Legend of the Jongleur Three, the three heroes of Onadbyr that would leave an indelible mark on history, is well known. Likewise, the ever expanding membership of the Jongleur Three is similarly well known. By the time the rift had appeared in the sky, there were no less than fourteen members of the band of adventurers. With this chronicle, we do not wish to impugn the breadth of detail in the history as penned by Sava Ru (no relation). We do however wish to fill in a curious gap we have discovered when conducting further research on the Jongleur Three. &lt;br /&gt;
&lt;br /&gt;
A traveling poet by the name of Donatello Oommen had spent several years living in the City of Onadbyr. While this poet never reached the fame of other poets, such as the Dazzling Loke, or infamy of Lali Bunb, he did write one specific piece that is of great import to our tale. It was in the work titled Hope and Despair in Onadbyr that we find the clue that began our look into the curious figure you will soon be learning the tale of.&lt;br /&gt;
&lt;br /&gt;
Donatello Oommen wrote, &#039;&#039;“Under the red sky hope would be lost to me, were it not for you: Shining Rose of the Jongleur Three!”&#039;&#039; It is clear that in this piece, Donatello refers to the rift torn in the sky above Onadbyr, but what grabbed our curiosity was the final line– the Shining rose of the Jongleur Three. &lt;br /&gt;
&lt;br /&gt;
Who could Donatello Oommen be referring to? We knew that it was not any of the original members of the Jongleur Three. Uravus was only known as Cap’n Stardust, Arumi was much too humble for such a moniker, and Ariyu let her bow do the talking for her. Was it, perhaps, Tobin, the bandit Uravus recruited into the Jongleur Three to foster his redemption? We had considered this, but ultimately ruled it out, for the man known only as Tobin was quite famous for his hatred of all things floral. &lt;br /&gt;
&lt;br /&gt;
We had considered the various animal members of the Jongleur Three, but were quick to rule each out, for many of them had their own nicknames, but none had a name even partially resembling “Shining Rose”. We had spoken to many of the leading scholars and experts on the subject matter of the Jongleur Three, and were left stumped. None could explain this odd title in this little read poem. &lt;br /&gt;
&lt;br /&gt;
It was only after we spoke with the foremost expert himself, Sava Ru, that we were able to come to the truth of the matter. There is a man that had made his appearance in Onadbyr shortly after the rift in the sky had opened. This man was known as Urallo, and he purported to be the long lost brother of the Jongleur Three. With the help of his fey companion, The Unforgettable Vertigo, Urallo had made quite a name for himself in the city of Onadbyr. Sava Ru had spent many days and weeks investigating the bold claims of Urallo, and was unable to confirm, or deny the claims. Finding the project to be less rewarding than his already lengthy chronicles of the Jongleur Three proper, Sava Ru had shelved his notes and findings. &lt;br /&gt;
&lt;br /&gt;
It did not take much encouragement from our part to get access to these notes, Sava Ru’s only request was that we personally rewrite his findings. It is our belief that Urallo’s claims are in fact the truth, and that he is a proper member of the Jongleur Three. As such, throughout this tale we shall only refer to Urallo as what we believe him to be: the brother of Uravus, Arumi, and Ariyu.  As much of Urallo’s notoriety happened after his arrival in Onadbyr, we shall save you a lengthy tale of his origin in the chronicle proper, and instead, shall endeavor to sum up his tale here in the foreword.&lt;br /&gt;
&lt;br /&gt;
Urallo was born and raised in the small village of Swan’s Rest. Though he did not know his father, we have reason to believe that eventually he was given reason to believe that he shared parentage with the Jongleur Three. Urallo took after his mother as a physician, and being an honorable man, worked in the Village Militia as a field medic. Urallo’s good nature and kind heart helped ease a growing dispute between Swan’s Rest and an encampment of Fey living nearby. It was this endeavor that had earned him the friendship and loyalty of the Fey Magician, The Unforgettable Vertigo. It was after this that Urallo learned the truth of his parentage, and sought passage to Onadbyr to meet his lost family. Vertigo, always willing to help her new friend, and eager to learn more of the strange world she found herself in, happily came with. &lt;br /&gt;
&lt;br /&gt;
And with this very long backstory truncated into a single paragraph, we now proceed to the true heart of our tale, the Untold Story of the Uncounted Member of the Jongleur Three, their very own Shining Rose: Urallo!&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Urallo&amp;diff=6745</id>
		<title>Urallo</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Urallo&amp;diff=6745"/>
		<updated>2025-10-05T20:00:50Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name = Urallo&lt;br /&gt;
| image = [[File:Urallo Art.png|300px|frameless|center]]&lt;br /&gt;
| class = Summoner&lt;br /&gt;
| occupation = Shining Rose of the Jongleur Three&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| adopting_storyteller =&lt;br /&gt;
| ancestry = Elf&lt;br /&gt;
| heritage = Nephilim&lt;br /&gt;
| aliases = Shining Rose of the Jongleur Three&lt;br /&gt;
| pronouns = He/Him&lt;br /&gt;
| age = 31&lt;br /&gt;
| height = 5&#039;10 (without horns)&lt;br /&gt;
| partner =&lt;br /&gt;
| relatives = Uravus (Long Lost Brother), Arumi (Long Lost Sister), Ariyu (Long Lost Sister)&lt;br /&gt;
| status = Alive&lt;br /&gt;
| player = JohnnySupernova&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Foreword From &#039;&#039;&#039;The Untold History of the Shining Rose of the Jongleur Three&#039;&#039;&#039;, as written by Olla Ru&lt;br /&gt;
&lt;br /&gt;
The Legend of the Jongleur Three, the three heroes of Onadbyr that would leave an indelible mark on history, is well known. Likewise, the ever expanding membership of the Jongleur Three is similarly well known. By the time the rift had appeared in the sky, there were no less than fourteen members of the band of adventurers. With this chronicle, we do not wish to impugn the breadth of detail in the history as penned by Sava Ru (no relation). We do however wish to fill in a curious gap we have discovered when conducting further research on the Jongleur Three. &lt;br /&gt;
&lt;br /&gt;
A traveling poet by the name of Donatello Oommen had spent several years living in the City of Onadbyr. While this poet never reached the fame of other poets, such as the Dazzling Loke, or infamy of Lali Bunb, he did write one specific piece that is of great import to our tale. It was in the work titled Hope and Despair in Onadbyr that we find the clue that began our look into the curious figure you will soon be learning the tale of.&lt;br /&gt;
&lt;br /&gt;
Donatello Oommen wrote, &#039;&#039;“Under the red sky hope would be lost to me, were it not for you: Shining Rose of the Jongleur Three!”&#039;&#039; It is clear that in this piece, Donatello refers to the rift torn in the sky above Onadbyr, but what grabbed our curiosity was the final line– the Shining rose of the Jongleur Three. &lt;br /&gt;
&lt;br /&gt;
Who could Donatello Oommen be referring to? We knew that it was not any of the original members of the Jongleur Three. Uravus was only known as Cap’n Stardust, Arumi was much too humble for such a moniker, and Ariyu let her bow do the talking for her. Was it, perhaps, Tobin, the bandit Uravus recruited into the Jongleur Three to foster his redemption? We had considered this, but ultimately ruled it out, for the man known only as Tobin was quite famous for his hatred of all things floral. &lt;br /&gt;
&lt;br /&gt;
We had considered the various animal members of the Jongleur Three, but were quick to rule each out, for many of them had their own nicknames, but none had a name even partially resembling “Shining Rose”. We had spoken to many of the leading scholars and experts on the subject matter of the Jongleur Three, and were left stumped. None could explain this odd title in this little read poem. &lt;br /&gt;
&lt;br /&gt;
It was only after we spoke with the foremost expert himself, Sava Ru, that we were able to come to the truth of the matter. There is a man that had made his appearance in Onadbyr shortly after the rift in the sky had opened. This man was known as Urallo, and he purported to be the long lost brother of the Jongleur Three. With the help of his fey companion, The Unforgettable Vertigo, Urallo had made quite a name for himself in the city of Onadbyr. Sava Ru had spent many days and weeks investigating the bold claims of Urallo, and was unable to confirm, or deny the claims. Finding the project to be less rewarding than his already lengthy chronicles of the Jongleur Three proper, Sava Ru had shelved his notes and findings. &lt;br /&gt;
&lt;br /&gt;
It did not take much encouragement from our part to get access to these notes, Sava Ru’s only request was that we personally rewrite his findings. It is our belief that Urallo’s claims are in fact the truth, and that he is a proper member of the Jongleur Three. As such, throughout this tale we shall only refer to Urallo as what we believe him to be: the brother of Uravus, Arumi, and Ariyu.  As much of Urallo’s notoriety happened after his arrival in Onadbyr, we shall save you a lengthy tale of his origin in the chronicle proper, and instead, shall endeavor to sum up his tale here in the foreword.&lt;br /&gt;
&lt;br /&gt;
Urallo was born and raised in the small village of Swan’s Rest. Though he did not know his father, we have reason to believe that eventually he was given reason to believe that he shared parentage with the Jongleur Three. Urallo took after his mother as a physician, and being an honorable man, worked in the Village Militia as a field medic. Urallo’s good nature and kind heart helped ease a growing dispute between Swan’s Rest and an encampment of Fey living nearby. It was this endeavor that had earned him the friendship and loyalty of the Fey Magician, The Unforgettable Vertigo. It was after this that Urallo learned the truth of his parentage, and sought passage to Onadbyr to meet his lost family. Vertigo, always willing to help her new friend, and eager to learn more of the strange world she found herself in, happily came with. &lt;br /&gt;
&lt;br /&gt;
And with this very long backstory truncated into a single paragraph, we now proceed to the true heart of our tale, the Untold Story of the Uncounted Member of the Jongleur Three, their very own Shining Rose: Urallo!&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Urallo&amp;diff=6744</id>
		<title>Urallo</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Urallo&amp;diff=6744"/>
		<updated>2025-10-05T19:59:15Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: Created page with &amp;quot;{{Infobox Associate | name = Urallo | image = center | class = Summoner | occupation = Shining Rose of the Jongleur Three | tier_of_play = Trainee | adopting_storyteller = | ancestry = Elf | heritage = Nephilim | aliases = Shining Rose of the Jongleur Three | pronouns = He/Him | age = 31 | height = 5&amp;#039;10 (without horns) | partner = | relatives = Uravus (Long Lost Brother), Arumi (Long Lost Sister), Ariyu (Long Lost Sister) | status...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name = Urallo&lt;br /&gt;
| image = [[File:Urallo Art.png|300px|frameless|center]]&lt;br /&gt;
| class = Summoner&lt;br /&gt;
| occupation = Shining Rose of the Jongleur Three&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| adopting_storyteller =&lt;br /&gt;
| ancestry = Elf&lt;br /&gt;
| heritage = Nephilim&lt;br /&gt;
| aliases = Shining Rose of the Jongleur Three&lt;br /&gt;
| pronouns = He/Him&lt;br /&gt;
| age = 31&lt;br /&gt;
| height = 5&#039;10 (without horns)&lt;br /&gt;
| partner =&lt;br /&gt;
| relatives = Uravus (Long Lost Brother), Arumi (Long Lost Sister), Ariyu (Long Lost Sister)&lt;br /&gt;
| status = Alive&lt;br /&gt;
| player = JohnnySupernova&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Foreword From &#039;&#039;The Untold History of the Shining Rose of the Jongleur Three&#039;&#039;, as written by Olla Ru&lt;br /&gt;
&lt;br /&gt;
The Legend of the Jongleur Three, the three heroes of Onadbyr that would leave an indelible mark on history, is well known. Likewise, the ever expanding membership of the Jongleur Three is similarly well known. By the time the rift had appeared in the sky, there were no less than fourteen members of the band of adventurers. With this chronicle, we do not wish to impugn the breadth of detail in the history as penned by Sava Ru (no relation). We do however wish to fill in a curious gap we have discovered when conducting further research on the Jongleur Three. &lt;br /&gt;
&lt;br /&gt;
A traveling poet by the name of Donatello Oommen had spent several years living in the City of Onadbyr. While this poet never reached the fame of other poets, such as the Dazzling Loke, or infamy of Lali Bunb, he did write one specific piece that is of great import to our tale. It was in the work titled Hope and Despair in Onadbyr that we find the clue that began our look into the curious figure you will soon be learning the tale of.&lt;br /&gt;
&lt;br /&gt;
Donatello Oommen wrote, &#039;&#039;“Under the red sky hope would be lost to me, were it not for you: Shining Rose of the Jongleur Three!”&#039;&#039; It is clear that in this piece, Donatello refers to the rift torn in the sky above Onadbyr, but what grabbed our curiosity was the final line– the Shining rose of the Jongleur Three. &lt;br /&gt;
&lt;br /&gt;
Who could Donatello Oommen be referring to? We knew that it was not any of the original members of the Jongleur Three. Uravus was only known as Cap’n Stardust, Arumi was much too humble for such a moniker, and Ariyu let her bow do the talking for her. Was it, perhaps, Tobin, the bandit Uravus recruited into the Jongleur Three to foster his redemption? We had considered this, but ultimately ruled it out, for the man known only as Tobin was quite famous for his hatred of all things floral. &lt;br /&gt;
&lt;br /&gt;
We had considered the various animal members of the Jongleur Three, but were quick to rule each out, for many of them had their own nicknames, but none had a name even partially resembling “Shining Rose”. We had spoken to many of the leading scholars and experts on the subject matter of the Jongleur Three, and were left stumped. None could explain this odd title in this little read poem. &lt;br /&gt;
&lt;br /&gt;
It was only after we spoke with the foremost expert himself, Sava Ru, that we were able to come to the truth of the matter. There is a man that had made his appearance in Onadbyr shortly after the rift in the sky had opened. This man was known as Urallo, and he purported to be the long lost brother of the Jongleur Three. With the help of his fey companion, The Unforgettable Vertigo, Urallo had made quite a name for himself in the city of Onadbyr. Sava Ru had spent many days and weeks investigating the bold claims of Urallo, and was unable to confirm, or deny the claims. Finding the project to be less rewarding than his already lengthy chronicles of the Jongleur Three proper, Sava Ru had shelved his notes and findings. &lt;br /&gt;
&lt;br /&gt;
It did not take much encouragement from our part to get access to these notes, Sava Ru’s only request was that we personally rewrite his findings. It is our belief that Urallo’s claims are in fact the truth, and that he is a proper member of the Jongleur Three. As such, throughout this tale we shall only refer to Urallo as what we believe him to be: the brother of Uravus, Arumi, and Ariyu.  As much of Urallo’s notoriety happened after his arrival in Onadbyr, we shall save you a lengthy tale of his origin in the chronicle proper, and instead, shall endeavor to sum up his tale here in the foreword.&lt;br /&gt;
&lt;br /&gt;
Urallo was born and raised in the small village of Swan’s Rest. Though he did not know his father, we have reason to believe that eventually he was given reason to believe that he shared parentage with the Jongleur Three. Urallo took after his mother as a physician, and being an honorable man, worked in the Village Militia as a field medic. Urallo’s good nature and kind heart helped ease a growing dispute between Swan’s Rest and an encampment of Fey living nearby. It was this endeavor that had earned him the friendship and loyalty of the Fey Magician, The Unforgettable Vertigo. It was after this that Urallo learned the truth of his parentage, and sought passage to Onadbyr to meet his lost family. Vertigo, always willing to help her new friend, and eager to learn more of the strange world she found herself in, happily came with. &lt;br /&gt;
&lt;br /&gt;
And with this very long backstory truncated into a single paragraph, we now proceed to the true heart of our tale, the Untold Story of the Uncounted Member of the Jongleur Three, their very own Shining Rose: Urallo!&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=File:Urallo_Art.png&amp;diff=6743</id>
		<title>File:Urallo Art.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=File:Urallo_Art.png&amp;diff=6743"/>
		<updated>2025-10-05T19:54:33Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Urallo Art&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=As_Good_As&amp;diff=6636</id>
		<title>As Good As</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=As_Good_As&amp;diff=6636"/>
		<updated>2025-09-15T17:35:54Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: Created page with &amp;quot;{{Infobox expedition log | title = As Good As | date = 9/14/25 | storyteller = Tire | tier_of_play = Expert | player_characters = Arumi, Calamity Button, Samara,Peaches, Uravas - &amp;quot;Cap&amp;#039;n Stardust&amp;quot; | rewards = 900 gold, +1 Striking Repeating Heavy Crossbow, +1 Striking Returning Light Hammer, Adamantine Chunk, Swagger Stick, Climbing Kit (EXTREME), 250 XP | result = success | author = johnnysupernova | downtime_days = 15 days }} In which our brave heroe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = As Good As&lt;br /&gt;
| date = 9/14/25&lt;br /&gt;
| storyteller = Tire&lt;br /&gt;
| tier_of_play = Expert&lt;br /&gt;
| player_characters = [[Arumi]], [[Calamity Button]], [[Samara]],[[Peaches]], [[Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot;]]&lt;br /&gt;
| rewards = 900 gold, +1 Striking Repeating Heavy Crossbow, +1 Striking Returning Light Hammer, Adamantine Chunk, Swagger Stick, Climbing Kit (EXTREME), 250 XP&lt;br /&gt;
| result = success&lt;br /&gt;
| author = johnnysupernova&lt;br /&gt;
| downtime_days = 15 days&lt;br /&gt;
}}&lt;br /&gt;
In which our brave heroes finally give peace a chance, but will it extend them the same grace?&lt;br /&gt;
== Log ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
An Excerpt from &#039;&#039;The Ballad of the Jongleur Three : A Factual and Historical Recounting of Cap’n Stardust’s Adventures&#039;&#039; as Penned by Sava Ru Book 2, Chapter 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Dedicated to Sabelle, may we meet again, old friend&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;Dramatis Personae&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Uravus - Cap’n Stardust - Honorable Pirate, Leader of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Arumi - Wizard without Peer, the strategist of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gold Ship - Horse without Equal, the heart of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Calamity Button - Mostly made of magic&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Peaches - A nagaji with a powerful stick and powerful magic&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Samara - Alchemist with an incredible amount of acid&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
—&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It was well into the autumn months of the year before we would next see Captain Stardust venture forth on another adventure. We hope you will not mistake the growing expanse between adventures for apathy. As Uravus’s mastery of the sword grew, his opportunities for applying his mastery shrunk. He had realized that the Round Table would not appreciate him applying his particular expertise on matters some would call trifling (though he, personally, would not, for his heart always felt the call of adventure, whatever form it might take). &lt;br /&gt;
&lt;br /&gt;
And, we must confess, Uravus had begun to feel conflicted on his path. His greatest and oldest friend Sabelle, had been slain not more than three months prior. Was that his future? Was that the future of his sisters? He had begun to contend with the thought that his lot in life was to be slain… or slay. And such thoughts were not so easily cleaved in twain by a sword as the monsters he had so enjoyed fighting before.&lt;br /&gt;
&lt;br /&gt;
As he examined the notice board, one of the postings jumped out to him. A jaunt to clear out a mine of cavern trolls, located in the mine that had served as the location of one of his first adventures. With a nostalgic smile, he signed up himself and his sister Arumi. His other sister, Ariyu, had presently been indisposed with another adventure, and Uravus, as powerful as he was, still feared her ire more than anything. And so, the Jongleur Three set out to the Hryngar Mines.&lt;br /&gt;
&lt;br /&gt;
There were a few faces in the group that Uravus had not yet worked with before. Calamity Button, the halfling caster purported to have mastery over all of magic. The other was the Nagaji known as Peaches, a warrior who Uravus would quickly grow to respect. &lt;br /&gt;
&lt;br /&gt;
While most mines dug down, (and Uravus had the good knowledge to know this excavation normally happened straight down vertically), Hryngar Mine was notable in that it appeared to have started deep below ground, and whomever may have started Hryngar Mine (perhaps, a fellow named Hryngar) had mined straight up.  &lt;br /&gt;
&lt;br /&gt;
The mine had recently been discovered, and with several associate trips, it had become a destination for those with the inclination towards mining. A previous expedition had the misfortune of running into several cavern trolls, and after meeting their match with a fearsome earth elemental, had retreated to report their findings for those who would come after. &lt;br /&gt;
&lt;br /&gt;
And thus, the miners of Hryngar Mine had requested a new expedition of associates to clear out the next floor of the cavern trolls. Whereas some would see these cavern trolls as fearsome enemies, Captain Stardust saw an opportunity to broker peace. Thus, our conversation begins.&lt;br /&gt;
&lt;br /&gt;
“I would like to ask them to leave.” Captain Stardust declared. “I grow weary of needless violence.”&lt;br /&gt;
&lt;br /&gt;
“I think the last group tried asking, that’s why they sent us! The big guns!” Calamity Button stated, matter of factly. Though in fact, the previous group had not managed to speak to the trolls at all. &lt;br /&gt;
&lt;br /&gt;
“I can speak Jotunn.” Arumi added, from atop her horse companion, Goldship. &lt;br /&gt;
&lt;br /&gt;
“Ah, so you will translate then.” Uravus nodded.&lt;br /&gt;
&lt;br /&gt;
“I can translate too!” Calamity said cheerfully.&lt;br /&gt;
&lt;br /&gt;
“Oh? You can speak Jotunn?” Arumi asked.&lt;br /&gt;
&lt;br /&gt;
“No, I speak magic!” Calamity continued.&lt;br /&gt;
&lt;br /&gt;
“I have a lot of acid, it helps me translate, in a manner of speaking.” Samara stated. Uravus did not quite understand the meaning of these words, and chose not to inquire, for the work of an Alchemist was best left uninvestigated.&lt;br /&gt;
&lt;br /&gt;
It had taken the group about a week to reach the mine. It looked quite different from when Captain Stardust and Arumi had last visited. For one, there were no monstrous frogs, nor spiders. For two, the miners had begun their hard work on clearing out the mine. They had passed the remains of a large crystalline creature and scenes of a mighty battle. Uravus did not reflect on what had happened here, and instead, the group reflected on what they knew of cavern trolls. &lt;br /&gt;
&lt;br /&gt;
Captain Stardust was not even sure cavern trolls were real. In fact, whenever trolls showed up in the stories he read, he found them to be quite dull antagonists. ‘’Ah, a brute hiding under a bridge who delivers riddles? How pedestrian.’’ he would often think. Arumi, who knew much about everything, knew that the trolls were deceptively quick, and to cast spells or to perform finer interactions in their reach would prove to be dangerous. Calamity, likewise, knew the best magics to perform on these trolls were spells that targeted the mind.&lt;br /&gt;
&lt;br /&gt;
With this knowledge informing them, the group did progress further into the mine. Curiously enough, the lower floor was lit by torches, but not ones from the miners. Who, then, was working these mines? As if to answer this unspoken question, a voice rang out from the mines, in a language Uravus could not understand, but fortunately, translations were provided for him.&lt;br /&gt;
&lt;br /&gt;
“Mine faster! The emissaries below are expecting their tithes and we are way behind schedule!” the voice cried out.&lt;br /&gt;
&lt;br /&gt;
“Middle Management,” Arumi began, with a weary sigh. “Some of the worst fiends you can find down here.”&lt;br /&gt;
&lt;br /&gt;
Uravus drew his sword, and led the group. They found one of the cavern trolls, a large figure, adorned with crystals and rocks, toiling away in the cavern. &lt;br /&gt;
&lt;br /&gt;
“We come in peace!” Uravus shouted, uselessly, for he could not speak their language.&lt;br /&gt;
&lt;br /&gt;
“Surface dwellers!? Down here!?” The cavern troll shouted, with confusion, in his own tongue.&lt;br /&gt;
&lt;br /&gt;
“Yes, we are.” Peaches, the Nagaji, said, in the same language as the Troll.&lt;br /&gt;
&lt;br /&gt;
“Oh, you can speak our tongue. You surface folk usually run when you see us.” The Cavern Troll said, with keen interest in the group.&lt;br /&gt;
&lt;br /&gt;
We must, again, request you indulge us in taking some liberties in transcribing the following exchanges. Normally when dealing with language barriers, a conversation can be much slower and unwieldy than normal parlance. There was more than one person in this band of adventurers providing translations. To save you time, and to save us the tedium, we will write these conversations as if everyone had spoken the same language, for to write out that one person spoke, and then another translated, and then the troll spoke, and then another translated, and so on and so on would be quite dry, and, as we have stated, tedious.&lt;br /&gt;
&lt;br /&gt;
“We are quite different from other surface dwellers. I’m afraid we need to take possession of this mine, if you could please evacuate these premises.” Peaches said, bluntly, getting to the heart of the matter.&lt;br /&gt;
&lt;br /&gt;
“You want us to leave? Well, we don’t like mining too much, if’n I’m being honest… I don’t want to say it too loudly.” The cavern troll said, in a whisper.&lt;br /&gt;
&lt;br /&gt;
“Well then, it seems like a win win for both of us then.” Peaches said, with a nod.&lt;br /&gt;
&lt;br /&gt;
“If you don’t want to mine… why be here then?” Arumi asked.&lt;br /&gt;
&lt;br /&gt;
“We can’t go to the surface, we’ll die.” The Cavern Troll began, meekly. “We’ll be turned to stone in the light of day, you see. So we stay here, where we have to work.”&lt;br /&gt;
&lt;br /&gt;
“Tell us more about who’s making you do this work.” inquired the one known as Peaches.&lt;br /&gt;
&lt;br /&gt;
“Listen, there’s this mean old dwarf down here. They call him the king below, he runs all the cave networks down here, his empire made it all hundreds of years ago.” The Cavern Troll began. “Our leader, the King Above, he’s the strongest among us, and even he fears the King Below!”&lt;br /&gt;
&lt;br /&gt;
“What if you banded together, and fought the King Below?” &lt;br /&gt;
&lt;br /&gt;
“We tried before, we had a lot more trolls then… even for big strong trolls like us, we stood no chance…” &lt;br /&gt;
&lt;br /&gt;
“There are many caverns underneath the city. Perhaps you could join them.” Arumi suggested.&lt;br /&gt;
&lt;br /&gt;
The cavern troll thought for a moment. “We heard rumors about the underground opening up, and a big lava monster.”&lt;br /&gt;
&lt;br /&gt;
Samara chimed in. “Oh, I do believe that’s been dealt with.”&lt;br /&gt;
&lt;br /&gt;
The Cavern Troll went silent for a moment. “Well, if we left they’d hunt us down.”&lt;br /&gt;
&lt;br /&gt;
Uravus shook his head. “Nonsense. We would protect you, my sister here, for example, has slain a dragon.”&lt;br /&gt;
&lt;br /&gt;
The Cavern Troll was taken aback as he looked at Arumi. “You? A dragon? Really?”&lt;br /&gt;
&lt;br /&gt;
Arumi, ever modest, shook her help. “I had help… and it wasn’t really a dragon…” she said, quietly, though this was, in fact, a lie, for it was a dragon. &lt;br /&gt;
&lt;br /&gt;
Calamity, growing weary of these conversations, shouted out “Maybe we should just talk to your leader!” &lt;br /&gt;
&lt;br /&gt;
The entirety of the group, and the cavern troll saw the wisdom in this, for it had been an hour since they began talking, and little headway had been made. Thus with the Cavern Troll (who had offered no name, and had even gone so far as to establish that names were not a custom the Cavern Trolls followed) leading, our party set out to meet the King Above. &lt;br /&gt;
&lt;br /&gt;
The King Above was a hulking figure, with many metal plates seemingly bolted onto his armor. Arumi had realized, through her many studies, that this figure was some sort of Troll Warleader. The strongest and longest lived of the trolls in a commune.&lt;br /&gt;
&lt;br /&gt;
Captain Stardust, well versed in dealing with all sorts of monarchs, stepped forward and bowed. “Hark! O’ King Above! We wish to treatise with you!” he declared, proudly.&lt;br /&gt;
&lt;br /&gt;
The King Above looked at Uravus, then at the Troll that had led the Good Captain’s group and bellowed out, “What are you doing?! Why aren’t ye mining?!”&lt;br /&gt;
&lt;br /&gt;
The Cavern Troll shifted in place nervously. “Ah, boss, they wanted to– “He stammered out meekly. “That is to say, they wish to talk to you and– I gotta go!” He spat out quickly, before running off back to his post to continue mining. &lt;br /&gt;
&lt;br /&gt;
Peaches stepped forward to address the King Above. “So… You are the King Above?”&lt;br /&gt;
&lt;br /&gt;
The Warleader sniffed. “That is me. I am… him.”&lt;br /&gt;
&lt;br /&gt;
“We wish to solve all of your problems.” Uravus said, with a smile. “Peacefully, I might add.”&lt;br /&gt;
&lt;br /&gt;
“ALL of my problems?” The King said, incredulously. &lt;br /&gt;
&lt;br /&gt;
“It doesn’t have to be peaceful!” Calamity shouted, eagerly.&lt;br /&gt;
&lt;br /&gt;
Peaches swatted Calamity with her tail, before quickly saying “Perhaps not something so sweeping, we’re here on behalf of the miners above.”&lt;br /&gt;
&lt;br /&gt;
The King Above shook his head. “This is OUR mine, and we serve the King Below… for better or worse.”&lt;br /&gt;
&lt;br /&gt;
“Yes, we’ve heard of your troubles with the King Below, wouldn’t you rather spend your time on something else besides mining? Perhaps Crafting?”&lt;br /&gt;
&lt;br /&gt;
“We don’t have a choice. The King Below says we mine, so we mine.” The King Above said, somberly.&lt;br /&gt;
&lt;br /&gt;
Arumi interjected, after giving some thought. “You could come to The Crossroads.”&lt;br /&gt;
&lt;br /&gt;
The King Above frowned, with a fearful glint in his eye. “The King Below would hunt us down, make us pay for leaving…”&lt;br /&gt;
&lt;br /&gt;
“We could protect you from the King Below were you to leave. My sister, you see, has slain a dragon.” Uravus said, gesturing to Arumi.&lt;br /&gt;
&lt;br /&gt;
Arumi shook her head. “It was a drake.” She lied, again, quietly. &lt;br /&gt;
&lt;br /&gt;
Uravus grinned at the King Above. “You see, then, the strongest warriors are the most humble, and who is more humble than my sister? She wields incredible magic.”&lt;br /&gt;
&lt;br /&gt;
The King Above looked unimpressed, which offended Uravus on Arumi’s behalf but he thought better of striking the King down. The King then said, “I’ve seen the magic of the King Below. He’s wiped out entire armies!”&lt;br /&gt;
&lt;br /&gt;
Calamity grinned. “I can do that too.” &lt;br /&gt;
&lt;br /&gt;
“You… can?” The King Below said, looking down, literally, and perhaps metaphorically, at Calamity Button.&lt;br /&gt;
&lt;br /&gt;
“Oh yes, I teleported inside a dragon and blew it up!” &lt;br /&gt;
&lt;br /&gt;
The King Above looked at her discerningly. He could not find fault in her words, but he was incredibly close minded and searched for a reason to doubt that someone so small could be so powerful. This bit of intolerance frustrated Uravus, but again, this was a time for peace. &lt;br /&gt;
&lt;br /&gt;
“Even if I believe you… I think the King Below could do such a thing.”&lt;br /&gt;
&lt;br /&gt;
The party realizing they were spinning in circles, metaphorically, not literally, excused themselves to deliberate on this matter.&lt;br /&gt;
&lt;br /&gt;
“I don’t think he knows anything,” Calamity began, frustratedly. “If he doesn’t believe that I can blow up wyrms.”&lt;br /&gt;
“I am not sure if there’s much more we can do.” Arumi admitted.&lt;br /&gt;
&lt;br /&gt;
“I agree, perhaps this job is not all it appears, so we should speak with the miners up top.” Peaches said.&lt;br /&gt;
&lt;br /&gt;
Calamity nodded. “Yeah, we’ll ask the miners if they want us to come back and beat them up. That’s what we signed up for after all!”&lt;br /&gt;
&lt;br /&gt;
“I signed up to help people.” Uravus said, with a frown. &lt;br /&gt;
&lt;br /&gt;
“It sounds like someone might have to deal with the King Below.” Samara stated. “Someone stronger than us, that is.”&lt;br /&gt;
&lt;br /&gt;
Calamity grinned mischievously. “Oh, what if we hide bombs in the cavern trolls tithes and BLOW UP the King Below?”&lt;br /&gt;
&lt;br /&gt;
Before the party could object to this heinous suggestion, they collectively realized that there was a new noise in the cavern. It was the noise of machinery at work.&lt;br /&gt;
&lt;br /&gt;
“Ah, perhaps we should leave if the King Below has sent people here.” Arumi said quickly.&lt;br /&gt;
&lt;br /&gt;
“We can kill them then goad the King Above into leaving because then he’ll have no choice.” Calamity said.&lt;br /&gt;
&lt;br /&gt;
“I don’t like it… but it might work…” Samara said, quietly.&lt;br /&gt;
&lt;br /&gt;
Arumi sighed. “If Sabelle were here, he’d point them to desperate hope…”&lt;br /&gt;
&lt;br /&gt;
Uravus held the broken mask of Sabelle up and surveyed it, with a tear in his eye. “He’s with us… in Spirit. Let’s be off then. I would have words with this King Below.” &lt;br /&gt;
&lt;br /&gt;
“Uh… What are you going to say?” Calamity shouted after Uravus.&lt;br /&gt;
&lt;br /&gt;
“Don’t know. We’ll figure it out when we get there.” Uravus stated, with a grin.&lt;br /&gt;
&lt;br /&gt;
Samara shook her head. “He doesn’t have a plan, does he?”&lt;br /&gt;
&lt;br /&gt;
“Since when have pirates ever needed a plan?” Uravus said proudly, as he stowed Sabelle’s mask, and drew his dueling sword.&lt;br /&gt;
&lt;br /&gt;
“WHERE are the pirates?!” Calamity asked as the party followed behind The Good Captain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
—&lt;br /&gt;
&lt;br /&gt;
The King Below had sent three emissaries. Their group was led by some sort of priest, and two crossbowmen, and in Uravus’s estimation, they were quite disturbed by the lit walls of the cavern. They made this clear by complaining, vocally about the lit walls of the cavern.&lt;br /&gt;
&lt;br /&gt;
“AGH! Why is it so bright up here!?” Cried the leader.&lt;br /&gt;
&lt;br /&gt;
“Sorry, boss, we need it to sees the rocks.” Said a Cavern Troll meekly. It was not the Cavern Troll Uravus befriended, though he wept for him all the same.&lt;br /&gt;
&lt;br /&gt;
“You should know better.” Seethed the leader. “Hit the rocks, clear it out. The slaves below will sort through it all.”  The leader spat out these final words then stopped, as he noticed the rest of the group. “Surface dwellers? HERE?”&lt;br /&gt;
&lt;br /&gt;
“I think we can find a diplomatic resolution to all of this.” Uravus said, politely, though he feared his words fell on deaf ears.&lt;br /&gt;
&lt;br /&gt;
“I take it you are emissaries for the King Below?” Peaches called out, in the language of the Deep Dwarves. &lt;br /&gt;
&lt;br /&gt;
“I don’t answer to you. Leave your belongings or die.” The leader said plainly.&lt;br /&gt;
&lt;br /&gt;
“Is that a threat?” Calamity asked, excitedly.&lt;br /&gt;
&lt;br /&gt;
“It’s not a threat. It&#039;s a promise.” The leader said, with malice. &lt;br /&gt;
&lt;br /&gt;
The Cavern Troll that had met the group peaked out from behind a corner and said quietly. “Oh, I knew this would happen…”&lt;br /&gt;
&lt;br /&gt;
Uravus shook his head and stood in front of the Troll, and the rest of the group. “Stand behind me. I will protect you.” He said, with his sword held aloft. &lt;br /&gt;
&lt;br /&gt;
The dwarf crossbowmen unleashed a flurry of crossbow bolts at the party. Uravus, illustrating his prowess as a protector, caught every single bolt with his body. It was incredibly painful, and he was, in fact, almost dying from the ordeal. Calamity channeled her magic, and threw a fireball down the cavern hallway, scorching the walls and the dwarves. &lt;br /&gt;
&lt;br /&gt;
Captain Stardust channeled magic of his own, quickening his pace, and stepping backwards next to their troll friend. “I am not retreating.” He coughed out. “I am merely catching my breath.” He added, and gave the troll a shaky smile. &lt;br /&gt;
&lt;br /&gt;
The Dwarf Leader called out “Any who does not  help me… will die.” and thus, one of the cavern trolls stood up to betray his brothers, and joined with the King Below. Fortunately, in his fright, he was a poor aim, and the boulders he threw at the party missed their mark. The Leader said a swear, and bathed the cavern in darkness.&lt;br /&gt;
&lt;br /&gt;
Fortunately, Peaches had prepared for this, and threw a ball of magic light into the cavern to dispel the vile darkness. The Dwarf Leader said another swear at this, and we assure you, it was quite vile, and also, we shan’t be repeating it here. &lt;br /&gt;
&lt;br /&gt;
Samara handed an Elixir of Life to Uravus to heal some of his wounds and poison, for the nefarious crossbowmen of the King Below dealt in such underhanded means. Arumi followed this up with healing magic of her own, and thus, the Good Captain felt good as new. As Gold Ship retreated into the cavern with Arumi in tow, Uravus prepared to jump back into the fray. &lt;br /&gt;
&lt;br /&gt;
Calamity realized it was time to show her enemies why they called her Calamity, and channeled a potent spell. Uravus wasn’t quite sure what the spell was, but it looked frightening. It was as if the halfling had brought the destruction of a terrible battle into the cavern itself. Seeing this as an opportunity, Uravus charged into battle. &lt;br /&gt;
&lt;br /&gt;
The Turncoat Troll struck out at Uravus, who nimbly side stepped it. “You BIG DUMB OAF! You let him walk up to me!?” The Dwarf Leader cruelly shouted out as he ran from Uravus. The Good Captain struck out with his sword, catching the Dwarf in the back. The Dwarf responded in kind with a vile spell, but with his eyes dazzled by the light of the cavern, his spell went wide and availed not the Good Captain. With malice in his eyes, he channeled another evil spell, and Uravus could feel his stomach falling with induced nausea. &lt;br /&gt;
&lt;br /&gt;
Peaches stepped forward, and disappeared. Only to reappear the instant after behind the Dwarf Leader. The leader sputtered in confusion, and was quickly cut off by a well armed strike from Peaches into his face.&lt;br /&gt;
&lt;br /&gt;
Arumi emerged from the depths of the cavern to see the havoc ensuing. “Oh dear.” She said quietly, as she tossed a heal spell to Calamity. She thought for a moment, and locked eyes with Calamity. “Are you thinking what I’m thinking?” Calamity asked excitedly. Arumi gave her a curt nod, and then threw lightning at the Halfling. Calamity channeled the lightning through her, and into the turncoat troll, singing his incredibly tough hide. &lt;br /&gt;
&lt;br /&gt;
The Dwarf Leader, panicking, shouted out to his comrades. “You fools! Defend me!” The crossbowmen retreated from their positions to close in on Peaches. Each one casting aside his crossbow in favor of knives, which they then used to stab Peaches, many times. &lt;br /&gt;
&lt;br /&gt;
Calamity, finally meeting an equal to her in magic power, wanted to match spell for spell. She flung lightning of her own into the cavern troll, singing in the exact same spot Arumi had hit a moment ago. &lt;br /&gt;
&lt;br /&gt;
Uravus, realizing the troll was well and truly handled, stepped through reality to appear alongside the Dwarf Leader. He struck at him with his blade, before taking a defensive stance to catch any incoming attacks.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the troll was not well and truly handled, and after lumbering down the hallway after Uravus, hit him squarely in the head with a powerful fist. Uravus, in distress, did what he always did in such situations, and shouted out “ARUMI! HELP!” &lt;br /&gt;
&lt;br /&gt;
Normally, when one was surrounded by enemies they would panic, but this was in fact the exact scenario Peaches had ordained. And with magic channeled into her staff, she swept out, striking each of the enemies assailing her. She followed with a strike on the leader, felling him. Samara followed this maneuver up with a vial of acid, splashing out onto the group of enemies, after taking a strike from the deceptively swift troll for it. &lt;br /&gt;
&lt;br /&gt;
Arumi surveyed the battlefield, as she considered what spells to use. “Remember! They’re weak to mental magic!” Calamity shouted out to Arumi. Arumi nodded, and gave her a small smile. “Catch!” She said to the halfling, as she channeled an incredibly potent spell. Calamity caught the spell, and threw it at the Troll, who sputtered in fear and roared out in anguish from the pain assailing his mind. Calamity, eager to cast alongside someone as wise as Arumi, mirrored the spell, casting her own version of the same spell at the troll, hobbling him in place.&lt;br /&gt;
&lt;br /&gt;
The battlefield started to thin out, and Uravus considered his options. One of the dwarf crossbowmen was weak, barely hanging on. The troll was threatening to close in on his sister. What could he do? He remembered the guidance of Pomba, and wreathed his flame in blades before bringing it down on the staggering crossbowman, who fell under the weight of his blade.&lt;br /&gt;
&lt;br /&gt;
“What! You’re magic!?” Calamity cried out. “I thought you were a sword guy!”&lt;br /&gt;
&lt;br /&gt;
“Oh, I dabble.” Uravus said, with a grin.&lt;br /&gt;
&lt;br /&gt;
Arumi sighed. “Unfortunately, he is a natural.”&lt;br /&gt;
&lt;br /&gt;
With the slaying of the leader, it did not take long for the group to dispatch the rest of their foes. The dwarf crossbowmen refused to surrender, even spitting on Uravus when he suggested it. Peaches and Samara made quick work of them, while Arumi and Calamity assailed the troll with their magic. Uravus got the final blow on the turncoat troll, and though the troll had turned against them, he still lamented the events that led to his demise.&lt;br /&gt;
&lt;br /&gt;
–&lt;br /&gt;
&lt;br /&gt;
After the battle, the King Above approached them cautiously. Uravus looked at him somberly. “I have good news, and bad news.” The King nodded at this, for it was plain to see which was which.&lt;br /&gt;
&lt;br /&gt;
“Unfortunately,” Arumi began, “We’ll have to assist you in relocating.”&lt;br /&gt;
&lt;br /&gt;
“They attacked us.” Calamity said, sagely.&lt;br /&gt;
&lt;br /&gt;
The King Above wearily said “It was easy being a slave, but I suppose now we’ll have to fight.”&lt;br /&gt;
&lt;br /&gt;
“Come with us, we’ll get you into Cross Roads.” Arumi said, with an understanding nod.&lt;br /&gt;
&lt;br /&gt;
“We have many allies that will help you.” Peaches added in.&lt;br /&gt;
&lt;br /&gt;
“Yeah! Like Drake! He has a big spiky club!” Calamity said with a cheer.&lt;br /&gt;
&lt;br /&gt;
The King Above widened his eyes with amazement. “Well now, why didn’t you start with that?! Where is this city?”&lt;br /&gt;
&lt;br /&gt;
Arumi thought for a moment on directional relativity, and pointed the King Above to the Cross Roads. The King Above surveyed the dwarves the group had fought. Though the leader was a spellcaster, he was not a high ranking one… There would be more returning, but, fortunately, with a cutting of elevator rope from the King Above, and walls of stone conjured by Calamity, the King Below’s forces would be delayed in the future.&lt;br /&gt;
&lt;br /&gt;
The King Above shed no tears for the turn coat troll, as he looked at his fallen former comrade. “I didn’t like him that much. He was a bit of a snitch.”&lt;br /&gt;
&lt;br /&gt;
Uravus shook his head. “My friend, one thing I’ve learned as a pirate is tat the connections we make are what matters, and any loss is still tragic.” &lt;br /&gt;
&lt;br /&gt;
The King Above blinked at him, then asked. “What’s a pirate?”&lt;br /&gt;
&lt;br /&gt;
“Oh! They sail on the seas! I was a pirate once!” Calamity excitedly chimed in.&lt;br /&gt;
&lt;br /&gt;
With eyes widened in surprise, Uravus asked “Oh! You were?”&lt;br /&gt;
&lt;br /&gt;
“Didn’t you sail off the edge of the world once?” Samara asked.&lt;br /&gt;
&lt;br /&gt;
“I did. I did!” Calamity said, and then retold the tale, which, unfortunately, we shall not be retelling here today, for this story has already gone far too long, and this is, in fact, the recounting of Captain Stardust and the Jongleur Three’s lives, not Calamity Button’s, however interesting her life might be. &lt;br /&gt;
&lt;br /&gt;
“Oh. By the way… If you want to continue dealing with the King Below, he has all sorts of strange metal, like this one here.” The King Above said, before ripping the metal armor off of his body and presenting it to the party.&lt;br /&gt;
&lt;br /&gt;
Samara analyzed the metal, then nodded. “It’s oh… a special metal. This is incredibly rare metal, incredibly powerful.”&lt;br /&gt;
&lt;br /&gt;
The King Above nodded. “Yeah, and this is just the junk left overs. They got a ton more down below.”&lt;br /&gt;
&lt;br /&gt;
“You know, we’ll have to send people down there.” Samara said, with a glint in her eyes.&lt;br /&gt;
&lt;br /&gt;
“I can think of powerful people that would appreciate knowing about this.” Arumi said with a nod.&lt;br /&gt;
&lt;br /&gt;
“Wait, we’re sending people to deal with them to help… not for this stuff right?” Calamity asked.&lt;br /&gt;
&lt;br /&gt;
“Well… we were going to ask for help regardless, but now there will be more interest and a veritable special metal rush!” Samara said. &lt;br /&gt;
&lt;br /&gt;
Uravus shook his head. “If this is to cause undue strife… perhaps we shouldn’t divulge that it’s here.” &lt;br /&gt;
&lt;br /&gt;
We do not know for sure the nature of the metal found in the mines. We have asked our source on the matter of what had happened in the mine, and alas, our source will not divulge even the name of the metal. When asked, our confidant would only say “Some things are perhaps best left a mystery.” with a knowing smile that only a pirate could fashion. &lt;br /&gt;
&lt;br /&gt;
The trolls had ultimately left the mine, and thus, the miners happily paid our friends for a job well done. Uravus could not help shake the feeling, however, that this would not be last any of them would be hearing of… the King Below.&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Uravas_-_%22Cap%27n_Stardust%22&amp;diff=6598</id>
		<title>Uravas - &quot;Cap&#039;n Stardust&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Uravas_-_%22Cap%27n_Stardust%22&amp;diff=6598"/>
		<updated>2025-09-04T23:57:00Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name = Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot;&lt;br /&gt;
| image = [[File:Uravas.jpg|300px|frameless|center]]&lt;br /&gt;
| class = Magus&lt;br /&gt;
| occupation = Leader of the Jongleur Three&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| adopting_storyteller =&lt;br /&gt;
| ancestry = Elf&lt;br /&gt;
| heritage = Nephilim&lt;br /&gt;
| aliases = The Masked Pirate, &amp;quot;Cap&#039;n Moonbeam&amp;quot;, The Pirate Detective, &lt;br /&gt;
| pronouns = he/him&lt;br /&gt;
| age = 47&lt;br /&gt;
| height = 6&#039;2 (with horns)&lt;br /&gt;
| partner =&lt;br /&gt;
| relatives = Arumi (sister), Ariyu (sister)&lt;br /&gt;
| status = Alive&lt;br /&gt;
| player = Johnnysupernova&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot; is an [[Associates|Associate]] of [[the Round Table]] … what more must be said? Having no patience for the rigorous tedium of scholarly life (and reader, we do mean no offense by this, as you are no doubt aware that the author of the recountings of Uravas&#039;s life is I, the esteemed scholar, Sava Ru). He arrived in the city of Onadbyr not long ago, with his sisters, Arumi and Ariyu (the three of which are well known by now as The Jongleur Three) seeking adventure. The Good Pirate spent much of his early time in the city backflipping through the streets and cartwheeling across rooftops to earn the coin needed to fund the adventures of the Jongleur Three. Once Uravas had realized he was ready, he set out, with the rest of the Jongleur Three for adventure!&lt;br /&gt;
&lt;br /&gt;
What adventures might those be, you might be asking? Reader, please do not take offense by this, but if we re-told every story, in full, on The Good Captain Stardust&#039;s life, we would be here all day. More importantly, we would be much more poorer. As every scholar will tell you, a good story is worth a lifetime, but a lifetime is worth twenty gold. &lt;br /&gt;
&lt;br /&gt;
To that end, we urge you to travel to your nearest bookstore, and purchase any one of the various books entitled &#039;&#039;The Ballad of the Jongluer Three : A Factual and Historical Recounting of Cap&#039;n Stardust&#039;s Adventures&#039;&#039; as Penned by Sava Ru. If your store of choice does not carry these volumes, demand that they do. Were we a warrior scholar, we would urge you to use force if you were to deem it necessary in these demands. Fortunately, we believe that the pen is mightier than the sword, and to that end, the pencil is the mightiest stave of all therefore we will not urge you to bring sword and torch to any who would refuse to sell these fine historical collections.&lt;br /&gt;
&lt;br /&gt;
In these tomes, you will find recountings of Urava&#039;s adventures, such as...&lt;br /&gt;
&lt;br /&gt;
:*[[A Lord&#039;s Ransom]] in which the Jongleur Three learned that anyone can be redeemed, and that not everyone is as it seems...&lt;br /&gt;
:*[[Make a Deal With the Dero]] in which the Jongleur Three learned that diplomacy can win the day...&lt;br /&gt;
:*[[Dance of The Sword Lord]] in which the Jongleur Three debated the merits of fame, and infamy...&lt;br /&gt;
:*[[Strange Magic]] in which The Good Cap&#039;n Stardust and Arumi set out to aid an eccentric wizard and learned the dangers of unchecked magic...&lt;br /&gt;
:*[[Three Nights at Lady&#039;s]] in which Cap&#039;n Stardust learned the art of deception, and Arumi solved a grand mystery...&lt;br /&gt;
:*[[The Feline at Fault]] in which a pirate became a detective...&lt;br /&gt;
:*[[hO ahWt A githN!]] we regretfully must inform you that no recountings of Cap&#039;n Stardust&#039;s life collects the events that happened this night. It is a mystery, even to us.&lt;br /&gt;
:*[[The Seal Incident]] in which Cap&#039;n Stardust adopts a seal.&lt;br /&gt;
:*[[The Temple (Creature Culling 6)]] in which Arumi, with Cap&#039;n Stardust&#039;s help, slays a dragon.&lt;br /&gt;
&lt;br /&gt;
We are sure that your next question will be on the illustrious group The Jongleur Three. The story of the Three Siblings who began as three pirates and would one day become three heroes is well documented in the texts listed just three lines above. For those bereft of time, we have prepared this reference sheet comprising the current roster of the Jongleur Three, for their numbers is quite larger than three! To that end, the members of the Jongleur Three are as follows:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Uravus &amp;quot;Cap&#039;n Stardust&amp;quot; - The Leader of our three adventurers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Arumi - Sister of Uravus, twin of Ariyu, her magical expertise knows no equal&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ariyu - Sister of Uravus, twin of Arumi, the most powerful warrior&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Arumi, The Second - A second Arumi, conjured by Arumi, the First. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aruyu - Arumi&#039;s friend, honorary member invited by Uravus in an attempt to improve her disposition&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gold Ship&#039;&#039; - Arumi&#039;s Horse friend, Ever swift, Impossibly clever&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tobin - Former bandit, now working to reform from his thieving ways&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hoi - Goat with Cobblestone horns,  Leader of the Goats Three &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hai - Goat with Cobblestone horns, Quite mischievious&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hei - Goat with Cobblestone horns, Problem solver&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Armitage - Seal, the key to mending the rift in the sky&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A Fox With No Name - The newest member of the Jongleur Three, rescued by Arumi, adopted by Uravus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;First Mate - A Raven companion for Ariyu&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Coconut - A Capybara found by Uravus, and adopted by Ariyu&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=The_Temple_(Creature_Culling_6)&amp;diff=6479</id>
		<title>The Temple (Creature Culling 6)</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=The_Temple_(Creature_Culling_6)&amp;diff=6479"/>
		<updated>2025-07-28T15:47:08Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = The Temple (Creature Culling 6)&lt;br /&gt;
| date = 7/27/25&lt;br /&gt;
| storyteller = Tire&lt;br /&gt;
| tier_of_play = Expert&lt;br /&gt;
| player_characters = [[Arumi]], [[Hogo Pok&#039;sharr]], [[Rinazomi]], [[Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot;]]&lt;br /&gt;
| rewards = Breath Blaster (Rathian), 500 GP, 250 XP&lt;br /&gt;
| result = success&lt;br /&gt;
| author = johnnysupernova&lt;br /&gt;
| downtime_days = 16 days&lt;br /&gt;
}}&lt;br /&gt;
In which Arumi slays a dragon.&lt;br /&gt;
== Log ==&lt;br /&gt;
&lt;br /&gt;
An Excerpt from &#039;&#039;The Ballad of the Jongleur Three : A Factual and Historical Recounting of Cap’n Stardust’s Adventures&#039;&#039; as Penned by Sava Ru Book 2, Chapter 2&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;Dramatis Personae&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Uravus - Cap’n Stardust - Honorable Pirate, Leader of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Arumi - Expert Wizard, Member of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Goldship - Clever Prankster, Member of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hogo Pok’sharr - Imposing Gunslinger with a Giant Gun&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rinazomi - A warrior soaked in blood&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
Astute historians will no doubt be aware of the many dragon attacks that had happened around the time of these going ons. You may then, we expect, be wondering the question: “Has Cap’n Stardust ever come across a dragon?” We can assure you, reader, that wherever there were dragons, the Jongleur Three were not far behind. &lt;br /&gt;
&lt;br /&gt;
It was on one such occasion that an isolated village had sought out the help of the Associates, a group the Jongleur Three also shared membership with. The village of Valera was isolated, partly because of its location nestled in the mountain range outside of Onadbyr, and partly because, we the author, have deemed it fit to be labeled as such. In any case, the archaeologists of Valera sought assistance with slaying a dragon, and the Jongluer Three were more than happy to oblige, though they did not yet know they were to be set against a dragon. &lt;br /&gt;
&lt;br /&gt;
Cap’n Stardust and Arumi, and Arumi’s horse companion, Goldship, were the last to arrive. Uravus had recently learned the power of measuring time via magic, and ever since, his punctuality skills had only gotten worse. &lt;br /&gt;
&lt;br /&gt;
The now assembled traveled to the site of their mission. The representatives of the Jongleur Three were, of course, the good Cap’n Stardust and his sister, Arumi, and everyone&#039;s favorite horse companion, Gold Ship. Rounding out the party was Hogo Pok’sharr, who keen readers will no doubt remember from earlier chapters in this fine collection of tales. A newcomer to this tale, Rinazomi was the last of the group. Cap’n Stardust believed in kindness, as all pirates should, but it would be remiss of us to not disclose the cool disposition he felt to the one who had harassed his sister not more than a month before this. Despite this coolness, Uravus did not let it get in the way of his good spirits, and the journey to the archaeology site belonging to the village of Valera went with little trouble.&lt;br /&gt;
&lt;br /&gt;
The group arrived at the archaeology site, in the Lost Valley. The Lost Valley belonged to the same isolated valley the village of Valera sat in. We forgive any potential confusion, as the Lost Valley was very much found, for how could our brave adventurers travel to it? Regardless, the name was deemed so fitting that it stuck, regardless of its status no longer being lost and very much being discovered.&lt;br /&gt;
&lt;br /&gt;
When the group arrived, they were greeted by Ricter. Ricter carried a small weapon with him, but not out of aggression. He feared the next attack from the predators in the jungle, and thus, sought out the means to protect himself. &lt;br /&gt;
&lt;br /&gt;
“Thank you for coming.” Ricter began, as he led the group into the Archaeology camp. “To reiterate our posting, a monster has been nesting in the area, and we need help removing it. It’s a Rathian, a beast that is somewhat like a wyvern.”&lt;br /&gt;
&lt;br /&gt;
Uravus held his tongue at this. He knew the semantic debate between what is a wyvern and what is a dragon was a heated one, with much controversy on either side. He suspected that Ricter had misspoken, and meant a Dragon and not a Wyvern, for everyone knew Dragons had two wings attached to two arms, and Wyverns had four arms and separate wings. Despite this humorous mistake, we will strive to quote the words exactly as they were spoken, errors and all.&lt;br /&gt;
&lt;br /&gt;
The Rathian, as Ricter described, was a fearsome creature. Normally green, this one sported purple coloring, and an incredibly aggressive disposition. Moreover, Ricter told them of the spikes they found lodged in the ground. It would seem the great dragon was able to launch spikes from its mighty tail as some sort of projectile weapon. &lt;br /&gt;
&lt;br /&gt;
Still, the dragon was a living creature, and all creatures need sleep. Upon realizing this simple fact, Uravus was struck by an idea.&lt;br /&gt;
&lt;br /&gt;
“Perhaps we wait for it to sleep…” He began, as he formulated the plan in his head. “Then we trap it with a giant net.”&lt;br /&gt;
&lt;br /&gt;
To this, Ricter could only raise an eyebrow of confusion.&lt;br /&gt;
&lt;br /&gt;
“Don’t worry, he’s not serious.” Arumi said, flatly. The lie hurt Uravus, for he was deadly serious, but he knew that this was one of her code phrases to gently let Uravus know his plan was simply too clever for the situation.&lt;br /&gt;
&lt;br /&gt;
“I like this idea. We trap it with a net, then we carve it up, and eat it.” Rina added. &lt;br /&gt;
&lt;br /&gt;
“You would need a very big net for this Rathian. I’m not sure we have one big enough.” Ricter said.&lt;br /&gt;
&lt;br /&gt;
Uravus shrugged. “Well, I’ve always wanted to slay a dragon.” &lt;br /&gt;
&lt;br /&gt;
“I’ve always wanted to eat a dragon.” Rina added.&lt;br /&gt;
&lt;br /&gt;
“Yes. We should eat it.” Hogo agreed.&lt;br /&gt;
&lt;br /&gt;
“Someone made me a dragon omelet… They are intelligent creatures.” Arumi stressed, with horror at the conversation. This, coupled with Rina’s eagerness to devour the dragon, gave Uravus second thoughts on his plan for a giant net, and thus, he had completely abandoned it at this point, and in fact, decided he would now become a vegetarian.&lt;br /&gt;
&lt;br /&gt;
The target of the hunt, the mighty Rathian, had made its nest close to a temple in the jungle of the Lost Valley. The temple had recently been found, and moreover, it had been discovered that it was protected by a magic barrier. Ricter also asked them to look into the barrier while they were there, and thus, the group set out into the jungle of the Valley that was found but was still known as Lost.&lt;br /&gt;
&lt;br /&gt;
On the way to the temple, Cap’n Stardust’s eagle eyes spotted something lodged into the ground. The object looked to be a large spike, and he announced this to the group by shouting, “Arumi! Look! I see a spike!”&lt;br /&gt;
&lt;br /&gt;
“Interesting.” The peerless wizard said, before spending several minutes testing various elemental spells against the spike. As she performed these tests, Hogo examined the spike with the keen eye only a marksman possessed, and deduced that while the spike was incredibly deadly, it would seem the dragon could only fling it from a relatively close distance. &lt;br /&gt;
&lt;br /&gt;
At the end of Arumi’s experimentations, she had surmised that the dragon was susceptible to lightning and completely immune to fire. This caused great concern to Uravus, whose magic of choice was fiery in nature. That is to say, his favorite spell was one that produced flames. &lt;br /&gt;
&lt;br /&gt;
“Ah, perhaps we camp and come back with renewed magic. For you see, it will take me time to prepare magic that will affect the dragon.” Uravus said.&lt;br /&gt;
&lt;br /&gt;
Arumi said nothing at this, as she was focusing on changing the spells in her arsenal. A task that only took her twenty minutes. At this display, Uravus sheepishly said, “You don’t need to show off like that.”&lt;br /&gt;
&lt;br /&gt;
“I’ve told you before, you need to study more.” Arumi said flatly. &lt;br /&gt;
&lt;br /&gt;
“Ah, but how can I study when I am on adventures and flipping through the streets!” Uravus cried out, aghast. &lt;br /&gt;
&lt;br /&gt;
“If it means a better chance of our survival, I am fine with us camping.” Hogo stated, then gestured to the spike in the ground. “But maybe not in the Rathian’s hunting ground.”&lt;br /&gt;
&lt;br /&gt;
And so the group headed back to the archaeology camp. Arumi used her magic to conjure a cabin that was quite cozy for the group to spend the night in. In the cabin’s library, she personally tutored Uravus, and helped him learn new magics that might harm the dragon. Cap’n Stardust wondered that night, what would be the point of studying when he had such a wise tutor to help him learn.&lt;br /&gt;
&lt;br /&gt;
The next night, they ventured into the jungle, again, with renewed vigor and specialized spellbooks. Cap’n Stardust led the expedition, for a Good Captain always leads his crew when traveling into danger. The temple was hidden away in a clearing in the ancient old growth of the jungle. As they surveyed the temple grounds, they found several spikes in the ground, and the tracks of what was clearly a dragon. They had also found the barrier that was protecting the Temple. Rina examined the barrier, and then struck it with her greatsword. A loud clanging noise echoed in the night air.&lt;br /&gt;
&lt;br /&gt;
“I suppose we’ve woken it up.” Arumi said with a resigned sigh, as she enchants the group’s weaponry to conduct electricity. Realizing battle was at hand, Hogo transformed into a sentinel lit by starlight, and Rina grew five sizes larger.&lt;br /&gt;
&lt;br /&gt;
To illustrate Arumi’s point, the Rathian let out a mighty roar. Uravus could tell it was incredibly close by, and he channeled his own magic to quicken his movements. It was well timed, for just as he cast this spell, the Rathian emerged from the trees. &lt;br /&gt;
&lt;br /&gt;
The dragon charged into the biggest figures it could see, which happened to be the two onis, Hogo and Rina. Uravus held his sword in his hand, and prepared to charge into it, but was stopped by Arumi saying,  “Please don&#039;t run into it and get killed. I have something to help.” She then cast a spell on the dragon. Uravus wasn’t sure which spell it was, for Arumi knew ten thousand spells and he only knew ten, but he had the feeling that her magic had muddled the dragon enough to stop it from reacting to his own spellcasting.&lt;br /&gt;
&lt;br /&gt;
And so he charged into the beast. He channeled a spell into his blade and struck true. Lightning arced from the enchantment Arumi gave his blade, and then further exploded into the dragon’s hide from his own casting of lightning magic. &lt;br /&gt;
&lt;br /&gt;
Rina moved into a position allowing her and Uravus to flank the dragon, and struck it with her mighty greatsword. So powerful was the strike that it left the dragon reeling. The dragon let out a mighty roar but our brave heroes were unshakeable. Realizing the dragon was no match for Uravus, it turned tail and ran. As it moved away from the Good Captain, it lashed out with its now turned tail, but the Good Captain was simply too quick for it, and effortlessly parried the massive tail. &lt;br /&gt;
&lt;br /&gt;
Lightning charged bullets exploded from Hogo’s massive gun and rained down on the Rathian. It responded in kind by unleashing an explosion of fire from its maw, coating the ground around Hogo and Rina in flames. It then lumbered into the flames and took a bite out of Hogo. Fortunately, defensive magic cast by Arumi reinforced his skin. &lt;br /&gt;
&lt;br /&gt;
Uravus strode towards the dragon, then stepped through reality. He appeared in a more favorable location behind the dragon, and struck him again with his lightning charged blade. Realizing he stood betwixt the dragon and his sister, he cast defensive magic on himself, causing his visage to become blurry to all around him.&lt;br /&gt;
&lt;br /&gt;
Rina stepped out of the flames, and swung her greatsword at the dragon with another mighty blow. The dragon swung back at her, and fortunately for her, Arumi cast more defensive magic to protect her. Still, the dragon drew blood on the Oni warrior. This elicited a magic curse from her onto the dragon. &lt;br /&gt;
&lt;br /&gt;
The dragon, who we must stress, was a dragon and not a wyvern, for it had two arms attached to wings and not four arms disparate from wings, stumbled away, a frightened and bloody mess, before shaking off its wounds and letting adrenaline take over. It leapt into the air, and flung a barrage of spikes at Hogo and Rina. As the spikes impacted into the ground, a vile, purple poison seeped out and into the air around them. &lt;br /&gt;
&lt;br /&gt;
It then swooped to the ground, eager to take advantage of the poisonous cloud it had dispersed. Fortunately, Arumi grew tired of this battle, and evoked her most powerful magic yet. A barrage of forceful magic flew from her fingers and into the dragon, swatting it out of the air and felling the great beast.&lt;br /&gt;
&lt;br /&gt;
For you see, dear reader, this was not the story of how the Good Captain Stardust fought a dragon. It was, instead, the tale of how Arumi, Wizard with no Equal, slayed a mighty dragon, near singlehandedly. So impressive was this feat, that Captain Stardust could do nothing else but applaud for his sister. &lt;br /&gt;
&lt;br /&gt;
“We still need to check out the barrier on that temple.” Hogo stated, as the group mended themselves from their wounds. &lt;br /&gt;
&lt;br /&gt;
“Well, I know a little bit of magic.” Uravus said, before striding to the barrier. He fished out his magnifying glass, and surveyed the barrier. “Hrm. It would appear there is in fact a temple behind the barrier.” He said, with a nod.&lt;br /&gt;
&lt;br /&gt;
“Uravus, we already knew that.” Arumi said, as the rest of the group made their way to the temple.&lt;br /&gt;
&lt;br /&gt;
“Ah, but did you know the barrier is as old as the temple itself?” Uravus asked, with a smile. He was sure Arumi would have figured that out faster than he had, but he was happy to have made the discovery first, even if it happened while she was healing the rest of their group.&lt;br /&gt;
&lt;br /&gt;
Arumi studied the barrier. She flipped through her spellbook for a moment. “It appears to be divine in nature… But I believe I can dispel it.” She found the page she was looking for, and with help from Rina, channeled out a spell that disrupted the barrier around the temple.&lt;br /&gt;
&lt;br /&gt;
“Perhaps we should go inside.” Hogo suggested.&lt;br /&gt;
&lt;br /&gt;
“Ah, there might be some sort of man made of pillar in there…” Uravus stated, with a level of caution that was uncharacteristic of himself. “Like a… Pillar man.”&lt;br /&gt;
&lt;br /&gt;
“I wish to fight this Pillar man.” Rina said, eager to spill more blood.&lt;br /&gt;
&lt;br /&gt;
“I’ve never heard of such a thing.” Arumi stated plainly. This eased the Captain’s caution, for if Arumi had never heard of it, it had probably never existed. &lt;br /&gt;
&lt;br /&gt;
The temple was built of massive stone slabs, and ordained with ancient carvings of a text the group could not understand. Arumi surveyed the wall, then cast a translation spell to read the text. It was an ancient variation of the Mwangi language, and spoke in many archaic metaphors and religious scripture. It was hard to parse, but eventually, Arumi realized the temple belonged to Balumbdar, the God of All Things Massive and Mighty. &lt;br /&gt;
&lt;br /&gt;
“Rina, it would seem we have found a new God for you to worship.” Arumi suggested, helpfully to the Oni.&lt;br /&gt;
&lt;br /&gt;
“Perhaps I will look into Balumbdar after the Man Slayer is slayed.” Rina stated.&lt;br /&gt;
&lt;br /&gt;
And on that hopeful note, the group returned to the archaeology camp site to deliver the good news. The archaeology team of Valera were well versed in studying great beasts and not letting their parts go to waste. Before the group left to return to Onadbyr, Ricter presented them a massive weapon fashioned from the bones of the Rathian. &lt;br /&gt;
&lt;br /&gt;
Uravus kindly thanked Ricter, and passed on the weapon, for it was not becoming of a pirate.&lt;br /&gt;
&lt;br /&gt;
“What do you mean? Pirates use blunderbusses all the time.” Hogo asked, helpfully.&lt;br /&gt;
&lt;br /&gt;
“Ah, my friend, I am not that sort of pirate. I am more of a sword pirate. I believe that weapon is destined for you!” He said, with a smile, for the Rathian Rifle as big as the weapon Hogo carried upon his back. &lt;br /&gt;
&lt;br /&gt;
And thus, the group returned home, and though the sky was still sundered, Uravus was certain that Arumi would fix it before long. For what difficulty would a hole in the sky pose to one who could pull dragons out of the sky?&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=The_Temple_(Creature_Culling_6)&amp;diff=6478</id>
		<title>The Temple (Creature Culling 6)</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=The_Temple_(Creature_Culling_6)&amp;diff=6478"/>
		<updated>2025-07-28T15:46:27Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = The Temple (Creature Culling 6)&lt;br /&gt;
| date = 7/27/25&lt;br /&gt;
| storyteller = Tire&lt;br /&gt;
| tier_of_play = Expert&lt;br /&gt;
| player_characters = [[Arumi]], [[Hogo Pok&#039;sharr]], [[Rinazomi]], [[Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot;]]&lt;br /&gt;
| rewards = Breath Blaster (Rathian), 500 GP, 250 XP&lt;br /&gt;
| result = success&lt;br /&gt;
| author = johnnysupernova&lt;br /&gt;
| downtime_days = 16 days&lt;br /&gt;
}}&lt;br /&gt;
In which Arumi slays a dragon.&lt;br /&gt;
== Log ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;Dramatis Personae&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Uravus - Cap’n Stardust - Honorable Pirate, Leader of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Arumi - Expert Wizard, Member of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Goldship - Clever Prankster, Member of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hogo Pok’sharr - Imposing Gunslinger with a Giant Gun&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rinazomi - A warrior soaked in blood&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
Astute historians will no doubt be aware of the many dragon attacks that had happened around the time of these going ons. You may then, we expect, be wondering the question: “Has Cap’n Stardust ever come across a dragon?” We can assure you, reader, that wherever there were dragons, the Jongleur Three were not far behind. &lt;br /&gt;
&lt;br /&gt;
It was on one such occasion that an isolated village had sought out the help of the Associates, a group the Jongleur Three also shared membership with. The village of Valera was isolated, partly because of its location nestled in the mountain range outside of Onadbyr, and partly because, we the author, have deemed it fit to be labeled as such. In any case, the archaeologists of Valera sought assistance with slaying a dragon, and the Jongluer Three were more than happy to oblige, though they did not yet know they were to be set against a dragon. &lt;br /&gt;
&lt;br /&gt;
Cap’n Stardust and Arumi, and Arumi’s horse companion, Goldship, were the last to arrive. Uravus had recently learned the power of measuring time via magic, and ever since, his punctuality skills had only gotten worse. &lt;br /&gt;
&lt;br /&gt;
The now assembled traveled to the site of their mission. The representatives of the Jongleur Three were, of course, the good Cap’n Stardust and his sister, Arumi, and everyone&#039;s favorite horse companion, Gold Ship. Rounding out the party was Hogo Pok’sharr, who keen readers will no doubt remember from earlier chapters in this fine collection of tales. A newcomer to this tale, Rinazomi was the last of the group. Cap’n Stardust believed in kindness, as all pirates should, but it would be remiss of us to not disclose the cool disposition he felt to the one who had harassed his sister not more than a month before this. Despite this coolness, Uravus did not let it get in the way of his good spirits, and the journey to the archaeology site belonging to the village of Valera went with little trouble.&lt;br /&gt;
&lt;br /&gt;
The group arrived at the archaeology site, in the Lost Valley. The Lost Valley belonged to the same isolated valley the village of Valera sat in. We forgive any potential confusion, as the Lost Valley was very much found, for how could our brave adventurers travel to it? Regardless, the name was deemed so fitting that it stuck, regardless of its status no longer being lost and very much being discovered.&lt;br /&gt;
&lt;br /&gt;
When the group arrived, they were greeted by Ricter. Ricter carried a small weapon with him, but not out of aggression. He feared the next attack from the predators in the jungle, and thus, sought out the means to protect himself. &lt;br /&gt;
&lt;br /&gt;
“Thank you for coming.” Ricter began, as he led the group into the Archaeology camp. “To reiterate our posting, a monster has been nesting in the area, and we need help removing it. It’s a Rathian, a beast that is somewhat like a wyvern.”&lt;br /&gt;
&lt;br /&gt;
Uravus held his tongue at this. He knew the semantic debate between what is a wyvern and what is a dragon was a heated one, with much controversy on either side. He suspected that Ricter had misspoken, and meant a Dragon and not a Wyvern, for everyone knew Dragons had two wings attached to two arms, and Wyverns had four arms and separate wings. Despite this humorous mistake, we will strive to quote the words exactly as they were spoken, errors and all.&lt;br /&gt;
&lt;br /&gt;
The Rathian, as Ricter described, was a fearsome creature. Normally green, this one sported purple coloring, and an incredibly aggressive disposition. Moreover, Ricter told them of the spikes they found lodged in the ground. It would seem the great dragon was able to launch spikes from its mighty tail as some sort of projectile weapon. &lt;br /&gt;
&lt;br /&gt;
Still, the dragon was a living creature, and all creatures need sleep. Upon realizing this simple fact, Uravus was struck by an idea.&lt;br /&gt;
&lt;br /&gt;
“Perhaps we wait for it to sleep…” He began, as he formulated the plan in his head. “Then we trap it with a giant net.”&lt;br /&gt;
&lt;br /&gt;
To this, Ricter could only raise an eyebrow of confusion.&lt;br /&gt;
&lt;br /&gt;
“Don’t worry, he’s not serious.” Arumi said, flatly. The lie hurt Uravus, for he was deadly serious, but he knew that this was one of her code phrases to gently let Uravus know his plan was simply too clever for the situation.&lt;br /&gt;
&lt;br /&gt;
“I like this idea. We trap it with a net, then we carve it up, and eat it.” Rina added. &lt;br /&gt;
&lt;br /&gt;
“You would need a very big net for this Rathian. I’m not sure we have one big enough.” Ricter said.&lt;br /&gt;
&lt;br /&gt;
Uravus shrugged. “Well, I’ve always wanted to slay a dragon.” &lt;br /&gt;
&lt;br /&gt;
“I’ve always wanted to eat a dragon.” Rina added.&lt;br /&gt;
&lt;br /&gt;
“Yes. We should eat it.” Hogo agreed.&lt;br /&gt;
&lt;br /&gt;
“Someone made me a dragon omelet… They are intelligent creatures.” Arumi stressed, with horror at the conversation. This, coupled with Rina’s eagerness to devour the dragon, gave Uravus second thoughts on his plan for a giant net, and thus, he had completely abandoned it at this point, and in fact, decided he would now become a vegetarian.&lt;br /&gt;
&lt;br /&gt;
The target of the hunt, the mighty Rathian, had made its nest close to a temple in the jungle of the Lost Valley. The temple had recently been found, and moreover, it had been discovered that it was protected by a magic barrier. Ricter also asked them to look into the barrier while they were there, and thus, the group set out into the jungle of the Valley that was found but was still known as Lost.&lt;br /&gt;
&lt;br /&gt;
On the way to the temple, Cap’n Stardust’s eagle eyes spotted something lodged into the ground. The object looked to be a large spike, and he announced this to the group by shouting, “Arumi! Look! I see a spike!”&lt;br /&gt;
&lt;br /&gt;
“Interesting.” The peerless wizard said, before spending several minutes testing various elemental spells against the spike. As she performed these tests, Hogo examined the spike with the keen eye only a marksman possessed, and deduced that while the spike was incredibly deadly, it would seem the dragon could only fling it from a relatively close distance. &lt;br /&gt;
&lt;br /&gt;
At the end of Arumi’s experimentations, she had surmised that the dragon was susceptible to lightning and completely immune to fire. This caused great concern to Uravus, whose magic of choice was fiery in nature. That is to say, his favorite spell was one that produced flames. &lt;br /&gt;
&lt;br /&gt;
“Ah, perhaps we camp and come back with renewed magic. For you see, it will take me time to prepare magic that will affect the dragon.” Uravus said.&lt;br /&gt;
&lt;br /&gt;
Arumi said nothing at this, as she was focusing on changing the spells in her arsenal. A task that only took her twenty minutes. At this display, Uravus sheepishly said, “You don’t need to show off like that.”&lt;br /&gt;
&lt;br /&gt;
“I’ve told you before, you need to study more.” Arumi said flatly. &lt;br /&gt;
&lt;br /&gt;
“Ah, but how can I study when I am on adventures and flipping through the streets!” Uravus cried out, aghast. &lt;br /&gt;
&lt;br /&gt;
“If it means a better chance of our survival, I am fine with us camping.” Hogo stated, then gestured to the spike in the ground. “But maybe not in the Rathian’s hunting ground.”&lt;br /&gt;
&lt;br /&gt;
And so the group headed back to the archaeology camp. Arumi used her magic to conjure a cabin that was quite cozy for the group to spend the night in. In the cabin’s library, she personally tutored Uravus, and helped him learn new magics that might harm the dragon. Cap’n Stardust wondered that night, what would be the point of studying when he had such a wise tutor to help him learn.&lt;br /&gt;
&lt;br /&gt;
The next night, they ventured into the jungle, again, with renewed vigor and specialized spellbooks. Cap’n Stardust led the expedition, for a Good Captain always leads his crew when traveling into danger. The temple was hidden away in a clearing in the ancient old growth of the jungle. As they surveyed the temple grounds, they found several spikes in the ground, and the tracks of what was clearly a dragon. They had also found the barrier that was protecting the Temple. Rina examined the barrier, and then struck it with her greatsword. A loud clanging noise echoed in the night air.&lt;br /&gt;
&lt;br /&gt;
“I suppose we’ve woken it up.” Arumi said with a resigned sigh, as she enchants the group’s weaponry to conduct electricity. Realizing battle was at hand, Hogo transformed into a sentinel lit by starlight, and Rina grew five sizes larger.&lt;br /&gt;
&lt;br /&gt;
To illustrate Arumi’s point, the Rathian let out a mighty roar. Uravus could tell it was incredibly close by, and he channeled his own magic to quicken his movements. It was well timed, for just as he cast this spell, the Rathian emerged from the trees. &lt;br /&gt;
&lt;br /&gt;
The dragon charged into the biggest figures it could see, which happened to be the two onis, Hogo and Rina. Uravus held his sword in his hand, and prepared to charge into it, but was stopped by Arumi saying,  “Please don&#039;t run into it and get killed. I have something to help.” She then cast a spell on the dragon. Uravus wasn’t sure which spell it was, for Arumi knew ten thousand spells and he only knew ten, but he had the feeling that her magic had muddled the dragon enough to stop it from reacting to his own spellcasting.&lt;br /&gt;
&lt;br /&gt;
And so he charged into the beast. He channeled a spell into his blade and struck true. Lightning arced from the enchantment Arumi gave his blade, and then further exploded into the dragon’s hide from his own casting of lightning magic. &lt;br /&gt;
&lt;br /&gt;
Rina moved into a position allowing her and Uravus to flank the dragon, and struck it with her mighty greatsword. So powerful was the strike that it left the dragon reeling. The dragon let out a mighty roar but our brave heroes were unshakeable. Realizing the dragon was no match for Uravus, it turned tail and ran. As it moved away from the Good Captain, it lashed out with its now turned tail, but the Good Captain was simply too quick for it, and effortlessly parried the massive tail. &lt;br /&gt;
&lt;br /&gt;
Lightning charged bullets exploded from Hogo’s massive gun and rained down on the Rathian. It responded in kind by unleashing an explosion of fire from its maw, coating the ground around Hogo and Rina in flames. It then lumbered into the flames and took a bite out of Hogo. Fortunately, defensive magic cast by Arumi reinforced his skin. &lt;br /&gt;
&lt;br /&gt;
Uravus strode towards the dragon, then stepped through reality. He appeared in a more favorable location behind the dragon, and struck him again with his lightning charged blade. Realizing he stood betwixt the dragon and his sister, he cast defensive magic on himself, causing his visage to become blurry to all around him.&lt;br /&gt;
&lt;br /&gt;
Rina stepped out of the flames, and swung her greatsword at the dragon with another mighty blow. The dragon swung back at her, and fortunately for her, Arumi cast more defensive magic to protect her. Still, the dragon drew blood on the Oni warrior. This elicited a magic curse from her onto the dragon. &lt;br /&gt;
&lt;br /&gt;
The dragon, who we must stress, was a dragon and not a wyvern, for it had two arms attached to wings and not four arms disparate from wings, stumbled away, a frightened and bloody mess, before shaking off its wounds and letting adrenaline take over. It leapt into the air, and flung a barrage of spikes at Hogo and Rina. As the spikes impacted into the ground, a vile, purple poison seeped out and into the air around them. &lt;br /&gt;
&lt;br /&gt;
It then swooped to the ground, eager to take advantage of the poisonous cloud it had dispersed. Fortunately, Arumi grew tired of this battle, and evoked her most powerful magic yet. A barrage of forceful magic flew from her fingers and into the dragon, swatting it out of the air and felling the great beast.&lt;br /&gt;
&lt;br /&gt;
For you see, dear reader, this was not the story of how the Good Captain Stardust fought a dragon. It was, instead, the tale of how Arumi, Wizard with no Equal, slayed a mighty dragon, near singlehandedly. So impressive was this feat, that Captain Stardust could do nothing else but applaud for his sister. &lt;br /&gt;
&lt;br /&gt;
“We still need to check out the barrier on that temple.” Hogo stated, as the group mended themselves from their wounds. &lt;br /&gt;
&lt;br /&gt;
“Well, I know a little bit of magic.” Uravus said, before striding to the barrier. He fished out his magnifying glass, and surveyed the barrier. “Hrm. It would appear there is in fact a temple behind the barrier.” He said, with a nod.&lt;br /&gt;
&lt;br /&gt;
“Uravus, we already knew that.” Arumi said, as the rest of the group made their way to the temple.&lt;br /&gt;
&lt;br /&gt;
“Ah, but did you know the barrier is as old as the temple itself?” Uravus asked, with a smile. He was sure Arumi would have figured that out faster than he had, but he was happy to have made the discovery first, even if it happened while she was healing the rest of their group.&lt;br /&gt;
&lt;br /&gt;
Arumi studied the barrier. She flipped through her spellbook for a moment. “It appears to be divine in nature… But I believe I can dispel it.” She found the page she was looking for, and with help from Rina, channeled out a spell that disrupted the barrier around the temple.&lt;br /&gt;
&lt;br /&gt;
“Perhaps we should go inside.” Hogo suggested.&lt;br /&gt;
&lt;br /&gt;
“Ah, there might be some sort of man made of pillar in there…” Uravus stated, with a level of caution that was uncharacteristic of himself. “Like a… Pillar man.”&lt;br /&gt;
&lt;br /&gt;
“I wish to fight this Pillar man.” Rina said, eager to spill more blood.&lt;br /&gt;
&lt;br /&gt;
“I’ve never heard of such a thing.” Arumi stated plainly. This eased the Captain’s caution, for if Arumi had never heard of it, it had probably never existed. &lt;br /&gt;
&lt;br /&gt;
The temple was built of massive stone slabs, and ordained with ancient carvings of a text the group could not understand. Arumi surveyed the wall, then cast a translation spell to read the text. It was an ancient variation of the Mwangi language, and spoke in many archaic metaphors and religious scripture. It was hard to parse, but eventually, Arumi realized the temple belonged to Balumbdar, the God of All Things Massive and Mighty. &lt;br /&gt;
&lt;br /&gt;
“Rina, it would seem we have found a new God for you to worship.” Arumi suggested, helpfully to the Oni.&lt;br /&gt;
&lt;br /&gt;
“Perhaps I will look into Balumbdar after the Man Slayer is slayed.” Rina stated.&lt;br /&gt;
&lt;br /&gt;
And on that hopeful note, the group returned to the archaeology camp site to deliver the good news. The archaeology team of Valera were well versed in studying great beasts and not letting their parts go to waste. Before the group left to return to Onadbyr, Ricter presented them a massive weapon fashioned from the bones of the Rathian. &lt;br /&gt;
&lt;br /&gt;
Uravus kindly thanked Ricter, and passed on the weapon, for it was not becoming of a pirate.&lt;br /&gt;
&lt;br /&gt;
“What do you mean? Pirates use blunderbusses all the time.” Hogo asked, helpfully.&lt;br /&gt;
&lt;br /&gt;
“Ah, my friend, I am not that sort of pirate. I am more of a sword pirate. I believe that weapon is destined for you!” He said, with a smile, for the Rathian Rifle as big as the weapon Hogo carried upon his back. &lt;br /&gt;
&lt;br /&gt;
And thus, the group returned home, and though the sky was still sundered, Uravus was certain that Arumi would fix it before long. For what difficulty would a hole in the sky pose to one who could pull dragons out of the sky?&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=The_Temple_(Creature_Culling_6)&amp;diff=6477</id>
		<title>The Temple (Creature Culling 6)</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=The_Temple_(Creature_Culling_6)&amp;diff=6477"/>
		<updated>2025-07-28T15:46:04Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: Created page with &amp;quot;{{Infobox expedition log | title = The Temple (Creature Culling 6) | date = 7/27/25 | storyteller = Tire | tier_of_play = Expert | player_characters = Arumi, Hogo Pok&amp;#039;sharr, Rinazomi, Uravas - &amp;quot;Cap&amp;#039;n Stardust&amp;quot; | rewards = Breath Blaster (Rathian), 500 GP, 250 XP | result = success | author = johnnysupernova | downtime_days = 16 days }} In which Arumi slays a dragon. == Log ==  ::&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Dramatis Personae&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;Uravus - Cap’n Stardust - Honorable Pirate,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = The Temple (Creature Culling 6)&lt;br /&gt;
| date = 7/27/25&lt;br /&gt;
| storyteller = Tire&lt;br /&gt;
| tier_of_play = Expert&lt;br /&gt;
| player_characters = [[Arumi]], [[Hogo Pok&#039;sharr]], [[Rinazomi]], [[Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot;]]&lt;br /&gt;
| rewards = Breath Blaster (Rathian), 500 GP, 250 XP&lt;br /&gt;
| result = success&lt;br /&gt;
| author = johnnysupernova&lt;br /&gt;
| downtime_days = 16 days&lt;br /&gt;
}}&lt;br /&gt;
In which Arumi slays a dragon.&lt;br /&gt;
== Log ==&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;Dramatis Personae&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Uravus - Cap’n Stardust - Honorable Pirate, Leader of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Arumi - Expert Wizard, Member of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Goldship - Clever Prankster, Member of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hogo Pok’sharr - Imposing Gunslinger with a Giant Gun&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rinazomi - A warrior soaked in blood&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Astute historians will no doubt be aware of the many dragon attacks that had happened around the time of these going ons. You may then, we expect, be wondering the question: “Has Cap’n Stardust ever come across a dragon?” We can assure you, reader, that wherever there were dragons, the Jongleur Three were not far behind. &lt;br /&gt;
&lt;br /&gt;
It was on one such occasion that an isolated village had sought out the help of the Associates, a group the Jongleur Three also shared membership with. The village of Valera was isolated, partly because of its location nestled in the mountain range outside of Onadbyr, and partly because, we the author, have deemed it fit to be labeled as such. In any case, the archaeologists of Valera sought assistance with slaying a dragon, and the Jongluer Three were more than happy to oblige, though they did not yet know they were to be set against a dragon. &lt;br /&gt;
&lt;br /&gt;
Cap’n Stardust and Arumi, and Arumi’s horse companion, Goldship, were the last to arrive. Uravus had recently learned the power of measuring time via magic, and ever since, his punctuality skills had only gotten worse. &lt;br /&gt;
&lt;br /&gt;
The now assembled traveled to the site of their mission. The representatives of the Jongleur Three were, of course, the good Cap’n Stardust and his sister, Arumi, and everyone&#039;s favorite horse companion, Gold Ship. Rounding out the party was Hogo Pok’sharr, who keen readers will no doubt remember from earlier chapters in this fine collection of tales. A newcomer to this tale, Rinazomi was the last of the group. Cap’n Stardust believed in kindness, as all pirates should, but it would be remiss of us to not disclose the cool disposition he felt to the one who had harassed his sister not more than a month before this. Despite this coolness, Uravus did not let it get in the way of his good spirits, and the journey to the archaeology site belonging to the village of Valera went with little trouble.&lt;br /&gt;
&lt;br /&gt;
The group arrived at the archaeology site, in the Lost Valley. The Lost Valley belonged to the same isolated valley the village of Valera sat in. We forgive any potential confusion, as the Lost Valley was very much found, for how could our brave adventurers travel to it? Regardless, the name was deemed so fitting that it stuck, regardless of its status no longer being lost and very much being discovered.&lt;br /&gt;
&lt;br /&gt;
When the group arrived, they were greeted by Ricter. Ricter carried a small weapon with him, but not out of aggression. He feared the next attack from the predators in the jungle, and thus, sought out the means to protect himself. &lt;br /&gt;
&lt;br /&gt;
“Thank you for coming.” Ricter began, as he led the group into the Archaeology camp. “To reiterate our posting, a monster has been nesting in the area, and we need help removing it. It’s a Rathian, a beast that is somewhat like a wyvern.”&lt;br /&gt;
&lt;br /&gt;
Uravus held his tongue at this. He knew the semantic debate between what is a wyvern and what is a dragon was a heated one, with much controversy on either side. He suspected that Ricter had misspoken, and meant a Dragon and not a Wyvern, for everyone knew Dragons had two wings attached to two arms, and Wyverns had four arms and separate wings. Despite this humorous mistake, we will strive to quote the words exactly as they were spoken, errors and all.&lt;br /&gt;
&lt;br /&gt;
The Rathian, as Ricter described, was a fearsome creature. Normally green, this one sported purple coloring, and an incredibly aggressive disposition. Moreover, Ricter told them of the spikes they found lodged in the ground. It would seem the great dragon was able to launch spikes from its mighty tail as some sort of projectile weapon. &lt;br /&gt;
&lt;br /&gt;
Still, the dragon was a living creature, and all creatures need sleep. Upon realizing this simple fact, Uravus was struck by an idea.&lt;br /&gt;
&lt;br /&gt;
“Perhaps we wait for it to sleep…” He began, as he formulated the plan in his head. “Then we trap it with a giant net.”&lt;br /&gt;
&lt;br /&gt;
To this, Ricter could only raise an eyebrow of confusion.&lt;br /&gt;
&lt;br /&gt;
“Don’t worry, he’s not serious.” Arumi said, flatly. The lie hurt Uravus, for he was deadly serious, but he knew that this was one of her code phrases to gently let Uravus know his plan was simply too clever for the situation.&lt;br /&gt;
&lt;br /&gt;
“I like this idea. We trap it with a net, then we carve it up, and eat it.” Rina added. &lt;br /&gt;
&lt;br /&gt;
“You would need a very big net for this Rathian. I’m not sure we have one big enough.” Ricter said.&lt;br /&gt;
&lt;br /&gt;
Uravus shrugged. “Well, I’ve always wanted to slay a dragon.” &lt;br /&gt;
&lt;br /&gt;
“I’ve always wanted to eat a dragon.” Rina added.&lt;br /&gt;
&lt;br /&gt;
“Yes. We should eat it.” Hogo agreed.&lt;br /&gt;
&lt;br /&gt;
“Someone made me a dragon omelet… They are intelligent creatures.” Arumi stressed, with horror at the conversation. This, coupled with Rina’s eagerness to devour the dragon, gave Uravus second thoughts on his plan for a giant net, and thus, he had completely abandoned it at this point, and in fact, decided he would now become a vegetarian.&lt;br /&gt;
&lt;br /&gt;
The target of the hunt, the mighty Rathian, had made its nest close to a temple in the jungle of the Lost Valley. The temple had recently been found, and moreover, it had been discovered that it was protected by a magic barrier. Ricter also asked them to look into the barrier while they were there, and thus, the group set out into the jungle of the Valley that was found but was still known as Lost.&lt;br /&gt;
&lt;br /&gt;
On the way to the temple, Cap’n Stardust’s eagle eyes spotted something lodged into the ground. The object looked to be a large spike, and he announced this to the group by shouting, “Arumi! Look! I see a spike!”&lt;br /&gt;
&lt;br /&gt;
“Interesting.” The peerless wizard said, before spending several minutes testing various elemental spells against the spike. As she performed these tests, Hogo examined the spike with the keen eye only a marksman possessed, and deduced that while the spike was incredibly deadly, it would seem the dragon could only fling it from a relatively close distance. &lt;br /&gt;
&lt;br /&gt;
At the end of Arumi’s experimentations, she had surmised that the dragon was susceptible to lightning and completely immune to fire. This caused great concern to Uravus, whose magic of choice was fiery in nature. That is to say, his favorite spell was one that produced flames. &lt;br /&gt;
&lt;br /&gt;
“Ah, perhaps we camp and come back with renewed magic. For you see, it will take me time to prepare magic that will affect the dragon.” Uravus said.&lt;br /&gt;
&lt;br /&gt;
Arumi said nothing at this, as she was focusing on changing the spells in her arsenal. A task that only took her twenty minutes. At this display, Uravus sheepishly said, “You don’t need to show off like that.”&lt;br /&gt;
&lt;br /&gt;
“I’ve told you before, you need to study more.” Arumi said flatly. &lt;br /&gt;
&lt;br /&gt;
“Ah, but how can I study when I am on adventures and flipping through the streets!” Uravus cried out, aghast. &lt;br /&gt;
&lt;br /&gt;
“If it means a better chance of our survival, I am fine with us camping.” Hogo stated, then gestured to the spike in the ground. “But maybe not in the Rathian’s hunting ground.”&lt;br /&gt;
&lt;br /&gt;
And so the group headed back to the archaeology camp. Arumi used her magic to conjure a cabin that was quite cozy for the group to spend the night in. In the cabin’s library, she personally tutored Uravus, and helped him learn new magics that might harm the dragon. Cap’n Stardust wondered that night, what would be the point of studying when he had such a wise tutor to help him learn.&lt;br /&gt;
&lt;br /&gt;
The next night, they ventured into the jungle, again, with renewed vigor and specialized spellbooks. Cap’n Stardust led the expedition, for a Good Captain always leads his crew when traveling into danger. The temple was hidden away in a clearing in the ancient old growth of the jungle. As they surveyed the temple grounds, they found several spikes in the ground, and the tracks of what was clearly a dragon. They had also found the barrier that was protecting the Temple. Rina examined the barrier, and then struck it with her greatsword. A loud clanging noise echoed in the night air.&lt;br /&gt;
&lt;br /&gt;
“I suppose we’ve woken it up.” Arumi said with a resigned sigh, as she enchants the group’s weaponry to conduct electricity. Realizing battle was at hand, Hogo transformed into a sentinel lit by starlight, and Rina grew five sizes larger.&lt;br /&gt;
&lt;br /&gt;
To illustrate Arumi’s point, the Rathian let out a mighty roar. Uravus could tell it was incredibly close by, and he channeled his own magic to quicken his movements. It was well timed, for just as he cast this spell, the Rathian emerged from the trees. &lt;br /&gt;
&lt;br /&gt;
The dragon charged into the biggest figures it could see, which happened to be the two onis, Hogo and Rina. Uravus held his sword in his hand, and prepared to charge into it, but was stopped by Arumi saying,  “Please don&#039;t run into it and get killed. I have something to help.” She then cast a spell on the dragon. Uravus wasn’t sure which spell it was, for Arumi knew ten thousand spells and he only knew ten, but he had the feeling that her magic had muddled the dragon enough to stop it from reacting to his own spellcasting.&lt;br /&gt;
&lt;br /&gt;
And so he charged into the beast. He channeled a spell into his blade and struck true. Lightning arced from the enchantment Arumi gave his blade, and then further exploded into the dragon’s hide from his own casting of lightning magic. &lt;br /&gt;
&lt;br /&gt;
Rina moved into a position allowing her and Uravus to flank the dragon, and struck it with her mighty greatsword. So powerful was the strike that it left the dragon reeling. The dragon let out a mighty roar but our brave heroes were unshakeable. Realizing the dragon was no match for Uravus, it turned tail and ran. As it moved away from the Good Captain, it lashed out with its now turned tail, but the Good Captain was simply too quick for it, and effortlessly parried the massive tail. &lt;br /&gt;
&lt;br /&gt;
Lightning charged bullets exploded from Hogo’s massive gun and rained down on the Rathian. It responded in kind by unleashing an explosion of fire from its maw, coating the ground around Hogo and Rina in flames. It then lumbered into the flames and took a bite out of Hogo. Fortunately, defensive magic cast by Arumi reinforced his skin. &lt;br /&gt;
&lt;br /&gt;
Uravus strode towards the dragon, then stepped through reality. He appeared in a more favorable location behind the dragon, and struck him again with his lightning charged blade. Realizing he stood betwixt the dragon and his sister, he cast defensive magic on himself, causing his visage to become blurry to all around him.&lt;br /&gt;
&lt;br /&gt;
Rina stepped out of the flames, and swung her greatsword at the dragon with another mighty blow. The dragon swung back at her, and fortunately for her, Arumi cast more defensive magic to protect her. Still, the dragon drew blood on the Oni warrior. This elicited a magic curse from her onto the dragon. &lt;br /&gt;
&lt;br /&gt;
The dragon, who we must stress, was a dragon and not a wyvern, for it had two arms attached to wings and not four arms disparate from wings, stumbled away, a frightened and bloody mess, before shaking off its wounds and letting adrenaline take over. It leapt into the air, and flung a barrage of spikes at Hogo and Rina. As the spikes impacted into the ground, a vile, purple poison seeped out and into the air around them. &lt;br /&gt;
&lt;br /&gt;
It then swooped to the ground, eager to take advantage of the poisonous cloud it had dispersed. Fortunately, Arumi grew tired of this battle, and evoked her most powerful magic yet. A barrage of forceful magic flew from her fingers and into the dragon, swatting it out of the air and felling the great beast.&lt;br /&gt;
&lt;br /&gt;
For you see, dear reader, this was not the story of how the Good Captain Stardust fought a dragon. It was, instead, the tale of how Arumi, Wizard with no Equal, slayed a mighty dragon, near singlehandedly. So impressive was this feat, that Captain Stardust could do nothing else but applaud for his sister. &lt;br /&gt;
&lt;br /&gt;
“We still need to check out the barrier on that temple.” Hogo stated, as the group mended themselves from their wounds. &lt;br /&gt;
&lt;br /&gt;
“Well, I know a little bit of magic.” Uravus said, before striding to the barrier. He fished out his magnifying glass, and surveyed the barrier. “Hrm. It would appear there is in fact a temple behind the barrier.” He said, with a nod.&lt;br /&gt;
&lt;br /&gt;
“Uravus, we already knew that.” Arumi said, as the rest of the group made their way to the temple.&lt;br /&gt;
&lt;br /&gt;
“Ah, but did you know the barrier is as old as the temple itself?” Uravus asked, with a smile. He was sure Arumi would have figured that out faster than he had, but he was happy to have made the discovery first, even if it happened while she was healing the rest of their group.&lt;br /&gt;
&lt;br /&gt;
Arumi studied the barrier. She flipped through her spellbook for a moment. “It appears to be divine in nature… But I believe I can dispel it.” She found the page she was looking for, and with help from Rina, channeled out a spell that disrupted the barrier around the temple.&lt;br /&gt;
&lt;br /&gt;
“Perhaps we should go inside.” Hogo suggested.&lt;br /&gt;
&lt;br /&gt;
“Ah, there might be some sort of man made of pillar in there…” Uravus stated, with a level of caution that was uncharacteristic of himself. “Like a… Pillar man.”&lt;br /&gt;
&lt;br /&gt;
“I wish to fight this Pillar man.” Rina said, eager to spill more blood.&lt;br /&gt;
&lt;br /&gt;
“I’ve never heard of such a thing.” Arumi stated plainly. This eased the Captain’s caution, for if Arumi had never heard of it, it had probably never existed. &lt;br /&gt;
&lt;br /&gt;
The temple was built of massive stone slabs, and ordained with ancient carvings of a text the group could not understand. Arumi surveyed the wall, then cast a translation spell to read the text. It was an ancient variation of the Mwangi language, and spoke in many archaic metaphors and religious scripture. It was hard to parse, but eventually, Arumi realized the temple belonged to Balumbdar, the God of All Things Massive and Mighty. &lt;br /&gt;
&lt;br /&gt;
“Rina, it would seem we have found a new God for you to worship.” Arumi suggested, helpfully to the Oni.&lt;br /&gt;
&lt;br /&gt;
“Perhaps I will look into Balumbdar after the Man Slayer is slayed.” Rina stated.&lt;br /&gt;
&lt;br /&gt;
And on that hopeful note, the group returned to the archaeology camp site to deliver the good news. The archaeology team of Valera were well versed in studying great beasts and not letting their parts go to waste. Before the group left to return to Onadbyr, Ricter presented them a massive weapon fashioned from the bones of the Rathian. &lt;br /&gt;
&lt;br /&gt;
Uravus kindly thanked Ricter, and passed on the weapon, for it was not becoming of a pirate.&lt;br /&gt;
&lt;br /&gt;
“What do you mean? Pirates use blunderbusses all the time.” Hogo asked, helpfully.&lt;br /&gt;
&lt;br /&gt;
“Ah, my friend, I am not that sort of pirate. I am more of a sword pirate. I believe that weapon is destined for you!” He said, with a smile, for the Rathian Rifle as big as the weapon Hogo carried upon his back. &lt;br /&gt;
&lt;br /&gt;
And thus, the group returned home, and though the sky was still sundered, Uravus was certain that Arumi would fix it before long. For what difficulty would a hole in the sky pose to one who could pull dragons out of the sky?&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=A_Bat_Out_of_Hell&amp;diff=6452</id>
		<title>A Bat Out of Hell</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=A_Bat_Out_of_Hell&amp;diff=6452"/>
		<updated>2025-07-22T15:52:43Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = A Bat Out of Hell&lt;br /&gt;
| date = 7/21/25&lt;br /&gt;
| storyteller = Aru&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| player_characters = [[King of Dance]], [[Reiker]], [[DDOS]], [[Sabelle]], [[Ser Bewwy]], [[Wander &amp;amp; Wonder]]&lt;br /&gt;
| rewards = 6 Blood Booster (Lesser), Lifting Belt, Rime Crystal, Trinity Geode, Spiny Lodestone, 60 GP, 300 XP&lt;br /&gt;
| result = Trainee&lt;br /&gt;
| author = johnnysupernova&lt;br /&gt;
| downtime_days = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
First we mine, then we fight bats. &lt;br /&gt;
&lt;br /&gt;
== Log ==&lt;br /&gt;
&lt;br /&gt;
I didn’t want to take the posting when I saw it, but Wonder insisted. I was still reeling from the news of a fallen associate I had just traveled with weeks prior, he was the one who suggested- well, you already know about that, don’t you? Anyway, I was not my usual, punctual self, and I showed up forty minutes late. There was a curious group assembled at the meeting site for the posting. There were two automatons, though I don’t believe they were related. One was a massive fellow with rabbit ears and a giant gun, its name was DDOS. The other automaton, some sort of canine, was named King of Dance. The third member, a pale sort named Reiker, I gave him my good luck charm, he looked like he could use it. The fourth was a little Poppet, he called himself Ser Bewwy. He seemed like a good one. &lt;br /&gt;
&lt;br /&gt;
The last one I met was a cleric of the Living God. Sabelle was his name. When I met him a voice whispered in my ears not to trust him. Wonder didn’t like this at all, I thought it was a neat trick. He said it wasn’t a trick. You know how these magic types are. &lt;br /&gt;
&lt;br /&gt;
The person that hired us, Greg the Geologist, had a nice hat with a big plume. I’d like a hat like that, Wonder doesn’t think I could make it work. He told us the trip was about five days away. I inquired about a wagon, every job I’ve been on has had a wagon. This time it didn’t. I’d really like a wagon. &lt;br /&gt;
&lt;br /&gt;
“Tell me about the bats. Did they have riders?” I had asked, fearing a connection with the last two jobs I had been on. &lt;br /&gt;
&lt;br /&gt;
“Ah, well, maybe the people at the camp will know more.” Greg told us.&lt;br /&gt;
&lt;br /&gt;
We set out on the trip to the mining camp. It was five days. We spent the time playing I Spy.&lt;br /&gt;
&lt;br /&gt;
For. Five. Days.&lt;br /&gt;
&lt;br /&gt;
The encampment was a nice encampment, I suppose, I’m not really sure I know what a nice one looks like. There was a particularly intelligent looking owl at Greg the Geologist’s desk. He was studying some notes arrayed on the desk. Wonder tried to say hello but got scared off. I wonder what this Owl’s story was. Maybe one day I’ll get to find out.&lt;br /&gt;
&lt;br /&gt;
Greg referred us to another person working at the camp, a Professor named Jackie, but Greg called her Applejack. She didn’t seem fond of that. Anyway, she told us about the bats. They were giant vampire bats, the size of horses. She thought they might have had saddles, but she couldn’t recall seeing any riders. I felt a sinking feeling in my stomach. &lt;br /&gt;
&lt;br /&gt;
Fortunately, Sabelle had just the thing to treat it. He found some healing rocks blessed by his Living God amongst the pile of rocks Professor Jackie was… I don’t know, whatever it is rock people do with rocks. Maybe Wonder was wrong about this fellow.&lt;br /&gt;
&lt;br /&gt;
Anyway, our group reconvened, I had to let them know what we were up against.&lt;br /&gt;
&lt;br /&gt;
“I have good news, and bad news. The bad news is we’ll probably be dealing with undead riders on these bats. There was a Lich, and, well, one of our fellow associates told her to use giant bats for her undead soldiers and they’ve been terrorizing the area ever since.” I told them. Then I realized there was no good news, and told them that.&lt;br /&gt;
&lt;br /&gt;
“Whoever suggested that to the lich is a fucking idiot.” Reiker snapped out. I don’t know what his problem was, but I really didn’t like him talking about Muldog like that. Wonder didn’t like it either. Sabelle chided him for his language. Yeah, Wonder was definitely wrong about him.&lt;br /&gt;
&lt;br /&gt;
“Observation: We have a cleric in the form of Sabelle.” DDOS stated. I suppose I should have realized Sabelle was a cleric with all of the preaching, but with all the voices I was hearing, I wasn’t so sure. Regardless, I breathed a sigh of relief knowing we had a holy man with us and urged us to venture deep into the mines.&lt;br /&gt;
&lt;br /&gt;
Professor Jackie gave us a collection of blood boosters for, you know, the giant bats. DDOS wasn’t sure it had blood, but grabbed a vial anyway. I wasn’t going to say anything because DDOS carried a giant cannon, but I wondered why it needed a blood booster if it had no blood. It later turned out that DDOS does in fact have blood, I felt a little bad about doubting them, but since I never said anything I never apologized. But I’m getting ahead of myself.&lt;br /&gt;
&lt;br /&gt;
Light was scarce in the mines. Fortunately, Sabelle conjured light for us. We came across a hundred or so small bats in the mines, DDOS was ready to shoot them, but- Look, they were tiny bats. We left them be. &lt;br /&gt;
&lt;br /&gt;
Deeper into the caves we came across three giant bats. They were the size of horses and they had saddles on them. Fantastic. Sabelle noticed that the saddles looked like they had legs embedded into them, but no upper body. Curious.&lt;br /&gt;
&lt;br /&gt;
Ser Bewwy had an idea and began scaling the cave walls. I channeled a bit of magic into him to nudge his fate along, thinking he could use some good luck. He leapt onto the bat and became the bat jockey. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, the bat had different aims and threw Bewwy off. With great anger, the bat shrieked at us and swooped in, with his giant friends. I made some careful calculations, and began to spin a thread of magic. Fate nudged here, a magical curse there. To the layman it looked like I was doing nothing at all, but to me, it was everything.&lt;br /&gt;
&lt;br /&gt;
Bewwy found the secret to scaring the bats, and kept them unnerved. King of Dance moved like a dervish, faster than I could track, and wailed on the bats with a flurry of blows. Reiker, I guess he was magic too, kept throwing his giant sword at the bats, and it seemed to be pretty effective, if incredibly messy.&lt;br /&gt;
&lt;br /&gt;
DDOS was firing off his cannon at any bat they could see, and here’s the thing, the cannon was incredibly loud. As the shots echoed through the mine walls, we heard more bats shrieking, the smaller ones coming to help their larger friends.&lt;br /&gt;
&lt;br /&gt;
Fortunately, Sabelle caved in the mining tunnel we came in from, and stopped the bats from coming. Unfortunately, this was our only way out. &lt;br /&gt;
&lt;br /&gt;
“Are you crazy? That was our way out!” I hissed out, as my plan did not allow for cave ins.&lt;br /&gt;
“Oh, it will be fine, the Living God will guide us!” Sabelle said, in his irritably carefree voice.&lt;br /&gt;
&lt;br /&gt;
Wonder was right about this guy. He was bad news.&lt;br /&gt;
&lt;br /&gt;
Anyway, the bats were giant, but not super scary. We finished them off with only a bit of blood missing. I patched myself up since one of the bats took a huge bite out of me. My hands were a little shaky when I tried to patch up Bewwy and, well, I had to give him a potion because I’m not that skilled of a doctor. In fact, I’m not a doctor at all.&lt;br /&gt;
&lt;br /&gt;
Oh, it turns out the cave-in was just an illusion. Maybe Wonder was wrong about that Sabelle character.&lt;br /&gt;
&lt;br /&gt;
We ventured deeper into the mines, since we could still hear something large scratching around the depths. We came across a collection of skeletal warriors, five of them to be exact, and curiously, each one was missing their legs. They were jockeys sans bats. Or something.&lt;br /&gt;
&lt;br /&gt;
I cast some magic to bless my new friends, and we charged into battle. Bewwy and King of Dance charged down one of the tunnels into the darkness. I couldn’t really see what they were doing, but Wonder assured me after the fight they were very impressive and made quick work of the undead warriors. &lt;br /&gt;
&lt;br /&gt;
The skeletons were split into two groups, each one had some sort of spellcaster in their numbers, and each spellcaster flung lightning bolts down the tunnels. Fortunately, I had picked the best possible position, and never had to worry about the lightning. My group members were not so lucky, but they survived.&lt;br /&gt;
&lt;br /&gt;
DDOS fired his cannon down the tunnel with deadly precision, and Reiker used the powers of his mind, I think, to harm the skeletons. I’ll be honest, I don’t understand these mind mages at all, but they seem incredibly effective. Sabelle, of course, was using his cleric powers to smite down the undead.&lt;br /&gt;
&lt;br /&gt;
I was guiding the party, indirectly, you see, with good luck and bad luck for whoever I felt most deserved it, and we made quick work of the skeletons. It was Reiker that pointed out there were five skeletons, and we had only seen three bats.&lt;br /&gt;
&lt;br /&gt;
It would seem our work here wasn’t done.&lt;br /&gt;
Into the furthest depths of the caves, lit only by dimly glowing blue fungus, we found the last of the bats. It was so dark we hadn’t realized what we were walking into until their eyes stared back into us. They were giant, you see, bigger than horses. Fortunately, for us, they were too big to fly into the caves and were slow moving after us. Unfortunately, for us, they were massive and very scary.&lt;br /&gt;
&lt;br /&gt;
King of Dance sprung into action, he swung at the bat, and the bat swung back, knocking him out almost immediately. Bewwy backed him up, attacking from out of the bat’s reach with his bladed scarf. I knew guiding magic wouldn’t be enough, so I summoned a powerful knight to help us out. Well, it wasn’t that powerful, but it helped. Well, it also wasn’t really a summon at all, just some clever illusions. Sabelle isn’t the only one with tricks, you see. We could hear another bat moving through the tunnels to get us from behind, so we raced to slay the first bat. Sabelle used his healing magic to pick the King of Dance back up. Reiker used the power of his mind to knock the bat down, and DDOS did what it did best and fired its giant cannon down the tunnel. Reiker finished the bat off by flying his sword at it, it was very impressive.&lt;br /&gt;
&lt;br /&gt;
The other bat lumbered through the opposite tunnel towards us. I had a plan, but it required moving closer to the bat, and well, I’m not that brave.&lt;br /&gt;
&lt;br /&gt;
“It will be fine. The Living God protects.” Sabelle gently urged me forward.&lt;br /&gt;
&lt;br /&gt;
Well, okay.&lt;br /&gt;
&lt;br /&gt;
I stepped into the tunnel, and let out a maniacal cackle as my plan came together. I cast the almighty albatross curse on the bat. Sabelle conjured a wall of rocks in front of me to halt the bat’s advance. I told him he was a genius. Yeah, Wonder was wrong about Sabelle. A moment later, the wall disappeared and the giant bat loomed over me. It would seem the bat smashed through the wall, or the wall never existed to beginwith. Wonder was right about Sabelle.&lt;br /&gt;
&lt;br /&gt;
Fortunately, Ser Bewwy came to my rescue. These bats were scary, but Bewwy was even more frightening. He charged forward, putting himself between me and the bat. King of Dance was hesitant to get closer to the bat, and was flinging darts at it. I didn’t blame him. We were a united front, though, and slowly whittled the giant bat down. With a perfectly aimed needle to the bat’s temple, the beast fell. I don’t want to brag, but it was a very impressive kill on my part. We realized we had found the five bats for the five riders, and as we headed back to the surface, I could only ask this:&lt;br /&gt;
&lt;br /&gt;
What had Muldog set in motion?&lt;br /&gt;
&lt;br /&gt;
We made it back to base camp, and Greg thanked us for our efforts. We had cleared the giant bats but left the tiny bats, but that was perfectly fine with Greg.  He paid us handsomely for our efforts and we set back to Onadbyr. I had a feeling that this was not the last I’d see of these skeletons, and well, we still had a lich to deal with, but surely, that wouldn’t fall to the trainees, right?&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=A_Bat_Out_of_Hell&amp;diff=6450</id>
		<title>A Bat Out of Hell</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=A_Bat_Out_of_Hell&amp;diff=6450"/>
		<updated>2025-07-22T15:15:48Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = A Bat Out of Hell&lt;br /&gt;
| date = 7/21/25&lt;br /&gt;
| storyteller = Aru&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| player_characters = [[King of Dance]], [[Reiker]], [[DDOS]], [[Sabelle]], [[Ser Bewwy]], [[Wander &amp;amp; Wonder]]&lt;br /&gt;
| rewards = 6 blood boosters, Lifting Belt, Rime Crystal, Trinity Geode, Spiny Lodestone, 60 GP, 300 XP&lt;br /&gt;
| result = Trainee&lt;br /&gt;
| author = johnnysupernova&lt;br /&gt;
| downtime_days = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
First we mine, then we fight bats. &lt;br /&gt;
&lt;br /&gt;
== Log ==&lt;br /&gt;
&lt;br /&gt;
I didn’t want to take the posting when I saw it, but Wonder insisted. I was still reeling from the news of a fallen associate I had just traveled with weeks prior, he was the one who suggested- well, you already know about that, don’t you? Anyway, I was not my usual, punctual self, and I showed up forty minutes late. There was a curious group assembled at the meeting site for the posting. There were two automatons, though I don’t believe they were related. One was a massive fellow with rabbit ears and a giant gun, its name was DDOS. The other automaton, some sort of canine, was named King of Dance. The third member, a pale sort named Reiker, I gave him my good luck charm, he looked like he could use it. The fourth was a little Poppet, he called himself Ser Bewwy. He seemed like a good one. &lt;br /&gt;
&lt;br /&gt;
The last one I met was a cleric of the Living God. Sabelle was his name. When I met him a voice whispered in my ears not to trust him. Wonder didn’t like this at all, I thought it was a neat trick. He said it wasn’t a trick. You know how these magic types are. &lt;br /&gt;
&lt;br /&gt;
The person that hired us, Greg the Geologist, had a nice hat with a big plume. I’d like a hat like that, Wonder doesn’t think I could make it work. He told us the trip was about five days away. I inquired about a wagon, every job I’ve been on has had a wagon. This time it didn’t. I’d really like a wagon. &lt;br /&gt;
&lt;br /&gt;
“Tell me about the bats. Did they have riders?” I had asked, fearing a connection with the last two jobs I had been on. &lt;br /&gt;
&lt;br /&gt;
“Ah, well, maybe the people at the camp will know more.” Greg told us.&lt;br /&gt;
&lt;br /&gt;
We set out on the trip to the mining camp. It was five days. We spent the time playing I Spy.&lt;br /&gt;
&lt;br /&gt;
For. Five. Days.&lt;br /&gt;
&lt;br /&gt;
The encampment was a nice encampment, I suppose, I’m not really sure I know what a nice one looks like. There was a particularly intelligent looking owl at Greg the Geologist’s desk. He was studying some notes arrayed on the desk. Wonder tried to say hello but got scared off. I wonder what this Owl’s story was. Maybe one day I’ll get to find out.&lt;br /&gt;
&lt;br /&gt;
Greg referred us to another person working at the camp. Her name was Jackie, but Greg called her Applejack. She didn’t seem fond of that. Anyway, she told us about the bats. They were giant vampire bats, the size of horses. She thought they might have had saddles, but she couldn’t recall seeing any riders. I felt a sinking feeling in my stomach. &lt;br /&gt;
&lt;br /&gt;
Fortunately, Sabelle had just the thing to treat it. He found some healing rocks blessed by his Living God amongst the pile of rocks Jackie was… I don’t know, whatever it is rock people do with rocks. Maybe Wonder was wrong about this fellow.&lt;br /&gt;
&lt;br /&gt;
Anyway, our group reconvened, I had to let them know what we were up against.&lt;br /&gt;
&lt;br /&gt;
“I have good news, and bad news. The bad news is we’ll probably be dealing with undead riders on these bats. There was a Lich, and, well, one of our fellow associates told her to use giant bats for her undead soldiers and they’ve been terrorizing the area ever since.” I told them. Then I realized there was no good news, and told them that.&lt;br /&gt;
&lt;br /&gt;
“Whoever suggested that to the lich is a fucking idiot.” Reiker snapped out. I don’t know what his problem was, but I really didn’t like him talking about Muldog like that. Wonder didn’t like it either. Sabelle chided him for his language. Yeah, Wonder was definitely wrong about him.&lt;br /&gt;
&lt;br /&gt;
“Observation: We have a cleric in the form of Sabelle.” DDOS stated. I suppose I should have realized Sabelle was a cleric with all of the preaching, but with all the voices I was hearing, I wasn’t so sure. Regardless, I breathed a sigh of relief knowing we had a holy man with us and urged us to venture deep into the mines.&lt;br /&gt;
&lt;br /&gt;
Jackie gave us a collection of blood boosters for, you know, the giant bats. DDOS wasn’t sure it had blood, but grabbed a vial anyway. I wasn’t going to say anything because DDOS carried a giant cannon, but I wondered why it needed a blood booster if it had no blood. It later turned out that DDOS does in fact have blood, I felt a little bad about doubting them, but since I never said anything I never apologized. But I’m getting ahead of myself.&lt;br /&gt;
&lt;br /&gt;
Light was scarce in the mines. Fortunately, Sabelle conjured light for us. We came across a hundred or so small bats in the mines, DDOS was ready to shoot them, but- Look, they were tiny bats. We left them be. &lt;br /&gt;
&lt;br /&gt;
Deeper into the caves we came across three giant bats. They were the size of horses and they had saddles on them. Fantastic. Sabelle noticed that the saddles looked like they had legs embedded into them, but no upper body. Curious.&lt;br /&gt;
&lt;br /&gt;
Ser Bewwy had an idea and began scaling the cave walls. I channeled a bit of magic into him to nudge his fate along, thinking he could use some good luck. He leapt onto the bat and became the bat jockey. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, the bat had different aims and threw Bewwy off. With great anger, the bat shrieked at us and swooped in, with his giant friends. I made some careful calculations, and began to spin a thread of magic. Fate nudged here, a magical curse there. To the layman it looked like I was doing nothing at all, but to me, it was everything.&lt;br /&gt;
&lt;br /&gt;
Bewwy found the secret to scaring the bats, and kept them unnerved. King of Dance moved like a dervish, faster than I could track, and wailed on the bats with a flurry of blows. Reiker, I guess he was magic too, kept throwing his giant sword at the bats, and it seemed to be pretty effective, if incredibly messy.&lt;br /&gt;
&lt;br /&gt;
DDOS was firing off his cannon at any bat they could see, and here’s the thing, the cannon was incredibly loud. As the shots echoed through the mine walls, we heard more bats shrieking, the smaller ones coming to help their larger friends.&lt;br /&gt;
&lt;br /&gt;
Fortunately, Sabelle caved in the mining tunnel we came in from, and stopped the bats from coming. Unfortunately, this was our only way out. &lt;br /&gt;
&lt;br /&gt;
“Are you crazy? That was our way out!” I hissed out, as my plan did not allow for cave ins.&lt;br /&gt;
“Oh, it will be fine, the Living God will guide us!” Sabelle said, in his irritably carefree voice.&lt;br /&gt;
&lt;br /&gt;
Wonder was right about this guy. He was bad news.&lt;br /&gt;
&lt;br /&gt;
Anyway, the bats were giant, but not super scary. We finished them off with only a bit of blood missing. I patched myself up since one of the bats took a huge bite out of me. My hands were a little shaky when I tried to patch up Bewwy and, well, I had to give him a potion because I’m not that skilled of a doctor. In fact, I’m not a doctor at all.&lt;br /&gt;
&lt;br /&gt;
Oh, it turns out the cave-in was just an illusion. Maybe Wonder was wrong about that Sabelle character.&lt;br /&gt;
&lt;br /&gt;
We ventured deeper into the mines, since we could still hear something large scratching around the depths. We came across a collection of skeletal warriors, five of them to be exact, and curiously, each one was missing their legs. They were jockeys sans bats. Or something.&lt;br /&gt;
&lt;br /&gt;
I cast some magic to bless my new friends, and we charged into battle. Bewwy and King of Dance charged down one of the tunnels into the darkness. I couldn’t really see what they were doing, but Wonder assured me after the fight they were very impressive and made quick work of the undead warriors. &lt;br /&gt;
&lt;br /&gt;
The skeletons were split into two groups, each one had some sort of spellcaster in their numbers, and each spellcaster flung lightning bolts down the tunnels. Fortunately, I had picked the best possible position, and never had to worry about the lightning. My group members were not so lucky, but they survived.&lt;br /&gt;
&lt;br /&gt;
DDOS fired his cannon down the tunnel with deadly precision, and Reiker used the powers of his mind, I think, to harm the skeletons. I’ll be honest, I don’t understand these mind mages at all, but they seem incredibly effective. Sabelle, of course, was using his cleric powers to smite down the undead.&lt;br /&gt;
&lt;br /&gt;
I was guiding the party, indirectly, you see, with good luck and bad luck for whoever I felt most deserved it, and we made quick work of the skeletons. It was Reiker that pointed out there were five skeletons, and we had only seen three bats.&lt;br /&gt;
&lt;br /&gt;
It would seem our work here wasn’t done.&lt;br /&gt;
Into the furthest depths of the caves, lit only by dimly glowing blue fungus, we found the last of the bats. It was so dark we hadn’t realized what we were walking into until their eyes stared back into us. They were giant, you see, bigger than horses. Fortunately, for us, they were too big to fly into the caves and were slow moving after us. Unfortunately, for us, they were massive and very scary.&lt;br /&gt;
&lt;br /&gt;
King of Dance sprung into action, he swung at the bat, and the bat swung back, knocking him out almost immediately. Bewwy backed him up, attacking from out of the bat’s reach with his bladed scarf. I knew guiding magic wouldn’t be enough, so I summoned a powerful knight to help us out. Well, it wasn’t that powerful, but it helped. Well, it also wasn’t really a summon at all, just some clever illusions. Sabelle isn’t the only one with tricks, you see. We could hear another bat moving through the tunnels to get us from behind, so we raced to slay the first bat. Sabelle used his healing magic to pick the King of Dance back up. Reiker used the power of his mind to knock the bat down, and DDOS did what it did best and fired its giant cannon down the tunnel. Reiker finished the bat off by flying his sword at it, it was very impressive.&lt;br /&gt;
&lt;br /&gt;
The other bat lumbered through the opposite tunnel towards us. I had a plan, but it required moving closer to the bat, and well, I’m not that brave.&lt;br /&gt;
&lt;br /&gt;
“It will be fine. The Living God protects.” Sabelle gently urged me forward.&lt;br /&gt;
&lt;br /&gt;
Well, okay.&lt;br /&gt;
&lt;br /&gt;
I stepped into the tunnel, and let out a maniacal cackle as my plan came together. I cast the almighty albatross curse on the bat. Sabelle conjured a wall of rocks in front of me to halt the bat’s advance. I told him he was a genius. Yeah, Wonder was wrong about Sabelle. A moment later, the wall disappeared and the giant bat loomed over me. It would seem the bat smashed through the wall, or the wall never existed to beginwith. Wonder was right about Sabelle.&lt;br /&gt;
&lt;br /&gt;
Fortunately, Ser Bewwy came to my rescue. These bats were scary, but Bewwy was even more frightening. He charged forward, putting himself between me and the bat. King of Dance was hesitant to get closer to the bat, and was flinging darts at it. I didn’t blame him. We were a united front, though, and slowly whittled the giant bat down. With a perfectly aimed needle to the bat’s temple, the beast fell. I don’t want to brag, but it was a very impressive kill on my part. We realized we had found the five bats for the five riders, and as we headed back to the surface, I could only ask this:&lt;br /&gt;
&lt;br /&gt;
What had Muldog set in motion?&lt;br /&gt;
&lt;br /&gt;
We made it back to base camp, and Greg thanked us for our efforts. We had cleared the giant bats but left the tiny bats, but that was perfectly fine with Greg.  He paid us handsomely for our efforts and we set back to Onadbyr. I had a feeling that this was not the last I’d see of these skeletons, and well, we still had a lich to deal with, but surely, that wouldn’t fall to the trainees, right?&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=A_Bat_Out_of_Hell&amp;diff=6449</id>
		<title>A Bat Out of Hell</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=A_Bat_Out_of_Hell&amp;diff=6449"/>
		<updated>2025-07-22T14:55:54Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = A Bat Out of Hell&lt;br /&gt;
| date = 7/21/25&lt;br /&gt;
| storyteller = Aru&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| player_characters = [[King of Dance]], [[Reiker]], [[DDOS]], [[Sabelle]], [[Ser Bewwy]], [[Wander &amp;amp; Wonder]]&lt;br /&gt;
| rewards = Lifting Belt, Rime Crystal, Trinity Geode, Spiny Lodestone, 60 GP, 300 XP&lt;br /&gt;
| result = Trainee&lt;br /&gt;
| author = johnnysupernova&lt;br /&gt;
| downtime_days = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
First we mine, then we fight bats. &lt;br /&gt;
&lt;br /&gt;
== Log ==&lt;br /&gt;
&lt;br /&gt;
I didn’t want to take the posting when I saw it, but Wonder insisted. I was still reeling from the news of a fallen associate I had just traveled with weeks prior, he was the one who suggested- well, you already know about that, don’t you? Anyway, I was not my usual, punctual self, and I showed up forty minutes late. There was a curious group assembled at the meeting site for the posting. There were two automatons, though I don’t believe they were related. One was a massive fellow with rabbit ears and a giant gun, its name was DDOS. The other automaton, some sort of canine, was named King of Dance. The third member, a pale sort named Reiker, I gave him my good luck charm, he looked like he could use it. The fourth was a little Poppet, he called himself Ser Bewwy. He seemed like a good one. &lt;br /&gt;
&lt;br /&gt;
The last one I met was a cleric of the Living God. Sabelle was his name. When I met him a voice whispered in my ears not to trust him. Wonder didn’t like this at all, I thought it was a neat trick. He said it wasn’t a trick. You know how these magic types are. &lt;br /&gt;
&lt;br /&gt;
The person that hired us, Greg the Geologist, had a nice hat with a big plume. I’d like a hat like that, Wonder doesn’t think I could make it work. He told us the trip was about five days away. I inquired about a wagon, every job I’ve been on has had a wagon. This time it didn’t. I’d really like a wagon. &lt;br /&gt;
&lt;br /&gt;
“Tell me about the bats. Did they have riders?” I had asked, fearing a connection with the last two jobs I had been on. &lt;br /&gt;
&lt;br /&gt;
“Ah, well, maybe the people at the camp will know more.” Greg told us.&lt;br /&gt;
&lt;br /&gt;
We set out on the trip to the mining camp. It was five days. We spent the time playing I Spy.&lt;br /&gt;
&lt;br /&gt;
For. Five. Days.&lt;br /&gt;
&lt;br /&gt;
The encampment was a nice encampment, I suppose, I’m not really sure I know what a nice one looks like. There was a particularly intelligent looking owl at Greg the Geologist’s desk. He was studying some notes arrayed on the desk. Wonder tried to say hello but got scared off. I wonder what this Owl’s story was. Maybe one day I’ll get to find out.&lt;br /&gt;
&lt;br /&gt;
Greg referred us to another person working at the camp. Her name was Jackie, but Greg called her Applejack. She didn’t seem fond of that. Anyway, she told us about the bats. They were giant vampire bats, the size of horses. She thought they might have had saddles, but she couldn’t recall seeing any riders. I felt a sinking feeling in my stomach. &lt;br /&gt;
&lt;br /&gt;
Fortunately, Sabelle had just the thing to treat it. He found some healing rocks blessed by his Living God amongst the pile of rocks Jackie was… I don’t know, whatever it is rock people do with rocks. Maybe Wonder was wrong about this fellow.&lt;br /&gt;
&lt;br /&gt;
Anyway, our group reconvened, I had to let them know what we were up against.&lt;br /&gt;
&lt;br /&gt;
“I have good news, and bad news. The bad news is we’ll probably be dealing with undead riders on these bats. There was a Lich, and, well, one of our fellow associates told her to use giant bats for her undead soldiers and they’ve been terrorizing the area ever since.” I told them. Then I realized there was no good news, and told them that.&lt;br /&gt;
&lt;br /&gt;
“Whoever suggested that to the lich is a fucking idiot.” Reiker snapped out. I don’t know what his problem was, but I really didn’t like him talking about Muldog like that. Wonder didn’t like it either. Sabelle chided him for his language. Yeah, Wonder was definitely wrong about him.&lt;br /&gt;
&lt;br /&gt;
“Observation: We have a cleric in the form of Sabelle.” DDOS stated. I suppose I should have realized Sabelle was a cleric with all of the preaching, but with all the voices I was hearing, I wasn’t so sure. Regardless, I breathed a sigh of relief knowing we had a holy man with us and urged us to venture deep into the mines.&lt;br /&gt;
&lt;br /&gt;
Jackie gave us a collection of blood boosters for, you know, the giant bats. DDOS wasn’t sure it had blood, but grabbed a vial anyway. I wasn’t going to say anything because DDOS carried a giant cannon, but I wondered why it needed a blood booster if it had no blood. It later turned out that DDOS does in fact have blood, I felt a little bad about doubting them, but since I never said anything I never apologized. But I’m getting ahead of myself.&lt;br /&gt;
&lt;br /&gt;
Light was scarce in the mines. Fortunately, Sabelle conjured light for us. We came across a hundred or so small bats in the mines, DDOS was ready to shoot them, but- Look, they were tiny bats. We left them be. &lt;br /&gt;
&lt;br /&gt;
Deeper into the caves we came across three giant bats. They were the size of horses and they had saddles on them. Fantastic. Sabelle noticed that the saddles looked like they had legs embedded into them, but no upper body. Curious.&lt;br /&gt;
&lt;br /&gt;
Ser Bewwy had an idea and began scaling the cave walls. I channeled a bit of magic into him to nudge his fate along, thinking he could use some good luck. He leapt onto the bat and became the bat jockey. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, the bat had different aims and threw Bewwy off. With great anger, the bat shrieked at us and swooped in, with his giant friends. I made some careful calculations, and began to spin a thread of magic. Fate nudged here, a magical curse there. To the layman it looked like I was doing nothing at all, but to me, it was everything.&lt;br /&gt;
&lt;br /&gt;
Bewwy found the secret to scaring the bats, and kept them unnerved. King of Dance moved like a dervish, faster than I could track, and wailed on the bats with a flurry of blows. Reiker, I guess he was magic too, kept throwing his giant sword at the bats, and it seemed to be pretty effective, if incredibly messy.&lt;br /&gt;
&lt;br /&gt;
DDOS was firing off his cannon at any bat they could see, and here’s the thing, the cannon was incredibly loud. As the shots echoed through the mine walls, we heard more bats shrieking, the smaller ones coming to help their larger friends.&lt;br /&gt;
&lt;br /&gt;
Fortunately, Sabelle caved in the mining tunnel we came in from, and stopped the bats from coming. Unfortunately, this was our only way out. &lt;br /&gt;
&lt;br /&gt;
“Are you crazy? That was our way out!” I hissed out, as my plan did not allow for cave ins.&lt;br /&gt;
“Oh, it will be fine, the Living God will guide us!” Sabelle said, in his irritably carefree voice.&lt;br /&gt;
&lt;br /&gt;
Wonder was right about this guy. He was bad news.&lt;br /&gt;
&lt;br /&gt;
Anyway, the bats were giant, but not super scary. We finished them off with only a bit of blood missing. I patched myself up since one of the bats took a huge bite out of me. My hands were a little shaky when I tried to patch up Bewwy and, well, I had to give him a potion because I’m not that skilled of a doctor. In fact, I’m not a doctor at all.&lt;br /&gt;
&lt;br /&gt;
Oh, it turns out the cave-in was just an illusion. Maybe Wonder was wrong about that Sabelle character.&lt;br /&gt;
&lt;br /&gt;
We ventured deeper into the mines, since we could still hear something large scratching around the depths. We came across a collection of skeletal warriors, five of them to be exact, and curiously, each one was missing their legs. They were jockeys sans bats. Or something.&lt;br /&gt;
&lt;br /&gt;
I cast some magic to bless my new friends, and we charged into battle. Bewwy and King of Dance charged down one of the tunnels into the darkness. I couldn’t really see what they were doing, but Wonder assured me after the fight they were very impressive and made quick work of the undead warriors. &lt;br /&gt;
&lt;br /&gt;
The skeletons were split into two groups, each one had some sort of spellcaster in their numbers, and each spellcaster flung lightning bolts down the tunnels. Fortunately, I had picked the best possible position, and never had to worry about the lightning. My group members were not so lucky, but they survived.&lt;br /&gt;
&lt;br /&gt;
DDOS fired his cannon down the tunnel with deadly precision, and Reiker used the powers of his mind, I think, to harm the skeletons. I’ll be honest, I don’t understand these mind mages at all, but they seem incredibly effective. Sabelle, of course, was using his cleric powers to smite down the undead.&lt;br /&gt;
&lt;br /&gt;
I was guiding the party, indirectly, you see, with good luck and bad luck for whoever I felt most deserved it, and we made quick work of the skeletons. It was Reiker that pointed out there were five skeletons, and we had only seen three bats.&lt;br /&gt;
&lt;br /&gt;
It would seem our work here wasn’t done.&lt;br /&gt;
Into the furthest depths of the caves, lit only by dimly glowing blue fungus, we found the last of the bats. It was so dark we hadn’t realized what we were walking into until their eyes stared back into us. They were giant, you see, bigger than horses. Fortunately, for us, they were too big to fly into the caves and were slow moving after us. Unfortunately, for us, they were massive and very scary.&lt;br /&gt;
&lt;br /&gt;
King of Dance sprung into action, he swung at the bat, and the bat swung back, knocking him out almost immediately. Bewwy backed him up, attacking from out of the bat’s reach with his bladed scarf. I knew guiding magic wouldn’t be enough, so I summoned a powerful knight to help us out. Well, it wasn’t that powerful, but it helped. Well, it also wasn’t really a summon at all, just some clever illusions. Sabelle isn’t the only one with tricks, you see. We could hear another bat moving through the tunnels to get us from behind, so we raced to slay the first bat. Sabelle used his healing magic to pick the King of Dance back up. Reiker used the power of his mind to knock the bat down, and DDOS did what it did best and fired its giant cannon down the tunnel. Reiker finished the bat off by flying his sword at it, it was very impressive.&lt;br /&gt;
&lt;br /&gt;
The other bat lumbered through the opposite tunnel towards us. I had a plan, but it required moving closer to the bat, and well, I’m not that brave.&lt;br /&gt;
&lt;br /&gt;
“It will be fine. The Living God protects.” Sabelle gently urged me forward.&lt;br /&gt;
&lt;br /&gt;
Well, okay.&lt;br /&gt;
&lt;br /&gt;
I stepped into the tunnel, and let out a maniacal cackle as my plan came together. I cast the almighty albatross curse on the bat. Sabelle conjured a wall of rocks in front of me to halt the bat’s advance. I told him he was a genius. Yeah, Wonder was wrong about Sabelle. A moment later, the wall disappeared and the giant bat loomed over me. It would seem the bat smashed through the wall, or the wall never existed to beginwith. Wonder was right about Sabelle.&lt;br /&gt;
&lt;br /&gt;
Fortunately, Ser Bewwy came to my rescue. These bats were scary, but Bewwy was even more frightening. He charged forward, putting himself between me and the bat. King of Dance was hesitant to get closer to the bat, and was flinging darts at it. I didn’t blame him. We were a united front, though, and slowly whittled the giant bat down. With a perfectly aimed needle to the bat’s temple, the beast fell. I don’t want to brag, but it was a very impressive kill on my part. We realized we had found the five bats for the five riders, and as we headed back to the surface, I could only ask this:&lt;br /&gt;
&lt;br /&gt;
What had Muldog set in motion?&lt;br /&gt;
&lt;br /&gt;
We made it back to base camp, and Greg thanked us for our efforts. We had cleared the giant bats but left the tiny bats, but that was perfectly fine with Greg.  He paid us handsomely for our efforts and we set back to Onadbyr. I had a feeling that this was not the last I’d see of these skeletons, and well, we still had a lich to deal with, but surely, that wouldn’t fall to the trainees, right?&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=A_Bat_Out_of_Hell&amp;diff=6448</id>
		<title>A Bat Out of Hell</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=A_Bat_Out_of_Hell&amp;diff=6448"/>
		<updated>2025-07-22T14:54:39Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: Created page with &amp;quot;{{Infobox expedition log | title = A Bat Out of Hell | date = 7/21/25 | storyteller = Aru | tier_of_play = Trainee | player_characters = King of Dance, Reiker, DDOS, Sabelle, Ser Bewwy, Wander &amp;amp; Wonder | rewards = Lifting Belt, Rime Crystal, Trinity Geode, Spiny Lodestone, 60 GP, 300 XP | result = Trainee | author = johnnysupernova | downtime_days = 10 }}  First we mine, then we fight bats.   == Log ==  I didn’t want to take the posting when I s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = A Bat Out of Hell&lt;br /&gt;
| date = 7/21/25&lt;br /&gt;
| storyteller = Aru&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| player_characters = [[King of Dance]], [[Reiker]], [[DDOS]], [[Sabelle]], [[Ser Bewwy]], [[Wander &amp;amp; Wonder]]&lt;br /&gt;
| rewards = Lifting Belt, Rime Crystal, Trinity Geode, Spiny Lodestone, 60 GP, 300 XP&lt;br /&gt;
| result = Trainee&lt;br /&gt;
| author = johnnysupernova&lt;br /&gt;
| downtime_days = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
First we mine, then we fight bats. &lt;br /&gt;
&lt;br /&gt;
== Log ==&lt;br /&gt;
&lt;br /&gt;
I didn’t want to take the posting when I saw it, but Wonder insisted. I was still reeling from the news of a fallen associate I had just traveled with weeks prior, he was the one who suggested- well, you already know about that, don’t you? Anyway, I was not my usual, punctual self, and I showed up forty minutes late. There was a curious group assembled at the meeting site for the posting. There were two automatons, though I don’t believe they were related. One was a massive fellow with rabbit ears and a giant gun, its name was DDOS. The other automaton, some sort of canine, was named King of Dance. The third member, a pale sort named Reiker, I gave him my good luck charm, he looked like he could use it. The fourth was a little Poppet, he called himself Ser Bewwy. He seemed like a good one. &lt;br /&gt;
&lt;br /&gt;
The last one I met was a cleric of the Living God. Sabelle was his name. When I met him a voice whispered in my ears not to trust him. Wonder didn’t like this at all, I thought it was a neat trick. He said it wasn’t a trick. You know how these magic types are. &lt;br /&gt;
&lt;br /&gt;
The person that hired us, Greg the Geologist, had a nice hat with a big plume. I’d like a hat like that, Wonder doesn’t think I could make it work. He told us the trip was about five days away. I inquired about a wagon, every job I’ve been on has had a wagon. This time it didn’t. I’d really like a wagon. &lt;br /&gt;
&lt;br /&gt;
“Tell me about the bats. Did they have riders?” I had asked, fearing a connection with the last two jobs I had been on. &lt;br /&gt;
&lt;br /&gt;
“Ah, well, maybe the people at the camp will know more.” Greg told us.&lt;br /&gt;
&lt;br /&gt;
We set out on the trip to the mining camp. It was five days. We spent the time playing I Spy.&lt;br /&gt;
&lt;br /&gt;
For. Five. Days.&lt;br /&gt;
&lt;br /&gt;
The encampment was a nice encampment, I suppose, I’m not really sure I know what a nice one looks like. There was a particularly intelligent looking owl at Greg the Geologist’s desk. He was studying some notes arrayed on the desk. Wonder tried to say hello but got scared off. I wonder what this Owl’s story was. Maybe one day I’ll get to find out.&lt;br /&gt;
&lt;br /&gt;
Greg referred us to another person working at the camp. Her name was Jackie, but Greg called her Applejack. She didn’t seem fond of that. Anyway, she told us about the bats. They were giant vampire bats, the size of horses. She thought they might have had saddles, but she couldn’t recall seeing any riders. I felt a sinking feeling in my stomach. &lt;br /&gt;
&lt;br /&gt;
Fortunately, Sabelle had just the thing to treat it. He found some healing rocks blessed by his Living God amongst the pile of rocks Jackie was… I don’t know, whatever it is rock people do with rocks. Maybe Wonder was wrong about this fellow.&lt;br /&gt;
&lt;br /&gt;
Anyway, our group reconvened, I had to let them know what we were up against.&lt;br /&gt;
&lt;br /&gt;
“I have good news, and bad news. The bad news is we’ll probably be dealing with undead riders on these bats. There was a Lich, and, well, one of our fellow associates told her to use giant bats for her undead soldiers and they’ve been terrorizing the area ever since.” I told them. Then I realized there was no good news, and told them that.&lt;br /&gt;
&lt;br /&gt;
“Whoever suggested that to the lich is a fucking idiot.” Reiker snapped out. I don’t know what his problem was, but I really didn’t like him talking about Muldog like that. Wonder didn’t like it either. Sabelle chided him for his language. Yeah, Wonder was definitely wrong about him.&lt;br /&gt;
&lt;br /&gt;
“Observation: We have a cleric in the form of Sabelle.” DDOS stated. I suppose I should have realized Sabelle was a cleric with all of the preaching, but with all the voices I was hearing, I wasn’t so sure. Regardless, I breathed a sigh of relief knowing we had a holy man with us and urged us to venture deep into the mines.&lt;br /&gt;
&lt;br /&gt;
Jackie gave us a collection of blood boosters for, you know, the giant bats. DDOS wasn’t sure it had blood, but grabbed a vial anyway. I wasn’t going to say anything because DDOS carried a giant cannon, but I wondered why it needed a blood booster if it had no blood. It later turned out that DDOS does in fact have blood, I felt a little bad about doubting them, but since I never said anything I never apologized. But I’m getting ahead of myself.&lt;br /&gt;
&lt;br /&gt;
Light was scarce in the mines. Fortunately, Sabelle conjured light for us. We came across a hundred or so small bats in the mines, DDOS was ready to shoot them, but- Look, they were tiny bats. We left them be. &lt;br /&gt;
&lt;br /&gt;
Deeper into the caves we came across three giant bats. They were the size of horses and they had saddles on them. Fantastic. Sabelle noticed that the saddles looked like they had legs embedded into them, but no upper body. Curious.&lt;br /&gt;
&lt;br /&gt;
Ser Bewwy had an idea and began scaling the cave walls. I channeled a bit of magic into him to nudge his fate along, thinking he could use some good luck. He leapt onto the bat and became the bat jockey. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, the bat had different aims and threw Bewwy off. With great anger, the bat shrieked at us and swooped in, with his giant friends. I made some careful calculations, and began to spin a thread of magic. Fate nudged here, a magical curse there. To the layman it looked like I was doing nothing at all, but to me, it was everything.&lt;br /&gt;
&lt;br /&gt;
Bewwy found the secret to scaring the bats, and kept them unnerved. King of Dance moved like a dervish, faster than I could track, and wailed on the bats with a flurry of blows. Reiker, I guess he was magic too, kept throwing his giant sword at the bats, and it seemed to be pretty effective, if incredibly messy.&lt;br /&gt;
&lt;br /&gt;
DDOS was firing off his cannon at any bat they could see, and here’s the thing, the cannon was incredibly loud. As the shots echoed through the mine walls, we heard more bats shrieking, the smaller ones coming to help their larger friends.&lt;br /&gt;
&lt;br /&gt;
Fortunately, Sabelle caved in the mining tunnel we came in from, and stopped the bats from coming. Unfortunately, this was our only way out. &lt;br /&gt;
&lt;br /&gt;
“Are you crazy? That was our way out!” I hissed out, as my plan did not allow for cave ins.&lt;br /&gt;
“Oh, it will be fine, the Living God will guide us!” Sabelle said, in his irritably carefree voice.&lt;br /&gt;
&lt;br /&gt;
Wonder was right about this guy. He was bad news.&lt;br /&gt;
&lt;br /&gt;
Anyway, the bats were giant, but not super scary. We finished them off with only a bit of blood missing. I patched myself up since one of the bats took a huge bite out of me. My hands were a little shaky when I tried to patch up Bewwy and, well, I had to give him a potion because I’m not that skilled of a doctor. In fact, I’m not a doctor at all.&lt;br /&gt;
&lt;br /&gt;
Oh, it turns out the cave-in was just an illusion. Maybe Wonder was wrong about that Sabelle character.&lt;br /&gt;
&lt;br /&gt;
We ventured deeper into the mines, since we could still hear something large scratching around the depths. We came across a collection of skeletal warriors, five of them to be exact, and curiously, each one was missing their legs. They were jockeys sans bats. Or something.&lt;br /&gt;
&lt;br /&gt;
I cast some magic to bless my new friends, and we charged into battle. Bewwy and King of Dance charged down one of the tunnels into the darkness. I couldn’t really see what they were doing, but Wonder assured me after the fight they were very impressive and made quick work of the undead warriors. &lt;br /&gt;
&lt;br /&gt;
The skeletons were split into two groups, each one had some sort of spellcaster in their numbers, and each spellcaster flung lightning bolts down the tunnels. Fortunately, I had picked the best possible position, and never had to worry about the lightning. My group members were not so lucky, but they survived.&lt;br /&gt;
&lt;br /&gt;
DDOS fired his cannon down the tunnel with deadly precision, and Reiker used the powers of his mind, I think, to harm the skeletons. I’ll be honest, I don’t understand these mind mages at all, but they seem incredibly effective. Sabelle, of course, was using his cleric powers to smite down the undead.&lt;br /&gt;
&lt;br /&gt;
I was guiding the party, indirectly, you see, with good luck and bad luck for whoever I felt most deserved it, and we made quick work of the skeletons. It was Reiker that pointed out there were five skeletons, and we had only seen three bats.&lt;br /&gt;
&lt;br /&gt;
It would seem our work here wasn’t done.&lt;br /&gt;
Into the furthest depths of the caves, lit only by dimly glowing blue fungus, we found the last of the bats. It was so dark we hadn’t realized what we were walking into until their eyes stared back into us. They were giant, you see, bigger than horses. Fortunately, for us, they were too big to fly into the caves and were slow moving after us. Unfortunately, for us, they were massive and very scary.&lt;br /&gt;
&lt;br /&gt;
King of Dance sprung into action, he swung at the bat, and the bat swung back, knocking him out almost immediately. Bewwy backed him up, attacking from out of the bat’s reach with his bladed scarf. I knew guiding magic wouldn’t be enough, so I summoned a powerful knight to help us out. Well, it wasn’t that powerful, but it helped. Well, it also wasn’t really a summon at all, just some clever illusions. Sabelle isn’t the only one with tricks, you see.&lt;br /&gt;
&lt;br /&gt;
We could hear another bat moving through the tunnels to get us from behind, so we raced to slay the first bat. Sabelle used his healing magic to pick the King of Dance back up. Reiker used the power of his mind to knock the bat down, and DDOS did what it did best and fired its giant cannon down the tunnel. Reiker finished the bat off by flying his sword at it, it was very impressive.&lt;br /&gt;
&lt;br /&gt;
The other bat lumbered through the opposite tunnel towards us. I had a plan, but it required moving closer to the bat, and well, I’m not that brave.&lt;br /&gt;
&lt;br /&gt;
“It will be fine. The Living God protects.” Sabelle gently urged me forward.&lt;br /&gt;
&lt;br /&gt;
Well, okay.&lt;br /&gt;
&lt;br /&gt;
I stepped into the tunnel, and let out a maniacal cackle as my plan came together. I cast the almighty albatross curse on the bat. Sabelle conjured a wall of rocks in front of me to halt the bat’s advance. I told him he was a genius.&lt;br /&gt;
&lt;br /&gt;
Yeah, Wonder was wrong about Sabelle.&lt;br /&gt;
&lt;br /&gt;
A moment later, the wall disappeared and the giant bat loomed over me. It would seem the bat smashed through the wall, or the wall never existed to beginwith.&lt;br /&gt;
&lt;br /&gt;
Wonder was right about Sabelle.&lt;br /&gt;
&lt;br /&gt;
Fortunately, Ser Bewwy came to my rescue. These bats were scary, but Bewwy was even more frightening. He charged forward, putting himself between me and the bat. King of Dance was hesitant to get closer to the bat, and was flinging darts at it. I didn’t blame him. We were a united front, though, and slowly whittled the giant bat down.&lt;br /&gt;
&lt;br /&gt;
With a perfectly aimed needle to the bat’s temple, the beast fell. I don’t want to brag, but it was a very impressive kill on my part.&lt;br /&gt;
&lt;br /&gt;
We realized we had found the five bats for the five riders, and as we headed back to the surface, I could only ask this:&lt;br /&gt;
&lt;br /&gt;
What had Muldog set in motion?&lt;br /&gt;
&lt;br /&gt;
We made it back to base camp, and Greg thanked us for our efforts. We had cleared the giant bats but left the tiny bats, but that was perfectly fine with Greg.  He paid us handsomely for our efforts and we set back to Onadbyr. I had a feeling that this was not the last I’d see of these skeletons, and well, we still had a lich to deal with, but surely, that wouldn’t fall to the trainees, right?&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Uravas_-_%22Cap%27n_Stardust%22&amp;diff=6445</id>
		<title>Uravas - &quot;Cap&#039;n Stardust&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Uravas_-_%22Cap%27n_Stardust%22&amp;diff=6445"/>
		<updated>2025-07-22T04:03:28Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name = Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot;&lt;br /&gt;
| image = [[File:Uravas.jpg|300px|frameless|center]]&lt;br /&gt;
| class = Magus&lt;br /&gt;
| occupation = Leader of the Jongleur Three&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| adopting_storyteller =&lt;br /&gt;
| ancestry = Elf&lt;br /&gt;
| heritage = Nephilim&lt;br /&gt;
| aliases = The Masked Pirate, &amp;quot;Cap&#039;n Moonbeam&amp;quot;, The Pirate Detective, &lt;br /&gt;
| pronouns = he/him&lt;br /&gt;
| age = 47&lt;br /&gt;
| height = 6&#039;2 (with horns)&lt;br /&gt;
| partner =&lt;br /&gt;
| relatives = Arumi (sister), Ariyu (sister)&lt;br /&gt;
| status = Alive&lt;br /&gt;
| player = Johnnysupernova&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot; is an [[Associates|Associate]] of [[the Round Table]] … what more must be said? Having no patience for the rigorous tedium of scholarly life (and reader, we do mean no offense by this, as you are no doubt aware that the author of the recountings of Uravas&#039;s life is I, the esteemed scholar, Sava Ru). He arrived in the city of Onadbyr not long ago, with his sisters, Arumi and Ariyu (the three of which are well known by now as The Jongleur Three) seeking adventure. The Good Pirate spent much of his early time in the city backflipping through the streets and cartwheeling across rooftops to earn the coin needed to fund the adventures of the Jongleur Three. Once Uravas had realized he was ready, he set out, with the rest of the Jongleur Three for adventure!&lt;br /&gt;
&lt;br /&gt;
What adventures might those be, you might be asking? Reader, please do not take offense by this, but if we re-told every story, in full, on The Good Captain Stardust&#039;s life, we would be here all day. More importantly, we would be much more poorer. As every scholar will tell you, a good story is worth a lifetime, but a lifetime is worth twenty gold. &lt;br /&gt;
&lt;br /&gt;
To that end, we urge you to travel to your nearest bookstore, and purchase any one of the various books entitled &#039;&#039;The Ballad of the Jongluer Three : A Factual and Historical Recounting of Cap&#039;n Stardust&#039;s Adventures&#039;&#039; as Penned by Sava Ru. If your store of choice does not carry these volumes, demand that they do. Were we a warrior scholar, we would urge you to use force if you were to deem it necessary in these demands. Fortunately, we believe that the pen is mightier than the sword, and to that end, the pencil is the mightiest stave of all therefore we will not urge you to bring sword and torch to any who would refuse to sell these fine historical collections.&lt;br /&gt;
&lt;br /&gt;
In these tomes, you will find recountings of Urava&#039;s adventures, such as...&lt;br /&gt;
&lt;br /&gt;
:*[[A Lord&#039;s Ransom]] in which the Jongleur Three learned that anyone can be redeemed, and that not everyone is as it seems...&lt;br /&gt;
:*[[Make a Deal With the Dero]] in which the Jongleur Three learned that diplomacy can win the day...&lt;br /&gt;
:*[[Dance of The Sword Lord]] in which the Jongleur Three debated the merits of fame, and infamy...&lt;br /&gt;
:*[[Strange Magic]] in which The Good Cap&#039;n Stardust and Arumi set out to aid an eccentric wizard and learned the dangers of unchecked magic...&lt;br /&gt;
:*[[Three Nights at Lady&#039;s]] in which Cap&#039;n Stardust learned the art of deception, and Arumi solved a grand mystery...&lt;br /&gt;
:*[[The Feline at Fault]] in which a pirate became a detective...&lt;br /&gt;
:*[[hO ahWt A githN!]] we regretfully must inform you that no recountings of Cap&#039;n Stardust&#039;s life collects the events that happened this night. It is a mystery, even to us.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We are sure that your next question will be on the illustrious group The Jongleur Three. The story of the Three Siblings who began as three pirates and would one day become three heroes is well documented in the texts listed just three lines above. For those bereft of time, we have prepared this reference sheet comprising the current roster of the Jongleur Three, for their numbers is quite larger than three! To that end, the members of the Jongleur Three are as follows:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Uravus &amp;quot;Cap&#039;n Stardust&amp;quot; - The Leader of our three adventurers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Arumi - Sister of Uravus, twin of Ariyu, her magical expertise knows no equal&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ariyu - Sister of Uravus, twin of Arumi, the most powerful warrior&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Arumi, The Second - A second Arumi, conjured by Arumi, the First. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aruyu - Arumi&#039;s friend, honorary member invited by Uravus in an attempt to improve her disposition&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gold Ship&#039;&#039; - Arumi&#039;s Horse friend, Ever swift, Impossibly clever&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tobin - Former bandit, now working to reform from his thieving ways&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hoi - Goat with Cobblestone horns,  Leader of the Goats Three &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hai - Goat with Cobblestone horns, Quite mischievious&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hei - Goat with Cobblestone horns, Problem solver&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Armitage - Seal, the key to mending the rift in the sky&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A Fox With No Name - The newest member of the Jongleur Three, rescued by Arumi, adopted by Uravus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;First Mate - A Raven companion for Ariyu&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Coconut - A Capybara found by Uravus, and adopted by Ariyu&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Uravas_-_%22Cap%27n_Stardust%22&amp;diff=6443</id>
		<title>Uravas - &quot;Cap&#039;n Stardust&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Uravas_-_%22Cap%27n_Stardust%22&amp;diff=6443"/>
		<updated>2025-07-21T17:16:35Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name = Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot;&lt;br /&gt;
| image = [[File:Uravas.jpg|300px|frameless|center]]&lt;br /&gt;
| class = Magus&lt;br /&gt;
| occupation = Leader of the Jongleur Three&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| adopting_storyteller =&lt;br /&gt;
| ancestry = Elf&lt;br /&gt;
| heritage = Nephilim&lt;br /&gt;
| aliases = The Masked Pirate, &amp;quot;Cap&#039;n Moonbeam&amp;quot;, The Pirate Detective, &lt;br /&gt;
| pronouns = he/him&lt;br /&gt;
| age = 47&lt;br /&gt;
| height = 6&#039;2 (with horns)&lt;br /&gt;
| partner =&lt;br /&gt;
| relatives = Arumi (sister), Ariyu (sister)&lt;br /&gt;
| status = Alive&lt;br /&gt;
| player = Johnnysupernova&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot; is an [[Associates|Associate]] of [[the Round Table]] … what more must be said? Having no patience for the rigorous tedium of scholarly life (and reader, we do mean no offense by this, as you are no doubt aware that the author of the recountings of Uravas&#039;s life is I, the esteemed scholar, Sava Ru). He arrived in the city of Onadbyr not long ago, with his sisters, Arumi and Ariyu (the three of which are well known by now as The Jongleur Three) seeking adventure. The Good Pirate spent much of his early time in the city backflipping through the streets and cartwheeling across rooftops to earn the coin needed to fund the adventures of the Jongleur Three. Once Uravas had realized he was ready, he set out, with the rest of the Jongleur Three for adventure!&lt;br /&gt;
&lt;br /&gt;
What adventures might those be, you might be asking? Reader, please do not take offense by this, but if we re-told every story, in full, on The Good Captain Stardust&#039;s life, we would be here all day. More importantly, we would be much more poorer. As every scholar will tell you, a good story is worth a lifetime, but a lifetime is worth twenty gold. &lt;br /&gt;
&lt;br /&gt;
To that end, we urge you to travel to your nearest bookstore, and purchase any one of the various books entitled &#039;&#039;The Ballad of the Jongluer Three : A Factual and Historical Recounting of Cap&#039;n Stardust&#039;s Adventures&#039;&#039; as Penned by Sava Ru. If your store of choice does not carry these volumes, demand that they do. Were we a warrior scholar, we would urge you to use force if you were to deem it necessary in these demands. Fortunately, we believe that the pen is mightier than the sword, and to that end, the pencil is the mightiest stave of all therefore we will not urge you to bring sword and torch to any who would refuse to sell these fine historical collections.&lt;br /&gt;
&lt;br /&gt;
In these tomes, you will find recountings of Urava&#039;s adventures, such as...&lt;br /&gt;
&lt;br /&gt;
:*[[A Lord&#039;s Ransom]] in which the Jongleur Three learned that anyone can be redeemed, and that not everyone is as it seems...&lt;br /&gt;
:*[[Make a Deal With the Dero]] in which the Jongleur Three learned that diplomacy can win the day...&lt;br /&gt;
:*[[Dance of The Sword Lord]] in which the Jongleur Three debated the merits of fame, and infamy...&lt;br /&gt;
:*[[Strange Magic]] in which The Good Cap&#039;n Stardust and Arumi set out to aid an eccentric wizard and learned the dangers of unchecked magic...&lt;br /&gt;
:*[[Three Nights at Lady&#039;s]] in which Cap&#039;n Stardust learned the art of deception, and Arumi solved a grand mystery...&lt;br /&gt;
:*[[The Feline at Fault]] in which a pirate became a detective...&lt;br /&gt;
:*[[hO ahWt A githN!]] we regretfully must inform you that no recountings of Cap&#039;n Stardust&#039;s life collects the events that happened this night. It is a mystery, even to us.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We are sure that your next question will be on the illustrious group The Jongleur Three. The story of the Three Siblings who began as three pirates and would one day become three heroes is well documented in the texts listed just three lines above. For those bereft of time, we have prepared this reference sheet comprising the current roster of the Jongleur Three, for their numbers is quite larger than three! To that end, the members of the Jongleur Three are as follows:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Uravus &amp;quot;Cap&#039;n Stardust&amp;quot; - The Leader of our three adventurers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Arumi - Sister of Uravus, twin of Ariyu, her magical expertise knows no equal&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ariyu - Sister of Uravus, twin of Arumi, the most powerful warrior&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Arumi, The Second - A second Arumi, conjured by Arumi, the First. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aruyu - Arumi&#039;s friend, honorary member invited by Uravus in an attempt to improve her disposition&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gold Ship&#039;&#039; - Arumi&#039;s Horse friend, Ever swift, Impossibly clever&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tobin - Former bandit, now working to reform from his thieving ways&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hoi - Goat with Cobblestone horns,  Leader of the Goats Three &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hai - Goat with Cobblestone horns, Quite mischievious&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hei - Goat with Cobblestone horns, Problem solver&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Armitage - Seal, the key to mending the rift in the sky&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A Fox With No Name - The newest member of the Jongleur Three, rescued by Arumi, adopted by Uravus&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Uravas_-_%22Cap%27n_Stardust%22&amp;diff=6442</id>
		<title>Uravas - &quot;Cap&#039;n Stardust&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Uravas_-_%22Cap%27n_Stardust%22&amp;diff=6442"/>
		<updated>2025-07-21T17:07:58Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name = Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot;&lt;br /&gt;
| image = [[File:Uravas.jpg|300px|frameless|center]]&lt;br /&gt;
| class = Magus&lt;br /&gt;
| occupation = Leader of the Jongleur Three&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| adopting_storyteller =&lt;br /&gt;
| ancestry = Elf&lt;br /&gt;
| heritage = Nephilim&lt;br /&gt;
| aliases = The Masked Pirate, &amp;quot;Cap&#039;n Moonbeam&amp;quot;, The Pirate Detective, &lt;br /&gt;
| pronouns = he/him&lt;br /&gt;
| age = 47&lt;br /&gt;
| height = 6&#039;2 (with horns)&lt;br /&gt;
| partner =&lt;br /&gt;
| relatives = Arumi (sister), Ariyu (sister)&lt;br /&gt;
| status = Alive&lt;br /&gt;
| player = Johnnysupernova&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot; is an [[Associates|Associate]] of [[the Round Table]] … what more must be said? Having no patience for the rigorous tedium of scholarly life (and reader, we do mean no offense by this, as you are no doubt aware that the author of the recountings of Uravas&#039;s life is I, the esteemed scholar, Sava Ru). He arrived in the city of Onadbyr not long ago, with his sisters, Arumi and Ariyu (the three of which are well known by now as The Jongleur Three) seeking adventure. The Good Pirate spent much of his early time in the city backflipping through the streets and cartwheeling across rooftops to earn the coin needed to fund the adventures of the Jongleur Three. Once Uravas had realized he was ready, he set out, with the rest of the Jongleur Three for adventure!&lt;br /&gt;
&lt;br /&gt;
What adventures might those be, you might be asking? Reader, please do not take offense by this, but if we re-told every story, in full, on The Good Captain Stardust&#039;s life, we would be here all day. More importantly, we would be much more poorer. As every scholar will tell you, a good story is worth a lifetime, but a lifetime is worth twenty gold. &lt;br /&gt;
&lt;br /&gt;
To that end, we urge you to travel to your nearest bookstore, and purchase any one of the various books entitled &#039;&#039;The Ballad of the Jongluer Three : A Factual and Historical Recounting of Cap&#039;n Stardust&#039;s Adventures&#039;&#039; as Penned by Sava Ru. If your store of choice does not carry these volumes, demand that they do. Were we a warrior scholar, we would urge you to use force if you were to deem it necessary in these demands. Fortunately, we believe that the pen is mightier than the sword, and to that end, the pencil is the mightiest stave of all therefore we will not urge you to bring sword and torch to any who would refuse to sell these fine historical collections.&lt;br /&gt;
&lt;br /&gt;
In these tomes, you will find recountings of Urava&#039;s adventures, such as...&lt;br /&gt;
&lt;br /&gt;
:*[[A Lord&#039;s Ransom]] in which the Jongleur Three learned that anyone can be redeemed, and that not everyone is as it seems...&lt;br /&gt;
:*[[Make a Deal With the Dero]] in which the Jongleur Three learned that diplomacy can win the day...&lt;br /&gt;
:*[[Dance of The Sword Lord]] in which the Jongleur Three debated the merits of fame, and infamy...&lt;br /&gt;
:*[[Strange Magic]] in which The Good Cap&#039;n Stardust and Arumi set out to aid an eccentric wizard and learned the dangers of unchecked magic...&lt;br /&gt;
:*[[Three Nights at Lady&#039;s]] in which Cap&#039;n Stardust learned the art of deception, and Arumi solved a grand mystery...&lt;br /&gt;
:*[[The Feline at Fault]] in which a pirate became a detective...&lt;br /&gt;
:*[[hO ahWt A githN!]] we regretfully must inform you that no recountings of Cap&#039;n Stardust&#039;s life collects the events that happened this night. It is a mystery, even to us.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We are sure that your next question will be on the illustrious group The Jongleur Three. The story of the Three Siblings who began as three pirates and would one day become three heroes is well documented in the texts listed just three lines above. For those bereft of time, we have prepared this reference sheet comprising the current roster of the Jongleur Three, for their numbers is quite larger than three! To that end, the members of the Jongleur Three are as follows:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Uravus &amp;quot;Cap&#039;n Stardust&amp;quot; - The Leader of our three adventurers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Arumi - Sister of Uravus, twin of Ariyu, her magical expertise knows no equal&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ariyu - Sister of Uravus, twin of Arumi, the most powerful warrior&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Arumi, The Second - A second Arumi, conjured by Arumi, the First. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aruyu - Arumi&#039;s friend, honorary member invited by Uravus in an attempt to improve her disposition&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tobin - Former bandit, now working to reform from his thieving ways&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hoi - Goat with Cobblestone horns,  Leader of the Goats Three &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hai - Goat with Cobblestone horns, Quite mischievious&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hei - Goat with Cobblestone horns, Problem solver&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Armitage - Seal, the key to mending the rift in the sky&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A Fox With No Name - The newest member of the Jongleur Three, rescued by Arumi, adopted by Uravus&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Uravas_-_%22Cap%27n_Stardust%22&amp;diff=6441</id>
		<title>Uravas - &quot;Cap&#039;n Stardust&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Uravas_-_%22Cap%27n_Stardust%22&amp;diff=6441"/>
		<updated>2025-07-21T17:00:05Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name = Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot;&lt;br /&gt;
| image = [[File:Uravas.jpg|300px|frameless|center]]&lt;br /&gt;
| class = Magus&lt;br /&gt;
| occupation = Leader of the Jongleur Three&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| adopting_storyteller =&lt;br /&gt;
| ancestry = Elf&lt;br /&gt;
| heritage = Nephilim&lt;br /&gt;
| aliases = The Masked Pirate, &amp;quot;Cap&#039;n Moonbeam&amp;quot;, The Pirate Detective, &lt;br /&gt;
| pronouns = he/him&lt;br /&gt;
| age = 47&lt;br /&gt;
| height = 6&#039;2 (with horns)&lt;br /&gt;
| partner =&lt;br /&gt;
| relatives = Arumi (sister), Ariyu (sister)&lt;br /&gt;
| status = Alive&lt;br /&gt;
| player = Johnnysupernova&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot; is an [[Associates|Associate]] of [[the Round Table]] … what more must be said? Having no patience for the rigorous tedium of scholarly life (and reader, we do mean no offense by this, as you are no doubt aware that the author of the recountings of Uravas&#039;s life is I, the esteemed scholar, Sava Ru). He arrived in the city of Onadbyr not long ago, with his sisters, Arumi and Ariyu (the three of which are well known by now as The Jongleur Three) seeking adventure. The Good Pirate spent much of his early time in the city backflipping through the streets and cartwheeling across rooftops to earn the coin needed to fund the adventures of the Jongleur Three. Once Uravas had realized he was ready, he set out, with the rest of the Jongleur Three for adventure!&lt;br /&gt;
&lt;br /&gt;
What adventures might those be, you might be asking? Reader, please do not take offense by this, but if we re-told every story, in full, on The Good Captain Stardust&#039;s life, we would be here all day. More importantly, we would be much more poorer. As every scholar will tell you, a good story is worth a lifetime, but a lifetime is worth twenty gold. &lt;br /&gt;
&lt;br /&gt;
To that end, we urge you to travel to your nearest bookstore, and purchase any one of the various books entitled &#039;&#039;The Ballad of the Jongluer Three : A Factual and Historical Recounting of Cap&#039;n Stardust&#039;s Adventures&#039;&#039; as Penned by Sava Ru. If your store of choice does not carry these volumes, demand that they do. Were we a warrior scholar, we would urge you to use force if you were to deem it necessary in these demands. Fortunately, we believe that the pen is mightier than the sword, and to that end, the pencil is the mightiest stave of all therefore we will not urge you to bring sword and torch to any who would refuse to sell these fine historical collections.&lt;br /&gt;
&lt;br /&gt;
In these tomes, you will find recountings of Urava&#039;s adventures, such as...&lt;br /&gt;
&lt;br /&gt;
:*[[A Lord&#039;s Ransom]] in which the Jongleur Three learned that anyone can be redeemed, and that not everyone is as it seems...&lt;br /&gt;
:*[[Make a Deal With the Dero]] in which the Jongleur Three learned that diplomacy can win the day...&lt;br /&gt;
:*[[Dance of The Sword Lord]] in which the Jongleur Three debated the merits of fame, and infamy...&lt;br /&gt;
:*[[Strange Magic]] in which The Good Cap&#039;n Stardust and Arumi set out to aid an eccentric wizard and learned the dangers of unchecked magic...&lt;br /&gt;
:*[[Three Nights at Lady&#039;s]] in which Cap&#039;n Stardust learned the art of deception, and Arumi solved a grand mystery...&lt;br /&gt;
:*[[The Feline at Fault]] in which a pirate became a detective...&lt;br /&gt;
:*[[hO ahWt A githN!]] we regretfully must inform you that no recountings of Cap&#039;n Stardust&#039;s life collects the events that happened this night. It is a mystery, even to us.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Members of the Jongleur Three:&lt;br /&gt;
&lt;br /&gt;
Uravus &amp;quot;Cap&#039;n Stardust&amp;quot; - The Leader of our three adventurers&lt;br /&gt;
&lt;br /&gt;
Arumi - Sister of Uravus, twin of Ariyu, her magical expertise knows no equal&lt;br /&gt;
&lt;br /&gt;
Ariyu - Sister of Uravus, twin of Arumi, the most powerful warrior&lt;br /&gt;
&lt;br /&gt;
Tobin - Former bandit, now working to reform&lt;br /&gt;
&lt;br /&gt;
Hoi - Goat with Cobblestone horns,  Leader of the Goats Three &lt;br /&gt;
&lt;br /&gt;
Hai - Goat with Cobblestone horns, Quite mischievious&lt;br /&gt;
&lt;br /&gt;
Hei - Goat with Cobblestone horns, Problem solver&lt;br /&gt;
&lt;br /&gt;
Armitage - Seal, the key to mending the rift in the sky&lt;br /&gt;
&lt;br /&gt;
A Fox With No Name - The newest member of the Jongleur Three, rescued by Arumi, adopted by Uravus&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Uravas_-_%22Cap%27n_Stardust%22&amp;diff=6440</id>
		<title>Uravas - &quot;Cap&#039;n Stardust&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Uravas_-_%22Cap%27n_Stardust%22&amp;diff=6440"/>
		<updated>2025-07-21T16:59:16Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name = Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot;&lt;br /&gt;
| image = [[File:Uravas.jpg|300px|frameless|center]]&lt;br /&gt;
| class = Magus&lt;br /&gt;
| occupation = Leader of the Jongleur Three&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| adopting_storyteller =&lt;br /&gt;
| ancestry = Elf&lt;br /&gt;
| heritage = Nephilim&lt;br /&gt;
| aliases = The Masked Pirate, &amp;quot;Cap&#039;n Moonbeam&amp;quot;, The Pirate Detective, &lt;br /&gt;
| pronouns = he/him&lt;br /&gt;
| age = 47&lt;br /&gt;
| height = 6&#039;2 (with horns)&lt;br /&gt;
| partner =&lt;br /&gt;
| relatives = Arumi (sister), Ariyu (sister)&lt;br /&gt;
| status = Alive&lt;br /&gt;
| player = Johnnysupernova&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot; is an [[Associates|Associate]] of [[the Round Table]] … what more must be said? Having no patience for the rigorous tedium of scholarly life (and reader, we do mean no offense by this, as you are no doubt aware that the author of the recountings of Uravas&#039;s life is I, the esteemed scholar, Sava Ru). He arrived in the city of Onadbyr not long ago, with his sisters, Arumi and Ariyu (the three of which are well known by now as The Jongleur Three) seeking adventure. The Good Pirate spent much of his early time in the city backflipping through the streets and cartwheeling across rooftops to earn the coin needed to fund the adventures of the Jongleur Three. Once Uravas had realized he was ready, he set out, with the rest of the Jongleur Three for adventure!&lt;br /&gt;
&lt;br /&gt;
What adventures might those be, you might be asking? Reader, please do not take offense by this, but if we re-told every story, in full, on The Good Captain Stardust&#039;s life, we would be here all day. More importantly, we would be much more poorer. As every scholar will tell you, a good story is worth a lifetime, but a lifetime is worth twenty gold. &lt;br /&gt;
&lt;br /&gt;
To that end, we urge you to travel to your nearest bookstore, and purchase any one of the various books entitled &#039;&#039;The Ballad of the Jongluer Three : A Factual and Historical Recounting of Cap&#039;n Stardust&#039;s Adventures&#039;&#039; as Penned by Sava Ru. If your store of choice does not carry these volumes, demand that they do. Were we a warrior scholar, we would urge you to use force if you were to deem it necessary in these demands. Fortunately, we believe that the pen is mightier than the sword, and to that end, the pencil is the mightiest stave of all therefore we will not urge you to bring sword and torch to any who would refuse to sell these fine historical collections.&lt;br /&gt;
&lt;br /&gt;
In these tomes, you will find recountings of Urava&#039;s adventures, such as...&lt;br /&gt;
&lt;br /&gt;
:*[[A Lord&#039;s Ransom]] in which the Jongleur Three learned that anyone can be redeemed, and that not everyone is as it seems...&lt;br /&gt;
:*[[Make a Deal With the Dero]] in which the Jongleur Three learned that diplomacy can win the day...&lt;br /&gt;
:*[[Dance of The Sword Lord]] in which the Jongleur Three debated the merits of fame, and infamy...&lt;br /&gt;
:*[[Strange Magic]] in which The Good Cap&#039;n Stardust and Arumi set out to aid an eccentric wizard and learned the dangers of unchecked magic...&lt;br /&gt;
:*[[Three Nights at Lady&#039;s]] in which Cap&#039;n Stardust learned the art of deception, and Arumi solved a grand mystery...&lt;br /&gt;
:*[[The Feline at Fault]] in which a pirate became a detective...&lt;br /&gt;
:*[[hO ahWt A githN!]] we regretfully must inform you that no recountings of Cap&#039;n Stardust&#039;s life collects the events that happened this night. It is a mystery, even to us.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Members of the Jongleur Three:&lt;br /&gt;
&lt;br /&gt;
Uravus &amp;quot;Cap&#039;n Stardust&amp;quot; - The Leader of our three adventurers&lt;br /&gt;
Arumi - Sister of Uravus, twin of Ariyu, her magical expertise knows no equal&lt;br /&gt;
Ariyu - Sister of Uravus, twin of Arumi, the most powerful warrior&lt;br /&gt;
Tobin - Former bandit, now working to reform&lt;br /&gt;
Hoi - Goat with Cobblestone horns,  Leader of the Goats Three &lt;br /&gt;
Hai - Goat with Cobblestone horns, Quite mischievious&lt;br /&gt;
Hei - Goat with Cobblestone horns, Problem solver&lt;br /&gt;
Armitage - Seal, the key to mending the rift in the sky&lt;br /&gt;
A Fox With No Name - The newest member of the Jongleur Three, rescued by Arumi, adopted by Uravus&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Birds_of_a_Feather&amp;diff=6421</id>
		<title>Birds of a Feather</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Birds_of_a_Feather&amp;diff=6421"/>
		<updated>2025-07-15T19:25:31Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = Birds of a Feather&lt;br /&gt;
| date = 7/15/25&lt;br /&gt;
| storyteller = Aru&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| player_characters = [[Capri]], [[Hiroyuki]], [[Muldog]], [[Kora Caroli]], [[Evalynne Stoneking]], [[Wander &amp;amp; Wonder]]&lt;br /&gt;
| rewards = 90 gp, Pendant of the Occult, Charlatan&#039;s Gloves, Striking Rune, 275 XP&lt;br /&gt;
| result = Success&lt;br /&gt;
| author = johnnysupernova&lt;br /&gt;
| downtime_days = 9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Chickens went missing. An easy job for trainees. &lt;br /&gt;
&lt;br /&gt;
== Log ==&lt;br /&gt;
&lt;br /&gt;
Wonder had tipped me off to the notice posting for this job, he likes to read the postings in his idle time. He’s always saying, &amp;quot;&#039;&#039;Wander, you need to get out there, and get us some money&#039;&#039;&amp;quot; and I’ll always tell him, “&#039;&#039;Have you seen the sky out there?&#039;&#039;” and that usually shuts up his intrusions into my mind. Anyway, this particular job looked easy: find some missing chickens.&lt;br /&gt;
&lt;br /&gt;
Simple, right?&lt;br /&gt;
&lt;br /&gt;
I showed up to the designated spot 5 minutes early, I always strive to be five minutes early. Too early, you look paranoid. On time? You look performative. Five minutes is perfectly respectable. No one notices you when you’re five minutes early. It looked like two had already showed up, a Hobgoblin with shades who called himself Muldog. &lt;br /&gt;
&lt;br /&gt;
The other was a friendly dwarf, she was passing out snacks. She brought snacks for everyone, including Wonder. I made a mental note to be on guard for such overwhelming kindness. Who could be &#039;&#039;that&#039;&#039; kind? Wonder disagreed and insisted I pay her in good luck, so I gave her one of my little good luck charms. One of my favorites.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Evalynne pat Wonder on the head, and, well, whatever Wonder said to her mentally scared her enough to send her reeling to the floor. Wonder &#039;&#039;insists&#039;&#039; he only said thank you to her. I suppose, not everyone is used to him talking into their minds. Some sort of Raccoon Dog sniffed at Evalynne on the ground. At the time, I suspected this to be another familiar, but I would later realize this was a member of our group, Hiroyuki. Regardless, she wanted the snacks Evalynne brought.&lt;br /&gt;
&lt;br /&gt;
The next to show up was a Merfolk in some sort of… water chair. Never saw anything like that before, but I suppose the Round Table has all sorts. Her name was Kora Caroli and the last to show up was a man equipped with a considerable amount of weapons named Capri. He said this was his first job but the weapons he carried bore a different story.&lt;br /&gt;
&lt;br /&gt;
They both showed up exactly on time. Did I mention how performative that is?&lt;br /&gt;
&lt;br /&gt;
The Rancher, his name was Owen, led us to a large wagon with– do I need to describe the wagon? It was a wagon. It’s not important. Evalynne seemed to like the horses. They were horses. Owen didn’t have a lot of information to give us. “Chickens are missing. Don’t got any leads.” He told us, in the gruff voice only a farmer could have. “That’s why I hired you four.”&lt;br /&gt;
&lt;br /&gt;
This confused me. “Four?” I had asked, for you see, well, there were six of us.&lt;br /&gt;
&lt;br /&gt;
Owen blinked at me. Wonder’s words echoed in my mind, “&#039;&#039;He said ‘for’, Wander.&#039;&#039;”&lt;br /&gt;
&lt;br /&gt;
The trip to the ranch took four days. Nothing interesting happened, at least nothing really worth talking about, at least.&lt;br /&gt;
&lt;br /&gt;
The ranch was huge. Apparently, Old Owen had a hundred chickens. He only had about 10 left. There was a noble looking cat perched on a rock. Evalynne insisted the cat was some sort of royalty. I don’t particularly care for monarchs, feline or otherwise, so I gave the two a wide berth. &lt;br /&gt;
&lt;br /&gt;
Wonder insisted he talk to the chickens. He said they have a shared lineage with dragons. I didn’t quite understand it, but he’d know better than me, wouldn’t he? He flew down into the enclosure, and tried speaking with the chickens. They thought he was terrifying and ran away as soon as he landed. Oh well.&lt;br /&gt;
&lt;br /&gt;
My next step was to survey the land for magic. There was no magic. Capri, Muldog, and Kora were searching the grounds for clues as to what happened to the chickens. Evalynne and Hiroyuki were… playing with the chickens. Maybe they were onto something I wasn’t, but I know Wonder was greatly offended that they ran from him but not them. What can you do?&lt;br /&gt;
&lt;br /&gt;
Muldog and Capri found a pair of footprints, a lot smaller than Owen’s, leading south into the woods. “We found a path in the woods!” Muldog called out to the chicken pen.&lt;br /&gt;
&lt;br /&gt;
“What’s it do?” Evalynne called back.&lt;br /&gt;
&lt;br /&gt;
“It’s a clue.” Muldog shouted back. &lt;br /&gt;
&lt;br /&gt;
Did I mention how performative shouting is? No? Well, it is.&lt;br /&gt;
“Well, there’s only one way to find out what’s going on… Let’s follow the path.” I said to the group, as we assembled around the path.&lt;br /&gt;
&lt;br /&gt;
Capri jabbed me in the side, I think he meant it lightly, but it hurt a little. “Looks like this path needs someone to Wander it, eh?”&lt;br /&gt;
&lt;br /&gt;
I gave him a grimace and a forced laugh. At least Wonder liked the joke.&lt;br /&gt;
&lt;br /&gt;
The trail of footprints led us deeper into the woods. Oddly enough, the foot steps disappeared and turned into giant… well, dragon tracks. At least, that was the deduction most of our group came to. Hiroyuki insisted they were actually giant chickens. The whole thing, to me, sounded preposterous. Giant chickens? Bah, I say. &lt;br /&gt;
&lt;br /&gt;
We crossed a makeshift bridge into the woods and came across, well, giant chickens. I know. I know. There was an armored fellow with a big spear. He looked like a walking corpse. He saw us approaching and he hopped onto one of the giant chickens. He was some sort of… hen cavalier. &lt;br /&gt;
&lt;br /&gt;
Capri shouted something as the man mounted up. I think he had his own phrase for what the Knight astride chicken was called, but I didn’t quite catch it. &lt;br /&gt;
&lt;br /&gt;
I’m not much of a fighter, you see, but I can set things in motion. A little bit of magic channeled into Muldog to nudge his fate along, he’d need it since he was charging into the chickens. Did I mention these chickens were giant? They were also round. Do you know what giant, round things do? They roll. These things started rolling at us, like giant boulders down a mountain. They weren’t that fast, so we were mostly able to sidestep them the first time, not so much the next time.&lt;br /&gt;
&lt;br /&gt;
Evalynne and Muldog set up a defensive line between us and the chickens. She didn’t look much like it, but that shield can take a punch. Seeing the perfect opportunity to show these fellows what a &#039;&#039;real&#039;&#039; dragon looks like, I channeled my magic into an illusion of a dragon. It didn’t do a whole lot, but it looked magnificent. I think, at some point, it made me laugh maniacly, but- No, it’s not performative. &lt;br /&gt;
&lt;br /&gt;
Muldog knocked the rider off of the chicken, from a certain point of view. The thing was still standing, but he was off the chicken at least. This made the chicken incredibly mad, and it knocked &#039;&#039;him&#039;&#039; down and well, they started kicking a Muldog while he was down.&lt;br /&gt;
&lt;br /&gt;
Capri and Hiroyuki were making pretty quick work of their Chicken, Capri looks scary and he &#039;&#039;is&#039;&#039; scary. Hiroyuki doesn’t look scary, but she is. I’m not going to pick a fight with the two of them. Evalynne too, pretty scary. She was beating these Chickens senselessly. &lt;br /&gt;
&lt;br /&gt;
Me? One of them took a huge cut out of me with their beaks so I ran. It was hard to follow. I let the illusion dragon fight for me. Okay, I didn’t run run, I just made some distance. I was close enough to see Kora Caroli explode? She was giving off some kind of light, and then she shot some kind of beam of magic at one of the Chickens and the undead Cavalier. Left a smoking crater in their wake. Also a scary person.&lt;br /&gt;
Look, it’s hard cataloging everything in a fight. We beat the chickens and the rider. That’s what matters. I helped Muldog out, and I grabbed my healer’s kit to tend to his wounds. The rest of the party gathered around and helped set up camp, and, you know, ruminated on what happened.&lt;br /&gt;
&lt;br /&gt;
“I had my butt kicked by a chicken.” He told me.&lt;br /&gt;
&lt;br /&gt;
“It happens.” I told him. &lt;br /&gt;
&lt;br /&gt;
“If chicken… then eggs. Lots of eggs.” Evalynne said, astutely. &lt;br /&gt;
&lt;br /&gt;
“Mindless undead are a symptom of a larger problem… we might not have found the root cause.” Kora Caroli said. &lt;br /&gt;
&lt;br /&gt;
This was supposed to be a simple job. &lt;br /&gt;
&lt;br /&gt;
Capri found some more tracks leading deeper into the woods, but lost the trail in the darkness. We decided it’d be best to make camp for the night and start looking again tomorrow. Before we could turn in for the night, we heard something rustling in the woods. I have theories on what attracted the thing, and– Okay, it’s not important. &lt;br /&gt;
&lt;br /&gt;
I don’t know how to describe the thing that came out of the trees, but I’ll try.&lt;br /&gt;
&lt;br /&gt;
It was a shambling mass of chickens. It was horrific. I shudder to imagine the nightmare this thing walked out of. I hope you never have to see something like it. I, for some reason, was right there at the front with Muldog and Evalynne. Don’t ask me why, I don’t know why. As it lurched towards us, I managed to side step its horrific maw, but, well, it got Muldog. Don’t worry, he lived, but for a moment we thought he wouldn’t because the thing swallowed him whole.  We were doing good work in slowing it down, between Capri’s glaive, Hiroyuki’s scarf, Evalynne’s fists, and Muldog’s hammer thing. I could see Kora channeling some kind magic with her mind into it, but I&#039;m not really an expert in that sort of thing so I couldn’t tell you what that was all about. &lt;br /&gt;
&lt;br /&gt;
I ran from the thing because the thing was terrifying. Wonder, brave little Wonder, lagged behind a bit, thinking it wouldn’t see him, and, hey, he could channel some magic into our allies. The rest of us were pushed back from the thing, Muldog managed to climb out too, I told you he lived. The creature could sense some kinship with Wonder, I think, and well, it tried to eat him. And Evalynne and Kora Caroli. &lt;br /&gt;
&lt;br /&gt;
I could feel it crushing Wonder, my friend, to death. I’ll be honest, I can’t really tell you in detail what happened after that. I was too focused on killing this thing before it could kill Wonder. I cast a curse on the wicked creature, the most dangerous one I know, I won’t tell you what it is or what it does, but it’s bad. Hiroyuki strode up to it, and killed it with a dagger–  my dagger. When did she get that? Whatever, if she had asked I’d have let her borrow it. &lt;br /&gt;
After the monster had died, I found Wonder’s unconcious body, he wasn’t dead yet. I cast a healing spell on him, the only one I had prepared for the day. Obviously, he lived, you’ve seen him around town since then. It was my  &#039;&#039;only&#039;&#039; heal spell though, so we struggled a bit getting Kora back up, she was also in bad shape. She’s not as frail as she looked, and she shook off death well enough for us to heal her back up. &lt;br /&gt;
&lt;br /&gt;
Something we noticed after the fight, not during it because we had bigger things to worry about, was that as we cut into the mass, chickens kept escaping and fleeing from it. They ran to the west, deeper into the woods.&lt;br /&gt;
&lt;br /&gt;
Our job wasn’t done yet.&lt;br /&gt;
&lt;br /&gt;
It was supposed to be simple.&lt;br /&gt;
&lt;br /&gt;
We took a well needed sleep in the woods, with a watch between the six of us in case any more monsters came after us. In the morning we prepared ourselves and set out even deeper into the woods. We had to finish this.&lt;br /&gt;
&lt;br /&gt;
We found some kind of skeleton woman in the woods. A ring of chickens surrounded her, and she stood at an altar with a collection of strange objects set atop it. I found the whole thing quite performative, but you know how magic types are. As we approached, she turned to us. “Ah, apologies guests, you’re late for the experiments.” She said to us, in a raspy voice. &lt;br /&gt;
&lt;br /&gt;
We asked about the chickens, and the monster out in the woods. She had made it, and she had experimented on the chickens. Some kind of attempt to create mounts for her undead army. Lovely. There were more of the Chicken Lancer out there, somewhere. &lt;br /&gt;
&lt;br /&gt;
Muldog started talking to her, I didn’t really follow the conversation. I was trying to figure out what we were supposed to do about this thing. Oh, and, where had Hiroyuki run off to? Surely she had a plan for this. I had learned at that point to trust her when she disappeared. I had Wonder deliver a message to Capri. Were we going to fight her? Before Wonder could deliver the message back to me, Muldog was grabbing onto the Skeleton, to try and- I don’t know what his plan was.&lt;br /&gt;
&lt;br /&gt;
The Skeleton turned to him. “Oh, I’ll remember you.” She said, in a low voice. It sounded like she was smiling. Can skeletons smile? She disappeared after saying that, leaving us all a little scared.&lt;br /&gt;
&lt;br /&gt;
“I think I fucked up.” Muldog said, simply.&lt;br /&gt;
&lt;br /&gt;
“Yeah. I wouldn’t have done that. I think she cursed you.” I told him plainly. I wasn’t sure if there was a curse, and to be frank, I wasn’t going to look. We had the chickens and that was enough for me. &lt;br /&gt;
&lt;br /&gt;
Hiroyuki and Evalynne lined the chickens up, and led them home. We brought up the rear. When we got back to the Ranch, I recounted everything that had happened to Owen. He seemed unsurprised.&lt;br /&gt;
&lt;br /&gt;
“Figures.” was all he said.&lt;br /&gt;
&lt;br /&gt;
“You could have warned us.” I said back to him.&lt;br /&gt;
&lt;br /&gt;
“Ain’t my job.” was all he said, as he brought our payment. A fine haul of gold, coupled with the magical items Kora found at the altar. All in all, a good payment for a few day’s worth of work.&lt;br /&gt;
&lt;br /&gt;
Giant chickens. Bah.&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Birds_of_a_Feather&amp;diff=6420</id>
		<title>Birds of a Feather</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Birds_of_a_Feather&amp;diff=6420"/>
		<updated>2025-07-15T19:24:33Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = Birds of a Feather&lt;br /&gt;
| date = 7/15/25&lt;br /&gt;
| storyteller = Aru&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| player_characters = [[Capri]], [[Hiroyuki]], [[Muldog]], [[Kora Caroli]], [[Evalynne Stoneking]], [[Wander &amp;amp; Wonder]]&lt;br /&gt;
| rewards = Pendant of the Occult, Charlatan&#039;s Gloves, Striking Rune, 275 XP&lt;br /&gt;
| result = Success&lt;br /&gt;
| author = johnnysupernova&lt;br /&gt;
| downtime_days = 9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Chickens went missing. An easy job for trainees. &lt;br /&gt;
&lt;br /&gt;
== Log ==&lt;br /&gt;
&lt;br /&gt;
Wonder had tipped me off to the notice posting for this job, he likes to read the postings in his idle time. He’s always saying, &amp;quot;&#039;&#039;Wander, you need to get out there, and get us some money&#039;&#039;&amp;quot; and I’ll always tell him, “&#039;&#039;Have you seen the sky out there?&#039;&#039;” and that usually shuts up his intrusions into my mind. Anyway, this particular job looked easy: find some missing chickens.&lt;br /&gt;
&lt;br /&gt;
Simple, right?&lt;br /&gt;
&lt;br /&gt;
I showed up to the designated spot 5 minutes early, I always strive to be five minutes early. Too early, you look paranoid. On time? You look performative. Five minutes is perfectly respectable. No one notices you when you’re five minutes early. It looked like two had already showed up, a Hobgoblin with shades who called himself Muldog. &lt;br /&gt;
&lt;br /&gt;
The other was a friendly dwarf, she was passing out snacks. She brought snacks for everyone, including Wonder. I made a mental note to be on guard for such overwhelming kindness. Who could be &#039;&#039;that&#039;&#039; kind? Wonder disagreed and insisted I pay her in good luck, so I gave her one of my little good luck charms. One of my favorites.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Evalynne pat Wonder on the head, and, well, whatever Wonder said to her mentally scared her enough to send her reeling to the floor. Wonder &#039;&#039;insists&#039;&#039; he only said thank you to her. I suppose, not everyone is used to him talking into their minds. Some sort of Raccoon Dog sniffed at Evalynne on the ground. At the time, I suspected this to be another familiar, but I would later realize this was a member of our group, Hiroyuki. Regardless, she wanted the snacks Evalynne brought.&lt;br /&gt;
&lt;br /&gt;
The next to show up was a Merfolk in some sort of… water chair. Never saw anything like that before, but I suppose the Round Table has all sorts. Her name was Kora Caroli and the last to show up was a man equipped with a considerable amount of weapons named Capri. He said this was his first job but the weapons he carried bore a different story.&lt;br /&gt;
&lt;br /&gt;
They both showed up exactly on time. Did I mention how performative that is?&lt;br /&gt;
&lt;br /&gt;
The Rancher, his name was Owen, led us to a large wagon with– do I need to describe the wagon? It was a wagon. It’s not important. Evalynne seemed to like the horses. They were horses. Owen didn’t have a lot of information to give us. “Chickens are missing. Don’t got any leads.” He told us, in the gruff voice only a farmer could have. “That’s why I hired you four.”&lt;br /&gt;
&lt;br /&gt;
This confused me. “Four?” I had asked, for you see, well, there were six of us.&lt;br /&gt;
&lt;br /&gt;
Owen blinked at me. Wonder’s words echoed in my mind, “&#039;&#039;He said ‘for’, Wander.&#039;&#039;”&lt;br /&gt;
&lt;br /&gt;
The trip to the ranch took four days. Nothing interesting happened, at least nothing really worth talking about, at least.&lt;br /&gt;
&lt;br /&gt;
The ranch was huge. Apparently, Old Owen had a hundred chickens. He only had about 10 left. There was a noble looking cat perched on a rock. Evalynne insisted the cat was some sort of royalty. I don’t particularly care for monarchs, feline or otherwise, so I gave the two a wide berth. &lt;br /&gt;
&lt;br /&gt;
Wonder insisted he talk to the chickens. He said they have a shared lineage with dragons. I didn’t quite understand it, but he’d know better than me, wouldn’t he? He flew down into the enclosure, and tried speaking with the chickens. They thought he was terrifying and ran away as soon as he landed. Oh well.&lt;br /&gt;
&lt;br /&gt;
My next step was to survey the land for magic. There was no magic. Capri, Muldog, and Kora were searching the grounds for clues as to what happened to the chickens. Evalynne and Hiroyuki were… playing with the chickens. Maybe they were onto something I wasn’t, but I know Wonder was greatly offended that they ran from him but not them. What can you do?&lt;br /&gt;
&lt;br /&gt;
Muldog and Capri found a pair of footprints, a lot smaller than Owen’s, leading south into the woods. “We found a path in the woods!” Muldog called out to the chicken pen.&lt;br /&gt;
&lt;br /&gt;
“What’s it do?” Evalynne called back.&lt;br /&gt;
&lt;br /&gt;
“It’s a clue.” Muldog shouted back. &lt;br /&gt;
&lt;br /&gt;
Did I mention how performative shouting is? No? Well, it is.&lt;br /&gt;
“Well, there’s only one way to find out what’s going on… Let’s follow the path.” I said to the group, as we assembled around the path.&lt;br /&gt;
&lt;br /&gt;
Capri jabbed me in the side, I think he meant it lightly, but it hurt a little. “Looks like this path needs someone to Wander it, eh?”&lt;br /&gt;
&lt;br /&gt;
I gave him a grimace and a forced laugh. At least Wonder liked the joke.&lt;br /&gt;
&lt;br /&gt;
The trail of footprints led us deeper into the woods. Oddly enough, the foot steps disappeared and turned into giant… well, dragon tracks. At least, that was the deduction most of our group came to. Hiroyuki insisted they were actually giant chickens. The whole thing, to me, sounded preposterous. Giant chickens? Bah, I say. &lt;br /&gt;
&lt;br /&gt;
We crossed a makeshift bridge into the woods and came across, well, giant chickens. I know. I know. There was an armored fellow with a big spear. He looked like a walking corpse. He saw us approaching and he hopped onto one of the giant chickens. He was some sort of… hen cavalier. &lt;br /&gt;
&lt;br /&gt;
Capri shouted something as the man mounted up. I think he had his own phrase for what the Knight astride chicken was called, but I didn’t quite catch it. &lt;br /&gt;
&lt;br /&gt;
I’m not much of a fighter, you see, but I can set things in motion. A little bit of magic channeled into Muldog to nudge his fate along, he’d need it since he was charging into the chickens. Did I mention these chickens were giant? They were also round. Do you know what giant, round things do? They roll. These things started rolling at us, like giant boulders down a mountain. They weren’t that fast, so we were mostly able to sidestep them the first time, not so much the next time.&lt;br /&gt;
&lt;br /&gt;
Evalynne and Muldog set up a defensive line between us and the chickens. She didn’t look much like it, but that shield can take a punch. Seeing the perfect opportunity to show these fellows what a &#039;&#039;real&#039;&#039; dragon looks like, I channeled my magic into an illusion of a dragon. It didn’t do a whole lot, but it looked magnificent. I think, at some point, it made me laugh maniacly, but- No, it’s not performative. &lt;br /&gt;
&lt;br /&gt;
Muldog knocked the rider off of the chicken, from a certain point of view. The thing was still standing, but he was off the chicken at least. This made the chicken incredibly mad, and it knocked &#039;&#039;him&#039;&#039; down and well, they started kicking a Muldog while he was down.&lt;br /&gt;
&lt;br /&gt;
Capri and Hiroyuki were making pretty quick work of their Chicken, Capri looks scary and he &#039;&#039;is&#039;&#039; scary. Hiroyuki doesn’t look scary, but she is. I’m not going to pick a fight with the two of them. Evalynne too, pretty scary. She was beating these Chickens senselessly. &lt;br /&gt;
&lt;br /&gt;
Me? One of them took a huge cut out of me with their beaks so I ran. It was hard to follow. I let the illusion dragon fight for me. Okay, I didn’t run run, I just made some distance. I was close enough to see Kora Caroli explode? She was giving off some kind of light, and then she shot some kind of beam of magic at one of the Chickens and the undead Cavalier. Left a smoking crater in their wake. Also a scary person.&lt;br /&gt;
Look, it’s hard cataloging everything in a fight. We beat the chickens and the rider. That’s what matters. I helped Muldog out, and I grabbed my healer’s kit to tend to his wounds. The rest of the party gathered around and helped set up camp, and, you know, ruminated on what happened.&lt;br /&gt;
&lt;br /&gt;
“I had my butt kicked by a chicken.” He told me.&lt;br /&gt;
&lt;br /&gt;
“It happens.” I told him. &lt;br /&gt;
&lt;br /&gt;
“If chicken… then eggs. Lots of eggs.” Evalynne said, astutely. &lt;br /&gt;
&lt;br /&gt;
“Mindless undead are a symptom of a larger problem… we might not have found the root cause.” Kora Caroli said. &lt;br /&gt;
&lt;br /&gt;
This was supposed to be a simple job. &lt;br /&gt;
&lt;br /&gt;
Capri found some more tracks leading deeper into the woods, but lost the trail in the darkness. We decided it’d be best to make camp for the night and start looking again tomorrow. Before we could turn in for the night, we heard something rustling in the woods. I have theories on what attracted the thing, and– Okay, it’s not important. &lt;br /&gt;
&lt;br /&gt;
I don’t know how to describe the thing that came out of the trees, but I’ll try.&lt;br /&gt;
&lt;br /&gt;
It was a shambling mass of chickens. It was horrific. I shudder to imagine the nightmare this thing walked out of. I hope you never have to see something like it. I, for some reason, was right there at the front with Muldog and Evalynne. Don’t ask me why, I don’t know why. As it lurched towards us, I managed to side step its horrific maw, but, well, it got Muldog. Don’t worry, he lived, but for a moment we thought he wouldn’t because the thing swallowed him whole.  We were doing good work in slowing it down, between Capri’s glaive, Hiroyuki’s scarf, Evalynne’s fists, and Muldog’s hammer thing. I could see Kora channeling some kind magic with her mind into it, but I&#039;m not really an expert in that sort of thing so I couldn’t tell you what that was all about. &lt;br /&gt;
&lt;br /&gt;
I ran from the thing because the thing was terrifying. Wonder, brave little Wonder, lagged behind a bit, thinking it wouldn’t see him, and, hey, he could channel some magic into our allies. The rest of us were pushed back from the thing, Muldog managed to climb out too, I told you he lived. The creature could sense some kinship with Wonder, I think, and well, it tried to eat him. And Evalynne and Kora Caroli. &lt;br /&gt;
&lt;br /&gt;
I could feel it crushing Wonder, my friend, to death. I’ll be honest, I can’t really tell you in detail what happened after that. I was too focused on killing this thing before it could kill Wonder. I cast a curse on the wicked creature, the most dangerous one I know, I won’t tell you what it is or what it does, but it’s bad. Hiroyuki strode up to it, and killed it with a dagger–  my dagger. When did she get that? Whatever, if she had asked I’d have let her borrow it. &lt;br /&gt;
After the monster had died, I found Wonder’s unconcious body, he wasn’t dead yet. I cast a healing spell on him, the only one I had prepared for the day. Obviously, he lived, you’ve seen him around town since then. It was my  &#039;&#039;only&#039;&#039; heal spell though, so we struggled a bit getting Kora back up, she was also in bad shape. She’s not as frail as she looked, and she shook off death well enough for us to heal her back up. &lt;br /&gt;
&lt;br /&gt;
Something we noticed after the fight, not during it because we had bigger things to worry about, was that as we cut into the mass, chickens kept escaping and fleeing from it. They ran to the west, deeper into the woods.&lt;br /&gt;
&lt;br /&gt;
Our job wasn’t done yet.&lt;br /&gt;
&lt;br /&gt;
It was supposed to be simple.&lt;br /&gt;
&lt;br /&gt;
We took a well needed sleep in the woods, with a watch between the six of us in case any more monsters came after us. In the morning we prepared ourselves and set out even deeper into the woods. We had to finish this.&lt;br /&gt;
&lt;br /&gt;
We found some kind of skeleton woman in the woods. A ring of chickens surrounded her, and she stood at an altar with a collection of strange objects set atop it. I found the whole thing quite performative, but you know how magic types are. As we approached, she turned to us. “Ah, apologies guests, you’re late for the experiments.” She said to us, in a raspy voice. &lt;br /&gt;
&lt;br /&gt;
We asked about the chickens, and the monster out in the woods. She had made it, and she had experimented on the chickens. Some kind of attempt to create mounts for her undead army. Lovely. There were more of the Chicken Lancer out there, somewhere. &lt;br /&gt;
&lt;br /&gt;
Muldog started talking to her, I didn’t really follow the conversation. I was trying to figure out what we were supposed to do about this thing. Oh, and, where had Hiroyuki run off to? Surely she had a plan for this. I had learned at that point to trust her when she disappeared. I had Wonder deliver a message to Capri. Were we going to fight her? Before Wonder could deliver the message back to me, Muldog was grabbing onto the Skeleton, to try and- I don’t know what his plan was.&lt;br /&gt;
&lt;br /&gt;
The Skeleton turned to him. “Oh, I’ll remember you.” She said, in a low voice. It sounded like she was smiling. Can skeletons smile? She disappeared after saying that, leaving us all a little scared.&lt;br /&gt;
&lt;br /&gt;
“I think I fucked up.” Muldog said, simply.&lt;br /&gt;
&lt;br /&gt;
“Yeah. I wouldn’t have done that. I think she cursed you.” I told him plainly. I wasn’t sure if there was a curse, and to be frank, I wasn’t going to look. We had the chickens and that was enough for me. &lt;br /&gt;
&lt;br /&gt;
Hiroyuki and Evalynne lined the chickens up, and led them home. We brought up the rear. When we got back to the Ranch, I recounted everything that had happened to Owen. He seemed unsurprised.&lt;br /&gt;
&lt;br /&gt;
“Figures.” was all he said.&lt;br /&gt;
&lt;br /&gt;
“You could have warned us.” I said back to him.&lt;br /&gt;
&lt;br /&gt;
“Ain’t my job.” was all he said, as he brought our payment. A fine haul of gold, coupled with the magical items Kora found at the altar. All in all, a good payment for a few day’s worth of work.&lt;br /&gt;
&lt;br /&gt;
Giant chickens. Bah.&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Birds_of_a_Feather&amp;diff=6419</id>
		<title>Birds of a Feather</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Birds_of_a_Feather&amp;diff=6419"/>
		<updated>2025-07-15T19:24:12Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: Created page with &amp;quot;{{Infobox expedition log | title = Birds of a Feather | date = 7/15/25 | storyteller = Aru | tier_of_play = Trainee | player_characters = Capri, Hiroyuki, Muldog, Kora Caroli, Evalynne Stoneking, Wander &amp;amp; Wonder | rewards = Pendant of the Occult, Charlatan&amp;#039;s Gloves, Striking Rune, 275 XP | result = Success | author = johnnysupernova | downtime_days = 9 }} (single sentence describing what the expedition was for) == Log ==  Wonder had tipped me off...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = Birds of a Feather&lt;br /&gt;
| date = 7/15/25&lt;br /&gt;
| storyteller = Aru&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| player_characters = [[Capri]], [[Hiroyuki]], [[Muldog]], [[Kora Caroli]], [[Evalynne Stoneking]], [[Wander &amp;amp; Wonder]]&lt;br /&gt;
| rewards = Pendant of the Occult, Charlatan&#039;s Gloves, Striking Rune, 275 XP&lt;br /&gt;
| result = Success&lt;br /&gt;
| author = johnnysupernova&lt;br /&gt;
| downtime_days = 9&lt;br /&gt;
}}&lt;br /&gt;
(single sentence describing what the expedition was for)&lt;br /&gt;
== Log ==&lt;br /&gt;
&lt;br /&gt;
Wonder had tipped me off to the notice posting for this job, he likes to read the postings in his idle time. He’s always saying, &amp;quot;&#039;&#039;Wander, you need to get out there, and get us some money&#039;&#039;&amp;quot; and I’ll always tell him, “&#039;&#039;Have you seen the sky out there?&#039;&#039;” and that usually shuts up his intrusions into my mind. Anyway, this particular job looked easy: find some missing chickens.&lt;br /&gt;
&lt;br /&gt;
Simple, right?&lt;br /&gt;
&lt;br /&gt;
I showed up to the designated spot 5 minutes early, I always strive to be five minutes early. Too early, you look paranoid. On time? You look performative. Five minutes is perfectly respectable. No one notices you when you’re five minutes early. It looked like two had already showed up, a Hobgoblin with shades who called himself Muldog. &lt;br /&gt;
&lt;br /&gt;
The other was a friendly dwarf, she was passing out snacks. She brought snacks for everyone, including Wonder. I made a mental note to be on guard for such overwhelming kindness. Who could be &#039;&#039;that&#039;&#039; kind? Wonder disagreed and insisted I pay her in good luck, so I gave her one of my little good luck charms. One of my favorites.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Evalynne pat Wonder on the head, and, well, whatever Wonder said to her mentally scared her enough to send her reeling to the floor. Wonder &#039;&#039;insists&#039;&#039; he only said thank you to her. I suppose, not everyone is used to him talking into their minds. Some sort of Raccoon Dog sniffed at Evalynne on the ground. At the time, I suspected this to be another familiar, but I would later realize this was a member of our group, Hiroyuki. Regardless, she wanted the snacks Evalynne brought.&lt;br /&gt;
&lt;br /&gt;
The next to show up was a Merfolk in some sort of… water chair. Never saw anything like that before, but I suppose the Round Table has all sorts. Her name was Kora Caroli and the last to show up was a man equipped with a considerable amount of weapons named Capri. He said this was his first job but the weapons he carried bore a different story.&lt;br /&gt;
&lt;br /&gt;
They both showed up exactly on time. Did I mention how performative that is?&lt;br /&gt;
&lt;br /&gt;
The Rancher, his name was Owen, led us to a large wagon with– do I need to describe the wagon? It was a wagon. It’s not important. Evalynne seemed to like the horses. They were horses. Owen didn’t have a lot of information to give us. “Chickens are missing. Don’t got any leads.” He told us, in the gruff voice only a farmer could have. “That’s why I hired you four.”&lt;br /&gt;
&lt;br /&gt;
This confused me. “Four?” I had asked, for you see, well, there were six of us.&lt;br /&gt;
&lt;br /&gt;
Owen blinked at me. Wonder’s words echoed in my mind, “&#039;&#039;He said ‘for’, Wander.&#039;&#039;”&lt;br /&gt;
&lt;br /&gt;
The trip to the ranch took four days. Nothing interesting happened, at least nothing really worth talking about, at least.&lt;br /&gt;
&lt;br /&gt;
The ranch was huge. Apparently, Old Owen had a hundred chickens. He only had about 10 left. There was a noble looking cat perched on a rock. Evalynne insisted the cat was some sort of royalty. I don’t particularly care for monarchs, feline or otherwise, so I gave the two a wide berth. &lt;br /&gt;
&lt;br /&gt;
Wonder insisted he talk to the chickens. He said they have a shared lineage with dragons. I didn’t quite understand it, but he’d know better than me, wouldn’t he? He flew down into the enclosure, and tried speaking with the chickens. They thought he was terrifying and ran away as soon as he landed. Oh well.&lt;br /&gt;
&lt;br /&gt;
My next step was to survey the land for magic. There was no magic. Capri, Muldog, and Kora were searching the grounds for clues as to what happened to the chickens. Evalynne and Hiroyuki were… playing with the chickens. Maybe they were onto something I wasn’t, but I know Wonder was greatly offended that they ran from him but not them. What can you do?&lt;br /&gt;
&lt;br /&gt;
Muldog and Capri found a pair of footprints, a lot smaller than Owen’s, leading south into the woods. “We found a path in the woods!” Muldog called out to the chicken pen.&lt;br /&gt;
&lt;br /&gt;
“What’s it do?” Evalynne called back.&lt;br /&gt;
&lt;br /&gt;
“It’s a clue.” Muldog shouted back. &lt;br /&gt;
&lt;br /&gt;
Did I mention how performative shouting is? No? Well, it is.&lt;br /&gt;
“Well, there’s only one way to find out what’s going on… Let’s follow the path.” I said to the group, as we assembled around the path.&lt;br /&gt;
&lt;br /&gt;
Capri jabbed me in the side, I think he meant it lightly, but it hurt a little. “Looks like this path needs someone to Wander it, eh?”&lt;br /&gt;
&lt;br /&gt;
I gave him a grimace and a forced laugh. At least Wonder liked the joke.&lt;br /&gt;
&lt;br /&gt;
The trail of footprints led us deeper into the woods. Oddly enough, the foot steps disappeared and turned into giant… well, dragon tracks. At least, that was the deduction most of our group came to. Hiroyuki insisted they were actually giant chickens. The whole thing, to me, sounded preposterous. Giant chickens? Bah, I say. &lt;br /&gt;
&lt;br /&gt;
We crossed a makeshift bridge into the woods and came across, well, giant chickens. I know. I know. There was an armored fellow with a big spear. He looked like a walking corpse. He saw us approaching and he hopped onto one of the giant chickens. He was some sort of… hen cavalier. &lt;br /&gt;
&lt;br /&gt;
Capri shouted something as the man mounted up. I think he had his own phrase for what the Knight astride chicken was called, but I didn’t quite catch it. &lt;br /&gt;
&lt;br /&gt;
I’m not much of a fighter, you see, but I can set things in motion. A little bit of magic channeled into Muldog to nudge his fate along, he’d need it since he was charging into the chickens. Did I mention these chickens were giant? They were also round. Do you know what giant, round things do? They roll. These things started rolling at us, like giant boulders down a mountain. They weren’t that fast, so we were mostly able to sidestep them the first time, not so much the next time.&lt;br /&gt;
&lt;br /&gt;
Evalynne and Muldog set up a defensive line between us and the chickens. She didn’t look much like it, but that shield can take a punch. Seeing the perfect opportunity to show these fellows what a &#039;&#039;real&#039;&#039; dragon looks like, I channeled my magic into an illusion of a dragon. It didn’t do a whole lot, but it looked magnificent. I think, at some point, it made me laugh maniacly, but- No, it’s not performative. &lt;br /&gt;
&lt;br /&gt;
Muldog knocked the rider off of the chicken, from a certain point of view. The thing was still standing, but he was off the chicken at least. This made the chicken incredibly mad, and it knocked &#039;&#039;him&#039;&#039; down and well, they started kicking a Muldog while he was down.&lt;br /&gt;
&lt;br /&gt;
Capri and Hiroyuki were making pretty quick work of their Chicken, Capri looks scary and he &#039;&#039;is&#039;&#039; scary. Hiroyuki doesn’t look scary, but she is. I’m not going to pick a fight with the two of them. Evalynne too, pretty scary. She was beating these Chickens senselessly. &lt;br /&gt;
&lt;br /&gt;
Me? One of them took a huge cut out of me with their beaks so I ran. It was hard to follow. I let the illusion dragon fight for me. Okay, I didn’t run run, I just made some distance. I was close enough to see Kora Caroli explode? She was giving off some kind of light, and then she shot some kind of beam of magic at one of the Chickens and the undead Cavalier. Left a smoking crater in their wake. Also a scary person.&lt;br /&gt;
Look, it’s hard cataloging everything in a fight. We beat the chickens and the rider. That’s what matters. I helped Muldog out, and I grabbed my healer’s kit to tend to his wounds. The rest of the party gathered around and helped set up camp, and, you know, ruminated on what happened.&lt;br /&gt;
&lt;br /&gt;
“I had my butt kicked by a chicken.” He told me.&lt;br /&gt;
&lt;br /&gt;
“It happens.” I told him. &lt;br /&gt;
&lt;br /&gt;
“If chicken… then eggs. Lots of eggs.” Evalynne said, astutely. &lt;br /&gt;
&lt;br /&gt;
“Mindless undead are a symptom of a larger problem… we might not have found the root cause.” Kora Caroli said. &lt;br /&gt;
&lt;br /&gt;
This was supposed to be a simple job. &lt;br /&gt;
&lt;br /&gt;
Capri found some more tracks leading deeper into the woods, but lost the trail in the darkness. We decided it’d be best to make camp for the night and start looking again tomorrow. Before we could turn in for the night, we heard something rustling in the woods. I have theories on what attracted the thing, and– Okay, it’s not important. &lt;br /&gt;
&lt;br /&gt;
I don’t know how to describe the thing that came out of the trees, but I’ll try.&lt;br /&gt;
&lt;br /&gt;
It was a shambling mass of chickens. It was horrific. I shudder to imagine the nightmare this thing walked out of. I hope you never have to see something like it. I, for some reason, was right there at the front with Muldog and Evalynne. Don’t ask me why, I don’t know why. As it lurched towards us, I managed to side step its horrific maw, but, well, it got Muldog. Don’t worry, he lived, but for a moment we thought he wouldn’t because the thing swallowed him whole.  We were doing good work in slowing it down, between Capri’s glaive, Hiroyuki’s scarf, Evalynne’s fists, and Muldog’s hammer thing. I could see Kora channeling some kind magic with her mind into it, but I&#039;m not really an expert in that sort of thing so I couldn’t tell you what that was all about. &lt;br /&gt;
&lt;br /&gt;
I ran from the thing because the thing was terrifying. Wonder, brave little Wonder, lagged behind a bit, thinking it wouldn’t see him, and, hey, he could channel some magic into our allies. The rest of us were pushed back from the thing, Muldog managed to climb out too, I told you he lived. The creature could sense some kinship with Wonder, I think, and well, it tried to eat him. And Evalynne and Kora Caroli. &lt;br /&gt;
&lt;br /&gt;
I could feel it crushing Wonder, my friend, to death. I’ll be honest, I can’t really tell you in detail what happened after that. I was too focused on killing this thing before it could kill Wonder. I cast a curse on the wicked creature, the most dangerous one I know, I won’t tell you what it is or what it does, but it’s bad. Hiroyuki strode up to it, and killed it with a dagger–  my dagger. When did she get that? Whatever, if she had asked I’d have let her borrow it. &lt;br /&gt;
After the monster had died, I found Wonder’s unconcious body, he wasn’t dead yet. I cast a healing spell on him, the only one I had prepared for the day. Obviously, he lived, you’ve seen him around town since then. It was my  &#039;&#039;only&#039;&#039; heal spell though, so we struggled a bit getting Kora back up, she was also in bad shape. She’s not as frail as she looked, and she shook off death well enough for us to heal her back up. &lt;br /&gt;
&lt;br /&gt;
Something we noticed after the fight, not during it because we had bigger things to worry about, was that as we cut into the mass, chickens kept escaping and fleeing from it. They ran to the west, deeper into the woods.&lt;br /&gt;
&lt;br /&gt;
Our job wasn’t done yet.&lt;br /&gt;
&lt;br /&gt;
It was supposed to be simple.&lt;br /&gt;
&lt;br /&gt;
We took a well needed sleep in the woods, with a watch between the six of us in case any more monsters came after us. In the morning we prepared ourselves and set out even deeper into the woods. We had to finish this.&lt;br /&gt;
&lt;br /&gt;
We found some kind of skeleton woman in the woods. A ring of chickens surrounded her, and she stood at an altar with a collection of strange objects set atop it. I found the whole thing quite performative, but you know how magic types are. As we approached, she turned to us. “Ah, apologies guests, you’re late for the experiments.” She said to us, in a raspy voice. &lt;br /&gt;
&lt;br /&gt;
We asked about the chickens, and the monster out in the woods. She had made it, and she had experimented on the chickens. Some kind of attempt to create mounts for her undead army. Lovely. There were more of the Chicken Lancer out there, somewhere. &lt;br /&gt;
&lt;br /&gt;
Muldog started talking to her, I didn’t really follow the conversation. I was trying to figure out what we were supposed to do about this thing. Oh, and, where had Hiroyuki run off to? Surely she had a plan for this. I had learned at that point to trust her when she disappeared. I had Wonder deliver a message to Capri. Were we going to fight her? Before Wonder could deliver the message back to me, Muldog was grabbing onto the Skeleton, to try and- I don’t know what his plan was.&lt;br /&gt;
&lt;br /&gt;
The Skeleton turned to him. “Oh, I’ll remember you.” She said, in a low voice. It sounded like she was smiling. Can skeletons smile? She disappeared after saying that, leaving us all a little scared.&lt;br /&gt;
&lt;br /&gt;
“I think I fucked up.” Muldog said, simply.&lt;br /&gt;
&lt;br /&gt;
“Yeah. I wouldn’t have done that. I think she cursed you.” I told him plainly. I wasn’t sure if there was a curse, and to be frank, I wasn’t going to look. We had the chickens and that was enough for me. &lt;br /&gt;
&lt;br /&gt;
Hiroyuki and Evalynne lined the chickens up, and led them home. We brought up the rear. When we got back to the Ranch, I recounted everything that had happened to Owen. He seemed unsurprised.&lt;br /&gt;
&lt;br /&gt;
“Figures.” was all he said.&lt;br /&gt;
&lt;br /&gt;
“You could have warned us.” I said back to him.&lt;br /&gt;
&lt;br /&gt;
“Ain’t my job.” was all he said, as he brought our payment. A fine haul of gold, coupled with the magical items Kora found at the altar. All in all, a good payment for a few day’s worth of work.&lt;br /&gt;
&lt;br /&gt;
Giant chickens. Bah.&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Wander_%26_Wonder&amp;diff=6418</id>
		<title>Wander &amp; Wonder</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Wander_%26_Wonder&amp;diff=6418"/>
		<updated>2025-07-15T04:56:59Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: Created page with &amp;quot;{{Infobox Associate | name = Wander &amp;amp; Wonder | image = center | class = Witch | occupation = Root Worker | tier_of_play = Trainee | adopting_storyteller = | ancestry = Human | heritage = Aiuvarin | aliases =  | pronouns = He | age = 30ish | height = 5&amp;#039;10 | partner =  | relatives = | status = Alive | player = johnnysupernova }}  My name is Wander, and, as you can tell by the form, I am an associate. No, you don’t need a surnam...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name = Wander &amp;amp; Wonder&lt;br /&gt;
| image = [[File:WanderPortrait.png|300px|frameless|center]]&lt;br /&gt;
| class = Witch&lt;br /&gt;
| occupation = Root Worker&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| adopting_storyteller =&lt;br /&gt;
| ancestry = Human&lt;br /&gt;
| heritage = Aiuvarin&lt;br /&gt;
| aliases = &lt;br /&gt;
| pronouns = He&lt;br /&gt;
| age = 30ish&lt;br /&gt;
| height = 5&#039;10&lt;br /&gt;
| partner = &lt;br /&gt;
| relatives =&lt;br /&gt;
| status = Alive&lt;br /&gt;
| player = johnnysupernova&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
My name is Wander, and, as you can tell by the form, I am an associate. No, you don’t need a surname. My little friend? He’s named Wonder. I didn’t pick it. I don’t think he picked it either? Well, of course, he could pick it if he wanted to, he’s very smart. Yes, he can speak. He usually chooses not to. At least, vocally. The story of how we met, I’ll admit, is a bit confusing. I’m still not sure what happened, I just know it happened in a dream. I’m serious.&lt;br /&gt;
&lt;br /&gt;
Have you ever had a dream so vivid it etched itself into your mind? It’s like a memory of something that never happened, only this dream did happen. I remember falling asleep, and I remember being woken up by a conversation echoing in my mind.&lt;br /&gt;
&lt;br /&gt;
“Isn’t this… just a little crazy?”&lt;br /&gt;
“It is.”&lt;br /&gt;
“How can you even be sure this will work?”&lt;br /&gt;
“Because I remember it.”&lt;br /&gt;
“Oh. That’s a normal thing to say.”&lt;br /&gt;
&lt;br /&gt;
I found myself in the void, with a lone road stretched before me. I did what anyone else would do in a dream… I followed the road. A crooked lamp stood where the road ended, and in its light stood a cloaked figure. And on his shoulder stood a cloaked… creature. Can creatures wear cloaks? In my dreams they can, I guess.&lt;br /&gt;
&lt;br /&gt;
“I take it you brought me here?” I asked the figure. I wasn’t much of a dream walker then. At the time, I was wearing a nightly talisman to ward off evil spirits. Unfortunately this meant dreamless nights. So how then, was I dreaming?&lt;br /&gt;
&lt;br /&gt;
“I did.” The man said. He then lifted his hand, as if to stop me from asking why. I had decided then that I did not like this fellow. “The world is ending soon. You’ll need this.”  The cloaked creature on his shoulder lifted off into the air, and brought me a small bundle. Inside, what looked like a small dragon.&lt;br /&gt;
&lt;br /&gt;
I lifted the small dragon carefully, as it was a dragon. “What is this?” I asked, with confusion. The cloaked creature had already flown back to the man. When did that happen? It’s so hard following the timeline of a dream.&lt;br /&gt;
&lt;br /&gt;
“It’s my gift to you. His name is Wonder. He’ll give you power, and you, in turn, will care for him. He is quite smart, you see.” He paused for a moment, and turned his head to the cloaked creature on his shoulder. “No. I wasn’t talking about you.”&lt;br /&gt;
&lt;br /&gt;
“I don’t understand.” I said, truthfully.&lt;br /&gt;
&lt;br /&gt;
“In time, you will.” He said, with a grin. I mentioned that I hated this guy, right?&lt;br /&gt;
&lt;br /&gt;
The dragon in my arms started to stir. “What am I supposed to do with this… power?” A growing unease rose in me. The abyss around me started to grow murky.&lt;br /&gt;
“For now… Survive. It’s time to wake up, Wander.”&lt;br /&gt;
&lt;br /&gt;
And that’s it. Ever since, Wonder and I have traveled the land, and now we’re here, joining the Round table as associates.&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=File:WanderPortrait.png&amp;diff=6417</id>
		<title>File:WanderPortrait.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=File:WanderPortrait.png&amp;diff=6417"/>
		<updated>2025-07-15T04:54:55Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Portrait of Wander&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=The_Seal_Incident&amp;diff=6397</id>
		<title>The Seal Incident</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=The_Seal_Incident&amp;diff=6397"/>
		<updated>2025-07-13T18:45:13Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: Created page with &amp;quot;{{Infobox expedition log | title = The Seal Incident | date = 07/12/2025 | storyteller = Aru | tier_of_play = Trainee | player_characters = Ariyu, Kora Caroli, Sabelle, Muldog, Tris, Uravas - &amp;quot;Cap&amp;#039;n Stardust&amp;quot; | rewards = 50 gold, 2 Scrolls of Illusory Disguise (Rank 1), Scroll of Shrink (Rank 2), 2 Scrolls of False Vitality (Rank 2), Scroll of Invisibility (Rank 2), Wand of Pest Form (Rank 1), Crafter’s Eyepiece, Bracelet of Dashing, Anylength R...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = The Seal Incident&lt;br /&gt;
| date = 07/12/2025&lt;br /&gt;
| storyteller = Aru&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| player_characters = [[Ariyu]], [[Kora Caroli]], [[Sabelle]], [[Muldog]], [[Tris]], [[Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot;]]&lt;br /&gt;
| rewards = 50 gold, 2 Scrolls of Illusory Disguise (Rank 1), Scroll of Shrink (Rank 2), 2 Scrolls of False Vitality (Rank 2), Scroll of Invisibility (Rank 2), Wand of Pest Form (Rank 1), Crafter’s Eyepiece, Bracelet of Dashing, Anylength Rope, 250 XP&lt;br /&gt;
| result = Success&lt;br /&gt;
| author = Uravus (Johnny Supernova)&lt;br /&gt;
| downtime_days = 15&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In which six adventurers solve the ultimate mystery. &lt;br /&gt;
&lt;br /&gt;
== Log ==&lt;br /&gt;
&lt;br /&gt;
An Excerpt from &#039;&#039;The Ballad of the Jongleur Three : A Factual and Historical Recounting of Cap’n Stardust’s Adventures&#039;&#039; as Penned by Sava Ru Book 1, Chapter 12&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;Dramatis Personae&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Uravus - Cap’n Stardust, Leader of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ariyu - Cap’n Stardust’s younger sister, member of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Muldog - Hobgoblin Investigator Extraordinaire&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sabelle - Cleric of The Living God&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Kora Caroli - Psychic Gambler, Mediator of the Oceans&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tris - An adorably ominous doll&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
If one were to believe that the punctuality of the Good Cap’n Stardust would have improved in the time of his life between this chapter and the previous, one would be gravely mistaken. As we had illustrated before, Pirates are anything but punctual (and the term anything, in this instance, does truly mean anything, for pirates are masters in all things.). Fortunately, for Uravus, he had his sister with him yet again. Unfortunately for Uravus, his mastery of time, or lack thereof, had begun to rub off on his sister.&lt;br /&gt;
&lt;br /&gt;
And so, in the twilight hours of winter, and the nascent morning of the first spring snow, Cap’n Stardust and Ariyu rushed to the northern gates of Onadbyr.&lt;br /&gt;
&lt;br /&gt;
“Uravus! I told you we had to leave earlier!” Ariyu said, with some frustration.&lt;br /&gt;
&lt;br /&gt;
“Ah, sister, but you perceive, we are still on time.” Uravus said, conciliatory, we might add. &lt;br /&gt;
&lt;br /&gt;
“Brother. You will perceive, we will be there five minutes before the notice asked us to be.” Ariyu said, with growing frustration.&lt;br /&gt;
&lt;br /&gt;
“Five minutes! Think of the adventures we could have in five minutes!” The Pirate protested.&lt;br /&gt;
&lt;br /&gt;
“Think of the scouting we could do. Pick up the pace!” Ariyu said, as she took off. Uravus, for his credit, realized this argument was now moot, for it was folly to keep pace with Ariyu and attempt to match wits with her in a verbal arena, for she could do both at once, and few could do one or the other alone. &lt;br /&gt;
&lt;br /&gt;
With minutes to spare, brother and sister arrived to meet the requester for their next adventure. Fortunately, they did not need to wait long for the rest of their troupe to arrive.  Some had already arrived, and others were en route at that very moment. &lt;br /&gt;
&lt;br /&gt;
The first to arrive at the scene (to Ariyu’s frustration, for she always wanted to be the first to arrive at the scene of any play), was the investigator Muldog. A hobgoblin from the Mountains up north, and an archaeologist by trade. We would also stress that he wore a hat that Uravus considered quite impressive.&lt;br /&gt;
&lt;br /&gt;
The next to arrive was a walking, talking stuffed rabbit named Tris, of the Night Watch. Warriors with swords less honed than Uravus would have found the doll ominous, and reader, we must admit that in our recounting of this tale, we personally found the mere description of this figure to be unnerving. It is not meant to be no slight against Tris, but it was as if this particular doll had an incredibly intimidating stature. &lt;br /&gt;
&lt;br /&gt;
Finally, but certainly not least to arrive were Kora Caroli, the psychic gambler and Sabelle, the cleric of the Living God. We do not mean to imply they arrived at the same time or travelled together, but as they are both regulars in these books, and in the interest of brevity, we have deemed fit to include them together. &lt;br /&gt;
&lt;br /&gt;
Uravus greeted Sabelle like one would greet an old friend, with a warm handshake and a pirate’s hug. Discerning readers might raise an eyebrow at this, and we, unfortunately, must take a moment to address this. We are sure that you are, no doubt, aware of vile rumors and reprehensible accusations against the Enigmatic Cleric. So pervasive were these rumors, that Muldog and Tris were beset by insidious voices in their head levying aspersions against the Sabelle’s character.&lt;br /&gt;
&lt;br /&gt;
To his credit, Uravus spoke out against the ill will proffered by the newer members of this troup. We must stress that the Good Cap’n Stardust was, and still is, unaware of any ill intent from Sabelle. Moreover, we have spent an inordinate amount of time investigating such rumors and gossip, and find there is no merit in the things said about Sabelle. This will be the only time we will speak of such matters. &lt;br /&gt;
&lt;br /&gt;
We hope that the reader will forgive us for our momentary divergence. We assure you that this will be the only time we will deviate from the topic at hand, that is to say, the recounting of this adventure.&lt;br /&gt;
&lt;br /&gt;
The one who called for help was a Kobold Fisherman named Fisherman Gale, who illustrated this by introducing himself to the group with the words “Hello, I’m Fisherman Gale!” He led the group from the gates, and, a man of efficiency, talked as he walked. “Been fishing the northern shores for 10 years, most of me life! Just need you to take a look at the shore about 7 days north of here. Things have been real peculiar.”&lt;br /&gt;
&lt;br /&gt;
– &lt;br /&gt;
&lt;br /&gt;
The Trip to the Shore took seven days, and during this trip, our adventures busied themselves with conversations, banter, and consideration of the threats facing them. Uravus, wishing to see the road, had placed himself at the front of the wagon, with his new friend, Fisherman Gale.&lt;br /&gt;
&lt;br /&gt;
The wagon was pulled by a mule, a creature helped in the utmost respect by Uravus, and we hope, the reader as well. Uravus asked Fisherman Gale, “Tell me, friend, what is that mule’s name?” Fisherman Gale, shook his head, not out of anger, but of respect. “Ah. It ain’t me place to say. You’ll have to ask him.” &lt;br /&gt;
&lt;br /&gt;
And so, Uravus asked the mule for his name. The mule did not answer, though it was clear, from his reaction (or lack of), that the mule understood Uravus, and had simply deemed him not worth conversing with. Uravus puzzled over this mystery for a moment, then realized the solution was in front of him. Or, more accurately, behind him, in the wagon.&lt;br /&gt;
&lt;br /&gt;
“Ariyu!” He called out, invoking the word of power that would summon his sister, that is to say, her name. “I need help!” Fearing the worst, but expecting considerably less than the worst, Ariyu poked her head out of the wagon to see what Uravus had needed. “What is this mule’s name?” &lt;br /&gt;
&lt;br /&gt;
Had Uravus asked for a lesser chore, Ariyu might have shown her ire. However, she was not one to turn down an opportunity to deal with animals, and thus, turned her eagle eyes to the mule. “Ah, Mister Donkey, what is your name, sir?” she asked. &lt;br /&gt;
&lt;br /&gt;
The Mule stopped the wagon and turned to look at Ariyu. He stared her down. She stared back, her eagle eyes never wavering. As he searched the mettle of her soul, she searched his, and realized his name was Bartholomule. She said as much, “His name is Bartholomule, I believe.”&lt;br /&gt;
&lt;br /&gt;
Uravus nodded to Ariyu, then to Bartholomule. “A wise name for a wise friend.” Fisherman Gale grinned at this. “Yes, he’s a fine friend and a fine business partner. He’s been at it longer than I’ve been alive!” As the Fisherman said this, Bartholomule snorted. It was clear that though the mule did not dislike the words his friend had said, he felt some embarrassment in Fisherman Gale stressing his age. Realizing that the emotions in the air were in danger of being dashed by a verbal blunder, Uravus made his exit to the back of the wagon to congregate with the rest of the group, who had begun to play a rousing game to pass the time, in which Uravus happily jumped in.&lt;br /&gt;
&lt;br /&gt;
“I spy, with my third eye, something quite magnificent!”  The Cleric declared.&lt;br /&gt;
&lt;br /&gt;
“Is it the wind at our backs, propelling us to adventure?” Uravus asked, cheerfully.&lt;br /&gt;
&lt;br /&gt;
“Ah, that is quite magnificent, but he is not quite that.” The Cleric said.&lt;br /&gt;
&lt;br /&gt;
“You can see from your third eye? What if I poke it?” Kora Caroli asked.&lt;br /&gt;
&lt;br /&gt;
“If you are not going to guess, I shall take your turn, is it the knowledge that we are traveling with great friends into another adventure?” Uravus cut in, eager to keep the game apace.&lt;br /&gt;
&lt;br /&gt;
“Oh, that is quite nice, but no, he is much grander than that!” Sabelle said, with a growing weariness.&lt;br /&gt;
&lt;br /&gt;
“Is it a creature of they Fey? The first world?” Tris asked, hopefully.&lt;br /&gt;
&lt;br /&gt;
At this Sabelle shook his head. “No. None of that rubbish. I think I have lost my appetite for this game.”&lt;br /&gt;
&lt;br /&gt;
And on this somber note, we must inform you that the rest of the travel was largely uneventful and slightly uneventful as well. .&lt;br /&gt;
&lt;br /&gt;
–&lt;br /&gt;
&lt;br /&gt;
Fisherman Gale had a small shack he liked to stay in while fishing up north along the coastline, and it is here where the wagon had brought them. Along the beach were a legion of adorable seals idling along the coastline. &lt;br /&gt;
&lt;br /&gt;
“I never took you for a kennelmaster, you’ve so many dogs!” Sabelle declared with wonder at the collection of critters.&lt;br /&gt;
&lt;br /&gt;
“Ah, those are the seals. I can’t get rid of the pests.” Fisherman Gale said with a shake of his head. &lt;br /&gt;
&lt;br /&gt;
“Aw, but they seem like such gentle souls.” Kora Caroli added.&lt;br /&gt;
&lt;br /&gt;
“Not since the Rift opened. They’ve been acting strange. Seals keep winding up dead on the shore.” Fisherman Gale stated, as he made his way up the beach. “That’s why I brought you all out here.”&lt;br /&gt;
&lt;br /&gt;
“Hrm. They are seals? What are they sealing?” Tris asked, as she surveyed the collection of critters.&lt;br /&gt;
&lt;br /&gt;
“Never been able to figure that out, myself.” Fisherman Gale said.&lt;br /&gt;
&lt;br /&gt;
It was then that Uravus was struck with a realization. He looked to the sky, to that horrific rift in the sky we all came to knew, and then he looked to the seals. “What if…” He began, and after searching for the words, realized the enormity of his next few words. “... they were the ones keeping the sky intact?”&lt;br /&gt;
&lt;br /&gt;
“Well… They’re not doing a good job of it.” Tris said, and to prove this, she pointed to the sky.&lt;br /&gt;
&lt;br /&gt;
“Of course not! They’re being killed! If we save the seals, we shall save the sky!” The Good Captain declared.&lt;br /&gt;
&lt;br /&gt;
“I think they are just called Seals…” Kora Caroli added in.&lt;br /&gt;
&lt;br /&gt;
“Tell me, Fisherman, are these fish from Heaven… or from Hell?” Sabelle asked.&lt;br /&gt;
&lt;br /&gt;
Gale surveyed the beach, the adventurers, and the seals. “Perhaps there are two seals, one who brings shadow, and one who brings light.”&lt;br /&gt;
&lt;br /&gt;
Seeing the conversation was ending, Ariyu and Tris approached the seals. Muldog, for his part, began to illustrate the scene, for he had never seen seals before. Upon closer examination, Ariyu and Tris noticed several of the seals had been injured, denoted by bits of blood and small bite marks on their persons. The seals, to their credit, seemed in good spirits and happily approached the two, dragging their adorable little bodies across the breach to say hello. &lt;br /&gt;
&lt;br /&gt;
Reader, we must stress that these creatures were incredibly adorable, and moreover, they were the ones holding the sky together. To kill one would be the most grave of offenses. A sin against decency itself.&lt;br /&gt;
&lt;br /&gt;
And so, while Tris tried to treat the wounds of the seals, she, unfortunately, killed one by mistake. Knowing that this stain on her soul could never be washed away, she panicked and ran to the shack. The other seals, fortunately, did not seem to mind, for as we all know, seals are forgiving and merciful folk. They knew that she had not meant to do what she did, even if such an act was the height of evil.&lt;br /&gt;
&lt;br /&gt;
As Sabelle ran off to comfort Tris, Uravus noticed a large walrus, proud and noble, watching them atop a massive rock. He approached the Walrus.. “Hello! They know me as Cap’n Stardust. What might your name be?” He asked with a low bow, and a tip of his hat. The Walrus snorted dismissively. She had heard of Cap’n Stardust, all creatures had, and was not impressed. This was not a slight against Cap’n Stardust, merely stressing the long life and grand adventures the Walrus had already been on. Uravus stepped forward, and the Walrus rose on her tail in anger. And yet again, Uravus had to invoke the words of power. “Ariyu! Help!” He shouted. &lt;br /&gt;
&lt;br /&gt;
Ariyu, already realizing that Uravus was in trouble with an animal and not a grave threat, approached. She eyed the Walrus, and asked, “Ma’am, what is your name?” The Walrus did not stop her approach, but did not state her name. Ariyu nodded at the discretion, and then looked at the rock the Walrus was perched on. “Can I share your rock?” She said, eager to get an eagle eye on the surrounding area. The Walrus pondered for a moment, then shuffled aside to make room for Ariyu, for she had also heard of Ariyu and knew she was a force to be respected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Satisfied with his drawings, Muldog began to observe the seals closely. He did this by petting them. Uravus joined in, noting how adorable the seals were. From her rock, Ariyu’s eyes narrowed at the sight, not in opposition to the seals, but in opposition to Uravus’s thought process, which she had already deduced.&lt;br /&gt;
&lt;br /&gt;
“No, Uravus! No more pets!” She shouted from her rock. &lt;br /&gt;
&lt;br /&gt;
“Ariyu… Look at them. They need our help!” The Good Captain said, gesturing to the collective plight of the seals.&lt;br /&gt;
&lt;br /&gt;
Ariyu looked at Uravus, then Muldog, then the adorable seals, and said, “Maybe just one… MAYBE…” She stressed the last word.&lt;br /&gt;
&lt;br /&gt;
Uravus shuffled closer to Muldog. “Muldog, I need your help.” He began, keeping his voice low, and hidden from Ariyu. “We need to sneak one, or two, or three of these home. Can you hide them?”&lt;br /&gt;
&lt;br /&gt;
The clever investigator had already devised three different methods of hiding the seals, and knowing brevity was the central plank of intelligence, that is to say, the soul of wit, simply stated, “Aye Aye, Cap’n.”&lt;br /&gt;
&lt;br /&gt;
Upon further examination, the group realized that whatever misfortune that had preyed upon the seals was not on the beach presently. Moreover, it looked to be the same size as the seals themselves. The group was thoroughly stumped.&lt;br /&gt;
&lt;br /&gt;
Kora looked out to the water. “If it’s all the same to you, I might be curious about what might be in the water.”&lt;br /&gt;
&lt;br /&gt;
“I’m not sure going into the water is a good idea…” Muldog said.&lt;br /&gt;
&lt;br /&gt;
“Well, I would know best about the water, wouldn’t I?” Kora Caroli retorted.&lt;br /&gt;
&lt;br /&gt;
“Here, take this rope,” Uravus began, as handed Kora one end of a long rope. “If you are in danger, pull the rope five times. If you are alright, pull the rope twice. If you see a giant fish, pull the rope ten times. If you signal you are in danger, I will pull the rope, and get you out of the water.”&lt;br /&gt;
&lt;br /&gt;
“Captain, I don’t think that’s necessary. I can send a message to your mind.” Kora said, flatly.&lt;br /&gt;
&lt;br /&gt;
“Ah, I understand that you are saying words,” Uravus began, then concluded, “only, I do not understand the meaning of them.”&lt;br /&gt;
&lt;br /&gt;
Kora Caroli demonstrated, by sending a message directly to Uravus’s mind. Uravus, for his part, jumped at this, for a pirate’s mind is their most precious inner sanctum, and to invade such a sacred ground was a considerable offense. “I am a psychic!” Kora’s words echoed in his mind, to placate his fear.&lt;br /&gt;
&lt;br /&gt;
Uravus thought for a moment, then responded, in kind. “Ah, a medium. You could foretell the future! And solve this mystery right now!” He both spoke and thought these words. Kora Caroli shook her head at this. &lt;br /&gt;
&lt;br /&gt;
“One thing at a time.” She said, before jumping into the water.&lt;br /&gt;
&lt;br /&gt;
Cap’n Stardust looked out into the ocean, rope in hand, and he did what he did best: he wondered, and then he reflected. He thought of his sister, Arumi. She had sequestered herself in the library of Onadbyr to study the mystery of the rift in the sky. How would she react when she found out Uravus and Ariyu had solved it on their own?&lt;br /&gt;
&lt;br /&gt;
He imagined such a conversation. “Oh, Uravus, you were so smart to realize the seals kept the sky sealed.” She would say to him. “I’m proud of you, brother, and moreover, the Jongleur Three is a fine name for a group of adventurers.” He smiled at this thought. He couldn’t wait to solve this mystery and return home.&lt;br /&gt;
&lt;br /&gt;
Kora Caroli’s words in his mind reminded him that they were in fact, still at work. “Captain, there’s something in the water, pull me up!” She asked, directly in his mind.&lt;br /&gt;
&lt;br /&gt;
Uravus thought for a moment. “What’s the code phrase?” He sent back, with his own mind. A moment later, he realized he had, in fact, not given her a code phrase and pulled on the rope to retrieve her from the water. “My apologies, I had forgotten that I had not given you a code phrase. You see, I have given Arumi and Ariyu one hundred code phrases to memorize in case we need to communicate in secret.”&lt;br /&gt;
&lt;br /&gt;
“Nevermind that.” Kora Caroli said, “I saw something in the water. Something shimmering.”&lt;br /&gt;
&lt;br /&gt;
“Well, what was it?” Sabelle asked.&lt;br /&gt;
&lt;br /&gt;
“I’m not sure.” Kora admitted.&lt;br /&gt;
&lt;br /&gt;
“Perhaps a flying shark.” The Cleric opined, then said. “Perhaps you should go back in.”&lt;br /&gt;
&lt;br /&gt;
Uravus nodded at this. “If you see a flying shark, send me code phrase: ‘Help! A flying shark!’. If it’s not a flying shark, send the phrase ‘On wings of Blue, Pull me Through.’” He said these words as he grabbed the rope again.&lt;br /&gt;
Kora Caroli shook her head at this helpful advice and very clever set of code phrases. “I think, I shall send another message instead.”  And thus, she dove back into the water. Moments later, her voice echoed in Uravus’s mind for rescue, and thus, he pulled on the rope to retrieve her from the water. &lt;br /&gt;
&lt;br /&gt;
“I saw a seal with red eyes in the water.” Kora said, breathlessly, for the sight of the seal was quite frightening. “It saw me, then swam away.”&lt;br /&gt;
&lt;br /&gt;
As the assembled group puzzled over this, the wise, but nameless Walrus nudged Ariyu, from atop the pedestal they currently shared. The Walrus then raised a mighty flipper towards the host of seals, for they had collectively begun to swim away. Ariyu, seeing this, focused her keen eyes on tracking the seals, and led the group further down the coast line in pursuit of the red eyed seal and the normal eyed seals.&lt;br /&gt;
&lt;br /&gt;
They tracked the seals further up the coastline. Amongst the large assembly of animals, three stood out to Uravus. And so, the Captain marched up to them, bowed, and said “Hello, they know me as Cap’n Stardust.” He held his hand out to the seals, a symbol of respect, hospitality, and courtesy all at once. Only a pirate could perform something so masterfully diplomatic. &lt;br /&gt;
&lt;br /&gt;
One of the seals flopped away from the pack towards Uravus. It considered him for a moment, and then bit him. Uravus then realized the seal&#039;s eyes were red, and quite evil. Looking around at the collection of seals on the beach, the group realized several of them shared these qualities, and what was more, they were making their way to wage war against our brave adventurers. &lt;br /&gt;
&lt;br /&gt;
Uravus shook the Seal off of him and drew his sword. “Very well, scoundrel. Let this be our final battle.” The seal flopped to the ground and fixed him with a cold glare. It nodded in agreement. One way or another, only one of them would leave this battle alive.&lt;br /&gt;
&lt;br /&gt;
The rest of the group sprung to action. Muldog, with his keen mind and keener hammer, began bringing his fury down on the impostor seals. Ariyu had already strung her bow with several arrows, and made quick work of her targets, for she had never missed a shot before and today would not be the day she began. Sabelle summoned forth a skeleton warrior of some sort to cleave through the oncoming storm of angry seals, who were, we assure you, as villainous as the seals the rest of the party fought. Kora, with her powerful mind, fried out the minds of the seals that stood against her. And Tris, seeing that the seals were in fact, quite deadly, summoned a helpful magic tree to protect her companions. &lt;br /&gt;
&lt;br /&gt;
And what of Captain Stardust? Reader, we regret to inform you that the Good Captain’s heart was not in this battle. Even though the Seals were quite deadly, he could not bring himself to bring his sword against them. So though he swung at many of the evil impostor seals, he had only inflicted harm against one, and it was not his hand that felled that particular seal. He was so dedicated to peace with these adorable creatures, that had it not been for the healing hands of Ariyu and the healing magic of Sabelle, he would have fallen that day. &lt;br /&gt;
&lt;br /&gt;
At the end of the battle, Sabelle cried out, “My friends! I believe something is watching us!” &lt;br /&gt;
The rest of the group turned to where Sabelle indicated, and saw that something, had in fact, been there, and what’s more, it was flying away! Ariyu, with bow in hand, rushed off to track it. The rest of the band followed close behind her. The pursuit took them further into the beach, to a small cove with a wrecked ship buried amongst the sand. &lt;br /&gt;
&lt;br /&gt;
Before Uravus could remark on the tragic beauty of the crashed ship, some sort of evil wizard appeared amidst the wreckage. With tentacular limbs, and a wicked voice that could invade minds, the mage doth spoke. “Finally, souls worthy of taking.” then, without taking time to elaborate, the evil wizard threw a fireball at our dear adventurers.&lt;br /&gt;
&lt;br /&gt;
As the smoke and sand cleared, our brave friends still stood, for each had just barely managed to dodge the oncoming fire. “Fly, my friends!” Sabelle cried out, using his cleric magic to propel each of his allies forward. The Evil Wizard, with friends of his own, sent a legion of flying monsters to beset our brave heroes. &lt;br /&gt;
&lt;br /&gt;
Ariyu, ever vigilant, had already splintered off from the group and found a vantage point to shower the vile mage with arrows. The mage had foreseen such an attack, and his shield magic struck the arrows out of the sky before they could impact. &lt;br /&gt;
&lt;br /&gt;
Kora Caroli dove into the water along the beach, finding it better to battle from an environment she was more comfortable with. With her mental magic, she begun to tie up some of the flying creatures and the evil seals that had joined the fray. Tris, likewise, used her own magic to batter the mage with a mental assault to tie up his faculties, though she had only found limited success with this line of attack. &lt;br /&gt;
&lt;br /&gt;
Muldog charged across the beach, hammer in hand. He had calculated every possible move the Wizard would make, and then calculated every possible counter move, and he knew there was only one strategy that would win them the day.  Thus, did he bring his hammer down on the mage, and thus did the mage strike back with his tentacular limbs, pinning the investigator to the sand of the beach. Ah, but our Investigator was not as hapless as he seemed, for he had seen several moves ahead, and knew that all hope lied with Captain Stardust. &lt;br /&gt;
&lt;br /&gt;
And where was the Good Captain, you might be wondering? He charged across the beach, bringing his dueling sword across the brow of one of the flying demons. He knew his friends would finish it off, and thus left it standing. With the Mage’s hands tied up by Muldog, and his mind hampered by Tris, he was unable to affect the approach of the Good Captain, and by the time he was within sword range, all he could do was fling a fireball directly into the face of the Captain. &lt;br /&gt;
&lt;br /&gt;
Muldog, now freed from the Mage’s grasp, dodged the fireball, but his friends were not so lucky. Tris barely weathered the fiery onslaught, but had enough strength to heal herself to live another day. Captain Stardust, scorched, but still standing, knew that if he did not slay this monster now, then he, and then his friends, would fall. He steeled himself, for he could not fail.&lt;br /&gt;
&lt;br /&gt;
Cap’n Stardust stepped through reality, teleporting from one place, to the next, and stabbed the evil wizard. The Wizard stood on shaky ground, Uravus, knew he had but one chance left. With a flourish he cut a symbol into the wizard’s chest, the letter J. He followed it with four quick swipes, spelling the number 3. He cut the symbol of the Jongleur Three into the Wizard, and then, did he fall.&lt;br /&gt;
&lt;br /&gt;
The threat to the seals had been stopped. Their work sealing the sky could begin again.&lt;br /&gt;
&lt;br /&gt;
As Ariyu and Tris tended to the wounds of the group, Kora searched through the shipwreck, finding a collection of treasure to bring back to the group. Sabelle, regaled the party with his deductions, owing his knowledge to the Living God. The demons were shapeshifters, who spread their corruption through bites. When they had returned to the Fisherman, who’s name was Fisherman Gale, he had nodded keenly, and then said “Well, I don’t quite understand what you’re saying, but it sounds like you got the job done!”&lt;br /&gt;
&lt;br /&gt;
And thus, our friends returned home. On the Wagon Ride home, Muldog shared a knowing smile with Captain Stardust, for he had done as the Captain had asked, and managed to hide a Seal amongst their party, and thus, did the Captain recruit another creature into the Jongleur Three.&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Uravas_-_%22Cap%27n_Stardust%22&amp;diff=6387</id>
		<title>Uravas - &quot;Cap&#039;n Stardust&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Uravas_-_%22Cap%27n_Stardust%22&amp;diff=6387"/>
		<updated>2025-07-10T21:01:18Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name = Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot;&lt;br /&gt;
| image = [[File:Uravas.jpg|300px|frameless|center]]&lt;br /&gt;
| class = Magus&lt;br /&gt;
| occupation = Leader of the Jongleur Three&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| adopting_storyteller =&lt;br /&gt;
| ancestry = Elf&lt;br /&gt;
| heritage = Nephilim&lt;br /&gt;
| aliases = The Masked Pirate, &amp;quot;Cap&#039;n Moonbeam&amp;quot;, The Pirate Detective, &lt;br /&gt;
| pronouns = he/him&lt;br /&gt;
| age = 47&lt;br /&gt;
| height = 6&#039;2 (with horns)&lt;br /&gt;
| partner =&lt;br /&gt;
| relatives = Arumi (sister), Ariyu (sister)&lt;br /&gt;
| status = Alive&lt;br /&gt;
| player = Johnnysupernova&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot; is an [[Associates|Associate]] of [[the Round Table]] … what more must be said? Having no patience for the rigorous tedium of scholarly life (and reader, we do mean no offense by this, as you are no doubt aware that the author of the recountings of Uravas&#039;s life is I, the esteemed scholar, Sava Ru). He arrived in the city of Onadbyr not long ago, with his sisters, Arumi and Ariyu (the three of which are well known by now as The Jongleur Three) seeking adventure. The Good Pirate spent much of his early time in the city backflipping through the streets and cartwheeling across rooftops to earn the coin needed to fund the adventures of the Jongleur Three. Once Uravas had realized he was ready, he set out, with the rest of the Jongleur Three for adventure!&lt;br /&gt;
&lt;br /&gt;
What adventures might those be, you might be asking? Reader, please do not take offense by this, but if we re-told every story, in full, on The Good Captain Stardust&#039;s life, we would be here all day. More importantly, we would be much more poorer. As every scholar will tell you, a good story is worth a lifetime, but a lifetime is worth twenty gold. &lt;br /&gt;
&lt;br /&gt;
To that end, we urge you to travel to your nearest bookstore, and purchase any one of the various books entitled &#039;&#039;The Ballad of the Jongluer Three : A Factual and Historical Recounting of Cap&#039;n Stardust&#039;s Adventures&#039;&#039; as Penned by Sava Ru. If your store of choice does not carry these volumes, demand that they do. Were we a warrior scholar, we would urge you to use force if you were to deem it necessary in these demands. Fortunately, we believe that the pen is mightier than the sword, and to that end, the pencil is the mightiest stave of all therefore we will not urge you to bring sword and torch to any who would refuse to sell these fine historical collections.&lt;br /&gt;
&lt;br /&gt;
In these tomes, you will find recountings of Urava&#039;s adventures, such as...&lt;br /&gt;
&lt;br /&gt;
:*[[A Lord&#039;s Ransom]] in which the Jongleur Three learned that anyone can be redeemed, and that not everyone is as it seems...&lt;br /&gt;
:*[[Make a Deal With the Dero]] in which the Jongleur Three learned that diplomacy can win the day...&lt;br /&gt;
:*[[Dance of The Sword Lord]] in which the Jongleur Three debated the merits of fame, and infamy...&lt;br /&gt;
:*[[Strange Magic]] in which The Good Cap&#039;n Stardust and Arumi set out to aid an eccentric wizard and learned the dangers of unchecked magic...&lt;br /&gt;
:*[[Three Nights at Lady&#039;s]] in which Cap&#039;n Stardust learned the art of deception, and Arumi solved a grand mystery...&lt;br /&gt;
:*[[The Feline at Fault]] in which a pirate became a detective...&lt;br /&gt;
:*[[hO ahWt A githN!]] we regretfully must inform you that no recountings of Cap&#039;n Stardust&#039;s life collects the events that happened this night. It is a mystery, even to us.&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Cold_Stone_Thievery&amp;diff=6325</id>
		<title>Cold Stone Thievery</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Cold_Stone_Thievery&amp;diff=6325"/>
		<updated>2025-06-25T16:11:11Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = Cold Stone Thievery&lt;br /&gt;
| date = 06/24/2025&lt;br /&gt;
| storyteller = Aru&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| player_characters = [[Ariyu]], [[DDOS]], [[King of Dance]], [[Hiroyuki]], [[Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot;]]&lt;br /&gt;
| rewards = 50 GP, Ghost touch rune, Flask of Fellowship, 250 XP&lt;br /&gt;
| result = Success&lt;br /&gt;
| author = Uravas (Johnnysupernova)&lt;br /&gt;
| downtime_days = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In which five adventurers solve three mysteries, and meet several new friends.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Log ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
An Excerpt from &#039;&#039;The Ballad of the Jongleur Three : A Factual and Historical Recounting of Cap’n Stardust’s Adventures&#039;&#039; as Penned by Sava Ru Book 1, Chapter 11&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;Dramatis Personae&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Uravas - Cap’n Stardust, Leader of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ariyu - Cap’n Stardust’s younger sister, Member of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;DDOS - A walking, talking, weapon with bunny ears&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;King of Dance - A Canine that rules over all of Dance&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hiroyuki - A fresh faced Associate with an iron stomach&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
It is well known that a Pirate’s skills are well varied and well mastered. It is also well known that for all their strengths, punctuality is not one of them. Fortunately for Cap’n Stardust, on this particular adventure, he had his sister Ariyu with him.&lt;br /&gt;
&lt;br /&gt;
“Must we leave so early?” The Good Captain asked, as his sister pulled him through the streets of Onadbyr.&lt;br /&gt;
&lt;br /&gt;
“Punctuality is important, Uravas.” Ariyu said, simply, her keen eyes ever vigilant.&lt;br /&gt;
&lt;br /&gt;
“Ah, but you see, we were asked to appear at 9, on the dot, and at our pace, we shall arrive before then!”&lt;br /&gt;
&lt;br /&gt;
“This will give us time to scout the area.”&lt;br /&gt;
&lt;br /&gt;
“A pirate does not scout–” Uravas began, and then thought better of hassling his much scarier sister. “Ah. Perhaps it would be good to scout the area.”&lt;br /&gt;
&lt;br /&gt;
And so, two of the Jongleur Three found themselves in the Trimarket, outside of the office of one Meek Lantley, but her role in the story is to come later. As always, we must ask for your patience, as the crow must learn to fall before it can fly, as a wise scholar once said. As before we can meet Meek Lantley, we must first meet the rest of the group that would travel with the Jongleur Three (at this moment two, though we assure you Arumi, the third member was simply busy during this adventure, and otherwise safe and sound.)&lt;br /&gt;
&lt;br /&gt;
The first to join with the Good Captain and Ariyu (though not the first to arrive, nor even the second or third, as Ariyu would be the second, and Uravas the third, as for the first? Ah, but we must again ask for your patience) was the King of Dance. We are sure you are no doubt aware of the monarch’s sterling reputation. &lt;br /&gt;
&lt;br /&gt;
The Good Captain met the royal canine with a bow. “Your Majesty. It is an honour to travel with you again.” He said, noting to stress the silent letter in honor, as one must when dealing with royalty. Ariyu could not hide her excitement at meeting a new animal, and excitedly met the mechanical canine. “This, Ariyu, is the King of Dance! He is the king of all dances.” he added excitedly to his sister.&lt;br /&gt;
&lt;br /&gt;
“The King of Dance? Which dance?” Ariyu asked, curiously, but not skeptically. &lt;br /&gt;
&lt;br /&gt;
“Capoeira, usually.” The King of Dance said, as noble as one would expect from royalty. &lt;br /&gt;
&lt;br /&gt;
It was then that the eagle eyed Ariyu saw her second dog of the day, a true boon few would hope to achieve. “Look! A raccoon… dog!” She declared, pointing with glee to a small creature rifling through the old treasures outside of their benefactor’s office. &lt;br /&gt;
&lt;br /&gt;
Ariyu excitedly ran to greet the creature. “Hello!” She happily cried out, with a ration laid on outstretched hand. The raccoon took the ration, and a moment later, transformed into a humanoid figure. “Thank you!” The newcomer sang out, before chomping on the gifted food. “I am Hiroyuki! Nice to meet you!” It is now that we reveal to you that Hiroyuki was in fact the first to arrive on the scene, arriving much earlier than Uravas and even Ariyu. We hope this revelation makes the earlier request for patience seem as important to you as it was to us.&lt;br /&gt;
&lt;br /&gt;
The sudden transformation, we regret to say, shocked the usually unshockable pirate captain. Ariyu, for her credit, found the transformation of raccoon into tanuki even more interesting. “I take it you are joining us today?” She asked.&lt;br /&gt;
&lt;br /&gt;
Hiroyuki nodded, then said “When is lunch?”&lt;br /&gt;
&lt;br /&gt;
Uravas stated “In about twenty minutes.” for he did not have Arumi’s keen knack for telling the time and truly did believe that lunch would be served in twenty minutes. We must, unfortunately, inform you that the Good captain was not correct on this, as it was nine in the morning. &lt;br /&gt;
&lt;br /&gt;
“Oh! That’s so far away!” Hiroyuki cried out, in anguish.&lt;br /&gt;
&lt;br /&gt;
“I have something edible that might hold you over until then.” The King of Dance kindly offered a vial with an enchanted potion in it.&lt;br /&gt;
&lt;br /&gt;
Hiroyuki took the offered bottle happily and wolfed it down before letting out a concerned groan. “Oh. I don’t feel so good…” She said weakly, as the magical effects of the mutagen began to weigh her down. She made her way to the alleyway behind Meek Lantley’s office to hopefully expunge the misbehaving poultice from her system.&lt;br /&gt;
&lt;br /&gt;
“Hm. She’s not like the Tanuki in the stories.” Ariyu said. “Remember the story of the Tanuki who would steal from her friends in her sleep?” &lt;br /&gt;
&lt;br /&gt;
“Ah. I remember it well!” Uravas said, a wistful sheen falling over his eyes. “I recall the tale of her outsmarting the dragon’s illusion! These Tanuki, they are clever sorts!”&lt;br /&gt;
&lt;br /&gt;
“I have heard of a Tanuki who sold property.” DDOS, the massive figure added, arriving exactly at Nine. &lt;br /&gt;
&lt;br /&gt;
Uravas’s expression grew cloudy with a growing anger he could not yet trace. “There’s nothing a pirate disagrees with more than a realtor. Perhaps it is time we speak with our benefactor.”&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
The office of Meek Lantley was small and cramped, which suited her well for she was small in stature and meticulous in her organization. “I have to keep this short,” she flipped an hour glass on her desk, before turning her gaze to the assembled adventurers. “I have a lot of appointments today.” It was at this moment Uravas felt the urge to use his magic to approximate the amount of sand in the hour glass. He realized this would be both unwelcome and inappropriate and instead opted to not perform this act.&lt;br /&gt;
&lt;br /&gt;
“I work for the Councilwoman Statekski, she oversees the maintenance of the Trimarket. We’ve had a series of reported incidents of vandalism. We suspect it might be a serial vandal, but we are hoping this is not the case.” &lt;br /&gt;
&lt;br /&gt;
“As to your purpose, we would like to investigate and put an end to these incidents. I must stress, these are petty vandals, please be gentle. Don’t kill them.” Meek Lantley said this last sentence with a graveness in her voice that could shake even the most hardened of knights.&lt;br /&gt;
&lt;br /&gt;
Meek Lantely reached below her desk, and then placed a series of vials onto the surface of it. Before Meek could explain, Hiroyuki had already grabbed, and drank one of the bottles, to miserable effect. &lt;br /&gt;
&lt;br /&gt;
“Those are meant to make your weapons less than lethal. Why would you drink that!?” Meek cried out in horror.&lt;br /&gt;
&lt;br /&gt;
“You gave it to me!” Hiroyuki cried out in anguish.&lt;br /&gt;
&lt;br /&gt;
“Observation: If it is non-lethal, it should not kill you.” DDOS did not cry out, for its statement was clear and analytical.&lt;br /&gt;
&lt;br /&gt;
The Good Captain, spied the falling sands in the hour glass. He did not have the keen sense of time as either of his sisters, but he could tell that much of the sand had already  fallen, even without his favorite spell: approximate. Thus, he asked “Where are we investigating?”&lt;br /&gt;
&lt;br /&gt;
Meek Lantley placed a map of Trimarket on her desk. On it were three marks on the map. The traditional X that marked the spot. The Good Cap’n Stardust made a note of this. Was Meek Lantley once a pirate? She did not seem the sort, so at ease in the stressful world of her office. Uravas mused that such a world seemed more dangerous than the life of adventure he lived. After living a life such as hers, setting out as a pirate would seem like the act of children. And yet, only a pirate would mark a map in such a way. Before he could put these thoughts into words, Meek said “There are three spots. Trimarket, A back alley block close to the weaving willow, and the Trimarket gardens. We don’t know if they’re connected, or who even did it, but we know something’s wrong when we see it!”&lt;br /&gt;
&lt;br /&gt;
With but three grains of sand left in the hourglass, Meek Lantley ushered the assembled group out of her office. “When you finish, come back here, you need not schedule an appointment. Thank you!” &lt;br /&gt;
&lt;br /&gt;
Realizing the conversation was now over, Hiroyuki ran to the alleyway behind Meek Lantley’s office, for she had come down with a sudden sickness, owing to her ingestion of a merciful balm, that was, we must note, merciful enough to not poison her to death. The kind hearted Ariyu tended to Hiroyuki in her trying times.&lt;br /&gt;
&lt;br /&gt;
–&lt;br /&gt;
&lt;br /&gt;
While a pirate’s sense of time can be found lacking, their sense of navigation is anything but. So keen was Cap’n Stardust’s sense of direction, he could navigate the city of Onadbyr with his eyes closed. And thus, he did.&lt;br /&gt;
&lt;br /&gt;
“I could find this place with my eyes closed!” The Good Captain declared, before covering his eyes and taking the lead of the group.&lt;br /&gt;
&lt;br /&gt;
“Uravas. I don’t think you should do that.” Ariyu said in what we are sure was not a critical tone, but a concerned one.&lt;br /&gt;
&lt;br /&gt;
“And yet, here we are!” Uravas said, opening his eyes and brandishing his arms to the Market Square, for he had done as he had claimed.&lt;br /&gt;
&lt;br /&gt;
The Trimarket Square, even at this early hour, was busy with travelers and merchants of all sorts, even in the middle of Winter it was a popular destination for any in our fair city of Onadbyr. The Good Captain, knowing that no mystery is solved on an empty stomach, found himself a spot in line at a food tent. The rest of the group split up to survey the area.&lt;br /&gt;
&lt;br /&gt;
The Noble King of Dance, who’s domain consisted of all things dance, approached a woman with a dour expression, who sat below an unlit street lamp. She had been surveying the area of the square before the King interrupted her.&lt;br /&gt;
&lt;br /&gt;
“Excuse me.” King of Dance began.&lt;br /&gt;
&lt;br /&gt;
“What.” The woman reposted, flatly.&lt;br /&gt;
&lt;br /&gt;
“We are investigating vandalism in the area. Do you know where it might be located?”&lt;br /&gt;
&lt;br /&gt;
“No. I don’t know anything. Don’t talk to me.” &lt;br /&gt;
&lt;br /&gt;
Uravas had neared the end of the line, or some might say, the beginning as it was now his turn to order. He had overheard the conversation, and saw an opportunity. He ordered four mugs of hot chocolate, and a plate of steamed carrots. The carrots were for DDOS, and the chocolate was for the members of the group that partook in such things. The King of Dance abstained (and it is just so, for the drinks of commoners are truly beneath royalty, as we all know.), which suited Uravas’s plan quite nicely. With an extra cup, he approached the now angry woman.&lt;br /&gt;
&lt;br /&gt;
“Well met, I apologize for my friend, he is a King, you see. I have brought you a hot chocolate as an apology, and in hopes you can give us insight on this troubling matter.”&lt;br /&gt;
&lt;br /&gt;
“Go away. Ask up north.” She said, with growing fury.&lt;br /&gt;
&lt;br /&gt;
We unfortunately do not know the name of this woman, or what adventure she was set on. But we do know that Uravas realized he had overplayed his hand, and thus, the Captain retreated to follow her instructions.&lt;br /&gt;
&lt;br /&gt;
While these conversations and trials ensued, Hiroyuki was hard at work with her own quest. She saw the Statue in the center of Trimarket Square had no leaf on its robed visage, and thus, knew what must be done. She found a tree that threatened to reach into the heavens, where the Gods plan the great trials of lesser men and the quests of greater women. With great effort she scaled the tree, and plucked one of the leaves from its mighty branches. The leaf had no divinity, but we would forgive you for believing otherwise. &lt;br /&gt;
&lt;br /&gt;
With leaf in hand, she scaled the giant statue in the square of Trimarket, and placed the leaf atop its head. Seeing her work completed, she descended from the skies and landed, sneakily, behind the Good Captain. The Captain, for his part, was always vigilant while solving a mystery, and turned, expecting a sneak attack.&lt;br /&gt;
&lt;br /&gt;
“Have at thee! No one sneaks up on Cap’n Stardust!” He said, brandishing one of many cups of hot chocolate as a weapon.&lt;br /&gt;
&lt;br /&gt;
Hiroyuki, in terror, used her tanuki magic to turn into a bundle of sticks that tumbled into several pieces on the ground, before reforming into her original form. “I’m sorry!” She said, in horror.&lt;br /&gt;
&lt;br /&gt;
“Oh. My apologies. You should have said something!” The Captain said, with concern, before handing off his extra cups of chocolate. “Here, I bought these and our prime suspect did not want them.” &lt;br /&gt;
&lt;br /&gt;
Hiroyuki, thankfully, took the cups of atonement, and found them to be much more palatable than the merciful balm. &lt;br /&gt;
&lt;br /&gt;
North of the Trimarket Square, the group did not find much more answers to their mystery. Two warring pottery merchants plied their trade, and debated the efficacy of pottery based weaponry with DDOS. &lt;br /&gt;
&lt;br /&gt;
“I’ve the best pottery in town.” The first began.&lt;br /&gt;
&lt;br /&gt;
“SECOND best pottery, you HACK.” The second shouted.&lt;br /&gt;
&lt;br /&gt;
“Pottery would not make a good weapon.” DDOS stated, bluntly.&lt;br /&gt;
&lt;br /&gt;
“You would be surprised.” The first said, with a smile that missed more than a few teeth.&lt;br /&gt;
&lt;br /&gt;
“You can throw pottery just fine!” The second said, hefting one of his vases as one would heft a ball.&lt;br /&gt;
&lt;br /&gt;
“Observation: As the first vendor is missing teeth, the second vendor’s pottery is clearly the superior weapon.”&lt;br /&gt;
&lt;br /&gt;
“Ah, like the riddle of the Hairdresser.” Ariyu chimed in.&lt;br /&gt;
&lt;br /&gt;
Knowing that the second vendor’s pottery was the superior one, the King of Dance surveyed his wares, and purchased a sculpture of a Medusa’s head. A fine addition to the royal collection.&lt;br /&gt;
&lt;br /&gt;
As the group made their way back to the center of Trimarket, DDOS found the signs of vandalism that had thus far eluded the group. With excitement, Cap’n Stardust brandished his detective’s kit, and investigated the area. Ariyu, with her keen eyes, was the first to notice the scorch marks in the street.&lt;br /&gt;
&lt;br /&gt;
“It looks like magic, almost like… Arumi… It wouldn’t be her, right?” Ariyu said, curiously.&lt;br /&gt;
&lt;br /&gt;
“If anyone asked, she didn’t.” Uravas said gravely, for it is always a pirate’s duty to defend his sibling, even if they were now the prime suspect.&lt;br /&gt;
&lt;br /&gt;
“A spellcaster does not narrow it down any.” The King of Dance added in.&lt;br /&gt;
&lt;br /&gt;
“Indeed. Some might say what I do is spellcasting.” DDOS confirmed.&lt;br /&gt;
&lt;br /&gt;
With some futility, the party realized they had not moved any closer to solving this mystery. Fortunately, it was Ariyu that spotted the minotaur relaxing at the edge of the Trimarket square.&lt;br /&gt;
&lt;br /&gt;
She rushed to the figure. “Excuse me! Do you know anything of the Scorch marks?”&lt;br /&gt;
&lt;br /&gt;
The minotaur thought for a moment, before she said “Oh. Yes! Mages were here a while ago, exploding fruits. It was quite the sight.”&lt;br /&gt;
&lt;br /&gt;
“Can you describe them?” Ariyu asked.&lt;br /&gt;
&lt;br /&gt;
“Oh they were quite small. About this high.” She measured her hand about three feet off the ground. “They appeared once, and not since!”&lt;br /&gt;
&lt;br /&gt;
“Thank you!” Ariyu said, and turned to leave, The Good Captain stopped her.&lt;br /&gt;
&lt;br /&gt;
“Ah, before we leave, friend, might we have your name?” The Good Captain asked, for common courtesy was as important to a pirate as their commitments to family, duty, and honor. &lt;br /&gt;
&lt;br /&gt;
“Hrm. My name…?” She thought it over for a moment. “Oh, yes. Arias!”&lt;br /&gt;
&lt;br /&gt;
Eagle eyed historians might recognize the name Arias. What can we say of the gentle giant that has not already been said before by historians who wield the quill more keenly than we could ever hope to? We fear you might find it unbelievable to read that Cap’n Stardust crossed paths with one as notable and esteemed as Arias, but we assure you, that while we may embellish lightly for dramatic effect, we do not fabricate historical events. &lt;br /&gt;
&lt;br /&gt;
With the revelations Arias gave them, the group was confident that they had learned all they could here, and set out to their next destination.&lt;br /&gt;
&lt;br /&gt;
—&lt;br /&gt;
&lt;br /&gt;
The Alleyway near Weaving Willow was a quaint area, less packed than the Market, owing to the snow still packed high. DDOS approached two of the guards stationed here, and asked bluntly if they had seen any signs of scorch marks or mages in the area. They had not. &lt;br /&gt;
&lt;br /&gt;
The Good Captain approached an Orc man, who was lounging on his porch, and asked for his name.&lt;br /&gt;
&lt;br /&gt;
“The name’s Lan.” Lan said his name.&lt;br /&gt;
&lt;br /&gt;
“Have you seen any mages?” Uravas asked of the presence of mages in the area.&lt;br /&gt;
&lt;br /&gt;
“Can’t say that I have.” Lan said, confirming he had in fact, not seen any mages.&lt;br /&gt;
&lt;br /&gt;
“Have you seen anything untoward?” Uravas asked, changing tacts.&lt;br /&gt;
&lt;br /&gt;
“There’s been rocks missing. Every now and then, a few of ‘em go missing.” Lan said, with a shrug.&lt;br /&gt;
&lt;br /&gt;
With this new knowledge, King of Dance and Ariyu spotted that Lan’s words were true. Large chunks of the street had been torn out. DDOS’s analysis of the holes made it clear this was not the work of magic, and thus, an idea struck Uravas.&lt;br /&gt;
&lt;br /&gt;
“Your majesty, what is your vase made of!?” He cried out, realizing they had a new suspect.&lt;br /&gt;
&lt;br /&gt;
“Clay.” The King stated, then, predicting Urava’s line of inquiry, added “These streets are not made of clay.”&lt;br /&gt;
&lt;br /&gt;
As the group puzzled over the missing rocks, Hiroyuki approached a friendly Nagaji basking in the warmth of a small fire set ablaze in the street. The Nagaji was named Lassie, and the fire, we assure you, was well controlled. &lt;br /&gt;
&lt;br /&gt;
“Why are rocks missing?” Hiroyuki asked, as the two bonded over the warm fire.&lt;br /&gt;
&lt;br /&gt;
“Oh, you’d have to ask the inspectors!”&lt;br /&gt;
&lt;br /&gt;
“The inspectors?”&lt;br /&gt;
&lt;br /&gt;
“The nice halflings that come by, every now and then!”&lt;br /&gt;
&lt;br /&gt;
“Where are they?”&lt;br /&gt;
&lt;br /&gt;
“They hang out over there! At least, I think so, usually!” Lassie said, pointing to the southeast.&lt;br /&gt;
&lt;br /&gt;
“Have they found anything?”&lt;br /&gt;
&lt;br /&gt;
“Oh, I don’t know, I don’t know anything about rocks.”&lt;br /&gt;
&lt;br /&gt;
Hiroyuki nodded, then stated “I like food.”&lt;br /&gt;
&lt;br /&gt;
Lassie, realizing the truth of the statement, for she too enjoyed food, offered a stick and marshmallow to Hiroyuki, and the two spent time together making smores.&lt;br /&gt;
&lt;br /&gt;
After this pleasant exchange, the group set out to meet these mysterious Halflings. They were a rough looking duo, milling on the old, forlorn steps of a building time had forgotten.&lt;br /&gt;
&lt;br /&gt;
“The name’s Trip. She’s The Wire.” The first halfing said.&lt;br /&gt;
&lt;br /&gt;
“Do you know anything about the missing stones?” DDOS asked.&lt;br /&gt;
&lt;br /&gt;
“What stones?” Trip asked, with a smirk.&lt;br /&gt;
&lt;br /&gt;
“The missing stones.” DDOS confirmed.&lt;br /&gt;
&lt;br /&gt;
“Yeah. I collect them and inspect them.”&lt;br /&gt;
&lt;br /&gt;
“For what?”&lt;br /&gt;
&lt;br /&gt;
“Damages.”&lt;br /&gt;
&lt;br /&gt;
“Are you going to… return the stones?” Ariyu asked.&lt;br /&gt;
&lt;br /&gt;
“Already returned them.” Trip said, with a toothy grin.&lt;br /&gt;
&lt;br /&gt;
“As to that, the holes are still there.” Uravas said, with a frown.&lt;br /&gt;
&lt;br /&gt;
“Ain’t my job to return the stones.” Trip said this with a shrug.&lt;br /&gt;
&lt;br /&gt;
“Observation: Their job is to inspect, not return.” DDOS said. Its motivations with this statement were unclear to Uravas. &lt;br /&gt;
&lt;br /&gt;
“Look. They pay us good money for our rocks. We give ‘em to Lantley. They fill in the rocks, we inspect ‘em, the cycle keeps spinning.&lt;br /&gt;
&lt;br /&gt;
It was at this moment the Wire jumped from her stoop and dug into her bag with annoyance. It was unclear what she was looking for. The King of Dance jumped up to assist, as one would expect from one as regal as he. She hopped back down after realizing nothing was amiss and gave the group a scowling look.&lt;br /&gt;
&lt;br /&gt;
“Be careful. She’s easily triggered.” Trip said with a laugh.&lt;br /&gt;
&lt;br /&gt;
Hiroyuki appeared behind the group, and said. “It’s fine, they don’t have the rocks. I think they ate them.” With this final revelation, the group surmised the infamous scheme that Trip and the Wire were performing, and realized their work here was done. They set off for their next destination.&lt;br /&gt;
&lt;br /&gt;
—&lt;br /&gt;
&lt;br /&gt;
The Gardens of Trimarket were eerily quiet. As Uravas stepped forward to inspect the well at the Garden’s heart, he almost fell into a pit of snow. His quick reflexes, owing to his years of training as a pirate, caught himself. The rest of the group surveyed the grounds of the Garden and came to a startling discovery: the stone roads were missing!&lt;br /&gt;
&lt;br /&gt;
“Observation: Something is eating the rocks.” DDOS said, after a close examination.&lt;br /&gt;
&lt;br /&gt;
“The bite marks are quite small… Almost like a goat.” Ariyu noted.&lt;br /&gt;
&lt;br /&gt;
“Goats do not eat rocks.” DDOS stated, plainly.&lt;br /&gt;
&lt;br /&gt;
“Ah, as any great detective will tell you, if you rule out the improbable and the probable, and are left with only the impossible, then that is the truth. If she believes they are goats, I am inclined to believe her!” The Good Captain added.&lt;br /&gt;
&lt;br /&gt;
Ariyu spotted tracks leading deeper into the Garden, and found one of several goat statues. They were finely made statues, almost lifelike. They did not respond to Uravas poking them with his sword, but did respond to DDOS asking if they were elementals. One goat, then another, then all of them, shook off the earth on their fur like one would shake off snow, and frantically ran off.&lt;br /&gt;
&lt;br /&gt;
The group sprung into action to tame the goats. The goats were clever adversaries, when they felt they were in danger, they transformed themselves back into stone, and waited for the perfect moment to strike. This proved to be the undoing of several of them, however. As in their stone form they were immobile. DDOS used this inherent weakness of stone to push them over on their sides. Ariyu, cleverly, grabbed hold of the goats when she could, and when she couldn’t, dispatched them with her bow. Before you react with horror, we must assure you, Ariyu did not harm any of these goats. She used the merciful balm given to her by Meek Lantley to ensure her arrows struck clean, and harmlessly into the goats.&lt;br /&gt;
&lt;br /&gt;
The King of Dance, for his part, ran all along the Gardens. He easily kept up with the goats, and with his intricate dance moves, was able to dispatch several of them all on his own. Hiroyuki used her fanciful scarf adorned with blades to trip and tangle the goats set in her path.&lt;br /&gt;
&lt;br /&gt;
And Uravas? The Good Captain Stardust? Why, he dueled with their leader. Blade against horns. A fight for the ages, and we assure you, his strikes were as gentle as Ariyu’s keen arrows. &lt;br /&gt;
&lt;br /&gt;
With the goats now pacified, the group realized they had solved all three mysteries set before them, and returned to Meek Lantley.&lt;br /&gt;
&lt;br /&gt;
–&lt;br /&gt;
&lt;br /&gt;
Meek Lantley took several moments to respond to the knocking at her office door. “Yes? Are you finished?” She said, from behind the door. “I think you’ll want to see this!” Uravas called out to her.&lt;br /&gt;
&lt;br /&gt;
She opened the door, looked at the group, then asked “Did you finish your investigation?”&lt;br /&gt;
&lt;br /&gt;
“Yes!” Cap’n Stardust declared.&lt;br /&gt;
&lt;br /&gt;
“Not quite.” The King of Dance corrected.&lt;br /&gt;
&lt;br /&gt;
“We’ve found one of the culprits.” DDOS declared.&lt;br /&gt;
&lt;br /&gt;
“Two, actually!” Ariyu corrected.&lt;br /&gt;
&lt;br /&gt;
Meek Lantley looked at the line of goats behind the group, then back at the group before her. “What… is this?” She asked, with growing concern.&lt;br /&gt;
&lt;br /&gt;
“The goats have been eating the rocks in the Gardens.” DDOS stated.&lt;br /&gt;
&lt;br /&gt;
“Did you see them do it…?” Meek asked.&lt;br /&gt;
&lt;br /&gt;
“We saw them turn INTO rock!” Uravas noted.&lt;br /&gt;
&lt;br /&gt;
Meek Lantley inspected the goats, and prodded at one of their horns. She noted the odd texture of the Goat’s horns. It was made of cobblestone. “The goats did all of this?”&lt;br /&gt;
&lt;br /&gt;
DDOS gave the negative. “We found two halfings that were stealing rocks to sell back to you. Trip. And The Wire.”&lt;br /&gt;
&lt;br /&gt;
Meek shook her head. “No! They do good work, they wouldn’t… would they…?”&lt;br /&gt;
&lt;br /&gt;
“I think they were eating the rocks too.” Hiroyuki said, with a nod. &lt;br /&gt;
&lt;br /&gt;
Meek Lantley sighed, and sat back behind her desk. “I’ll have to report this. Thank you. What of the Market square?”&lt;br /&gt;
&lt;br /&gt;
“As to that, the work of mages. Though I think that situation has resolved itself.” Cap’n Stardust said. “They have not returned since.”&lt;br /&gt;
&lt;br /&gt;
Meek Lantley nodded, and passed forward a coffer of coins. “Well… I guess that about does it then. On behalf of the councilwoman, I’ve collected a reward for your efforts.”&lt;br /&gt;
&lt;br /&gt;
Ariyu looked at Meek Lantley, then at the goats now crowding into her office. “What about the goats?”&lt;br /&gt;
“What of them?”&lt;br /&gt;
&lt;br /&gt;
“What will you do with them?”&lt;br /&gt;
&lt;br /&gt;
“I don’t know. There might be someone who handles goats.”&lt;br /&gt;
&lt;br /&gt;
Uravas smiled as he was struck by an idea. “We could take them.”&lt;br /&gt;
&lt;br /&gt;
Meek Lantley nodded. “You want the goats? Fine, take them!”&lt;br /&gt;
&lt;br /&gt;
Ariyu shook her head. “Uravas. No. I’ll have to take care of it.” She then sighed. “You can take one.”&lt;br /&gt;
&lt;br /&gt;
Uravas frowned. “Ah, but you see, it would be tragic to split any from their family. We must take two.”&lt;br /&gt;
&lt;br /&gt;
Hiroyuki looked at the two siblings, then at the goats, and said. “You’re the Jongleur Three. Shouldn’t you take three?”&lt;br /&gt;
&lt;br /&gt;
And thus, Cap’n Stardust and Ariyu left with several goats.&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Cold_Stone_Thievery&amp;diff=6324</id>
		<title>Cold Stone Thievery</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Cold_Stone_Thievery&amp;diff=6324"/>
		<updated>2025-06-25T16:06:40Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = Cold Stone Thievery&lt;br /&gt;
| date = 06/24/2025&lt;br /&gt;
| storyteller = Aru&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| player_characters = [[Ariyu]], [[DDOS]], [[King of Dance]], [[Hiroyuki]], [[Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot;]]&lt;br /&gt;
| rewards = 50 GP, Ghost touch rune, Flask of Fellowship, 275 XP&lt;br /&gt;
| result = Success&lt;br /&gt;
| author = Uravas (Johnnysupernova)&lt;br /&gt;
| downtime_days = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In which five adventurers solve three mysteries, and meet several new friends.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Log ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
An Excerpt from &#039;&#039;The Ballad of the Jongleur Three : A Factual and Historical Recounting of Cap’n Stardust’s Adventures&#039;&#039; as Penned by Sava Ru Book 1, Chapter 11&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;Dramatis Personae&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Uravas - Cap’n Stardust, Leader of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ariyu - Cap’n Stardust’s younger sister, Member of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;DDOS - A walking, talking, weapon with bunny ears&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;King of Dance - A Canine that rules over all of Dance&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hiroyuki - A fresh faced Associate with an iron stomach&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
It is well known that a Pirate’s skills are well varied and well mastered. It is also well known that for all their strengths, punctuality is not one of them. Fortunately for Cap’n Stardust, on this particular adventure, he had his sister Ariyu with him.&lt;br /&gt;
&lt;br /&gt;
“Must we leave so early?” The Good Captain asked, as his sister pulled him through the streets of Onadbyr.&lt;br /&gt;
&lt;br /&gt;
“Punctuality is important, Uravas.” Ariyu said, simply, her keen eyes ever vigilant.&lt;br /&gt;
&lt;br /&gt;
“Ah, but you see, we were asked to appear at 9, on the dot, and at our pace, we shall arrive before then!”&lt;br /&gt;
&lt;br /&gt;
“This will give us time to scout the area.”&lt;br /&gt;
&lt;br /&gt;
“A pirate does not scout–” Uravas began, and then thought better of hassling his much scarier sister. “Ah. Perhaps it would be good to scout the area.”&lt;br /&gt;
&lt;br /&gt;
And so, two of the Jongleur Three found themselves in the Trimarket, outside of the office of one Meek Lantley, but her role in the story is to come later. As always, we must ask for your patience, as the crow must learn to fall before it can fly, as a wise scholar once said. As before we can meet Meek Lantley, we must first meet the rest of the group that would travel with the Jongleur Three (at this moment two, though we assure you Arumi, the third member was simply busy during this adventure, and otherwise safe and sound.)&lt;br /&gt;
&lt;br /&gt;
The first to join with the Good Captain and Ariyu (though not the first to arrive, nor even the second or third, as Ariyu would be the second, and Uravas the third, as for the first? Ah, but we must again ask for your patience) was the King of Dance. We are sure you are no doubt aware of the monarch’s sterling reputation. &lt;br /&gt;
&lt;br /&gt;
The Good Captain met the royal canine with a bow. “Your Majesty. It is an honour to travel with you again.” He said, noting to stress the silent letter in honor, as one must when dealing with royalty. Ariyu could not hide her excitement at meeting a new animal, and excitedly met the mechanical canine. “This, Ariyu, is the King of Dance! He is the king of all dances.” he added excitedly to his sister.&lt;br /&gt;
&lt;br /&gt;
“The King of Dance? Which dance?” Ariyu asked, curiously, but not skeptically. &lt;br /&gt;
&lt;br /&gt;
“Capoeira, usually.” The King of Dance said, as noble as one would expect from royalty. &lt;br /&gt;
&lt;br /&gt;
It was then that the eagle eyed Ariyu saw her second dog of the day, a true boon few would hope to achieve. “Look! A raccoon… dog!” She declared, pointing with glee to a small creature rifling through the old treasures outside of their benefactor’s office. &lt;br /&gt;
&lt;br /&gt;
Ariyu excitedly ran to greet the creature. “Hello!” She happily cried out, with a ration laid on outstretched hand. The raccoon took the ration, and a moment later, transformed into a humanoid figure. “Thank you!” The newcomer sang out, before chomping on the gifted food. “I am Hiroyuki! Nice to meet you!” It is now that we reveal to you that Hiroyuki was in fact the first to arrive on the scene, arriving much earlier than Uravas and even Ariyu. We hope this revelation makes the earlier request for patience seem as important to you as it was to us.&lt;br /&gt;
&lt;br /&gt;
The sudden transformation, we regret to say, shocked the usually unshockable pirate captain. Ariyu, for her credit, found the transformation of raccoon into tanuki even more interesting. “I take it you are joining us today?” She asked.&lt;br /&gt;
&lt;br /&gt;
Hiroyuki nodded, then said “When is lunch?”&lt;br /&gt;
&lt;br /&gt;
Uravas stated “In about twenty minutes.” for he did not have Arumi’s keen knack for telling the time and truly did believe that lunch would be served in twenty minutes. We must, unfortunately, inform you that the Good captain was not correct on this, as it was nine in the morning. &lt;br /&gt;
&lt;br /&gt;
“Oh! That’s so far away!” Hiroyuki cried out, in anguish.&lt;br /&gt;
&lt;br /&gt;
“I have something edible that might hold you over until then.” The King of Dance kindly offered a vial with an enchanted potion in it.&lt;br /&gt;
&lt;br /&gt;
Hiroyuki took the offered bottle happily and wolfed it down before letting out a concerned groan. “Oh. I don’t feel so good…” She said weakly, as the magical effects of the mutagen began to weigh her down. She made her way to the alleyway behind Meek Lantley’s office to hopefully expunge the misbehaving poultice from her system.&lt;br /&gt;
&lt;br /&gt;
“Hm. She’s not like the Tanuki in the stories.” Ariyu said. “Remember the story of the Tanuki who would steal from her friends in her sleep?” &lt;br /&gt;
&lt;br /&gt;
“Ah. I remember it well!” Uravas said, a wistful sheen falling over his eyes. “I recall the tale of her outsmarting the dragon’s illusion! These Tanuki, they are clever sorts!”&lt;br /&gt;
&lt;br /&gt;
“I have heard of a Tanuki who sold property.” DDOS, the massive figure added, arriving exactly at Nine. &lt;br /&gt;
&lt;br /&gt;
Uravas’s expression grew cloudy with a growing anger he could not yet trace. “There’s nothing a pirate disagrees with more than a realtor. Perhaps it is time we speak with our benefactor.”&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
The office of Meek Lantley was small and cramped, which suited her well for she was small in stature and meticulous in her organization. “I have to keep this short,” she flipped an hour glass on her desk, before turning her gaze to the assembled adventurers. “I have a lot of appointments today.” It was at this moment Uravas felt the urge to use his magic to approximate the amount of sand in the hour glass. He realized this would be both unwelcome and inappropriate and instead opted to not perform this act.&lt;br /&gt;
&lt;br /&gt;
“I work for the Councilwoman Statekski, she oversees the maintenance of the Trimarket. We’ve had a series of reported incidents of vandalism. We suspect it might be a serial vandal, but we are hoping this is not the case.” &lt;br /&gt;
&lt;br /&gt;
“As to your purpose, we would like to investigate and put an end to these incidents. I must stress, these are petty vandals, please be gentle. Don’t kill them.” Meek Lantley said this last sentence with a graveness in her voice that could shake even the most hardened of knights.&lt;br /&gt;
&lt;br /&gt;
Meek Lantely reached below her desk, and then placed a series of vials onto the surface of it. Before Meek could explain, Hiroyuki had already grabbed, and drank one of the bottles, to miserable effect. &lt;br /&gt;
&lt;br /&gt;
“Those are meant to make your weapons less than lethal. Why would you drink that!?” Meek cried out in horror.&lt;br /&gt;
&lt;br /&gt;
“You gave it to me!” Hiroyuki cried out in anguish.&lt;br /&gt;
&lt;br /&gt;
“Observation: If it is non-lethal, it should not kill you.” DDOS did not cry out, for its statement was clear and analytical.&lt;br /&gt;
&lt;br /&gt;
The Good Captain, spied the falling sands in the hour glass. He did not have the keen sense of time as either of his sisters, but he could tell that much of the sand had already  fallen, even without his favorite spell: approximate. Thus, he asked “Where are we investigating?”&lt;br /&gt;
&lt;br /&gt;
Meek Lantley placed a map of Trimarket on her desk. On it were three marks on the map. The traditional X that marked the spot. The Good Cap’n Stardust made a note of this. Was Meek Lantley once a pirate? She did not seem the sort, so at ease in the stressful world of her office. Uravas mused that such a world seemed more dangerous than the life of adventure he lived. After living a life such as hers, setting out as a pirate would seem like the act of children. And yet, only a pirate would mark a map in such a way. Before he could put these thoughts into words, Meek said “There are three spots. Trimarket, A back alley block close to the weaving willow, and the Trimarket gardens. We don’t know if they’re connected, or who even did it, but we know something’s wrong when we see it!”&lt;br /&gt;
&lt;br /&gt;
With but three grains of sand left in the hourglass, Meek Lantley ushered the assembled group out of her office. “When you finish, come back here, you need not schedule an appointment. Thank you!” &lt;br /&gt;
&lt;br /&gt;
Realizing the conversation was now over, Hiroyuki ran to the alleyway behind Meek Lantley’s office, for she had come down with a sudden sickness, owing to her ingestion of a merciful balm, that was, we must note, merciful enough to not poison her to death. The kind hearted Ariyu tended to Hiroyuki in her trying times.&lt;br /&gt;
&lt;br /&gt;
–&lt;br /&gt;
&lt;br /&gt;
While a pirate’s sense of time can be found lacking, their sense of navigation is anything but. So keen was Cap’n Stardust’s sense of direction, he could navigate the city of Onadbyr with his eyes closed. And thus, he did.&lt;br /&gt;
&lt;br /&gt;
“I could find this place with my eyes closed!” The Good Captain declared, before covering his eyes and taking the lead of the group.&lt;br /&gt;
&lt;br /&gt;
“Uravas. I don’t think you should do that.” Ariyu said in what we are sure was not a critical tone, but a concerned one.&lt;br /&gt;
&lt;br /&gt;
“And yet, here we are!” Uravas said, opening his eyes and brandishing his arms to the Market Square, for he had done as he had claimed.&lt;br /&gt;
&lt;br /&gt;
The Trimarket Square, even at this early hour, was busy with travelers and merchants of all sorts, even in the middle of Winter it was a popular destination for any in our fair city of Onadbyr. The Good Captain, knowing that no mystery is solved on an empty stomach, found himself a spot in line at a food tent. The rest of the group split up to survey the area.&lt;br /&gt;
&lt;br /&gt;
The Noble King of Dance, who’s domain consisted of all things dance, approached a woman with a dour expression, who sat below an unlit street lamp. She had been surveying the area of the square before the King interrupted her.&lt;br /&gt;
&lt;br /&gt;
“Excuse me.” King of Dance began.&lt;br /&gt;
&lt;br /&gt;
“What.” The woman reposted, flatly.&lt;br /&gt;
&lt;br /&gt;
“We are investigating vandalism in the area. Do you know where it might be located?”&lt;br /&gt;
&lt;br /&gt;
“No. I don’t know anything. Don’t talk to me.” &lt;br /&gt;
&lt;br /&gt;
Uravas had neared the end of the line, or some might say, the beginning as it was now his turn to order. He had overheard the conversation, and saw an opportunity. He ordered four mugs of hot chocolate, and a plate of steamed carrots. The carrots were for DDOS, and the chocolate was for the members of the group that partook in such things. The King of Dance abstained (and it is just so, for the drinks of commoners are truly beneath royalty, as we all know.), which suited Uravas’s plan quite nicely. With an extra cup, he approached the now angry woman.&lt;br /&gt;
&lt;br /&gt;
“Well met, I apologize for my friend, he is a King, you see. I have brought you a hot chocolate as an apology, and in hopes you can give us insight on this troubling matter.”&lt;br /&gt;
&lt;br /&gt;
“Go away. Ask up north.” She said, with growing fury.&lt;br /&gt;
&lt;br /&gt;
We unfortunately do not know the name of this woman, or what adventure she was set on. But we do know that Uravas realized he had overplayed his hand, and thus, the Captain retreated to follow her instructions.&lt;br /&gt;
&lt;br /&gt;
While these conversations and trials ensued, Hiroyuki was hard at work with her own quest. She saw the Statue in the center of Trimarket Square had no leaf on its robed visage, and thus, knew what must be done. She found a tree that threatened to reach into the heavens, where the Gods plan the great trials of lesser men and the quests of greater women. With great effort she scaled the tree, and plucked one of the leaves from its mighty branches. The leaf had no divinity, but we would forgive you for believing otherwise. &lt;br /&gt;
&lt;br /&gt;
With leaf in hand, she scaled the giant statue in the square of Trimarket, and placed the leaf atop its head. Seeing her work completed, she descended from the skies and landed, sneakily, behind the Good Captain. The Captain, for his part, was always vigilant while solving a mystery, and turned, expecting a sneak attack.&lt;br /&gt;
&lt;br /&gt;
“Have at thee! No one sneaks up on Cap’n Stardust!” He said, brandishing one of many cups of hot chocolate as a weapon.&lt;br /&gt;
&lt;br /&gt;
Hiroyuki, in terror, used her tanuki magic to turn into a bundle of sticks that tumbled into several pieces on the ground, before reforming into her original form. “I’m sorry!” She said, in horror.&lt;br /&gt;
&lt;br /&gt;
“Oh. My apologies. You should have said something!” The Captain said, with concern, before handing off his extra cups of chocolate. “Here, I bought these and our prime suspect did not want them.” &lt;br /&gt;
&lt;br /&gt;
Hiroyuki, thankfully, took the cups of atonement, and found them to be much more palatable than the merciful balm. &lt;br /&gt;
&lt;br /&gt;
North of the Trimarket Square, the group did not find much more answers to their mystery. Two warring pottery merchants plied their trade, and debated the efficacy of pottery based weaponry with DDOS. &lt;br /&gt;
&lt;br /&gt;
“I’ve the best pottery in town.” The first began.&lt;br /&gt;
&lt;br /&gt;
“SECOND best pottery, you HACK.” The second shouted.&lt;br /&gt;
&lt;br /&gt;
“Pottery would not make a good weapon.” DDOS stated, bluntly.&lt;br /&gt;
&lt;br /&gt;
“You would be surprised.” The first said, with a smile that missed more than a few teeth.&lt;br /&gt;
&lt;br /&gt;
“You can throw pottery just fine!” The second said, hefting one of his vases as one would heft a ball.&lt;br /&gt;
&lt;br /&gt;
“Observation: As the first vendor is missing teeth, the second vendor’s pottery is clearly the superior weapon.”&lt;br /&gt;
&lt;br /&gt;
“Ah, like the riddle of the Hairdresser.” Ariyu chimed in.&lt;br /&gt;
&lt;br /&gt;
Knowing that the second vendor’s pottery was the superior one, the King of Dance surveyed his wares, and purchased a sculpture of a Medusa’s head. A fine addition to the royal collection.&lt;br /&gt;
&lt;br /&gt;
As the group made their way back to the center of Trimarket, DDOS found the signs of vandalism that had thus far eluded the group. With excitement, Cap’n Stardust brandished his detective’s kit, and investigated the area. Ariyu, with her keen eyes, was the first to notice the scorch marks in the street.&lt;br /&gt;
&lt;br /&gt;
“It looks like magic, almost like… Arumi… It wouldn’t be her, right?” Ariyu said, curiously.&lt;br /&gt;
&lt;br /&gt;
“If anyone asked, she didn’t.” Uravas said gravely, for it is always a pirate’s duty to defend his sibling, even if they were now the prime suspect.&lt;br /&gt;
&lt;br /&gt;
“A spellcaster does not narrow it down any.” The King of Dance added in.&lt;br /&gt;
&lt;br /&gt;
“Indeed. Some might say what I do is spellcasting.” DDOS confirmed.&lt;br /&gt;
&lt;br /&gt;
With some futility, the party realized they had not moved any closer to solving this mystery. Fortunately, it was Ariyu that spotted the minotaur relaxing at the edge of the Trimarket square.&lt;br /&gt;
&lt;br /&gt;
She rushed to the figure. “Excuse me! Do you know anything of the Scorch marks?”&lt;br /&gt;
&lt;br /&gt;
The minotaur thought for a moment, before she said “Oh. Yes! Mages were here a while ago, exploding fruits. It was quite the sight.”&lt;br /&gt;
&lt;br /&gt;
“Can you describe them?” Ariyu asked.&lt;br /&gt;
&lt;br /&gt;
“Oh they were quite small. About this high.” She measured her hand about three feet off the ground. “They appeared once, and not since!”&lt;br /&gt;
&lt;br /&gt;
“Thank you!” Ariyu said, and turned to leave, The Good Captain stopped her.&lt;br /&gt;
&lt;br /&gt;
“Ah, before we leave, friend, might we have your name?” The Good Captain asked, for common courtesy was as important to a pirate as their commitments to family, duty, and honor. &lt;br /&gt;
&lt;br /&gt;
“Hrm. My name…?” She thought it over for a moment. “Oh, yes. Arias!”&lt;br /&gt;
&lt;br /&gt;
Eagle eyed historians might recognize the name Arias. What can we say of the gentle giant that has not already been said before by historians who wield the quill more keenly than we could ever hope to? We fear you might find it unbelievable to read that Cap’n Stardust crossed paths with one as notable and esteemed as Arias, but we assure you, that while we may embellish lightly for dramatic effect, we do not fabricate historical events. &lt;br /&gt;
&lt;br /&gt;
With the revelations Arias gave them, the group was confident that they had learned all they could here, and set out to their next destination.&lt;br /&gt;
&lt;br /&gt;
—&lt;br /&gt;
&lt;br /&gt;
The Alleyway near Weaving Willow was a quaint area, less packed than the Market, owing to the snow still packed high. DDOS approached two of the guards stationed here, and asked bluntly if they had seen any signs of scorch marks or mages in the area. They had not. &lt;br /&gt;
&lt;br /&gt;
The Good Captain approached an Orc man, who was lounging on his porch, and asked for his name.&lt;br /&gt;
&lt;br /&gt;
“The name’s Lan.” Lan said his name.&lt;br /&gt;
&lt;br /&gt;
“Have you seen any mages?” Uravas asked of the presence of mages in the area.&lt;br /&gt;
&lt;br /&gt;
“Can’t say that I have.” Lan said, confirming he had in fact, not seen any mages.&lt;br /&gt;
&lt;br /&gt;
“Have you seen anything untoward?” Uravas asked, changing tacts.&lt;br /&gt;
&lt;br /&gt;
“There’s been rocks missing. Every now and then, a few of ‘em go missing.” Lan said, with a shrug.&lt;br /&gt;
&lt;br /&gt;
With this new knowledge, King of Dance and Ariyu spotted that Lan’s words were true. Large chunks of the street had been torn out. DDOS’s analysis of the holes made it clear this was not the work of magic, and thus, an idea struck Uravas.&lt;br /&gt;
&lt;br /&gt;
“Your majesty, what is your vase made of!?” He cried out, realizing they had a new suspect.&lt;br /&gt;
&lt;br /&gt;
“Clay.” The King stated, then, predicting Urava’s line of inquiry, added “These streets are not made of clay.”&lt;br /&gt;
&lt;br /&gt;
As the group puzzled over the missing rocks, Hiroyuki approached a friendly Nagaji basking in the warmth of a small fire set ablaze in the street. The Nagaji was named Lassie, and the fire, we assure you, was well controlled. &lt;br /&gt;
&lt;br /&gt;
“Why are rocks missing?” Hiroyuki asked, as the two bonded over the warm fire.&lt;br /&gt;
&lt;br /&gt;
“Oh, you’d have to ask the inspectors!”&lt;br /&gt;
&lt;br /&gt;
“The inspectors?”&lt;br /&gt;
&lt;br /&gt;
“The nice halflings that come by, every now and then!”&lt;br /&gt;
&lt;br /&gt;
“Where are they?”&lt;br /&gt;
&lt;br /&gt;
“They hang out over there! At least, I think so, usually!” Lassie said, pointing to the southeast.&lt;br /&gt;
&lt;br /&gt;
“Have they found anything?”&lt;br /&gt;
&lt;br /&gt;
“Oh, I don’t know, I don’t know anything about rocks.”&lt;br /&gt;
&lt;br /&gt;
Hiroyuki nodded, then stated “I like food.”&lt;br /&gt;
&lt;br /&gt;
Lassie, realizing the truth of the statement, for she too enjoyed food, offered a stick and marshmallow to Hiroyuki, and the two spent time together making smores.&lt;br /&gt;
&lt;br /&gt;
After this pleasant exchange, the group set out to meet these mysterious Halflings. They were a rough looking duo, milling on the old, forlorn steps of a building time had forgotten.&lt;br /&gt;
&lt;br /&gt;
“The name’s Trip. She’s The Wire.” The first halfing said.&lt;br /&gt;
&lt;br /&gt;
“Do you know anything about the missing stones?” DDOS asked.&lt;br /&gt;
&lt;br /&gt;
“What stones?” Trip asked, with a smirk.&lt;br /&gt;
&lt;br /&gt;
“The missing stones.” DDOS confirmed.&lt;br /&gt;
&lt;br /&gt;
“Yeah. I collect them and inspect them.”&lt;br /&gt;
&lt;br /&gt;
“For what?”&lt;br /&gt;
&lt;br /&gt;
“Damages.”&lt;br /&gt;
&lt;br /&gt;
“Are you going to… return the stones?” Ariyu asked.&lt;br /&gt;
&lt;br /&gt;
“Already returned them.” Trip said, with a toothy grin.&lt;br /&gt;
&lt;br /&gt;
“As to that, the holes are still there.” Uravas said, with a frown.&lt;br /&gt;
&lt;br /&gt;
“Ain’t my job to return the stones.” Trip said this with a shrug.&lt;br /&gt;
&lt;br /&gt;
“Observation: Their job is to inspect, not return.” DDOS said. Its motivations with this statement were unclear to Uravas. &lt;br /&gt;
&lt;br /&gt;
“Look. They pay us good money for our rocks. We give ‘em to Lantley. They fill in the rocks, we inspect ‘em, the cycle keeps spinning.&lt;br /&gt;
&lt;br /&gt;
It was at this moment the Wire jumped from her stoop and dug into her bag with annoyance. It was unclear what she was looking for. The King of Dance jumped up to assist, as one would expect from one as regal as he. She hopped back down after realizing nothing was amiss and gave the group a scowling look.&lt;br /&gt;
&lt;br /&gt;
“Be careful. She’s easily triggered.” Trip said with a laugh.&lt;br /&gt;
&lt;br /&gt;
Hiroyuki appeared behind the group, and said. “It’s fine, they don’t have the rocks. I think they ate them.” With this final revelation, the group surmised the infamous scheme that Trip and the Wire were performing, and realized their work here was done. They set off for their next destination.&lt;br /&gt;
&lt;br /&gt;
—&lt;br /&gt;
&lt;br /&gt;
The Gardens of Trimarket were eerily quiet. As Uravas stepped forward to inspect the well at the Garden’s heart, he almost fell into a pit of snow. His quick reflexes, owing to his years of training as a pirate, caught himself. The rest of the group surveyed the grounds of the Garden and came to a startling discovery: the stone roads were missing!&lt;br /&gt;
&lt;br /&gt;
“Observation: Something is eating the rocks.” DDOS said, after a close examination.&lt;br /&gt;
&lt;br /&gt;
“The bite marks are quite small… Almost like a goat.” Ariyu noted.&lt;br /&gt;
&lt;br /&gt;
“Goats do not eat rocks.” DDOS stated, plainly.&lt;br /&gt;
&lt;br /&gt;
“Ah, as any great detective will tell you, if you rule out the improbable and the probable, and are left with only the impossible, then that is the truth. If she believes they are goats, I am inclined to believe her!” The Good Captain added.&lt;br /&gt;
&lt;br /&gt;
Ariyu spotted tracks leading deeper into the Garden, and found one of several goat statues. They were finely made statues, almost lifelike. They did not respond to Uravas poking them with his sword, but did respond to DDOS asking if they were elementals. One goat, then another, then all of them, shook off the earth on their fur like one would shake off snow, and frantically ran off.&lt;br /&gt;
&lt;br /&gt;
The group sprung into action to tame the goats. The goats were clever adversaries, when they felt they were in danger, they transformed themselves back into stone, and waited for the perfect moment to strike. This proved to be the undoing of several of them, however. As in their stone form they were immobile. DDOS used this inherent weakness of stone to push them over on their sides. Ariyu, cleverly, grabbed hold of the goats when she could, and when she couldn’t, dispatched them with her bow. Before you react with horror, we must assure you, Ariyu did not harm any of these goats. She used the merciful balm given to her by Meek Lantley to ensure her arrows struck clean, and harmlessly into the goats.&lt;br /&gt;
&lt;br /&gt;
The King of Dance, for his part, ran all along the Gardens. He easily kept up with the goats, and with his intricate dance moves, was able to dispatch several of them all on his own. Hiroyuki used her fanciful scarf adorned with blades to trip and tangle the goats set in her path.&lt;br /&gt;
&lt;br /&gt;
And Uravas? The Good Captain Stardust? Why, he dueled with their leader. Blade against horns. A fight for the ages, and we assure you, his strikes were as gentle as Ariyu’s keen arrows. &lt;br /&gt;
&lt;br /&gt;
With the goats now pacified, the group realized they had solved all three mysteries set before them, and returned to Meek Lantley.&lt;br /&gt;
&lt;br /&gt;
–&lt;br /&gt;
&lt;br /&gt;
Meek Lantley took several moments to respond to the knocking at her office door. “Yes? Are you finished?” She said, from behind the door. “I think you’ll want to see this!” Uravas called out to her.&lt;br /&gt;
&lt;br /&gt;
She opened the door, looked at the group, then asked “Did you finish your investigation?”&lt;br /&gt;
&lt;br /&gt;
“Yes!” Cap’n Stardust declared.&lt;br /&gt;
&lt;br /&gt;
“Not quite.” The King of Dance corrected.&lt;br /&gt;
&lt;br /&gt;
“We’ve found one of the culprits.” DDOS declared.&lt;br /&gt;
&lt;br /&gt;
“Two, actually!” Ariyu corrected.&lt;br /&gt;
&lt;br /&gt;
Meek Lantley looked at the line of goats behind the group, then back at the group before her. “What… is this?” She asked, with growing concern.&lt;br /&gt;
&lt;br /&gt;
“The goats have been eating the rocks in the Gardens.” DDOS stated.&lt;br /&gt;
&lt;br /&gt;
“Did you see them do it…?” Meek asked.&lt;br /&gt;
&lt;br /&gt;
“We saw them turn INTO rock!” Uravas noted.&lt;br /&gt;
&lt;br /&gt;
Meek Lantley inspected the goats, and prodded at one of their horns. She noted the odd texture of the Goat’s horns. It was made of cobblestone. “The goats did all of this?”&lt;br /&gt;
&lt;br /&gt;
DDOS gave the negative. “We found two halfings that were stealing rocks to sell back to you. Trip. And The Wire.”&lt;br /&gt;
&lt;br /&gt;
Meek shook her head. “No! They do good work, they wouldn’t… would they…?”&lt;br /&gt;
&lt;br /&gt;
“I think they were eating the rocks too.” Hiroyuki said, with a nod. &lt;br /&gt;
&lt;br /&gt;
Meek Lantley sighed, and sat back behind her desk. “I’ll have to report this. Thank you. What of the Market square?”&lt;br /&gt;
&lt;br /&gt;
“As to that, the work of mages. Though I think that situation has resolved itself.” Cap’n Stardust said. “They have not returned since.”&lt;br /&gt;
&lt;br /&gt;
Meek Lantley nodded, and passed forward a coffer of coins. “Well… I guess that about does it then. On behalf of the councilwoman, I’ve collected a reward for your efforts.”&lt;br /&gt;
&lt;br /&gt;
Ariyu looked at Meek Lantley, then at the goats now crowding into her office. “What about the goats?”&lt;br /&gt;
“What of them?”&lt;br /&gt;
&lt;br /&gt;
“What will you do with them?”&lt;br /&gt;
&lt;br /&gt;
“I don’t know. There might be someone who handles goats.”&lt;br /&gt;
&lt;br /&gt;
Uravas smiled as he was struck by an idea. “We could take them.”&lt;br /&gt;
&lt;br /&gt;
Meek Lantley nodded. “You want the goats? Fine, take them!”&lt;br /&gt;
&lt;br /&gt;
Ariyu shook her head. “Uravas. No. I’ll have to take care of it.” She then sighed. “You can take one.”&lt;br /&gt;
&lt;br /&gt;
Uravas frowned. “Ah, but you see, it would be tragic to split any from their family. We must take two.”&lt;br /&gt;
&lt;br /&gt;
Hiroyuki looked at the two siblings, then at the goats, and said. “You’re the Jongleur Three. Shouldn’t you take three?”&lt;br /&gt;
&lt;br /&gt;
And thus, Cap’n Stardust and Ariyu left with several goats.&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Cold_Stone_Thievery&amp;diff=6323</id>
		<title>Cold Stone Thievery</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Cold_Stone_Thievery&amp;diff=6323"/>
		<updated>2025-06-25T15:31:35Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = Cold Stone Thievery&lt;br /&gt;
| date = 06/24/2025&lt;br /&gt;
| storyteller = Aru&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| player_characters = [[Ariyu]], [[DDOS]], [[King of Dance]], [[Hiroyuki]], [[Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot;]]&lt;br /&gt;
| rewards = 50 GP, Ghost touch rune, Flask of Fellowship, 275 XP&lt;br /&gt;
| result = Success&lt;br /&gt;
| author = Uravas (Johnnysupernova)&lt;br /&gt;
| downtime_days = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In which five adventurers solve three mysteries, and meet several new friends.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Log ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
An Excerpt from &#039;&#039;The Ballad of the Jongleur Three : A Factual and Historical Recounting of Cap’n Stardust’s Adventures&#039;&#039; as Penned by Sava Ru Book 1, Chapter 11&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;Dramatis Personae&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Uravas - Cap’n Stardust, Leader of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ariyu - Cap’n Stardust’s younger sister, Member of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;DDOS - A walking, talking, weapon with bunny ears&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;King of Dance - A Canine that rules over all of Dance&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hiroyuki - A fresh faced Associate with an iron stomach&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
It is well known that a Pirate’s skills are well varied and well mastered. It is also well known that for all their strengths, punctuality is not one of them. Fortunately for Cap’n Stardust, on this particular adventure, he had his sister Ariyu with him.&lt;br /&gt;
&lt;br /&gt;
“Must we leave so early?” The Good Captain asked, as his sister pulled him through the streets of Onadbyr.&lt;br /&gt;
&lt;br /&gt;
“Punctuality is important, Uravas.” Ariyu said, simply, her keen eyes ever vigilant.&lt;br /&gt;
&lt;br /&gt;
“Ah, but you see, we were asked to appear at 9, on the dot, and at our pace, we shall arrive before then!”&lt;br /&gt;
&lt;br /&gt;
“This will give us time to scout the area.”&lt;br /&gt;
&lt;br /&gt;
“A pirate does not scout–” Uravas began, and then thought better of hassling his much scarier sister. “Ah. Perhaps it would be good to scout the area.”&lt;br /&gt;
&lt;br /&gt;
And so, two of the Jongleur Three found themselves in the Trimarket, outside of the office of one Meek Lantley, but her role in the story is to come later. As always, we must ask for your patience, as the crow must learn to fall before it can fly, as a wise scholar once said. As before we can meet Meek Lantley, we must first meet the rest of the group that would travel with the Jongleur Three (at this moment two, though we assure you Arumi, the third member was simply busy during this adventure, and otherwise safe and sound.)&lt;br /&gt;
&lt;br /&gt;
The first to join with the Good Captain and Ariyu (though not the first to arrive, nor even the second or third, as Ariyu would be the second, and Uravas the third, as for the first? Ah, but we must again ask for your patience) was the King of Dance. We are sure you are no doubt aware of the monarch’s sterling reputation. &lt;br /&gt;
&lt;br /&gt;
The Good Captain met the royal canine with a bow. “Your Majesty. It is an honour to travel with you again.” He said, noting to stress the silent letter in honor, as one must when dealing with royalty. Ariyu could not hide her excitement at meeting a new animal, and excitedly met the mechanical canine. “This, Ariyu, is the King of Dance! He is the king of all dances.” he added excitedly to his sister.&lt;br /&gt;
&lt;br /&gt;
“The King of Dance? Which dance?” Ariyu asked, curiously, but not skeptically. &lt;br /&gt;
&lt;br /&gt;
“Capoeira, usually.” The King of Dance said, as noble as one would expect from royalty. &lt;br /&gt;
&lt;br /&gt;
It was then that the eagle eyed Ariyu saw her second dog of the day, a true boon few would hope to achieve. “Look! A raccoon… dog!” She declared, pointing with glee to a small creature rifling through the old treasures outside of their benefactor’s office. &lt;br /&gt;
&lt;br /&gt;
Ariyu excitedly ran to greet the creature. “Hello!” She happily cried out, with a ration laid on outstretched hand. The raccoon took the ration, and a moment later, transformed into a humanoid figure. “Thank you!” The newcomer sang out, before chomping on the gifted food. “I am Hiroyuki! Nice to meet you!” It is now that we reveal to you that Hiroyuki was in fact the first to arrive on the scene, arriving much earlier than Uravas and even Ariyu. We hope this revelation makes the earlier request for patience seem as important to you as it was to us.&lt;br /&gt;
&lt;br /&gt;
The sudden transformation, we regret to say, shocked the usually unshockable pirate captain. Ariyu, for her credit, found the transformation of raccoon into tanuki even more interesting. “I take it you are joining us today?” She asked.&lt;br /&gt;
&lt;br /&gt;
Hiroyuki nodded, then said “When is lunch?”&lt;br /&gt;
&lt;br /&gt;
Uravas stated “In about twenty minutes.” for he did not have Arumi’s keen knack for telling the time and truly did believe that lunch would be served in twenty minutes. We must, unfortunately, inform you that the Good captain was not correct on this, as it was nine in the morning. &lt;br /&gt;
&lt;br /&gt;
“Oh! That’s so far away!” Hiroyuki cried out, in anguish.&lt;br /&gt;
&lt;br /&gt;
“I have something edible that might hold you over until then.” The King of Dance kindly offered a vial with an enchanted potion in it.&lt;br /&gt;
&lt;br /&gt;
Hiroyuki took the offered bottle happily and wolfed it down before letting out a concerned groan. “Oh. I don’t feel so good…” She said weakly, as the magical effects of the mutagen began to weigh her down. She made her way to the alleyway behind Meek Lantley’s office to hopefully expunge the misbehaving poultice from her system.&lt;br /&gt;
&lt;br /&gt;
“Hm. She’s not like the Tanuki in the stories.” Ariyu said. “Remember the story of the Tanuki who would steal from her friends in her sleep?” &lt;br /&gt;
&lt;br /&gt;
“Ah. I remember it well!” Uravas said, a wistful sheen falling over his eyes. “I recall the tale of her outsmarting the dragon’s illusion! These Tanuki, they are clever sorts!”&lt;br /&gt;
&lt;br /&gt;
“I have heard of a Tanuki who sold property.” DDOS, the massive figure added, arriving exactly at Nine. &lt;br /&gt;
&lt;br /&gt;
Uravas’s expression grew cloudy with a growing anger he could not yet trace. “There’s nothing a pirate disagrees with more than a realtor. Perhaps it is time we speak with our benefactor.”&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
The office of Meek Lantley was small and cramped, which suited her well for she was small in stature and meticulous in her organization. “I have to keep this short,” she flipped an hour glass on her desk, before turning her gaze to the assembled adventurers. “I have a lot of appointments today.” It was at this moment Uravas felt the urge to use his magic to approximate the amount of sand in the hour glass. He realized this would be both unwelcome and inappropriate and instead opted to not perform this act.&lt;br /&gt;
&lt;br /&gt;
“I work for the Councilwoman Statekski, she oversees the maintenance of the Trimarket. We’ve had a series of reported incidents of vandalism. We suspect it might be a serial vandal, but we are hoping this is not the case.” &lt;br /&gt;
&lt;br /&gt;
“As to your purpose, we would like to investigate and put an end to these incidents. I must stress, these are petty vandals, please be gentle. Don’t kill them.” Meek Lantley said this last sentence with a graveness in her voice that could shake even the most hardened of knights.&lt;br /&gt;
&lt;br /&gt;
Meek Lantely reached below her desk, and then placed a series of vials onto the surface of it. Before Meek could explain, Hiroyuki had already grabbed, and drank one of the bottles, to miserable effect. &lt;br /&gt;
&lt;br /&gt;
“Those are meant to make your weapons less than lethal. Why would you drink that!?” Meek cried out in horror.&lt;br /&gt;
&lt;br /&gt;
“You gave it to me!” Hiroyuki cried out in anguish.&lt;br /&gt;
&lt;br /&gt;
“Observation: If it is non-lethal, it should not kill you.” DDOS did not cry out, for its statement was clear and analytical.&lt;br /&gt;
&lt;br /&gt;
The Good Captain, spied the falling sands in the hour glass. He did not have the keen sense of time as either of his sisters, but he could tell that much of the sand had already  fallen, even without his favorite spell: approximate. Thus, he asked “Where are we investigating?”&lt;br /&gt;
&lt;br /&gt;
Meek Lantley placed a map of Trimarket on her desk. On it were three marks on the map. The traditional X that marked the spot. The Good Cap’n Stardust made a note of this. Was Meek Lantley once a pirate? She did not seem the sort, so at ease in the stressful world of her office. Uravas mused that such a world seemed more dangerous than the life of adventure he lived. After living a life such as hers, setting out as a pirate would seem like the act of children. And yet, only a pirate would mark a map in such a way. Before he could put these thoughts into words, Meek said “There are three spots. Trimarket, A back alley block close to the weaving willow, and the Trimarket gardens. We don’t know if they’re connected, or who even did it, but we know something’s wrong when we see it!”&lt;br /&gt;
&lt;br /&gt;
With but three grains of sand left in the hourglass, Meek Lantley ushered the assembled group out of her office. “When you finish, come back here, you need not schedule an appointment. Thank you!” &lt;br /&gt;
&lt;br /&gt;
Realizing the conversation was now over, Hiroyuki ran to the alleyway behind Meek Lantley’s office, for she had come down with a sudden sickness, owing to her ingestion of a merciful balm, that was, we must note, merciful enough to not poison her to death. The kind hearted Ariyu tended to Hiroyuki in her trying times.&lt;br /&gt;
&lt;br /&gt;
–&lt;br /&gt;
&lt;br /&gt;
While a pirate’s sense of time can be found lacking, their sense of navigation is anything but. So keen was Cap’n Stardust’s sense of direction, he could navigate the city of Onadbyr with his eyes closed. And thus, he did.&lt;br /&gt;
&lt;br /&gt;
“I could find this place with my eyes closed!” The Good Captain declared, before covering his eyes and taking the lead of the group.&lt;br /&gt;
&lt;br /&gt;
“Uravas. I don’t think you should do that.” Ariyu said in what we are sure was not a critical tone, but a concerned one.&lt;br /&gt;
&lt;br /&gt;
“And yet, here we are!” Uravas said, opening his eyes and brandishing his arms to the Market Square, for he had done as he had claimed.&lt;br /&gt;
&lt;br /&gt;
The Trimarket Square, even at this early hour, was busy with travelers and merchants of all sorts, even in the middle of Winter it was a popular destination for any in our fair city of Onadbyr. The Good Captain, knowing that no mystery is solved on an empty stomach, found himself a spot in line at a food tent. The rest of the group split up to survey the area.&lt;br /&gt;
&lt;br /&gt;
The Noble King of Dance, who’s domain consisted of all things dance, approached a woman with a dour expression, who sat below an unlit street lamp. She had been surveying the area of the square before the King interrupted her.&lt;br /&gt;
&lt;br /&gt;
“Excuse me.” King of Dance began.&lt;br /&gt;
&lt;br /&gt;
“What.” The woman reposted, flatly.&lt;br /&gt;
&lt;br /&gt;
“We are investigating vandalism in the area. Do you know where it might be located?”&lt;br /&gt;
&lt;br /&gt;
“No. I don’t know anything. Don’t talk to me.” &lt;br /&gt;
&lt;br /&gt;
Uravas had neared the end of the line, or some might say, the beginning as it was now his turn to order. He had overheard the conversation, and saw an opportunity. He ordered four mugs of hot chocolate, and a plate of steamed carrots. The carrots were for DDOS, and the chocolate was for the members of the group that partook in such things. The King of Dance abstained (and it is just so, for the drinks of commoners are truly beneath royalty, as we all know.), which suited Uravas’s plan quite nicely. With an extra cup, he approached the now angry woman.&lt;br /&gt;
&lt;br /&gt;
“Well met, I apologize for my friend, he is a King, you see. I have brought you a hot chocolate as an apology, and in hopes you can give us insight on this troubling matter.”&lt;br /&gt;
&lt;br /&gt;
“Go away. Ask up north.” She said, with growing fury.&lt;br /&gt;
&lt;br /&gt;
We unfortunately do not know the name of this woman, or what adventure she was set on. But we do know that Uravas realized he had overplayed his hand, and thus, the Captain retreated to follow her instructions.&lt;br /&gt;
&lt;br /&gt;
While these conversations and trials ensued, Hiroyuki was hard at work with her own quest. She saw the Statue in the center of Trimarket Square had no leaf on its robed visage, and thus, knew what must be done. She found a tree that threatened to reach into the heavens, where the Gods plan the great trials of lesser men and the quests of greater women. With great effort she scaled the tree, and plucked one of the leaves from its mighty branches. The leaf had no divinity, but we would forgive you for believing otherwise. &lt;br /&gt;
&lt;br /&gt;
With leaf in hand, she scaled the giant statue in the square of Trimarket, and placed the leaf atop its head. Seeing her work completed, she descended from the skies and landed, sneakily, behind the Good Captain. The Captain, for his part, was always vigilant while solving a mystery, and turned, expecting a sneak attack.&lt;br /&gt;
&lt;br /&gt;
“Have at thee! No one sneaks up on Cap’n Stardust!” He said, brandishing one of many cups of hot chocolate as a weapon.&lt;br /&gt;
&lt;br /&gt;
Hiroyuki, in terror, used her tanuki magic to turn into a bundle of sticks that tumbled into several pieces on the ground, before reforming into her original form. “I’m sorry!” She said, in horror.&lt;br /&gt;
&lt;br /&gt;
“Oh. My apologies. You should have said something!” The Captain said, with concern, before handing off his extra cups of chocolate. “Here, I bought these and our prime suspect did not want them.” &lt;br /&gt;
&lt;br /&gt;
Hiroyuki, thankfully, took the cups of atonement, and found them to be much more palatable than the merciful balm. &lt;br /&gt;
&lt;br /&gt;
North of the Trimarket Square, the group did not find much more answers to their mystery. Two warring pottery merchants plied their trade, and debated the efficacy of pottery based weaponry with DDOS. &lt;br /&gt;
&lt;br /&gt;
“I’ve the best pottery in town.” The first began.&lt;br /&gt;
&lt;br /&gt;
“SECOND best pottery, you HACK.” The second shouted.&lt;br /&gt;
&lt;br /&gt;
“Pottery would not make a good weapon.” DDOS stated, bluntly.&lt;br /&gt;
&lt;br /&gt;
“You would be surprised.” The first said, with a smile that missed more than a few teeth.&lt;br /&gt;
&lt;br /&gt;
“You can throw pottery just fine!” The second said, hefting one of his vases as one would heft a ball.&lt;br /&gt;
&lt;br /&gt;
“Observation: As the first vendor is missing teeth, the second vendor’s pottery is clearly the superior weapon.”&lt;br /&gt;
&lt;br /&gt;
“Ah, like the riddle of the Hairdresser.” Ariyu chimed in.&lt;br /&gt;
&lt;br /&gt;
Knowing that the second vendor’s pottery was the superior one, the King of Dance surveyed his wares, and purchased a sculpture of a Medusa’s head. A fine addition to the royal collection.&lt;br /&gt;
&lt;br /&gt;
As the group made their way back to the center of Trimarket, DDOS found the signs of vandalism that had thus far eluded the group. With excitement, Cap’n Stardust brandished his detective’s kit, and investigated the area. Ariyu, with her keen eyes, was the first to notice the scorch marks in the street.&lt;br /&gt;
&lt;br /&gt;
“It looks like magic, almost like… Arumi… It wouldn’t be her, right?” Ariyu said, curiously.&lt;br /&gt;
&lt;br /&gt;
“If anyone asked, she didn’t.” Uravas said gravely, for it is always a pirate’s duty to defend his sibling, even if they were now the prime suspect.&lt;br /&gt;
&lt;br /&gt;
“A spellcaster does not narrow it down any.” The King of Dance added in.&lt;br /&gt;
&lt;br /&gt;
“Indeed. Some might say what I do is spellcasting.” DDOS confirmed.&lt;br /&gt;
&lt;br /&gt;
With some futility, the party realized they had not moved any closer to solving this mystery. Fortunately, it was Ariyu that spotted the minotaur relaxing at the edge of the Trimarket square.&lt;br /&gt;
&lt;br /&gt;
She rushed to the figure. “Excuse me! Do you know anything of the Scorch marks?”&lt;br /&gt;
&lt;br /&gt;
The minotaur thought for a moment, before she said “Oh. Yes! Mages were here a while ago, exploding fruits. It was quite the sight.”&lt;br /&gt;
&lt;br /&gt;
“Can you describe them?” Ariyu asked.&lt;br /&gt;
&lt;br /&gt;
“Oh they were quite small. About this high.” She measured her hand about three feet off the ground. “They appeared once, and not since!”&lt;br /&gt;
&lt;br /&gt;
“Thank you!” Ariyu said, and turned to leave, The Good Captain stopped her.&lt;br /&gt;
&lt;br /&gt;
“Ah, before we leave, friend, might we have your name?” The Good Captain asked, for common courtesy was as important to a pirate as their commitments to family, duty, and honor. &lt;br /&gt;
&lt;br /&gt;
“Hrm. My name…?” She thought it over for a moment. “Oh, yes. Arias!”&lt;br /&gt;
&lt;br /&gt;
Eagle eyed historians might recognize the name Arias. What can we say of the gentle giant that has not already been said before by historians who wield the quill more keenly than we could ever hope to? We fear you might find it unbelievable to read that Cap’n Stardust crossed paths with one as notable and esteemed as Arias, but we assure you, that while we may embellish lightly for dramatic effect, we do not fabricate historical events. &lt;br /&gt;
&lt;br /&gt;
With the revelations Arias gave them, the group was confident that they had learned all they could here, and set out to their next destination.&lt;br /&gt;
&lt;br /&gt;
—&lt;br /&gt;
&lt;br /&gt;
The Alleyway near Weaving Willow was a quaint area, less packed than the Market, owing to the snow still packed high. DDOS approached two of the guards stationed here, and asked bluntly if they had seen any signs of scorch marks or mages in the area. They had not. &lt;br /&gt;
&lt;br /&gt;
The Good Captain approached an Orc man, who was lounging on his porch, and asked for his name.&lt;br /&gt;
&lt;br /&gt;
“The name’s Lan.” Lan said his name.&lt;br /&gt;
&lt;br /&gt;
“Have you seen any mages?” Uravas asked of the presence of mages in the area.&lt;br /&gt;
&lt;br /&gt;
“Can’t say that I have.” Lan said, confirming he had in fact, not seen any mages.&lt;br /&gt;
&lt;br /&gt;
“Have you seen anything untoward?” Uravas asked, changing tacts.&lt;br /&gt;
&lt;br /&gt;
“There’s been rocks missing. Every now and then, a few of ‘em go missing.” Lan said, with a shrug.&lt;br /&gt;
&lt;br /&gt;
With this new knowledge, King of Dance and Ariyu spotted that Lan’s words were true. Large chunks of the street had been torn out. DDOS’s analysis of the holes made it clear this was not the work of magic, and thus, an idea struck Uravas.&lt;br /&gt;
&lt;br /&gt;
“Your majesty, what is your vase made of!?” He cried out, realizing they had a new suspect.&lt;br /&gt;
&lt;br /&gt;
“Clay.” The King stated, then, predicting Urava’s line of inquiry, added “These streets are not made of clay.”&lt;br /&gt;
&lt;br /&gt;
As the group puzzled over the missing rocks, Hiroyuki approached a friendly Nagaji basking in the warmth of a small fire set ablaze in the street. The Nagaji was named Lassie, and the fire, we assure you, was well controlled. &lt;br /&gt;
&lt;br /&gt;
“Why are rocks missing?” Hiroyuki asked, as the two bonded over the warm fire.&lt;br /&gt;
&lt;br /&gt;
“Oh, you’d have to ask the inspectors!”&lt;br /&gt;
&lt;br /&gt;
“The inspectors?”&lt;br /&gt;
&lt;br /&gt;
“The nice halflings that come by, every now and then!”&lt;br /&gt;
&lt;br /&gt;
“Where are they?”&lt;br /&gt;
&lt;br /&gt;
“They hang out over there! At least, I think so, usually!” Lassie said, pointing to the southeast.&lt;br /&gt;
&lt;br /&gt;
“Have they found anything?”&lt;br /&gt;
&lt;br /&gt;
“Oh, I don’t know, I don’t know anything about rocks.”&lt;br /&gt;
&lt;br /&gt;
Hiroyuki nodded, then stated “I like food.”&lt;br /&gt;
&lt;br /&gt;
Lassie, realizing the truth of the statement, for she too enjoyed food, offered a stick and marshmallow to Hiroyuki, and the two spent time together making smores.&lt;br /&gt;
&lt;br /&gt;
After this pleasant exchange, the group set out to meet these mysterious Halflings. They were a rough looking duo, milling on the old, forlorn steps of a building time had forgotten.&lt;br /&gt;
&lt;br /&gt;
“The name’s Trip. She’s wire.” The first halfing said.&lt;br /&gt;
&lt;br /&gt;
“Do you know anything about the missing stones?” DDOS asked.&lt;br /&gt;
&lt;br /&gt;
“What stones?” Trip asked, with a smirk.&lt;br /&gt;
&lt;br /&gt;
“The missing stones.” DDOS confirmed.&lt;br /&gt;
&lt;br /&gt;
“Yeah. I collect them and inspect them.”&lt;br /&gt;
&lt;br /&gt;
“For what?”&lt;br /&gt;
&lt;br /&gt;
“Damages.”&lt;br /&gt;
&lt;br /&gt;
“Are you going to… return the stones?” Ariyu asked.&lt;br /&gt;
&lt;br /&gt;
“Already returned them.” Trip said, with a toothy grin.&lt;br /&gt;
&lt;br /&gt;
“As to that, the holes are still there.” Uravas said, with a frown.&lt;br /&gt;
&lt;br /&gt;
“Ain’t my job to return the stones.” Trip said this with a shrug.&lt;br /&gt;
&lt;br /&gt;
“Observation: Their job is to inspect, not return.” DDOS said. Its motivations with this statement were unclear to Uravas. &lt;br /&gt;
&lt;br /&gt;
“Look. They pay us good money for our rocks. We give ‘em to Lantley. They fill in the rocks, we inspect ‘em, the cycle keeps spinning.&lt;br /&gt;
&lt;br /&gt;
It was at this moment Wire jumped from her stoop and dug into her bag with annoyance. It was unclear what she was looking for. The King of Dance jumped up to assist, as one would expect from one as regal as he. She hopped back down after realizing nothing was amiss and gave the group a scowling look.&lt;br /&gt;
&lt;br /&gt;
“Be careful. She’s easily triggered.” Trip said with a laugh.&lt;br /&gt;
&lt;br /&gt;
Hiroyuki appeared behind the group, and said. “It’s fine, they don’t have the rocks. I think they ate them.” With this final revelation, the group surmised the infamous scheme that Trip and Wire were performing, and realized their work here was done. They set off for their next destination.&lt;br /&gt;
&lt;br /&gt;
—&lt;br /&gt;
&lt;br /&gt;
The Gardens of Trimarket were eerily quiet. As Uravas stepped forward to inspect the well at the Garden’s heart, he almost fell into a pit of snow. His quick reflexes, owing to his years of training as a pirate, caught himself. The rest of the group surveyed the grounds of the Garden and came to a startling discovery: the stone roads were missing!&lt;br /&gt;
&lt;br /&gt;
“Observation: Something is eating the rocks.” DDOS said, after a close examination.&lt;br /&gt;
&lt;br /&gt;
“The bite marks are quite small… Almost like a goat.” Ariyu noted.&lt;br /&gt;
&lt;br /&gt;
“Goats do not eat rocks.” DDOS stated, plainly.&lt;br /&gt;
&lt;br /&gt;
“Ah, as any great detective will tell you, if you rule out the improbable and the probable, and are left with only the impossible, then that is the truth. If she believes they are goats, I am inclined to believe her!” The Good Captain added.&lt;br /&gt;
&lt;br /&gt;
Ariyu spotted tracks leading deeper into the Garden, and found one of several goat statues. They were finely made statues, almost lifelike. They did not respond to Uravas poking them with his sword, but did respond to DDOS asking if they were elementals. One goat, then another, then all of them, shook off the earth on their fur like one would shake off snow, and frantically ran off.&lt;br /&gt;
&lt;br /&gt;
The group sprung into action to tame the goats. The goats were clever adversaries, when they felt they were in danger, they transformed themselves back into stone, and waited for the perfect moment to strike. This proved to be the undoing of several of them, however. As in their stone form they were immobile. DDOS used this inherent weakness of stone to push them over on their sides. Ariyu, cleverly, grabbed hold of the goats when she could, and when she couldn’t, dispatched them with her bow. Before you react with horror, we must assure you, Ariyu did not harm any of these goats. She used the merciful balm given to her by Meek Lantley to ensure her arrows struck clean, and harmlessly into the goats.&lt;br /&gt;
&lt;br /&gt;
The King of Dance, for his part, ran all along the Gardens. He easily kept up with the goats, and with his intricate dance moves, was able to dispatch several of them all on his own. Hiroyuki used her fanciful scarf adorned with blades to trip and tangle the goats set in her path.&lt;br /&gt;
&lt;br /&gt;
And Uravas? The Good Captain Stardust? Why, he dueled with their leader. Blade against horns. A fight for the ages, and we assure you, his strikes were as gentle as Ariyu’s keen arrows. &lt;br /&gt;
&lt;br /&gt;
With the goats now pacified, the group realized they had solved all three mysteries set before them, and returned to Meek Lantley.&lt;br /&gt;
&lt;br /&gt;
–&lt;br /&gt;
&lt;br /&gt;
Meek Lantley took several moments to respond to the knocking at her office door. “Yes? Are you finished?” She said, from behind the door. “I think you’ll want to see this!” Uravas called out to her.&lt;br /&gt;
&lt;br /&gt;
She opened the door, looked at the group, then asked “Did you finish your investigation?”&lt;br /&gt;
&lt;br /&gt;
“Yes!” Cap’n Stardust declared.&lt;br /&gt;
&lt;br /&gt;
“Not quite.” The King of Dance corrected.&lt;br /&gt;
&lt;br /&gt;
“We’ve found one of the culprits.” DDOS declared.&lt;br /&gt;
&lt;br /&gt;
“Two, actually!” Ariyu corrected.&lt;br /&gt;
&lt;br /&gt;
Meek Lantley looked at the line of goats behind the group, then back at the group before her. “What… is this?” She asked, with growing concern.&lt;br /&gt;
&lt;br /&gt;
“The goats have been eating the rocks in the Gardens.” DDOS stated.&lt;br /&gt;
&lt;br /&gt;
“Did you see them do it…?” Meek asked.&lt;br /&gt;
&lt;br /&gt;
“We saw them turn INTO rock!” Uravas noted.&lt;br /&gt;
&lt;br /&gt;
Meek Lantley inspected the goats, and prodded at one of their horns. She noted the odd texture of the Goat’s horns. It was made of cobblestone. “The goats did all of this?”&lt;br /&gt;
&lt;br /&gt;
DDOS gave the negative. “We found two halfings that were stealing rocks to sell back to you. Trip. And Wire.”&lt;br /&gt;
&lt;br /&gt;
Meek shook her head. “No! They do good work, they wouldn’t… would they…?”&lt;br /&gt;
&lt;br /&gt;
“I think they were eating the rocks too.” Hiroyuki said, with a nod. &lt;br /&gt;
&lt;br /&gt;
Meek Lantley sighed, and sat back behind her desk. “I’ll have to report this. Thank you. What of the Market square?”&lt;br /&gt;
&lt;br /&gt;
“As to that, the work of mages. Though I think that situation has resolved itself.” Cap’n Stardust said. “They have not returned since.”&lt;br /&gt;
&lt;br /&gt;
Meek Lantley nodded, and passed forward a coffer of coins. “Well… I guess that about does it then. On behalf of the councilwoman, I’ve collected a reward for your efforts.”&lt;br /&gt;
&lt;br /&gt;
Ariyu looked at Meek Lantley, then at the goats now crowding into her office. “What about the goats?”&lt;br /&gt;
“What of them?”&lt;br /&gt;
&lt;br /&gt;
“What will you do with them?”&lt;br /&gt;
&lt;br /&gt;
“I don’t know. There might be someone who handles goats.”&lt;br /&gt;
&lt;br /&gt;
Uravas smiled as he was struck by an idea. “We could take them.”&lt;br /&gt;
&lt;br /&gt;
Meek Lantley nodded. “You want the goats? Fine, take them!”&lt;br /&gt;
&lt;br /&gt;
Ariyu shook her head. “Uravas. No. I’ll have to take care of it.” She then sighed. “You can take one.”&lt;br /&gt;
&lt;br /&gt;
Uravas frowned. “Ah, but you see, it would be tragic to split any from their family. We must take two.”&lt;br /&gt;
&lt;br /&gt;
Hiroyuki looked at the two siblings, then at the goats, and said. “You’re the Jongleur Three. Shouldn’t you take three?”&lt;br /&gt;
&lt;br /&gt;
And thus, Cap’n Stardust and Ariyu left with several goats.&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Expedition_Logs&amp;diff=6322</id>
		<title>Expedition Logs</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Expedition_Logs&amp;diff=6322"/>
		<updated>2025-06-25T15:11:50Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Expedition Logs are written by players attending a session that chronicle the events that happen in the session. They can be written in or out of character.&lt;br /&gt;
&lt;br /&gt;
[[Expeditions#Expedition_Logs|Writing and posting a log to the wiki and this page]] rewards the player 1 [[Karma]].&lt;br /&gt;
&lt;br /&gt;
This list is organized in reverse chronologically order based upon when the session was run, not when it occurred in game, with the most recent sessions appearing at the top.&lt;br /&gt;
=2025=&lt;br /&gt;
&lt;br /&gt;
==June - Winter 229==&lt;br /&gt;
* [[Cold Stone Thievery]], 6/24/25, Associates investigate a series of vandalled locations. Days of downtime: 1&lt;br /&gt;
* [[The Vampire&#039;s Vice: A Cult of Carnality]], 6/23/25, Associates investigate a concerned wife&#039;s plea. Days of downtime: 1&lt;br /&gt;
* [[Killer on the Rooftops]], 6/20/25, Associates investigate reports of a hooved prankster haunting a small town. Days of downtime: 8&lt;br /&gt;
* [[The Silent Audience]], 6/16/25, Associates perform an ill-fated wellness check on an elderly elf. Days of downtime: 3&lt;br /&gt;
* [[All That Glitters]], 6/15/25, Associates get wrapped up in a spider-infested mine. Days of downtime: 12&lt;br /&gt;
* [[Conquering Caligni (part 1)]], 6/13/25, a crack team of infiltrator associates break into a manor to steal a scroll. Days of downtime: 1&lt;br /&gt;
* [[Big Sibling Program]], 6/5/25, Legendary Associates take on mentorship for some brand new Trainees. Days of Downtime: 0&lt;br /&gt;
* [[hO ahWt A githN!]], 6/2/25, Associates explore a dark forest and help a mysterious lady with a forbidden ritual. Days of Downtime: 0&lt;br /&gt;
&lt;br /&gt;
==May - Fall 229==&lt;br /&gt;
* [[Looking for Keeps]], 5/30/25, Associates decimate half of a cult and release a god dragon. Days of downtime: 21&lt;br /&gt;
* [[The Feline at Fault]], 5/28/25, Associates are on the case to stop a cat burglar. Days of downtime: 1&lt;br /&gt;
* [[Wrigley&#039;s Birthday Bash]], 5/27/25, [[Wrigley the All-Powerful|Wrigley]] celebrates his adulthood. Days of downtime: 2&lt;br /&gt;
* [[Lost Loving Last]], 5/27/25, Associates put a not-quite-undead man to rest. Days of downtime: 8&lt;br /&gt;
* [[He is Risen?]], 5/26/25, Associates investigate The Father&#039;s disturbed grave and comes upon a shocking revelation. Days of downtime: 25 &lt;br /&gt;
* [[Echoes of Pain]], 5/25/25, Associates encounter an odd fiend while rescuing a village. Days of downtime: 12&lt;br /&gt;
* [[To Greener Pastures]], 5/17/25, Associates help a farmer with his cow problem. Days of downtime: 1&lt;br /&gt;
* [[Evil Dang Wizard]] part 2, 5/16/25, the Associates end the story. Days of downtime: 0&lt;br /&gt;
* [[Sentinels Unite: Sluagh on the Hunt]], 5/15/25, the Starlit Sentinels embark on a mission to rescue their contemporary&#039;s soul. Days of downtime: 11&lt;br /&gt;
* [[Three Nights at Lady&#039;s]], 5/14/25, Associates investigate a mysterious pop-up casino. Days of downtime: 3&lt;br /&gt;
* [[Evil Dang Wizard]], 5/9/25, Associates are pulled into an incorrect retelling of the tale of Clearasil. Days of downtime: 0&lt;br /&gt;
* [[This Heat, An Evil Heat]], 5/4/25, Associates put an end to the sinister secret behind the elemental invasion. Days of downtime: 16&lt;br /&gt;
* [[Strange Magic]], 5/2/25, Associates help a weird wizard and his strange scroll situation. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
==April - Summer 229==&lt;br /&gt;
* [[Dance of The Sword Lord]], 4/27/25, a band of associates impresses a local lady. Days of downtime: 5&lt;br /&gt;
* [[Scorched Earth]], 4/25/25, The lerritan threat is ended by a small strike team. Days of downtime: 3&lt;br /&gt;
* [[Make a Deal With the Dero]], 4/22/25, Associates go parley with some Dero. Days of downtime: 1&lt;br /&gt;
* [[Army of the Knight]], 4/21/25, Associates command armies of Hellknights to fight back against King Graveknight’s forces. Days of downtime: 5&lt;br /&gt;
* [[Party at Budington Manor]], 4/20/25, weed. Days of downtime: 3&lt;br /&gt;
* [[The Aeons Are Back]], 4/18/25, Associates have a rematch with the rogue Pleroma. Days of downtime: 1&lt;br /&gt;
* [[Ring of Fire]], 4/17/25, Associates head underground once more to find the absentee elemental army. Days of downtime: 3&lt;br /&gt;
* [[Fight the Knight]], 4/14/25, Associates escort a bugbear turned graveknight to Kali for disintegration. Days of downtime: 10&lt;br /&gt;
* [[A Lord&#039;s Ransom]], 4/9/25, a ransom trade goes both better and worse than expected. Days of downtime: 2&lt;br /&gt;
* [[A Hell of Knight]], 4/4/25, The Hellknights receive an urgent request to save a Maralictor and his armgiers. Days of Downtime: 10&lt;br /&gt;
* [[You Will Know Our Name]], 4/1/25, the city gets infested with a hydra, but it gets better. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
==March - Spring 229==&lt;br /&gt;
* [[Long Way Home]], 3/31/25, Associates work to locate the location of Siltmean&#039;s family burrow. Days of Downtime: 40&lt;br /&gt;
* [[Raked Over Hot Coals]], 3/30/25, Associates investigate a magma worm problem deep underground. Days of downtime: 4&lt;br /&gt;
* [[Speed Dating at Desperate Hope 4]], 3/28/25, Some associates find love, while the rest go home alone. Days of Downtime: 0&lt;br /&gt;
* [[Fly Me To The Moon (Part 3)]], 3/26/25, Associates flee the wrath of newly arisen King Hellknight. Days of downtime: 5&lt;br /&gt;
* [[Before Peter]], 3/25/25, Associates proceed to end the curse on Peter&#039;s lineage, by any means necessary. Days of downtime: 1&lt;br /&gt;
* [[The More the Hellknight-ier?]], 3/14/25, the [[Hellknights]] celebrate their new arena with a triple trial and public competition. Days of downtime: 0&lt;br /&gt;
* [[Hot Winds Blow]], 3/13/25, associates clear a swathe of the encroaching fire army. Days of downtime: 7&lt;br /&gt;
* [[Fly Me To The Moon (Part 2)]], 3/12/25, Associates infiltrate a Bugbear Fortress and seek a council with King Hellknight. Days of downtime: 0&lt;br /&gt;
* [[Heart of a Sentinel: The Training Arc Begins!]], 2/1/25 - 3/7/25, Associates find out they&#039;ve been chosen by the constellations. Days of downtime: 30&lt;br /&gt;
* [[An Explosive Arrival]], 3/8/25, Associates fight the explosive Caligni at the underground crossroads. Days of downtime: 1&lt;br /&gt;
* [[The Dawn? (Blighted City 26)]], 3/7/25, Associates aim to strike at Lancaster&#039;s heart. Days of downtime: Varies&lt;br /&gt;
* [[Fly Me To The Moon (Part 1)]], 3/5/25, Associates try to track down an aspiring rocketeer. Days of downtime: 6&lt;br /&gt;
* [[The Darkest Night (Blighted City 24)|The Darkest Night (continued) (Blighted City 24)]], 3/4/25, Associates come back for round 2. Days of downtime: Varies&lt;br /&gt;
* [[The Trail Goes Cold]], 3/2/25, Associates fight some water guys and some fire guys. Days of downtime: 12&lt;br /&gt;
&lt;br /&gt;
==February - Winter 228==&lt;br /&gt;
* [[The Darkest Hour (Blighted City 25)]], 2/28/25, associates to fight their way through [[Lancaster]]. Days of downtime: Varies&lt;br /&gt;
* [[At The Heart of Peter]], 2/27/25, associates summon some devils to get some answers about Peter. Days of downtime: 1&lt;br /&gt;
* [[Incense and Iron]], 2/25/25, associates plunder a tomb of Urgathoa. Days of downtime: 16&lt;br /&gt;
* [[The Darkest Night (Blighted City 24)]], 2/24/25, the first team of associates meet their match in [[Lancaster]]. Days of downtime: Varies&lt;br /&gt;
* [[Cat Village Arc 2|No Heads Are Better Than One]], 2/23/25, with the vorpal blade in hand, associates hunt the legendary Jabberwock. Days of downtime: 30&lt;br /&gt;
* [[Speed Dating at Desperate Hope 3]], 2/21/25, associates try again to find love. Days of downtime: 0&lt;br /&gt;
* [[The History of Peter]], 2/20/25, associates assist Sir Egg in learning how exactly Peter&#039;s curse works. Days of downtime: 0&lt;br /&gt;
* [[Rock on, Owlbears]], 2/18/25, associates keep a musical performance at [[Markmuse Theatre]] safe and orderly. Days of downtime: 1&lt;br /&gt;
* [[A Warm and Fuzzy Feeling]], 2/16/25, associates have a harrowing fight to close one portal to the Plane of Fire. Days of downtime: 14&lt;br /&gt;
* [[Traveling Through This World Below]], 2/12/25, [[Illiam Elro]] leads an expedition to reunite the concept of dreams. Days of downtime: ???&lt;br /&gt;
* [[Saving Peter.... again?]], 2/11/25, Associates proceed to not save Peter. Days of downtime: 1&lt;br /&gt;
* [[A Lukewarm Reception]], 2/9/25, a scouting party discovers a scorched village and an army of elementals. Days of downtime: 15&lt;br /&gt;
* [[Three&#039;s a Crowd, Four&#039;s a Conspiracy]], 2/7/25, Days of downtime: 7&lt;br /&gt;
* [[Saving Peter]], 2/7/25, Merchants have been kidnapped by bandits?. Days of downtime: 6&lt;br /&gt;
* [[Ice Cream Social]], 2/3/25, associates make some ice cream. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
==January - Fall 228==&lt;br /&gt;
* [[Cat Village Arc 2|So No Head-Severing Sword?]], 1/31/25, Associates find and prepare a weapon to kill a Jabberwock. Days of downtime: 9&lt;br /&gt;
* [[Holy Sweepers]], 1/29/25, New Associates clean the sewers. Days of downtime: 0&lt;br /&gt;
* [[The King&#039;s Labyrinth: Once More, with Feeling!]], 1/28/25, Associates play an advanced game of hide-and-seek. Days of downtime: 1&lt;br /&gt;
* [[The Secret of Crackledamn Alley]], 1/26/25, The animal companions of some associates look into an issue. Days of downtime: 0&lt;br /&gt;
* [[Cat Village Arc 2|Tangling With The Thrasfyr]], 1/25/25, The party kills the Thrasfyr and learns where a vorpal blade might be. (Session 3 of [[Cat Village Arc 2]]) Days of downtime: 28+&lt;br /&gt;
* [[The King&#039;s Labyrinth: Just Another Fun Game by Me, The King!]], 1/20/25, associates play a &amp;quot;multiple player game&amp;quot;. Days of downtime: 15&lt;br /&gt;
* [[I am a Poor Wayfaring Stranger...]], 11/27/24-1/20/25, Associates wander the [[Dreamlands]] to find answers. Days of Downtime: 28&lt;br /&gt;
* [[Cat Village Arc 2|The Walking Disaster]], 1/17/25, The second beast, the Sard, is slain. (Session 2 of [[Cat Village Arc 2]]) Days of downtime: 28+&lt;br /&gt;
* [[Cooking by the Book: Shrimp Colors]], 1/14/25, Associates go looking for sea food. Days of downtime: 5&lt;br /&gt;
* [[Who Even Made These?]], 1/12/25, associates clear out a warehouse full of junk and some things living in there. Days of downtime: 7&lt;br /&gt;
* [[Cat Village Arc 2|Creeping in the Dark]], 1/10/25, Naughty cats unleash 4 mighty beasts upon the land. (start of [[Cat Village Arc 2]]) Days of downtime: 28+&lt;br /&gt;
* [[An East-Side Haunting]], 1/8/25, associates put a ghost to rest. Days of downtime: 0&lt;br /&gt;
* [[Dirty Deeds Done Dirt Cheap]], 1/7/25, associates solve two mysteries at once. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
=2024=&lt;br /&gt;
==December - Summer 228==&lt;br /&gt;
*[[A Hole by Any Other Name Would Smell as Sweet]], 12/23/24, Legendary associates are hired to fill a hole. Days of downtime: 18&lt;br /&gt;
*[[The Oasis (Creature Culling 5)]], 12/22/24, Associates deal with a couple of big problems near a dig site. Days of downtime: 7&lt;br /&gt;
*[[Till the End: Poppet Finale]], 12/20/24, Associates finish helping with the job started in [[A Wandering Poppet (Poppet #3)|A Wandering Poppet]]. days of downtime: 0&lt;br /&gt;
* [[Creature Culling 4]], 12/12/24, Associates beat up another large flightless bird, for science! Days of Downtime: 10&lt;br /&gt;
* [[Treasure Hunting 3: The Family Black]], 12/6/24, Associates look into another treasure for Cutter and return with a baby. Downtime days: 21&lt;br /&gt;
* [[Pharasma&#039;s Peaches]], 12/4/24, Associates track down a missing peachwood shipment. Days of Downtime: 7&lt;br /&gt;
&lt;br /&gt;
==November - Spring 228==&lt;br /&gt;
* [[All Dogs Go To Heaven]], 11/25/24, [[Melfyra]] gathers people to help her with a ritual to bring back Adyrha, but fate is not on her side. Days of Downtime: 1&lt;br /&gt;
* [[Field Trip]], 11/22/24, [[Atticus]] overcomes his [[Hellknights|Hellknight]] Trial. Days of Downtime: 5&lt;br /&gt;
* [[Mazia&#039;s Fortune Shack: Orion Has A Competetor?|Mazia&#039;s Fortune Shack: Orion has a Competitor?]], 11/21/24, Associates investigate a mysterious new fortune teller. Days of Downtime: 0&lt;br /&gt;
* [[Home for the Hold]], 11/20/24, Associates clear a manor of a cult surrounding an ooze. Days of downtime: 4&lt;br /&gt;
* [[Cooking by the Book: Kicking Rocks]], 11/19/24, Associates kick some rock monsters around. Days of downtime: 10&lt;br /&gt;
* [[We Hate Moondays]], 11/17/24, Associates cleared a sizeable undead infestation from a remote cabin. Days of Downtime: 20&lt;br /&gt;
* [[A Particular Palate]], 11/17/24, Associates return to the infinite spider cave. Days of downtime: 3&lt;br /&gt;
* [[God&#039;s Willing, God-Fearing|So It Is Written, So It Shall Be Done]], 11/15/24, the spiritually devout attempt to aid [[Gregorios Jude]]&#039;s ordeal. Days of downtime: 0&lt;br /&gt;
* [[The Iron Sarcophagus]], 11/10/24, Associates return to Fort Soledad. Days of downtime: 28&lt;br /&gt;
* [[Evil Fucking Wizard]], 11/9/24, Associates halt a Lich&#039;s scheme. Days of downtime: 10&lt;br /&gt;
* [[The Beat 2: Night Watch]], 11/5/24, Associates experience nothing in particular. Days of downtime: 1&lt;br /&gt;
* [[Blood Runs Red]], 11/3/24, Associates save a village from an ogre and goblins. Days of downtime: 6&lt;br /&gt;
&lt;br /&gt;
== October - Winter 227==&lt;br /&gt;
* [[Monster Mash III]], 10/31/24, Associates go trick or treating... again! Days of downtime: 0&lt;br /&gt;
* [[Dare to Deal with the Dero]], 10/27/24, Associates go underground to deal with some shorties. Days of downtime: 2&lt;br /&gt;
* [[Monster Mash II]], 10/26/24, Associates go trick or treating. Days of downtime: 0&lt;br /&gt;
* [[Jumping at Shadows]], 10/19/24, Associates locate the cause of missing loggers. Days of downtime: 9&lt;br /&gt;
* [[The Lick]], 10/17/24, Associates enjoy some Thlipit. Days of downtime: 0&lt;br /&gt;
* [[Chasing the Breeze]], 10/11/24, Associates spend time fixing Amin&#039;s mistakes and finding Rotbeard. Days of Downtime: 7&lt;br /&gt;
* [[God&#039;s Willing, God-Fearing]], 10/11/24-10/31/24, Associates accompany [[Gregorios Jude]] on a harrowing spiritual journey. Days of Downtime: 4&lt;br /&gt;
* [[The Second Hellmouth: Under Siege|The Second Hellmouth: Ruin]], 10/10/24, Associates finish closing a hellmouth. Days of downtime: 0&lt;br /&gt;
* [[A Taste for Murder]], 10/9/24, Associates look into more hauntings at the theater. Days of downtime: 1&lt;br /&gt;
* [[Family Matters]], 10/6/24, Associates look into the case of a missing dryad. Days of downtime: 7&lt;br /&gt;
* [[Rock and Stone|Rock and Stone Part 2: The Revengeance]], 10/5/24, Associates clear out a mine filled with medusas and a funny rock. Days of downtime: 3&lt;br /&gt;
* [[Following the Threads]], 10/4/24, Associates rescue villagers from a spider-infested cavern. Days of downtime: 3&lt;br /&gt;
* [[A Frosty Stalemate (Creature Culling 3)]], 10/2/24, Associates clear out a dig site for Valera&#039;s elders and Phyl. Days of downtime: 4&lt;br /&gt;
* [[Stealing the Sun]], 10/1/24, Associates investigate a lack of sunlight up on a mountain. Days of downtime: 32&lt;br /&gt;
* [[The Monster Mash]], 10/01/2024-10/31/2024. Associates celebrate Halloween. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
== September - Fall 227==&lt;br /&gt;
* [[Cold-Iron Retrieval]], 9/28/24, Associates clear out an old mine so cold-iron production can begin. Days of Downtime: 7&lt;br /&gt;
* [[The Second Hellmouth: Under Siege]], 9/26/24, Associates join [[Fen Ergivald|Fen]] in an attempt to close the final Hellmouth. To be continued... Days of Downtime: 11&lt;br /&gt;
* [[Rock and Stone]], 9/21/24, Associates grudgingly assist a dwarf by killing a chimera and chasing away a medusa. They aren&#039;t done yet. Days of downtime: 3&lt;br /&gt;
* [[You Sunk My Puzzle!]], 9/20/24, Associates play Battle Ship with the Puzzlemaster. Days of downtime: 0&lt;br /&gt;
* [[A Wandering Poppet (Poppet #3)]], 9/17/24 - 10/13/24 PBP; Associates go on an adventure to have an adventure. Days of downtime: 20&lt;br /&gt;
* [[Alestorm]], 9/15/24, Associates make poor decisions while inebriated. Days of downtime: 2&lt;br /&gt;
* [[Defy Gnome Ann]], 9/14/24, Associates make something out of nothing. Days of downtime: 2&lt;br /&gt;
* [[Wails of the Damned (Blighted City 23)]], 9/13/24, Associates clear a haunted palace. Days of downtime: 8&lt;br /&gt;
* [[The Dig Site (Creature Culling 2)]], 9/12/24, Associates clear out a dig site for Valera&#039;s elders and Phyl. Days of downtime: 5&lt;br /&gt;
* [[Murder Of Crows]], 9/12/24, Associates investigate the murder of 3 crows in a goblin village. Days of downtime: 6&lt;br /&gt;
* [[Ascariasis]], 9/10/24, Associates kill a worm and put the entire city at risk. Days of downtime: 1&lt;br /&gt;
* [[It&#039;s Just Bandits]], 9/10/24, Associates are tasked with non-violently removing bandits north of the city. Days of downtime: 2&lt;br /&gt;
* [[The Rusted Edge|The Cleft Edge]], 9/8/24, Associates hunt down the rest of the bandits. Days of downtime: 0&lt;br /&gt;
* [[The Fine Omen]], 9/7/24, Associates work a LARP event. Days of downtime: 1&lt;br /&gt;
* [[The King&#039;s Labyrinth: Grand Opening]], 9/6/24, Associates test out the kings new labyrinth. Days of downtime: 15&lt;br /&gt;
* [[Slaves to Power]], 9/4/24. Associates delve into an undead fleshwarper&#039;s workshop. Days of downtime: 4&lt;br /&gt;
* [[Mushroom Investigation]], 9/4/24, Associates investigate strange mushrooms in a bog. Days of downtime: 2&lt;br /&gt;
&lt;br /&gt;
== August - Summer 227==&lt;br /&gt;
* [[A World No Man can Imagine]], 8/31/24, Associates put down some land octopodes, some ogres, and an omen dragon. The last didn&#039;t actually exist, but provided future visions regardless. Days of downtime: 5&lt;br /&gt;
* [[Parted Puzzlers]], 8/30/24, Associates put up with the puzzlemaster&#039;s tricks once again. Days of downtime: 0&lt;br /&gt;
* [[Termination Clause]], 8/26/24, Associates close the second Hell Mouth. Days of downtime: 11&lt;br /&gt;
* [[The Rusted Edge]], 8/25/24, Associates investigate some ruins occupied by bandits. Days of downtime: 10&lt;br /&gt;
* [[A World Gnome Ann Can Imagine]], 8/24/2024, Associates prepare an event for the were-gnomes. Days of downtime: 5&lt;br /&gt;
* [[The Stoneblight&#039;s Peril]], 8/22/2024, Associates respond to an urgent request in [[The Stoneblight Forest]]. Days of downtime: 6&lt;br /&gt;
* [[Eyes Upon Blight]], 8/21/2024, Associates uncover an orb in Lancaster. Days of downtime: 2&lt;br /&gt;
* [[Where Once They Were, No Man Remains | Where Once They Were, Gnome Ann Remains]], 8/17/2024, Associates unscramble some names. Days of downtime: 0&lt;br /&gt;
* [[Descent into the Dark]], 8/16/2024, Associates investigate Drake&#039;s tunnel. Days of downtime: 1.&lt;br /&gt;
* [[Hellmouth Hysteria]], 8/15/2024, Associates go to Cincinnati to find [[Sahona Bright-Eyed|Sahona&#039;s]] hellmouth. Days of downtime: 11&lt;br /&gt;
* [[Smell of the Game]], 8/10/2024, Associates remove a stench disturbing a wanderer. They then remove bandits disturbing the source of the stench.  Days of downtime: 2&lt;br /&gt;
* [[Where Once They Were, No Man Remains]], 8/4/2024, Associates go on a bizarre rescue mission. Days of downtime: 7&lt;br /&gt;
&lt;br /&gt;
==July - Spring 227==&lt;br /&gt;
*[[Parliament of Owls]], 7/28/2024, Associates broker peace between a town of Sun Wukong worshipers and a forest of intelligent owls. Days of downtime: 6&lt;br /&gt;
*[[Finishing the Job (Blighted City 22)]], 7/27/2024, Associates finish off the undead and fiends in the outer palace. Days of downtime: 3&lt;br /&gt;
*[[Snakes in the Grass]], 7/27/2024, Associates fight the Dread Gazebo. Days of downtime: 0&lt;br /&gt;
*[[Rats in the Basement]], 7/19/2024, Associates clear out some rodents from an old church of Desna. Days of downtime: 2&lt;br /&gt;
*[[Storming the Sky]], 07/19/2024, Associates attempt to raid a temple, but Rotbeard does a better job than they did. Days of downtime: 4&lt;br /&gt;
*[[Creepy Crawlies]], 07/18/2024, Associates destroy hive headed creatures and eradicate an overgrown hive of wasps. Days of downtime: 2&lt;br /&gt;
*[[Crab Rave]], 07/18/2024, Associates give [[Victoria Honeystride | Victoria]] crabs. Days of downtime:10&lt;br /&gt;
*[[Creature Culling|Creature Culling 1]], 07/17/2024, Associates hunt a new threat deep in the lost valley of Valera. Days of downtime: 5&lt;br /&gt;
*[[Were-Gnome, Ann Dreads]], 07/12/2024, Associates play a game of cones. Days of downtime: 0&lt;br /&gt;
*[[The Reckoning]], 7/10/24, Associates touch a crystal and unlock Spellmaster. Days of downtime: 0&lt;br /&gt;
*[[A Home in Need]], 07/04/2024, Associates kill lightning elementals and poisonous snake folks that infested Drake the Bug Bear&#039;s home. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
==June - Winter 226==&lt;br /&gt;
*[[Retribution]], 6/30/24, Associates stop monsters from destroying a lake-polluting factory, just so they could. Days of downtime: 5&lt;br /&gt;
*[[The King&#039;s Labyrinth]], 6/28/24, Associates investigate a maze and face the aberrations inside. Days of downtime: 8&lt;br /&gt;
*[[Into the Dark 2 (Blighted City 21)]], 06/26/24, Associates take an unfortunate turn in Lancaster. Days of downtime: 1&lt;br /&gt;
*[[The Rainbow Stronghold]], 6/20/24, Associates investigate a prismatic stronghold and face its many trials. Days of downtime: 20&lt;br /&gt;
*[[The Exchange]], 6/19/24, Associates touch the funny crystal again. Days of downtime: 0&lt;br /&gt;
*[[The Second Hellmouth: Early Signs]], 6/18/24, Associates fight a bunch of devil-controlled bandits, Days of Downtime: 3&lt;br /&gt;
*[[Rodents Run Rampant]], 6/17/24, Associates clear a warehouse of rats. Days of Downtime: 6&lt;br /&gt;
*[[The Gold Experience]], 6/15/2024, Associates steal from an auction. Days of Downtime: 0&lt;br /&gt;
*[[Stand Proud (Love and Loss Day II)]], 6/14/2024, Associates attend the Love and Loss Day festival. Days of Downtime: 0&lt;br /&gt;
*[[Cooking by the Book: Into the Light]], 6/13/2024, Associates struggle against a chicken. Days of Downtime: 3&lt;br /&gt;
*[[Into the Dark (Blighted City 20)]], 6/12/24, Associates crawl into a hole in Lancaster. Days of downtime: 2&lt;br /&gt;
*[[Bird-Brained Bandit]], 6/11/24, Associates hunt a Kulu-Ya-Ku causing trouble around a nearby settlement. Days of downtime: 8 &lt;br /&gt;
*[[Beg to Differ]], 6/9/24, Associates investigate a weird cave and a lot of crabs. Days of downtime: 3&lt;br /&gt;
*[[Bustin&#039;]], 6/8/2024, Associates bust some ghosts. Days of downtime: 0&lt;br /&gt;
*[[Kicking the Dog]], 6/6/2024, Associates watch Mutt fight a bone devil. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
==May - Autumn 226==&lt;br /&gt;
*[[An Easy Mistake to Make]], 5/31/24, Associates help a Bugbear win a fight. Days of downtime: 0&lt;br /&gt;
*[[A Catastrophe in the Making|Just One More Thing]], 5/30/24, Associates run around in a big circle for no reason. Days of downtime: +3, total 33 days for Cat Village arc.&lt;br /&gt;
*[[The Apprentice]], 5/29/24, Associates touch a funny crystal. Days of downtime: 0&lt;br /&gt;
*[[Bargain Bin Basement]], 5/28/24, Associates clean up a basement. Days of downtime: 0&lt;br /&gt;
*[[Scary Monsters (And Super Creeps)]], 5/27/24, Associates separate real and false ghosts and collect the remains of the latter. Days of downtime: 0&lt;br /&gt;
*[[Star Pit: King of the Kobold DX]], 5/24/24, Associates defend a rock from kobolds, at the cost of an associate&#039;s life. Days of downtime: 1&lt;br /&gt;
*[[The Esteemed Cat Festival]], 5/23/24, The Cat Village festival arrives. Days of downtime: +1&lt;br /&gt;
*[[Territorial Dispute]], 5/19/24, Associates attempt to stop monsters from encroaching on new territory. Days of downtime: 0&lt;br /&gt;
*[[Where No Man Treads]], 5/19/24, Associates deal with grabby monsters and pull unusual objects out of a hole. Days of downtime: 4&lt;br /&gt;
*[[Little Lies]], 5/17/24, Associates investigate a broom maker shop in Desperate Hope. Days of downtime: 0&lt;br /&gt;
*[[Clear Cut Rules]], 5/17/24, Associates learn the horrors of capitalism. Days of downtime: 14&lt;br /&gt;
*[[A Catastrophe in the Making|No Dog in This Fight]], 5/16/24, the vacation to Cat Village takes a nearly deadly turn outside the Mayor&#039;s house. Days of downtime: +1&lt;br /&gt;
*[[Cooking By The Book: Monkey Madness]], 5/15/24, Associates track down fruity monkeys. Days of downtime: 7&lt;br /&gt;
*[[A Catastrophe in the Making]], 5/09/24, Associates go to Cat Village for a vacation? Days of downtime: 28+&lt;br /&gt;
*[[How the South Was Won]], 5/08/24, Associates win the south. Days of downtime: 4&lt;br /&gt;
*[[(Don&#039;t) Come to Onadbyr]], 5/4/24, Associates organize some books. Days of downtime: 6&lt;br /&gt;
*[[Whac-A-Monster]], 5/01/24, Associates get slimed. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
==April - Summer 226==&lt;br /&gt;
*[[Star Pit: Spare No Expense]], 4/29/24, Associates go into the Star Pit to face off against more than expected. Days of downtime: 2&lt;br /&gt;
*[[Walking on Eggshells]], 4/28/24, Associates deal with some ornery beasts and an egg-stealing bird. Days of downtime: 2&lt;br /&gt;
*[[Inclement Weather]], 4/27/24, Associates faced off against storm creatures and stopped a ritual that made the area stormy. Days of downtime: 16&lt;br /&gt;
*[[The Making of a Hellknight]], 4/25/2024, Victoria attempts a Hellknight trial. Days of downtime: 15&lt;br /&gt;
*[[The Weed Session]], 4/20/2024, weed. Days of downtime: 0&lt;br /&gt;
*[[Final Investigations (Blighted City 19)]], 4/19/24, Associates finish their investigation of the depths. Days of downtime: 7&lt;br /&gt;
*[[The Slight Slab]], 4/17/24, Associates test themselves against the slab. Days of downtime: 0&lt;br /&gt;
*[[The Current Situation]], 4/14/24, Five Associates go hunting for a Tobi Kodachi. Days of downtime: 5&lt;br /&gt;
*[[Karkalicious]], 4/13/24, Miss Slitherslime&#039;s oozes were stolen by some weirdos! Days of downtime: 2&lt;br /&gt;
*[[Component Collection 12]], 4/11/24, got a bunch of shit for Isabella; we killed it, we rule, etc. Days of downtime: 7&lt;br /&gt;
*[[A Longing For Knowledge]], 4/10/24, Associates get a book surprisingly easily. Days of downtime: 6&lt;br /&gt;
*[[Shutting Hell Up]], 4/8/24, Associates close the first of three hellmouths. Days of downtime: 5&lt;br /&gt;
*[[Hard to Swallow]], 4/4/24, Associates follow reports about unidentified megafauna. Days of downtime: 5&lt;br /&gt;
*[[Cooking by the Book: Wild Dinosaur]], 4/3/24, Associates hunt down a stegosaurus to make some burgers. Days of downtime: 4&lt;br /&gt;
&lt;br /&gt;
==March - Spring 226==&lt;br /&gt;
*[[Polar Opposites]], 3/31/24, Associates investigate a confusing case of city-wide inversion. Days of downtime: 0&lt;br /&gt;
*[[Star Pit: Jumping the Shark]], 3/28/24, the Grippli Grappler makes his triumphant return to the Star Pit to pull some sick tricks. Days of downtime: 1&lt;br /&gt;
*[[Star Pit: Recruitment Day]], 3/27/24, another round of gladiators are recruited for the Star Pit. Days of downtime: 1&lt;br /&gt;
*[[A Trial, By All Accounts]], 3/26/24 - 04/29/24, Associates who died to the Pleroma face judgement. Days of downtime: 0&lt;br /&gt;
*[[An Exercise in Futility]], 3/25/24, Associates answer a challenge posed by a powerful entity. Days of downtime: 0&lt;br /&gt;
*[[Return of the Slab]], 3/24/24, Associates return to Slab Island to clean up a mistake and do some gardening. Days of downtime: 0&lt;br /&gt;
*[[Further Investigations 5 (Blighted City 18)]], 3/22/24, Associates delve even further into the curio shop. Days of downtime: 7&lt;br /&gt;
*[[Puzzles Revolving Around Puzzles]], 3/18/24, Associates investigate ANOTHER puzzle box. Days of downtime: 5&lt;br /&gt;
*[[Chicken on a Raft]] 3/17/24 Farmer Jenkins&#039; chicken is stuck on a raft! Days of downtime: 2&lt;br /&gt;
*[[Further Investigations 4 (Blighted City 17)]], 3/15/24, associates delve further into the curio shop. Days of downtime: 7&lt;br /&gt;
*[[Making a Name for Yourself]], 3/13/24, A Bug Bear needed to make a name for himself. They hunted down one for him. Days of downtime: 4&lt;br /&gt;
*[[Weirder Wolves]], 3/12/24, Associates are sent to recover stolen elemental summoning notes. Days of downtime: 1&lt;br /&gt;
*[[A Puzzling Puzzle (Puzzle Master|A Puzzling Puzzle]], 3/11/24, Associates investigate another puzzle box. Days of downtime: 7&lt;br /&gt;
*[[Dreams of Terror]], 3/8/24, Associates set out to finally save a child. Days of downtime: 7&lt;br /&gt;
*[[Heroes Wanted: The Menagerie Mauler]], 3/6/24, Six brave associates hunt down a herpetologist. Days of downtime: 1&lt;br /&gt;
*[[Bring Your Brain]], 3/6/24, a strange object has the guards stumped. Days of downtime: 0&lt;br /&gt;
*[[Fallen Star]] 3/3/24 A spacerock falls from the sky to the interest of many. Days of downtime: 2&lt;br /&gt;
&lt;br /&gt;
==February - Winter 225==&lt;br /&gt;
*[[An Early-Morning Hunt]], 2/29/24, Zeal gathers associates to track down hellmouths. Days of downtime: 2&lt;br /&gt;
*[[A Grave Danger Returns]], 8/28/24, Associates bash some armor; find a crab. Days of downtime: 0&lt;br /&gt;
*[[Threads on the Loose III]], 2/27/24 - 3/31/24 (PBP), Associates are recruited to relieve a besieged settlement. Days of downtime: 9 &lt;br /&gt;
*[[No Man Left Behind]], 2/25/24, Associates banish an orc and defeat a dragon. Days of downtime: 5&lt;br /&gt;
*[[A Stench Least Foul]], 2/24/24, Associates investigate shadows in the swamp. Days of downtime: 3&lt;br /&gt;
*[[Star Pit: XL Team Deathmatch]], 2/22/24, Associates return to the Star Pit for a big battle. Days of downtime: 2&lt;br /&gt;
*[[Speed Dating at Desperate Hope 2]], 2/21/24, Associates once again attempt to speed date. Days of downtime: 0&lt;br /&gt;
*[[Horrors from the Deep]], 2/19/24, Associates learn square keys don&#039;t fit in square holes. Days of downtime: 4&lt;br /&gt;
*[[Gnome Ann Left Behind]], 2/18/24, Associates learn the alphabet. Days of downtime: 5&lt;br /&gt;
*[[Century Twooze]], 2/17/24, Associates help out with training a Century Twooze. Days of downtime: 0&lt;br /&gt;
*[[Century Ooze]], 2/17/24, Associates help out with training a Century Ooze. Days of downtime: 0&lt;br /&gt;
*[[Component Collection 11]], 2/16/24, Associates go to the desert to get some mutant scales.  Days of Downtime: 28&lt;br /&gt;
*[[Recall]], 2/16/24, an unofficial group of Associates find a secret underneath the city while searching for a cat. Days of Downtime: 0&lt;br /&gt;
*[[The Legendary Funeral]], 2/15/24 - 2/21/24, Onadbyr mourns &amp;quot;lost&amp;quot; associates. Days of Downtime: 0&lt;br /&gt;
*[[Dealing With Satori&#039;s Mistakes]], 2/15/24, Satori asks associates to help him take responsibility for his Devil Contract. Days of Downtime: 12&lt;br /&gt;
*[[Speed Dating at Desperate Hope]], 2/14/24, Associates attempt to partake in a speed dating event. Days of Downtime: 0&lt;br /&gt;
*[[Love-and-Loss Day]], 2/14/24, Associates visit the revival of an old festival and discover the unfair treatment of an innocent trader. Days of Downtime: 1&lt;br /&gt;
*[[Dreams of Extravagance]], 2/13/24, Associates help Alice with her dream problems, again. Days of Downtime: 7&lt;br /&gt;
*[[A Test]], 2/11/24, Associates investigate dreams of a falling meteorite. Days of downtime: 1&lt;br /&gt;
*[[A Stench Slightly Less Foul]], 2/07/24, Associates clean up the mess left behind by the Stench Most Foul group. They don&#039;t drown. Days of downtime: 3&lt;br /&gt;
*[[One Bad ___]], 2/07/24, Associates clean up a polluted well. Days of downtime: 8&lt;br /&gt;
*[[The Primeval Slab]], 2/05/24, Associates investigate the slab again. They barely survive again. Days of downtime: 0&lt;br /&gt;
*[[Lost Mutt#Let&#039;s make a Deal!|Let&#039;s make a deal!]], 2/04/24, Associates find a stick and nothing else. Days of downtime: 2&lt;br /&gt;
*[[Further Investigation 3 (Blighted City 16)]], 2/03/24, Associates continue to push through Lancaster and clear out Undead. Days of Downtime: 6&lt;br /&gt;
*[[A Stench Most Foul]], 2/01/24, Associates are sent to clear out a foul smelling area. Days of Downtime: 3&lt;br /&gt;
&lt;br /&gt;
==January - Autumn 225==&lt;br /&gt;
*[[Samara Slitherslimes Shifting Slime Shop]], 1/31/24, Samara Slitherslime asks Associates to train some slimes. Days of downtime: 1&lt;br /&gt;
*[[Star Pit: King of the Kobolds]], 1/30/24, the Star Pit calls upon Associates for a beloved annual event. Days of downtime: 2&lt;br /&gt;
*[[Lost Mutt]], 1/29/24, Associates set out to find their missing Hellknight. Days of downtime: 3 days&lt;br /&gt;
*[[No Man Knows]], 1/28/24, Associates finish exploring a garden, taking a nap along the way. Days of downtime: 1&lt;br /&gt;
*[[Lucky needs YOUR help]], 1/25/24, Lucky hires some associates to do her shopping for her. Days of downtime: 1&lt;br /&gt;
*[[The Weathered Slab]], 1/23/24, Associates explore the use of a magic slab for training purposes. They survive, but barely. Days of downtime: 0&lt;br /&gt;
*[[No Man&#039;s Land]], 1/21/24, Associates begin to delve into a dark and evil garden. Days of downtime: 1&lt;br /&gt;
*[[Conquering the Wilds]], 1/19/24, Associates confront and kill the Father. Days of downtime: 14 &lt;br /&gt;
*[[Gnome Ann&#039;s Land]], 1/19/24, Associates get a ghost fired without backpay. Days of downtime: 2&lt;br /&gt;
*[[It&#039;s Demons (Legendary)]], 1/16/24, Associates hunt demons as a show of force. Days of downtime: 0&lt;br /&gt;
*[[Component Collection 10]], 1/15/24, Associates experience the beauty of Elysium. Days of downtime: 14&lt;br /&gt;
*[[Taming the Wilds]], 1/11/24, Associates scout out a way through the traps to the father lycanthrope. Days of downtime: 14&lt;br /&gt;
*[[Untitled Gooze Game]], 1/09/24, Associates help recover wayward gooze. Days of downtime: 0&lt;br /&gt;
*[[Dreams of Whimsy]], 1/08/24, Associates delve further into the mystery of a sleeping child. Days of downtime: 5&lt;br /&gt;
&lt;br /&gt;
=2023=&lt;br /&gt;
==December - Summer 225==&lt;br /&gt;
*[[Onadbyrs Legacy]], 12/29/23, Associates investigate a riddle discovered within the city. Days of downtime: 0&lt;br /&gt;
*[[Dream a Little Dream of Me]], 12/28/23, Illiam chooses only the most qualified associates to help make a love story reality. Days of downtime: 1&lt;br /&gt;
*[[Mary Had a Little Lamb (Poppet #2)]], 12/23/23, Associates look for a missing lamb. Days of downtime: 15&lt;br /&gt;
*[[It&#039;s Demons (Master)]], 12/22/23, Onadbyr sends out its best associates to solve this recurring issue permanently. Days of downtime: 0&lt;br /&gt;
*[[Threads on the Loose|Threads on the Loose II]], 12/21/23 - 1/11/24, Associates set out to rescue kidnapped Associates. Days of downtime: 15+&lt;br /&gt;
*[[Tricksters of the Summer&#039;s Night]], 12/19/23, Associates look into a lack of spirits at a festival. Days of downtime: 6&lt;br /&gt;
*[[Component Collection 9]], 12/16/23, Associates remove 5+1 boars from a cave. Days of downtime: 5&lt;br /&gt;
*[[Dreams of Solace]], 12/13/23, Hedgewyn Brewery requests assistance with helping someone wake up from a dream. Days of downtime: 5&lt;br /&gt;
*[[Everything is Fine in Shaftesbury]], 12/13/23, People in town are recieving letters promising to be reunited with loved ones. Associates are sent to inspect. Days of downtime: 6&lt;br /&gt;
*[[Malicious Intent: Last Shot]], 12/11/23, The associates are sent out to take out the goblin fortress leader. Days of downtime: 14&lt;br /&gt;
*[[Lasst uns froh und munter sein]], 12/9/23, A job ends up being far more complicated than the Associates expected. Days of downtime: 7&lt;br /&gt;
*[[7 Deadly Runes]], 12/8/23, Associates set out to finish what they&#039;ve started and bring peace to the Thassilonians. Days of downtime: 7&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Goes]], 12/5/23, Associates finally end their chapter of learning Velborough&#039;s fate. Days of downtime: 1&lt;br /&gt;
*[[Kelek, Remastered 3]], 12/4/23, Associates have a strange dream. Days of Downtime: 0&lt;br /&gt;
*[[It&#039;s Demons (Expert)]], 12/4/23, Associates were tasked to intercept a band of demons. Days of downtime: 0&lt;br /&gt;
*[[Threads on the Loose]], 12/3/23 - 12/20/23, PBP- Associated escort Nakaya the wool merchant on a trading run. Days of downtime: 14&lt;br /&gt;
*[[Weird Wolves]], 12/1/23, Associates are called last minute to deal with some &amp;quot;wolves&amp;quot; approaching the city. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
==November - Spring 225==&lt;br /&gt;
*[[It&#039;s Demons (Trainee)]], 11/30/23, Associates are hired to check for small demons outside town. Days of Downtime: 0&lt;br /&gt;
*[[Welcome to the Star Pit]], 11/29/23, Associates are recruited to become gladiators. Days of Downtime: 2&lt;br /&gt;
*[[Spirit Bottle: Solutions]], 11/27/23, Associates set out to find Absinthe and end up back at the Spirit Bottle. Days of downtime: 2&lt;br /&gt;
*[[Black Sunday (Blighted City 15)]], 11/26/23, associates clean up Lancaster&#039;s streets. Days of downtime: 6&lt;br /&gt;
*[[Buried Knowledge]], 11/24/23, associates investigate a buried library not unlike Desperate Hope. Days of downtime: 8&lt;br /&gt;
*[[Thanks Not Received]], 11/23/23, associates search for a missing food shipment. One dies and comes back. Days of downtime: 0&lt;br /&gt;
*[[Kelek, Remastered 2]], 11/22/23, associates have a weird dream. Days of downtime: 0&lt;br /&gt;
*[[The Gnasher Horde]], 11/21/23, hunt down several roaming beaver behemoths. Days of downtime: 0&lt;br /&gt;
*[[The Gnasher&#039;s Den]], 11/21/23, hunt down the roaming beaver behemoth. Days of downtime: 7&lt;br /&gt;
*[[Kelek, Remastered 1]], 11/20/23, associates have a weird dream. Days of downtime: 0&lt;br /&gt;
*[[The Pun Session | The Pun Session™]], 11/20/23, associates save Gnome Ann, retrieve a potion, and restore Ogre Confidence to his former glory. Days of downtime: 4&lt;br /&gt;
*[[The Original Rune]], 11/17/23, the associates humble the runelord of pride. Days of downtime: 7&lt;br /&gt;
*[[The Miracle of Fertilization]], 11/12/23, the associates go on a magical wagon adventure. Days of downtime: 0&lt;br /&gt;
*[[Whispers Which Weep]], 11/10/23, The council received a letter asking for assistance in dealing with an evil witch. Days of downtime: 8&lt;br /&gt;
*[[Further Investigation 2 (Blighted City 14)]], 11/10/23, Associates clear out and loot the library at Lancaster. It&#039;s the best day ever for [[Kali]] and [[Cyrus Leyvald|Cyrus]]. Days of downtime: 6&lt;br /&gt;
*[[The Lost Soul]], 11/6/23, Associates help Illiam find their long-lost great great aunt Ruetha Elro. Days of downtime: 8&lt;br /&gt;
*[[Chestnuts Magic Flower]], 11/3/23, Associates find a flower for the poppet Chestnut. Days of downtime: 7&lt;br /&gt;
*[[Graveknight Knockdown: The Final Chapter]], 11/02/23 - 11/12/23, Associates finally deal with the Graveknight problem once and for all. Days of downtime: 0&lt;br /&gt;
*[[Component Collection 8]], 11/2/23, Associates venture out to a Willow tree to collect samples. Days of downtime: 6&lt;br /&gt;
&lt;br /&gt;
==October - Winter 224==&lt;br /&gt;
*[[Graveknight Knockdown 4]], 10/31/23, Associates tend to Graveknights, again, again, again. Days of downtime: 0&lt;br /&gt;
*[[An Unclean Kill]], 10/30/23, Associates poke at a dead animal. Days of downtime: 2&lt;br /&gt;
*[[Call of the Wild 5]], 10/29/23, Associates hunt down the wereroc Hark near frozen ruins. Days of downtime: 7&lt;br /&gt;
*[[Let the Music Move You]], 10/3/23 - 10/26/23, A concert has come to Onadbyr. Days of downtime: 1&lt;br /&gt;
*[[The Dark Side of the Moon]], 10/26/23, Associates set out to free Kit from their mother&#039;s influence. Days of downtime: 29&lt;br /&gt;
*[[When a Man loves a Woman]], 10/23/23, Help Sir Egg with his latest client. Days of Downtime: 13&lt;br /&gt;
*[[Spirit Night Horror]], 10/21/23, Associates make sure nobody gets hurt at the Spirit Night festival in Rommack. Days of downtime: 1&lt;br /&gt;
*[[Hate Like Rune]], 10/20/23, Associates return to the lost lands and learn of Wrath. Days of Downtime: 7&lt;br /&gt;
*[[Broken Hearts]], 10/20/23, Associates look into disappearing couples at Rivergrove. Days of downtime: 1&lt;br /&gt;
*[[Eclipsing the Night 2]], 10/19/23, Associates head into the Umbral Grotto to hunt down the night hag that has been attacking Onadbyr. Days of downtime: 4&lt;br /&gt;
*[[A Coup Against Aku]], 10/12/23, Associates gear up to finally take down Aku and the Oni incursion of The Grove. Days of downtime: 6&lt;br /&gt;
*[[Call of the Wild 4]], 10/11/23, Associates assassinate Hoggins the were-whale. Days of downtime: 8&lt;br /&gt;
*[[Component Collection 7]], 10/9/23, Associates save Wrigley from some Gathlain. Days of downtime: 2&lt;br /&gt;
*[[The Statue Garden]], 10/9/23, Associates deal with a flooded restaurant full of fish. Days of downtime: 1&lt;br /&gt;
*[[Pestilence]], 10/7/23, Associates investigate a sickness in nearby town. Days of downtime: 4&lt;br /&gt;
*[[The Bandit&#039;s King]], 10/7/23, Three Associates infiltrate a bandit camp to investigate them. Days of downtime: 14&lt;br /&gt;
*[[Malicious Intent: Target Sighted]], 10/6/23, Associates clear a goblin outpost and gain more information about the goblin big boss. Days of downtime: 7&lt;br /&gt;
*[[Journey to the West 2]], 10/6/23, Associates travel to the Old Country to assist with Maki&#039;s trials. Days of downtime: 60&lt;br /&gt;
*[[Are you Telling me Dr. Acula was a Vampire the Whole Time?!?]], 10/4/23, Associates try to get rid of Dr. Acula. Days of downtime: 0&lt;br /&gt;
*[[Eclipsing the Night]], 10/2/23, Associates investigate the lack of fae in the area. Days of downtime: 2&lt;br /&gt;
&lt;br /&gt;
==September - Autumn 224==&lt;br /&gt;
*[[Return to Sane Sorik]], 9/29/2023, Associates exterminated a Gnagrif infestation from the Sane Sorik Library. Days of downtime: 1&lt;br /&gt;
*[[Please don&#039;t be spiders...]], 9/29/2023, Associates went to Pettyport to investigate a strange cart covered in webs and loaded with magic. Days of downtime: 0 &lt;br /&gt;
*[[Call of the Wild 3]], 9/26/2023, Associates meet with the daughter of &amp;quot;the Father&amp;quot; for a diplomatic meeting. Days of downtime: 4&lt;br /&gt;
*[[Last Stand of the Forgotten Pirate]], 9/25/23. Associates look for a missing person. Day of downtime: 1&lt;br /&gt;
*[[Spa Spies II]], 9/23/23. Associates return for a second spa day. Days of downtime: 0&lt;br /&gt;
*[[Return to the Spirit Bottle]], 9/22/23. Associates make an exchange for Absinthe at the Spirit Bottle. Days of downtime: 2&lt;br /&gt;
*[[It Was all a Dream?]] 9/21/23, Associates have some bad nightmare-inducing lasagna. Days of downtime: 0&lt;br /&gt;
*[[Besetting Rune]], 9/21/23. Associate take another plunge into the runelord&#039;s grave shaped portal. Days of downtime: 7&lt;br /&gt;
*[[Further Investigation 1 (Blighted City 13)]], 9/19/23. Associates decide to investigate a lead gotten from the Paravicar&#039;s journals. Days of Downtime: 3&lt;br /&gt;
*[[Runes of Flesh]], 9/15/23. Associate further investigate the portal in the mausoleum. Days of downtime: 7&lt;br /&gt;
*[[The Lady and Her Knight (Blighted City 12)]], 9/14/23. Associates gear up to take the graveyard for real this time. Days of downtime: 3&lt;br /&gt;
*[[Call of the Wild 2.5]] 9/13/23. Associates find a missing person in Under Bright. Days of downtime: 1&lt;br /&gt;
*[[Band of Poachers]] 9/12/23. Associates investigate overhunting outside of Onadbyr. Days of downtime: 2&lt;br /&gt;
*[[Escort Mission]]. 9/11/23. Associates escort LOC to Desperate Hope 2 days away. Days of downtime: 11&lt;br /&gt;
*[[Journey to the West]]. 9/11/23. Associates accompany Maki to the Old Country. Days of downtime: 60&lt;br /&gt;
*[[Graveknight Knockdown 3]], 9/10/23. Associates go down to deal with the Graveknights AGAIN. Days of downtime: 0&lt;br /&gt;
*[[Malicious Intent: In the Wind]], 9/10/23. Associates cleared a goblin ambush site that had been disrupting trade. Days of downtime: 2.&lt;br /&gt;
*[[The Oviposit Episode]], 9/8/23. The associates get together to experience oviposition. Days of downtime: 4&lt;br /&gt;
*[[Velborough O&#039;s|Velborough No&#039;s]] The master is defeated, the people of Velborough freed, and the demiplane destroyed. Maybe? 9/8/23.&lt;br /&gt;
*[[Onadbyr Arson Investigation|Onadbyr Arson Investigation Redux]] 9/7/23. The associates finally put an end to the arsons and Kasumi makes two new friends. Days of downtime: 1&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Knows]] The first part of the assault on Velboroughs&#039; Statehouse to finally take down the master and free the people of Velborough. 9/6/23.&lt;br /&gt;
*[[Component Collection 6]] 9/6/23. Associates head back to Parmi&#039;s cave to clean it up. Days of downtime: 1&lt;br /&gt;
*[[Cows on Ice]] 9/5/23. Associates save some cows from dragons. Days of downtime: 3&lt;br /&gt;
*[[The Stone that Cuts]] 9/4/23. Associates cleared out an abandoned mine full of dangerous creatures. Days of downtime: 4 &lt;br /&gt;
*[[Pay for One&#039;s Runes]] 9/1/23. Associates further investigate the portal in the mausoleum. Days of downtime: 7&lt;br /&gt;
&lt;br /&gt;
==August - Summer 224==&lt;br /&gt;
*[[Shaking Earth]] 8/31/23. Associates investigate giant sightings outside of Onadbyr. Days of downtime: 1&lt;br /&gt;
*[[Fall Into Rune]] 8/31/23. Associates investigate the portal previously found in a coffin. Days of downtime: 7&lt;br /&gt;
*[[The Walls are Closing In]] 8/30/23. Associates defend the city guard from being culled by extraplanar saboteurs. Days of downtime: 1&lt;br /&gt;
*[[Call of the Wild 2]] 8/29/23. Associates participate in a diplomatic encounter with the werecreatures in the woods. Days of downtime: 3&lt;br /&gt;
*[[Down and Drowned]] 8/28/23. Associates are called to deal with an aquatic creature. Days of Downtime: 3&lt;br /&gt;
*[[Spa Spies]] 8/27/23. Associates have a spa day. Days of downtime: 0&lt;br /&gt;
*[[Malicious Intent: Armed and Dangerous]] 8/26/23. Associates confronted the goblins who robbed the smithy. Days of downtime: 1&lt;br /&gt;
*[[The Slums (Blighted City 11)]] 8/25/23. Associated continue to move through Lancaster clearing out a burned neighborhood. Days of downtime: 1&lt;br /&gt;
*[[Runes of the Father]] 8/25/23. Associates investigated a corpse hung from a tree emanating an ominous aura. Days of downtime: 7&lt;br /&gt;
*[[The Treasure Map 2]], 8/23/23. Associates solved a poetic puzzle and recovered the treasure of an old wizard not far out from Pettyport. Days of downtime: 3&lt;br /&gt;
*[[Call of the Wild]], 8/22/23. Associates battled a group of werecreatures in the woods, rescued three hunters, and learned of a mysterious cult. Days of downtime: 5&lt;br /&gt;
*[[Mushroom Massacre]], 8/21/23. Associates ventured deep into the mushroom caves for supplies, death followed soon after. Days of downtime: 2&lt;br /&gt;
*[[Butter Cave]], 8/19/23. Associates cleared out dangerous creatures in a cave full of butter. Days of Downtime: 1&lt;br /&gt;
*[[Fear and Faith]], 8/18/23. Associates return to Tilfel and unravel the source behind the disease plaguing Horsk Meste. Days of downtime: 2&lt;br /&gt;
*[[The Beat of Kelek]], 8/17/23, Associates get the Beat. Days of Downtime: 0 or 7 (for alumini of Sutton&#039;s class)&lt;br /&gt;
*[[A Grave Affair]], 8/15/2023, We Associates investigate a nearby site reported to house one Necromancer. Days of Downtime: 4&lt;br /&gt;
*[[Underground Outpost]], 8/12/23 - 8/17/23, a large group of associates set out to the ruins found in [[Buried Treasure]] to begin establishing the land known as Desperate Hope. Days of downtime: 4&lt;br /&gt;
*[[Beyond the Palace Gates (Blighted City 10)]], 8/17/23, Associates infiltrate the palace of Lancaster to see just how bad it can get. Days of downtime: 1&lt;br /&gt;
*[[Graveknight Knockdown 2]], 8/11/23. Two experienced associates show newer associates the dangers of cursed items. Days of downtime: 0&lt;br /&gt;
*[[Aulrics Peak Hunting Grounds|Aulrics Peak Hunting Grounds I(PBP)]], 8/1/23-8/11/23, Associates head to Aulrics Peak to discover information on a behemoth known as the Shrike. Days of Downtime: 7&lt;br /&gt;
*[[Iron Falls Hunting Grounds 1]], 8/1/23-8/11/23.  Associates head out to search for signs of a giant beaver known as a gnasher. Days of downtime: 6&lt;br /&gt;
*[[Revelation Rock Hunting Grounds]], 8/1/23 - 8/11/23 (PBP). Associates search for information on a mutant porcupine known as the quillshot. Days of Downtime: 5&lt;br /&gt;
*[[First Last Steps]], 8/9/2023, Associates scout various locations within Little Monarch for Cutter Black to find one suitable for barracks. Days of Downtime: 0&lt;br /&gt;
*[[Component Collection 5]], 8/7/2023, Associates collect various mushrooms for Isabella de la Lune in the Mycelial Mines. Days of downtime: 5&lt;br /&gt;
*[[Malicious Intent: The Search]], 8/6/2023, Associates capture a gang of goblin thieves led by a bugbear in Onadbyr. Days of downtime: 1&lt;br /&gt;
*[[Buried Treasure 5]], 8/5/2023, Associates finish clearing out the sunken village a day outside town. Days of downtime: 1&lt;br /&gt;
*[[Descent into Rommack|Descent into Rommack 15]], 8/4/23, Associates head back into Rommack, this time to clear out a gnoll stronghold. Days of downtime: 2&lt;br /&gt;
*[[The Spirit Bottle]], 8/4/23, deliver Absinthe’s payment to Lady Sielu at the Spirit Bottle Tavern. Days of downtime: 2&lt;br /&gt;
*[[In the mouth of Cultists]], 8/2/23, associates destroy the remaining ooze cultists and their leader, Simon. Days of downtime: 4&lt;br /&gt;
*[[Descent into Rommack|Descent into Rommack 14]], 8/1/23, the associates cleared out a gnoll fort and made contact with the leshy camp. Days of downtime: 3&lt;br /&gt;
&lt;br /&gt;
==July - Spring 224==&lt;br /&gt;
*[[The Treasure Map 1]], 7/31/23, Associates scoured Onadbyr for the location of a lost set of swords. Days of downtime: 1&lt;br /&gt;
*[[Descent into Rommack|Descent into Rommack 13]], 7/30/23, Associates venture again to explore the area beneath Rommack and clear a cave of cave giants. Days of downtime: 2&lt;br /&gt;
*[[The Cabin]], 7/30/23, Associates venture up into the mountains to check on an inventor. Days of downtime: 4&lt;br /&gt;
*[[A Collector&#039;s Quarry]], 7/28/23, Associates help Collector Jericho recover a hidden stash of sixty-nine books. Days of Downtime: 4&lt;br /&gt;
*[[Heroic Gambit IV]], 7/26/23 Associates hurry to deal with an Erinys and her group looking for revenge. Days of Downtime: 4&lt;br /&gt;
*[[Descent into Rommack|Descent into Rommack 12]], 7/25/23, Associates venture again to explore the area beneath Rommack. Days of downtime: 3&lt;br /&gt;
*[[The Citadel part 3 (Blighted City 9)]], 7/24/23, Associates return to the citadel once more to check for ways to deal with the Graveknights. Days of Downtime: 1&lt;br /&gt;
*[[Onadbyr Arson Investigation]], 7/22/2023, Associates investigate a string of arsons in the Upper Sacks. Days of Downtime: 1&lt;br /&gt;
*[[The Lost Library]], 7/22/2023, Associates look for a book in The Lost Library.  Days of Downtime: 0&lt;br /&gt;
*[[Buried Treasure 4]], 7/21/2023, Associates clear out a portion of the sunken village a day outside town. Days of downtime: 2&lt;br /&gt;
*[[Heroic Gambits III]], 7/20/23, Associates gather to reenact the historical founding of Clayfjord. Days of downtime: 4&lt;br /&gt;
*[[That Solemn Conquerer]], 7/19/2023, Associates dreams are invaded by a night hag. Days of downtime: 1&lt;br /&gt;
*[[Associate Meeting]], 7/11/23 - 7/20/23, The Associates are called together to discuss two major problems. Days of downtime: 0&lt;br /&gt;
*[[Heroic Gambits Reinvitation]], 7/17/2023, Associates put a nightmarish show at the Heroic Gambit. Days of downtime: 4&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Throes Redux]], 7/15/23, Associates finally capture Lady Maria at the cost of a party member. Days of downtime: 3&lt;br /&gt;
*[[Graveknight Knockdown]], 7/14/23, Associates head to the city storage to put them back down for a time. Days of downtime: 0&lt;br /&gt;
*[[Tifel: Journey into Horsk Meste]], 7/14/23, Associates try and find a shortcut through the mountains to reach Minzelwood. Days of downtime: 6&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Grows]], 7/13/23, Associates cut down living incubator trees in Velborough. Days of downtime: 3&lt;br /&gt;
*[[Curtains and Candles 2]], 7/13/23, Associates return to the Bently Manor to finish the job started in [[Curtains and Candles]]. Days of Downtime: 1&lt;br /&gt;
*[[The Citadel part 2 (Blighted City)]], 7/10/23, Associates clear out the Hellknight Citadel of Lancaster and the adjacent graveyard. Days of Downtime: 1&lt;br /&gt;
*[[Component Collection 4]], 7/7/23, Associates accept a bounty to get dragon scales for the apothecary. Days of Downtime required: 2&lt;br /&gt;
*[[A Falling Son]], 7/6/23, A team of associates return to finish what was started in [[House of the Rising Son]]. Days of downtime required: 3&lt;br /&gt;
*[[The Wolf who Cried Boy]], 7/5/23, Four Associates hunt down wolves of abnormal intellect. Days of downtime required: 4&lt;br /&gt;
*[[The Longer Night]], 7/5/23, Associates fight when fey forces that seem to be connected to [[Enemies at the Gates]] return to once again assault the city. Days of downtime required: -&lt;br /&gt;
*[[The Graveyard (Blighted City 7)]], 7/3/23, Associates meet a powerful guardian in a Lancaster graveyard and choose to retreat rather than risk death. Days of downtime required: 1&lt;br /&gt;
&lt;br /&gt;
==June - Winter 223==&lt;br /&gt;
*[[Frogs, Frogs? Frogs! Frogs.]], 6/30/23, Associates head into the hunting grounds to clear out a frog infestation. Days of downtime: 2&lt;br /&gt;
*[[The Streets (Blighted City 6)]], 6/26/23, Associates venture back to Lancaster to clear out some undead. Days of downtime required: 1&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Throes]], 6/22/23, Days of downtime required: 3&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Lowest Lows]], 6/22/23, The associates return to Velborough once again, this time to collect The Tender of Space Below. Days of downtime required: 3&lt;br /&gt;
*[[House of the Rising Son]], 6/21/23, The associates attempt to take an outpost in the Grove. Days of downtime required: 6&lt;br /&gt;
*[[The Ninth Day]], 6/19/23, Clan Ashenforge is torn apart by Graveknights brought into the city by Sade. Days of downtime required: 0&lt;br /&gt;
*[[The Heroic Gambit]], 6/18/23, Associates from Onadbyr are hired to travel to the Heroic Gambit and put on a show. Days of downtime required: 4&lt;br /&gt;
*[[You&#039;ll Be in My Heart]], 6/17/23 - 6/23/23, Associates learn how marriage works. Days of downtime: 0?&lt;br /&gt;
*[[Finder of Paths Unseen]], 6/16/23, Associates finish scouting out the underground shortcut to Horsk Meste. Days of downtime required: -&lt;br /&gt;
*[[The Citadel part 1 (Blighted City)]], 6/16/23, Five associates assist Zeal in becoming a Hellknight. Days of downtime required: 1&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Necrose]], 6/15/23, The Associates return to Velborough to collect the soul of Poinsetia, Wrending Rot and Regrowth. Days of downtime required: 3&lt;br /&gt;
*[[Flying High &amp;amp; Crashing Hard]], 6/12/23, Three Trainee and three Expert&#039;s head back to the grove to collect and repair some vehicles. Days of downtime required: 5&lt;br /&gt;
*[[Finder of Paths Unseen]], 6/9/23, Associates journey to Tilfel to begin scouting out an underground shortcut to Horsk Meste. Days of downtime required: 4&lt;br /&gt;
*[[Component Collection 3]], 6/08/23, [[Isabella de la Lune]] hires associates to collect samples from diseased or poisoned animals. Days of downtime required: 0&lt;br /&gt;
*[[Survival Training]], 6/08/23, The guard captain and an experienced associate teach fledgling associates how to survive in the wilderness. Days of downtime required: 7&lt;br /&gt;
*[[Screaming in Agony]], 6/07/23, The Associates investigate constant screaming from within the grove. Days of downtime required: 3.&lt;br /&gt;
*[[The Jail (Blighted City 4)]], 6/05/23, Associates delve further into Lancaster, exploring the long-forgotten jail. Days of downtime required: 1.&lt;br /&gt;
*[[Cleaning Up]], 6/01/23, A group of associates hurry to clear the trimarket of undead before sunrise. Days of downtime required: 0&lt;br /&gt;
&lt;br /&gt;
==May - Autumn 223==&lt;br /&gt;
*[[Behold a Black Sky]], 5/31/23, Associates finish the work of clearing the sewers, as begun in [[Beneath the Town]].&lt;br /&gt;
*[[Unbroken]], 5/29/23, A few open-minded Associates attempt to restore a Kodama.&lt;br /&gt;
*[[Beneath the Town]], 5/28/23, The Associates Attempt to clear a path through the sewers.&lt;br /&gt;
*[[The Hospital|The Hospital (Blighted City 3)]], 5/22/23, The Associates clear the hospital of Lancaster. Days of downtime required: 1.&lt;br /&gt;
*[[The Cat in the Hat]], 5/21/23, The Associates handle a hairy situation.&lt;br /&gt;
*[[Mongrels in the Streets]], 5/20/23, The Associates handle a stray problem.&lt;br /&gt;
*[[The Music of the Night]], 5/18/23, Four Associates investigate the Markmuse theater&#039;s ghost sightings.&lt;br /&gt;
*[[Black Snow in Snehov]], 5/12/23, Days of downtime required: 5.&lt;br /&gt;
*[[The Farmhouse (Blighted City 2)]], 5/16/23, The Associates return to the city of Lancaster to secure a forward base for future expeditions. Days of downtime required: 1.&lt;br /&gt;
*[[The Root of Our Problems]], 5/15/23, The Associates venture back to the grove to assist the local spirits.&lt;br /&gt;
*[[Descent into Rommack 11]], 5/13/23, The Associates descend back into the Underdark to explore the underground space.&lt;br /&gt;
*[[The Gates (Blighted City 1)]], 5/12/23, The Associates go to Lancaster to secure a path into the city. Days of downtime required: 1.&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Droves]], 5/12/23, Days of downtime required: 3.&lt;br /&gt;
*[[Down the Rabbit Hole]], 5/11/23, The Associates return back to the Rat Mines to learn what remains&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Shows]], 5/11/23, Days of downtime required: 3.&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Doughs]], 5/10/23, Days of downtime required: 3.&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Doe&#039;s]], 5/8/23, Days of downtime required: 3.&lt;br /&gt;
*[[Cleanup Crew]], 5/7/23, The Associates fill in a sinkhole that is mutating the wildlife with its waters. Days of downtime required: 2.&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Lows]], 5/6/23, Days of downtime required: 3.&lt;br /&gt;
*[[Component Collection 2]], 5/5/23, The Associates collect mudvines for The Apothecary. Days of downtime required: 1.&lt;br /&gt;
*[[Step 4: Ending this Devil tune]], 5/4/23, Associates descended once more into the caverns to end the banjo rat menace once and for all.&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Woes]], 5/3/23, Days of downtime required: 3.&lt;br /&gt;
&lt;br /&gt;
==April - Summer 223==&lt;br /&gt;
*[[The King Must Fall]], 4/30/23, Associates go into the Underdark/Darktown/Shadesville/The Big Unseen/The Darkzone 2 to defeat the duergar king&lt;br /&gt;
*[[Buried Treasure 2]], 4/28/23, Associates delve back into the sunken village, seeking to explore further.&lt;br /&gt;
*[[Into the Snowscape]], 4/26/23, 4/28/23, Associates travel to the mysterious land of Tilfel.&lt;br /&gt;
*[[Storming the Fortress|Storming the Fortress II]], 4/25/23, Associates lead troops on behalf of Kind Frederick. &lt;br /&gt;
*[[Step 3: Live Bait]], 4/24/23, Associates serve as a distraction in the rat infested banjo mines to ease the way for the final assault team.&lt;br /&gt;
*[[Demons, Devils, and More 2]], 4/23/23, Associates wipe out the biloko remnants along with the devils that seem to be leading them.&lt;br /&gt;
*[[Buried Treasure]], 4/21/23, Associates investigate a sunken village, looking for supplies.&lt;br /&gt;
*[[The Burnt Leaf Festival]], 4/20/23, Associates get lit.&lt;br /&gt;
*[[Storming the Fortress]], 4/19/23, clearing out the second level of the WMMC&lt;br /&gt;
*[[Awaken in Ash (JtA 3)]], 4/17/23, the associates continued travelling far south and found missles and sand creatures.&lt;br /&gt;
*[[Demons, Devils And More]], 4/15/23, Associates clean up a temple of Pharasma.&lt;br /&gt;
*[[Pettyport Annual Fishing Competition!]], 4/14/23, A fishing contest to see who could catch the greatest fish.&lt;br /&gt;
*[[Icicle&#039;s in the Deep]], 4/13/23, associates finish clearing Melty&#039;s Basement and open a portal to the mysterious land &amp;quot;Tilfel&amp;quot;. &lt;br /&gt;
*[[Magic Surge]], 4/12/23, associates found the source of the magic surges seen in [[The Beat]].&lt;br /&gt;
*[[Far From Home (JtA 2)]], 4/11/23, associates continued travelling far south and found undead, and then more undead.&lt;br /&gt;
*[[Into the deep]], 4/11/23, associates finished clearing the first level of the White Mountain Mining Company.&lt;br /&gt;
*[[Wellspring of Wrath]], 4/10/23, associates located the source of the mutated animals.&lt;br /&gt;
*[[Descent into Rommack 8]], 4/8/23, associates cleared most of the top floor of the Rommack Mines.&lt;br /&gt;
*[[Component Collection 1]], 4/7/23, associates acquired components for [[Isabella de la Lune|Isabella]].&lt;br /&gt;
*[[Step 1: Getting the Band back Together ]], 4/6/23, Billy Bob has requested the assistance of the Associates in finding and recruiting his old bandmates.&lt;br /&gt;
*[[Melty&#039;s Mark Basement]], 4/5/23&lt;br /&gt;
*[[Mutant Hunt]], 4/4/23, the associates hunt down more mutant specimins for Councilwoman [[Sideun Ae-Geom]] to study.&lt;br /&gt;
*[[At the Edges of the Stoneblight Forest]], 4/3/23-4/10/23, Associates investigate petrified trees that have begun appearing on the edges of the Stoneblight.&lt;br /&gt;
*[[Romance Dawn (JtA 1)]], 4/3/23, Associates begin the long trek to uncover the mysteries behind Voml and the core, and to see if, perhaps, he could be resurrected.&lt;br /&gt;
*[[The Halfling]], 4/3/23, Associates sought to capture a halfling who may or may not have assisted in the murder of Clan Ashenforge.&lt;br /&gt;
*[[The Temple of Urgathoa Part 2]], 4/2/23, Associates returned to the temple, to slay the undead and necromancer.&lt;br /&gt;
*[[Descent into Rommack 7]], 4/1/23, Associates continued through the gnoll dungeon.&lt;br /&gt;
*[[Biloko Camp]], 4/1/23, Associates eliminated a small encampment of biloko that was threatening hunters from Onadbyr.&lt;br /&gt;
&lt;br /&gt;
==March - Spring 223==&lt;br /&gt;
March 2023 was the first month of Kelek.&lt;br /&gt;
*[[The Beat]], 3/31/23, Associates had an entirely boring guard duty in the Laybarons.&lt;br /&gt;
*[[The House that Dwarves Built]], 3/27/23, coming soon.&lt;br /&gt;
*[[The Temple of Urgathoa]], 3/26/23, Associates ventured into the 2nd layer of an Urgathoan Temple.&lt;br /&gt;
*[[Descent Into Rommack 5]], 3/25/23, associates continued through the gnoll dungeon. &lt;br /&gt;
*[[Trollhunt]], 3/25/23, associates cleared a troll lair.&lt;br /&gt;
*[[Descent Into Rommack 4]], 3/24/23, associates continued through the gnoll dungeon. This session led into Descent into Rommack 5&lt;br /&gt;
*[[Bear Season]], 3/24/23 Associates travel outside the walls, hunt some animals and take out mutated ones.&lt;br /&gt;
*[[The Church and The Steeple]], 3/23/23, Associates travel back to the Temple of Urgaotha to uncover more of its secrets&lt;br /&gt;
*[[The Digsite 1]], 3/22/23, associates traveled to the ruins of SUSS, and found maps to more locations of interest.&lt;br /&gt;
*[[Ruins in the woods|Ruins in the Woods]], 3/22/23, associates discovered a temple to Urgathoa, and cleared it. The temple contains large amounts of Basalt.&lt;br /&gt;
*[[Descent Into Rommack 3]], 3/20/23, associates continued through the gnoll dungeon. This session led into Descent into Rommack 4.&lt;br /&gt;
*[[Into the Den]], 3/20/23, associates killed some mutated animals nearby.&lt;br /&gt;
*[[Secure the Sewers]], 3/19/23, associates located the creatures responsible for dead sewer workers.&lt;br /&gt;
*[[Descent Into Rommack 2]], 3/17/23, associates cleared out more of the large underground gnoll encampment. This session led into Descent into Rommack 3.&lt;br /&gt;
*[[Bells in the Dark]], 3/17/23, associates clear out an encampment of crocodilian humanoids that attacked a caravan.&lt;br /&gt;
*[[The Beast]], 3/16/23-3/24/23, associates are dispatched to investigate a small cult investigating [[Rovagug|the Beast]].&lt;br /&gt;
*[[Of Mice and Men]], 3/15/23, associates explored a rat-filled cavern, and discovered a new threat.&lt;br /&gt;
*[[Descent Into Rommack 1]], 3/13/23, associates began clearing the large underground gnoll encampment. This session led into Descent into Rommack 2.&lt;br /&gt;
*[[Curtains and Candles]], 3/13/23, associates rescued an elven child from a haunted house.&lt;br /&gt;
*[[Onadbyr Cult Investigation]], 3/12/23, associates began investigating an old cult, and fought a local criminal gang.&lt;br /&gt;
*[[The Caravan]], 3/10/23, associates rescued a caravan from an orc ambush, and betrayal.&lt;br /&gt;
*[[Hunting Party]], 3/10/23, associates gathered food in the nearby woods for the town.&lt;br /&gt;
*[[Tainted Lands Guarding Spoiled Hands]], 3/9/23, associates traveled to a magical disturbance and cleared it.&lt;br /&gt;
*[[Infestation]], 3/8/23, associates destroyed several undead that had broken into the [[Hunter&#039;s Guild]].&lt;br /&gt;
*[[Condemned Clean-up]], 3/8/23, associates cleared out an old butcher&#039;s shop. This session led into Onadbyr Cult Investigations.&lt;br /&gt;
*[[Tiny Paws Taking Tiny Morsels]], 3/7/23, associates tracked down the source of city rats and began their investigation of it. This session led into Of Mice and Men.&lt;br /&gt;
*[[Rommack Defends]], 3/4/23, associates worked with other adventurers to stop a gnoll offensive. This session led into Descent Into Rommack 1.&lt;br /&gt;
*[[Rommack In Need]], 3/3/23, associates cleared a small group of gnolls from a cave that had attacked a nearby town. This session led into Rommack Defends.&lt;br /&gt;
*[[The Long Night]], 3/3/23, associates prevented marauders from coming in to town through a breach in the wall.&lt;br /&gt;
*[[Enemies at the Gates]], 3/1/23, associates defended the laybaron gates against a fey attack.&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Cold_Stone_Thievery&amp;diff=6321</id>
		<title>Cold Stone Thievery</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Cold_Stone_Thievery&amp;diff=6321"/>
		<updated>2025-06-25T15:10:32Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: Created page with &amp;quot;{{Infobox expedition log | title = Cold Stone Thievery | date = 06/24/2025 | storyteller = Aru | tier_of_play = Trainee | player_characters = Ariyu, DDOS, King of Dance, Hiroyuki, Uravas - &amp;quot;Cap&amp;#039;n Stardust&amp;quot; | rewards = 50 GP, Ghost touch rune, Flask of Fellowship, 275 XP | result = Success | author = Uravas (Johnnysupernova) | downtime_days = 1 }}  In which five adventurers solve three mysteries, and meet several new friends.   == Log ==   An Excerpt f...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = Cold Stone Thievery&lt;br /&gt;
| date = 06/24/2025&lt;br /&gt;
| storyteller = Aru&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| player_characters = [[Ariyu]], [[DDOS]], [[King of Dance]], [[Hiroyuki]], [[Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot;]]&lt;br /&gt;
| rewards = 50 GP, Ghost touch rune, Flask of Fellowship, 275 XP&lt;br /&gt;
| result = Success&lt;br /&gt;
| author = Uravas (Johnnysupernova)&lt;br /&gt;
| downtime_days = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In which five adventurers solve three mysteries, and meet several new friends.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Log ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
An Excerpt from &#039;&#039;The Ballad of the Jongleur Three : A Factual and Historical Recounting of Cap’n Stardust’s Adventures&#039;&#039; as Penned by Sava Ru Book 1, Chapter 11&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;Dramatis Personae&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Uravas - Cap’n Stardust, Leader of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ariyu - Cap’n Stardust’s younger sister, Member of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;DDOS - A walking, talking, weapon with bunny ears&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;King of Dance - A Canine that rules over all of Dance&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hiroyuki - A fresh faced Associate with an iron stomach&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
It is well known that a Pirate’s skills are well varied and well mastered. It is also well known that for all their strengths, punctuality is not one of them. Fortunately for Cap’n Stardust, on this particular adventure, he had his sister Ariyu with him.&lt;br /&gt;
&lt;br /&gt;
“Must we leave so early?” The Good Captain asked, as his sister pulled him through the streets of Onadbyr.&lt;br /&gt;
&lt;br /&gt;
“Punctuality is important, Uravas.” Ariyu said, simply, her keen eyes ever vigilant.&lt;br /&gt;
&lt;br /&gt;
“Ah, but you see, we were asked to appear at 9, on the dot, and at our pace, we shall arrive before then!”&lt;br /&gt;
&lt;br /&gt;
“This will give us time to scout the area.”&lt;br /&gt;
&lt;br /&gt;
“A pirate does not scout–” Uravas began, and then thought better of hassling his much scarier sister. &lt;br /&gt;
&lt;br /&gt;
“Ah. Perhaps it would be good to scout the area.”&lt;br /&gt;
&lt;br /&gt;
And so, two of the Jongleur Three found themselves in the Trimarket, outside of the office of one Meek Lantley, but her role in the story is to come later. As always, we must ask for your patience, as the crow must learn to fall before it can fly, as a wise scholar once said. As before we can meet Meek Lantley, we must first meet the rest of the group that would travel with the Jongleur Three (at this moment two, though we assure you Arumi, the third member was simply busy during this adventure, and otherwise safe and sound.)&lt;br /&gt;
&lt;br /&gt;
The first to join with the Good Captain and Ariyu (though not the first to arrive, nor even the second or third, as Ariyu would be the second, and Uravas the third, as for the first? Ah, but we must again ask for your patience) was the King of Dance. We are sure you are no doubt aware of the monarch’s sterling reputation. &lt;br /&gt;
&lt;br /&gt;
The Good Captain met the royal canine with a bow. “Your Majesty. It is an honour to travel with you again.” He said, noting to stress the silent letter in honor, as one must when dealing with royalty. Ariyu could not hide her excitement at meeting a new animal, and excitedly met the mechanical canine. “This, Ariyu, is the King of Dance! He is the king of all dances.” he added excitedly to his sister.&lt;br /&gt;
&lt;br /&gt;
“The King of Dance? Which dance?” Ariyu asked, curiously, but not skeptically. &lt;br /&gt;
&lt;br /&gt;
“Capoeira, usually.” The King of Dance said, as noble as one would expect from royalty. &lt;br /&gt;
&lt;br /&gt;
It was then that the eagle eyed Ariyu saw her second dog of the day, a true boon few would hope to achieve. “Look! A raccoon… dog!” She declared, pointing with glee to a small creature rifling through the old treasures outside of their benefactor’s office. &lt;br /&gt;
&lt;br /&gt;
Ariyu excitedly ran to greet the creature. “Hello!” She happily cried out, with a ration laid on outstretched hand. The raccoon took the ration, and a moment later, transformed into a humanoid figure. “Thank you!” The newcomer sang out, before chomping on the gifted food. “I am Hiroyuki! Nice to meet you!” It is now that we reveal to you that Hiroyuki was in fact the first to arrive on the scene, arriving much earlier than Uravas and even Ariyu. We hope this revelation makes the earlier request for patience seem as important to you as it was to us.&lt;br /&gt;
&lt;br /&gt;
The sudden transformation, we regret to say, shocked the usually unshockable pirate captain. Ariyu, for her credit, found the transformation of raccoon into tanuki even more interesting. “I take it you are joining us today?” She asked.&lt;br /&gt;
&lt;br /&gt;
Hiroyuki nodded, then said “When is lunch?”&lt;br /&gt;
&lt;br /&gt;
Uravas stated “In about twenty minutes.” for he did not have Arumi’s keen knack for telling the time and truly did believe that lunch would be served in twenty minutes. We must, unfortunately, inform you that the Good captain was not correct on this, as it was nine in the morning. &lt;br /&gt;
&lt;br /&gt;
“Oh! That’s so far away!” Hiroyuki cried out, in anguish.&lt;br /&gt;
&lt;br /&gt;
“I have something edible that might hold you over until then.” The King of Dance kindly offered a vial with an enchanted potion in it.&lt;br /&gt;
&lt;br /&gt;
Hiroyuki took the offered bottle happily and wolfed it down before letting out a concerned groan. “Oh. I don’t feel so good…” She said weakly, as the magical effects of the mutagen began to weigh her down. She made her way to the alleyway behind Meek Lantley’s office to hopefully expunge the misbehaving poultice from her system.&lt;br /&gt;
&lt;br /&gt;
“Hm. She’s not like the Tanuki in the stories.” Ariyu said. “Remember the story of the Tanuki who would steal from her friends in her sleep?” &lt;br /&gt;
&lt;br /&gt;
“Ah. I remember it well!” Uravas said, a wistful sheen falling over his eyes. “I recall the tale of her outsmarting the dragon’s illusion! These Tanuki, they are clever sorts!”&lt;br /&gt;
&lt;br /&gt;
“I have heard of a Tanuki who sold property.” DDOS, the massive figure added, arriving exactly at Nine. &lt;br /&gt;
&lt;br /&gt;
Uravas’s expression grew cloudy with a growing anger he could not yet trace. “There’s nothing a pirate disagrees with more than a realtor. Perhaps it is time we speak with our benefactor.”&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
The office of Meek Lantley was small and cramped, which suited her well for she was small in stature and meticulous in her organization. “I have to keep this short,” she flipped an hour glass on her desk, before turning her gaze to the assembled adventurers. “I have a lot of appointments today.” It was at this moment Uravas felt the urge to use his magic to approximate the amount of sand in the hour glass. He realized this would be both unwelcome and inappropriate and instead opted to not perform this act.&lt;br /&gt;
&lt;br /&gt;
“I work for the Councilwoman Statekski, she oversees the maintenance of the Trimarket. We’ve had a series of reported incidents of vandalism. We suspect it might be a serial vandal, but we are hoping this is not the case.” &lt;br /&gt;
&lt;br /&gt;
“As to your purpose, we would like to investigate and put an end to these incidents. I must stress, these are petty vandals, please be gentle. Don’t kill them.” Meek Lantley said this last sentence with a graveness in her voice that could shake even the most hardened of knights.&lt;br /&gt;
&lt;br /&gt;
Meek Lantely reached below her desk, and then placed a series of vials onto the surface of it. Before Meek could explain, Hiroyuki had already grabbed, and drank one of the bottles, to miserable effect. &lt;br /&gt;
&lt;br /&gt;
“Those are meant to make your weapons less than lethal. Why would you drink that!?” Meek cried out in horror.&lt;br /&gt;
&lt;br /&gt;
“You gave it to me!” Hiroyuki cried out in anguish.&lt;br /&gt;
&lt;br /&gt;
“Observation: If it is non-lethal, it should not kill you.” DDOS did not cry out, for its statement was clear and analytical.&lt;br /&gt;
&lt;br /&gt;
The Good Captain, spied the falling sands in the hour glass. He did not have the keen sense of time as either of his sisters, but he could tell that much of the sand had already  fallen, even without his favorite spell: approximate. Thus, he asked “Where are we investigating?”&lt;br /&gt;
&lt;br /&gt;
Meek Lantley placed a map of Trimarket on her desk. On it were three marks on the map. The traditional X that marked the spot. The Good Cap’n Stardust made a note of this. Was Meek Lantley once a pirate? She did not seem the sort, so at ease in the stressful world of her office. Uravas mused that such a world seemed more dangerous than the life of adventure he lived. After living a life such as hers, setting out as a pirate would seem like the act of children. And yet, only a pirate would mark a map in such a way. Before he could put these thoughts into words, Meek said “There are three spots. Trimarket, A back alley block close to the weaving willow, and the Trimarket gardens. We don’t know if they’re connected, or who even did it, but we know something’s wrong when we see it!”&lt;br /&gt;
&lt;br /&gt;
With but three grains of sand left in the hourglass, Meek Lantley ushered the assembled group out of her office. “When you finish, come back here, you need not schedule an appointment. Thank you!” &lt;br /&gt;
&lt;br /&gt;
Realizing the conversation was now over, Hiroyuki ran to the alleyway behind Meek Lantley’s office, for she had come down with a sudden sickness, owing to her ingestion of a merciful balm, that was, we must note, merciful enough to not poison her to death. The kind hearted Ariyu tended to Hiroyuki in her trying times.&lt;br /&gt;
&lt;br /&gt;
–&lt;br /&gt;
&lt;br /&gt;
While a pirate’s sense of time can be found lacking, their sense of navigation is anything but. So keen was Cap’n Stardust’s sense of direction, he could navigate the city of Onadbyr with his eyes closed. And thus, he did.&lt;br /&gt;
&lt;br /&gt;
“I could find this place with my eyes closed!” The Good Captain declared, before covering his eyes and taking the lead of the group.&lt;br /&gt;
&lt;br /&gt;
“Uravas. I don’t think you should do that.” Ariyu said in what we are sure was not a critical tone, but a concerned one.&lt;br /&gt;
&lt;br /&gt;
“And yet, here we are!” Uravas said, opening his eyes and brandishing his arms to the Market Square, for he had done as he had claimed.&lt;br /&gt;
&lt;br /&gt;
The Trimarket Square, even at this early hour, was busy with travelers and merchants of all sorts, even in the middle of Winter it was a popular destination for any in our fair city of Onadbyr. The Good Captain, knowing that no mystery is solved on an empty stomach, found himself a spot in line at a food tent. The rest of the group split up to survey the area.&lt;br /&gt;
&lt;br /&gt;
The Noble King of Dance, who’s domain consisted of all things dance, approached a woman with a dour expression, who sat below an unlit street lamp. She had been surveying the area of the square before the King interrupted her.&lt;br /&gt;
&lt;br /&gt;
“Excuse me.” King of Dance began.&lt;br /&gt;
&lt;br /&gt;
“What.” The woman reposted, flatly.&lt;br /&gt;
&lt;br /&gt;
“We are investigating vandalism in the area. Do you know where it might be located?”&lt;br /&gt;
&lt;br /&gt;
“No. I don’t know anything. Don’t talk to me.” &lt;br /&gt;
&lt;br /&gt;
Uravas had neared the end of the line, or some might say, the beginning as it was now his turn to order. He had overheard the conversation, and saw an opportunity. He ordered four mugs of hot chocolate, and a plate of steamed carrots. The carrots were for DDOS, and the chocolate was for the members of the group that partook in such things. The King of Dance abstained (and it is just so, for the drinks of commoners are truly beneath royalty, as we all know.), which suited Uravas’s plan quite nicely. With an extra cup, he approached the now angry woman.&lt;br /&gt;
&lt;br /&gt;
“Well met, I apologize for my friend, he is a King, you see. I have brought you a hot chocolate as an apology, and in hopes you can give us insight on this troubling matter.”&lt;br /&gt;
&lt;br /&gt;
“Go away. Ask up north.” She said, with growing fury.&lt;br /&gt;
&lt;br /&gt;
We unfortunately do not know the name of this woman, or what adventure she was set on. But we do know that Uravas realized he had overplayed his hand, and thus, the Captain retreated to follow her instructions.&lt;br /&gt;
&lt;br /&gt;
While these conversations and trials ensued, Hiroyuki was hard at work with her own quest. She saw the Statue in the center of Trimarket Square had no leaf on its robed visage, and thus, knew what must be done. She found a tree that threatened to reach into the heavens, where the Gods plan the great trials of lesser men and the quests of greater women. With great effort she scaled the tree, and plucked one of the leaves from its mighty branches. The leaf had no divinity, but we would forgive you for believing otherwise. &lt;br /&gt;
&lt;br /&gt;
With leaf in hand, she scaled the giant statue in the square of Trimarket, and placed the leaf atop its head. Seeing her work completed, she descended from the skies and landed, sneakily, behind the Good Captain. The Captain, for his part, was always vigilant while solving a mystery, and turned, expecting a sneak attack.&lt;br /&gt;
&lt;br /&gt;
“Have at thee! No one sneaks up on Cap’n Stardust!” He said, brandishing one of many cups of hot chocolate as a weapon.&lt;br /&gt;
&lt;br /&gt;
Hiroyuki, in terror, used her tanuki magic to turn into a bundle of sticks that tumbled into several pieces on the ground, before reforming into her original form. “I’m sorry!” She said, in horror.&lt;br /&gt;
&lt;br /&gt;
“Oh. My apologies. You should have said something!” The Captain said, with concern, before handing off his extra cups of chocolate. “Here, I bought these and our prime suspect did not want them.” &lt;br /&gt;
&lt;br /&gt;
Hiroyuki, thankfully, took the cups of atonement, and found them to be much more palatable than the merciful balm. &lt;br /&gt;
&lt;br /&gt;
North of the Trimarket Square, the group did not find much more answers to their mystery. Two warring pottery merchants plied their trade, and debated the efficacy of pottery based weaponry with DDOS. &lt;br /&gt;
&lt;br /&gt;
“I’ve the best pottery in town.” The first began.&lt;br /&gt;
&lt;br /&gt;
“SECOND best pottery, you HACK.” The second shouted.&lt;br /&gt;
&lt;br /&gt;
“Pottery would not make a good weapon.” DDOS stated, bluntly.&lt;br /&gt;
&lt;br /&gt;
“You would be surprised.” The first said, with a smile that missed more than a few teeth.&lt;br /&gt;
&lt;br /&gt;
“You can throw pottery just fine!” The second said, hefting one of his vases as one would heft a ball.&lt;br /&gt;
&lt;br /&gt;
“Observation: As the first vendor is missing teeth, the second vendor’s pottery is clearly the superior weapon.”&lt;br /&gt;
&lt;br /&gt;
“Ah, like the riddle of the Hairdresser.” Ariyu chimed in.&lt;br /&gt;
&lt;br /&gt;
Knowing that the second vendor’s pottery was the superior one, the King of Dance surveyed his wares, and purchased a sculpture of a Medusa’s head. A fine addition to the royal collection.&lt;br /&gt;
&lt;br /&gt;
As the group made their way back to the center of Trimarket, DDOS found the signs of vandalism that had thus far eluded the group. With excitement, Cap’n Stardust brandished his detective’s kit, and investigated the area. Ariyu, with her keen eyes, was the first to notice the scorch marks in the street.&lt;br /&gt;
&lt;br /&gt;
“It looks like magic, almost like… Arumi… It wouldn’t be her, right?” Ariyu said, curiously.&lt;br /&gt;
&lt;br /&gt;
“If anyone asked, she didn’t.” Uravas said gravely, for it is always a pirate’s duty to defend his sibling, even if they were now the prime suspect.&lt;br /&gt;
&lt;br /&gt;
“A spellcaster does not narrow it down any.” The King of Dance added in.&lt;br /&gt;
&lt;br /&gt;
“Indeed. Some might say what I do is spellcasting.” DDOS confirmed.&lt;br /&gt;
&lt;br /&gt;
With some futility, the party realized they had not moved any closer to solving this mystery. Fortunately, it was Ariyu that spotted the minotaur relaxing at the edge of the Trimarket square.&lt;br /&gt;
&lt;br /&gt;
She rushed to the figure. “Excuse me! Do you know anything of the Scorch marks?”&lt;br /&gt;
&lt;br /&gt;
The minotaur thought for a moment, before she said “Oh. Yes! Mages were here a while ago, exploding fruits. It was quite the sight.”&lt;br /&gt;
&lt;br /&gt;
“Can you describe them?” Ariyu asked.&lt;br /&gt;
&lt;br /&gt;
“Oh they were quite small. About this high.” She measured her hand about three feet off the ground. “They appeared once, and not since!”&lt;br /&gt;
&lt;br /&gt;
“Thank you!” Ariyu said, and turned to leave, The Good Captain stopped her.&lt;br /&gt;
&lt;br /&gt;
“Ah, before we leave, friend, might we have your name?” The Good Captain asked, for common courtesy was as important to a pirate as their commitments to family, duty, and honor. &lt;br /&gt;
&lt;br /&gt;
“Hrm. My name…?” She thought it over for a moment. “Oh, yes. Arias!”&lt;br /&gt;
&lt;br /&gt;
Eagle eyed historians might recognize the name Arias. What can we say of the gentle giant that has not already been said before by historians who wield the quill more keenly than we could ever hope to? We fear you might find it unbelievable to read that Cap’n Stardust crossed paths with one as notable and esteemed as Arias, but we assure you, that while we may embellish lightly for dramatic effect, we do not fabricate historical events. &lt;br /&gt;
&lt;br /&gt;
With the revelations Arias gave them, the group was confident that they had learned all they could here, and set out to their next destination.&lt;br /&gt;
&lt;br /&gt;
—&lt;br /&gt;
&lt;br /&gt;
The Alleyway near Weaving Willow was a quaint area, less packed than the Market, owing to the snow still packed high. DDOS approached two of the guards stationed here, and asked bluntly if they had seen any signs of scorch marks or mages in the area. They had not. &lt;br /&gt;
&lt;br /&gt;
The Good Captain approached an Orc man, who was lounging on his porch, and asked for his name.&lt;br /&gt;
&lt;br /&gt;
“The name’s Lan.” Lan said his name.&lt;br /&gt;
&lt;br /&gt;
“Have you seen any mages?” Uravas asked of the presence of mages in the area.&lt;br /&gt;
&lt;br /&gt;
“Can’t say that I have.” Lan said, confirming he had in fact, not seen any mages.&lt;br /&gt;
&lt;br /&gt;
“Have you seen anything untoward?” Uravas asked, changing tacts.&lt;br /&gt;
&lt;br /&gt;
“There’s been rocks missing. Every now and then, a few of ‘em go missing.” Lan said, with a shrug.&lt;br /&gt;
&lt;br /&gt;
With this new knowledge, King of Dance and Ariyu spotted that Lan’s words were true. Large chunks of the street had been torn out. DDOS’s analysis of the holes made it clear this was not the work of magic, and thus, an idea struck Uravas.&lt;br /&gt;
&lt;br /&gt;
“Your majesty, what is your vase made of!?” He cried out, realizing they had a new suspect.&lt;br /&gt;
&lt;br /&gt;
“Clay.” The King stated, then, predicting Urava’s line of inquiry, added “These streets are not made of clay.”&lt;br /&gt;
&lt;br /&gt;
As the group puzzled over the missing rocks, Hiroyuki approached a friendly Nagaji basking in the warmth of a small fire set ablaze in the street. The Nagaji was named Lassie, and the fire, we assure you, was well controlled. &lt;br /&gt;
&lt;br /&gt;
“Why are rocks missing?” Hiroyuki asked, as the two bonded over the warm fire.&lt;br /&gt;
&lt;br /&gt;
“Oh, you’d have to ask the inspectors!”&lt;br /&gt;
&lt;br /&gt;
“The inspectors?”&lt;br /&gt;
&lt;br /&gt;
“The nice halflings that come by, every now and then!”&lt;br /&gt;
&lt;br /&gt;
“Where are they?”&lt;br /&gt;
&lt;br /&gt;
“They hang out over there! At least, I think so, usually!” Lassie said, pointing to the southeast.&lt;br /&gt;
&lt;br /&gt;
“Have they found anything?”&lt;br /&gt;
&lt;br /&gt;
“Oh, I don’t know, I don’t know anything about rocks.”&lt;br /&gt;
&lt;br /&gt;
Hiroyuki nodded, then stated “I like food.”&lt;br /&gt;
&lt;br /&gt;
Lassie, realizing the truth of the statement, for she too enjoyed food, offered a stick and marshmallow to Hiroyuki, and the two spent time together making smores.&lt;br /&gt;
&lt;br /&gt;
After this pleasant exchange, the group set out to meet these mysterious Halflings. They were a rough looking duo, milling on the old, forlorn steps of a building time had forgotten.&lt;br /&gt;
&lt;br /&gt;
“The name’s Trip. She’s wire.” The first halfing said.&lt;br /&gt;
&lt;br /&gt;
“Do you know anything about the missing stones?” DDOS asked.&lt;br /&gt;
&lt;br /&gt;
“What stones?” Trip asked, with a smirk.&lt;br /&gt;
&lt;br /&gt;
“The missing stones.” DDOS confirmed.&lt;br /&gt;
&lt;br /&gt;
“Yeah. I collect them and inspect them.”&lt;br /&gt;
&lt;br /&gt;
“For what?”&lt;br /&gt;
&lt;br /&gt;
“Damages.”&lt;br /&gt;
&lt;br /&gt;
“Are you going to… return the stones?” Ariyu asked.&lt;br /&gt;
&lt;br /&gt;
“Already returned them.” Trip said, with a toothy grin.&lt;br /&gt;
&lt;br /&gt;
“As to that, the holes are still there.” Uravas said, with a frown.&lt;br /&gt;
&lt;br /&gt;
“Ain’t my job to return the stones.” Trip said this with a shrug.&lt;br /&gt;
&lt;br /&gt;
“Observation: Their job is to inspect, not return.” DDOS said. Its motivations with this statement were unclear to Uravas. &lt;br /&gt;
&lt;br /&gt;
“Look. They pay us good money for our rocks. We give ‘em to Lantley. They fill in the rocks, we inspect ‘em, the cycle keeps spinning.&lt;br /&gt;
&lt;br /&gt;
It was at this moment Wire jumped from her stoop and dug into her bag with annoyance. It was unclear what she was looking for. The King of Dance jumped up to assist, as one would expect from one as regal as he. She hopped back down after realizing nothing was amiss and gave the group a scowling look.&lt;br /&gt;
&lt;br /&gt;
“Be careful. She’s easily triggered.” Trip said with a laugh.&lt;br /&gt;
&lt;br /&gt;
Hiroyuki appeared behind the group, and said. “It’s fine, they don’t have the rocks. I think they ate them.” With this final revelation, the group surmised the infamous scheme that Trip and Wire were performing, and realized their work here was done. They set off for their next destination.&lt;br /&gt;
&lt;br /&gt;
—&lt;br /&gt;
&lt;br /&gt;
The Gardens of Trimarket were eerily quiet. As Uravas stepped forward to inspect the well at the Garden’s heart, he almost fell into a pit of snow. His quick reflexes, owing to his years of training as a pirate, caught himself. The rest of the group surveyed the grounds of the Garden and came to a startling discovery: the stone roads were missing!&lt;br /&gt;
&lt;br /&gt;
“Observation: Something is eating the rocks.” DDOS said, after a close examination.&lt;br /&gt;
&lt;br /&gt;
“The bite marks are quite small… Almost like a goat.” Ariyu noted.&lt;br /&gt;
&lt;br /&gt;
“Goats do not eat rocks.” DDOS stated, plainly.&lt;br /&gt;
&lt;br /&gt;
“Ah, as any great detective will tell you, if you rule out the improbable and the probable, and are left with only the impossible, then that is the truth. If she believes they are goats, I am inclined to believe her!” The Good Captain added.&lt;br /&gt;
&lt;br /&gt;
Ariyu spotted tracks leading deeper into the Garden, and found one of several goat statues. They were finely made statues, almost lifelike. They did not respond to Uravas poking them with his sword, but did respond to DDOS asking if they were elementals. One goat, then another, then all of them, shook off the earth on their fur like one would shake off snow, and frantically ran off.&lt;br /&gt;
&lt;br /&gt;
The group sprung into action to tame the goats. The goats were clever adversaries, when they felt they were in danger, they transformed themselves back into stone, and waited for the perfect moment to strike. This proved to be the undoing of several of them, however. As in their stone form they were immobile. DDOS used this inherent weakness of stone to push them over on their sides. Ariyu, cleverly, grabbed hold of the goats when she could, and when she couldn’t, dispatched them with her bow. Before you react with horror, we must assure you, Ariyu did not harm any of these goats. She used the merciful balm given to her by Meek Lantley to ensure her arrows struck clean, and harmlessly into the goats.&lt;br /&gt;
&lt;br /&gt;
The King of Dance, for his part, ran all along the Gardens. He easily kept up with the goats, and with his intricate dance moves, was able to dispatch several of them all on his own. Hiroyuki used her fanciful scarf adorned with blades to trip and tangle the goats set in her path.&lt;br /&gt;
&lt;br /&gt;
And Uravas? The Good Captain Stardust? Why, he dueled with their leader. Blade against horns. A fight for the ages, and we assure you, his strikes were as gentle as Ariyu’s keen arrows. &lt;br /&gt;
&lt;br /&gt;
With the goats now pacified, the group realized they had solved all three mysteries set before them, and returned to Meek Lantley.&lt;br /&gt;
&lt;br /&gt;
–&lt;br /&gt;
&lt;br /&gt;
Meek Lantley took several moments to respond to the knocking at her office door. “Yes? Are you finished?” She said, from behind the door. “I think you’ll want to see this!” Uravas called out to her.&lt;br /&gt;
&lt;br /&gt;
She opened the door, looked at the group, then asked “Did you finish your investigation?”&lt;br /&gt;
&lt;br /&gt;
“Yes!” Cap’n Stardust declared.&lt;br /&gt;
&lt;br /&gt;
“Not quite.” The King of Dance corrected.&lt;br /&gt;
&lt;br /&gt;
“We’ve found one of the culprits.” DDOS declared.&lt;br /&gt;
&lt;br /&gt;
“Two, actually!” Ariyu corrected.&lt;br /&gt;
&lt;br /&gt;
Meek Lantley looked at the line of goats behind the group, then back at the group before her. “What… is this?” She asked, with growing concern.&lt;br /&gt;
&lt;br /&gt;
“The goats have been eating the rocks in the Gardens.” DDOS stated.&lt;br /&gt;
&lt;br /&gt;
“Did you see them do it…?” Meek asked.&lt;br /&gt;
&lt;br /&gt;
“We saw them turn INTO rock!” Uravas noted.&lt;br /&gt;
&lt;br /&gt;
Meek Lantley inspected the goats, and prodded at one of their horns. She noted the odd texture of the Goat’s horns. It was made of cobblestone. “The goats did all of this?”&lt;br /&gt;
&lt;br /&gt;
DDOS gave the negative. “We found two halfings that were stealing rocks to sell back to you. Trip. And Wire.”&lt;br /&gt;
&lt;br /&gt;
Meek shook her head. “No! They do good work, they wouldn’t… would they…?”&lt;br /&gt;
&lt;br /&gt;
“I think they were eating the rocks too.” Hiroyuki said, with a nod. &lt;br /&gt;
&lt;br /&gt;
Meek Lantley sighed, and sat back behind her desk. “I’ll have to report this. Thank you. What of the Market square?”&lt;br /&gt;
&lt;br /&gt;
“As to that, the work of mages. Though I think that situation has resolved itself.” Cap’n Stardust said. “They have not returned since.”&lt;br /&gt;
&lt;br /&gt;
Meek Lantley nodded, and passed forward a coffer of coins. “Well… I guess that about does it then. On behalf of the councilwoman, I’ve collected a reward for your efforts.”&lt;br /&gt;
&lt;br /&gt;
Ariyu looked at Meek Lantley, then at the goats now crowding into her office. “What about the goats?”&lt;br /&gt;
“What of them?”&lt;br /&gt;
&lt;br /&gt;
“What will you do with them?”&lt;br /&gt;
&lt;br /&gt;
“I don’t know. There might be someone who handles goats.”&lt;br /&gt;
&lt;br /&gt;
Uravas smiled as he was struck by an idea. “We could take them.”&lt;br /&gt;
&lt;br /&gt;
Meek Lantley nodded. “You want the goats? Fine, take them!”&lt;br /&gt;
&lt;br /&gt;
Ariyu shook her head. “Uravas. No. I’ll have to take care of it.” She then sighed. “You can take one.”&lt;br /&gt;
&lt;br /&gt;
Uravas frowned. “Ah, but you see, it would be tragic to split any from their family. We must take two.”&lt;br /&gt;
&lt;br /&gt;
Hiroyuki looked at the two siblings, then at the goats, and said. “You’re the Jongleur Three. Shouldn’t you take three?”&lt;br /&gt;
&lt;br /&gt;
And thus, Cap’n Stardust and Ariyu left with several goats.&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Associates&amp;diff=6273</id>
		<title>Associates</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Associates&amp;diff=6273"/>
		<updated>2025-06-06T17:05:26Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: /* Magus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player Characters (PCs) are Associates of the [[The Round Table|Round Table]], and report directly to the [[Round Table Council|council]]. They mostly live in [[Onadbyr]], and are dedicated to the improvement, and survival of the city.&lt;br /&gt;
&lt;br /&gt;
==Alchemist==&lt;br /&gt;
*[[Samara Slitherslime]], a candy medusa chirurgeon.&lt;br /&gt;
*[[Sanaa]], a mixed-heritage nagaji toxicologist.&lt;br /&gt;
&lt;br /&gt;
==Animist==&lt;br /&gt;
*[[Ione Icesickle]], a duskwalker-dwarven liturgist of [[Clan Icesickle]].&lt;br /&gt;
&lt;br /&gt;
==Barbarian==&lt;br /&gt;
*[[Anima]], human hungerseed fury instinct barbarian.&lt;br /&gt;
*[[Aster]], a minotaur diabolic dragon instinct barbarian.&lt;br /&gt;
*[[Berta Stormhammer]], a dwarf fury instinct barbarian.  Member of [[Clan Ashenforge]] and Treasurer of Desperate Hope.&lt;br /&gt;
*[[Karage]], a kitsune elemental barbarian. Wait, didn&#039;t she get executed in 225?&lt;br /&gt;
*[[Pomba Bright-Eyed]], a grippli animal instinct (frog) barbarian, and a member of the [[Bright-Eyed Tribe|quintuplets]].&lt;br /&gt;
&lt;br /&gt;
==Bard==&lt;br /&gt;
*[[Bright Eyes]], a dwarf polymath and the leader of [[Clan Ashenforge]].&lt;br /&gt;
*[[Jemerov]], a maestro muse human.&lt;br /&gt;
*[[Takamono]], a maestro muse catfolk.&lt;br /&gt;
*[[Sabelle Regalia]], a human polymath cleric of the Living God.&lt;br /&gt;
&lt;br /&gt;
==Champion==&lt;br /&gt;
*[[Gorn]], a dwarven liberator of Pharasma.&lt;br /&gt;
*[[Mutt]], a human paladin who follows Kols, who got severely injured by an Erinys with a vendetta, but got better.&lt;br /&gt;
*[[Quill]], a catfolk obedience champion of Arazni.&lt;br /&gt;
*[[Radari]], an azarketi grandeur champion of Hanspur.&lt;br /&gt;
*[[Timenos Rivellon]], human liberator of Trudd.&lt;br /&gt;
*[[Zeal]], a human tiefling paladin who follows the Godclaw as a hellknight.&lt;br /&gt;
&lt;br /&gt;
==Cleric==&lt;br /&gt;
*[[DDOS]] An automaton warpriest of Wulgren who&#039;s being piloted by a bunny named Gadget&lt;br /&gt;
*[[Fallon]], an elven warpriest.&lt;br /&gt;
*[[Malachi Dawnbringer]], an angelkin human cloistered cleric of Sarenrae.&lt;br /&gt;
*[[Swaying Petals]], a Leshy cloistered cleric of Sarenrae.&lt;br /&gt;
*[[The Duke of Compassion]], an Automaton cloistered cleric of Sarenrae.&lt;br /&gt;
&lt;br /&gt;
==Druid==&lt;br /&gt;
*[[Clementine]], a Storm Order Sacred Nagaji.&lt;br /&gt;
*[[Dar]], an orc of the wave order.&lt;br /&gt;
*[[Melfyra]], an ardande/elf animal order druid who researches the undead. She&#039;s definitely not a vampire.&lt;br /&gt;
*[[Sahona Bright-Eyed]], a wild order grippli, and a member of the [[Bright-Eyed Tribe|quintuplets]].&lt;br /&gt;
&lt;br /&gt;
==Fighter==&lt;br /&gt;
*[[Atticus]]. a khopesh and shield wielding Steelskin Hobgoblin&lt;br /&gt;
*[[Dendra]], a gnome pick fighter with a penchant for strange weapons&lt;br /&gt;
*[[Dwy Goldleaf]], a woodland elf shortbow fighter.&lt;br /&gt;
*[[Garik Cragborne]], a rock dwarf meteor hammer fighter.&lt;br /&gt;
*[[Hogo Pok&#039;sharr]], a barricade buster hungerseed orc.&lt;br /&gt;
*[[Lalia Darkblade]], an elven greatsword fighter.&lt;br /&gt;
*[[Pashiro The Wind Song]], an orcish hungerblood, wandering warrior, poet and vassal.&lt;br /&gt;
*[[Rowanne]], a fleetwind centaur, guisarme fighter. &lt;br /&gt;
*[[Serene Leyvald]], a human ganzi polearm fighter, sister of [[Cyrus Leyvald]], and a member of the [[Heavy Hitters]].&lt;br /&gt;
*[[Sir Arf]], a windup poppet lancer, riding on his majestic steed Hengroen.&lt;br /&gt;
*[[Terog Shalesmiter]], an ancient blooded dwarf fighter.&lt;br /&gt;
*[[Wrax]], an unbreakable goblin fighter.&lt;br /&gt;
&lt;br /&gt;
==Gunslinger==&lt;br /&gt;
*[[Castel]], a halfling sniper.&lt;br /&gt;
*[[Disorro Saur]], a drifter halfling.&lt;br /&gt;
*[[Aleth|Shadefrost]], a woodland elf sniper.&lt;br /&gt;
&lt;br /&gt;
==Inventor==&lt;br /&gt;
*[[Amani Hashmi]], a construct innovator Human.&lt;br /&gt;
*[[Siltmean the Craftrat]], an armor innovator Ratfolk Oread.&lt;br /&gt;
&lt;br /&gt;
==Investigator==&lt;br /&gt;
*[[Isaac Davenport]], a cavern elf empiricist and boss of Angstrom.&lt;br /&gt;
*[[Life Giver]], a leshy of the empiricism methodology.&lt;br /&gt;
&lt;br /&gt;
==Kineticist==&lt;br /&gt;
*[[Iskierka]], an Ifrit Kobold of the fire gate.&lt;br /&gt;
*[[Sheeri of the Frozen Wastes]], an undine elf of the water gate.&lt;br /&gt;
*[[Vliegen the Windborne]], a skyborn tengu of the air gate.&lt;br /&gt;
&lt;br /&gt;
==Magus==&lt;br /&gt;
*[[Kali]], a starlit span sylph kitsune.&lt;br /&gt;
*[[Peaches]], a twisting tree Hooded Nagaji&lt;br /&gt;
*[[Rowyn Lloch]], a sparkling targe root leshy who smells like onions?&lt;br /&gt;
*[[Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot;]], a laughing shadow pitborn Elf.&lt;br /&gt;
&lt;br /&gt;
==Monk==&lt;br /&gt;
*[[Amber May]], a human beastfolk of the tiger stance.&lt;br /&gt;
*[[Clam]], a lizardfolk of the gorilla stance.&lt;br /&gt;
*[[King of Dance]], an automaton clawdancer.&lt;br /&gt;
*[[Maki]], a human tiefling of the tiger claw stance.&lt;br /&gt;
*[[Miles Ender]], a human of the wolf stance.&lt;br /&gt;
*[[Quan]], a half-elf fetchling of the dragon stance.&lt;br /&gt;
*[[Tuli Mrysky]], an undine dwarf of the monastic archer stance and member of [[Clan Ashenforge]].&lt;br /&gt;
&lt;br /&gt;
==Oracle==&lt;br /&gt;
*[[Grist Vanafeld]], a battle mystery elf.&lt;br /&gt;
*[[Hiromi|Hiromi Hiroaki]], a cosmos mystery Kitsune.&lt;br /&gt;
&lt;br /&gt;
==Psychic==&lt;br /&gt;
*[[Cyrus Leyvald]], a human aphorite, Precise Discipline / Infinite Eye psychic, and brother of [[Serene Leyvald]].&lt;br /&gt;
*[[Kora Caroli]], an Emotional Acceptance / Silent Whisper merfolk who hails from the northern sea&#039;s abyssal region.&lt;br /&gt;
&lt;br /&gt;
==Ranger==&lt;br /&gt;
*[[Ariyu]], a precision ranger pitborn elf.&lt;br /&gt;
*[[Kirrily Icesickle]], a flurry ranger undine dwarf.&lt;br /&gt;
*[[Kuyun Volvine]], a flurry ardande elf.&lt;br /&gt;
*[[Seskro]], A scatterbrained kobold Vindicator of Apsu.&lt;br /&gt;
*[[Vara]], a precision ranger Elf mixed nephilim.&lt;br /&gt;
&lt;br /&gt;
==Rogue==&lt;br /&gt;
*[[Angstrom Lockhart]], a human ruffian and Isaac&#039;s goon.&lt;br /&gt;
*[[Cutter Black]], an elven ruffian and a captain of the wall.&lt;br /&gt;
*[[Maven Adler]], a half-elf thief.&lt;br /&gt;
*[[Phyl]], a ratfolk mastermind and a bit of a bookworm.&lt;br /&gt;
*[[Sain de Pherae]], a human scoundrel dandy.&lt;br /&gt;
*[[Ser Bewwy]], a ghost poppet thief.&lt;br /&gt;
*[[Winnefred Sparklecheek IV]], a &#039;thief&#039; and Santa&#039;s Head Pixie.&lt;br /&gt;
*[[Zultan Kulle]], a human thief.&lt;br /&gt;
&lt;br /&gt;
==Sorcerer==&lt;br /&gt;
*[[Calamity Button]], a halfling of the Imperial Bloodline.&lt;br /&gt;
*[[Chrysanthemum Lavandula Orchidaceae Delphinium Helianthus]], an Angel Bloodline celestial nephilim leshy.&lt;br /&gt;
*[[Jeremy Yates]], a half-elf of the Imperial Bloodline.&lt;br /&gt;
*[[Mantella Bright-Eyed]], a tripkee sorcerer, divorced from his former eidolon and a member of the [[Bright-Eyed Tribe|quintuplets]]. Got murdered to DEATH.&lt;br /&gt;
*[[Minerva Rey Hawthorn]], a nephilim human of the Angelic Bloodline.&lt;br /&gt;
*[[Myrdivar]], a human changeling of the Aberrant Bloodline.&lt;br /&gt;
*[[Nelista]], a human pitborn of the Demonic Bloodline.&lt;br /&gt;
*[[Patton Laoghaire]], an elf beastkin of the Nymph Bloodline.&lt;br /&gt;
*[[Rynexyra]], a cavern elf of the Shadow Bloodline.&lt;br /&gt;
*[[The Lord of Carnage]], a mage automaton with the Primal Bloodline powered by the C. Core.&lt;br /&gt;
&lt;br /&gt;
==Summoner==&lt;br /&gt;
*[[Femi]], a ratfolk with a beast eidolon.&lt;br /&gt;
*[[Ophelia]], a duskwalker elf with a devotion phantom eidolon.&lt;br /&gt;
*[[Sanguine]], a human Hellknight Vicarius with a demon eidolon.&lt;br /&gt;
&lt;br /&gt;
==Swashbuckler==&lt;br /&gt;
*[[Carrion]], a human hellspawn nephilim gymnast.&lt;br /&gt;
*[[Evalynne Stoneking]], a friendly and Rascally Dwarf.&lt;br /&gt;
*[[Suttonalia Morroweather]], a gnome battledancer.&lt;br /&gt;
&lt;br /&gt;
==Thaumaturge==&lt;br /&gt;
*[[Mimi]], a lantern implement stuffed poppet.&lt;br /&gt;
*[[Orion Argyros]], a mirror implement human pitborn nephilim.&lt;br /&gt;
*[[Ramesses]], an amulet implement duskwalker tengu.&lt;br /&gt;
*[[Sister Stille]], a mirror implement human from [[Lancaster]].&lt;br /&gt;
*[[Zafiya al-Rati]], a regalia implement elf.&lt;br /&gt;
&lt;br /&gt;
==Witch==&lt;br /&gt;
*[[Braoin]], a faith&#039;s flamekeeper tripkee with very shiny skin.&lt;br /&gt;
*[[Crows]], a devourer of decay ardande elf with an opinionated firefly familiar.&lt;br /&gt;
*[[Illiam Elro]], Onadbyr&#039;s very own Dream Witch.&lt;br /&gt;
&lt;br /&gt;
==Wizard==&lt;br /&gt;
*[[Arumi]], an elven hellspawn student of civic wizardry.&lt;br /&gt;
*[[Boophis Bright-Eyed]], a tripkee-turned-human student of protean form, and a member of the [[Bright-Eyed Tribe|quintuplets]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Hall of Heroes=&lt;br /&gt;
Not all associates return from every fight, here we honor their brave sacrifices.&lt;br /&gt;
*[[Tesa Tiet]], a tiefling zombie goblin alchemist who died saving [[Rommack]] from an underground gnoll offensive.&lt;br /&gt;
*[[Voml Deepmine]], a dwarf great pick fighter who died protecting the guild hall of [[Clan Ashenforge]] from the manics of the [[Woman in Winter]].&lt;br /&gt;
*[[Elasha Vennala]], an elven thief rogue who died clearing out aggressive mutated creatures from near the town.&lt;br /&gt;
*[[Tremla Fera]], a skyborn tengu ruffian rogue who died distracting swarms of undead from following her party during the Journey to Arrepo.&lt;br /&gt;
*[[Breatel]], a nomadic halfling Reedemer who followed Desna and died saving Ishi from the rats.&lt;br /&gt;
*[[Bright Eyes]], a dwarf polymath and the leader of [[Clan Ashenforge]] who died defending the guild hall of [[Clan Ashenforge]] from a pair of reanimated Graveknights, but he got better.&lt;br /&gt;
*[[Mother Crow]], a tengu nodachi fighter who took the role of the Tender of Space Below and so is eternally trapped in Velborough.&lt;br /&gt;
*[[Vreal Leethal]], a human bomber and a member of [[Clan Ashenforge]].&lt;br /&gt;
*[[Explosylva]], a weapon innovator Tiefling.&lt;br /&gt;
*[[Kagari]], A frozen wind kitsune of fire, metal, and wood gates. Found guilty of summoning devils and got executed by archons.&lt;br /&gt;
*[[Castiorn &amp;quot;Cass&amp;quot; Flamebrace]], A witty dwarf who apprenticed under a wizard as a kid. Died to a kobold in the star pit.&lt;br /&gt;
*[[Holly Crown]], a root leshy liberator who was crushed to death by vines and whose soul was claimed by a deimavigga.&lt;br /&gt;
*[[Victoria Honeystride]], a human battle mystery oracle that got turned into a 6-month-old by Grist&#039;s word&lt;br /&gt;
*[[Omen Graves]], a human of the Resentment and abuser of devil. Died during his Hellknight Trial.&lt;br /&gt;
&lt;br /&gt;
=Retired Associates=&lt;br /&gt;
*[[Saltgrog]], a rock dwarf redeemer who follows Cayden Caliean, who now spends his days fishing.&lt;br /&gt;
*[[Zarembe &amp;quot;Z&amp;quot; Silverclaw]], a catfolk thief rogue and former street urchin.&lt;br /&gt;
*[[Shreex Poisontongue]], a nagaji with a beast eidolon.&lt;br /&gt;
*[[Devwin Bellowbit]], a gnome fencer.&lt;br /&gt;
*[[Aroth Datan-Zon]], a dwarf universalist.&lt;br /&gt;
*[[Razan Kohil]], a vanaya tiefling toxicologist who now works full time as an assistant at [[Absinthe&#039;s Alchemical Applicants]].&lt;br /&gt;
*[[Little Leaf]], a leaf order leshy.&lt;br /&gt;
*[[Zokun Datan-Zon]], a vanguard dwarf and a member of [[Clan Ashenforge]].&lt;br /&gt;
*[[Sade Mrysky]], an undine dwarf of the wolf stance, member of [[Clan Ashenforge]], and member of the [[Heavy Hitters]], who now lives in a van down by the river.&lt;br /&gt;
*[[Cedric]], a sparkling targe emberkin who dabbles with alchemy and blacksmithing.&lt;br /&gt;
*[[Bomrek Datan-Zon]], a dwarven warpriest and a member of [[Clan Ashenforge]].&lt;br /&gt;
*[[Draumir Mistchaser]], an elf of the alchemical sciences.&lt;br /&gt;
*[[A Lord of Tinkering]], a construct innovator automaton.&lt;br /&gt;
*[[Mayel]], a Mushroom Leshy with the Imperial Bloodline of Sorcery and the cutest town courier, who has expanded his mail-carrying services to include outposts.&lt;br /&gt;
*[[Roland von Reuenthal]], a weapon implement human and the son of [[Viktor von Reuenthal]].&lt;br /&gt;
*[[Benny Shadetree]], a Human leaf order Druid that has gone back to his home to show his bigoted daddy what-for.&lt;br /&gt;
*[[Lotus Black]], went to the corner store outside of town and never came back&lt;br /&gt;
*[[Iosayas]], a goblin half-elf that went outward to find his blood kin.&lt;br /&gt;
*[[Cedric Fairbane]], a human chirurgeon alchemist.&lt;br /&gt;
*[[Emmelia|Emi]], a ganzi nagaji superstition instinct barbarian who couldn&#039;t stay in one place for very long.&lt;br /&gt;
*[[Delath Vennala]], an armor innovator orc.&lt;br /&gt;
*[[Alan Cobblefolk]], a human of the alchemical sciences.&lt;br /&gt;
*[[Aren]], a human of the mountain stance.&lt;br /&gt;
*[[Absinthe]], an ancestors mystery kitsune.&lt;br /&gt;
*[[Arina von Gicking]], an ancestors mystery ratfolk who retired to focus on writing her book.&lt;br /&gt;
*[[Ashley Hawthorne]], a precision human and wife of [[Ellie Hawthorne]].&lt;br /&gt;
*[[Tyrion]], a human aasimar with the Angelic Bloodline.&lt;br /&gt;
*[[Vik]], a wand implement nagaji oread.&lt;br /&gt;
*[[Zaya]], a chalice implement kitsune.&lt;br /&gt;
*[[Edel Rumblebrew]], a dwarf/nephilim inscribed witch. Her familiar, Baubles, unionized&lt;br /&gt;
*[[Batective]], a Nyktera sprite of the Empiricism methodology&lt;br /&gt;
*[[Fen Ergivald]], a human cloistered cleric and a member of the [[Heavy Hitters]]. Retired to concentrate on their work at Grandmother&#039;s House.&lt;br /&gt;
*[[Kit Calloway]], An Elven precision ranger, member of the [[Heavy Hitters]]. Retired to settle into a comfortable domestic life.&lt;br /&gt;
*[[Ellie Hawthorne]], a human ganzi illusionist and wife of [[Ashley Hawthorne]].&lt;br /&gt;
*[[Bodrukk the Undwarf]], an orc giant instinct user, former member of [[Clan Ashenforge]] and founder of the [[Heavy Hitters]], who works at [[Grandmother&#039;s House]] in his downtime.&lt;br /&gt;
*[[Lucky]], an empty sky Kitsune maestro bard.&lt;br /&gt;
*[[Kasumi]], an empty skies kitsune cloistered cleric of Atreia.&lt;br /&gt;
*[[Raijin]], a Suli Orc katana fighter that has come back from Velborough anew.&lt;br /&gt;
*[[Iza]], a drifter human.&lt;br /&gt;
*[[Naen Brokenspear]], an oathkeeper dwarf dwarven war axe fighter.&lt;br /&gt;
*[[Vyana]], a human of the mountain stance.&lt;br /&gt;
*[[Keira Sturmknell|Keira]], a laughing shadow Orc&lt;br /&gt;
*[[Sssst]], a melixie sprite of the wood gate. Retired and returned to the First World due to disgust at all the dirty carnivores who live in Onadbyr.&lt;br /&gt;
*[[Joyuese]], A rough tiefling triggerbrand who favors black-powder knuckle dusters. Got a job at the local breakfast house and decided she&#039;d rather do that instead.&lt;br /&gt;
*[[V]], a human cloistered cleric of Lamashtu.&lt;br /&gt;
*[[Dolomir Cragbeard]], a rock dwarf pick fighter.&lt;br /&gt;
*[[Odin Coalbranch]], a dwarf pick fighter.&lt;br /&gt;
*[[Ugshakk the Bold]], an orc greatpick fighter.&lt;br /&gt;
*[[Bliss-Retold-Till-Eternity]], a sniper gnoll duskwalker.&lt;br /&gt;
*[[Oska]], a pistolero sacred nagaji.&lt;br /&gt;
*[[Coitessezin]], a sparkling targe kobold and a member of the [[Heavy Hitters]].&lt;br /&gt;
*[[Ishi]], a human of the dragon stance.&lt;br /&gt;
*[[Lazarus]], a gathered lore human nephilim of the oscillating wave who disappeared under mysterious circumstances.&lt;br /&gt;
*[[Reddington &amp;quot;Red&amp;quot; Turner]], a half-elf human scoundrel.&lt;br /&gt;
*[[Tivoli]], a half-elf human ruffian.&lt;br /&gt;
*[[Tik]], a dragonscale kobold with the Shadow Bloodline.&lt;br /&gt;
*[[Drake Von Bach]], a witty human dhampir.&lt;br /&gt;
*[[Lunaris Nightbloom]], a starless shadow Witch gnome.&lt;br /&gt;
*[[Nathan]], a halfling universalist.&lt;br /&gt;
*[[Damian Brooks]], an armor innovator Human Half-Elf. Taking some time off to build more cabinets.&lt;br /&gt;
*[[Jade]], a human warpriest in service of Arqueros. Taking time to work as a Tourniquet with the Holdfasts.&lt;br /&gt;
*[[Kovit of Ravan]], a rakshasa chirurgeon that went to build shop elsewhere.&lt;br /&gt;
*[[Bonko]], a little fairy dragon who decided to spend less time fighting and more time making friends and helping to raise a baby.&lt;br /&gt;
*[[Echostar]], a human spirit instinct barbarian who went out to pasture.&lt;br /&gt;
*[[Dr. Theodore Rex]], a human mutagenist, who drank one too many odd elixirs.&lt;br /&gt;
*[[Gwenevere]], a grave orc with an undead eidolon, who retired to make house with her husband [[Orion Argyros|Orion]].&lt;br /&gt;
*[[Niko Barden]], a gathered lore nine lives catfolk of the unbound step who disappeared in a puff of smoke&lt;br /&gt;
*[[Jovial Guts]], an inexorable iron Great Gnoll who became a full time lawyer&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Uravas_-_%22Cap%27n_Stardust%22&amp;diff=6272</id>
		<title>Uravas - &quot;Cap&#039;n Stardust&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Uravas_-_%22Cap%27n_Stardust%22&amp;diff=6272"/>
		<updated>2025-06-06T17:04:44Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: Created page with &amp;quot;{{Infobox Associate | name = Uravas - &amp;quot;Cap&amp;#039;n Stardust&amp;quot; | image = center | class = Magus | occupation = Leader of the Jongleur Three | tier_of_play = Trainee | adopting_storyteller = | ancestry = Elf | heritage = Nephilim | aliases = The Masked Pirate, &amp;quot;Cap&amp;#039;n Moonbeam&amp;quot;, The Pirate Detective,  | pronouns = he/him | age = 46 | height = 6&amp;#039;2 (with horns) | partner = | relatives = Arumi (sister), Ariyu (sister) | status = Alive | player = Jo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name = Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot;&lt;br /&gt;
| image = [[File:Uravas.jpg|300px|frameless|center]]&lt;br /&gt;
| class = Magus&lt;br /&gt;
| occupation = Leader of the Jongleur Three&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| adopting_storyteller =&lt;br /&gt;
| ancestry = Elf&lt;br /&gt;
| heritage = Nephilim&lt;br /&gt;
| aliases = The Masked Pirate, &amp;quot;Cap&#039;n Moonbeam&amp;quot;, The Pirate Detective, &lt;br /&gt;
| pronouns = he/him&lt;br /&gt;
| age = 46&lt;br /&gt;
| height = 6&#039;2 (with horns)&lt;br /&gt;
| partner =&lt;br /&gt;
| relatives = Arumi (sister), Ariyu (sister)&lt;br /&gt;
| status = Alive&lt;br /&gt;
| player = Johnnysupernova&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot; is an [[Associates|Associate]] of [[the Round Table]] … what more must be said? Having no patience for the rigorous tedium of scholarly life (and reader, we do mean no offense by this, as you are no doubt aware that the author of the recountings of Uravas&#039;s life is I, the esteemed scholar, Sava Ru). He arrived in the city of Onadbyr not long ago, with his sisters, Arumi and Ariyu (the three of which are well known by now as The Jongleur Three) seeking adventure. The Good Pirate spent much of his early time in the city backflipping through the streets and cartwheeling across rooftops to earn the coin needed to fund the adventures of the Jongleur Three. Once Uravas had realized he was ready, he set out, with the rest of the Jongleur Three for adventure!&lt;br /&gt;
&lt;br /&gt;
What adventures might those be, you might be asking? Reader, please do not take offense by this, but if we re-told every story, in full, on The Good Captain Stardust&#039;s life, we would be here all day. More importantly, we would be much more poorer. As every scholar will tell you, a good story is worth a lifetime, but a lifetime is worth twenty gold. &lt;br /&gt;
&lt;br /&gt;
To that end, we urge you to travel to your nearest bookstore, and purchase any one of the various books entitled &#039;&#039;The Ballad of the Jongluer Three : A Factual and Historical Recounting of Cap&#039;n Stardust&#039;s Adventures&#039;&#039; as Penned by Sava Ru. If your store of choice does not carry these volumes, demand that they do. Were we a warrior scholar, we would urge you to use force if you were to deem it necessary in these demands. Fortunately, we believe that the pen is mightier than the sword, and to that end, the pencil is the mightiest stave of all therefore we will not urge you to bring sword and torch to any who would refuse to sell these fine historical collections.&lt;br /&gt;
&lt;br /&gt;
In these tomes, you will find recountings of Urava&#039;s adventures, such as...&lt;br /&gt;
&lt;br /&gt;
:*[[A Lord&#039;s Ransom]] in which the Jongleur Three learned that anyone can be redeemed, and that not everyone is as it seems...&lt;br /&gt;
:*[[Make a Deal With the Dero]] in which the Jongleur Three learned that diplomacy can win the day...&lt;br /&gt;
:*[[Dance of The Sword Lord]] in which the Jongleur Three debated the merits of fame, and infamy...&lt;br /&gt;
:*[[Strange Magic]] in which The Good Cap&#039;n Stardust and Arumi set out to aid an eccentric wizard and learned the dangers of unchecked magic...&lt;br /&gt;
:*[[Three Nights at Lady&#039;s]] in which Cap&#039;n Stardust learned the art of deception, and Arumi solved a grand mystery...&lt;br /&gt;
:*[[The Feline at Fault]] in which a pirate became a detective...&lt;br /&gt;
:*[[hO ahWt A githN!]] we regretfully must inform you that no recountings of Cap&#039;n Stardust&#039;s life collects the events that happened this night. It is a mystery, even to us.&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=File:Uravas.jpg&amp;diff=6271</id>
		<title>File:Uravas.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=File:Uravas.jpg&amp;diff=6271"/>
		<updated>2025-06-06T17:01:16Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Uravas - &amp;quot;Cap&#039;n Stardust&amp;quot;&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=The_Feline_at_Fault&amp;diff=6245</id>
		<title>The Feline at Fault</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=The_Feline_at_Fault&amp;diff=6245"/>
		<updated>2025-05-30T03:22:46Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = The Feline at Fault&lt;br /&gt;
| date = 05/29/2025&lt;br /&gt;
| storyteller = Sushi&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| player_characters = [[Arumi]], [[Kora Caroli]], [[DDOS]], [[Swaying Petals]], [[Uravas &amp;quot;Cap&#039;n&amp;quot; Stardust&amp;quot;]]&lt;br /&gt;
| rewards = 150 GP, 5 Lover&#039;s Knots, 250 XP&lt;br /&gt;
| result = Success&lt;br /&gt;
| author = Uravas (Johnnysupernova)&lt;br /&gt;
| downtime_days = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In which five adventurers solve several mysteries and prevent a new one from arising.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Log ==&lt;br /&gt;
&lt;br /&gt;
An Excerpt from &#039;&#039;The Ballad of the Jongleur Three : A Factual and Historical Recounting of Cap’n Stardust’s Adventures&#039;&#039; as Penned by Sava Ru  Book 1, Chapter 6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;Dramatis Personae&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Uravas - Cap’n Stardust - Leader of the Jongleur Three, and today, a detective&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Arumi - Sister of Cap’n Stardust and twin of Aruyi, member of the Jongleur Three, and today a powerful warrior who fights for peace&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Swaying Petals - A Cleric of Saranae, and today, a keen marksman&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Kora Caroli - A gambling psychic, and today, a Marshal and a Diplomat &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;DDoS – A giant automaton with a giant gun, and today, a lightning rod of attention&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
A pirate, in his life, will find himself wearing many different hats, dear reader. And as we begin this chapter of the Brave Cap’n Stardust’s life, we find him wearing a new hat, though one that, we hope you will find, fits him all the same. What is the nature of this hat you might be wondering? Well, as Cap’n Stardust and Arumi made their way to meet with the rest of their associates for their next adventure, they discussed this very matter.&lt;br /&gt;
&lt;br /&gt;
“I am not wearing this hat, Uravas.” his sister declared.&lt;br /&gt;
&lt;br /&gt;
“Ah, but, Arumi, you must! We are to solve a mystery.” her brother riposted, with all of the acumen of a trained swordsman.&lt;br /&gt;
&lt;br /&gt;
“We can do this without the hat.”&lt;br /&gt;
&lt;br /&gt;
“I spent too much for us to not wear these hats, you see.”&lt;br /&gt;
&lt;br /&gt;
“How much did you spend?”&lt;br /&gt;
&lt;br /&gt;
“Well, I hardly see how that is important!”&lt;br /&gt;
&lt;br /&gt;
And so, Detective Stardust, and Inspector Arumi, set out to solve a great mystery. Alongside them, figures you will no doubt remember from earlier chapters of this tale, as this would not be the first (nor the last!) time the Jongleur Three would cross paths with the impenetrable DDOS, the calculating Kora Caroli, and the brightly colored Swaying Petals. &lt;br /&gt;
&lt;br /&gt;
The Great Constable Acton put out the call for investigators for thefts most intriguing. Two thefts, two different victims, two very different stolen goods, but one shared escape method.  The first item stolen was to some simple, and others priceless: an engagement ring of one to be betrothed. The second item, a prototype lockbox said to be as durable as well, something incredibly durable. In both instances, the culprit, described as a braggadocious catfolk with fur as black as her cloak, lept from the bridge south of the Laybarrons into the Ripper, seemingly to her death. &lt;br /&gt;
&lt;br /&gt;
Constable Acton gave them the call to action. He suspects that there will be another theft that very day! For you see, at the east end of the Trimarket, there was a convention of sorts, dedicated to the exchange of priceless jewelry and raw gold. And like all conventions, this one had many trades done out in the open. The perfect target for an elusive thief. The game was set, and the players arranged on the board. A mystery to be solved, and a crime to prevent.&lt;br /&gt;
&lt;br /&gt;
Our brave detectives were vexed by the greatest mystery at the heart of this: The supposed leap to a watery demise. How could our mysterious thief perform such a feat?&lt;br /&gt;
&lt;br /&gt;
“It might have been illusion magic…” Arumi began their collective train of thought.&lt;br /&gt;
&lt;br /&gt;
“Observation: That is the most sensible explanation.” DDOS added.&lt;br /&gt;
&lt;br /&gt;
“I suspect,” The Good Detective began, with a glint in his eyes. “A flying boat. Set above the water, below the bridge.”&lt;br /&gt;
&lt;br /&gt;
No one could find fault in this logic so the group did not argue with the Detective. Instead:&lt;br /&gt;
&lt;br /&gt;
“Maybe we could trap her? Catch her when she leaps? Perhaps a net of some sort!” asked Kora.&lt;br /&gt;
&lt;br /&gt;
“We’d have to hide it. Do we have illusion magic to hide a net?” Swaying Petals, always a voice of reason, brought reason to the deliberations.&lt;br /&gt;
&lt;br /&gt;
“Illusion magic is not my specialty…” From Arumi, for even though she was already an expert spellcaster, she was also an expert in humility.&lt;br /&gt;
&lt;br /&gt;
And with this, the group agreed that perhaps, it was time to speak to the first victims… the ones with the missing engagement ring.&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
Mister and Misses Robanoso were a fanciful couple living in a fanciful abode. On the subject of the Robanoso name, we hope you will bear with us, though they were not yet wed at this point, it was a matter of when, not if, as the wedding was to be had two days from this point in history. We must also add that we do in fact not know the maiden name of Misses Robanoso. To spare us the embarrassment on our part, and to spare potential confusion on the reader’s part, we will elect to refer to this happy couple as the Robanosos.  &lt;br /&gt;
&lt;br /&gt;
Mister Robanoso regaled the assembled group with the tale of his victimhood. He was on his way to Trimarket to get his engagement ring resized. He was on the way to a Jeweler, in fact, when he was set upon by the thief. A smack in the back of the head sent him tumbling, and with keen acuity, the thief picked his pocket and made off with the ring. So fast, was she, that poor Robanoso was unable to catch anything of the thief, beyond her black cloak. &lt;br /&gt;
&lt;br /&gt;
Realizing how peculiar the thief’s knowledge was, Arumi asked “Who else knew of the engagement?” and to this, Robanoso informed her that their engagement was no secret. He would tell the world if he could. &lt;br /&gt;
&lt;br /&gt;
“Do you have any enemies, good sir?” Detective Stardust asked.&lt;br /&gt;
&lt;br /&gt;
“Ah, you perceive, the person who robbed me is my enemy!” Robanoso answered.&lt;br /&gt;
&lt;br /&gt;
“It could have been the jeweler.” DDOS suggested.&lt;br /&gt;
&lt;br /&gt;
“I don’t know if that makes a lot of sense…” Kora disagreed.&lt;br /&gt;
&lt;br /&gt;
“Did you know any Catfolk?” Swaying Petals asked, keenly aware of how off track they were getting.&lt;br /&gt;
&lt;br /&gt;
Robanoso, with a wistful tear in his eyes, told them the sad tale of lost love. For you see, Robanoso did in fact know a catfolk. An old flame, an old love, she had an air for theatrics, her name was CiCi. She disappeared in the woods an odd year ago, her body discovered by hunters. Robanoso was heartbroken.&lt;br /&gt;
&lt;br /&gt;
But did she really perish? Detective Stardust had his doubts. &lt;br /&gt;
&lt;br /&gt;
“Is it possible that she faked her death?” The Detective echoed the doubts in his mind.&lt;br /&gt;
&lt;br /&gt;
“Observation: If she survived the woods, she could survive the Ripper.” DDOS observed.&lt;br /&gt;
&lt;br /&gt;
“It would be very powerful magic… but who’s to say who has such magic.” Arumi noted.&lt;br /&gt;
&lt;br /&gt;
“You perceive, I hope, that talking about such matters is very upsetting to me…” Robanoso said.&lt;br /&gt;
&lt;br /&gt;
“I do apologize, sir, one last question– What do you know of the company with the missing Lockbox?”&lt;br /&gt;
  &lt;br /&gt;
“I know very little! I am not a purveyor of Lockboxes and I find their building rather garish, I must admit.” &lt;br /&gt;
&lt;br /&gt;
And with this, Detective Stardust formed his next theory. The mystery was beginning to unravel in his mind’s eye. The thief who stole the ring, and the lost love of Robanoso were one in the same. Moreover… It was Detective Stardust’s estimation that the two star crossed lovers were in fact working together! For how then, could you explain the glancing blow Robanoso took when he was set upon? The victim clearly meant him no harm, and with his clearly spoken animus to the as of yet unnamed Lockbox Production Company, it was clear both he and the thief had ill will for said unsaid company.&lt;br /&gt;
&lt;br /&gt;
Swaying Petals, ever perceptive, ever skeptical, was not convinced, and so, the group set out to examine the bridge, the stage for the ending of these heists and what would eventually mark the ending stage of this tale.&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
On the bridge south of the Laybarrons, above the Ripper, our assembled group spread out to investigate. Detective Stardust stood at the edge of the bridge, and realized that to leap from the bridge the way it had been described would be quite a feat of acrobatics. Something not even he could perform. The group did not find any magic nearby or under the bridge, ruling out magic means. The group also could not find any mundane means of trickery. No tools of stagecraft in the form of ropes or rigging. How then, did the thief survive?&lt;br /&gt;
&lt;br /&gt;
It was Swaying Petals that first noticed the key. A loose cobblestone on the bridge. The Good Detective Stardust surveyed it with a magnifying glass. We hope you forgive us, as we must spend a moment describing this tool. Detective Stardust had this custom made for him at the Mechanic Shop, operated by one Mister Siltmean. We are told the price was more than reasonable. Though the Detective did not fully understand how to use this tool yet, he was sure it was worth the price. He was also not sure how the loose cobblestone played into the mystery, but he knew it did, so he stored it in his pocket. As he did so, his eye caught on something in the Ripper, something unseen.&lt;br /&gt;
&lt;br /&gt;
“There! In the Ripper! An invisible boat!” Detective Stardust declared, as he pointed to the shimmering light that stood as the telltale sign of something hidden in plain sight. Before the group could voice their concerns, though we are sure there were none, Captain Stardust cast a bit of magic to produce a ladder leading from the deck of the invisible boat to the bridge. Unfortunately the magic hiding the boat from the untrained eye was potent enough to hide the boat from trained ladders, and thus, the ladder fell through the boat and into the Ripper. &lt;br /&gt;
&lt;br /&gt;
“Observation: There is something in the water.” DDOS observed, its keen eyes always spotting what others could not.&lt;br /&gt;
&lt;br /&gt;
“Yes, the invisible boat!” The Detective shouted, with growing frustration.&lt;br /&gt;
&lt;br /&gt;
“Observation: There is something else in the water.” DDOS pointed to a glinting of light in the Ripper, something catching and reflecting just below the surface.&lt;br /&gt;
&lt;br /&gt;
With a sigh, Inspector Arumi cast a bit of magic, and the object in the river sailed through the air and into her hand. It was a ring. An engagement ring. The stolen ring! They now had the what, the who, the where, the when, but still missed the why, and the how, so the party set out for the next stop on their trip, the Unnamed Lockbox Company.&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
We hope the reader will forgive us for how succinct this next section is. Each member of the group stopped in the Unnamed Lockbox Company, we know this for a fact, however, what happened in said walls is a mystery. For you see, each member of the group signed an incredibly strict, incredibly thorough nondisclosure agreement. We know there was a gap in security that led to the stolen box, but the nature of this gap, the nature of the box, and the nature of the business is all a closely guarded secret. What we do know is that whatever conversation the group had in these walls was enough to rule out foul play on the company’s part, and so, the group set out for the convention, hoping to prevent another theft.&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
The Convention in the Trimarket Square was an opulent spread of stalls, merchants, and vendors. With a trick of magic, Detective Stardust augmented his clothes to look like he belonged, for he hoped to lure the thief into targeting him. Nothing stood out to the group as a potential target, but one figure did stand out, a man in a cloak, sharpening his blades, in the corner of the convention. Arumi did not see the merit in talking to such a duplicitous figure, so she split off from the group, but for the rest? For Detective Stardust? No stone would be left unturned.&lt;br /&gt;
&lt;br /&gt;
What was the name of this mysterious figure? We must stress that his name is of the utmost importance. It is, above all things, important, despite what some might say. And so…&lt;br /&gt;
&lt;br /&gt;
“My name? It’s Not Important.” Said he.&lt;br /&gt;
&lt;br /&gt;
“Not Important? A fine name. What do you know of the Catfolk thief plaguing the streets?” Inquired Stardust.&lt;br /&gt;
&lt;br /&gt;
“Are you a cop?” Asked the one who was both important and Not Important.&lt;br /&gt;
&lt;br /&gt;
“I beg your pardon, sir. We are detectives.”&lt;br /&gt;
&lt;br /&gt;
“All the same to me.”&lt;br /&gt;
&lt;br /&gt;
“A detective is always kind. Always caring. Always forthcoming! We are no simple officers!”&lt;br /&gt;
&lt;br /&gt;
A silence fell over the assembled group. So inspired by his words, DDOS could do nothing more than turn to stare at Detective Stardust. Not Important, who we must again stress was important, continued to sharpen his knives. “I might know of this person. My memory’s a bit hazy… maybe some coin will help me remember…” He said, with a sneer.&lt;br /&gt;
&lt;br /&gt;
DDOS slammed down 5 gold coins on the table next to Not Important, who’s importance cannot be stressed enough. “Well, well, well…” He began, with a greedy gleam in his eyes. “Her name’s CiCi. She works alone. I heard she’s lucky– or the people around her are unlucky. As for what she’s after? Who’s to say! If it were me… I’d be after that diamond apple over yonder…”&lt;br /&gt;
&lt;br /&gt;
And what then, was Arumi up to in the convention? Why, she was solving the mystery, of course! She found a jewelry stall, with a ring matching the one they had found. The merchant proprietor shared its tragic history: one Mister Robanoso sold it a year ago. No one has shown interest since then.&lt;br /&gt;
&lt;br /&gt;
Since now, that is. A figure in a tattered cloak lept from the rooftops, landing with the grace of a cat next to Arumi. Arumi, deducing correctly and instantaneously that this was the one known as CiCi shouted for her friends.  The party sprung into action. DDOS barreled through the crowd, its massive gun already at the ready. Swaying Petals, with incredible speed, had closed the distance between the party and Cici and Arumi. “Hey! You!” She shouted out as she descended upon the thief.&lt;br /&gt;
&lt;br /&gt;
“I was hoping to not make a scene. You’ve seen my face, I’m Cici! It’s a pleasure meeting you.” Said the thief with an arrogant grin, before she grabbed the ring on display. With an expert trick of acrobatics, she vaulted around and through Arumi, and sprinted past her.&lt;br /&gt;
&lt;br /&gt;
Kora, with a feat of mental magic, opened up a line of communication between her and CiCi that only the two of them could hear. As such, we are unclear what was said between the two of them, but we speculate they had a vigorous debate on the matters of thievery and justice. Arumi channeled magic through her staff, and disrupted the earth in CiCi’s path. Swaying Petals sharing a similar thought, flung a burst of revealing light over the earth. CiCi coiled her tail on the ground, and leapt over the rocks, and with a masterful trick of acrobatics, dodged the revealing light in one single motion.&lt;br /&gt;
&lt;br /&gt;
DDOS, finding a firing line between it and CiCi, brought its massive gun to bear and opened fire. The shot rang out throughout the Trimarket, sending those weren’t already alarmed by the theft into a panic. The shot clipped CiCi, but did not slow her, unfortunately. &lt;br /&gt;
&lt;br /&gt;
Detective Stardust, for his part, raced through the Market grounds. He lamented that he did not have his mask at the ready, for who better to catch a thief than one who could think like a thief, and who better to think like a thief than a masked pirate? No, he shook such thoughts from his mind. He donned the detective’s hat, he must do this the right way. His hero, Flintlock Demesnes, never strayed from his code of honor. How could he?&lt;br /&gt;
&lt;br /&gt;
With psychic encouragement from Kora, Uravas and Arumi were able to catch up to CiCi. We would be remiss if we did not note that Uravas was more in need of this encouragement than Arumi, for, despite her demeanor, was incredibly swift. &lt;br /&gt;
&lt;br /&gt;
“Where are we running to?” Arumi said, who was, in fact, quicker than CiCi.&lt;br /&gt;
&lt;br /&gt;
“&#039;&#039;We&#039;&#039; are not running anywhere. I am!” CiCi said, as she dodged a tackling grab from the now very unlucky Detective, and ran out in the streets of Onadbyr. She then found a vantage point, and did an incredible leap into the air, and onto the rooftop of a nearby building. Detective Stardust led the chase after, leaping after her. He could not leap a building in a single bound, but with quick thinking, he found a series of crates, then a door, then a shingle, to leap to and off of to bring him onto the very rooftops CiCi sought to escape with.&lt;br /&gt;
&lt;br /&gt;
CiCi, also a quick wit, lept off of the rooftops and into the commotion from the streets below. The panic from DDOS’s earlier gunshot had set the streets into a frenzy. DDOS, realizing that a problem caused by a gunshot could be solved by a gunshot, fired their barricade buster into the air to clear a path for their group. &lt;br /&gt;
&lt;br /&gt;
As the chase entered the Laybarrons, CiCi found an unsuspecting guard. “Help! They’re chasing me! I’m being stalked!” She cried out, with faux horror. Kora Caroli, ever the diplomat, quickly diffused the deception. “Hold please! We’re chasing a thief, she stole something very valuable, will you help us!?” She cried out, with a sincerity that could dispel any lie. The guard, for his part, decided this was above his pay grade, and left them to it.&lt;br /&gt;
&lt;br /&gt;
As the group closed in on her, CiCi ducked out of sight, hoping her aura of misfortune would help her. Unfortunately for her, it was this aura that gave her away. For Swaying Petals, with the power of Sarenrae, was able to feel where the aura was centered, and thus, the group found her hiding spot. &lt;br /&gt;
&lt;br /&gt;
Knowing she was found, CiCi made one final dash for the final spot of our tale, where it all began… the bridge over the Ripper.&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
“You’re a persistent lot, but you can’t follow me where I’m going!” CiCi declared with a grin, as she raced up the bridge.&lt;br /&gt;
&lt;br /&gt;
“We’ve found the Invisible Boat! It’s over.” Detective Stardust shouted, from close behind.&lt;br /&gt;
&lt;br /&gt;
“You– What?” CiCi stops, in shock, confusion, some would say horror. But such a cessation of movement was enough to let the group catch up and reach the bridge, and her. &lt;br /&gt;
&lt;br /&gt;
DDOS stood at the edge of the bridge, and rained fire on the poor thief, for violence was the way they followed. Despite this, Kora Caroli petitioned for peace, through a mental message that fell on ears that would not listen. &lt;br /&gt;
&lt;br /&gt;
Arumi with her incredible speed, and Uravas, with his quick thinking, cut off the other end of the bridge from CiCi. “Please surrender. We’re sorry for the automaton.” She pleaded. CiCi would not listen, as she hopped up on the ledge. “I’m really not in much of a talking mood. You won’t take me alive, at the very least!”&lt;br /&gt;
&lt;br /&gt;
Detective Stardust, knowing that only words could save the day, for the pen truly is mightier than the sword, as all scholars know, tipped his hat to her. “We have the rock. We’ve found the invisible boat. And most importantly, we’ve found the real ring!” &lt;br /&gt;
&lt;br /&gt;
CiCi was stunned. She kept her balance on the bridge, but looked dumbstruck at the detective, realizing the folly of her ways. “Wait… is this a fake?” Stardust, for his part, nodded. “Yes! We have the real ring! Show her, DDOS!” For DDOS now carried the ring recovered from the river.&lt;br /&gt;
&lt;br /&gt;
DDOS, ever skeptical, asked “Is the target neutralized?”&lt;br /&gt;
&lt;br /&gt;
Arumi, ever perceptive, declared “She looks neutralized to me!”&lt;br /&gt;
&lt;br /&gt;
DDOS lowered their gun, and revealed the recovered ring from the river.&lt;br /&gt;
&lt;br /&gt;
CiCi hopped off of the ledge, and made her way to DDOS to examine the ring. She furrows her brow, then shouts “That’s that JERK’S ring! I have the real ring!” We ask the reader to forgive us, one final time in this chapter. Though our book follows the tale of a pirate, and pirates are known for employing salty language, we must draw a line in the proverbial sand. Some words are too unbecoming to recount, even for a pirate. You may draw your own conclusions on what word was actually said, but we shall refrain from quoting it. In anycase, so potent was CiCi’s fury that she stumbled upon climbing back onto the railing. Kora Caroli, with another trick of mental magic, created a mental block in CiCi’s mind, an encouragement not to jump, and created a mental encouragement to Swaying Petals to have unerring aim.&lt;br /&gt;
&lt;br /&gt;
And unerring was her aim. Swaying Petals flung a series of cold iron needles into CiCi, needling the poor thief. Detective Stardust strode forward, with his blade wreathed in flame, and gently swung at the thief, aiming to detain, not slay. “Please! Don’t kill her, friends!” He declared.&lt;br /&gt;
&lt;br /&gt;
DDOS, finally seeing the need for peace in a time of war, swung their fists at CiCi, hoping to knock her out. The quick thief, well, was quick! She dodged each swing of the automaton’s fists, but unfortunately for her– she did not see Arumi striding up to her. And with a single, well aimed punch from Arumi, the thief fell to the streets, unconscious.&lt;br /&gt;
&lt;br /&gt;
As CiCi came to, and as the group awaited the guards, many questions were asked, and few were answered.&lt;br /&gt;
&lt;br /&gt;
On the nature of the loose cobblestone… &lt;br /&gt;
&lt;br /&gt;
“I slipped on it and fell to my death the first time.”&lt;br /&gt;
&lt;br /&gt;
How did she survive the bridge?&lt;br /&gt;
&lt;br /&gt;
“I’m talented. Call it a trade secret.”&lt;br /&gt;
&lt;br /&gt;
Why steal the box?&lt;br /&gt;
&lt;br /&gt;
“Wouldn’t you like to know?”&lt;br /&gt;
&lt;br /&gt;
At this, Detective Stardust stepped forward, tilting his hat, to remind everyone that he was, in fact, a detective. “It’s clear to see. She wanted to keep the ring safe. This… was a crime of passion. She stole, not for any monetary gain, but to pursue her heart’s desires.” And with this, he slipped the hat off, and gazed out into the raging river below the bridge.&lt;br /&gt;
&lt;br /&gt;
“Every pirate knows that you must always follow your heart. I’m not sure she did anything wrong.” &lt;br /&gt;
&lt;br /&gt;
As the guards grabbed CiCi to take her away, she flashed one final arrogant smile. “You know they won’t hold me for long!” She said, with a laugh.&lt;br /&gt;
&lt;br /&gt;
As the good Captain affixed his hat back to his head, he nodded respectfully. Yes, this would not be the last time they crossed paths. For what is a detective without a nemesis? This game they played, it was forever one of cat and mouse. Between those who commit crimes and those who solve them. For some, it is a solitary life, but for the good detective, it was anything but. For you see, he had surrounded himself with friends and most importantly… family.&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=The_Feline_at_Fault&amp;diff=6244</id>
		<title>The Feline at Fault</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=The_Feline_at_Fault&amp;diff=6244"/>
		<updated>2025-05-29T20:15:53Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: Created page with &amp;quot;{{Infobox expedition log | title = The Feline at Fault | date = 05/29/2025 | storyteller = Sushi | tier_of_play = Trainee | player_characters = Arumi, Kora Caroli, DDOS, Swaying Petals, Uravas &amp;quot;Cap&amp;#039;n&amp;quot; Stardust&amp;quot; | rewards = 150 GP, 5 Lover&amp;#039;s Knots, 250 XP | result = Success | author = Uravas (Johnnysupernova) | downtime_days = 1 }}  In which five adventurers solve several mysteries and prevent a new one from arising.   == Log ==  An Excerpt from &amp;#039;&amp;#039;The...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = The Feline at Fault&lt;br /&gt;
| date = 05/29/2025&lt;br /&gt;
| storyteller = Sushi&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| player_characters = [[Arumi]], [[Kora Caroli]], [[DDOS]], [[Swaying Petals]], [[Uravas &amp;quot;Cap&#039;n&amp;quot; Stardust&amp;quot;]]&lt;br /&gt;
| rewards = 150 GP, 5 Lover&#039;s Knots, 250 XP&lt;br /&gt;
| result = Success&lt;br /&gt;
| author = Uravas (Johnnysupernova)&lt;br /&gt;
| downtime_days = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In which five adventurers solve several mysteries and prevent a new one from arising.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Log ==&lt;br /&gt;
&lt;br /&gt;
An Excerpt from &#039;&#039;The Ballad of the Jongleur Three : A Factual and Historical Recounting of Cap’n Stardust’s Adventures&#039;&#039; as Penned by Sava Ru  Book 1, Chapter 6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;Dramatis Personae&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Uravas - Cap’n Stardust - Leader of the Jongleur Three, and today, a detective&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Arumi - Sister of Cap’n Stardust and twin of Aruyi, member of the Jongleur Three, and today a powerful warrior who fights for peace&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Swaying Petals - A Cleric of Saranae, and today, a keen marksman&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Kora Caroli - A gambling psychic, and today, a Marshal and a Diplomat &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;DDoS – A giant automaton with a giant gun, and today, a lightning rod of attention&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
A pirate, in his life, will find himself wearing many different hats, dear reader. And as we begin this chapter of the Brave Cap’n Stardust’s life, we find him wearing a new hat, though one that, we hope you will find, fits him all the same. What is the nature of this hat you might be wondering? Well, as Cap’n Stardust and Arumi made their way to meet with the rest of their associates for their next adventure, they discussed this very matter.&lt;br /&gt;
&lt;br /&gt;
“I am not wearing this hat, Uravas.” his sister declared.&lt;br /&gt;
&lt;br /&gt;
“Ah, but, Arumi, you must! We are to solve a mystery.” her brother riposted, with all of the acumen of a trained swordsman.&lt;br /&gt;
&lt;br /&gt;
“We can do this without the hat.”&lt;br /&gt;
&lt;br /&gt;
“I spent too much for us to not wear these hats, you see.”&lt;br /&gt;
&lt;br /&gt;
“How much did you spend?”&lt;br /&gt;
&lt;br /&gt;
“Well, I hardly see how that is important!”&lt;br /&gt;
&lt;br /&gt;
And so, Detective Stardust, and Inspector Arumi, set out to solve a great mystery. Alongside them, figures you will no doubt remember from earlier chapters of this tale, as this would not be the first (nor the last!) time the Jongleur Three would cross paths with the impenetrable DDOS, the calculating Kora Caroli, and the brightly colored Swaying Petals. &lt;br /&gt;
&lt;br /&gt;
The Great Constable Acton put out the call for investigators for thefts most intriguing. Two thefts, two different victims, two very different stolen goods, but one shared escape method.  The first item stolen was to some simple, and others priceless: an engagement ring of one to be betrothed. The second item, a prototype lockbox said to be as durable as well, something incredibly durable. In both instances, the culprit, described as a braggadocious catfolk with fur as black as her cloak, lept from the bridge south of the Laybarrons into the Ripper, seemingly to her death. &lt;br /&gt;
&lt;br /&gt;
Constable Acton gave them the call to action. He suspects that there will be another theft that very day! For you see, at the east end of the Trimarket, there was a convention of sorts, dedicated to the exchange of priceless jewelry and raw gold. And like all conventions, this one had many trades done out in the open. The perfect target for an elusive thief. The game was set, and the players arranged on the board. A mystery to be solved, and a crime to prevent.&lt;br /&gt;
&lt;br /&gt;
Our brave detectives were vexed by the greatest mystery at the heart of this: The supposed leap to a watery demise. How could our mysterious thief perform such a feat?&lt;br /&gt;
&lt;br /&gt;
“It might have been illusion magic…” Arumi began their collective train of thought.&lt;br /&gt;
&lt;br /&gt;
“Observation: That is the most sensible explanation.” DDOS added.&lt;br /&gt;
&lt;br /&gt;
“I suspect,” The Good Detective began, with a glint in his eyes. “A flying boat. Set above the water, below the bridge.”&lt;br /&gt;
&lt;br /&gt;
No one could find fault in this logic so the group did not argue with the Detective. Instead:&lt;br /&gt;
&lt;br /&gt;
“Maybe we could trap her? Catch her when she leaps? Perhaps a net of some sort!” asked Kora.&lt;br /&gt;
&lt;br /&gt;
“We’d have to hide it. Do we have illusion magic to hide a net?” Swaying Petals, always a voice of reason, brought reason to the deliberations.&lt;br /&gt;
&lt;br /&gt;
“Illusion magic is not my specialty…” From Arumi, for even though she was already an expert spellcaster, she was also an expert in humility.&lt;br /&gt;
&lt;br /&gt;
And with this, the group agreed that perhaps, it was time to speak to the first victims… the ones with the missing engagement ring.&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
Mister and Misses Robanoso were a fanciful couple living in a fanciful abode. On the subject of the Robanoso name, we hope you will bear with us, though they were not yet wed at this point, it was a matter of when, not if, as the wedding was to be had two days from this point in history. We must also add that we do in fact not know the maiden name of Misses Robanoso. To spare us the embarrassment on our part, and to spare potential confusion on the reader’s part, we will elect to refer to this happy couple as the Robanosos.  &lt;br /&gt;
&lt;br /&gt;
Mister Robanoso regaled the assembled group with the tale of his victimhood. He was on his way to Trimarket to get his engagement ring resized. He was on the way to a Jeweler, in fact, when he was set upon by the thief. A smack in the back of the head sent him tumbling, and with keen acuity, the thief picked his pocket and made off with the ring. So fast, was she, that poor Robanoso was unable to catch anything of the thief, beyond her black cloak. &lt;br /&gt;
&lt;br /&gt;
Realizing how peculiar the thief’s knowledge was, Arumi asked “Who else knew of the engagement?” and to this, Robanoso informed her that their engagement was no secret. He would tell the world if he could. &lt;br /&gt;
&lt;br /&gt;
“Do you have any enemies, good sir?” Detective Stardust asked.&lt;br /&gt;
&lt;br /&gt;
“Ah, you perceive, the person who robbed me is my enemy!” Robanoso answered.&lt;br /&gt;
&lt;br /&gt;
“It could have been the jeweler.” DDOS suggested.&lt;br /&gt;
&lt;br /&gt;
“I don’t know if that makes a lot of sense…” Kora disagreed.&lt;br /&gt;
&lt;br /&gt;
“Did you know any Catfolk?” Swaying Petals asked, keenly aware of how off track they were getting.&lt;br /&gt;
&lt;br /&gt;
Robanoso, with a wistful tear in his eyes, told them the sad tale of lost love. For you see, Robanoso did in fact know a catfolk. An old flame, an old love, she had an air for theatrics, her name was CiCi. She disappeared in the woods an odd year ago, her body discovered by hunters. Robanoso was heartbroken.&lt;br /&gt;
&lt;br /&gt;
But did she really perish? Detective Stardust had his doubts. &lt;br /&gt;
&lt;br /&gt;
“Is it possible that she faked her death?” The Detective echoed the doubts in his mind.&lt;br /&gt;
&lt;br /&gt;
“Observation: If she survived the woods, she could survive the Ripper.” DDOS observed.&lt;br /&gt;
&lt;br /&gt;
“It would be very powerful magic… but who’s to say who has such magic.” Arumi noted.&lt;br /&gt;
&lt;br /&gt;
“You perceive, I hope, that talking about such matters is very upsetting to me…” Robanoso said.&lt;br /&gt;
&lt;br /&gt;
“I do apologize, sir, one last question– What do you know of the company with the missing Lockbox?”&lt;br /&gt;
  &lt;br /&gt;
“I know very little! I am not a purveyor of Lockboxes and I find their building rather garish, I must admit.” &lt;br /&gt;
&lt;br /&gt;
And with this, Detective Stardust formed his next theory. The mystery was beginning to unravel in his mind’s eye. The thief who stole the ring, and the lost love of Robanoso were one in the same. Moreover… It was Detective Stardust’s estimation that the two star crossed lovers were in fact working together! For how then, could you explain the glancing blow Robanoso took when he was set upon? The victim clearly meant him no harm, and with his clearly spoken animus to the as of yet unnamed Lockbox Production Company, it was clear both he and the thief had ill will for said unsaid company.&lt;br /&gt;
&lt;br /&gt;
Swaying Petals, ever perceptive, ever skeptical, was not convinced, and so, the group set out to examine the bridge, the stage for the ending of these heists and what would eventually mark the ending stage of this tale.&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
On the bridge south of the Laybarrons, above the Ripper, our assembled group spread out to investigate. Detective Stardust stood at the edge of the bridge, and realized that to leap from the bridge the way it had been described would be quite a feat of acrobatics. Something not even he could perform. The group did not find any magic nearby or under the bridge, ruling out magic means. The group also could not find any mundane means of trickery. No tools of stagecraft in the form of ropes or rigging. How then, did the thief survive?&lt;br /&gt;
&lt;br /&gt;
It was Swaying Petals that first noticed the key. A loose cobblestone on the bridge. The Good Detective Stardust surveyed it with a magnifying glass. We hope you forgive us, as we must spend a moment describing this tool. Detective Stardust had this custom made for him at the Mechanic Shop, operated by one Mister Siltmean. We are told the price was more than reasonable. Though the Detective did not fully understand how to use this tool yet, he was sure it was worth the price. He was also not sure how the loose cobblestone played into the mystery, but he knew it did, so he stored it in his pocket. As he did so, his eye caught on something in the Ripper, something unseen.&lt;br /&gt;
&lt;br /&gt;
“There! In the Ripper! An invisible boat!” Detective Stardust declared, as he pointed to the shimmering light that stood as the telltale sign of something hidden in plain sight. Before the group could voice their concerns, though we are sure there were none, Captain Stardust cast a bit of magic to produce a ladder leading from the deck of the invisible boat to the bridge. Unfortunately the magic hiding the boat from the untrained eye was potent enough to hide the boat from trained ladders, and thus, the ladder fell through the boat and into the Ripper. &lt;br /&gt;
&lt;br /&gt;
“Observation: There is something in the water.” DDOS observed, its keen eyes always spotting what others could not.&lt;br /&gt;
&lt;br /&gt;
“Yes, the invisible boat!” The Detective shouted, with growing frustration.&lt;br /&gt;
&lt;br /&gt;
“Observation: There is something else in the water.” DDOS pointed to a glinting of light in the Ripper, something catching and reflecting just below the surface.&lt;br /&gt;
&lt;br /&gt;
With a sigh, Inspector Arumi cast a bit of magic, and the object in the river sailed through the air and into her hand. It was a ring. An engagement ring. The stolen ring! They now had the what, the who, the where, the when, but still missed the why, and the how, so the party set out for the next stop on their trip, the Unnamed Lockbox Company.&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
We hope the reader will forgive us for how succinct this next section is. Each member of the group stopped in the Unnamed Lockbox Company, we know this for a fact, however, what happened in said walls is a mystery. For you see, each member of the group signed an incredibly strict, incredibly thorough nondisclosure agreement. We know there was a gap in security that led to the stolen box, but the nature of this gap, the nature of the box, and the nature of the business is all a closely guarded secret. What we do know is that whatever conversation the group had in these walls was enough to rule out foul play on the company’s part, and so, the group set out for the convention, hoping to prevent another theft.&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
The Convention in the Trimarket Square was an opulent spread of stalls, merchants, and vendors. With a trick of magic, Detective Stardust augmented his clothes to look like he belonged, for he hoped to lure the thief into targeting him. Nothing stood out to the group as a potential target, but one figure did stand out, a man in a cloak, sharpening his blades, in the corner of the convention. Arumi did not see the merit in talking to such a duplicitous figure, so she split off from the group, but for the rest? For Detective Stardust? No stone would be left unturned.&lt;br /&gt;
&lt;br /&gt;
What was the name of this mysterious figure? We must stress that his name is of the utmost importance. It is, above all things, important, despite what some might say. And so…&lt;br /&gt;
&lt;br /&gt;
“My name? It’s Not Important.” Said he.&lt;br /&gt;
&lt;br /&gt;
“Not Important? A fine name. What do you know of the Catfolk thief plaguing the streets?” Inquired Stardust.&lt;br /&gt;
&lt;br /&gt;
“Are you a cop?” Asked the one who was both important and Not Important.&lt;br /&gt;
&lt;br /&gt;
“I beg your pardon, sir. We are detectives.”&lt;br /&gt;
&lt;br /&gt;
“All the same to me.”&lt;br /&gt;
&lt;br /&gt;
“A detective is always kind. Always caring. Always forthcoming! We are no simple officers!”&lt;br /&gt;
&lt;br /&gt;
A silence fell over the assembled group. So inspired by his words, DDOS could do nothing more than turn to stare at Detective Stardust. Not Important, who we must again stress was important, continued to sharpen his knives. “I might know of this person. My memory’s a bit hazy… maybe some coin will help me remember…” He said, with a sneer.&lt;br /&gt;
&lt;br /&gt;
DDOS slammed down 5 gold coins on the table next to Not Important, who’s importance cannot be stressed enough. “Well, well, well…” He began, with a greedy gleam in his eyes. “Her name’s CiCi. She works alone. I heard she’s lucky– or the people around her are unlucky. As for what she’s after? Who’s to say! If it were me… I’d be after that diamond apple over yonder…”&lt;br /&gt;
&lt;br /&gt;
And what then, was Arumi up to in the convention? Why, she was solving the mystery, of course! She found a jewelry stall, with a ring matching the one they had found. The merchant proprietor shared its tragic history: one Mister Robanoso sold it a year ago. No one has shown interest since then.&lt;br /&gt;
&lt;br /&gt;
Since now, that is. A figure in a tattered cloak lept from the rooftops, landing with the grace of a cat next to Arumi. Arumi, deducing correctly and instantaneously that this was the one known as CiCi shouted for her friends.  The party sprung into action. DDOS barreled through the crowd, its massive gun already at the ready. Swaying Petals, with incredible speed, had closed the distance between the party and Cici and Arumi. “Hey! You!” She shouted out as she descended upon the thief.&lt;br /&gt;
&lt;br /&gt;
“I was hoping to not make a scene. You’ve seen my face, I’m Cici! It’s a pleasure meeting you.” Said the thief with an arrogant grin, before she grabbed the ring on display. With an expert trick of acrobatics, she vaulted around and through Arumi, and sprinted past her.&lt;br /&gt;
&lt;br /&gt;
Kora, with a feat of mental magic, opened up a line of communication between her and CiCi that only the two of them could hear. As such, we are unclear what was said between the two of them, but we speculate they had a vigorous debate on the matters of thievery and justice. Arumi channeled magic through her staff, and disrupted the earth in CiCi’s path. Swaying Petals sharing a similar thought, flung a burst of revealing light over the earth. CiCi coiled her tail on the ground, and leapt over the rocks, and with a masterful trick of acrobatics, dodged the revealing light in one single motion.&lt;br /&gt;
&lt;br /&gt;
DDOS, finding a firing line between it and CiCi, brought its massive gun to bear and opened fire. The shot rang out throughout the Trimarket, sending those weren’t already alarmed by the theft into a panic. The shot clipped CiCi, but did not slow her, unfortunately. &lt;br /&gt;
&lt;br /&gt;
Detective Stardust, for his part, raced through the Market grounds. He lamented that he did not have his mask at the ready, for who better to catch a thief than one who could think like a thief, and who better to think like a thief than a masked pirate? No, he shook such thoughts from his mind. He donned the detective’s hat, he must do this the right way. His hero, Flintlock Demesnes, never strayed from his code of honor. How could he?&lt;br /&gt;
&lt;br /&gt;
With psychic encouragement from Kora, Uravas and Arumi were able to catch up to CiCi. We would be remiss if we did not note that Uravas was more in need of this encouragement than Arumi, for, despite her demeanor, was incredibly swift. &lt;br /&gt;
&lt;br /&gt;
“Where are we running to?” Arumi said, who was, in fact, quicker than CiCi.&lt;br /&gt;
&lt;br /&gt;
“&#039;&#039;We&#039;&#039; are not running anywhere. I am!” CiCi said, as she dodged a tackling grab from the now very unlucky Detective, and ran out in the streets of Onadbyr. She then found a vantage point, and did an incredible leap into the air, and onto the rooftop of a nearby building. Detective Stardust led the chase after, leaping after her. He could not leap a building in a single bound, but with quick thinking, he found a series of crates, then a door, then a shingle, to leap to and off of to bring him onto the very rooftops CiCi sought to escape with.&lt;br /&gt;
&lt;br /&gt;
CiCi, also a quick wit, lept off of the rooftops and into the commotion from the streets below. The panic from DDOS’s earlier gunshot had set the streets into a frenzy. DDOS, realizing that a problem caused by a gunshot could be solved by a gunshot, fired their barricade buster into the air to clear a path for their group. &lt;br /&gt;
&lt;br /&gt;
As the chase entered the Laybarrons, CiCi found an unsuspecting guard. “Help! They’re chasing me! I’m being stalked!” She cried out, with faux horror. Kora Corali, ever the diplomat, quickly diffused the deception. “Hold please! We’re chasing a thief, she stole something very valuable, will you help us!?” She cried out, with a sincerity that could dispel any lie. The guard, for his part, decided this was above his pay grade, and left them to it.&lt;br /&gt;
&lt;br /&gt;
As the group closed in on her, CiCi ducked out of sight, hoping her aura of misfortune would help her. Unfortunately for her, it was this aura that gave her away. For Swaying Petals, with the power of Sarenrae, was able to feel where the aura was centered, and thus, the group found her hiding spot. &lt;br /&gt;
&lt;br /&gt;
Knowing she was found, CiCi made one final dash for the final spot of our tale, where it all began… the bridge over the Ripper.&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
“You’re a persistent lot, but you can’t follow me where I’m going!” CiCi declared with a grin, as she raced up the bridge.&lt;br /&gt;
&lt;br /&gt;
“We’ve found the Invisible Boat! It’s over.” Detective Stardust shouted, from close behind.&lt;br /&gt;
&lt;br /&gt;
“You– What?” CiCi stops, in shock, confusion, some would say horror. But such a cessation of movement was enough to let the group catch up and reach the bridge, and her. &lt;br /&gt;
&lt;br /&gt;
DDOS stood at the edge of the bridge, and rained fire on the poor thief, for violence was the way they followed. Despite this, Kora Corali petitioned for peace, through a mental message that fell on ears that would not listen. &lt;br /&gt;
&lt;br /&gt;
Arumi with her incredible speed, and Uravas, with his quick thinking, cut off the other end of the bridge from CiCi. “Please surrender. We’re sorry for the automaton.” She pleaded. CiCi would not listen, as she hopped up on the ledge. “I’m really not in much of a talking mood. You won’t take me alive, at the very least!”&lt;br /&gt;
&lt;br /&gt;
Detective Stardust, knowing that only words could save the day, for the pen truly is mightier than the sword, as all scholars know, tipped his hat to her. “We have the rock. We’ve found the invisible boat. And most importantly, we’ve found the real ring!” &lt;br /&gt;
&lt;br /&gt;
CiCi was stunned. She kept her balance on the bridge, but looked dumbstruck at the detective, realizing the folly of her ways. “Wait… is this a fake?” Stardust, for his part, nodded. “Yes! We have the real ring! Show her, DDOS!” For DDOS now carried the ring recovered from the river.&lt;br /&gt;
&lt;br /&gt;
DDOS, ever skeptical, asked “Is the target neutralized?”&lt;br /&gt;
&lt;br /&gt;
Arumi, ever perceptive, declared “She looks neutralized to me!”&lt;br /&gt;
&lt;br /&gt;
DDOS lowered their gun, and revealed the recovered ring from the river.&lt;br /&gt;
&lt;br /&gt;
CiCi hopped off of the ledge, and made her way to DDOS to examine the ring. She furrows her brow, then shouts “That’s that JERK’S ring! I have the real ring!” We ask the reader to forgive us, one final time in this chapter. Though our book follows the tale of a pirate, and pirates are known for employing salty language, we must draw a line in the proverbial sand. Some words are too unbecoming to recount, even for a pirate. You may draw your own conclusions on what word was actually said, but we shall refrain from quoting it. In anycase, so potent was CiCi’s fury that she stumbled upon climbing back onto the railing. Kora Corali, with another trick of mental magic, created a mental block in CiCi’s mind, an encouragement not to jump, and created a mental encouragement to Swaying Petals to have unerring aim.&lt;br /&gt;
&lt;br /&gt;
And unerring was her aim. Swaying Petals flung a series of cold iron needles into CiCi, needling the poor thief. Detective Stardust strode forward, with his blade wreathed in flame, and gently swung at the thief, aiming to detain, not slay. “Please! Don’t kill her, friends!” He declared.&lt;br /&gt;
&lt;br /&gt;
DDOS, finally seeing the need for peace in a time of war, swung their fists at CiCi, hoping to knock her out. The quick thief, well, was quick! She dodged each swing of the automaton’s fists, but unfortunately for her– she did not see Arumi striding up to her. And with a single, well aimed punch from Arumi, the thief fell to the streets, unconscious.&lt;br /&gt;
&lt;br /&gt;
As CiCi came to, and as the group awaited the guards, many questions were asked, and few were answered.&lt;br /&gt;
&lt;br /&gt;
On the nature of the loose cobblestone… &lt;br /&gt;
&lt;br /&gt;
“I slipped on it and fell to my death the first time.”&lt;br /&gt;
&lt;br /&gt;
How did she survive the bridge?&lt;br /&gt;
&lt;br /&gt;
“I’m talented. Call it a trade secret.”&lt;br /&gt;
&lt;br /&gt;
Why steal the box?&lt;br /&gt;
&lt;br /&gt;
“Wouldn’t you like to know?”&lt;br /&gt;
&lt;br /&gt;
At this, Detective Stardust stepped forward, tilting his hat, to remind everyone that he was, in fact, a detective. “It’s clear to see. She wanted to keep the ring safe. This… was a crime of passion. She stole, not for any monetary gain, but to pursue her heart’s desires.” And with this, he slipped the hat off, and gazed out into the raging river below the bridge.&lt;br /&gt;
&lt;br /&gt;
“Every pirate knows that you must always follow your heart. I’m not sure she did anything wrong.” &lt;br /&gt;
&lt;br /&gt;
As the guards grabbed CiCi to take her away, she flashed one final arrogant smile. “You know they won’t hold me for long!” She said, with a laugh.&lt;br /&gt;
&lt;br /&gt;
As the good Captain affixed his hat back to his head, he nodded respectfully. Yes, this would not be the last time they crossed paths. For what is a detective without a nemesis? This game they played, it was forever one of cat and mouse. Between those who commit crimes and those who solve them. For some, it is a solitary life, but for the good detective, it was anything but. For you see, he had surrounded himself with friends and most importantly… family.&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Dance_of_The_Sword_Lord&amp;diff=6182</id>
		<title>Dance of The Sword Lord</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Dance_of_The_Sword_Lord&amp;diff=6182"/>
		<updated>2025-04-28T15:45:16Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = Dance of the Sword Lord&lt;br /&gt;
| date = 04/28/2025&lt;br /&gt;
| storyteller = Tire&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| player_characters = [[Arumi]], [[Ariyu]], [[Quan]], [[Karage]], [[Hogo Pok&#039;Sharr]], [[Uravas &amp;quot;Cap&#039;n Stardust&amp;quot;]]&lt;br /&gt;
| rewards = 150 gp, 5 sp, 1 Aldori Dueling Sword, Aldori Duelist Dedication Unlocked, Sibling Smithy now stocks Aldori Dueling Swords&lt;br /&gt;
| result = Success&lt;br /&gt;
| author = Uravas (Johnnysupernova)&lt;br /&gt;
| downtime_days = 5&lt;br /&gt;
}}&lt;br /&gt;
In which six adventurers prove their mettle and learn valuable lessons of friendship, infamy, and most importantly, swordsmanship.&lt;br /&gt;
== Log ==&lt;br /&gt;
An Excerpt from &#039;&#039;The Ballad of the Jongleur Three : A Factual and Historical Recounting of Cap’n Stardust’s Adventures&#039;&#039; as Penned by Sava Ru  Book 1, Chapter 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;Dramatis Personae&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Uravas - Cap’n Stardust, Leader of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Arumi - Sister of Cap’n Stardust and twin of Aruyi, as clever as she is shy, Member of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Ariyu - Sister of Cap’n Stardust and twin of Arumi, quiet, sharp, and always protective for her siblings, Member of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Quan - Incredibly Tall, Incredibly Intense, Incredibly Powerful &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Karage - A barbarian who wields the elements&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Hogo Pok’sharr, an Orc with a giant gun&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt; What is the nature of a blade? It is this very question, dear reader, that the Jongleur Three found themselves debating when the Good Captain Stardust told them of the job they would be taking. For as it is well known by this point in our tale that only one member of the three prided themselves as a swordsman. &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:“I do not have a sword, Uravas.” Arumi remarked upon finding out the nature of their next adventure.&lt;br /&gt;
&lt;br /&gt;
:“Do two daggers count as a sword?” Ariyu wondered, aloud. &lt;br /&gt;
&lt;br /&gt;
:“I believe they do!” The Good Captain cheerfully declared. “For two daggers surely make one sword.”&lt;br /&gt;
&lt;br /&gt;
:“My knowledge of swords is strictly academic.” Arumi began and concluded with “And that does not sound correct.” &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;And what is the nature, you may be wondering, of this adventure that requires a sword? As you no doubt recall from earlier in this recounting of the Jongleur Three’s early history, The Good Captain Stardust led the Jongleur Three and three other brave adventurers in the rescue of the Lady Adina’s wife; Lady Bri. The daring rescue had so inspired Lady Bri that she found it prudent to seek out more aspiring adventurers to see if they could prove their mettle. She had set out three trials for any brave enough to face them.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;And so, our tale begins with the Good Captain and the Jongleur Three setting out, with, as you will recall from previous adventurers, the Incredible Quan, as well as two strangers at this point to the Good Captain: Karage a fearsome warrior with mastery of the elements, and Hogo Pok’sharr, a towering man who carried a towering gun. Lady Bri, the administrator of these tests, travelled with them, to provide guidance and good company. &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;It was on the journey to the First Trial that Karage had asked the fateful question, the question that would shaped the fates of these six adventurers for the rest of their lives:&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:“What is your pitch for joining the Jongleur Three?”&lt;br /&gt;
&lt;br /&gt;
:“Please don’t get him started.” Arumi cut in.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;The Good Captain, never one to let a good recruitment opportunity go to waste declared his intentions. “The Jongleur Three are the finest, bravest, and kindest pirates in all the land. A pirate is always helpful, and always helping the downtrodden.”&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:“That.” Karage began, “Does not sound like a pirate.”&lt;br /&gt;
&lt;br /&gt;
:“Perhaps a Corsair?” Hogo added.&lt;br /&gt;
&lt;br /&gt;
:“I am not sure of the nature of that word. It sounds infamous.” Captain Stardust said, lost in thought, as he always was.&lt;br /&gt;
&lt;br /&gt;
:“Infamy is the nature of a pirate.” The Fearsome Quan interjected. “For the more fearsome you are, the sooner your foes surrender.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;“That is correct. Captain, let us see the infamy of your glare!” Karage demanded, with a look that could frighten a mountain, if a mountain could feel fright. The Good Captain knew this was his chance to prove himself, but as we all know, it is not The Good Captain’s way to scare or frighten, certainly not to a friend. He could only meet the frightening display with a friendly grin.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
–--&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;With several days of otherwise uneventful travel, the band of adventurers found them at the site for the first trial Lady Bri had set out for them. Several years earlier, Lady Bri had set out on an adventure of her own that forged her into an expert swordswoman. This first trial was to emulate the first step of the journey she took so long ago. At  the start of her journey, Lady Bri had dispatched a group of Kobolds plaguing the lands. The mission for our heroes? To dispatch a legion of chanting goblins, one hundred strong.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;Some may back down in fear from the sight of a never ending host of Goblin Warriors, each more fearsome than the last, but our heroes were as brave as they were skilled. In a battle of six versus one hundred, it was clear that the scales of fate were weighed against the one hundred. &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;Ariyu, with her bow augmented by her Twin Arumi’s magic, dispatched several of the goblin warriors on her own. Throngs of Goblin Warriors fell to Ariyu’s expert marksmanship. A single arrow felling three, sometimes five goblins in a single shot. &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;Quan the Fearsome, always first to charge headlong into battle, found himself in the midst of the Goblin Legion. Fists flew in a frenzy as the opposing band fell in around him. Karage followed to aid their ally, and with a fearsome howl, shook the resolve of all seventy-eight (for at this point Ariyu had dispatched twenty-two goblins with her bow) arrayed before them. The Good Captain, for his part, sauntered into battle and battled many goblins with his sword wreathed in flames. Quan, with his mighty stature, shined like a lightning rod to the goblin army. This act of noble sacrifice (though it must be stressed, he was only knocked down by the goblins) inspired Hogo Pok’sharr. His massive cannon avenged their fallen comrade with a rain of hellfire.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;In total, all six of our brave adventurers dispatched fifty goblins each. An incredible showing for any seasoned adventurer, let alone a group as new as our heroes were!&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;As our heroes put the slain goblins to rest, Lady Bri elucidated on the purpose of their trial. Even the smallest ant is mighty when coupled with a group. To win the day, you must be vigilant, be aware, and never underestimate those who would do battle against you. &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
–--&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;The day after, our heroes set out for the second trial. A band of fire elementals had been terrorizing the lands outside of Onadbyr. And though most of their numbers had already been dispatched, one remained to test the Good Captain and his friends. A fearsome foe indeed, the beast wielded a blade as long as several men stood side to side and wore armored bathed in flames. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;Ariyu’s keen eyes studied the beast as it charged towards the group, leaving pockets of fire in it’s wake. She saw then, the key to victory. “It needs to… Chill out!” She shouted. “Chill? I have just the thing!” The Good Captain declared, as he flung a magiced splash of Salt Water into the monster’s eyes. As the monster cleaned out it’s eyes, The Good Captain, Karage, and Quan lept into the fray. Quan grabbed hold of the monster, who’s fiery armor set the monk’s clothing ablaze. &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;The elemental’s armor would not outlast the magical might of Arumi’s ice spells. It was her magic that signified the turning of the tide. And with blade wreathed in ice, and gun wreathed in being incredibly large, Karage and Hogo dispatched the elemental. The Good Captain, for his part, slipped in battle and fell.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;After Lady Bri shared the purpose of the second trial: teamwork to dispatch a much more powerful foe, and after several hours to treat the wounds of those harmed in battle, it came time for the third and final trial. Lady Bri held her sword before her and said thusly: “Your final test is a duel. A game of pirates! Have at thee!”&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;The Good Captain, always gracious as all pirates should be, stepped aside and let Hogo have the first crack at Lady Bri. The Orc Gunman’s stature belied his agility. He skirted and dashed around the dueling grounds, always a step ahead of Lady Bri. The duelist tried to parry the incoming hellfire from Hogo, but wasn’t fast enough. Unfortunately, once Hogo ran out of ammunition for his cannon, the famed Duelist from Aldori made short work of him.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;Next, The Good Captain Uravas stepped forward. A game of pirates, indeed. The sun hung high in the air. Pirate to the right, Aldori Duelist to the left. Uravas was quick– he struck at Lady Bri, his sword cloaked in fire. He followed the strike with a hop and a skip through reality, letting his magics teleport him behind her. Another strike, Lady Bri was not quick enough to parry. The Duelist spun on her heel and plunged her blade into the Good Captain. As the sword raced for his heart, the words of his sister echoed in his mind. “Don’t forget to use your shield! Use your shield! Your shield!” and with these words ringing in his ears, Uravas channeled his shield spell into absorbing the deadly sword. It was not enough, and with another follow up strike, Uravas fell to the duelist.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;Karage followed The Good Captain in the order of duels. At first, her strength and fury seemed to be enough to win the day. She barreled down on Lady Bri with a sword frozen with the power of ice. Unfortunately for Karage, stinging words from a well timed quip on Lady Bri’s part (and I must ask for forgiveness from the reader, for the words Lady Bri had said on this day have been lost to time) shook Karage’s resolve, and soon after, they too fell to the expert skills of Lady Bri.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;Finally, and certainly not least, stood Quan. The two duelists traded quips, equally as lost to time as in the battle previously. The fight is a brutal, back and forth affair. Swords meet fist as slowly and surely, Quan wittles down Lady Bri’s resolve. Just when it appeared that Lady Bri had turned things around, a well timed fist laid her low, winning the duel for Quan, and more importantly, winning honor for this friends.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;With everyone&#039;s wounds tended to, Lady Bri shared the final bit of knowledge from her trial: always be vigilant, always be keen, always be mobile, and always trust your friends. The Good Captain, upon reflecting on this, realized that there truly was not much that separated a pirate from a duelist.  And with newfound knowledge on the art of dueling and the intricacies of friendship, the six friends set out for another adventure.&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Expedition_Logs&amp;diff=6181</id>
		<title>Expedition Logs</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Expedition_Logs&amp;diff=6181"/>
		<updated>2025-04-28T15:43:18Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Expedition Logs are written by players attending a session that chronicle the events that happen in the session. They can be written in or out of character.&lt;br /&gt;
&lt;br /&gt;
[[Expeditions#Expedition_Logs|Writing and posting a log to the wiki and this page]] rewards the player 1 [[Karma]].&lt;br /&gt;
&lt;br /&gt;
This list is organized in reverse chronologically order based upon when the session was run, not when it occurred in game, with the most recent sessions appearing at the top.&lt;br /&gt;
=2025=&lt;br /&gt;
==April - Summer 229==&lt;br /&gt;
* [[Dance of The Sword Lord]], 4/27/25, a band of associates impresses a local lady. Days of downtime: 5&lt;br /&gt;
* [[Scorched Earth]], 4/25/25, The lerritan threat is ended by a small strike team. Days of downtime: 3&lt;br /&gt;
* [[Make a Deal With the Dero]], 4/22/25, Associates go parley with some Dero. Days of downtime: 1&lt;br /&gt;
* [[Army of the Knight]], 4/21/25, Associates command armies of Hellknights to fight back against King Graveknight’s forces. Days of downtime: 5&lt;br /&gt;
* [[Party at Budington Manor]], 4/20/25, weed. Days of downtime: 3&lt;br /&gt;
* [[The Aeons Are Back]], 4/18/25, Associates have a rematch with the rogue Pleroma. Days of downtime: 1&lt;br /&gt;
* [[Ring of Fire]], 4/17/25, Associates head underground once more to find the absentee elemental army. Days of downtime: 3&lt;br /&gt;
* [[Fight the Knight]], 4/14/25, Associates escort a bugbear turned graveknight to Kali for disintegration. &lt;br /&gt;
* [[A Lord&#039;s Ransom]], 4/9/25, a ransom trade goes both better and worse than expected. Days of downtime: 2&lt;br /&gt;
* [[A Hell of Knight]], 4/4/25, The Hellknights receive an urgent request to save a Maralictor and his armgiers. Days of Downtime: 10&lt;br /&gt;
* [[You Will Know Our Name]], 4/1/25, the city gets infested with a hydra, but it gets better. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
==March - Spring 229==&lt;br /&gt;
* [[Long Way Home]], 3/31/25, Associates work to locate the location of Siltmean&#039;s family burrow. Days of Downtime: 40&lt;br /&gt;
* [[Raked Over Hot Coals]], 3/30/25, Associates investigate a magma worm problem deep underground. Days of downtime: 4&lt;br /&gt;
* [[Speed Dating at Desperate Hope 4]], 3/28/25, Some associates find love, while the rest go home alone. Days of Downtime: 0&lt;br /&gt;
* [[Fly Me To The Moon (Part 3)]], 3/26/25, Associates flee the wrath of newly arisen King Hellknight. Days of downtime: 5&lt;br /&gt;
* [[Before Peter]], 3/25/25, Associates proceed to end the curse on Peter&#039;s lineage, by any means necessary. Days of downtime: 1&lt;br /&gt;
* [[The More the Hellknight-ier?]], 3/14/25, the [[Hellknights]] celebrate their new arena with a triple trial and public competition. Days of downtime: 0&lt;br /&gt;
* [[Hot Winds Blow]], 3/13/25, associates clear a swathe of the encroaching fire army. Days of downtime: 7&lt;br /&gt;
* [[Fly Me To The Moon (Part 2)]], 3/12/25, Associates infiltrate a Bugbear Fortress and seek a council with King Hellknight. Days of downtime: 0&lt;br /&gt;
* [[Heart of a Sentinel: The Training Arc Begins!]], 2/1/25 - 3/7/25, Associates find out they&#039;ve been chosen by the constellations. Days of downtime: 30&lt;br /&gt;
* [[An Explosive Arrival]], 3/8/25, Associates fight the explosive Caligni at the underground crossroads. Days of downtime: 1&lt;br /&gt;
* [[The Dawn? (Blighted City 26)]], 3/7/25, Associates aim to strike at Lancaster&#039;s heart. Days of downtime: Varies&lt;br /&gt;
* [[Fly Me To The Moon (Part 1)]], 3/5/25, Associates try to track down an aspiring rocketeer. Days of downtime: 6&lt;br /&gt;
* [[The Darkest Night (Blighted City 24)|The Darkest Night (continued) (Blighted City 24)]], 3/4/25, Associates come back for round 2. Days of downtime: Varies&lt;br /&gt;
* [[The Trail Goes Cold]], 3/2/25, Associates fight some water guys and some fire guys. Days of downtime: 12&lt;br /&gt;
&lt;br /&gt;
==February - Winter 228==&lt;br /&gt;
* [[The Darkest Hour (Blighted City 25)]], 2/28/25, associates to fight their way through [[Lancaster]]. Days of downtime: Varies&lt;br /&gt;
* [[At The Heart of Peter]], 2/27/25, associates summon some devils to get some answers about Peter. Days of downtime: 1&lt;br /&gt;
* [[Incense and Iron]], 2/25/25, associates plunder a tomb of Urgathoa. Days of downtime: 16&lt;br /&gt;
* [[The Darkest Night (Blighted City 24)]], 2/24/25, the first team of associates meet their match in [[Lancaster]]. Days of downtime: Varies&lt;br /&gt;
* [[Cat Village Arc 2|No Heads Are Better Than One]], 2/23/25, with the vorpal blade in hand, associates hunt the legendary Jabberwock. Days of downtime: 30&lt;br /&gt;
* [[Speed Dating at Desperate Hope 3]], 2/21/25, associates try again to find love. Days of downtime: 0&lt;br /&gt;
* [[The History of Peter]], 2/20/25, associates assist Sir Egg in learning how exactly Peter&#039;s curse works. Days of downtime: 0&lt;br /&gt;
* [[Rock on, Owlbears]], 2/18/25, associates keep a musical performance at [[Markmuse Theatre]] safe and orderly. Days of downtime: 1&lt;br /&gt;
* [[A Warm and Fuzzy Feeling]], 2/16/25, associates have a harrowing fight to close one portal to the Plane of Fire. Days of downtime: 14&lt;br /&gt;
* [[Traveling Through This World Below]], 2/12/25, [[Illiam Elro]] leads an expedition to reunite the concept of dreams. Days of downtime: ???&lt;br /&gt;
* [[Saving Peter.... again?]], 2/11/25, Associates proceed to not save Peter. Days of downtime: 1&lt;br /&gt;
* [[A Lukewarm Reception]], 2/9/25, a scouting party discovers a scorched village and an army of elementals. Days of downtime: 15&lt;br /&gt;
* [[Three&#039;s a Crowd, Four&#039;s a Conspiracy]], 2/7/25, Days of downtime: 7&lt;br /&gt;
* [[Saving Peter]], 2/7/25, Merchants have been kidnapped by bandits?. Days of downtime: 6&lt;br /&gt;
* [[Ice Cream Social]], 2/3/25, associates make some ice cream. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
==January - Fall 228==&lt;br /&gt;
* [[Cat Village Arc 2|So No Head-Severing Sword?]], 1/31/25, Associates find and prepare a weapon to kill a Jabberwock. Days of downtime: 9&lt;br /&gt;
* [[Holy Sweepers]], 1/29/25, New Associates clean the sewers. Days of downtime: 0&lt;br /&gt;
* [[The King&#039;s Labyrinth: Once More, with Feeling!]], 1/28/25, Associates play an advanced game of hide-and-seek. Days of downtime: 1&lt;br /&gt;
* [[The Secret of Crackledamn Alley]], 1/26/25, The animal companions of some associates look into an issue. Days of downtime: 0&lt;br /&gt;
* [[Cat Village Arc 2|Tangling With The Thrasfyr]], 1/25/25, The party kills the Thrasfyr and learns where a vorpal blade might be. (Session 3 of [[Cat Village Arc 2]]) Days of downtime: 28+&lt;br /&gt;
* [[The King&#039;s Labyrinth: Just Another Fun Game by Me, The King!]], 1/20/25, associates play a &amp;quot;multiple player game&amp;quot;. Days of downtime: 15&lt;br /&gt;
* [[I am a Poor Wayfaring Stranger...]], 11/27/24-1/20/25, Associates wander the [[Dreamlands]] to find answers. Days of Downtime: 28&lt;br /&gt;
* [[Cat Village Arc 2|The Walking Disaster]], 1/17/25, The second beast, the Sard, is slain. (Session 2 of [[Cat Village Arc 2]]) Days of downtime: 28+&lt;br /&gt;
* [[Cooking by the Book: Shrimp Colors]], 1/14/25, Associates go looking for sea food. Days of downtime: 5&lt;br /&gt;
* [[Who Even Made These?]], 1/12/25, associates clear out a warehouse full of junk and some things living in there. Days of downtime: 7&lt;br /&gt;
* [[Cat Village Arc 2|Creeping in the Dark]], 1/10/25, Naughty cats unleash 4 mighty beasts upon the land. (start of [[Cat Village Arc 2]]) Days of downtime: 28+&lt;br /&gt;
* [[An East-Side Haunting]], 1/8/25, associates put a ghost to rest. Days of downtime: 0&lt;br /&gt;
* [[Dirty Deeds Done Dirt Cheap]], 1/7/25, associates solve two mysteries at once. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
=2024=&lt;br /&gt;
==December - Summer 228==&lt;br /&gt;
*[[A Hole by Any Other Name Would Smell as Sweet]], 12/23/24, Legendary associates are hired to fill a hole. Days of downtime: 18&lt;br /&gt;
*[[The Oasis (Creature Culling 5)]], 12/22/24, Associates deal with a couple of big problems near a dig site. Days of downtime: 7&lt;br /&gt;
*[[Till the End: Poppet Finale]], 12/20/24, Associates finish helping with the job started in [[A Wandering Poppet (Poppet #3)|A Wandering Poppet]]. days of downtime: 0&lt;br /&gt;
* [[Creature Culling 4]], 12/12/24, Associates beat up another large flightless bird, for science! Days of Downtime: 10&lt;br /&gt;
* [[Treasure Hunting 3: The Family Black]], 12/6/24, Associates look into another treasure for Cutter and return with a baby. Downtime days: 21&lt;br /&gt;
* [[Pharasma&#039;s Peaches]], 12/4/24, Associates track down a missing peachwood shipment. Days of Downtime: 7&lt;br /&gt;
&lt;br /&gt;
==November - Spring 228==&lt;br /&gt;
* [[All Dogs Go To Heaven]], 11/25/24, [[Melfyra]] gathers people to help her with a ritual to bring back Adyrha, but fate is not on her side. Days of Downtime: 1&lt;br /&gt;
* [[Field Trip]], 11/22/24, [[Atticus]] overcomes his [[Hellknights|Hellknight]] Trial. Days of Downtime: 5&lt;br /&gt;
* [[Mazia&#039;s Fortune Shack: Orion Has A Competetor?|Mazia&#039;s Fortune Shack: Orion has a Competitor?]], 11/21/24, Associates investigate a mysterious new fortune teller. Days of Downtime: 0&lt;br /&gt;
* [[Home for the Hold]], 11/20/24, Associates clear a manor of a cult surrounding an ooze. Days of downtime: 4&lt;br /&gt;
* [[Cooking by the Book: Kicking Rocks]], 11/19/24, Associates kick some rock monsters around. Days of downtime: 10&lt;br /&gt;
* [[We Hate Moondays]], 11/17/24, Associates cleared a sizeable undead infestation from a remote cabin. Days of Downtime: 20&lt;br /&gt;
* [[A Particular Palate]], 11/17/24, Associates return to the infinite spider cave. Days of downtime: 3&lt;br /&gt;
* [[God&#039;s Willing, God-Fearing|So It Is Written, So It Shall Be Done]], 11/15/24, the spiritually devout attempt to aid [[Gregorios Jude]]&#039;s ordeal. Days of downtime: 0&lt;br /&gt;
* [[The Iron Sarcophagus]], 11/10/24, Associates return to Fort Soledad. Days of downtime: 28&lt;br /&gt;
* [[Evil Fucking Wizard]], 11/9/24, Associates halt a Lich&#039;s scheme. Days of downtime: 10&lt;br /&gt;
* [[The Beat 2: Night Watch]], 11/5/24, Associates experience nothing in particular. Days of downtime: 1&lt;br /&gt;
* [[Blood Runs Red]], 11/3/24, Associates save a village from an ogre and goblins. Days of downtime: 6&lt;br /&gt;
&lt;br /&gt;
== October - Winter 227==&lt;br /&gt;
* [[Monster Mash III]], 10/31/24, Associates go trick or treating... again! Days of downtime: 0&lt;br /&gt;
* [[Dare to Deal with the Dero]], 10/27/24, Associates go underground to deal with some shorties. Days of downtime: 2&lt;br /&gt;
* [[Monster Mash II]], 10/26/24, Associates go trick or treating. Days of downtime: 0&lt;br /&gt;
* [[Jumping at Shadows]], 10/19/24, Associates locate the cause of missing loggers. Days of downtime: 9&lt;br /&gt;
* [[The Lick]], 10/17/24, Associates enjoy some Thlipit. Days of downtime: 0&lt;br /&gt;
* [[Chasing the Breeze]], 10/11/24, Associates spend time fixing Amin&#039;s mistakes and finding Rotbeard. Days of Downtime: 7&lt;br /&gt;
* [[God&#039;s Willing, God-Fearing]], 10/11/24-10/31/24, Associates accompany [[Gregorios Jude]] on a harrowing spiritual journey. Days of Downtime: 4&lt;br /&gt;
* [[The Second Hellmouth: Under Siege|The Second Hellmouth: Ruin]], 10/10/24, Associates finish closing a hellmouth. Days of downtime: 0&lt;br /&gt;
* [[A Taste for Murder]], 10/9/24, Associates look into more hauntings at the theater. Days of downtime: 1&lt;br /&gt;
* [[Family Matters]], 10/6/24, Associates look into the case of a missing dryad. Days of downtime: 7&lt;br /&gt;
* [[Rock and Stone|Rock and Stone Part 2: The Revengeance]], 10/5/24, Associates clear out a mine filled with medusas and a funny rock. Days of downtime: 3&lt;br /&gt;
* [[Following the Threads]], 10/4/24, Associates rescue villagers from a spider-infested cavern. Days of downtime: 3&lt;br /&gt;
* [[A Frosty Stalemate (Creature Culling 3)]], 10/2/24, Associates clear out a dig site for Valera&#039;s elders and Phyl. Days of downtime: 4&lt;br /&gt;
* [[Stealing the Sun]], 10/1/24, Associates investigate a lack of sunlight up on a mountain. Days of downtime: 32&lt;br /&gt;
* [[The Monster Mash]], 10/01/2024-10/31/2024. Associates celebrate Halloween. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
== September - Fall 227==&lt;br /&gt;
* [[Cold-Iron Retrieval]], 9/28/24, Associates clear out an old mine so cold-iron production can begin. Days of Downtime: 7&lt;br /&gt;
* [[The Second Hellmouth: Under Siege]], 9/26/24, Associates join [[Fen Ergivald|Fen]] in an attempt to close the final Hellmouth. To be continued... Days of Downtime: 11&lt;br /&gt;
* [[Rock and Stone]], 9/21/24, Associates grudgingly assist a dwarf by killing a chimera and chasing away a medusa. They aren&#039;t done yet. Days of downtime: 3&lt;br /&gt;
* [[You Sunk My Puzzle!]], 9/20/24, Associates play Battle Ship with the Puzzlemaster. Days of downtime: 0&lt;br /&gt;
* [[A Wandering Poppet (Poppet #3)]], 9/17/24 - 10/13/24 PBP; Associates go on an adventure to have an adventure. Days of downtime: 20&lt;br /&gt;
* [[Alestorm]], 9/15/24, Associates make poor decisions while inebriated. Days of downtime: 2&lt;br /&gt;
* [[Defy Gnome Ann]], 9/14/24, Associates make something out of nothing. Days of downtime: 2&lt;br /&gt;
* [[Wails of the Damned (Blighted City 23)]], 9/13/24, Associates clear a haunted palace. Days of downtime: 8&lt;br /&gt;
* [[The Dig Site (Creature Culling 2)]], 9/12/24, Associates clear out a dig site for Valera&#039;s elders and Phyl. Days of downtime: 5&lt;br /&gt;
* [[Murder Of Crows]], 9/12/24, Associates investigate the murder of 3 crows in a goblin village. Days of downtime: 6&lt;br /&gt;
* [[Ascariasis]], 9/10/24, Associates kill a worm and put the entire city at risk. Days of downtime: 1&lt;br /&gt;
* [[It&#039;s Just Bandits]], 9/10/24, Associates are tasked with non-violently removing bandits north of the city. Days of downtime: 2&lt;br /&gt;
* [[The Rusted Edge|The Cleft Edge]], 9/8/24, Associates hunt down the rest of the bandits. Days of downtime: 0&lt;br /&gt;
* [[The Fine Omen]], 9/7/24, Associates work a LARP event. Days of downtime: 1&lt;br /&gt;
* [[The King&#039;s Labyrinth: Grand Opening]], 9/6/24, Associates test out the kings new labyrinth. Days of downtime: 15&lt;br /&gt;
* [[Slaves to Power]], 9/4/24. Associates delve into an undead fleshwarper&#039;s workshop. Days of downtime: 4&lt;br /&gt;
* [[Mushroom Investigation]], 9/4/24, Associates investigate strange mushrooms in a bog. Days of downtime: 2&lt;br /&gt;
&lt;br /&gt;
== August - Summer 227==&lt;br /&gt;
* [[A World No Man can Imagine]], 8/31/24, Associates put down some land octopodes, some ogres, and an omen dragon. The last didn&#039;t actually exist, but provided future visions regardless. Days of downtime: 5&lt;br /&gt;
* [[Parted Puzzlers]], 8/30/24, Associates put up with the puzzlemaster&#039;s tricks once again. Days of downtime: 0&lt;br /&gt;
* [[Termination Clause]], 8/26/24, Associates close the second Hell Mouth. Days of downtime: 11&lt;br /&gt;
* [[The Rusted Edge]], 8/25/24, Associates investigate some ruins occupied by bandits. Days of downtime: 10&lt;br /&gt;
* [[A World Gnome Ann Can Imagine]], 8/24/2024, Associates prepare an event for the were-gnomes. Days of downtime: 5&lt;br /&gt;
* [[The Stoneblight&#039;s Peril]], 8/22/2024, Associates respond to an urgent request in [[The Stoneblight Forest]]. Days of downtime: 6&lt;br /&gt;
* [[Eyes Upon Blight]], 8/21/2024, Associates uncover an orb in Lancaster. Days of downtime: 2&lt;br /&gt;
* [[Where Once They Were, No Man Remains | Where Once They Were, Gnome Ann Remains]], 8/17/2024, Associates unscramble some names. Days of downtime: 0&lt;br /&gt;
* [[Descent into the Dark]], 8/16/2024, Associates investigate Drake&#039;s tunnel. Days of downtime: 1.&lt;br /&gt;
* [[Hellmouth Hysteria]], 8/15/2024, Associates go to Cincinnati to find [[Sahona Bright-Eyed|Sahona&#039;s]] hellmouth. Days of downtime: 11&lt;br /&gt;
* [[Smell of the Game]], 8/10/2024, Associates remove a stench disturbing a wanderer. They then remove bandits disturbing the source of the stench.  Days of downtime: 2&lt;br /&gt;
* [[Where Once They Were, No Man Remains]], 8/4/2024, Associates go on a bizarre rescue mission. Days of downtime: 7&lt;br /&gt;
&lt;br /&gt;
==July - Spring 227==&lt;br /&gt;
*[[Parliament of Owls]], 7/28/2024, Associates broker peace between a town of Sun Wukong worshipers and a forest of intelligent owls. Days of downtime: 6&lt;br /&gt;
*[[Finishing the Job (Blighted City 22)]], 7/27/2024, Associates finish off the undead and fiends in the outer palace. Days of downtime: 3&lt;br /&gt;
*[[Snakes in the Grass]], 7/27/2024, Associates fight the Dread Gazebo. Days of downtime: 0&lt;br /&gt;
*[[Rats in the Basement]], 7/19/2024, Associates clear out some rodents from an old church of Desna. Days of downtime: 2&lt;br /&gt;
*[[Storming the Sky]], 07/19/2024, Associates attempt to raid a temple, but Rotbeard does a better job than they did. Days of downtime: 4&lt;br /&gt;
*[[Creepy Crawlies]], 07/18/2024, Associates destroy hive headed creatures and eradicate an overgrown hive of wasps. Days of downtime: 2&lt;br /&gt;
*[[Crab Rave]], 07/18/2024, Associates give [[Victoria Honeystride | Victoria]] crabs. Days of downtime:10&lt;br /&gt;
*[[Creature Culling|Creature Culling 1]], 07/17/2024, Associates hunt a new threat deep in the lost valley of Valera. Days of downtime: 5&lt;br /&gt;
*[[Were-Gnome, Ann Dreads]], 07/12/2024, Associates play a game of cones. Days of downtime: 0&lt;br /&gt;
*[[The Reckoning]], 7/10/24, Associates touch a crystal and unlock Spellmaster. Days of downtime: 0&lt;br /&gt;
*[[A Home in Need]], 07/04/2024, Associates kill lightning elementals and poisonous snake folks that infested Drake the Bug Bear&#039;s home. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
==June - Winter 226==&lt;br /&gt;
*[[Retribution]], 6/30/24, Associates stop monsters from destroying a lake-polluting factory, just so they could. Days of downtime: 5&lt;br /&gt;
*[[The King&#039;s Labyrinth]], 6/28/24, Associates investigate a maze and face the aberrations inside. Days of downtime: 8&lt;br /&gt;
*[[Into the Dark 2 (Blighted City 21)]], 06/26/24, Associates take an unfortunate turn in Lancaster. Days of downtime: 1&lt;br /&gt;
*[[The Rainbow Stronghold]], 6/20/24, Associates investigate a prismatic stronghold and face its many trials. Days of downtime: 20&lt;br /&gt;
*[[The Exchange]], 6/19/24, Associates touch the funny crystal again. Days of downtime: 0&lt;br /&gt;
*[[The Second Hellmouth: Early Signs]], 6/18/24, Associates fight a bunch of devil-controlled bandits, Days of Downtime: 3&lt;br /&gt;
*[[Rodents Run Rampant]], 6/17/24, Associates clear a warehouse of rats. Days of Downtime: 6&lt;br /&gt;
*[[The Gold Experience]], 6/15/2024, Associates steal from an auction. Days of Downtime: 0&lt;br /&gt;
*[[Stand Proud (Love and Loss Day II)]], 6/14/2024, Associates attend the Love and Loss Day festival. Days of Downtime: 0&lt;br /&gt;
*[[Cooking by the Book: Into the Light]], 6/13/2024, Associates struggle against a chicken. Days of Downtime: 3&lt;br /&gt;
*[[Into the Dark (Blighted City 20)]], 6/12/24, Associates crawl into a hole in Lancaster. Days of downtime: 2&lt;br /&gt;
*[[Bird-Brained Bandit]], 6/11/24, Associates hunt a Kulu-Ya-Ku causing trouble around a nearby settlement. Days of downtime: 8 &lt;br /&gt;
*[[Beg to Differ]], 6/9/24, Associates investigate a weird cave and a lot of crabs. Days of downtime: 3&lt;br /&gt;
*[[Bustin&#039;]], 6/8/2024, Associates bust some ghosts. Days of downtime: 0&lt;br /&gt;
*[[Kicking the Dog]], 6/6/2024, Associates watch Mutt fight a bone devil. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
==May - Autumn 226==&lt;br /&gt;
*[[An Easy Mistake to Make]], 5/31/24, Associates help a Bugbear win a fight. Days of downtime: 0&lt;br /&gt;
*[[A Catastrophe in the Making|Just One More Thing]], 5/30/24, Associates run around in a big circle for no reason. Days of downtime: +3, total 33 days for Cat Village arc.&lt;br /&gt;
*[[The Apprentice]], 5/29/24, Associates touch a funny crystal. Days of downtime: 0&lt;br /&gt;
*[[Bargain Bin Basement]], 5/28/24, Associates clean up a basement. Days of downtime: 0&lt;br /&gt;
*[[Scary Monsters (And Super Creeps)]], 5/27/24, Associates separate real and false ghosts and collect the remains of the latter. Days of downtime: 0&lt;br /&gt;
*[[Star Pit: King of the Kobold DX]], 5/24/24, Associates defend a rock from kobolds, at the cost of an associate&#039;s life. Days of downtime: 1&lt;br /&gt;
*[[The Esteemed Cat Festival]], 5/23/24, The Cat Village festival arrives. Days of downtime: +1&lt;br /&gt;
*[[Territorial Dispute]], 5/19/24, Associates attempt to stop monsters from encroaching on new territory. Days of downtime: 0&lt;br /&gt;
*[[Where No Man Treads]], 5/19/24, Associates deal with grabby monsters and pull unusual objects out of a hole. Days of downtime: 4&lt;br /&gt;
*[[Little Lies]], 5/17/24, Associates investigate a broom maker shop in Desperate Hope. Days of downtime: 0&lt;br /&gt;
*[[Clear Cut Rules]], 5/17/24, Associates learn the horrors of capitalism. Days of downtime: 14&lt;br /&gt;
*[[A Catastrophe in the Making|No Dog in This Fight]], 5/16/24, the vacation to Cat Village takes a nearly deadly turn outside the Mayor&#039;s house. Days of downtime: +1&lt;br /&gt;
*[[Cooking By The Book: Monkey Madness]], 5/15/24, Associates track down fruity monkeys. Days of downtime: 7&lt;br /&gt;
*[[A Catastrophe in the Making]], 5/09/24, Associates go to Cat Village for a vacation? Days of downtime: 28+&lt;br /&gt;
*[[How the South Was Won]], 5/08/24, Associates win the south. Days of downtime: 4&lt;br /&gt;
*[[(Don&#039;t) Come to Onadbyr]], 5/4/24, Associates organize some books. Days of downtime: 6&lt;br /&gt;
*[[Whac-A-Monster]], 5/01/24, Associates get slimed. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
==April - Summer 226==&lt;br /&gt;
*[[Star Pit: Spare No Expense]], 4/29/24, Associates go into the Star Pit to face off against more than expected. Days of downtime: 2&lt;br /&gt;
*[[Walking on Eggshells]], 4/28/24, Associates deal with some ornery beasts and an egg-stealing bird. Days of downtime: 2&lt;br /&gt;
*[[Inclement Weather]], 4/27/24, Associates faced off against storm creatures and stopped a ritual that made the area stormy. Days of downtime: 16&lt;br /&gt;
*[[The Making of a Hellknight]], 4/25/2024, Victoria attempts a Hellknight trial. Days of downtime: 15&lt;br /&gt;
*[[The Weed Session]], 4/20/2024, weed. Days of downtime: 0&lt;br /&gt;
*[[Final Investigations (Blighted City 19)]], 4/19/24, Associates finish their investigation of the depths. Days of downtime: 7&lt;br /&gt;
*[[The Slight Slab]], 4/17/24, Associates test themselves against the slab. Days of downtime: 0&lt;br /&gt;
*[[The Current Situation]], 4/14/24, Five Associates go hunting for a Tobi Kodachi. Days of downtime: 5&lt;br /&gt;
*[[Karkalicious]], 4/13/24, Miss Slitherslime&#039;s oozes were stolen by some weirdos! Days of downtime: 2&lt;br /&gt;
*[[Component Collection 12]], 4/11/24, got a bunch of shit for Isabella; we killed it, we rule, etc. Days of downtime: 7&lt;br /&gt;
*[[A Longing For Knowledge]], 4/10/24, Associates get a book surprisingly easily. Days of downtime: 6&lt;br /&gt;
*[[Shutting Hell Up]], 4/8/24, Associates close the first of three hellmouths. Days of downtime: 5&lt;br /&gt;
*[[Hard to Swallow]], 4/4/24, Associates follow reports about unidentified megafauna. Days of downtime: 5&lt;br /&gt;
*[[Cooking by the Book: Wild Dinosaur]], 4/3/24, Associates hunt down a stegosaurus to make some burgers. Days of downtime: 4&lt;br /&gt;
&lt;br /&gt;
==March - Spring 226==&lt;br /&gt;
*[[Polar Opposites]], 3/31/24, Associates investigate a confusing case of city-wide inversion. Days of downtime: 0&lt;br /&gt;
*[[Star Pit: Jumping the Shark]], 3/28/24, the Grippli Grappler makes his triumphant return to the Star Pit to pull some sick tricks. Days of downtime: 1&lt;br /&gt;
*[[Star Pit: Recruitment Day]], 3/27/24, another round of gladiators are recruited for the Star Pit. Days of downtime: 1&lt;br /&gt;
*[[A Trial, By All Accounts]], 3/26/24 - 04/29/24, Associates who died to the Pleroma face judgement. Days of downtime: 0&lt;br /&gt;
*[[An Exercise in Futility]], 3/25/24, Associates answer a challenge posed by a powerful entity. Days of downtime: 0&lt;br /&gt;
*[[Return of the Slab]], 3/24/24, Associates return to Slab Island to clean up a mistake and do some gardening. Days of downtime: 0&lt;br /&gt;
*[[Further Investigations 5 (Blighted City 18)]], 3/22/24, Associates delve even further into the curio shop. Days of downtime: 7&lt;br /&gt;
*[[Puzzles Revolving Around Puzzles]], 3/18/24, Associates investigate ANOTHER puzzle box. Days of downtime: 5&lt;br /&gt;
*[[Chicken on a Raft]] 3/17/24 Farmer Jenkins&#039; chicken is stuck on a raft! Days of downtime: 2&lt;br /&gt;
*[[Further Investigations 4 (Blighted City 17)]], 3/15/24, associates delve further into the curio shop. Days of downtime: 7&lt;br /&gt;
*[[Making a Name for Yourself]], 3/13/24, A Bug Bear needed to make a name for himself. They hunted down one for him. Days of downtime: 4&lt;br /&gt;
*[[Weirder Wolves]], 3/12/24, Associates are sent to recover stolen elemental summoning notes. Days of downtime: 1&lt;br /&gt;
*[[A Puzzling Puzzle (Puzzle Master|A Puzzling Puzzle]], 3/11/24, Associates investigate another puzzle box. Days of downtime: 7&lt;br /&gt;
*[[Dreams of Terror]], 3/8/24, Associates set out to finally save a child. Days of downtime: 7&lt;br /&gt;
*[[Heroes Wanted: The Menagerie Mauler]], 3/6/24, Six brave associates hunt down a herpetologist. Days of downtime: 1&lt;br /&gt;
*[[Bring Your Brain]], 3/6/24, a strange object has the guards stumped. Days of downtime: 0&lt;br /&gt;
*[[Fallen Star]] 3/3/24 A spacerock falls from the sky to the interest of many. Days of downtime: 2&lt;br /&gt;
&lt;br /&gt;
==February - Winter 225==&lt;br /&gt;
*[[An Early-Morning Hunt]], 2/29/24, Zeal gathers associates to track down hellmouths. Days of downtime: 2&lt;br /&gt;
*[[A Grave Danger Returns]], 8/28/24, Associates bash some armor; find a crab. Days of downtime: 0&lt;br /&gt;
*[[Threads on the Loose III]], 2/27/24 - 3/31/24 (PBP), Associates are recruited to relieve a besieged settlement. Days of downtime: 9 &lt;br /&gt;
*[[No Man Left Behind]], 2/25/24, Associates banish an orc and defeat a dragon. Days of downtime: 5&lt;br /&gt;
*[[A Stench Least Foul]], 2/24/24, Associates investigate shadows in the swamp. Days of downtime: 3&lt;br /&gt;
*[[Star Pit: XL Team Deathmatch]], 2/22/24, Associates return to the Star Pit for a big battle. Days of downtime: 2&lt;br /&gt;
*[[Speed Dating at Desperate Hope 2]], 2/21/24, Associates once again attempt to speed date. Days of downtime: 0&lt;br /&gt;
*[[Horrors from the Deep]], 2/19/24, Associates learn square keys don&#039;t fit in square holes. Days of downtime: 4&lt;br /&gt;
*[[Gnome Ann Left Behind]], 2/18/24, Associates learn the alphabet. Days of downtime: 5&lt;br /&gt;
*[[Century Twooze]], 2/17/24, Associates help out with training a Century Twooze. Days of downtime: 0&lt;br /&gt;
*[[Century Ooze]], 2/17/24, Associates help out with training a Century Ooze. Days of downtime: 0&lt;br /&gt;
*[[Component Collection 11]], 2/16/24, Associates go to the desert to get some mutant scales.  Days of Downtime: 28&lt;br /&gt;
*[[Recall]], 2/16/24, an unofficial group of Associates find a secret underneath the city while searching for a cat. Days of Downtime: 0&lt;br /&gt;
*[[The Legendary Funeral]], 2/15/24 - 2/21/24, Onadbyr mourns &amp;quot;lost&amp;quot; associates. Days of Downtime: 0&lt;br /&gt;
*[[Dealing With Satori&#039;s Mistakes]], 2/15/24, Satori asks associates to help him take responsibility for his Devil Contract. Days of Downtime: 12&lt;br /&gt;
*[[Speed Dating at Desperate Hope]], 2/14/24, Associates attempt to partake in a speed dating event. Days of Downtime: 0&lt;br /&gt;
*[[Love-and-Loss Day]], 2/14/24, Associates visit the revival of an old festival and discover the unfair treatment of an innocent trader. Days of Downtime: 1&lt;br /&gt;
*[[Dreams of Extravagance]], 2/13/24, Associates help Alice with her dream problems, again. Days of Downtime: 7&lt;br /&gt;
*[[A Test]], 2/11/24, Associates investigate dreams of a falling meteorite. Days of downtime: 1&lt;br /&gt;
*[[A Stench Slightly Less Foul]], 2/07/24, Associates clean up the mess left behind by the Stench Most Foul group. They don&#039;t drown. Days of downtime: 3&lt;br /&gt;
*[[One Bad ___]], 2/07/24, Associates clean up a polluted well. Days of downtime: 8&lt;br /&gt;
*[[The Primeval Slab]], 2/05/24, Associates investigate the slab again. They barely survive again. Days of downtime: 0&lt;br /&gt;
*[[Lost Mutt#Let&#039;s make a Deal!|Let&#039;s make a deal!]], 2/04/24, Associates find a stick and nothing else. Days of downtime: 2&lt;br /&gt;
*[[Further Investigation 3 (Blighted City 16)]], 2/03/24, Associates continue to push through Lancaster and clear out Undead. Days of Downtime: 6&lt;br /&gt;
*[[A Stench Most Foul]], 2/01/24, Associates are sent to clear out a foul smelling area. Days of Downtime: 3&lt;br /&gt;
&lt;br /&gt;
==January - Autumn 225==&lt;br /&gt;
*[[Samara Slitherslimes Shifting Slime Shop]], 1/31/24, Samara Slitherslime asks Associates to train some slimes. Days of downtime: 1&lt;br /&gt;
*[[Star Pit: King of the Kobolds]], 1/30/24, the Star Pit calls upon Associates for a beloved annual event. Days of downtime: 2&lt;br /&gt;
*[[Lost Mutt]], 1/29/24, Associates set out to find their missing Hellknight. Days of downtime: 3 days&lt;br /&gt;
*[[No Man Knows]], 1/28/24, Associates finish exploring a garden, taking a nap along the way. Days of downtime: 1&lt;br /&gt;
*[[Lucky needs YOUR help]], 1/25/24, Lucky hires some associates to do her shopping for her. Days of downtime: 1&lt;br /&gt;
*[[The Weathered Slab]], 1/23/24, Associates explore the use of a magic slab for training purposes. They survive, but barely. Days of downtime: 0&lt;br /&gt;
*[[No Man&#039;s Land]], 1/21/24, Associates begin to delve into a dark and evil garden. Days of downtime: 1&lt;br /&gt;
*[[Conquering the Wilds]], 1/19/24, Associates confront and kill the Father. Days of downtime: 14 &lt;br /&gt;
*[[Gnome Ann&#039;s Land]], 1/19/24, Associates get a ghost fired without backpay. Days of downtime: 2&lt;br /&gt;
*[[It&#039;s Demons (Legendary)]], 1/16/24, Associates hunt demons as a show of force. Days of downtime: 0&lt;br /&gt;
*[[Component Collection 10]], 1/15/24, Associates experience the beauty of Elysium. Days of downtime: 14&lt;br /&gt;
*[[Taming the Wilds]], 1/11/24, Associates scout out a way through the traps to the father lycanthrope. Days of downtime: 14&lt;br /&gt;
*[[Untitled Gooze Game]], 1/09/24, Associates help recover wayward gooze. Days of downtime: 0&lt;br /&gt;
*[[Dreams of Whimsy]], 1/08/24, Associates delve further into the mystery of a sleeping child. Days of downtime: 5&lt;br /&gt;
&lt;br /&gt;
=2023=&lt;br /&gt;
==December - Summer 225==&lt;br /&gt;
*[[Onadbyrs Legacy]], 12/29/23, Associates investigate a riddle discovered within the city. Days of downtime: 0&lt;br /&gt;
*[[Dream a Little Dream of Me]], 12/28/23, Illiam chooses only the most qualified associates to help make a love story reality. Days of downtime: 1&lt;br /&gt;
*[[Mary Had a Little Lamb (Poppet #2)]], 12/23/23, Associates look for a missing lamb. Days of downtime: 15&lt;br /&gt;
*[[It&#039;s Demons (Master)]], 12/22/23, Onadbyr sends out its best associates to solve this recurring issue permanently. Days of downtime: 0&lt;br /&gt;
*[[Threads on the Loose|Threads on the Loose II]], 12/21/23 - 1/11/24, Associates set out to rescue kidnapped Associates. Days of downtime: 15+&lt;br /&gt;
*[[Tricksters of the Summer&#039;s Night]], 12/19/23, Associates look into a lack of spirits at a festival. Days of downtime: 6&lt;br /&gt;
*[[Component Collection 9]], 12/16/23, Associates remove 5+1 boars from a cave. Days of downtime: 5&lt;br /&gt;
*[[Dreams of Solace]], 12/13/23, Hedgewyn Brewery requests assistance with helping someone wake up from a dream. Days of downtime: 5&lt;br /&gt;
*[[Everything is Fine in Shaftesbury]], 12/13/23, People in town are recieving letters promising to be reunited with loved ones. Associates are sent to inspect. Days of downtime: 6&lt;br /&gt;
*[[Malicious Intent: Last Shot]], 12/11/23, The associates are sent out to take out the goblin fortress leader. Days of downtime: 14&lt;br /&gt;
*[[Lasst uns froh und munter sein]], 12/9/23, A job ends up being far more complicated than the Associates expected. Days of downtime: 7&lt;br /&gt;
*[[7 Deadly Runes]], 12/8/23, Associates set out to finish what they&#039;ve started and bring peace to the Thassilonians. Days of downtime: 7&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Goes]], 12/5/23, Associates finally end their chapter of learning Velborough&#039;s fate. Days of downtime: 1&lt;br /&gt;
*[[Kelek, Remastered 3]], 12/4/23, Associates have a strange dream. Days of Downtime: 0&lt;br /&gt;
*[[It&#039;s Demons (Expert)]], 12/4/23, Associates were tasked to intercept a band of demons. Days of downtime: 0&lt;br /&gt;
*[[Threads on the Loose]], 12/3/23 - 12/20/23, PBP- Associated escort Nakaya the wool merchant on a trading run. Days of downtime: 14&lt;br /&gt;
*[[Weird Wolves]], 12/1/23, Associates are called last minute to deal with some &amp;quot;wolves&amp;quot; approaching the city. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
==November - Spring 225==&lt;br /&gt;
*[[It&#039;s Demons (Trainee)]], 11/30/23, Associates are hired to check for small demons outside town. Days of Downtime: 0&lt;br /&gt;
*[[Welcome to the Star Pit]], 11/29/23, Associates are recruited to become gladiators. Days of Downtime: 2&lt;br /&gt;
*[[Spirit Bottle: Solutions]], 11/27/23, Associates set out to find Absinthe and end up back at the Spirit Bottle. Days of downtime: 2&lt;br /&gt;
*[[Black Sunday (Blighted City 15)]], 11/26/23, associates clean up Lancaster&#039;s streets. Days of downtime: 6&lt;br /&gt;
*[[Buried Knowledge]], 11/24/23, associates investigate a buried library not unlike Desperate Hope. Days of downtime: 8&lt;br /&gt;
*[[Thanks Not Received]], 11/23/23, associates search for a missing food shipment. One dies and comes back. Days of downtime: 0&lt;br /&gt;
*[[Kelek, Remastered 2]], 11/22/23, associates have a weird dream. Days of downtime: 0&lt;br /&gt;
*[[The Gnasher Horde]], 11/21/23, hunt down several roaming beaver behemoths. Days of downtime: 0&lt;br /&gt;
*[[The Gnasher&#039;s Den]], 11/21/23, hunt down the roaming beaver behemoth. Days of downtime: 7&lt;br /&gt;
*[[Kelek, Remastered 1]], 11/20/23, associates have a weird dream. Days of downtime: 0&lt;br /&gt;
*[[The Pun Session | The Pun Session™]], 11/20/23, associates save Gnome Ann, retrieve a potion, and restore Ogre Confidence to his former glory. Days of downtime: 4&lt;br /&gt;
*[[The Original Rune]], 11/17/23, the associates humble the runelord of pride. Days of downtime: 7&lt;br /&gt;
*[[The Miracle of Fertilization]], 11/12/23, the associates go on a magical wagon adventure. Days of downtime: 0&lt;br /&gt;
*[[Whispers Which Weep]], 11/10/23, The council received a letter asking for assistance in dealing with an evil witch. Days of downtime: 8&lt;br /&gt;
*[[Further Investigation 2 (Blighted City 14)]], 11/10/23, Associates clear out and loot the library at Lancaster. It&#039;s the best day ever for [[Kali]] and [[Cyrus Leyvald|Cyrus]]. Days of downtime: 6&lt;br /&gt;
*[[The Lost Soul]], 11/6/23, Associates help Illiam find their long-lost great great aunt Ruetha Elro. Days of downtime: 8&lt;br /&gt;
*[[Chestnuts Magic Flower]], 11/3/23, Associates find a flower for the poppet Chestnut. Days of downtime: 7&lt;br /&gt;
*[[Graveknight Knockdown: The Final Chapter]], 11/02/23 - 11/12/23, Associates finally deal with the Graveknight problem once and for all. Days of downtime: 0&lt;br /&gt;
*[[Component Collection 8]], 11/2/23, Associates venture out to a Willow tree to collect samples. Days of downtime: 6&lt;br /&gt;
&lt;br /&gt;
==October - Winter 224==&lt;br /&gt;
*[[Graveknight Knockdown 4]], 10/31/23, Associates tend to Graveknights, again, again, again. Days of downtime: 0&lt;br /&gt;
*[[An Unclean Kill]], 10/30/23, Associates poke at a dead animal. Days of downtime: 2&lt;br /&gt;
*[[Call of the Wild 5]], 10/29/23, Associates hunt down the wereroc Hark near frozen ruins. Days of downtime: 7&lt;br /&gt;
*[[Let the Music Move You]], 10/3/23 - 10/26/23, A concert has come to Onadbyr. Days of downtime: 1&lt;br /&gt;
*[[The Dark Side of the Moon]], 10/26/23, Associates set out to free Kit from their mother&#039;s influence. Days of downtime: 29&lt;br /&gt;
*[[When a Man loves a Woman]], 10/23/23, Help Sir Egg with his latest client. Days of Downtime: 13&lt;br /&gt;
*[[Spirit Night Horror]], 10/21/23, Associates make sure nobody gets hurt at the Spirit Night festival in Rommack. Days of downtime: 1&lt;br /&gt;
*[[Hate Like Rune]], 10/20/23, Associates return to the lost lands and learn of Wrath. Days of Downtime: 7&lt;br /&gt;
*[[Broken Hearts]], 10/20/23, Associates look into disappearing couples at Rivergrove. Days of downtime: 1&lt;br /&gt;
*[[Eclipsing the Night 2]], 10/19/23, Associates head into the Umbral Grotto to hunt down the night hag that has been attacking Onadbyr. Days of downtime: 4&lt;br /&gt;
*[[A Coup Against Aku]], 10/12/23, Associates gear up to finally take down Aku and the Oni incursion of The Grove. Days of downtime: 6&lt;br /&gt;
*[[Call of the Wild 4]], 10/11/23, Associates assassinate Hoggins the were-whale. Days of downtime: 8&lt;br /&gt;
*[[Component Collection 7]], 10/9/23, Associates save Wrigley from some Gathlain. Days of downtime: 2&lt;br /&gt;
*[[The Statue Garden]], 10/9/23, Associates deal with a flooded restaurant full of fish. Days of downtime: 1&lt;br /&gt;
*[[Pestilence]], 10/7/23, Associates investigate a sickness in nearby town. Days of downtime: 4&lt;br /&gt;
*[[The Bandit&#039;s King]], 10/7/23, Three Associates infiltrate a bandit camp to investigate them. Days of downtime: 14&lt;br /&gt;
*[[Malicious Intent: Target Sighted]], 10/6/23, Associates clear a goblin outpost and gain more information about the goblin big boss. Days of downtime: 7&lt;br /&gt;
*[[Journey to the West 2]], 10/6/23, Associates travel to the Old Country to assist with Maki&#039;s trials. Days of downtime: 60&lt;br /&gt;
*[[Are you Telling me Dr. Acula was a Vampire the Whole Time?!?]], 10/4/23, Associates try to get rid of Dr. Acula. Days of downtime: 0&lt;br /&gt;
*[[Eclipsing the Night]], 10/2/23, Associates investigate the lack of fae in the area. Days of downtime: 2&lt;br /&gt;
&lt;br /&gt;
==September - Autumn 224==&lt;br /&gt;
*[[Return to Sane Sorik]], 9/29/2023, Associates exterminated a Gnagrif infestation from the Sane Sorik Library. Days of downtime: 1&lt;br /&gt;
*[[Please don&#039;t be spiders...]], 9/29/2023, Associates went to Pettyport to investigate a strange cart covered in webs and loaded with magic. Days of downtime: 0 &lt;br /&gt;
*[[Call of the Wild 3]], 9/26/2023, Associates meet with the daughter of &amp;quot;the Father&amp;quot; for a diplomatic meeting. Days of downtime: 4&lt;br /&gt;
*[[Last Stand of the Forgotten Pirate]], 9/25/23. Associates look for a missing person. Day of downtime: 1&lt;br /&gt;
*[[Spa Spies II]], 9/23/23. Associates return for a second spa day. Days of downtime: 0&lt;br /&gt;
*[[Return to the Spirit Bottle]], 9/22/23. Associates make an exchange for Absinthe at the Spirit Bottle. Days of downtime: 2&lt;br /&gt;
*[[It Was all a Dream?]] 9/21/23, Associates have some bad nightmare-inducing lasagna. Days of downtime: 0&lt;br /&gt;
*[[Besetting Rune]], 9/21/23. Associate take another plunge into the runelord&#039;s grave shaped portal. Days of downtime: 7&lt;br /&gt;
*[[Further Investigation 1 (Blighted City 13)]], 9/19/23. Associates decide to investigate a lead gotten from the Paravicar&#039;s journals. Days of Downtime: 3&lt;br /&gt;
*[[Runes of Flesh]], 9/15/23. Associate further investigate the portal in the mausoleum. Days of downtime: 7&lt;br /&gt;
*[[The Lady and Her Knight (Blighted City 12)]], 9/14/23. Associates gear up to take the graveyard for real this time. Days of downtime: 3&lt;br /&gt;
*[[Call of the Wild 2.5]] 9/13/23. Associates find a missing person in Under Bright. Days of downtime: 1&lt;br /&gt;
*[[Band of Poachers]] 9/12/23. Associates investigate overhunting outside of Onadbyr. Days of downtime: 2&lt;br /&gt;
*[[Escort Mission]]. 9/11/23. Associates escort LOC to Desperate Hope 2 days away. Days of downtime: 11&lt;br /&gt;
*[[Journey to the West]]. 9/11/23. Associates accompany Maki to the Old Country. Days of downtime: 60&lt;br /&gt;
*[[Graveknight Knockdown 3]], 9/10/23. Associates go down to deal with the Graveknights AGAIN. Days of downtime: 0&lt;br /&gt;
*[[Malicious Intent: In the Wind]], 9/10/23. Associates cleared a goblin ambush site that had been disrupting trade. Days of downtime: 2.&lt;br /&gt;
*[[The Oviposit Episode]], 9/8/23. The associates get together to experience oviposition. Days of downtime: 4&lt;br /&gt;
*[[Velborough O&#039;s|Velborough No&#039;s]] The master is defeated, the people of Velborough freed, and the demiplane destroyed. Maybe? 9/8/23.&lt;br /&gt;
*[[Onadbyr Arson Investigation|Onadbyr Arson Investigation Redux]] 9/7/23. The associates finally put an end to the arsons and Kasumi makes two new friends. Days of downtime: 1&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Knows]] The first part of the assault on Velboroughs&#039; Statehouse to finally take down the master and free the people of Velborough. 9/6/23.&lt;br /&gt;
*[[Component Collection 6]] 9/6/23. Associates head back to Parmi&#039;s cave to clean it up. Days of downtime: 1&lt;br /&gt;
*[[Cows on Ice]] 9/5/23. Associates save some cows from dragons. Days of downtime: 3&lt;br /&gt;
*[[The Stone that Cuts]] 9/4/23. Associates cleared out an abandoned mine full of dangerous creatures. Days of downtime: 4 &lt;br /&gt;
*[[Pay for One&#039;s Runes]] 9/1/23. Associates further investigate the portal in the mausoleum. Days of downtime: 7&lt;br /&gt;
&lt;br /&gt;
==August - Summer 224==&lt;br /&gt;
*[[Shaking Earth]] 8/31/23. Associates investigate giant sightings outside of Onadbyr. Days of downtime: 1&lt;br /&gt;
*[[Fall Into Rune]] 8/31/23. Associates investigate the portal previously found in a coffin. Days of downtime: 7&lt;br /&gt;
*[[The Walls are Closing In]] 8/30/23. Associates defend the city guard from being culled by extraplanar saboteurs. Days of downtime: 1&lt;br /&gt;
*[[Call of the Wild 2]] 8/29/23. Associates participate in a diplomatic encounter with the werecreatures in the woods. Days of downtime: 3&lt;br /&gt;
*[[Down and Drowned]] 8/28/23. Associates are called to deal with an aquatic creature. Days of Downtime: 3&lt;br /&gt;
*[[Spa Spies]] 8/27/23. Associates have a spa day. Days of downtime: 0&lt;br /&gt;
*[[Malicious Intent: Armed and Dangerous]] 8/26/23. Associates confronted the goblins who robbed the smithy. Days of downtime: 1&lt;br /&gt;
*[[The Slums (Blighted City 11)]] 8/25/23. Associated continue to move through Lancaster clearing out a burned neighborhood. Days of downtime: 1&lt;br /&gt;
*[[Runes of the Father]] 8/25/23. Associates investigated a corpse hung from a tree emanating an ominous aura. Days of downtime: 7&lt;br /&gt;
*[[The Treasure Map 2]], 8/23/23. Associates solved a poetic puzzle and recovered the treasure of an old wizard not far out from Pettyport. Days of downtime: 3&lt;br /&gt;
*[[Call of the Wild]], 8/22/23. Associates battled a group of werecreatures in the woods, rescued three hunters, and learned of a mysterious cult. Days of downtime: 5&lt;br /&gt;
*[[Mushroom Massacre]], 8/21/23. Associates ventured deep into the mushroom caves for supplies, death followed soon after. Days of downtime: 2&lt;br /&gt;
*[[Butter Cave]], 8/19/23. Associates cleared out dangerous creatures in a cave full of butter. Days of Downtime: 1&lt;br /&gt;
*[[Fear and Faith]], 8/18/23. Associates return to Tilfel and unravel the source behind the disease plaguing Horsk Meste. Days of downtime: 2&lt;br /&gt;
*[[The Beat of Kelek]], 8/17/23, Associates get the Beat. Days of Downtime: 0 or 7 (for alumini of Sutton&#039;s class)&lt;br /&gt;
*[[A Grave Affair]], 8/15/2023, We Associates investigate a nearby site reported to house one Necromancer. Days of Downtime: 4&lt;br /&gt;
*[[Underground Outpost]], 8/12/23 - 8/17/23, a large group of associates set out to the ruins found in [[Buried Treasure]] to begin establishing the land known as Desperate Hope. Days of downtime: 4&lt;br /&gt;
*[[Beyond the Palace Gates (Blighted City 10)]], 8/17/23, Associates infiltrate the palace of Lancaster to see just how bad it can get. Days of downtime: 1&lt;br /&gt;
*[[Graveknight Knockdown 2]], 8/11/23. Two experienced associates show newer associates the dangers of cursed items. Days of downtime: 0&lt;br /&gt;
*[[Aulrics Peak Hunting Grounds|Aulrics Peak Hunting Grounds I(PBP)]], 8/1/23-8/11/23, Associates head to Aulrics Peak to discover information on a behemoth known as the Shrike. Days of Downtime: 7&lt;br /&gt;
*[[Iron Falls Hunting Grounds 1]], 8/1/23-8/11/23.  Associates head out to search for signs of a giant beaver known as a gnasher. Days of downtime: 6&lt;br /&gt;
*[[Revelation Rock Hunting Grounds]], 8/1/23 - 8/11/23 (PBP). Associates search for information on a mutant porcupine known as the quillshot. Days of Downtime: 5&lt;br /&gt;
*[[First Last Steps]], 8/9/2023, Associates scout various locations within Little Monarch for Cutter Black to find one suitable for barracks. Days of Downtime: 0&lt;br /&gt;
*[[Component Collection 5]], 8/7/2023, Associates collect various mushrooms for Isabella de la Lune in the Mycelial Mines. Days of downtime: 5&lt;br /&gt;
*[[Malicious Intent: The Search]], 8/6/2023, Associates capture a gang of goblin thieves led by a bugbear in Onadbyr. Days of downtime: 1&lt;br /&gt;
*[[Buried Treasure 5]], 8/5/2023, Associates finish clearing out the sunken village a day outside town. Days of downtime: 1&lt;br /&gt;
*[[Descent into Rommack|Descent into Rommack 15]], 8/4/23, Associates head back into Rommack, this time to clear out a gnoll stronghold. Days of downtime: 2&lt;br /&gt;
*[[The Spirit Bottle]], 8/4/23, deliver Absinthe’s payment to Lady Sielu at the Spirit Bottle Tavern. Days of downtime: 2&lt;br /&gt;
*[[In the mouth of Cultists]], 8/2/23, associates destroy the remaining ooze cultists and their leader, Simon. Days of downtime: 4&lt;br /&gt;
*[[Descent into Rommack|Descent into Rommack 14]], 8/1/23, the associates cleared out a gnoll fort and made contact with the leshy camp. Days of downtime: 3&lt;br /&gt;
&lt;br /&gt;
==July - Spring 224==&lt;br /&gt;
*[[The Treasure Map 1]], 7/31/23, Associates scoured Onadbyr for the location of a lost set of swords. Days of downtime: 1&lt;br /&gt;
*[[Descent into Rommack|Descent into Rommack 13]], 7/30/23, Associates venture again to explore the area beneath Rommack and clear a cave of cave giants. Days of downtime: 2&lt;br /&gt;
*[[The Cabin]], 7/30/23, Associates venture up into the mountains to check on an inventor. Days of downtime: 4&lt;br /&gt;
*[[A Collector&#039;s Quarry]], 7/28/23, Associates help Collector Jericho recover a hidden stash of sixty-nine books. Days of Downtime: 4&lt;br /&gt;
*[[Heroic Gambit IV]], 7/26/23 Associates hurry to deal with an Erinys and her group looking for revenge. Days of Downtime: 4&lt;br /&gt;
*[[Descent into Rommack|Descent into Rommack 12]], 7/25/23, Associates venture again to explore the area beneath Rommack. Days of downtime: 3&lt;br /&gt;
*[[The Citadel part 3 (Blighted City 9)]], 7/24/23, Associates return to the citadel once more to check for ways to deal with the Graveknights. Days of Downtime: 1&lt;br /&gt;
*[[Onadbyr Arson Investigation]], 7/22/2023, Associates investigate a string of arsons in the Upper Sacks. Days of Downtime: 1&lt;br /&gt;
*[[The Lost Library]], 7/22/2023, Associates look for a book in The Lost Library.  Days of Downtime: 0&lt;br /&gt;
*[[Buried Treasure 4]], 7/21/2023, Associates clear out a portion of the sunken village a day outside town. Days of downtime: 2&lt;br /&gt;
*[[Heroic Gambits III]], 7/20/23, Associates gather to reenact the historical founding of Clayfjord. Days of downtime: 4&lt;br /&gt;
*[[That Solemn Conquerer]], 7/19/2023, Associates dreams are invaded by a night hag. Days of downtime: 1&lt;br /&gt;
*[[Associate Meeting]], 7/11/23 - 7/20/23, The Associates are called together to discuss two major problems. Days of downtime: 0&lt;br /&gt;
*[[Heroic Gambits Reinvitation]], 7/17/2023, Associates put a nightmarish show at the Heroic Gambit. Days of downtime: 4&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Throes Redux]], 7/15/23, Associates finally capture Lady Maria at the cost of a party member. Days of downtime: 3&lt;br /&gt;
*[[Graveknight Knockdown]], 7/14/23, Associates head to the city storage to put them back down for a time. Days of downtime: 0&lt;br /&gt;
*[[Tifel: Journey into Horsk Meste]], 7/14/23, Associates try and find a shortcut through the mountains to reach Minzelwood. Days of downtime: 6&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Grows]], 7/13/23, Associates cut down living incubator trees in Velborough. Days of downtime: 3&lt;br /&gt;
*[[Curtains and Candles 2]], 7/13/23, Associates return to the Bently Manor to finish the job started in [[Curtains and Candles]]. Days of Downtime: 1&lt;br /&gt;
*[[The Citadel part 2 (Blighted City)]], 7/10/23, Associates clear out the Hellknight Citadel of Lancaster and the adjacent graveyard. Days of Downtime: 1&lt;br /&gt;
*[[Component Collection 4]], 7/7/23, Associates accept a bounty to get dragon scales for the apothecary. Days of Downtime required: 2&lt;br /&gt;
*[[A Falling Son]], 7/6/23, A team of associates return to finish what was started in [[House of the Rising Son]]. Days of downtime required: 3&lt;br /&gt;
*[[The Wolf who Cried Boy]], 7/5/23, Four Associates hunt down wolves of abnormal intellect. Days of downtime required: 4&lt;br /&gt;
*[[The Longer Night]], 7/5/23, Associates fight when fey forces that seem to be connected to [[Enemies at the Gates]] return to once again assault the city. Days of downtime required: -&lt;br /&gt;
*[[The Graveyard (Blighted City 7)]], 7/3/23, Associates meet a powerful guardian in a Lancaster graveyard and choose to retreat rather than risk death. Days of downtime required: 1&lt;br /&gt;
&lt;br /&gt;
==June - Winter 223==&lt;br /&gt;
*[[Frogs, Frogs? Frogs! Frogs.]], 6/30/23, Associates head into the hunting grounds to clear out a frog infestation. Days of downtime: 2&lt;br /&gt;
*[[The Streets (Blighted City 6)]], 6/26/23, Associates venture back to Lancaster to clear out some undead. Days of downtime required: 1&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Throes]], 6/22/23, Days of downtime required: 3&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Lowest Lows]], 6/22/23, The associates return to Velborough once again, this time to collect The Tender of Space Below. Days of downtime required: 3&lt;br /&gt;
*[[House of the Rising Son]], 6/21/23, The associates attempt to take an outpost in the Grove. Days of downtime required: 6&lt;br /&gt;
*[[The Ninth Day]], 6/19/23, Clan Ashenforge is torn apart by Graveknights brought into the city by Sade. Days of downtime required: 0&lt;br /&gt;
*[[The Heroic Gambit]], 6/18/23, Associates from Onadbyr are hired to travel to the Heroic Gambit and put on a show. Days of downtime required: 4&lt;br /&gt;
*[[You&#039;ll Be in My Heart]], 6/17/23 - 6/23/23, Associates learn how marriage works. Days of downtime: 0?&lt;br /&gt;
*[[Finder of Paths Unseen]], 6/16/23, Associates finish scouting out the underground shortcut to Horsk Meste. Days of downtime required: -&lt;br /&gt;
*[[The Citadel part 1 (Blighted City)]], 6/16/23, Five associates assist Zeal in becoming a Hellknight. Days of downtime required: 1&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Necrose]], 6/15/23, The Associates return to Velborough to collect the soul of Poinsetia, Wrending Rot and Regrowth. Days of downtime required: 3&lt;br /&gt;
*[[Flying High &amp;amp; Crashing Hard]], 6/12/23, Three Trainee and three Expert&#039;s head back to the grove to collect and repair some vehicles. Days of downtime required: 5&lt;br /&gt;
*[[Finder of Paths Unseen]], 6/9/23, Associates journey to Tilfel to begin scouting out an underground shortcut to Horsk Meste. Days of downtime required: 4&lt;br /&gt;
*[[Component Collection 3]], 6/08/23, [[Isabella de la Lune]] hires associates to collect samples from diseased or poisoned animals. Days of downtime required: 0&lt;br /&gt;
*[[Survival Training]], 6/08/23, The guard captain and an experienced associate teach fledgling associates how to survive in the wilderness. Days of downtime required: 7&lt;br /&gt;
*[[Screaming in Agony]], 6/07/23, The Associates investigate constant screaming from within the grove. Days of downtime required: 3.&lt;br /&gt;
*[[The Jail (Blighted City 4)]], 6/05/23, Associates delve further into Lancaster, exploring the long-forgotten jail. Days of downtime required: 1.&lt;br /&gt;
*[[Cleaning Up]], 6/01/23, A group of associates hurry to clear the trimarket of undead before sunrise. Days of downtime required: 0&lt;br /&gt;
&lt;br /&gt;
==May - Autumn 223==&lt;br /&gt;
*[[Behold a Black Sky]], 5/31/23, Associates finish the work of clearing the sewers, as begun in [[Beneath the Town]].&lt;br /&gt;
*[[Unbroken]], 5/29/23, A few open-minded Associates attempt to restore a Kodama.&lt;br /&gt;
*[[Beneath the Town]], 5/28/23, The Associates Attempt to clear a path through the sewers.&lt;br /&gt;
*[[The Hospital|The Hospital (Blighted City 3)]], 5/22/23, The Associates clear the hospital of Lancaster. Days of downtime required: 1.&lt;br /&gt;
*[[The Cat in the Hat]], 5/21/23, The Associates handle a hairy situation.&lt;br /&gt;
*[[Mongrels in the Streets]], 5/20/23, The Associates handle a stray problem.&lt;br /&gt;
*[[The Music of the Night]], 5/18/23, Four Associates investigate the Markmuse theater&#039;s ghost sightings.&lt;br /&gt;
*[[Black Snow in Snehov]], 5/12/23, Days of downtime required: 5.&lt;br /&gt;
*[[The Farmhouse (Blighted City 2)]], 5/16/23, The Associates return to the city of Lancaster to secure a forward base for future expeditions. Days of downtime required: 1.&lt;br /&gt;
*[[The Root of Our Problems]], 5/15/23, The Associates venture back to the grove to assist the local spirits.&lt;br /&gt;
*[[Descent into Rommack 11]], 5/13/23, The Associates descend back into the Underdark to explore the underground space.&lt;br /&gt;
*[[The Gates (Blighted City 1)]], 5/12/23, The Associates go to Lancaster to secure a path into the city. Days of downtime required: 1.&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Droves]], 5/12/23, Days of downtime required: 3.&lt;br /&gt;
*[[Down the Rabbit Hole]], 5/11/23, The Associates return back to the Rat Mines to learn what remains&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Shows]], 5/11/23, Days of downtime required: 3.&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Doughs]], 5/10/23, Days of downtime required: 3.&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Doe&#039;s]], 5/8/23, Days of downtime required: 3.&lt;br /&gt;
*[[Cleanup Crew]], 5/7/23, The Associates fill in a sinkhole that is mutating the wildlife with its waters. Days of downtime required: 2.&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Lows]], 5/6/23, Days of downtime required: 3.&lt;br /&gt;
*[[Component Collection 2]], 5/5/23, The Associates collect mudvines for The Apothecary. Days of downtime required: 1.&lt;br /&gt;
*[[Step 4: Ending this Devil tune]], 5/4/23, Associates descended once more into the caverns to end the banjo rat menace once and for all.&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Woes]], 5/3/23, Days of downtime required: 3.&lt;br /&gt;
&lt;br /&gt;
==April - Summer 223==&lt;br /&gt;
*[[The King Must Fall]], 4/30/23, Associates go into the Underdark/Darktown/Shadesville/The Big Unseen/The Darkzone 2 to defeat the duergar king&lt;br /&gt;
*[[Buried Treasure 2]], 4/28/23, Associates delve back into the sunken village, seeking to explore further.&lt;br /&gt;
*[[Into the Snowscape]], 4/26/23, 4/28/23, Associates travel to the mysterious land of Tilfel.&lt;br /&gt;
*[[Storming the Fortress|Storming the Fortress II]], 4/25/23, Associates lead troops on behalf of Kind Frederick. &lt;br /&gt;
*[[Step 3: Live Bait]], 4/24/23, Associates serve as a distraction in the rat infested banjo mines to ease the way for the final assault team.&lt;br /&gt;
*[[Demons, Devils, and More 2]], 4/23/23, Associates wipe out the biloko remnants along with the devils that seem to be leading them.&lt;br /&gt;
*[[Buried Treasure]], 4/21/23, Associates investigate a sunken village, looking for supplies.&lt;br /&gt;
*[[The Burnt Leaf Festival]], 4/20/23, Associates get lit.&lt;br /&gt;
*[[Storming the Fortress]], 4/19/23, clearing out the second level of the WMMC&lt;br /&gt;
*[[Awaken in Ash (JtA 3)]], 4/17/23, the associates continued travelling far south and found missles and sand creatures.&lt;br /&gt;
*[[Demons, Devils And More]], 4/15/23, Associates clean up a temple of Pharasma.&lt;br /&gt;
*[[Pettyport Annual Fishing Competition!]], 4/14/23, A fishing contest to see who could catch the greatest fish.&lt;br /&gt;
*[[Icicle&#039;s in the Deep]], 4/13/23, associates finish clearing Melty&#039;s Basement and open a portal to the mysterious land &amp;quot;Tilfel&amp;quot;. &lt;br /&gt;
*[[Magic Surge]], 4/12/23, associates found the source of the magic surges seen in [[The Beat]].&lt;br /&gt;
*[[Far From Home (JtA 2)]], 4/11/23, associates continued travelling far south and found undead, and then more undead.&lt;br /&gt;
*[[Into the deep]], 4/11/23, associates finished clearing the first level of the White Mountain Mining Company.&lt;br /&gt;
*[[Wellspring of Wrath]], 4/10/23, associates located the source of the mutated animals.&lt;br /&gt;
*[[Descent into Rommack 8]], 4/8/23, associates cleared most of the top floor of the Rommack Mines.&lt;br /&gt;
*[[Component Collection 1]], 4/7/23, associates acquired components for [[Isabella de la Lune|Isabella]].&lt;br /&gt;
*[[Step 1: Getting the Band back Together ]], 4/6/23, Billy Bob has requested the assistance of the Associates in finding and recruiting his old bandmates.&lt;br /&gt;
*[[Melty&#039;s Mark Basement]], 4/5/23&lt;br /&gt;
*[[Mutant Hunt]], 4/4/23, the associates hunt down more mutant specimins for Councilwoman [[Sideun Ae-Geom]] to study.&lt;br /&gt;
*[[At the Edges of the Stoneblight Forest]], 4/3/23-4/10/23, Associates investigate petrified trees that have begun appearing on the edges of the Stoneblight.&lt;br /&gt;
*[[Romance Dawn (JtA 1)]], 4/3/23, Associates begin the long trek to uncover the mysteries behind Voml and the core, and to see if, perhaps, he could be resurrected.&lt;br /&gt;
*[[The Halfling]], 4/3/23, Associates sought to capture a halfling who may or may not have assisted in the murder of Clan Ashenforge.&lt;br /&gt;
*[[The Temple of Urgathoa Part 2]], 4/2/23, Associates returned to the temple, to slay the undead and necromancer.&lt;br /&gt;
*[[Descent into Rommack 7]], 4/1/23, Associates continued through the gnoll dungeon.&lt;br /&gt;
*[[Biloko Camp]], 4/1/23, Associates eliminated a small encampment of biloko that was threatening hunters from Onadbyr.&lt;br /&gt;
&lt;br /&gt;
==March - Spring 223==&lt;br /&gt;
March 2023 was the first month of Kelek.&lt;br /&gt;
*[[The Beat]], 3/31/23, Associates had an entirely boring guard duty in the Laybarons.&lt;br /&gt;
*[[The House that Dwarves Built]], 3/27/23, coming soon.&lt;br /&gt;
*[[The Temple of Urgathoa]], 3/26/23, Associates ventured into the 2nd layer of an Urgathoan Temple.&lt;br /&gt;
*[[Descent Into Rommack 5]], 3/25/23, associates continued through the gnoll dungeon. &lt;br /&gt;
*[[Trollhunt]], 3/25/23, associates cleared a troll lair.&lt;br /&gt;
*[[Descent Into Rommack 4]], 3/24/23, associates continued through the gnoll dungeon. This session led into Descent into Rommack 5&lt;br /&gt;
*[[Bear Season]], 3/24/23 Associates travel outside the walls, hunt some animals and take out mutated ones.&lt;br /&gt;
*[[The Church and The Steeple]], 3/23/23, Associates travel back to the Temple of Urgaotha to uncover more of its secrets&lt;br /&gt;
*[[The Digsite 1]], 3/22/23, associates traveled to the ruins of SUSS, and found maps to more locations of interest.&lt;br /&gt;
*[[Ruins in the woods|Ruins in the Woods]], 3/22/23, associates discovered a temple to Urgathoa, and cleared it. The temple contains large amounts of Basalt.&lt;br /&gt;
*[[Descent Into Rommack 3]], 3/20/23, associates continued through the gnoll dungeon. This session led into Descent into Rommack 4.&lt;br /&gt;
*[[Into the Den]], 3/20/23, associates killed some mutated animals nearby.&lt;br /&gt;
*[[Secure the Sewers]], 3/19/23, associates located the creatures responsible for dead sewer workers.&lt;br /&gt;
*[[Descent Into Rommack 2]], 3/17/23, associates cleared out more of the large underground gnoll encampment. This session led into Descent into Rommack 3.&lt;br /&gt;
*[[Bells in the Dark]], 3/17/23, associates clear out an encampment of crocodilian humanoids that attacked a caravan.&lt;br /&gt;
*[[The Beast]], 3/16/23-3/24/23, associates are dispatched to investigate a small cult investigating [[Rovagug|the Beast]].&lt;br /&gt;
*[[Of Mice and Men]], 3/15/23, associates explored a rat-filled cavern, and discovered a new threat.&lt;br /&gt;
*[[Descent Into Rommack 1]], 3/13/23, associates began clearing the large underground gnoll encampment. This session led into Descent into Rommack 2.&lt;br /&gt;
*[[Curtains and Candles]], 3/13/23, associates rescued an elven child from a haunted house.&lt;br /&gt;
*[[Onadbyr Cult Investigation]], 3/12/23, associates began investigating an old cult, and fought a local criminal gang.&lt;br /&gt;
*[[The Caravan]], 3/10/23, associates rescued a caravan from an orc ambush, and betrayal.&lt;br /&gt;
*[[Hunting Party]], 3/10/23, associates gathered food in the nearby woods for the town.&lt;br /&gt;
*[[Tainted Lands Guarding Spoiled Hands]], 3/9/23, associates traveled to a magical disturbance and cleared it.&lt;br /&gt;
*[[Infestation]], 3/8/23, associates destroyed several undead that had broken into the [[Hunter&#039;s Guild]].&lt;br /&gt;
*[[Condemned Clean-up]], 3/8/23, associates cleared out an old butcher&#039;s shop. This session led into Onadbyr Cult Investigations.&lt;br /&gt;
*[[Tiny Paws Taking Tiny Morsels]], 3/7/23, associates tracked down the source of city rats and began their investigation of it. This session led into Of Mice and Men.&lt;br /&gt;
*[[Rommack Defends]], 3/4/23, associates worked with other adventurers to stop a gnoll offensive. This session led into Descent Into Rommack 1.&lt;br /&gt;
*[[Rommack In Need]], 3/3/23, associates cleared a small group of gnolls from a cave that had attacked a nearby town. This session led into Rommack Defends.&lt;br /&gt;
*[[The Long Night]], 3/3/23, associates prevented marauders from coming in to town through a breach in the wall.&lt;br /&gt;
*[[Enemies at the Gates]], 3/1/23, associates defended the laybaron gates against a fey attack.&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Dance_of_The_Sword_Lord&amp;diff=6180</id>
		<title>Dance of The Sword Lord</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Dance_of_The_Sword_Lord&amp;diff=6180"/>
		<updated>2025-04-28T15:42:06Z</updated>

		<summary type="html">&lt;p&gt;Johnnysupernova: Created page with &amp;quot;{{Infobox expedition log | title = Dance of the Sword Lord | date = 04/28/2025 | storyteller = Tire | tier_of_play = Trainee | player_characters = Arumi, Ariyu, Quan, Karage, Hogo Pok&amp;#039;Sharr, Uravas &amp;quot;Cap&amp;#039;n Stardust&amp;quot; | rewards = 150 gp, 5 sp, 1 Aldori Dueling Sword, Aldori Duelist Dedication Unlocked, Sibling Smithy now stocks Aldori Dueling Swords | result = Success | author = Uravas (Johnnysupernova) | downtime_days = 5 }} In which six adventurers prove their mettle and...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = Dance of the Sword Lord&lt;br /&gt;
| date = 04/28/2025&lt;br /&gt;
| storyteller = Tire&lt;br /&gt;
| tier_of_play = Trainee&lt;br /&gt;
| player_characters = Arumi, Ariyu, Quan, Karage, Hogo Pok&#039;Sharr, Uravas &amp;quot;Cap&#039;n Stardust&amp;quot;&lt;br /&gt;
| rewards = 150 gp, 5 sp, 1 Aldori Dueling Sword, Aldori Duelist Dedication Unlocked, Sibling Smithy now stocks Aldori Dueling Swords&lt;br /&gt;
| result = Success&lt;br /&gt;
| author = Uravas (Johnnysupernova)&lt;br /&gt;
| downtime_days = 5&lt;br /&gt;
}}&lt;br /&gt;
In which six adventurers prove their mettle and learn valuable lessons of friendship, infamy, and most importantly, swordsmanship.&lt;br /&gt;
== Log ==&lt;br /&gt;
An Excerpt from &#039;&#039;The Ballad of the Jongleur Three : A Factual and Historical Recounting of Cap’n Stardust’s Adventures&#039;&#039; as Penned by Sava Ru  Book 1, Chapter 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;Dramatis Personae&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Uravas - Cap’n Stardust, Leader of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Arumi - Sister of Cap’n Stardust and twin of Aruyi, as clever as she is shy, Member of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Ariyu - Sister of Cap’n Stardust and twin of Arumi, quiet, sharp, and always protective for her siblings, Member of the Jongleur Three&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Quan - Incredibly Tall, Incredibly Intense, Incredibly Powerful &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Karage - A barbarian who wields the elements&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Hogo Pok’sharr, an Orc with a giant gun&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt; What is the nature of a blade? It is this very question, dear reader, that the Jongleur Three found themselves debating when the Good Captain Stardust told them of the job they would be taking. For as it is well known by this point in our tale that only one member of the three prided themselves as a swordsman. &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:“I do not have a sword, Uravas.” Arumi remarked upon finding out the nature of their next adventure.&lt;br /&gt;
&lt;br /&gt;
:“Do two daggers count as a sword?” Ariyu wondered, aloud. &lt;br /&gt;
&lt;br /&gt;
:“I believe they do!” The Good Captain cheerfully declared. “For two daggers surely make one sword.”&lt;br /&gt;
&lt;br /&gt;
:“My knowledge of swords is strictly academic.” Arumi began and concluded with “And that does not sound correct.” &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;And what is the nature, you may be wondering, of this adventure that requires a sword? As you no doubt recall from earlier in this recounting of the Jongleur Three’s early history, The Good Captain Stardust led the Jongleur Three and three other brave adventurers in the rescue of the Lady Adina’s wife; Lady Bri. The daring rescue had so inspired Lady Bri that she found it prudent to seek out more aspiring adventurers to see if they could prove their mettle. She had set out three trials for any brave enough to face them.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;And so, our tale begins with the Good Captain and the Jongleur Three setting out, with, as you will recall from previous adventurers, the Incredible Quan, as well as two strangers at this point to the Good Captain: Karage a fearsome warrior with mastery of the elements, and Hogo Pok’sharr, a towering man who carried a towering gun. Lady Bri, the administrator of these tests, travelled with them, to provide guidance and good company. &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;It was on the journey to the First Trial that Karage had asked the fateful question, the question that would shaped the fates of these six adventurers for the rest of their lives:&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:“What is your pitch for joining the Jongleur Three?”&lt;br /&gt;
&lt;br /&gt;
:“Please don’t get him started.” Arumi cut in.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;The Good Captain, never one to let a good recruitment opportunity go to waste declared his intentions. “The Jongleur Three are the finest, bravest, and kindest pirates in all the land. A pirate is always helpful, and always helping the downtrodden.”&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:“That.” Karage began, “Does not sound like a pirate.”&lt;br /&gt;
&lt;br /&gt;
:“Perhaps a Corsair?” Hogo added.&lt;br /&gt;
&lt;br /&gt;
:“I am not sure of the nature of that word. It sounds infamous.” Captain Stardust said, lost in thought, as he always was.&lt;br /&gt;
&lt;br /&gt;
:“Infamy is the nature of a pirate.” The Fearsome Quan interjected. “For the more fearsome you are, the sooner your foes surrender.”&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;“That is correct. Captain, let us see the infamy of your glare!” Karage demanded, with a look that could frighten a mountain, if a mountain could feel fright. The Good Captain knew this was his chance to prove himself, but as we all know, it is not The Good Captain’s way to scare or frighten, certainly not to a friend. He could only meet the frightening display with a friendly grin.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
–--&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;With several days of otherwise uneventful travel, the band of adventurers found them at the site for the first trial Lady Bri had set out for them. Several years earlier, Lady Bri had set out on an adventure of her own that forged her into an expert swordswoman. This first trial was to emulate the first step of the journey she took so long ago. At  the start of her journey, Lady Bri had dispatched a group of Kobolds plaguing the lands. The mission for our heroes? To dispatch a legion of chanting goblins, one hundred strong.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;Some may back down in fear from the sight of a never ending host of Goblin Warriors, each more fearsome than the last, but our heroes were as brave as they were skilled. In a battle of six versus one hundred, it was clear that the scales of fate were weighed against the one hundred. &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;Ariyu, with her bow augmented by her Twin Arumi’s magic, dispatched several of the goblin warriors on her own. Throngs of Goblin Warriors fell to Ariyu’s expert marksmanship. A single arrow felling three, sometimes five goblins in a single shot. &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;Quan the Fearsome, always first to charge headlong into battle, found himself in the midst of the Goblin Legion. Fists flew in a frenzy as the opposing band fell in around him. Karage followed to aid their ally, and with a fearsome howl, shook the resolve of all seventy-eight (for at this point Ariyu had dispatched twenty-two goblins with her bow) arrayed before them. The Good Captain, for his part, sauntered into battle and battled many goblins with his sword wreathed in flames. Quan, with his mighty stature, shined like a lightning rod to the goblin army. This act of noble sacrifice (though it must be stressed, he was only knocked down by the goblins) inspired Hogo Pok’sharr. His massive cannon avenged their fallen comrade with a rain of hellfire.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;In total, all six of our brave adventurers dispatched fifty goblins each. An incredible showing for any seasoned adventurer, let alone a group as new as our heroes were!&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;As our heroes put the slain goblins to rest, Lady Bri elucidated on the purpose of their trial. Even the smallest ant is mighty when coupled with a group. To win the day, you must be vigilant, be aware, and never underestimate those who would do battle against you. &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
–--&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;The day after, our heroes set out for the second trial. A band of fire elementals had been terrorizing the lands outside of Onadbyr. And though most of their numbers had already been dispatched, one remained to test the Good Captain and his friends. A fearsome foe indeed, the beast wielded a blade as long as several men stood side to side and wore armored bathed in flames. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;Ariyu’s keen eyes studied the beast as it charged towards the group, leaving pockets of fire in it’s wake. She saw then, the key to victory. “It needs to… Chill out!” She shouted. “Chill? I have just the thing!” The Good Captain declared, as he flung a magiced splash of Salt Water into the monster’s eyes. As the monster cleaned out it’s eyes, The Good Captain, Karage, and Quan lept into the fray. Quan grabbed hold of the monster, who’s fiery armor set the monk’s clothing ablaze. &amp;lt;/p&amp;gt;&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;The elemental’s armor would not outlast the magical might of Arumi’s ice spells. It was her magic that signified the turning of the tide. And with blade wreathed in ice, and gun wreathed in being incredibly large, Karage and Hogo dispatched the elemental. The Good Captain, for his part, slipped in battle and fell.&amp;lt;/p&amp;gt;&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;After Lady Bri shared the purpose of the second trial: teamwork to dispatch a much more powerful foe, and after several hours to treat the wounds of those harmed in battle, it came time for the third and final trial. Lady Bri held her sword before her and said thusly: “Your final test is a duel. A game of pirates! Have at thee!”&amp;lt;/p&amp;gt;&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;The Good Captain, always gracious as all pirates should be, stepped aside and let Hogo have the first crack at Lady Bri. The Orc Gunman’s stature belied his agility. He skirted and dashed around the dueling grounds, always a step ahead of Lady Bri. The duelist tried to parry the incoming hellfire from Hogo, but wasn’t fast enough. Unfortunately, once Hogo ran out of ammunition for his cannon, the famed Duelist from Aldori made short work of him.&amp;lt;/p&amp;gt;&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;Next, The Good Captain Uravas stepped forward. A game of pirates, indeed. The sun hung high in the air. Pirate to the right, Aldori Duelist to the left. Uravas was quick– he struck at Lady Bri, his sword cloaked in fire. He followed the strike with a hop and a skip through reality, letting his magics teleport him behind her. Another strike, Lady Bri was not quick enough to parry. The Duelist spun on her heel and plunged her blade into the Good Captain. As the sword raced for his heart, the words of his sister echoed in his mind. “Don’t forget to use your shield! Use your shield! Your shield!” and with these words ringing in his ears, Uravas channeled his shield spell into absorbing the deadly sword. It was not enough, and with another follow up strike, Uravas fell to the duelist.&amp;lt;/p&amp;gt;&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;Karage followed The Good Captain in the order of duels. At first, her strength and fury seemed to be enough to win the day. She barreled down on Lady Bri with a sword frozen with the power of ice. Unfortunately for Karage, stinging words from a well timed quip on Lady Bri’s part (and I must ask for forgiveness from the reader, for the words Lady Bri had said on this day have been lost to time) shook Karage’s resolve, and soon after, they too fell to the expert skills of Lady Bri.&amp;lt;/p&amp;gt;&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;Finally, and certainly not least, stood Quan. The two duelists traded quips, equally as lost to time as in the battle previously. The fight is a brutal, back and forth affair. Swords meet fist as slowly and surely, Quan wittles down Lady Bri’s resolve. Just when it appeared that Lady Bri had turned things around, a well timed fist laid her low, winning the duel for Quan, and more importantly, winning honor for this friends.&amp;lt;/p&amp;gt;&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-indent: 2em;&amp;quot;&amp;gt;With everyone&#039;s wounds tended to, Lady Bri shared the final bit of knowledge from her trial: always be vigilant, always be keen, always be mobile, and always trust your friends. The Good Captain, upon reflecting on this, realized that there truly was not much that separated a pirate from a duelist.  And with newfound knowledge on the art of dueling and the intricacies of friendship, the six friends set out for another adventure.&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Johnnysupernova</name></author>
	</entry>
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