<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.kelek.online/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Unseelie</id>
	<title>Kelek - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.kelek.online/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Unseelie"/>
	<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php/Special:Contributions/Unseelie"/>
	<updated>2026-05-05T08:30:57Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.0</generator>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Established_Lore&amp;diff=5350</id>
		<title>Established Lore</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Established_Lore&amp;diff=5350"/>
		<updated>2024-11-10T23:50:10Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Fetchling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;During roleplay and in backstories much lore has been established that changes or extends the official Golarion canon. This page lists some details that may be relevant to character interactions or session planning.&lt;br /&gt;
&lt;br /&gt;
= Ancestries =&lt;br /&gt;
== Fetchling ==&lt;br /&gt;
=== Origin ===&lt;br /&gt;
Fetchlings evolved in the Shadow Plane, but many have also settled in the material world.&lt;br /&gt;
&lt;br /&gt;
=== Culture ===&lt;br /&gt;
Not much has been established regarding the culture of fetchlings, since all resident ones mostly adapted to the practices of Onadbyr. It has come up that the name &amp;quot;Kayal&amp;quot; for fetchlings is known to them, but they have not shown any specific preference on how they want to be called.&lt;br /&gt;
&lt;br /&gt;
=== Language ===&lt;br /&gt;
Shadowtongue is mostly based on Finnish, though this is not a hard rule for future fetchling players. It has also been implied that the human ancestors of fetchlings spoke a language resembling German.&lt;br /&gt;
&lt;br /&gt;
The language has words for grey/white hair from age that differs from the colour descriptor, also implying the texture difference. Though even for fetchlings it is hard to visually tell apart hair greyed by age from the almost white hair of especially light haired fetchlings.&lt;br /&gt;
&lt;br /&gt;
=== Biology ===&lt;br /&gt;
The inner parts of fetchlings are as colourless as their hair and skin. This means they blush and bleed grey.&lt;br /&gt;
&lt;br /&gt;
=== Shadow ===&lt;br /&gt;
Fetchling shadows start out as non-sapient and barely sentient, slowly developing more independence over time together with getting the ability to touch solid objects. Fetchlings from the above-mentioned village usually refer to their shadow as it/its, with only very few shadows showing a preference for different pronouns once they are sapient enough to understand the concept.&lt;br /&gt;
&lt;br /&gt;
It appears that a fetchling growing their personal power accelerates this process. Mechanically this is represented by the various shadow-related ancestry feats.&lt;br /&gt;
&lt;br /&gt;
= Heritages =&lt;br /&gt;
== Changelings ==&lt;br /&gt;
Changelings, or children of a hag mothers, are most often recognized by their heterochromatic eyes- one of which always corresponds to their hag mother. While Changelings are not discriminated against in [[Onadbyr]], that may not be the case elsewhere- especially in settlements where hags are particularly reviled. The specifics of the backstory are up to the player.&lt;br /&gt;
&lt;br /&gt;
In Kelek, Changelings are haunted by the Call, a psychic urging by their mother to join her coven. The Call serves as a connection between the Changeling and their hag mother, though the specifics of the connection are yet unknown. It can cause nightmarish visions that haunt the Changeling, visions that prey on their deepest desires, or even just seemingly sourceless urges to leave their life behind. The Call grows stronger when a Changeling is near a domain of their mother, or their mother herself. How this is interpreted is up to the player. When the Call is at its strongest, the Changeling may be unable to control themselves, possibly losing memory of that time. The only way to completely stop the Call is through the death of the mother, which, if desired, can be handled through a session or arc ran by a [[GM]]. To start such an arc, open a [[Ticket]] to find an interested GM.&lt;br /&gt;
&lt;br /&gt;
= Calendar =&lt;br /&gt;
Each month in real life matches one season consisting of 90 days in Kelek. The game started in Spring 223 (March 2023). It is therefore currently {{#switch: {{#expr:{{CURRENTMONTH}} mod 4}} | 0=Summer | 1=Autumn | 2=Winter | 3=Spring}} {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223}}.&lt;br /&gt;
&lt;br /&gt;
The in-game calendar is based off of the [https://pathfinderwiki.com/wiki/Absalom_Reckoning Absalom Reckoning] of Golarion.&lt;br /&gt;
&lt;br /&gt;
== Days of the Week ==&lt;br /&gt;
* &#039;&#039;&#039;Moonday:&#039;&#039;&#039; Generally a work day with some religions holding ceremonies at night.&lt;br /&gt;
* &#039;&#039;&#039;Toilday:&#039;&#039;&#039; A work day.&lt;br /&gt;
* &#039;&#039;&#039;Wealday:&#039;&#039;&#039; A work day.&lt;br /&gt;
* &#039;&#039;&#039;Oathday:&#039;&#039;&#039; A work day on which it is often considered advantageous to sign contracts and oaths.&lt;br /&gt;
* &#039;&#039;&#039;Fireday:&#039;&#039;&#039; A work day that is most often the market day.&lt;br /&gt;
* &#039;&#039;&#039;Starday:&#039;&#039;&#039; A work day.&lt;br /&gt;
* &#039;&#039;&#039;Sunday:&#039;&#039;&#039; Generally a day of rest and one devoted to religious observances.&lt;br /&gt;
&lt;br /&gt;
== Months ==&lt;br /&gt;
Each month lasts 30 days.&lt;br /&gt;
=== Spring ===&lt;br /&gt;
* &#039;&#039;&#039;Pharast:&#039;&#039;&#039; An early spring month named after [[Pharsma|Pharasma]], the goddess of birth and death.&lt;br /&gt;
* &#039;&#039;&#039;Gozran:&#039;&#039;&#039; A stormy month named for the god of the wind, [[Gozreh]].&lt;br /&gt;
* &#039;&#039;&#039;Desnus:&#039;&#039;&#039; A mild month named for the goddess [[Desna]].&lt;br /&gt;
&lt;br /&gt;
=== Summer ===&lt;br /&gt;
* &#039;&#039;&#039;Sarenith:&#039;&#039;&#039; The sun goddess [[Sarenrae]] gives her name to this sun-blessed month.&lt;br /&gt;
* &#039;&#039;&#039;Erastus:&#039;&#039;&#039; Named in honor of [[Erastil]].&lt;br /&gt;
* &#039;&#039;&#039;Arodus:&#039;&#039;&#039; Although he is no longer widely worshiped, the summer month is named for the dead god Aroden.&lt;br /&gt;
&lt;br /&gt;
=== Autumn ===&lt;br /&gt;
* &#039;&#039;&#039;Rova:&#039;&#039;&#039; The beginning of autumn is named after the violent god [[Rovagug]]. Dwarves dispute naming a month after such a destructive and evil deity and instead name the ninth month Torawsh after their creator god, [[Torag]].&lt;br /&gt;
* &#039;&#039;&#039;Lamashan:&#039;&#039;&#039; Named for [[Lamashtu]], the goddess of monsters.&lt;br /&gt;
* &#039;&#039;&#039;Neth:&#039;&#039;&#039; Named for [[Nethys]], the two-faced god of magic.&lt;br /&gt;
&lt;br /&gt;
=== Winter ===&lt;br /&gt;
* &#039;&#039;&#039;Kuthona:&#039;&#039;&#039; The shortest day of the year comes during the month named after the god of darkness, [[Zon-Kuthon]].&lt;br /&gt;
* &#039;&#039;&#039;Abadius:&#039;&#039;&#039; The first month of the year, named in honor of [[Abadar]].&lt;br /&gt;
* &#039;&#039;&#039;Calistril:&#039;&#039;&#039; A late winter month named for [[Calistria]], goddess of revenge.&lt;br /&gt;
&lt;br /&gt;
= Geography =&lt;br /&gt;
=== Cardinal Locations ===&lt;br /&gt;
*[[Onadbyr]]&lt;br /&gt;
*[[The Oni Grove]]&lt;br /&gt;
*[[Desperate Hope]]&lt;br /&gt;
&lt;br /&gt;
=== Recurring Locations ===&lt;br /&gt;
*[[Northern Mountain Range]]&lt;br /&gt;
*[[Northern Swamps]]&lt;br /&gt;
&lt;br /&gt;
=== Recurring Planes ===&lt;br /&gt;
*[[Dreamlands]]&lt;br /&gt;
*[[Hell]]&lt;br /&gt;
*[[The First World]]&lt;br /&gt;
&lt;br /&gt;
= Onadbyr Game and Flora =&lt;br /&gt;
* Red Herrings are a species of land-dwelling fish with four legs. At least one family resides in Onadbyr.&lt;br /&gt;
* Salmon, while not native to Onadbyr, have been brought as eggs and now exist in great numbers.&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=The_Dollhouse&amp;diff=5349</id>
		<title>The Dollhouse</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=The_Dollhouse&amp;diff=5349"/>
		<updated>2024-11-10T20:55:10Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: Replaced content with &amp;quot;The Dollhouse once was the residence and workshop of Taso Autio.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Dollhouse once was the residence and workshop of [[Taso Autio]].&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Associates&amp;diff=5348</id>
		<title>Associates</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Associates&amp;diff=5348"/>
		<updated>2024-11-10T20:52:44Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player Characters (PCs) are Associates of the [[The Round Table|Round Table]], and report directly to the [[Round Table Council|council]]. They mostly live in [[Onadbyr]], and are dedicated to the improvement, and survival of the city.&lt;br /&gt;
&lt;br /&gt;
==Alchemist==&lt;br /&gt;
*[[Sanaa]], a mixed-heritage nagaji toxicologist.&lt;br /&gt;
*[[Dr. Theodore Rex]], a human mutagenist.&lt;br /&gt;
&lt;br /&gt;
==Barbarian==&lt;br /&gt;
*[[Berta Stormhammer]], a dwarf fury instinct barbarian.  Member of [[Clan Ashenforge]] and Treasurer of Desperate Hope.&lt;br /&gt;
*[[Echostar]], a human spirit instinct barbarian.&lt;br /&gt;
*[[Pomba Bright-Eyed]], a grippli animal instinct (frog) barbarian.&lt;br /&gt;
*[[Aster]], a minotaur diabolic dragon instinct barbarian.&lt;br /&gt;
*[[Karage]], a kitsune elemental barbarian. Wait, didn&#039;t she get executed in 225?&lt;br /&gt;
&lt;br /&gt;
==Bard==&lt;br /&gt;
*[[Jemerov]], a maestro muse human.&lt;br /&gt;
*[[Takamono]], a maestro muse catfolk.&lt;br /&gt;
&lt;br /&gt;
==Champion==&lt;br /&gt;
*[[Holly Crown]], a root leshy liberator. Legal trouble got you down? Just call Holly Crown!&lt;br /&gt;
*[[Mutt]], a human paladin who follows Kols, who got severely injured by an Erinys with a vendetta, but got better.&lt;br /&gt;
*[[Radari]], an azarketi grandeur champion of Hanspur.&lt;br /&gt;
*[[Zeal]], a human tiefling paladin who follows the Godclaw as a hellknight.&lt;br /&gt;
&lt;br /&gt;
==Cleric==&lt;br /&gt;
*[[Fallon]], an elven warpriest.&lt;br /&gt;
*[[Jade]], a human warpriest in service of Arqueros.&lt;br /&gt;
*[[The Duke of Compassion]], an Automaton cloistered cleric of Sarenrae.&lt;br /&gt;
*[[V]], a human cloistered cleric of Lamashtu.&lt;br /&gt;
&lt;br /&gt;
==Druid==&lt;br /&gt;
*[[Clementine]], a Storm Order Sacred Nagaji.&lt;br /&gt;
*[[Dar]], an orc of the wave order.&lt;br /&gt;
*[[Sahona Bright-Eyed]], a wild order grippli, and a member of the quintuplets.&lt;br /&gt;
*[[Melfyra]], an ardande/elf animal order druid who researches the undead. She&#039;s definitely not a vampire&lt;br /&gt;
&lt;br /&gt;
==Fighter==&lt;br /&gt;
*[[Atticus]]. a khopesh and shield wielding Steelskin Hobgoblin&lt;br /&gt;
*[[Dendra]], a gnome pick fighter with a penchant for strange weapons&lt;br /&gt;
*[[Dolomir Cragbeard]], a rock dwarf pick fighter.&lt;br /&gt;
*[[Dwy Goldleaf]], a woodland elf shortbow fighter.&lt;br /&gt;
*[[Garik Cragborne]], a rock dwarf meteor hammer fighter.&lt;br /&gt;
*[[Serene Leyvald]], a human ganzi polearm fighter, sister of [[Cyrus Leyvald]], and a member of the [[Heavy Hitters]].&lt;br /&gt;
*[[Odin Coalbranch]], a dwarf pick fighter.&lt;br /&gt;
*[[Pashiro The Wind Song]], an orcish hungerblood, wandering warrior, poet and vassal.&lt;br /&gt;
*[[Terog Shalesmiter]], an ancient blooded dwarf fighter.&lt;br /&gt;
*[[Ugshakk the Bold]], an orc greatpick fighter.&lt;br /&gt;
*[[Wrax]], an unbreakable goblin fighter.&lt;br /&gt;
&lt;br /&gt;
==Gunslinger==&lt;br /&gt;
*[[Aleth|Shadefrost]], a woodland elf sniper.&lt;br /&gt;
*[[Bliss-Retold-Till-Eternity]], a sniper gnoll duskwalker.&lt;br /&gt;
*[[Disorro Saur]], a drifter halfling.&lt;br /&gt;
*[[Oska]], a pistolero sacred nagaji.&lt;br /&gt;
&lt;br /&gt;
==Inventor==&lt;br /&gt;
*[[Amani Hashmi]], a construct innovator Human.&lt;br /&gt;
*[[Damian Brooks]], an armor innovator Human Half-Elf.&lt;br /&gt;
*[[Siltmean the Craftrat]], an armor innovator Ratfolk Oread.&lt;br /&gt;
&lt;br /&gt;
==Investigator==&lt;br /&gt;
*[[Wolfhunter]], an unseen lizardfolk of the alchemical sciences.&lt;br /&gt;
&lt;br /&gt;
==Kineticist==&lt;br /&gt;
*[[Iskierka]], an Ifrit Kobold of the fire gate.&lt;br /&gt;
*[[Sheeri of the Frozen Wastes]], an undine elf of the water gate.&lt;br /&gt;
*[[Vliegen the Windborne]], a skyborn tengu of the air gate.&lt;br /&gt;
&lt;br /&gt;
==Magus==&lt;br /&gt;
*[[Coitessezin]], a sparkling targe kobold and a member of the [[Heavy Hitters]].&lt;br /&gt;
*[[Jovial Guts]], an inexorable iron Great Gnoll.&lt;br /&gt;
*[[Kali]], a starlit span sylph kitsune.&lt;br /&gt;
*[[Peaches]], a twisting tree Hooded Nagaji&lt;br /&gt;
&lt;br /&gt;
==Monk==&lt;br /&gt;
*[[Amber May]], a human beastfolk of the tiger stance.&lt;br /&gt;
*[[Clam]], a lizardfolk of the gorilla stance.&lt;br /&gt;
*[[Ishi]], a human of the dragon stance.&lt;br /&gt;
*[[King of Dance]], an automaton clawdancer.&lt;br /&gt;
*[[Quan]], a half-elf fetchling of the dragon stance.&lt;br /&gt;
*[[Maki]], a human tiefling of the tiger claw stance.&lt;br /&gt;
*[[Miles Ender]], a human of the wolf stance&lt;br /&gt;
*[[Tuli Mrysky]], an undine dwarf of the monastic archer stance and member of [[Clan Ashenforge]].&lt;br /&gt;
&lt;br /&gt;
==Oracle==&lt;br /&gt;
*[[Grist Vanafeld]], a battle mystery elf.&lt;br /&gt;
*[[Hiromi|Hiromi Hiroaki]], a cosmos mystery Kitsune.&lt;br /&gt;
*[[Victoria Honeystride]], a human who failed the hellknight test and began training as a battle mystery oracle&lt;br /&gt;
&lt;br /&gt;
==Psychic==&lt;br /&gt;
*[[Lazarus]], a gathered lore human nephilim of the oscillating wave.&lt;br /&gt;
*[[Niko Barden]], a gathered lore nine lives catfolk of the unbound step.&lt;br /&gt;
&lt;br /&gt;
==Ranger==&lt;br /&gt;
*[[Kirrily Icesickle]], a flurry ranger undine dwarf.&lt;br /&gt;
*[[Vara]], a precision ranger Elf Nephilim&lt;br /&gt;
*[[Seskro]], A scatterbrained kobold outwit ranger&lt;br /&gt;
&lt;br /&gt;
==Rogue==&lt;br /&gt;
*[[Phyl]], a ratfolk mastermind and a bit of a bookworm&lt;br /&gt;
*[[Cutter Black]], an elven ruffian rogue and a captain of the wall.&lt;br /&gt;
*[[Reddington &amp;quot;Red&amp;quot; Turner]], a half-elf human scoundrel.&lt;br /&gt;
*[[Sain de Pherae]], a human scoundrel dandy.&lt;br /&gt;
*[[Tivoli]], a half-elf human ruffian.&lt;br /&gt;
*[[Zultan Kulle]], a human thief.&lt;br /&gt;
&lt;br /&gt;
==Sorcerer==&lt;br /&gt;
*[[Bonko]], a Draxie Sprite with the Hag Bloodline.&lt;br /&gt;
*[[Calamity Button]], a halfling of the Imperial Bloodline.&lt;br /&gt;
*[[Jeremy Yates]], a half-elf of the Imperial Bloodline.&lt;br /&gt;
*[[Myrdivar]], a human changeling of the Aberrant Bloodline.&lt;br /&gt;
*[[Patton Laoghaire]], an elf beastkin of the Nymph Bloodline.&lt;br /&gt;
*[[Rynexyra]], a cavern elf of the Shadow Bloodline.&lt;br /&gt;
*[[The Lord of Carnage]], a mage automaton with the Primal Bloodline powered by the C. Core.&lt;br /&gt;
*[[Tik]], a dragonscale kobold with the Shadow Bloodline.&lt;br /&gt;
*[[Mantella Bright-Eyed]], a tripkee sorcerer, divorced from his former eidolon and a member of the quintuplets.&lt;br /&gt;
*[[Chrysanthemum Lavandula Orchidaceae Delphinium Helianthus]], a angel bloodline leshy aasimar.&lt;br /&gt;
&lt;br /&gt;
==Summoner==&lt;br /&gt;
*[[Femi]], a ratfolk with a beast eidolon.&lt;br /&gt;
*[[Gwenevere]], a grave orc with an undead eidolon&lt;br /&gt;
*[[Ophelia]], a duskwalker elf with a devotion phantom eidolon.&lt;br /&gt;
*[[Sanguine]], a human Hellknight hopeful with a demon eidolon.&lt;br /&gt;
&lt;br /&gt;
==Swashbuckler==&lt;br /&gt;
*[[Carrion]], a human nephilim gymnast.&lt;br /&gt;
*[[Drake Von Bach]], a witty human dhampir.&lt;br /&gt;
*[[Suttonalia Morroweather]], a gnome battledancer.&lt;br /&gt;
&lt;br /&gt;
==Thaumaturge==&lt;br /&gt;
*[[Orion Argyros]], a mirror implement human tiefling.&lt;br /&gt;
*[[Sister Stille]], a mirror implement human from [[Lancaster]].&lt;br /&gt;
*[[Timid Thistle]], a regalia implement gnoll.&lt;br /&gt;
&lt;br /&gt;
==Witch==&lt;br /&gt;
*[[Braoin]], a faith&#039;s flamekeeper tripkee with very shiny skin.&lt;br /&gt;
*[[Lunaris Nightbloom]], a starless shadow Witch gnome.&lt;br /&gt;
*[[Omen Graves]], a human of the Resentment and abuser of devil.&lt;br /&gt;
*[[Illiam Elro]], Onadbyr&#039;s very own Dream Witch.&lt;br /&gt;
&lt;br /&gt;
==Wizard==&lt;br /&gt;
*[[Boophis Bright-Eyed]], a tripkee student of protean form, and a member of the quintuplets.&lt;br /&gt;
*[[Cyrus Leyvald]], a human aphorite universalist and brother of [[Serene Leyvald]].&lt;br /&gt;
*[[Nathan]], a halfling universalist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Hall of Heroes=&lt;br /&gt;
Not all associates return from every fight, here we honor their brave sacrifices.&lt;br /&gt;
*[[Tesa Tiet]], a tiefling zombie goblin alchemist who died saving [[Rommack]] from an underground gnoll offensive.&lt;br /&gt;
*[[Voml Deepmine]], a dwarf great pick fighter who died protecting the guild hall of [[Clan Ashenforge]] from the manics of the [[Woman in Winter]].&lt;br /&gt;
*[[Elasha Vennala]], an elven thief rogue who died clearing out aggressive mutated creatures from near the town.&lt;br /&gt;
*[[Tremla Fera]], a skyborn tengu ruffian rogue who died distracting swarms of undead from following her party during the Journey to Arrepo.&lt;br /&gt;
*[[Breatel]], a nomadic halfling Reedemer who followed Desna and died saving Ishi from the rats.&lt;br /&gt;
*[[Bright Eyes]], a dwarf polymath and the leader of [[Clan Ashenforge]] who died defending the guild hall of [[Clan Ashenforge]] from a pair of reanimated Graveknights, but he got better.&lt;br /&gt;
*[[Mother Crow]], a tengu nodachi fighter who took the role of the Tender of Space Below and so is eternally trapped in Velborough.&lt;br /&gt;
*[[Vreal Leethal]], a human bomber and a member of [[Clan Ashenforge]].&lt;br /&gt;
*[[Explosylva]], a weapon innovator Tiefling.&lt;br /&gt;
*[[Kagari]], A frozen wind kitsune of fire, metal, and wood gates. Found guilty of summoning devils and got executed by archons.&lt;br /&gt;
*[[Castiorn &amp;quot;Cass&amp;quot; Flamebrace]], A witty dwarf who apprenticed under a wizard as a kid. Died to a kobold in the star pit&lt;br /&gt;
&lt;br /&gt;
=Retired Associates=&lt;br /&gt;
*[[Saltgrog]], a rock dwarf redeemer who follows Cayden Caliean, who now spends his days fishing.&lt;br /&gt;
*[[Zarembe &amp;quot;Z&amp;quot; Silverclaw]], a catfolk thief rogue and former street urchin.&lt;br /&gt;
*[[Shreex Poisontongue]], a nagaji with a beast eidolon.&lt;br /&gt;
*[[Devwin Bellowbit]], a gnome fencer.&lt;br /&gt;
*[[Aroth Datan-Zon]], a dwarf universalist.&lt;br /&gt;
*[[Razan Kohil]], a vanaya tiefling toxicologist who now works full time as an assistant at [[Absinthe&#039;s Alchemical Applicants]].&lt;br /&gt;
*[[Little Leaf]], a leaf order leshy.&lt;br /&gt;
*[[Zokun Datan-Zon]], a vanguard dwarf and a member of [[Clan Ashenforge]].&lt;br /&gt;
*[[Sade Mrysky]], an undine dwarf of the wolf stance, member of [[Clan Ashenforge]], and member of the [[Heavy Hitters]], who now lives in a van down by the river.&lt;br /&gt;
*[[Cedric]], a sparkling targe emberkin who dabbles with alchemy and blacksmithing.&lt;br /&gt;
*[[Bomrek Datan-Zon]], a dwarven warpriest and a member of [[Clan Ashenforge]].&lt;br /&gt;
*[[Draumir Mistchaser]], an elf of the alchemical sciences.&lt;br /&gt;
*[[A Lord of Tinkering]], a construct innovator automaton.&lt;br /&gt;
*[[Mayel]], a Mushroom Leshy with the Imperial Bloodline of Sorcery and the cutest town courier, who has expanded his mail-carrying services to include outposts.&lt;br /&gt;
*[[Roland von Reuenthal]], a weapon implement human and the son of [[Viktor von Reuenthal]].&lt;br /&gt;
*[[Benny Shadetree]], a Human leaf order Druid that has gone back to his home to show his bigoted daddy what-for.&lt;br /&gt;
*[[Lotus Black]], went to the corner store outside of town and never came back&lt;br /&gt;
*[[Iosayas]], a goblin half-elf that went outward to find his blood kin.&lt;br /&gt;
*[[Cedric Fairbane]], a human chirurgeon alchemist.&lt;br /&gt;
*[[Emmelia|Emi]], a ganzi nagaji superstition instinct barbarian who couldn&#039;t stay in one place for very long.&lt;br /&gt;
*[[Delath Vennala]], an armor innovator orc.&lt;br /&gt;
*[[Alan Cobblefolk]], a human of the alchemical sciences.&lt;br /&gt;
*[[Aren]], a human of the mountain stance.&lt;br /&gt;
*[[Absinthe]], an ancestors mystery kitsune.&lt;br /&gt;
*[[Arina von Gicking]], an ancestors mystery ratfolk who retired to focus on writing her book.&lt;br /&gt;
*[[Ashley Hawthorne]], a precision human and wife of [[Ellie Hawthorne]].&lt;br /&gt;
*[[Tyrion]], a human aasimar with the Angelic Bloodline.&lt;br /&gt;
*[[Vik]], a wand implement nagaji oread.&lt;br /&gt;
*[[Zaya]], a chalice implement kitsune.&lt;br /&gt;
*[[Edel Rumblebrew]], a dwarf/nephilim inscribed witch. Her familiar, Baubles, unionized&lt;br /&gt;
*[[Batective]], a Nyktera sprite of the Empiricism methodology&lt;br /&gt;
*[[Fen Ergivald]], a human cloistered cleric and a member of the [[Heavy Hitters]]. Retired to concentrate on their work at Grandmother&#039;s House.&lt;br /&gt;
*[[Kit Calloway]], An Elven precision ranger, member of the [[Heavy Hitters]]. Retired to settle into a comfortable domestic life.&lt;br /&gt;
*[[Ellie Hawthorne]], a human ganzi illusionist and wife of [[Ashley Hawthorne]].&lt;br /&gt;
*[[Bodrukk the Undwarf]], an orc giant instinct user, former member of [[Clan Ashenforge]] and founder of the [[Heavy Hitters]], who works at [[Grandmother&#039;s House]] in his downtime.&lt;br /&gt;
*[[Lucky]], an empty sky Kitsune maestro bard.&lt;br /&gt;
*[[Kasumi]], an empty skies kitsune cloistered cleric of Atreia.&lt;br /&gt;
*[[Raijin]], a Suli Orc katana fighter that has come back from Velborough anew.&lt;br /&gt;
*[[Iza]], a drifter human.&lt;br /&gt;
*[[Naen Brokenspear]], an oathkeeper dwarf dwarven war axe fighter.&lt;br /&gt;
*[[Vyana]], a human of the mountain stance.&lt;br /&gt;
*[[Keira Sturmknell|Keira]], a laughing shadow Orc&lt;br /&gt;
*[[Sssst]], a melixie sprite of the wood gate. Retired and returned to the First World due to disgust at all the dirty carnivores who live in Onadbyr.&lt;br /&gt;
*[[Joyuese]], A rough tiefling triggerbrand who favors black-powder knuckle dusters. Got a job at the local breakfast house and decided she&#039;d rather do that instead&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=User:Unseelie&amp;diff=5346</id>
		<title>User:Unseelie</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=User:Unseelie&amp;diff=5346"/>
		<updated>2024-11-10T15:41:59Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unseelie was a GM and Firekeeper of [[World introduction|Kelek]].&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Nho&amp;diff=5345</id>
		<title>Nho</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Nho&amp;diff=5345"/>
		<updated>2024-11-10T15:41:34Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Nho&lt;br /&gt;
| class                = Psychic&lt;br /&gt;
| occupation           = Data Unavailable&lt;br /&gt;
| tier_of_play         = Trainee&lt;br /&gt;
| ancestry             = Automaton&lt;br /&gt;
| heritage             = Nephilim&lt;br /&gt;
| pronouns             =  &lt;br /&gt;
| age                  = {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223-227}}?&lt;br /&gt;
| height               = 1.80m&lt;br /&gt;
| status               = ?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nho was an [[Associates|Associate]] of [[the Round Table]].&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=The_First_Tree&amp;diff=5344</id>
		<title>The First Tree</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=The_First_Tree&amp;diff=5344"/>
		<updated>2024-11-10T15:40:51Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The First Tree, The One Who is Many (N)==&lt;br /&gt;
As long as the First World existed, the First Tree stood within, a rare constant in the evershifting realm. All throughout, and often beyond, its roots carry currents of both stability and chaos, spreading ever farther. But while the tree is one in its desire to grow, it is also many. Each leaf, each branch they hang from, each petal in its blooms, each strip of bark on its enormous trunk, and each offshoot of its roots, all with their own desires and missions that often see them separated, yet always returning to again be part of the whole. It welcomes all who wish to grow, be it in body or in mind, offering them protection and assistance in exchange for a share of what they gain. Those who impress it may even be offered to become part of the collective being.&amp;lt;br&amp;gt;&lt;br /&gt;
The First Tree has neutral or positive relations with most eldest, but stands directly opposed to [https://2e.aonprd.com/Deities.aspx?ID=100 Shyka].&lt;br /&gt;
&lt;br /&gt;
====Kelek Changes====&lt;br /&gt;
The First Tree was created for Kelek by Unseelie.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Category-&#039;&#039;&#039; [[Gods_of_Kelek#Eldest|Eldest]]&lt;br /&gt;
*&#039;&#039;&#039;Edicts-&#039;&#039;&#039; grow, be part of a greater whole, strengthen those around you&lt;br /&gt;
*&#039;&#039;&#039;Anathema-&#039;&#039;&#039; take without giving, stunt growth that would not harm you or yours, decline an opportunity to learn&lt;br /&gt;
*&#039;&#039;&#039;Areas of Concern-&#039;&#039;&#039; growth, trees, and unity&lt;br /&gt;
*&#039;&#039;&#039;Follower Alignments-&#039;&#039;&#039; all&lt;br /&gt;
*&#039;&#039;&#039;Pantheons-&#039;&#039;&#039; [[A Rampant Spread of Green]]&lt;br /&gt;
&lt;br /&gt;
====Devotee Benefits====&lt;br /&gt;
*&#039;&#039;&#039;[https://2e.aonprd.com/Backgrounds.aspx?ID=132 Divine Ability]-&#039;&#039;&#039; Constitution or Intelligence&lt;br /&gt;
*&#039;&#039;&#039;Divine Font-&#039;&#039;&#039; heal&lt;br /&gt;
*&#039;&#039;&#039;Divine Sanctification-&#039;&#039;&#039; can choose holy&lt;br /&gt;
*&#039;&#039;&#039;Divine Skill-&#039;&#039;&#039; Nature&lt;br /&gt;
*&#039;&#039;&#039;Favored Weapon-&#039;&#039;&#039; [https://2e.aonprd.com/Weapons.aspx?ID=281 earthbreaker]&lt;br /&gt;
*&#039;&#039;&#039;Domains-&#039;&#039;&#039; [https://2e.aonprd.com/Domains.aspx?ID=63 wood], [https://2e.aonprd.com/Domains.aspx?ID=20 might], [https://2e.aonprd.com/Domains.aspx?ID=17 knowledge], [https://2e.aonprd.com/Domains.aspx?ID=11 family]&lt;br /&gt;
*&#039;&#039;&#039;Cleric Spells-&#039;&#039;&#039; 2nd: [https://2e.aonprd.com/Spells.aspx?ID=102 enlarge], 5th: [https://2e.aonprd.com/Spells.aspx?ID=1406 mantle of the unwavering heart], 9th: [https://2e.aonprd.com/Spells.aspx?ID=960 one with the land]&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Petal_of_the_First_Tree&amp;diff=5343</id>
		<title>Petal of the First Tree</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Petal_of_the_First_Tree&amp;diff=5343"/>
		<updated>2024-11-10T15:40:26Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Petal of the First Tree&lt;br /&gt;
| aliases              = Petal&lt;br /&gt;
| class                = Kineticist&lt;br /&gt;
| occupation           = Plant, Graft Technician&lt;br /&gt;
| tier_of_play         = Trainee&lt;br /&gt;
| ancestry             = Sprite&lt;br /&gt;
| heritage             = Ardande&lt;br /&gt;
| pronouns             = She/Her (mostly, but doesn&#039;t really care)&lt;br /&gt;
| age                  = As young as the blossom of an ancient tree&lt;br /&gt;
| height               = 20cm (~8&amp;quot;)&lt;br /&gt;
| relatives            = [[The First Tree|The one and the many]]&lt;br /&gt;
| status               = ?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Petal was an [[Associates|Associate]] of [[the Round Table]].&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Taso_Autio&amp;diff=5342</id>
		<title>Taso Autio</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Taso_Autio&amp;diff=5342"/>
		<updated>2024-11-10T15:39:36Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: Replaced content with &amp;quot;{{Infobox Associate | name                 = Taso Autio | class                = Investigator | occupation           = Dollmaker | tier_of_play         = Expert | ancestry             =  Fetchling | heritage             = Deep Fetchling | pronouns             = They/She | age                  = {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223-196}} (born 29th of Desnus 196) | height               = 1.65m | relativ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Taso Autio&lt;br /&gt;
| class                = Investigator&lt;br /&gt;
| occupation           = Dollmaker&lt;br /&gt;
| tier_of_play         = Expert&lt;br /&gt;
| ancestry             = [[Established Lore#Fetchling | Fetchling]]&lt;br /&gt;
| heritage             = Deep Fetchling&lt;br /&gt;
| pronouns             = They/She&lt;br /&gt;
| age                  = {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223-196}} (born 29th of Desnus 196)&lt;br /&gt;
| height               = 1.65m&lt;br /&gt;
| relatives            = [[Tarina &amp;quot;Taru&amp;quot; Autio]] (sister)&lt;br /&gt;
| status               = ?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Taso Autio was an [[Associates|Associate]] of [[the Round Table]].&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=User:Unseelie&amp;diff=5341</id>
		<title>User:Unseelie</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=User:Unseelie&amp;diff=5341"/>
		<updated>2024-11-10T15:38:45Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: Replaced content with &amp;quot;Unseelie (they/them) was a GM and Firekeeper of Kelek.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unseelie (they/them) was a GM and Firekeeper of [[World introduction|Kelek]].&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Tarina_%22Taru%22_Autio&amp;diff=5340</id>
		<title>Tarina &quot;Taru&quot; Autio</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Tarina_%22Taru%22_Autio&amp;diff=5340"/>
		<updated>2024-11-10T15:38:02Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: Replaced content with &amp;quot;{{Infobox Associate | name                 = Tarina Autio | aliases              = Taru | class                = Bard | occupation           = Storyteller and aspiring Hero | tier_of_play         = Expert | ancestry             = Fetchling | heritage             = Ganzi | pronouns             = She/Her | age                  = {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223-196}} (born 29th of Desnus 196) | height...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Tarina Autio&lt;br /&gt;
| aliases              = Taru&lt;br /&gt;
| class                = Bard&lt;br /&gt;
| occupation           = Storyteller and aspiring Hero&lt;br /&gt;
| tier_of_play         = Expert&lt;br /&gt;
| ancestry             = [[Established Lore#Fetchling|Fetchling]]&lt;br /&gt;
| heritage             = Ganzi&lt;br /&gt;
| pronouns             = She/Her&lt;br /&gt;
| age                  = {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223-196}} (born 29th of Desnus 196)&lt;br /&gt;
| height               = 1.98m&lt;br /&gt;
| relatives            = [[Taso Autio]] (sister)&lt;br /&gt;
| status               = ?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Tarina Autio was an [[Associates|Associate]] of [[the Round Table]].&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Petal_of_the_First_Tree&amp;diff=5292</id>
		<title>Petal of the First Tree</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Petal_of_the_First_Tree&amp;diff=5292"/>
		<updated>2024-11-03T20:14:58Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Expeditions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Petal of the First Tree&lt;br /&gt;
| image                = [[File:petal_kevin-sidharta.jpg|350px|center]](By [https://www.artstation.com/artwork/g00a8Z Kevin Sidharta])&lt;br /&gt;
| aliases              = Petal&lt;br /&gt;
| class                = Kineticist&lt;br /&gt;
| occupation           = Plant, Graft Technician&lt;br /&gt;
| tier_of_play         = Trainee&lt;br /&gt;
| ancestry             = Sprite&lt;br /&gt;
| heritage             = Ardande&lt;br /&gt;
| pronouns             = She/Her (mostly, but doesn&#039;t really care)&lt;br /&gt;
| age                  = As young as the blossom of an ancient tree&lt;br /&gt;
| height               = 20cm (~8&amp;quot;)&lt;br /&gt;
| relatives            = [[The First Tree|The one and the many]]&lt;br /&gt;
| status               = Alive&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Petal is an [[Associates|Associate]] of [[the Round Table]]. One of the many that will grow.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Petal is a very small sprite with four insectoid wings but an otherwise humanoid appearance. She has light skin that is unexpectedly rough to the touch, pointed ears, and no discernable pupil or iris in her eyes. Her hair is fairly short and intermixed with leaves. On most occasions she is wearing an armour made of leaves and vines that appears to partially grow out of her.&lt;br /&gt;
&lt;br /&gt;
Petals and dew drops often whirl through the air in a wide area around her.&lt;br /&gt;
&lt;br /&gt;
(She does not yet have the earrings and other accessories pictured in her portrait.)&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot; style=&amp;quot;max-width:1200px&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;text-align:center; font-style:italic&amp;quot;&amp;gt;As [[The First Tree|the first tree]] blooms, the one becomes many and the many spread throughout the worlds.&amp;lt;br&amp;gt;Where the many reach, they take root and grow, and as the many grow, the one becomes more.&amp;lt;br&amp;gt;Though the many are fleeting, they are eternal, as the many are one and the one that is more shall again be many.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Spring 228 (November 2024) ===&lt;br /&gt;
* [[Blood Runs Red]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 227 (October 2024) ===&lt;br /&gt;
* [[Dare to Deal with the Dero]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 227 (September 2024) ===&lt;br /&gt;
&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
* [[Descent into the Dark]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 227 (July 2024) ===&lt;br /&gt;
* [[Rats in the Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 226 (June 2024) ===&lt;br /&gt;
* [[Stand Proud (Love and Loss Day II)]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 226 (May 2024) ===&lt;br /&gt;
* [[Bargain Bin Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 226 (April 2024) ===&lt;br /&gt;
* [[Walking on Eggshells]]&lt;br /&gt;
* [[Hard to Swallow]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 226 (March 2024) ===&lt;br /&gt;
* [[Chicken on a Raft]]&lt;br /&gt;
* [[Fallen Star]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 225 (February 2024) ===&lt;br /&gt;
* [[A Stench Least Foul]]&lt;br /&gt;
* [[Speed Dating at Desperate Hope 2]]&lt;br /&gt;
* [[Century Ooze]]&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Taso_Autio&amp;diff=5283</id>
		<title>Taso Autio</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Taso_Autio&amp;diff=5283"/>
		<updated>2024-10-31T17:01:48Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Autumn 227 (September 2024) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Taso Autio&lt;br /&gt;
| image                = [[File:taso_roujin_smaller.jpg|350px|center|alt=A portrait of Taso as per her description. | A portrait of Taso, painted by a travelling artist she and her sister saved before arriving in Onadbyr.&amp;lt;br&amp;gt;(By [https://www.reddit.com/user/Roujin_/ Roujin_])]]A portrait of Taso, painted by a travelling artist she and her sister saved before arriving in Onadbyr.&amp;lt;br&amp;gt;(By [https://www.reddit.com/user/Roujin_/ Roujin_])&lt;br /&gt;
| class                = Investigator&lt;br /&gt;
| occupation           = Dollmaker&lt;br /&gt;
| tier_of_play         = Expert&lt;br /&gt;
| ancestry             = [[Established Lore#Fetchling | Fetchling]]&lt;br /&gt;
| heritage             = Deep Fetchling&lt;br /&gt;
| pronouns             = They/She&lt;br /&gt;
| age                  = {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223-196}} (born 29th of Desnus 196)&lt;br /&gt;
| height               = 1.65m&lt;br /&gt;
| relatives            = [[Tarina &amp;quot;Taru&amp;quot; Autio]] (sister)&lt;br /&gt;
| status               = Alive&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Taso Autio is an [[Associates|Associate]] of [[the Round Table]], though they spend most of the time in their workshop, [[The Dollhouse]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Like their parents, but unlike her chaos-touched fraternal twin sister, Taso is a deep fetchling. Besides being comparatively short, their appearance is fairly typical for their ancestry, with white hair, glowing white eyes, and grey skin perhaps slightly darker than her sister&#039;s.&lt;br /&gt;
&lt;br /&gt;
Most days they can be seen wearing nice, but not overly fancy, dresses, often covered by a leather apron splattered with all kinds of paints, glues, and other crafting materials. Outside of combat they tends to wear a single pair of dangling, silver earrings, and often a matching necklace. They wear their hair in a long braid.&lt;br /&gt;
&lt;br /&gt;
For combat they do away with the jewellery and instead don quilted armour and fight with a rapier. Having witnessed [[Batective]]&#039;s abilities with guns, they are currently considering that path as well.&lt;br /&gt;
&lt;br /&gt;
Taso&#039;s shadow is very shy among most people, usually hiding either beneath Taso&#039;s dress, or in the shadows of nearby objects, adapting to their shape. It avoids touching the shadows of living creatures unless it is very familiar with them, even more so if those shadows are bound to the movements of those who cast them. However, these attempts are often unsuccessful since its own pitch-black appearance usually unnaturally darkens the shadows it hides in.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Taso, together with her fraternal twin sister [[Tarina &amp;quot;Taru&amp;quot; Autio|Taru]], was born in a small village on the material plane mostly populated by fetchlings that had to flee the shadow plane during [[The Collapse]].&lt;br /&gt;
&lt;br /&gt;
Some lingering fragment of chaos came into contact with their mother during her pregnancy, apparently only affecting Taru and leaving Taso a normal fetchling. While Taso always supported her sister, they were also secretly glad for Taru&#039;s colourful presence attracting attention away from them and sparing them from having to interact with others more than strictly necessary.&amp;lt;br /&amp;gt;&lt;br /&gt;
There was, however, one exception to Taso&#039;s avoidance of people: They always enjoyed the company of children, finding them much easier to interact with, or as they might phrase it, their reactions more straightforward to predict. This increased even further when Taso discovered their love for handicraft and how even simple creation could elicit unadulterated joy in children. As a result they often took care of the village&#039;s children when their parents were busy, crafting toys for them or even teaching them how to do so themselves.&lt;br /&gt;
&lt;br /&gt;
When Taru decided to go on an adventure, Taso decided to join her to further their knowledge of the world and of crafting techniques. The two of them have a rather strange relationship, getting along famously in letters and occasional meetings, but mostly bickering whenever they spend more than a day or so together. Somehow they made travelling together work anyway.&lt;br /&gt;
&lt;br /&gt;
Soon before arriving in [[Onadbyr]] they split up, Taso staying in a village with a prominent artisan willing to teach them more about the making of dolls while Taru travelled on. The two still regularly exchanged letters and a few months later, having been told about the city extensively, Taso moved to Onadbyr as well.&lt;br /&gt;
&lt;br /&gt;
== Familiar==&lt;br /&gt;
Besides her crafting endeavours, Taso also experimented with primal magic and investigated forces granting such powers to those born without any talent for them. Their efforts attracted the attention of a young [https://2e.aonprd.com/Monsters.aspx?ID=1025 scalliwing], who soon decided to not only tutor Taso in magic, but also, and perhaps primarily, assist them in social situations.&lt;br /&gt;
Since she didn&#039;t have a name before and her colourful appearance and virtuous, if a bit impulsive, personality reminded Taso of her sister, she named her new familiar Tarunen.&lt;br /&gt;
&lt;br /&gt;
[[File:tarunen_lizardsoup.png|thumb|355px|alt=A colourful, winged snake. It is red with a yellow belly, accented by blue and green feathers on the neck and back. The wings consist of blue and green feathers as well. | Tarunen, Taso&#039;s familiar.]]&lt;br /&gt;
&lt;br /&gt;
== Life in Onadbyr ==&lt;br /&gt;
Taso spends most of the time in their workshop they have dubbed &amp;quot;The Dollhouse&amp;quot;, where they further their techniques in toymaking and occasional other crafts. To finance this, Taso also became an associate and goes on occasional missions, but unlike her sister, she mostly regards them as work.&lt;br /&gt;
&lt;br /&gt;
After a very productive season in which they built up a substantial assortment of dolls, Taso decided to open their workshop to the public, hoping to sell, or perhaps sometimes even just give away, some of their creations.&lt;br /&gt;
&lt;br /&gt;
== Pronouns ==&lt;br /&gt;
Taso uses both They/Them and She/Her. If pressed they would express a mild preference towards the former, but in the context of their relation to Taru, she prefers being called her sister.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
Taso&#039;s names are based on Finnish words. Their first name, [https://en.wiktionary.org/wiki/taso#Finnish Taso], means &amp;quot;Level&amp;quot;, both in the sense of a flat surface and a set standard, symbolising their less brash presence compared to her sister, and their methodical, standardised approach to many things, especially crafting.&lt;br /&gt;
&lt;br /&gt;
[https://en.wiktionary.org/wiki/autio#Finnish Autio], their last name, translates to &amp;quot;Desolate&amp;quot; or &amp;quot;Uninhabited&amp;quot;, referencing large parts of the Shadow Plane. It is a very common last name in their culture.&lt;br /&gt;
&lt;br /&gt;
Taru[https://en.wiktionary.org/wiki/Category:Finnish_diminutive_suffixes nen] is a diminutive form of Taru, named so because she reminded Taso of her sister.&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Winter 227 (October 2024) ===&lt;br /&gt;
=== Autumn 227 (September 2024) ===&lt;br /&gt;
&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
&lt;br /&gt;
=== Spring 227 (July 2024) ===&lt;br /&gt;
=== Winter 226 (June 2024) ===&lt;br /&gt;
=== Autumn 226 (May 2024) ===&lt;br /&gt;
* [[The Apprentice]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 226 (April 2024) ===&lt;br /&gt;
=== Spring 226 (March 2024) ===&lt;br /&gt;
* [[Polar Opposites]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 225 (February 2024) ===&lt;br /&gt;
=== Autumn 225 (January 2024) ===&lt;br /&gt;
* [[Component Collection 10]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 225 (December 2023) ===&lt;br /&gt;
* [[Component Collection 9]]&amp;lt;ref name=&amp;quot;log&amp;quot;&amp;gt;Log written by Taso.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Spring 225 (November 2023) ===&lt;br /&gt;
* [[Thanks Not Received]]&amp;lt;ref name=&amp;quot;log&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Winter 224 (October 2023) ===&lt;br /&gt;
* [[Let the Music Move You]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 224 (September 2023) ===&lt;br /&gt;
* [[Return to the Spirit Bottle]]&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Tarina_%22Taru%22_Autio&amp;diff=5282</id>
		<title>Tarina &quot;Taru&quot; Autio</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Tarina_%22Taru%22_Autio&amp;diff=5282"/>
		<updated>2024-10-31T16:56:28Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Winter 227 (October 2024) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Tarina Autio&lt;br /&gt;
| image                = [[File:taru_tinypaca.jpg|350px|center]](By [https://www.instagram.com/tiny.paca/ tinypaca])&lt;br /&gt;
| aliases              = Taru&lt;br /&gt;
| class                = Bard&lt;br /&gt;
| occupation           = Storyteller and aspiring Hero&lt;br /&gt;
| tier_of_play         = Expert&lt;br /&gt;
| ancestry             = [[Established Lore#Fetchling|Fetchling]]&lt;br /&gt;
| heritage             = Ganzi&lt;br /&gt;
| pronouns             = She/Her&lt;br /&gt;
| age                  = {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223-196}} (born 29th of Desnus 196)&lt;br /&gt;
| height               = 1.98m&lt;br /&gt;
| relatives            = [[Taso Autio]] (sister)&lt;br /&gt;
| partner              = [[Melfyra]]&lt;br /&gt;
| status               = Alive&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Tarina Autio, or Taru as she prefers, is an [[Associates|Associate]] of [[the Round Table]], wishing to tell the tales of both heroics she witnesses and those she performs herself.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
=== Original ===&lt;br /&gt;
Taru is a [[Established Lore|fetchling]] ganzi, the latter granting her a frame taller and more muscular than what is typical for fetchlings. This heritage is further expressed in a line of blue scales over her left eye, mirroring a scar over her right eye she earned in her childhood, as well as a pair of bright orange, fairly small, and not fully material wings, resembling those of a [https://2e.aonprd.com/Monsters.aspx?ID=1262 peri]. Her skin is of a middling grey tone, and her hair a bluish grey. Like most fetchlings, she has glowing eyes.&lt;br /&gt;
&lt;br /&gt;
Her usual adventuring outfit consists of a quilted armour, any sturdy pairs of pants and boots she could get hold of, a longsword, a whip, a sling, a dagger, and a lute. However, the last she only carries for merrymaking, relying on speeches and spells to support her allies in combat. She also wears several piercings in both ears, preferring small rings or studs that do not pose too great a hazard in melee fights.&lt;br /&gt;
&lt;br /&gt;
Due to usually travelling light, she tends to wear the same things outside of adventuring, only storing part of her weaponry somewhere should she have the option. This may change now that she has a semi-permanent dwelling. She dislikes people staring at her scar and scales, so when not among adventurers she also often dons a half-mask hiding these features.&lt;br /&gt;
&lt;br /&gt;
[[File:taru_mask.png|thumb|355px|alt=A blue and gold upper half face mask. It is partially decorated with black-on-white musical notes. | The mask Taru used to wear among people she is not familiar with, especially those who are not adventurers.]]&lt;br /&gt;
&lt;br /&gt;
Taru&#039;s shadow, while mostly sticking to the same shape as Taru, never stays still, always exploring anything around itself, and completely lacking any concept of personal space. It is very outgoing and usually tries to greet the shadows of other living beings, often leading to disappointment when they do no react. It quickly gets over any such distress, but Taru still tries to avoid it by matching the timing her own greetings of non-fetchlings to those of her shadow.&lt;br /&gt;
&lt;br /&gt;
[[File:taru_flattering_portrait.jpg|thumb|355px|alt=A portrait of Taru, mostly as in her original description, but perhaps a bit intentionally flattering. | A very flattering portrait of Taru. Painted by a travelling artist she and her sister saved before arriving in Onadbyr.&amp;lt;br&amp;gt;(By [https://www.reddit.com/user/Roujin_/ Roujin_])]]&lt;br /&gt;
&lt;br /&gt;
=== Changes while living in Onadbyr ===&lt;br /&gt;
Some months into living in Onadbyr, Taru replaced her old half-mask with a full face mask capable of changing shapes and enhancing her performances.&lt;br /&gt;
She also upgraded from her quilted armour to first a custom hide armour, and now full plate, both featuring the emblems of [[Cayden Cailean]] on the front and of [[Desna]] on the sleeves.&lt;br /&gt;
Recently she expanded her arsenal, removing the longsword and sling, but instead adding a bastard sword, a kusarigama, a tekko-kagi, and a composite shortbow, with runes applied to the first two. (For a short time she had a greatsword instead of the bastard sword, but it didn&#039;t take her long to switch that out.)&lt;br /&gt;
&lt;br /&gt;
Taru&#039;s shadow is slowly gaining a sort of ethereal substance. As of summer 225, it is able to touch objects enough to interact with them.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Taru, together with her fraternal twin sister [[Taso Autio|Taso]], was born in a small village on the material plane mostly populated by fetchlings that had to flee the shadow plane during [[The Collapse]].&lt;br /&gt;
&lt;br /&gt;
Some lingering fragment of chaos came into contact with her mother during her pregnancy, apparently only affecting Taru and leaving her sister a normal fetchling.&lt;br /&gt;
While Taru&#039;s unusual appearance certainly drew glances and whispers, she was generally accepted in her village, staying there until she finished an apprenticeship as a bard and decided to experience adventuring herself rather than just telling stories about it. (An anecdote she loves to tell is that she earned herself the nickname of &amp;quot;Butcher of Legends&amp;quot; at that time—occasionally she will also reveal that it was for her absolutely atrocious first attempt at retelling legends before an audience.)&lt;br /&gt;
&lt;br /&gt;
Her sister, wishing to learn more about crafting techniques around the world, decided to tag along. The two of them have a rather strange relationship, getting along famously in letters and occasional meetings, but mostly bickering whenever they spend more than a day or so together. Somehow they made travelling together work anyway.&lt;br /&gt;
&lt;br /&gt;
They split up soon before Taru arrived in [[Onadbyr]], Taso staying a while in a workshop they came across to learn of their methods. The two still regularly exchanged letters and a few month later Taso joined her sister in the city.&lt;br /&gt;
&lt;br /&gt;
== Life in Onadbyr ==&lt;br /&gt;
Taru greatly enjoys living in Onadbyr and being an Associate. She joins missions as often as she can, as long as she believes she will be more help than hindrance.&lt;br /&gt;
&lt;br /&gt;
She spends most evenings in taverns telling tales of heroes and adventures, both for fun and as a secondary source of income.&lt;br /&gt;
&lt;br /&gt;
=== Melfyra ===&lt;br /&gt;
In mid-225 [[Melfyra]], at the time freshly a vampire, faced persecution due to being undead. Refusing to let people be judged for what they are, Taru started to protect her and they soon moved in together to make this more convenient.&lt;br /&gt;
&lt;br /&gt;
Melfyra quickly developed a crush on Taru, her almost literal knight in shining armour, but originally Taru only viewed her as a housemate she intends to protect. (The idea of any physical relation with an undead body also made her a bit queasy, no matter how much she appreciated the person inhabiting it.)&amp;lt;br /&amp;gt;&lt;br /&gt;
This slowly changed over time, and in Summer 227 Taru translated and adapted an old song of her people to express her feelings for Melfyra. While the shock of her crush asking her out so boldly at first made Melfyra faint, they officially got together after.&lt;br /&gt;
&lt;br /&gt;
Since then Taru sometimes sings the translated song that she calls &amp;quot;The Wild Maiden&#039;s Spell&amp;quot; in the taverns she performs in.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | The Wild Maiden&#039;s Spell&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
(The song is a translation/adaption of the German song&amp;lt;br /&amp;gt;[https://www.youtube.com/watch?v=sUlIjhUzZN0 Vom Zauber des Wildfräuleins] by [https://www.versengold.com/songtext/vom-zauber-des-wildfraeuleins Versengold]&amp;lt;br /&amp;gt;and is sung to the same melody.)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Once long ago as I wandered alone,&amp;lt;br /&amp;gt;&lt;br /&gt;
in the deepest of woods I got lost.&amp;lt;br /&amp;gt;&lt;br /&gt;
And as with hope gone, my fate I thought known,&amp;lt;br /&amp;gt;&lt;br /&gt;
it all changed as a clearing I crossed.&lt;br /&gt;
&lt;br /&gt;
There light and wind on the waving grass played&amp;lt;br /&amp;gt;&lt;br /&gt;
and sat amidst blossoms and fern,&amp;lt;br /&amp;gt;&lt;br /&gt;
a maiden against whom a spring day would fade.&amp;lt;br /&amp;gt;&lt;br /&gt;
Entranced by the world in return.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away.&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, all things have their time.&amp;lt;br /&amp;gt;&lt;br /&gt;
Never forget we&#039;re but a moment&#039;s byplay,&amp;lt;br /&amp;gt;&lt;br /&gt;
yet a moment&#039;s enough for a life most sublime.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to leave, leave!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to stay, stay!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With eyes as lovely as belladonna berries,&amp;lt;br /&amp;gt;&lt;br /&gt;
her bright smile a treasure of bliss.&amp;lt;br /&amp;gt;&lt;br /&gt;
Her skin cold as snow smelled of lilac and cherries,&amp;lt;br /&amp;gt;&lt;br /&gt;
and her hair the colour of night&#039;s kiss&lt;br /&gt;
&lt;br /&gt;
Her elegant form clad with naught but a dress,&amp;lt;br /&amp;gt;&lt;br /&gt;
finely woven from petals and leaves.&amp;lt;br /&amp;gt;&lt;br /&gt;
And she pulled me down into her sweet caress,&amp;lt;br /&amp;gt;&lt;br /&gt;
to kiss away all my tears and past griefs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away.&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, all things have their time.&amp;lt;br /&amp;gt;&lt;br /&gt;
Never forget we&#039;re but a moment&#039;s byplay,&amp;lt;br /&amp;gt;&lt;br /&gt;
yet a moment&#039;s enough for a life most sublime.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to leave, leave!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to stay, stay!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Readily I followed the pull of her arms,&amp;lt;br /&amp;gt;&lt;br /&gt;
sunk down into the wild maidens lap.&amp;lt;br /&amp;gt;&lt;br /&gt;
My worries and sense lost to her soothing charms,&amp;lt;br /&amp;gt;&lt;br /&gt;
as on the bed made from moss we&#039;d nap.&lt;br /&gt;
&lt;br /&gt;
I dreamt of summers and winters that fled,&amp;lt;br /&amp;gt;&lt;br /&gt;
and reality faded away.&amp;lt;br /&amp;gt;&lt;br /&gt;
And I dreamt without me the years moved ahead,&amp;lt;br /&amp;gt;&lt;br /&gt;
as I lived with her love every day.&lt;br /&gt;
&lt;br /&gt;
And when I opened my eyes and the dream dropped its veil,&amp;lt;br /&amp;gt;&lt;br /&gt;
I was grey-haired, my death in the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
And the maiden that was recounting my tale,&amp;lt;br /&amp;gt;&lt;br /&gt;
smiled gently and caressed my hair.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, so be ready this day.&amp;lt;br /&amp;gt;&lt;br /&gt;
Many a moment flies quick as a life could play,&amp;lt;br /&amp;gt;&lt;br /&gt;
in the wild maiden&#039;s spell and the time in her sway.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to cry, cry!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to scream, scream!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance one last time with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I breathed: Why would I cry or scream?&amp;lt;br /&amp;gt;&lt;br /&gt;
If I was back in the prime of my youth,&amp;lt;br /&amp;gt;&lt;br /&gt;
I&#039;d gladly for just this one moment anew,&amp;lt;br /&amp;gt;&lt;br /&gt;
give my life all over again.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pet ===&lt;br /&gt;
In autumn 225, Taru [[Samara Slitherslimes Shifting Slime Shop | received a frost ora]] as reward for… training said frost ora. She is still unsure what Samara got out of that deal.&lt;br /&gt;
&lt;br /&gt;
The frost ora is named Aeve, after a legendary slime whose story Taru has heard. They are trained to orate tales backwards for an audience and to collect rewards after.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
While Taru is not deeply religious, she follows the teachings of both [[Cayden Cailean]] and [[Desna]]. One could argue that she respects the latter more as a divinity, but she looks up to Cayden as a person and even became one of his champions.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
Taru&#039;s names are based on Finnish words. Her first name, [https://en.wiktionary.org/wiki/tarina#Finnish Tarina], means &amp;quot;Story&amp;quot; or &amp;quot;Tale&amp;quot;, aggrandised in her nickname [https://en.wiktionary.org/wiki/taru#Finnish Taru], which means &amp;quot;Epic&amp;quot; or &amp;quot;Legend&amp;quot;, symbolising her own aspirations.&lt;br /&gt;
&lt;br /&gt;
[https://en.wiktionary.org/wiki/autio#Finnish Autio], her last name, translates to &amp;quot;Desolate&amp;quot; or &amp;quot;Uninhabited&amp;quot;, referencing large parts of the Shadow Plane. It is a very common last name in her culture.&lt;br /&gt;
&lt;br /&gt;
Aeve is named after a Magic: The Gathering card, the legendary slime [https://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=522224 Aeve, Progenitor Ooze].&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Winter 227 (October 2024) ===&lt;br /&gt;
* [[Monster Mash II]]&lt;br /&gt;
* [[Monster Mash]]&lt;br /&gt;
* [[Rock and Stone#THE_REVENGEANCE|Rock and Stone 2: The Revengeance]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 227 (September 2024) ===&lt;br /&gt;
* [[Rock and Stone]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Alestorm]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
* [[Termination Clause]]&lt;br /&gt;
* [[The Rusted Edge]]&lt;br /&gt;
* [[The Stoneblight&#039;s Peril]]&lt;br /&gt;
* [[Hellmouth Hysteria]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 227 (July 2024) ===&lt;br /&gt;
* [[Snakes in the Grass]]&lt;br /&gt;
* [[Crab Rave]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 226 (June 2024) ===&lt;br /&gt;
* [[The Second Hellmouth: Early Signs]]&lt;br /&gt;
* [[Bustin&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 226 (May 2024) ===&lt;br /&gt;
* [[Scary Monsters (And Super Creeps)]]&amp;lt;ref name=&amp;quot;log taso&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Clear Cut Rules]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 226 (April 2024) ===&lt;br /&gt;
* [[Karkalicious]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 226 (March 2024) ===&lt;br /&gt;
* [[Bring Your Brain]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 225 (February 2024) ===&lt;br /&gt;
* [[A Grave Danger Returns]]&lt;br /&gt;
* [[The Legendary Funeral]]&lt;br /&gt;
* [[Love-and-Loss Day]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[One Bad ___]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Autumn 225 (January 2024) ===&lt;br /&gt;
* [[Samara Slitherslimes Shifting Slime Shop]]&lt;br /&gt;
* [[The Weathered Slab]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Summer 225 (December 2023) ===&lt;br /&gt;
* [[Weird Wolves]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 225 (November 2023) ===&lt;br /&gt;
* [[It&#039;s Demons (Trainee)]]&lt;br /&gt;
* [[Welcome to the Star Pit | Welcome to The Star Pit]]&lt;br /&gt;
* [[Kelek, Remastered 1]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 224 (October 2023) ===&lt;br /&gt;
* [[Let the Music Move You]]&lt;br /&gt;
* [[The Statue Garden]]&lt;br /&gt;
* [[Eclipsing the Night]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 224 (September 2023) ===&lt;br /&gt;
* [[Malicious Intent: In the Wind]]&lt;br /&gt;
* [[Onadbyr_Arson_Investigation#Second_Expedition_(Onadbyr_Arson_Investigation_Redux)|Onadbyr Arson Redux]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 224 (August 2023) ===&lt;br /&gt;
* [[Fall Into Rune]]&amp;lt;ref name=&amp;quot;log taso&amp;quot;&amp;gt;Log transcribed by Taso, as told by Taru.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Spa Spies]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Malicious Intent: The Search]]&lt;br /&gt;
* [[Buried Treasure 5]]&amp;lt;ref name=&amp;quot;log&amp;quot;&amp;gt;Log written by Taru.&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Petal_of_the_First_Tree&amp;diff=5263</id>
		<title>Petal of the First Tree</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Petal_of_the_First_Tree&amp;diff=5263"/>
		<updated>2024-10-27T21:36:56Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Winter 227 (October 2024) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Petal of the First Tree&lt;br /&gt;
| image                = [[File:petal_kevin-sidharta.jpg|350px|center]](By [https://www.artstation.com/artwork/g00a8Z Kevin Sidharta])&lt;br /&gt;
| aliases              = Petal&lt;br /&gt;
| class                = Kineticist&lt;br /&gt;
| occupation           = Plant, Graft Technician&lt;br /&gt;
| tier_of_play         = Trainee&lt;br /&gt;
| ancestry             = Sprite&lt;br /&gt;
| heritage             = Ardande&lt;br /&gt;
| pronouns             = She/Her (mostly, but doesn&#039;t really care)&lt;br /&gt;
| age                  = As young as the blossom of an ancient tree&lt;br /&gt;
| height               = 20cm (~8&amp;quot;)&lt;br /&gt;
| relatives            = [[The First Tree|The one and the many]]&lt;br /&gt;
| status               = Alive&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Petal is an [[Associates|Associate]] of [[the Round Table]]. One of the many that will grow.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Petal is a very small sprite with four insectoid wings but an otherwise humanoid appearance. She has light skin that is unexpectedly rough to the touch, pointed ears, and no discernable pupil or iris in her eyes. Her hair is fairly short and intermixed with leaves. On most occasions she is wearing an armour made of leaves and vines that appears to partially grow out of her.&lt;br /&gt;
&lt;br /&gt;
Petals and dew drops often whirl through the air in a wide area around her.&lt;br /&gt;
&lt;br /&gt;
(She does not yet have the earrings and other accessories pictured in her portrait.)&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot; style=&amp;quot;max-width:1200px&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;text-align:center; font-style:italic&amp;quot;&amp;gt;As [[The First Tree|the first tree]] blooms, the one becomes many and the many spread throughout the worlds.&amp;lt;br&amp;gt;Where the many reach, they take root and grow, and as the many grow, the one becomes more.&amp;lt;br&amp;gt;Though the many are fleeting, they are eternal, as the many are one and the one that is more shall again be many.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Winter 227 (October 2024) ===&lt;br /&gt;
* [[Dare to Deal with the Dero]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 227 (September 2024) ===&lt;br /&gt;
&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
* [[Descent into the Dark]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 227 (July 2024) ===&lt;br /&gt;
* [[Rats in the Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 226 (June 2024) ===&lt;br /&gt;
* [[Stand Proud (Love and Loss Day II)]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 226 (May 2024) ===&lt;br /&gt;
* [[Bargain Bin Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 226 (April 2024) ===&lt;br /&gt;
* [[Walking on Eggshells]]&lt;br /&gt;
* [[Hard to Swallow]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 226 (March 2024) ===&lt;br /&gt;
* [[Chicken on a Raft]]&lt;br /&gt;
* [[Fallen Star]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 225 (February 2024) ===&lt;br /&gt;
* [[A Stench Least Foul]]&lt;br /&gt;
* [[Speed Dating at Desperate Hope 2]]&lt;br /&gt;
* [[Century Ooze]]&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Petal_of_the_First_Tree&amp;diff=5262</id>
		<title>Petal of the First Tree</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Petal_of_the_First_Tree&amp;diff=5262"/>
		<updated>2024-10-27T21:36:33Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Winter 227 (October 2024) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Petal of the First Tree&lt;br /&gt;
| image                = [[File:petal_kevin-sidharta.jpg|350px|center]](By [https://www.artstation.com/artwork/g00a8Z Kevin Sidharta])&lt;br /&gt;
| aliases              = Petal&lt;br /&gt;
| class                = Kineticist&lt;br /&gt;
| occupation           = Plant, Graft Technician&lt;br /&gt;
| tier_of_play         = Trainee&lt;br /&gt;
| ancestry             = Sprite&lt;br /&gt;
| heritage             = Ardande&lt;br /&gt;
| pronouns             = She/Her (mostly, but doesn&#039;t really care)&lt;br /&gt;
| age                  = As young as the blossom of an ancient tree&lt;br /&gt;
| height               = 20cm (~8&amp;quot;)&lt;br /&gt;
| relatives            = [[The First Tree|The one and the many]]&lt;br /&gt;
| status               = Alive&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Petal is an [[Associates|Associate]] of [[the Round Table]]. One of the many that will grow.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Petal is a very small sprite with four insectoid wings but an otherwise humanoid appearance. She has light skin that is unexpectedly rough to the touch, pointed ears, and no discernable pupil or iris in her eyes. Her hair is fairly short and intermixed with leaves. On most occasions she is wearing an armour made of leaves and vines that appears to partially grow out of her.&lt;br /&gt;
&lt;br /&gt;
Petals and dew drops often whirl through the air in a wide area around her.&lt;br /&gt;
&lt;br /&gt;
(She does not yet have the earrings and other accessories pictured in her portrait.)&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot; style=&amp;quot;max-width:1200px&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;text-align:center; font-style:italic&amp;quot;&amp;gt;As [[The First Tree|the first tree]] blooms, the one becomes many and the many spread throughout the worlds.&amp;lt;br&amp;gt;Where the many reach, they take root and grow, and as the many grow, the one becomes more.&amp;lt;br&amp;gt;Though the many are fleeting, they are eternal, as the many are one and the one that is more shall again be many.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Winter 227 (October 2024) ===&lt;br /&gt;
* [[Dare to Deal with Dero]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 227 (September 2024) ===&lt;br /&gt;
&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
* [[Descent into the Dark]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 227 (July 2024) ===&lt;br /&gt;
* [[Rats in the Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 226 (June 2024) ===&lt;br /&gt;
* [[Stand Proud (Love and Loss Day II)]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 226 (May 2024) ===&lt;br /&gt;
* [[Bargain Bin Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 226 (April 2024) ===&lt;br /&gt;
* [[Walking on Eggshells]]&lt;br /&gt;
* [[Hard to Swallow]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 226 (March 2024) ===&lt;br /&gt;
* [[Chicken on a Raft]]&lt;br /&gt;
* [[Fallen Star]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 225 (February 2024) ===&lt;br /&gt;
* [[A Stench Least Foul]]&lt;br /&gt;
* [[Speed Dating at Desperate Hope 2]]&lt;br /&gt;
* [[Century Ooze]]&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Tarina_%22Taru%22_Autio&amp;diff=5258</id>
		<title>Tarina &quot;Taru&quot; Autio</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Tarina_%22Taru%22_Autio&amp;diff=5258"/>
		<updated>2024-10-26T20:56:13Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Winter 227 (October 2024) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Tarina Autio&lt;br /&gt;
| image                = [[File:taru_tinypaca.jpg|350px|center]](By [https://www.instagram.com/tiny.paca/ tinypaca])&lt;br /&gt;
| aliases              = Taru&lt;br /&gt;
| class                = Bard&lt;br /&gt;
| occupation           = Storyteller and aspiring Hero&lt;br /&gt;
| tier_of_play         = Expert&lt;br /&gt;
| ancestry             = [[Established Lore#Fetchling|Fetchling]]&lt;br /&gt;
| heritage             = Ganzi&lt;br /&gt;
| pronouns             = She/Her&lt;br /&gt;
| age                  = {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223-196}} (born 29th of Desnus 196)&lt;br /&gt;
| height               = 1.98m&lt;br /&gt;
| relatives            = [[Taso Autio]] (sister)&lt;br /&gt;
| partner              = [[Melfyra]]&lt;br /&gt;
| status               = Alive&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Tarina Autio, or Taru as she prefers, is an [[Associates|Associate]] of [[the Round Table]], wishing to tell the tales of both heroics she witnesses and those she performs herself.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
=== Original ===&lt;br /&gt;
Taru is a [[Established Lore|fetchling]] ganzi, the latter granting her a frame taller and more muscular than what is typical for fetchlings. This heritage is further expressed in a line of blue scales over her left eye, mirroring a scar over her right eye she earned in her childhood, as well as a pair of bright orange, fairly small, and not fully material wings, resembling those of a [https://2e.aonprd.com/Monsters.aspx?ID=1262 peri]. Her skin is of a middling grey tone, and her hair a bluish grey. Like most fetchlings, she has glowing eyes.&lt;br /&gt;
&lt;br /&gt;
Her usual adventuring outfit consists of a quilted armour, any sturdy pairs of pants and boots she could get hold of, a longsword, a whip, a sling, a dagger, and a lute. However, the last she only carries for merrymaking, relying on speeches and spells to support her allies in combat. She also wears several piercings in both ears, preferring small rings or studs that do not pose too great a hazard in melee fights.&lt;br /&gt;
&lt;br /&gt;
Due to usually travelling light, she tends to wear the same things outside of adventuring, only storing part of her weaponry somewhere should she have the option. This may change now that she has a semi-permanent dwelling. She dislikes people staring at her scar and scales, so when not among adventurers she also often dons a half-mask hiding these features.&lt;br /&gt;
&lt;br /&gt;
[[File:taru_mask.png|thumb|355px|alt=A blue and gold upper half face mask. It is partially decorated with black-on-white musical notes. | The mask Taru used to wear among people she is not familiar with, especially those who are not adventurers.]]&lt;br /&gt;
&lt;br /&gt;
Taru&#039;s shadow, while mostly sticking to the same shape as Taru, never stays still, always exploring anything around itself, and completely lacking any concept of personal space. It is very outgoing and usually tries to greet the shadows of other living beings, often leading to disappointment when they do no react. It quickly gets over any such distress, but Taru still tries to avoid it by matching the timing her own greetings of non-fetchlings to those of her shadow.&lt;br /&gt;
&lt;br /&gt;
[[File:taru_flattering_portrait.jpg|thumb|355px|alt=A portrait of Taru, mostly as in her original description, but perhaps a bit intentionally flattering. | A very flattering portrait of Taru. Painted by a travelling artist she and her sister saved before arriving in Onadbyr.&amp;lt;br&amp;gt;(By [https://www.reddit.com/user/Roujin_/ Roujin_])]]&lt;br /&gt;
&lt;br /&gt;
=== Changes while living in Onadbyr ===&lt;br /&gt;
Some months into living in Onadbyr, Taru replaced her old half-mask with a full face mask capable of changing shapes and enhancing her performances.&lt;br /&gt;
She also upgraded from her quilted armour to first a custom hide armour, and now full plate, both featuring the emblems of [[Cayden Cailean]] on the front and of [[Desna]] on the sleeves.&lt;br /&gt;
Recently she expanded her arsenal, removing the longsword and sling, but instead adding a bastard sword, a kusarigama, a tekko-kagi, and a composite shortbow, with runes applied to the first two. (For a short time she had a greatsword instead of the bastard sword, but it didn&#039;t take her long to switch that out.)&lt;br /&gt;
&lt;br /&gt;
Taru&#039;s shadow is slowly gaining a sort of ethereal substance. As of summer 225, it is able to touch objects enough to interact with them.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Taru, together with her fraternal twin sister [[Taso Autio|Taso]], was born in a small village on the material plane mostly populated by fetchlings that had to flee the shadow plane during [[The Collapse]].&lt;br /&gt;
&lt;br /&gt;
Some lingering fragment of chaos came into contact with her mother during her pregnancy, apparently only affecting Taru and leaving her sister a normal fetchling.&lt;br /&gt;
While Taru&#039;s unusual appearance certainly drew glances and whispers, she was generally accepted in her village, staying there until she finished an apprenticeship as a bard and decided to experience adventuring herself rather than just telling stories about it. (An anecdote she loves to tell is that she earned herself the nickname of &amp;quot;Butcher of Legends&amp;quot; at that time—occasionally she will also reveal that it was for her absolutely atrocious first attempt at retelling legends before an audience.)&lt;br /&gt;
&lt;br /&gt;
Her sister, wishing to learn more about crafting techniques around the world, decided to tag along. The two of them have a rather strange relationship, getting along famously in letters and occasional meetings, but mostly bickering whenever they spend more than a day or so together. Somehow they made travelling together work anyway.&lt;br /&gt;
&lt;br /&gt;
They split up soon before Taru arrived in [[Onadbyr]], Taso staying a while in a workshop they came across to learn of their methods. The two still regularly exchanged letters and a few month later Taso joined her sister in the city.&lt;br /&gt;
&lt;br /&gt;
== Life in Onadbyr ==&lt;br /&gt;
Taru greatly enjoys living in Onadbyr and being an Associate. She joins missions as often as she can, as long as she believes she will be more help than hindrance.&lt;br /&gt;
&lt;br /&gt;
She spends most evenings in taverns telling tales of heroes and adventures, both for fun and as a secondary source of income.&lt;br /&gt;
&lt;br /&gt;
=== Melfyra ===&lt;br /&gt;
In mid-225 [[Melfyra]], at the time freshly a vampire, faced persecution due to being undead. Refusing to let people be judged for what they are, Taru started to protect her and they soon moved in together to make this more convenient.&lt;br /&gt;
&lt;br /&gt;
Melfyra quickly developed a crush on Taru, her almost literal knight in shining armour, but originally Taru only viewed her as a housemate she intends to protect. (The idea of any physical relation with an undead body also made her a bit queasy, no matter how much she appreciated the person inhabiting it.)&amp;lt;br /&amp;gt;&lt;br /&gt;
This slowly changed over time, and in Summer 227 Taru translated and adapted an old song of her people to express her feelings for Melfyra. While the shock of her crush asking her out so boldly at first made Melfyra faint, they officially got together after.&lt;br /&gt;
&lt;br /&gt;
Since then Taru sometimes sings the translated song that she calls &amp;quot;The Wild Maiden&#039;s Spell&amp;quot; in the taverns she performs in.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | The Wild Maiden&#039;s Spell&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
(The song is a translation/adaption of the German song&amp;lt;br /&amp;gt;[https://www.youtube.com/watch?v=sUlIjhUzZN0 Vom Zauber des Wildfräuleins] by [https://www.versengold.com/songtext/vom-zauber-des-wildfraeuleins Versengold]&amp;lt;br /&amp;gt;and is sung to the same melody.)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Once long ago as I wandered alone,&amp;lt;br /&amp;gt;&lt;br /&gt;
in the deepest of woods I got lost.&amp;lt;br /&amp;gt;&lt;br /&gt;
And as with hope gone, my fate I thought known,&amp;lt;br /&amp;gt;&lt;br /&gt;
it all changed as a clearing I crossed.&lt;br /&gt;
&lt;br /&gt;
There light and wind on the waving grass played&amp;lt;br /&amp;gt;&lt;br /&gt;
and sat amidst blossoms and fern,&amp;lt;br /&amp;gt;&lt;br /&gt;
a maiden against whom a spring day would fade.&amp;lt;br /&amp;gt;&lt;br /&gt;
Entranced by the world in return.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away.&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, all things have their time.&amp;lt;br /&amp;gt;&lt;br /&gt;
Never forget we&#039;re but a moment&#039;s byplay,&amp;lt;br /&amp;gt;&lt;br /&gt;
yet a moment&#039;s enough for a life most sublime.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to leave, leave!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to stay, stay!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With eyes as lovely as belladonna berries,&amp;lt;br /&amp;gt;&lt;br /&gt;
her bright smile a treasure of bliss.&amp;lt;br /&amp;gt;&lt;br /&gt;
Her skin cold as snow smelled of lilac and cherries,&amp;lt;br /&amp;gt;&lt;br /&gt;
and her hair the colour of night&#039;s kiss&lt;br /&gt;
&lt;br /&gt;
Her elegant form clad with naught but a dress,&amp;lt;br /&amp;gt;&lt;br /&gt;
finely woven from petals and leaves.&amp;lt;br /&amp;gt;&lt;br /&gt;
And she pulled me down into her sweet caress,&amp;lt;br /&amp;gt;&lt;br /&gt;
to kiss away all my tears and past griefs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away.&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, all things have their time.&amp;lt;br /&amp;gt;&lt;br /&gt;
Never forget we&#039;re but a moment&#039;s byplay,&amp;lt;br /&amp;gt;&lt;br /&gt;
yet a moment&#039;s enough for a life most sublime.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to leave, leave!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to stay, stay!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Readily I followed the pull of her arms,&amp;lt;br /&amp;gt;&lt;br /&gt;
sunk down into the wild maidens lap.&amp;lt;br /&amp;gt;&lt;br /&gt;
My worries and sense lost to her soothing charms,&amp;lt;br /&amp;gt;&lt;br /&gt;
as on the bed made from moss we&#039;d nap.&lt;br /&gt;
&lt;br /&gt;
I dreamt of summers and winters that fled,&amp;lt;br /&amp;gt;&lt;br /&gt;
and reality faded away.&amp;lt;br /&amp;gt;&lt;br /&gt;
And I dreamt without me the years moved ahead,&amp;lt;br /&amp;gt;&lt;br /&gt;
as I lived with her love every day.&lt;br /&gt;
&lt;br /&gt;
And when I opened my eyes and the dream dropped its veil,&amp;lt;br /&amp;gt;&lt;br /&gt;
I was grey-haired, my death in the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
And the maiden that was recounting my tale,&amp;lt;br /&amp;gt;&lt;br /&gt;
smiled gently and caressed my hair.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, so be ready this day.&amp;lt;br /&amp;gt;&lt;br /&gt;
Many a moment flies quick as a life could play,&amp;lt;br /&amp;gt;&lt;br /&gt;
in the wild maiden&#039;s spell and the time in her sway.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to cry, cry!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to scream, scream!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance one last time with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I breathed: Why would I cry or scream?&amp;lt;br /&amp;gt;&lt;br /&gt;
If I was back in the prime of my youth,&amp;lt;br /&amp;gt;&lt;br /&gt;
I&#039;d gladly for just this one moment anew,&amp;lt;br /&amp;gt;&lt;br /&gt;
give my life all over again.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pet ===&lt;br /&gt;
In autumn 225, Taru [[Samara Slitherslimes Shifting Slime Shop | received a frost ora]] as reward for… training said frost ora. She is still unsure what Samara got out of that deal.&lt;br /&gt;
&lt;br /&gt;
The frost ora is named Aeve, after a legendary slime whose story Taru has heard. They are trained to orate tales backwards for an audience and to collect rewards after.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
While Taru is not deeply religious, she follows the teachings of both [[Cayden Cailean]] and [[Desna]]. One could argue that she respects the latter more as a divinity, but she looks up to Cayden as a person and even became one of his champions.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
Taru&#039;s names are based on Finnish words. Her first name, [https://en.wiktionary.org/wiki/tarina#Finnish Tarina], means &amp;quot;Story&amp;quot; or &amp;quot;Tale&amp;quot;, aggrandised in her nickname [https://en.wiktionary.org/wiki/taru#Finnish Taru], which means &amp;quot;Epic&amp;quot; or &amp;quot;Legend&amp;quot;, symbolising her own aspirations.&lt;br /&gt;
&lt;br /&gt;
[https://en.wiktionary.org/wiki/autio#Finnish Autio], her last name, translates to &amp;quot;Desolate&amp;quot; or &amp;quot;Uninhabited&amp;quot;, referencing large parts of the Shadow Plane. It is a very common last name in her culture.&lt;br /&gt;
&lt;br /&gt;
Aeve is named after a Magic: The Gathering card, the legendary slime [https://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=522224 Aeve, Progenitor Ooze].&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Winter 227 (October 2024) ===&lt;br /&gt;
* [[Monster Mash II]]&lt;br /&gt;
* [[Rock and Stone#THE_REVENGEANCE|Rock and Stone 2: The Revengeance]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 227 (September 2024) ===&lt;br /&gt;
* [[Rock and Stone]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Alestorm]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
* [[Termination Clause]]&lt;br /&gt;
* [[The Rusted Edge]]&lt;br /&gt;
* [[The Stoneblight&#039;s Peril]]&lt;br /&gt;
* [[Hellmouth Hysteria]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 227 (July 2024) ===&lt;br /&gt;
* [[Snakes in the Grass]]&lt;br /&gt;
* [[Crab Rave]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 226 (June 2024) ===&lt;br /&gt;
* [[The Second Hellmouth: Early Signs]]&lt;br /&gt;
* [[Bustin&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 226 (May 2024) ===&lt;br /&gt;
* [[Scary Monsters (And Super Creeps)]]&amp;lt;ref name=&amp;quot;log taso&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Clear Cut Rules]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 226 (April 2024) ===&lt;br /&gt;
* [[Karkalicious]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 226 (March 2024) ===&lt;br /&gt;
* [[Bring Your Brain]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 225 (February 2024) ===&lt;br /&gt;
* [[A Grave Danger Returns]]&lt;br /&gt;
* [[The Legendary Funeral]]&lt;br /&gt;
* [[Love-and-Loss Day]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[One Bad ___]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Autumn 225 (January 2024) ===&lt;br /&gt;
* [[Samara Slitherslimes Shifting Slime Shop]]&lt;br /&gt;
* [[The Weathered Slab]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Summer 225 (December 2023) ===&lt;br /&gt;
* [[Weird Wolves]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 225 (November 2023) ===&lt;br /&gt;
* [[It&#039;s Demons (Trainee)]]&lt;br /&gt;
* [[Welcome to the Star Pit | Welcome to The Star Pit]]&lt;br /&gt;
* [[Kelek, Remastered 1]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 224 (October 2023) ===&lt;br /&gt;
* [[Let the Music Move You]]&lt;br /&gt;
* [[The Statue Garden]]&lt;br /&gt;
* [[Eclipsing the Night]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 224 (September 2023) ===&lt;br /&gt;
* [[Malicious Intent: In the Wind]]&lt;br /&gt;
* [[Onadbyr_Arson_Investigation#Second_Expedition_(Onadbyr_Arson_Investigation_Redux)|Onadbyr Arson Redux]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 224 (August 2023) ===&lt;br /&gt;
* [[Fall Into Rune]]&amp;lt;ref name=&amp;quot;log taso&amp;quot;&amp;gt;Log transcribed by Taso, as told by Taru.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Spa Spies]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Malicious Intent: The Search]]&lt;br /&gt;
* [[Buried Treasure 5]]&amp;lt;ref name=&amp;quot;log&amp;quot;&amp;gt;Log written by Taru.&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Tarina_%22Taru%22_Autio&amp;diff=5216</id>
		<title>Tarina &quot;Taru&quot; Autio</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Tarina_%22Taru%22_Autio&amp;diff=5216"/>
		<updated>2024-10-07T18:57:15Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Winter 227 (October 2024) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Tarina Autio&lt;br /&gt;
| image                = [[File:taru_tinypaca.jpg|350px|center]](By [https://www.instagram.com/tiny.paca/ tinypaca])&lt;br /&gt;
| aliases              = Taru&lt;br /&gt;
| class                = Bard&lt;br /&gt;
| occupation           = Storyteller and aspiring Hero&lt;br /&gt;
| tier_of_play         = Expert&lt;br /&gt;
| ancestry             = [[Established Lore#Fetchling|Fetchling]]&lt;br /&gt;
| heritage             = Ganzi&lt;br /&gt;
| pronouns             = She/Her&lt;br /&gt;
| age                  = {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223-196}} (born 29th of Desnus 196)&lt;br /&gt;
| height               = 1.98m&lt;br /&gt;
| relatives            = [[Taso Autio]] (sister)&lt;br /&gt;
| partner              = [[Melfyra]]&lt;br /&gt;
| status               = Alive&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Tarina Autio, or Taru as she prefers, is an [[Associates|Associate]] of [[the Round Table]], wishing to tell the tales of both heroics she witnesses and those she performs herself.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
=== Original ===&lt;br /&gt;
Taru is a [[Established Lore|fetchling]] ganzi, the latter granting her a frame taller and more muscular than what is typical for fetchlings. This heritage is further expressed in a line of blue scales over her left eye, mirroring a scar over her right eye she earned in her childhood, as well as a pair of bright orange, fairly small, and not fully material wings, resembling those of a [https://2e.aonprd.com/Monsters.aspx?ID=1262 peri]. Her skin is of a middling grey tone, and her hair a bluish grey. Like most fetchlings, she has glowing eyes.&lt;br /&gt;
&lt;br /&gt;
Her usual adventuring outfit consists of a quilted armour, any sturdy pairs of pants and boots she could get hold of, a longsword, a whip, a sling, a dagger, and a lute. However, the last she only carries for merrymaking, relying on speeches and spells to support her allies in combat. She also wears several piercings in both ears, preferring small rings or studs that do not pose too great a hazard in melee fights.&lt;br /&gt;
&lt;br /&gt;
Due to usually travelling light, she tends to wear the same things outside of adventuring, only storing part of her weaponry somewhere should she have the option. This may change now that she has a semi-permanent dwelling. She dislikes people staring at her scar and scales, so when not among adventurers she also often dons a half-mask hiding these features.&lt;br /&gt;
&lt;br /&gt;
[[File:taru_mask.png|thumb|355px|alt=A blue and gold upper half face mask. It is partially decorated with black-on-white musical notes. | The mask Taru used to wear among people she is not familiar with, especially those who are not adventurers.]]&lt;br /&gt;
&lt;br /&gt;
Taru&#039;s shadow, while mostly sticking to the same shape as Taru, never stays still, always exploring anything around itself, and completely lacking any concept of personal space. It is very outgoing and usually tries to greet the shadows of other living beings, often leading to disappointment when they do no react. It quickly gets over any such distress, but Taru still tries to avoid it by matching the timing her own greetings of non-fetchlings to those of her shadow.&lt;br /&gt;
&lt;br /&gt;
[[File:taru_flattering_portrait.jpg|thumb|355px|alt=A portrait of Taru, mostly as in her original description, but perhaps a bit intentionally flattering. | A very flattering portrait of Taru. Painted by a travelling artist she and her sister saved before arriving in Onadbyr.&amp;lt;br&amp;gt;(By [https://www.reddit.com/user/Roujin_/ Roujin_])]]&lt;br /&gt;
&lt;br /&gt;
=== Changes while living in Onadbyr ===&lt;br /&gt;
Some months into living in Onadbyr, Taru replaced her old half-mask with a full face mask capable of changing shapes and enhancing her performances.&lt;br /&gt;
She also upgraded from her quilted armour to first a custom hide armour, and now full plate, both featuring the emblems of [[Cayden Cailean]] on the front and of [[Desna]] on the sleeves.&lt;br /&gt;
Recently she expanded her arsenal, removing the longsword and sling, but instead adding a bastard sword, a kusarigama, a tekko-kagi, and a composite shortbow, with runes applied to the first two. (For a short time she had a greatsword instead of the bastard sword, but it didn&#039;t take her long to switch that out.)&lt;br /&gt;
&lt;br /&gt;
Taru&#039;s shadow is slowly gaining a sort of ethereal substance. As of summer 225, it is able to touch objects enough to interact with them.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Taru, together with her fraternal twin sister [[Taso Autio|Taso]], was born in a small village on the material plane mostly populated by fetchlings that had to flee the shadow plane during [[The Collapse]].&lt;br /&gt;
&lt;br /&gt;
Some lingering fragment of chaos came into contact with her mother during her pregnancy, apparently only affecting Taru and leaving her sister a normal fetchling.&lt;br /&gt;
While Taru&#039;s unusual appearance certainly drew glances and whispers, she was generally accepted in her village, staying there until she finished an apprenticeship as a bard and decided to experience adventuring herself rather than just telling stories about it. (An anecdote she loves to tell is that she earned herself the nickname of &amp;quot;Butcher of Legends&amp;quot; at that time—occasionally she will also reveal that it was for her absolutely atrocious first attempt at retelling legends before an audience.)&lt;br /&gt;
&lt;br /&gt;
Her sister, wishing to learn more about crafting techniques around the world, decided to tag along. The two of them have a rather strange relationship, getting along famously in letters and occasional meetings, but mostly bickering whenever they spend more than a day or so together. Somehow they made travelling together work anyway.&lt;br /&gt;
&lt;br /&gt;
They split up soon before Taru arrived in [[Onadbyr]], Taso staying a while in a workshop they came across to learn of their methods. The two still regularly exchanged letters and a few month later Taso joined her sister in the city.&lt;br /&gt;
&lt;br /&gt;
== Life in Onadbyr ==&lt;br /&gt;
Taru greatly enjoys living in Onadbyr and being an Associate. She joins missions as often as she can, as long as she believes she will be more help than hindrance.&lt;br /&gt;
&lt;br /&gt;
She spends most evenings in taverns telling tales of heroes and adventures, both for fun and as a secondary source of income.&lt;br /&gt;
&lt;br /&gt;
=== Melfyra ===&lt;br /&gt;
In mid-225 [[Melfyra]], at the time freshly a vampire, faced persecution due to being undead. Refusing to let people be judged for what they are, Taru started to protect her and they soon moved in together to make this more convenient.&lt;br /&gt;
&lt;br /&gt;
Melfyra quickly developed a crush on Taru, her almost literal knight in shining armour, but originally Taru only viewed her as a housemate she intends to protect. (The idea of any physical relation with an undead body also made her a bit queasy, no matter how much she appreciated the person inhabiting it.)&amp;lt;br /&amp;gt;&lt;br /&gt;
This slowly changed over time, and in Summer 227 Taru translated and adapted an old song of her people to express her feelings for Melfyra. While the shock of her crush asking her out so boldly at first made Melfyra faint, they officially got together after.&lt;br /&gt;
&lt;br /&gt;
Since then Taru sometimes sings the translated song that she calls &amp;quot;The Wild Maiden&#039;s Spell&amp;quot; in the taverns she performs in.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | The Wild Maiden&#039;s Spell&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
(The song is a translation/adaption of the German song&amp;lt;br /&amp;gt;[https://www.youtube.com/watch?v=sUlIjhUzZN0 Vom Zauber des Wildfräuleins] by [https://www.versengold.com/songtext/vom-zauber-des-wildfraeuleins Versengold]&amp;lt;br /&amp;gt;and is sung to the same melody.)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Once long ago as I wandered alone,&amp;lt;br /&amp;gt;&lt;br /&gt;
in the deepest of woods I got lost.&amp;lt;br /&amp;gt;&lt;br /&gt;
And as with hope gone, my fate I thought known,&amp;lt;br /&amp;gt;&lt;br /&gt;
it all changed as a clearing I crossed.&lt;br /&gt;
&lt;br /&gt;
There light and wind on the waving grass played&amp;lt;br /&amp;gt;&lt;br /&gt;
and sat amidst blossoms and fern,&amp;lt;br /&amp;gt;&lt;br /&gt;
a maiden against whom a spring day would fade.&amp;lt;br /&amp;gt;&lt;br /&gt;
Entranced by the world in return.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away.&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, all things have their time.&amp;lt;br /&amp;gt;&lt;br /&gt;
Never forget we&#039;re but a moment&#039;s byplay,&amp;lt;br /&amp;gt;&lt;br /&gt;
yet a moment&#039;s enough for a life most sublime.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to leave, leave!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to stay, stay!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With eyes as lovely as belladonna berries,&amp;lt;br /&amp;gt;&lt;br /&gt;
her bright smile a treasure of bliss.&amp;lt;br /&amp;gt;&lt;br /&gt;
Her skin cold as snow smelled of lilac and cherries,&amp;lt;br /&amp;gt;&lt;br /&gt;
and her hair the colour of night&#039;s kiss&lt;br /&gt;
&lt;br /&gt;
Her elegant form clad with naught but a dress,&amp;lt;br /&amp;gt;&lt;br /&gt;
finely woven from petals and leaves.&amp;lt;br /&amp;gt;&lt;br /&gt;
And she pulled me down into her sweet caress,&amp;lt;br /&amp;gt;&lt;br /&gt;
to kiss away all my tears and past griefs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away.&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, all things have their time.&amp;lt;br /&amp;gt;&lt;br /&gt;
Never forget we&#039;re but a moment&#039;s byplay,&amp;lt;br /&amp;gt;&lt;br /&gt;
yet a moment&#039;s enough for a life most sublime.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to leave, leave!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to stay, stay!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Readily I followed the pull of her arms,&amp;lt;br /&amp;gt;&lt;br /&gt;
sunk down into the wild maidens lap.&amp;lt;br /&amp;gt;&lt;br /&gt;
My worries and sense lost to her soothing charms,&amp;lt;br /&amp;gt;&lt;br /&gt;
as on the bed made from moss we&#039;d nap.&lt;br /&gt;
&lt;br /&gt;
I dreamt of summers and winters that fled,&amp;lt;br /&amp;gt;&lt;br /&gt;
and reality faded away.&amp;lt;br /&amp;gt;&lt;br /&gt;
And I dreamt without me the years moved ahead,&amp;lt;br /&amp;gt;&lt;br /&gt;
as I lived with her love every day.&lt;br /&gt;
&lt;br /&gt;
And when I opened my eyes and the dream dropped its veil,&amp;lt;br /&amp;gt;&lt;br /&gt;
I was grey-haired, my death in the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
And the maiden that was recounting my tale,&amp;lt;br /&amp;gt;&lt;br /&gt;
smiled gently and caressed my hair.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, so be ready this day.&amp;lt;br /&amp;gt;&lt;br /&gt;
Many a moment flies quick as a life could play,&amp;lt;br /&amp;gt;&lt;br /&gt;
in the wild maiden&#039;s spell and the time in her sway.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to cry, cry!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to scream, scream!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance one last time with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I breathed: Why would I cry or scream?&amp;lt;br /&amp;gt;&lt;br /&gt;
If I was back in the prime of my youth,&amp;lt;br /&amp;gt;&lt;br /&gt;
I&#039;d gladly for just this one moment anew,&amp;lt;br /&amp;gt;&lt;br /&gt;
give my life all over again.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pet ===&lt;br /&gt;
In autumn 225, Taru [[Samara Slitherslimes Shifting Slime Shop | received a frost ora]] as reward for… training said frost ora. She is still unsure what Samara got out of that deal.&lt;br /&gt;
&lt;br /&gt;
The frost ora is named Aeve, after a legendary slime whose story Taru has heard. They are trained to orate tales backwards for an audience and to collect rewards after.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
While Taru is not deeply religious, she follows the teachings of both [[Cayden Cailean]] and [[Desna]]. One could argue that she respects the latter more as a divinity, but she looks up to Cayden as a person and even became one of his champions.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
Taru&#039;s names are based on Finnish words. Her first name, [https://en.wiktionary.org/wiki/tarina#Finnish Tarina], means &amp;quot;Story&amp;quot; or &amp;quot;Tale&amp;quot;, aggrandised in her nickname [https://en.wiktionary.org/wiki/taru#Finnish Taru], which means &amp;quot;Epic&amp;quot; or &amp;quot;Legend&amp;quot;, symbolising her own aspirations.&lt;br /&gt;
&lt;br /&gt;
[https://en.wiktionary.org/wiki/autio#Finnish Autio], her last name, translates to &amp;quot;Desolate&amp;quot; or &amp;quot;Uninhabited&amp;quot;, referencing large parts of the Shadow Plane. It is a very common last name in her culture.&lt;br /&gt;
&lt;br /&gt;
Aeve is named after a Magic: The Gathering card, the legendary slime [https://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=522224 Aeve, Progenitor Ooze].&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Winter 227 (October 2024) ===&lt;br /&gt;
* [[Rock and Stone#THE_REVENGEANCE|Rock and Stone 2: The Revengeance]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 227 (September 2024) ===&lt;br /&gt;
* [[Rock and Stone]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Alestorm]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
* [[Termination Clause]]&lt;br /&gt;
* [[The Rusted Edge]]&lt;br /&gt;
* [[The Stoneblight&#039;s Peril]]&lt;br /&gt;
* [[Hellmouth Hysteria]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 227 (July 2024) ===&lt;br /&gt;
* [[Snakes in the Grass]]&lt;br /&gt;
* [[Crab Rave]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 226 (June 2024) ===&lt;br /&gt;
* [[The Second Hellmouth: Early Signs]]&lt;br /&gt;
* [[Bustin&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 226 (May 2024) ===&lt;br /&gt;
* [[Scary Monsters (And Super Creeps)]]&amp;lt;ref name=&amp;quot;log taso&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Clear Cut Rules]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 226 (April 2024) ===&lt;br /&gt;
* [[Karkalicious]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 226 (March 2024) ===&lt;br /&gt;
* [[Bring Your Brain]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 225 (February 2024) ===&lt;br /&gt;
* [[A Grave Danger Returns]]&lt;br /&gt;
* [[The Legendary Funeral]]&lt;br /&gt;
* [[Love-and-Loss Day]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[One Bad ___]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Autumn 225 (January 2024) ===&lt;br /&gt;
* [[Samara Slitherslimes Shifting Slime Shop]]&lt;br /&gt;
* [[The Weathered Slab]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Summer 225 (December 2023) ===&lt;br /&gt;
* [[Weird Wolves]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 225 (November 2023) ===&lt;br /&gt;
* [[It&#039;s Demons (Trainee)]]&lt;br /&gt;
* [[Welcome to the Star Pit | Welcome to The Star Pit]]&lt;br /&gt;
* [[Kelek, Remastered 1]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 224 (October 2023) ===&lt;br /&gt;
* [[Let the Music Move You]]&lt;br /&gt;
* [[The Statue Garden]]&lt;br /&gt;
* [[Eclipsing the Night]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 224 (September 2023) ===&lt;br /&gt;
* [[Malicious Intent: In the Wind]]&lt;br /&gt;
* [[Onadbyr_Arson_Investigation#Second_Expedition_(Onadbyr_Arson_Investigation_Redux)|Onadbyr Arson Redux]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 224 (August 2023) ===&lt;br /&gt;
* [[Fall Into Rune]]&amp;lt;ref name=&amp;quot;log taso&amp;quot;&amp;gt;Log transcribed by Taso, as told by Taru.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Spa Spies]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Malicious Intent: The Search]]&lt;br /&gt;
* [[Buried Treasure 5]]&amp;lt;ref name=&amp;quot;log&amp;quot;&amp;gt;Log written by Taru.&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Nho&amp;diff=5207</id>
		<title>Nho</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Nho&amp;diff=5207"/>
		<updated>2024-10-05T21:12:55Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Expeditions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Nho&lt;br /&gt;
| image                = [[File:nho_tinypaca.jpg|350px|center]](By [https://www.instagram.com/tiny.paca/ tinypaca])&lt;br /&gt;
| class                = Psychic&lt;br /&gt;
| occupation           = Data Unavailable&lt;br /&gt;
| tier_of_play         = Trainee&lt;br /&gt;
| ancestry             = Automaton&lt;br /&gt;
| heritage             = Nephilim&lt;br /&gt;
| pronouns             =  &lt;br /&gt;
| age                  = {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223-227}}?&lt;br /&gt;
| height               = 1.80m&lt;br /&gt;
| status               = Operational&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
| adopting_storyteller = [[User:Dagwoodech|Dag]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nho is an [[Associates|Associate]] of [[the Round Table]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Nho is a tall, yet unfinished construct. Where metal is missing, instead solidified holy energy fills out the body, allowing Nho to operate. Since the same energy lead to Nho&#039;s psychic prowess, expressions thereof often show around the replaced body parts.&lt;br /&gt;
&lt;br /&gt;
[[File:nho_sheet.jpg|thumb|355px|alt=Nho in other poses. | (By [https://www.instagram.com/tiny.paca/ tinypaca])&amp;lt;br&amp;gt;Further details of Nho&#039;s appearance.]]&lt;br /&gt;
&lt;br /&gt;
== Excerpts of System Log ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Initiating primary consciousness booting sequence...&lt;br /&gt;
Connecting to sensor suite...&lt;br /&gt;
ERROR: Cannot establish connection to sensor suite.&lt;br /&gt;
Connecting to locomotion system...&lt;br /&gt;
ERROR: Cannot establish connection to locomotion system.&lt;br /&gt;
Connecting to manipulator system...&lt;br /&gt;
Connection to manipulator system established.&lt;br /&gt;
Running manipulator system self-diagnostics.&lt;br /&gt;
WARNING: Manipulator system reports partial functional. Connection to RM-0 interrupted.&lt;br /&gt;
Running structural integrity check...&lt;br /&gt;
WARNING: Missing 42.7% of outer hull.&lt;br /&gt;
ERROR: Core unshielded.&lt;br /&gt;
Booting process aborted with error code 126.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
WARNING: Unexpected pressure build-up in core.&lt;br /&gt;
ERROR: Core pressure exceeding operational limits.&lt;br /&gt;
Internal system error. Exited with error code 1.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Core system re-initiated.&lt;br /&gt;
Running core integrity check...&lt;br /&gt;
WARNING: Unexpected core topology.&lt;br /&gt;
ERROR: Unauthenticated core modification detected.&lt;br /&gt;
...&lt;br /&gt;
Authentication received.&lt;br /&gt;
Running core integrity check...&lt;br /&gt;
Core functionality OK.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Initiating primary consciousness booting sequence...&lt;br /&gt;
Connecting to sensor suite...&lt;br /&gt;
Connection to sensor suite established.&lt;br /&gt;
Running sensor suite self-diagnostics.&lt;br /&gt;
Sensor suite OK.&lt;br /&gt;
Connecting to locomotion system...&lt;br /&gt;
Connection to locomotion system established.&lt;br /&gt;
Running locomotion system self-diagnostics.&lt;br /&gt;
Locomotion system OK.&lt;br /&gt;
Connecting to manipulator system...&lt;br /&gt;
Connection to manipulator system established.&lt;br /&gt;
Running manipulator system self-diagnostics.&lt;br /&gt;
Manipulator system OK.&lt;br /&gt;
Running structural integrity check...&lt;br /&gt;
ERROR: 57.3% of outer hull consists of unidentified material.&lt;br /&gt;
...&lt;br /&gt;
Error ignored.&lt;br /&gt;
WARNING: Internal transmission speed exceeds expectations.&lt;br /&gt;
Compensating...&lt;br /&gt;
Detected increased primary processor capabilities.&lt;br /&gt;
Clock speed adjusted.&lt;br /&gt;
Connecting to memory database...&lt;br /&gt;
No memory database found, creating new.&lt;br /&gt;
Connecting to language database...&lt;br /&gt;
WARNING: Language database corrupted.&lt;br /&gt;
Attempting to load &#039;Utopian&#039;...&lt;br /&gt;
&#039;Utopian&#039; loaded successfully.&lt;br /&gt;
Attempting to detect local language(s).&lt;br /&gt;
WARNING: Received 5 candidates where 1 to 3 were expected.&lt;br /&gt;
Attempting to load all candidates...&lt;br /&gt;
Attempting to load &#039;Dwarven&#039;...&lt;br /&gt;
WARNING: Failed to load &#039;Dwarven&#039;, attempting to load related language...&lt;br /&gt;
&#039;Caligni&#039; loaded successfully.&lt;br /&gt;
Attempting to load &#039;Elven&#039;...&lt;br /&gt;
WARNING: Failed to load &#039;Elven&#039;, attempting to load related language...&lt;br /&gt;
&#039;Sphinx&#039; loaded successfully.&lt;br /&gt;
Attempting to load &#039;Fey&#039;...&lt;br /&gt;
WARNING: Failed to load &#039;Fey&#039;, attempting to load related language...&lt;br /&gt;
&#039;Empyrean&#039; loaded successfully.&lt;br /&gt;
Attempting to load &#039;Taldane&#039;.&lt;br /&gt;
&#039;Taldane&#039; loaded successfully.&lt;br /&gt;
Attempting to load &#039;Tripkee&#039;...&lt;br /&gt;
WARNING: Failed to load &#039;Tripkee&#039;, attempting to load related language...&lt;br /&gt;
&#039;Necril&#039; loaded successfully.&lt;br /&gt;
Loading operation instructions...&lt;br /&gt;
ERROR: Operation instructions not found.&lt;br /&gt;
...&lt;br /&gt;
Error ignored.&lt;br /&gt;
All requirements loaded.&lt;br /&gt;
Starting primary consciousness.&lt;br /&gt;
Success. Process exited with error code 0.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Winter 227 (October 2024) ===&lt;br /&gt;
=== Autumn 227 (September 2024) ===&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
* [[Parted Puzzlers]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Smell of the Game]]&amp;lt;ref name=&amp;quot;log&amp;quot;&amp;gt;Log provided by Nho.&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Petal_of_the_First_Tree&amp;diff=5206</id>
		<title>Petal of the First Tree</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Petal_of_the_First_Tree&amp;diff=5206"/>
		<updated>2024-10-05T21:12:40Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Autumn 227 (September 2024) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Petal of the First Tree&lt;br /&gt;
| image                = [[File:petal_kevin-sidharta.jpg|350px|center]](By [https://www.artstation.com/artwork/g00a8Z Kevin Sidharta])&lt;br /&gt;
| aliases              = Petal&lt;br /&gt;
| class                = Kineticist&lt;br /&gt;
| occupation           = Plant, Graft Technician&lt;br /&gt;
| tier_of_play         = Trainee&lt;br /&gt;
| ancestry             = Sprite&lt;br /&gt;
| heritage             = Ardande&lt;br /&gt;
| pronouns             = She/Her (mostly, but doesn&#039;t really care)&lt;br /&gt;
| age                  = As young as the blossom of an ancient tree&lt;br /&gt;
| height               = 20cm (~8&amp;quot;)&lt;br /&gt;
| relatives            = [[The First Tree|The one and the many]]&lt;br /&gt;
| status               = Alive&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Petal is an [[Associates|Associate]] of [[the Round Table]]. One of the many that will grow.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Petal is a very small sprite with four insectoid wings but an otherwise humanoid appearance. She has light skin that is unexpectedly rough to the touch, pointed ears, and no discernable pupil or iris in her eyes. Her hair is fairly short and intermixed with leaves. On most occasions she is wearing an armour made of leaves and vines that appears to partially grow out of her.&lt;br /&gt;
&lt;br /&gt;
Petals and dew drops often whirl through the air in a wide area around her.&lt;br /&gt;
&lt;br /&gt;
(She does not yet have the earrings and other accessories pictured in her portrait.)&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot; style=&amp;quot;max-width:1200px&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;text-align:center; font-style:italic&amp;quot;&amp;gt;As [[The First Tree|the first tree]] blooms, the one becomes many and the many spread throughout the worlds.&amp;lt;br&amp;gt;Where the many reach, they take root and grow, and as the many grow, the one becomes more.&amp;lt;br&amp;gt;Though the many are fleeting, they are eternal, as the many are one and the one that is more shall again be many.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Winter 227 (October 2024) ===&lt;br /&gt;
=== Autumn 227 (September 2024) ===&lt;br /&gt;
&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
* [[Descent into the Dark]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 227 (July 2024) ===&lt;br /&gt;
* [[Rats in the Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 226 (June 2024) ===&lt;br /&gt;
* [[Stand Proud (Love and Loss Day II)]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 226 (May 2024) ===&lt;br /&gt;
* [[Bargain Bin Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 226 (April 2024) ===&lt;br /&gt;
* [[Walking on Eggshells]]&lt;br /&gt;
* [[Hard to Swallow]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 226 (March 2024) ===&lt;br /&gt;
* [[Chicken on a Raft]]&lt;br /&gt;
* [[Fallen Star]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 225 (February 2024) ===&lt;br /&gt;
* [[A Stench Least Foul]]&lt;br /&gt;
* [[Speed Dating at Desperate Hope 2]]&lt;br /&gt;
* [[Century Ooze]]&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Tarina_%22Taru%22_Autio&amp;diff=5205</id>
		<title>Tarina &quot;Taru&quot; Autio</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Tarina_%22Taru%22_Autio&amp;diff=5205"/>
		<updated>2024-10-05T21:12:17Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Autumn 227 (September 2024) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Tarina Autio&lt;br /&gt;
| image                = [[File:taru_tinypaca.jpg|350px|center]](By [https://www.instagram.com/tiny.paca/ tinypaca])&lt;br /&gt;
| aliases              = Taru&lt;br /&gt;
| class                = Bard&lt;br /&gt;
| occupation           = Storyteller and aspiring Hero&lt;br /&gt;
| tier_of_play         = Expert&lt;br /&gt;
| ancestry             = [[Established Lore#Fetchling|Fetchling]]&lt;br /&gt;
| heritage             = Ganzi&lt;br /&gt;
| pronouns             = She/Her&lt;br /&gt;
| age                  = {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223-196}} (born 29th of Desnus 196)&lt;br /&gt;
| height               = 1.98m&lt;br /&gt;
| relatives            = [[Taso Autio]] (sister)&lt;br /&gt;
| partner              = [[Melfyra]]&lt;br /&gt;
| status               = Alive&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Tarina Autio, or Taru as she prefers, is an [[Associates|Associate]] of [[the Round Table]], wishing to tell the tales of both heroics she witnesses and those she performs herself.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
=== Original ===&lt;br /&gt;
Taru is a [[Established Lore|fetchling]] ganzi, the latter granting her a frame taller and more muscular than what is typical for fetchlings. This heritage is further expressed in a line of blue scales over her left eye, mirroring a scar over her right eye she earned in her childhood, as well as a pair of bright orange, fairly small, and not fully material wings, resembling those of a [https://2e.aonprd.com/Monsters.aspx?ID=1262 peri]. Her skin is of a middling grey tone, and her hair a bluish grey. Like most fetchlings, she has glowing eyes.&lt;br /&gt;
&lt;br /&gt;
Her usual adventuring outfit consists of a quilted armour, any sturdy pairs of pants and boots she could get hold of, a longsword, a whip, a sling, a dagger, and a lute. However, the last she only carries for merrymaking, relying on speeches and spells to support her allies in combat. She also wears several piercings in both ears, preferring small rings or studs that do not pose too great a hazard in melee fights.&lt;br /&gt;
&lt;br /&gt;
Due to usually travelling light, she tends to wear the same things outside of adventuring, only storing part of her weaponry somewhere should she have the option. This may change now that she has a semi-permanent dwelling. She dislikes people staring at her scar and scales, so when not among adventurers she also often dons a half-mask hiding these features.&lt;br /&gt;
&lt;br /&gt;
[[File:taru_mask.png|thumb|355px|alt=A blue and gold upper half face mask. It is partially decorated with black-on-white musical notes. | The mask Taru used to wear among people she is not familiar with, especially those who are not adventurers.]]&lt;br /&gt;
&lt;br /&gt;
Taru&#039;s shadow, while mostly sticking to the same shape as Taru, never stays still, always exploring anything around itself, and completely lacking any concept of personal space. It is very outgoing and usually tries to greet the shadows of other living beings, often leading to disappointment when they do no react. It quickly gets over any such distress, but Taru still tries to avoid it by matching the timing her own greetings of non-fetchlings to those of her shadow.&lt;br /&gt;
&lt;br /&gt;
[[File:taru_flattering_portrait.jpg|thumb|355px|alt=A portrait of Taru, mostly as in her original description, but perhaps a bit intentionally flattering. | A very flattering portrait of Taru. Painted by a travelling artist she and her sister saved before arriving in Onadbyr.&amp;lt;br&amp;gt;(By [https://www.reddit.com/user/Roujin_/ Roujin_])]]&lt;br /&gt;
&lt;br /&gt;
=== Changes while living in Onadbyr ===&lt;br /&gt;
Some months into living in Onadbyr, Taru replaced her old half-mask with a full face mask capable of changing shapes and enhancing her performances.&lt;br /&gt;
She also upgraded from her quilted armour to first a custom hide armour, and now full plate, both featuring the emblems of [[Cayden Cailean]] on the front and of [[Desna]] on the sleeves.&lt;br /&gt;
Recently she expanded her arsenal, removing the longsword and sling, but instead adding a bastard sword, a kusarigama, a tekko-kagi, and a composite shortbow, with runes applied to the first two. (For a short time she had a greatsword instead of the bastard sword, but it didn&#039;t take her long to switch that out.)&lt;br /&gt;
&lt;br /&gt;
Taru&#039;s shadow is slowly gaining a sort of ethereal substance. As of summer 225, it is able to touch objects enough to interact with them.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Taru, together with her fraternal twin sister [[Taso Autio|Taso]], was born in a small village on the material plane mostly populated by fetchlings that had to flee the shadow plane during [[The Collapse]].&lt;br /&gt;
&lt;br /&gt;
Some lingering fragment of chaos came into contact with her mother during her pregnancy, apparently only affecting Taru and leaving her sister a normal fetchling.&lt;br /&gt;
While Taru&#039;s unusual appearance certainly drew glances and whispers, she was generally accepted in her village, staying there until she finished an apprenticeship as a bard and decided to experience adventuring herself rather than just telling stories about it. (An anecdote she loves to tell is that she earned herself the nickname of &amp;quot;Butcher of Legends&amp;quot; at that time—occasionally she will also reveal that it was for her absolutely atrocious first attempt at retelling legends before an audience.)&lt;br /&gt;
&lt;br /&gt;
Her sister, wishing to learn more about crafting techniques around the world, decided to tag along. The two of them have a rather strange relationship, getting along famously in letters and occasional meetings, but mostly bickering whenever they spend more than a day or so together. Somehow they made travelling together work anyway.&lt;br /&gt;
&lt;br /&gt;
They split up soon before Taru arrived in [[Onadbyr]], Taso staying a while in a workshop they came across to learn of their methods. The two still regularly exchanged letters and a few month later Taso joined her sister in the city.&lt;br /&gt;
&lt;br /&gt;
== Life in Onadbyr ==&lt;br /&gt;
Taru greatly enjoys living in Onadbyr and being an Associate. She joins missions as often as she can, as long as she believes she will be more help than hindrance.&lt;br /&gt;
&lt;br /&gt;
She spends most evenings in taverns telling tales of heroes and adventures, both for fun and as a secondary source of income.&lt;br /&gt;
&lt;br /&gt;
=== Melfyra ===&lt;br /&gt;
In mid-225 [[Melfyra]], at the time freshly a vampire, faced persecution due to being undead. Refusing to let people be judged for what they are, Taru started to protect her and they soon moved in together to make this more convenient.&lt;br /&gt;
&lt;br /&gt;
Melfyra quickly developed a crush on Taru, her almost literal knight in shining armour, but originally Taru only viewed her as a housemate she intends to protect. (The idea of any physical relation with an undead body also made her a bit queasy, no matter how much she appreciated the person inhabiting it.)&amp;lt;br /&amp;gt;&lt;br /&gt;
This slowly changed over time, and in Summer 227 Taru translated and adapted an old song of her people to express her feelings for Melfyra. While the shock of her crush asking her out so boldly at first made Melfyra faint, they officially got together after.&lt;br /&gt;
&lt;br /&gt;
Since then Taru sometimes sings the translated song that she calls &amp;quot;The Wild Maiden&#039;s Spell&amp;quot; in the taverns she performs in.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | The Wild Maiden&#039;s Spell&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
(The song is a translation/adaption of the German song&amp;lt;br /&amp;gt;[https://www.youtube.com/watch?v=sUlIjhUzZN0 Vom Zauber des Wildfräuleins] by [https://www.versengold.com/songtext/vom-zauber-des-wildfraeuleins Versengold]&amp;lt;br /&amp;gt;and is sung to the same melody.)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Once long ago as I wandered alone,&amp;lt;br /&amp;gt;&lt;br /&gt;
in the deepest of woods I got lost.&amp;lt;br /&amp;gt;&lt;br /&gt;
And as with hope gone, my fate I thought known,&amp;lt;br /&amp;gt;&lt;br /&gt;
it all changed as a clearing I crossed.&lt;br /&gt;
&lt;br /&gt;
There light and wind on the waving grass played&amp;lt;br /&amp;gt;&lt;br /&gt;
and sat amidst blossoms and fern,&amp;lt;br /&amp;gt;&lt;br /&gt;
a maiden against whom a spring day would fade.&amp;lt;br /&amp;gt;&lt;br /&gt;
Entranced by the world in return.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away.&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, all things have their time.&amp;lt;br /&amp;gt;&lt;br /&gt;
Never forget we&#039;re but a moment&#039;s byplay,&amp;lt;br /&amp;gt;&lt;br /&gt;
yet a moment&#039;s enough for a life most sublime.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to leave, leave!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to stay, stay!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With eyes as lovely as belladonna berries,&amp;lt;br /&amp;gt;&lt;br /&gt;
her bright smile a treasure of bliss.&amp;lt;br /&amp;gt;&lt;br /&gt;
Her skin cold as snow smelled of lilac and cherries,&amp;lt;br /&amp;gt;&lt;br /&gt;
and her hair the colour of night&#039;s kiss&lt;br /&gt;
&lt;br /&gt;
Her elegant form clad with naught but a dress,&amp;lt;br /&amp;gt;&lt;br /&gt;
finely woven from petals and leaves.&amp;lt;br /&amp;gt;&lt;br /&gt;
And she pulled me down into her sweet caress,&amp;lt;br /&amp;gt;&lt;br /&gt;
to kiss away all my tears and past griefs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away.&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, all things have their time.&amp;lt;br /&amp;gt;&lt;br /&gt;
Never forget we&#039;re but a moment&#039;s byplay,&amp;lt;br /&amp;gt;&lt;br /&gt;
yet a moment&#039;s enough for a life most sublime.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to leave, leave!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to stay, stay!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Readily I followed the pull of her arms,&amp;lt;br /&amp;gt;&lt;br /&gt;
sunk down into the wild maidens lap.&amp;lt;br /&amp;gt;&lt;br /&gt;
My worries and sense lost to her soothing charms,&amp;lt;br /&amp;gt;&lt;br /&gt;
as on the bed made from moss we&#039;d nap.&lt;br /&gt;
&lt;br /&gt;
I dreamt of summers and winters that fled,&amp;lt;br /&amp;gt;&lt;br /&gt;
and reality faded away.&amp;lt;br /&amp;gt;&lt;br /&gt;
And I dreamt without me the years moved ahead,&amp;lt;br /&amp;gt;&lt;br /&gt;
as I lived with her love every day.&lt;br /&gt;
&lt;br /&gt;
And when I opened my eyes and the dream dropped its veil,&amp;lt;br /&amp;gt;&lt;br /&gt;
I was grey-haired, my death in the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
And the maiden that was recounting my tale,&amp;lt;br /&amp;gt;&lt;br /&gt;
smiled gently and caressed my hair.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, so be ready this day.&amp;lt;br /&amp;gt;&lt;br /&gt;
Many a moment flies quick as a life could play,&amp;lt;br /&amp;gt;&lt;br /&gt;
in the wild maiden&#039;s spell and the time in her sway.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to cry, cry!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to scream, scream!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance one last time with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I breathed: Why would I cry or scream?&amp;lt;br /&amp;gt;&lt;br /&gt;
If I was back in the prime of my youth,&amp;lt;br /&amp;gt;&lt;br /&gt;
I&#039;d gladly for just this one moment anew,&amp;lt;br /&amp;gt;&lt;br /&gt;
give my life all over again.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pet ===&lt;br /&gt;
In autumn 225, Taru [[Samara Slitherslimes Shifting Slime Shop | received a frost ora]] as reward for… training said frost ora. She is still unsure what Samara got out of that deal.&lt;br /&gt;
&lt;br /&gt;
The frost ora is named Aeve, after a legendary slime whose story Taru has heard. They are trained to orate tales backwards for an audience and to collect rewards after.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
While Taru is not deeply religious, she follows the teachings of both [[Cayden Cailean]] and [[Desna]]. One could argue that she respects the latter more as a divinity, but she looks up to Cayden as a person and even became one of his champions.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
Taru&#039;s names are based on Finnish words. Her first name, [https://en.wiktionary.org/wiki/tarina#Finnish Tarina], means &amp;quot;Story&amp;quot; or &amp;quot;Tale&amp;quot;, aggrandised in her nickname [https://en.wiktionary.org/wiki/taru#Finnish Taru], which means &amp;quot;Epic&amp;quot; or &amp;quot;Legend&amp;quot;, symbolising her own aspirations.&lt;br /&gt;
&lt;br /&gt;
[https://en.wiktionary.org/wiki/autio#Finnish Autio], her last name, translates to &amp;quot;Desolate&amp;quot; or &amp;quot;Uninhabited&amp;quot;, referencing large parts of the Shadow Plane. It is a very common last name in her culture.&lt;br /&gt;
&lt;br /&gt;
Aeve is named after a Magic: The Gathering card, the legendary slime [https://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=522224 Aeve, Progenitor Ooze].&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Winter 227 (October 2024) ===&lt;br /&gt;
* [[Rock and Stone 2: The Revengeance]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 227 (September 2024) ===&lt;br /&gt;
* [[Rock and Stone]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Alestorm]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
* [[Termination Clause]]&lt;br /&gt;
* [[The Rusted Edge]]&lt;br /&gt;
* [[The Stoneblight&#039;s Peril]]&lt;br /&gt;
* [[Hellmouth Hysteria]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 227 (July 2024) ===&lt;br /&gt;
* [[Snakes in the Grass]]&lt;br /&gt;
* [[Crab Rave]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 226 (June 2024) ===&lt;br /&gt;
* [[The Second Hellmouth: Early Signs]]&lt;br /&gt;
* [[Bustin&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 226 (May 2024) ===&lt;br /&gt;
* [[Scary Monsters (And Super Creeps)]]&amp;lt;ref name=&amp;quot;log taso&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Clear Cut Rules]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 226 (April 2024) ===&lt;br /&gt;
* [[Karkalicious]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 226 (March 2024) ===&lt;br /&gt;
* [[Bring Your Brain]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 225 (February 2024) ===&lt;br /&gt;
* [[A Grave Danger Returns]]&lt;br /&gt;
* [[The Legendary Funeral]]&lt;br /&gt;
* [[Love-and-Loss Day]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[One Bad ___]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Autumn 225 (January 2024) ===&lt;br /&gt;
* [[Samara Slitherslimes Shifting Slime Shop]]&lt;br /&gt;
* [[The Weathered Slab]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Summer 225 (December 2023) ===&lt;br /&gt;
* [[Weird Wolves]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 225 (November 2023) ===&lt;br /&gt;
* [[It&#039;s Demons (Trainee)]]&lt;br /&gt;
* [[Welcome to the Star Pit | Welcome to The Star Pit]]&lt;br /&gt;
* [[Kelek, Remastered 1]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 224 (October 2023) ===&lt;br /&gt;
* [[Let the Music Move You]]&lt;br /&gt;
* [[The Statue Garden]]&lt;br /&gt;
* [[Eclipsing the Night]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 224 (September 2023) ===&lt;br /&gt;
* [[Malicious Intent: In the Wind]]&lt;br /&gt;
* [[Onadbyr_Arson_Investigation#Second_Expedition_(Onadbyr_Arson_Investigation_Redux)|Onadbyr Arson Redux]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 224 (August 2023) ===&lt;br /&gt;
* [[Fall Into Rune]]&amp;lt;ref name=&amp;quot;log taso&amp;quot;&amp;gt;Log transcribed by Taso, as told by Taru.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Spa Spies]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Malicious Intent: The Search]]&lt;br /&gt;
* [[Buried Treasure 5]]&amp;lt;ref name=&amp;quot;log&amp;quot;&amp;gt;Log written by Taru.&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Tarina_%22Taru%22_Autio&amp;diff=5204</id>
		<title>Tarina &quot;Taru&quot; Autio</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Tarina_%22Taru%22_Autio&amp;diff=5204"/>
		<updated>2024-10-05T21:10:59Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Autumn 227 (September 2024) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Tarina Autio&lt;br /&gt;
| image                = [[File:taru_tinypaca.jpg|350px|center]](By [https://www.instagram.com/tiny.paca/ tinypaca])&lt;br /&gt;
| aliases              = Taru&lt;br /&gt;
| class                = Bard&lt;br /&gt;
| occupation           = Storyteller and aspiring Hero&lt;br /&gt;
| tier_of_play         = Expert&lt;br /&gt;
| ancestry             = [[Established Lore#Fetchling|Fetchling]]&lt;br /&gt;
| heritage             = Ganzi&lt;br /&gt;
| pronouns             = She/Her&lt;br /&gt;
| age                  = {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223-196}} (born 29th of Desnus 196)&lt;br /&gt;
| height               = 1.98m&lt;br /&gt;
| relatives            = [[Taso Autio]] (sister)&lt;br /&gt;
| partner              = [[Melfyra]]&lt;br /&gt;
| status               = Alive&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Tarina Autio, or Taru as she prefers, is an [[Associates|Associate]] of [[the Round Table]], wishing to tell the tales of both heroics she witnesses and those she performs herself.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
=== Original ===&lt;br /&gt;
Taru is a [[Established Lore|fetchling]] ganzi, the latter granting her a frame taller and more muscular than what is typical for fetchlings. This heritage is further expressed in a line of blue scales over her left eye, mirroring a scar over her right eye she earned in her childhood, as well as a pair of bright orange, fairly small, and not fully material wings, resembling those of a [https://2e.aonprd.com/Monsters.aspx?ID=1262 peri]. Her skin is of a middling grey tone, and her hair a bluish grey. Like most fetchlings, she has glowing eyes.&lt;br /&gt;
&lt;br /&gt;
Her usual adventuring outfit consists of a quilted armour, any sturdy pairs of pants and boots she could get hold of, a longsword, a whip, a sling, a dagger, and a lute. However, the last she only carries for merrymaking, relying on speeches and spells to support her allies in combat. She also wears several piercings in both ears, preferring small rings or studs that do not pose too great a hazard in melee fights.&lt;br /&gt;
&lt;br /&gt;
Due to usually travelling light, she tends to wear the same things outside of adventuring, only storing part of her weaponry somewhere should she have the option. This may change now that she has a semi-permanent dwelling. She dislikes people staring at her scar and scales, so when not among adventurers she also often dons a half-mask hiding these features.&lt;br /&gt;
&lt;br /&gt;
[[File:taru_mask.png|thumb|355px|alt=A blue and gold upper half face mask. It is partially decorated with black-on-white musical notes. | The mask Taru used to wear among people she is not familiar with, especially those who are not adventurers.]]&lt;br /&gt;
&lt;br /&gt;
Taru&#039;s shadow, while mostly sticking to the same shape as Taru, never stays still, always exploring anything around itself, and completely lacking any concept of personal space. It is very outgoing and usually tries to greet the shadows of other living beings, often leading to disappointment when they do no react. It quickly gets over any such distress, but Taru still tries to avoid it by matching the timing her own greetings of non-fetchlings to those of her shadow.&lt;br /&gt;
&lt;br /&gt;
[[File:taru_flattering_portrait.jpg|thumb|355px|alt=A portrait of Taru, mostly as in her original description, but perhaps a bit intentionally flattering. | A very flattering portrait of Taru. Painted by a travelling artist she and her sister saved before arriving in Onadbyr.&amp;lt;br&amp;gt;(By [https://www.reddit.com/user/Roujin_/ Roujin_])]]&lt;br /&gt;
&lt;br /&gt;
=== Changes while living in Onadbyr ===&lt;br /&gt;
Some months into living in Onadbyr, Taru replaced her old half-mask with a full face mask capable of changing shapes and enhancing her performances.&lt;br /&gt;
She also upgraded from her quilted armour to first a custom hide armour, and now full plate, both featuring the emblems of [[Cayden Cailean]] on the front and of [[Desna]] on the sleeves.&lt;br /&gt;
Recently she expanded her arsenal, removing the longsword and sling, but instead adding a bastard sword, a kusarigama, a tekko-kagi, and a composite shortbow, with runes applied to the first two. (For a short time she had a greatsword instead of the bastard sword, but it didn&#039;t take her long to switch that out.)&lt;br /&gt;
&lt;br /&gt;
Taru&#039;s shadow is slowly gaining a sort of ethereal substance. As of summer 225, it is able to touch objects enough to interact with them.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Taru, together with her fraternal twin sister [[Taso Autio|Taso]], was born in a small village on the material plane mostly populated by fetchlings that had to flee the shadow plane during [[The Collapse]].&lt;br /&gt;
&lt;br /&gt;
Some lingering fragment of chaos came into contact with her mother during her pregnancy, apparently only affecting Taru and leaving her sister a normal fetchling.&lt;br /&gt;
While Taru&#039;s unusual appearance certainly drew glances and whispers, she was generally accepted in her village, staying there until she finished an apprenticeship as a bard and decided to experience adventuring herself rather than just telling stories about it. (An anecdote she loves to tell is that she earned herself the nickname of &amp;quot;Butcher of Legends&amp;quot; at that time—occasionally she will also reveal that it was for her absolutely atrocious first attempt at retelling legends before an audience.)&lt;br /&gt;
&lt;br /&gt;
Her sister, wishing to learn more about crafting techniques around the world, decided to tag along. The two of them have a rather strange relationship, getting along famously in letters and occasional meetings, but mostly bickering whenever they spend more than a day or so together. Somehow they made travelling together work anyway.&lt;br /&gt;
&lt;br /&gt;
They split up soon before Taru arrived in [[Onadbyr]], Taso staying a while in a workshop they came across to learn of their methods. The two still regularly exchanged letters and a few month later Taso joined her sister in the city.&lt;br /&gt;
&lt;br /&gt;
== Life in Onadbyr ==&lt;br /&gt;
Taru greatly enjoys living in Onadbyr and being an Associate. She joins missions as often as she can, as long as she believes she will be more help than hindrance.&lt;br /&gt;
&lt;br /&gt;
She spends most evenings in taverns telling tales of heroes and adventures, both for fun and as a secondary source of income.&lt;br /&gt;
&lt;br /&gt;
=== Melfyra ===&lt;br /&gt;
In mid-225 [[Melfyra]], at the time freshly a vampire, faced persecution due to being undead. Refusing to let people be judged for what they are, Taru started to protect her and they soon moved in together to make this more convenient.&lt;br /&gt;
&lt;br /&gt;
Melfyra quickly developed a crush on Taru, her almost literal knight in shining armour, but originally Taru only viewed her as a housemate she intends to protect. (The idea of any physical relation with an undead body also made her a bit queasy, no matter how much she appreciated the person inhabiting it.)&amp;lt;br /&amp;gt;&lt;br /&gt;
This slowly changed over time, and in Summer 227 Taru translated and adapted an old song of her people to express her feelings for Melfyra. While the shock of her crush asking her out so boldly at first made Melfyra faint, they officially got together after.&lt;br /&gt;
&lt;br /&gt;
Since then Taru sometimes sings the translated song that she calls &amp;quot;The Wild Maiden&#039;s Spell&amp;quot; in the taverns she performs in.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | The Wild Maiden&#039;s Spell&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
(The song is a translation/adaption of the German song&amp;lt;br /&amp;gt;[https://www.youtube.com/watch?v=sUlIjhUzZN0 Vom Zauber des Wildfräuleins] by [https://www.versengold.com/songtext/vom-zauber-des-wildfraeuleins Versengold]&amp;lt;br /&amp;gt;and is sung to the same melody.)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Once long ago as I wandered alone,&amp;lt;br /&amp;gt;&lt;br /&gt;
in the deepest of woods I got lost.&amp;lt;br /&amp;gt;&lt;br /&gt;
And as with hope gone, my fate I thought known,&amp;lt;br /&amp;gt;&lt;br /&gt;
it all changed as a clearing I crossed.&lt;br /&gt;
&lt;br /&gt;
There light and wind on the waving grass played&amp;lt;br /&amp;gt;&lt;br /&gt;
and sat amidst blossoms and fern,&amp;lt;br /&amp;gt;&lt;br /&gt;
a maiden against whom a spring day would fade.&amp;lt;br /&amp;gt;&lt;br /&gt;
Entranced by the world in return.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away.&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, all things have their time.&amp;lt;br /&amp;gt;&lt;br /&gt;
Never forget we&#039;re but a moment&#039;s byplay,&amp;lt;br /&amp;gt;&lt;br /&gt;
yet a moment&#039;s enough for a life most sublime.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to leave, leave!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to stay, stay!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With eyes as lovely as belladonna berries,&amp;lt;br /&amp;gt;&lt;br /&gt;
her bright smile a treasure of bliss.&amp;lt;br /&amp;gt;&lt;br /&gt;
Her skin cold as snow smelled of lilac and cherries,&amp;lt;br /&amp;gt;&lt;br /&gt;
and her hair the colour of night&#039;s kiss&lt;br /&gt;
&lt;br /&gt;
Her elegant form clad with naught but a dress,&amp;lt;br /&amp;gt;&lt;br /&gt;
finely woven from petals and leaves.&amp;lt;br /&amp;gt;&lt;br /&gt;
And she pulled me down into her sweet caress,&amp;lt;br /&amp;gt;&lt;br /&gt;
to kiss away all my tears and past griefs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away.&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, all things have their time.&amp;lt;br /&amp;gt;&lt;br /&gt;
Never forget we&#039;re but a moment&#039;s byplay,&amp;lt;br /&amp;gt;&lt;br /&gt;
yet a moment&#039;s enough for a life most sublime.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to leave, leave!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to stay, stay!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Readily I followed the pull of her arms,&amp;lt;br /&amp;gt;&lt;br /&gt;
sunk down into the wild maidens lap.&amp;lt;br /&amp;gt;&lt;br /&gt;
My worries and sense lost to her soothing charms,&amp;lt;br /&amp;gt;&lt;br /&gt;
as on the bed made from moss we&#039;d nap.&lt;br /&gt;
&lt;br /&gt;
I dreamt of summers and winters that fled,&amp;lt;br /&amp;gt;&lt;br /&gt;
and reality faded away.&amp;lt;br /&amp;gt;&lt;br /&gt;
And I dreamt without me the years moved ahead,&amp;lt;br /&amp;gt;&lt;br /&gt;
as I lived with her love every day.&lt;br /&gt;
&lt;br /&gt;
And when I opened my eyes and the dream dropped its veil,&amp;lt;br /&amp;gt;&lt;br /&gt;
I was grey-haired, my death in the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
And the maiden that was recounting my tale,&amp;lt;br /&amp;gt;&lt;br /&gt;
smiled gently and caressed my hair.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, so be ready this day.&amp;lt;br /&amp;gt;&lt;br /&gt;
Many a moment flies quick as a life could play,&amp;lt;br /&amp;gt;&lt;br /&gt;
in the wild maiden&#039;s spell and the time in her sway.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to cry, cry!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to scream, scream!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance one last time with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I breathed: Why would I cry or scream?&amp;lt;br /&amp;gt;&lt;br /&gt;
If I was back in the prime of my youth,&amp;lt;br /&amp;gt;&lt;br /&gt;
I&#039;d gladly for just this one moment anew,&amp;lt;br /&amp;gt;&lt;br /&gt;
give my life all over again.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pet ===&lt;br /&gt;
In autumn 225, Taru [[Samara Slitherslimes Shifting Slime Shop | received a frost ora]] as reward for… training said frost ora. She is still unsure what Samara got out of that deal.&lt;br /&gt;
&lt;br /&gt;
The frost ora is named Aeve, after a legendary slime whose story Taru has heard. They are trained to orate tales backwards for an audience and to collect rewards after.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
While Taru is not deeply religious, she follows the teachings of both [[Cayden Cailean]] and [[Desna]]. One could argue that she respects the latter more as a divinity, but she looks up to Cayden as a person and even became one of his champions.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
Taru&#039;s names are based on Finnish words. Her first name, [https://en.wiktionary.org/wiki/tarina#Finnish Tarina], means &amp;quot;Story&amp;quot; or &amp;quot;Tale&amp;quot;, aggrandised in her nickname [https://en.wiktionary.org/wiki/taru#Finnish Taru], which means &amp;quot;Epic&amp;quot; or &amp;quot;Legend&amp;quot;, symbolising her own aspirations.&lt;br /&gt;
&lt;br /&gt;
[https://en.wiktionary.org/wiki/autio#Finnish Autio], her last name, translates to &amp;quot;Desolate&amp;quot; or &amp;quot;Uninhabited&amp;quot;, referencing large parts of the Shadow Plane. It is a very common last name in her culture.&lt;br /&gt;
&lt;br /&gt;
Aeve is named after a Magic: The Gathering card, the legendary slime [https://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=522224 Aeve, Progenitor Ooze].&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Autumn 227 (September 2024) ===&lt;br /&gt;
* [[Rock and Stone 2: The Revengeance ]]&lt;br /&gt;
* [[Rock and Stone]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Alestorm]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
* [[Termination Clause]]&lt;br /&gt;
* [[The Rusted Edge]]&lt;br /&gt;
* [[The Stoneblight&#039;s Peril]]&lt;br /&gt;
* [[Hellmouth Hysteria]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 227 (July 2024) ===&lt;br /&gt;
* [[Snakes in the Grass]]&lt;br /&gt;
* [[Crab Rave]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 226 (June 2024) ===&lt;br /&gt;
* [[The Second Hellmouth: Early Signs]]&lt;br /&gt;
* [[Bustin&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 226 (May 2024) ===&lt;br /&gt;
* [[Scary Monsters (And Super Creeps)]]&amp;lt;ref name=&amp;quot;log taso&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Clear Cut Rules]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 226 (April 2024) ===&lt;br /&gt;
* [[Karkalicious]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 226 (March 2024) ===&lt;br /&gt;
* [[Bring Your Brain]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 225 (February 2024) ===&lt;br /&gt;
* [[A Grave Danger Returns]]&lt;br /&gt;
* [[The Legendary Funeral]]&lt;br /&gt;
* [[Love-and-Loss Day]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[One Bad ___]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Autumn 225 (January 2024) ===&lt;br /&gt;
* [[Samara Slitherslimes Shifting Slime Shop]]&lt;br /&gt;
* [[The Weathered Slab]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Summer 225 (December 2023) ===&lt;br /&gt;
* [[Weird Wolves]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 225 (November 2023) ===&lt;br /&gt;
* [[It&#039;s Demons (Trainee)]]&lt;br /&gt;
* [[Welcome to the Star Pit | Welcome to The Star Pit]]&lt;br /&gt;
* [[Kelek, Remastered 1]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 224 (October 2023) ===&lt;br /&gt;
* [[Let the Music Move You]]&lt;br /&gt;
* [[The Statue Garden]]&lt;br /&gt;
* [[Eclipsing the Night]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 224 (September 2023) ===&lt;br /&gt;
* [[Malicious Intent: In the Wind]]&lt;br /&gt;
* [[Onadbyr_Arson_Investigation#Second_Expedition_(Onadbyr_Arson_Investigation_Redux)|Onadbyr Arson Redux]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 224 (August 2023) ===&lt;br /&gt;
* [[Fall Into Rune]]&amp;lt;ref name=&amp;quot;log taso&amp;quot;&amp;gt;Log transcribed by Taso, as told by Taru.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Spa Spies]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Malicious Intent: The Search]]&lt;br /&gt;
* [[Buried Treasure 5]]&amp;lt;ref name=&amp;quot;log&amp;quot;&amp;gt;Log written by Taru.&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Rock_and_Stone&amp;diff=5203</id>
		<title>Rock and Stone</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Rock_and_Stone&amp;diff=5203"/>
		<updated>2024-10-05T16:48:30Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title             = Rock and Stone&lt;br /&gt;
| date              = 2024-09-21&lt;br /&gt;
| storyteller       = [[User:giantspacecatgirl|giantspacecatgirl]]&lt;br /&gt;
| tier_of_play      = High Expert/Low Master&lt;br /&gt;
| player_characters = [[Aster]], [[Kirrily Icesickle|Kirrily]], [[Sahona Bright-Eyed|Sahona]], [[Tarina &amp;quot;Taru&amp;quot; Autio|Taru]]&lt;br /&gt;
| rewards           = 200xp&lt;br /&gt;
| result            = Success&lt;br /&gt;
| author            = [[User:Unseelie|Unseelie]]&lt;br /&gt;
| downtime_days     = 3 days&lt;br /&gt;
}}&lt;br /&gt;
Associates grudgingly assist a dwarf by killing a chimera and chasing away a medusa. They aren&#039;t done yet.&lt;br /&gt;
== Log ==&lt;br /&gt;
First off, this isn&#039;t over yet. I fully expect we will need to return since Irena Igneous got away and certainly hasn&#039;t given up on her plans yet.&lt;br /&gt;
&lt;br /&gt;
But to start at the beginning: We, [[Aster]], [[Kirrily Icesickle|Kirrily]], [[Sahona Bright-Eyed|Sahona]] and I, were hired to deal with kobolds who caused miners to disappear. As it (very) soon turned out, the kobolds were not to blame, but rather had been incredibly tolerant of the dwarves that invaded their home.&lt;br /&gt;
&lt;br /&gt;
What rather caused the disappearances and also caused the kobolds fear was something hidden deeper in the mine that turned the miners to stone. Suspecting a basilisks we moved in following the kobolds&#039; directions and were soon attacked by three Xorns, creatures that, according to Sahona, are not capable of turning flesh to stone. They were quickly dealt with and we pressed on.&lt;br /&gt;
&lt;br /&gt;
Deeper in we found the tracks of what we assumed to be a chimera, a suspicion soon confirmed by Sahona who scouted ahead. It was a rather unusual beast, sporting the heads (and abilities) of a [https://static.wikia.nocookie.net/muppet/images/9/92/Bigbirdnewversion.png/revision/latest/scale-to-width-down/280?cb=20120128201030 large yellow roc], a cave worm, and a witchwarg. Despite its fearsome appearance, it did not pose too much of a danger. Even while flying to the top of the surprisingly high cave, it could not escape Kirrily&#039;s flight and the gigantic form that Sahona took.&lt;br /&gt;
&lt;br /&gt;
However, during our fight Irena Igneous, a medusa several of us have met before in a [[Snakes in the Grass|previous mission]], showed herself and attempted to turn us to stone. While she did not succeed, we, in return, could not do anything against her escaping underground. We do not know what she was after, but it cannot have been anything good. Another mission will be needed to deal with the threat she poses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
However, beyond this, the expedition revealed another glaring problem: The commissions posted to associates are not properly vetted. It was our luck that Myrmyra Mightreach acted incredibly suspicious and the kobolds were willing to talk rather than their experiences driving them to defensive behaviour, otherwise we may have taken the mission as original posted and dealt with the supposed threat rather than the real one. It is clear now that Myrmyra and his miners are the invaders.&lt;br /&gt;
&lt;br /&gt;
While there are no laws so far outside Onadbyr, we cannot let Associates be used to enact, essentially, banditry. To invade the homes of a peaceful tribe in the name of a money-hungry client. At the very least Myrmyra Mightreach must be blacklisted by the council, but beyond that rules must be put into place to prevent something like this from happening again. In addition I advice caution to all associates, to ensure their employers are trustworthy and the mission is, indeed, as it was stated.&lt;br /&gt;
&lt;br /&gt;
Signed,&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tarina &amp;quot;Taru&amp;quot; Autio|Tarina Autio]], Associate of [[the Round Table]].&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Nho&amp;diff=5196</id>
		<title>Nho</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Nho&amp;diff=5196"/>
		<updated>2024-10-04T15:44:55Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Nho&lt;br /&gt;
| image                = [[File:nho_tinypaca.jpg|350px|center]](By [https://www.instagram.com/tiny.paca/ tinypaca])&lt;br /&gt;
| class                = Psychic&lt;br /&gt;
| occupation           = Data Unavailable&lt;br /&gt;
| tier_of_play         = Trainee&lt;br /&gt;
| ancestry             = Automaton&lt;br /&gt;
| heritage             = Nephilim&lt;br /&gt;
| pronouns             =  &lt;br /&gt;
| age                  = {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223-227}}?&lt;br /&gt;
| height               = 1.80m&lt;br /&gt;
| status               = Operational&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
| adopting_storyteller = [[User:Dagwoodech|Dag]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nho is an [[Associates|Associate]] of [[the Round Table]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Nho is a tall, yet unfinished construct. Where metal is missing, instead solidified holy energy fills out the body, allowing Nho to operate. Since the same energy lead to Nho&#039;s psychic prowess, expressions thereof often show around the replaced body parts.&lt;br /&gt;
&lt;br /&gt;
[[File:nho_sheet.jpg|thumb|355px|alt=Nho in other poses. | (By [https://www.instagram.com/tiny.paca/ tinypaca])&amp;lt;br&amp;gt;Further details of Nho&#039;s appearance.]]&lt;br /&gt;
&lt;br /&gt;
== Excerpts of System Log ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Initiating primary consciousness booting sequence...&lt;br /&gt;
Connecting to sensor suite...&lt;br /&gt;
ERROR: Cannot establish connection to sensor suite.&lt;br /&gt;
Connecting to locomotion system...&lt;br /&gt;
ERROR: Cannot establish connection to locomotion system.&lt;br /&gt;
Connecting to manipulator system...&lt;br /&gt;
Connection to manipulator system established.&lt;br /&gt;
Running manipulator system self-diagnostics.&lt;br /&gt;
WARNING: Manipulator system reports partial functional. Connection to RM-0 interrupted.&lt;br /&gt;
Running structural integrity check...&lt;br /&gt;
WARNING: Missing 42.7% of outer hull.&lt;br /&gt;
ERROR: Core unshielded.&lt;br /&gt;
Booting process aborted with error code 126.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
WARNING: Unexpected pressure build-up in core.&lt;br /&gt;
ERROR: Core pressure exceeding operational limits.&lt;br /&gt;
Internal system error. Exited with error code 1.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Core system re-initiated.&lt;br /&gt;
Running core integrity check...&lt;br /&gt;
WARNING: Unexpected core topology.&lt;br /&gt;
ERROR: Unauthenticated core modification detected.&lt;br /&gt;
...&lt;br /&gt;
Authentication received.&lt;br /&gt;
Running core integrity check...&lt;br /&gt;
Core functionality OK.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Initiating primary consciousness booting sequence...&lt;br /&gt;
Connecting to sensor suite...&lt;br /&gt;
Connection to sensor suite established.&lt;br /&gt;
Running sensor suite self-diagnostics.&lt;br /&gt;
Sensor suite OK.&lt;br /&gt;
Connecting to locomotion system...&lt;br /&gt;
Connection to locomotion system established.&lt;br /&gt;
Running locomotion system self-diagnostics.&lt;br /&gt;
Locomotion system OK.&lt;br /&gt;
Connecting to manipulator system...&lt;br /&gt;
Connection to manipulator system established.&lt;br /&gt;
Running manipulator system self-diagnostics.&lt;br /&gt;
Manipulator system OK.&lt;br /&gt;
Running structural integrity check...&lt;br /&gt;
ERROR: 57.3% of outer hull consists of unidentified material.&lt;br /&gt;
...&lt;br /&gt;
Error ignored.&lt;br /&gt;
WARNING: Internal transmission speed exceeds expectations.&lt;br /&gt;
Compensating...&lt;br /&gt;
Detected increased primary processor capabilities.&lt;br /&gt;
Clock speed adjusted.&lt;br /&gt;
Connecting to memory database...&lt;br /&gt;
No memory database found, creating new.&lt;br /&gt;
Connecting to language database...&lt;br /&gt;
WARNING: Language database corrupted.&lt;br /&gt;
Attempting to load &#039;Utopian&#039;...&lt;br /&gt;
&#039;Utopian&#039; loaded successfully.&lt;br /&gt;
Attempting to detect local language(s).&lt;br /&gt;
WARNING: Received 5 candidates where 1 to 3 were expected.&lt;br /&gt;
Attempting to load all candidates...&lt;br /&gt;
Attempting to load &#039;Dwarven&#039;...&lt;br /&gt;
WARNING: Failed to load &#039;Dwarven&#039;, attempting to load related language...&lt;br /&gt;
&#039;Caligni&#039; loaded successfully.&lt;br /&gt;
Attempting to load &#039;Elven&#039;...&lt;br /&gt;
WARNING: Failed to load &#039;Elven&#039;, attempting to load related language...&lt;br /&gt;
&#039;Sphinx&#039; loaded successfully.&lt;br /&gt;
Attempting to load &#039;Fey&#039;...&lt;br /&gt;
WARNING: Failed to load &#039;Fey&#039;, attempting to load related language...&lt;br /&gt;
&#039;Empyrean&#039; loaded successfully.&lt;br /&gt;
Attempting to load &#039;Taldane&#039;.&lt;br /&gt;
&#039;Taldane&#039; loaded successfully.&lt;br /&gt;
Attempting to load &#039;Tripkee&#039;...&lt;br /&gt;
WARNING: Failed to load &#039;Tripkee&#039;, attempting to load related language...&lt;br /&gt;
&#039;Necril&#039; loaded successfully.&lt;br /&gt;
Loading operation instructions...&lt;br /&gt;
ERROR: Operation instructions not found.&lt;br /&gt;
...&lt;br /&gt;
Error ignored.&lt;br /&gt;
All requirements loaded.&lt;br /&gt;
Starting primary consciousness.&lt;br /&gt;
Success. Process exited with error code 0.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Autumn 227 (September 2024) ===&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
* [[Parted Puzzlers]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Smell of the Game]]&amp;lt;ref name=&amp;quot;log&amp;quot;&amp;gt;Log provided by Nho.&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=File:Nho_sheet.jpg&amp;diff=5195</id>
		<title>File:Nho sheet.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=File:Nho_sheet.jpg&amp;diff=5195"/>
		<updated>2024-10-04T15:42:36Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: By [https://www.instagram.com/tiny.paca/ tinypaca].&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
By [https://www.instagram.com/tiny.paca/ tinypaca].&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=File:Nho_tinypaca.jpg&amp;diff=5194</id>
		<title>File:Nho tinypaca.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=File:Nho_tinypaca.jpg&amp;diff=5194"/>
		<updated>2024-10-04T15:42:19Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: By [https://www.instagram.com/tiny.paca/ tinypaca].&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
By [https://www.instagram.com/tiny.paca/ tinypaca].&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=File:Taru_tinypaca.jpg&amp;diff=5193</id>
		<title>File:Taru tinypaca.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=File:Taru_tinypaca.jpg&amp;diff=5193"/>
		<updated>2024-10-04T15:42:09Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
By [https://www.instagram.com/tiny.paca/ tinypaca].&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Nho&amp;diff=5192</id>
		<title>Nho</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Nho&amp;diff=5192"/>
		<updated>2024-10-04T15:40:57Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Nho&lt;br /&gt;
| image                = [[File:nho_tinypaca.jpg|350px|center]](By [https://www.instagram.com/tiny.paca/ tinypaca])&lt;br /&gt;
| class                = Psychic&lt;br /&gt;
| occupation           = Data Unavailable&lt;br /&gt;
| tier_of_play         = Trainee&lt;br /&gt;
| ancestry             = Automaton&lt;br /&gt;
| heritage             = Nephilim&lt;br /&gt;
| pronouns             =  &lt;br /&gt;
| age                  = {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223-227}}?&lt;br /&gt;
| height               = 1.80m&lt;br /&gt;
| status               = Operational&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
| adopting_storyteller = [[User:Dagwoodech|Dag]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nho is an [[Associates|Associate]] of [[the Round Table]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Nho is a tall, yet unfinished construct. Where metal is missing, instead solidified holy energy fills out the body, allowing Nho to operate. Since the same energy lead to Nho&#039;s psychic prowess, expressions thereof often show around the replaced body parts.&lt;br /&gt;
&lt;br /&gt;
[[File:nho_sheet.jpg|thumb|355px|alt=Nho in other poses. | Further details of Nho&#039;s appearance.]]&lt;br /&gt;
&lt;br /&gt;
== Excerpts of System Log ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Initiating primary consciousness booting sequence...&lt;br /&gt;
Connecting to sensor suite...&lt;br /&gt;
ERROR: Cannot establish connection to sensor suite.&lt;br /&gt;
Connecting to locomotion system...&lt;br /&gt;
ERROR: Cannot establish connection to locomotion system.&lt;br /&gt;
Connecting to manipulator system...&lt;br /&gt;
Connection to manipulator system established.&lt;br /&gt;
Running manipulator system self-diagnostics.&lt;br /&gt;
WARNING: Manipulator system reports partial functional. Connection to RM-0 interrupted.&lt;br /&gt;
Running structural integrity check...&lt;br /&gt;
WARNING: Missing 42.7% of outer hull.&lt;br /&gt;
ERROR: Core unshielded.&lt;br /&gt;
Booting process aborted with error code 126.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
WARNING: Unexpected pressure build-up in core.&lt;br /&gt;
ERROR: Core pressure exceeding operational limits.&lt;br /&gt;
Internal system error. Exited with error code 1.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Core system re-initiated.&lt;br /&gt;
Running core integrity check...&lt;br /&gt;
WARNING: Unexpected core topology.&lt;br /&gt;
ERROR: Unauthenticated core modification detected.&lt;br /&gt;
...&lt;br /&gt;
Authentication received.&lt;br /&gt;
Running core integrity check...&lt;br /&gt;
Core functionality OK.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Initiating primary consciousness booting sequence...&lt;br /&gt;
Connecting to sensor suite...&lt;br /&gt;
Connection to sensor suite established.&lt;br /&gt;
Running sensor suite self-diagnostics.&lt;br /&gt;
Sensor suite OK.&lt;br /&gt;
Connecting to locomotion system...&lt;br /&gt;
Connection to locomotion system established.&lt;br /&gt;
Running locomotion system self-diagnostics.&lt;br /&gt;
Locomotion system OK.&lt;br /&gt;
Connecting to manipulator system...&lt;br /&gt;
Connection to manipulator system established.&lt;br /&gt;
Running manipulator system self-diagnostics.&lt;br /&gt;
Manipulator system OK.&lt;br /&gt;
Running structural integrity check...&lt;br /&gt;
ERROR: 57.3% of outer hull consists of unidentified material.&lt;br /&gt;
...&lt;br /&gt;
Error ignored.&lt;br /&gt;
WARNING: Internal transmission speed exceeds expectations.&lt;br /&gt;
Compensating...&lt;br /&gt;
Detected increased primary processor capabilities.&lt;br /&gt;
Clock speed adjusted.&lt;br /&gt;
Connecting to memory database...&lt;br /&gt;
No memory database found, creating new.&lt;br /&gt;
Connecting to language database...&lt;br /&gt;
WARNING: Language database corrupted.&lt;br /&gt;
Attempting to load &#039;Utopian&#039;...&lt;br /&gt;
&#039;Utopian&#039; loaded successfully.&lt;br /&gt;
Attempting to detect local language(s).&lt;br /&gt;
WARNING: Received 5 candidates where 1 to 3 were expected.&lt;br /&gt;
Attempting to load all candidates...&lt;br /&gt;
Attempting to load &#039;Dwarven&#039;...&lt;br /&gt;
WARNING: Failed to load &#039;Dwarven&#039;, attempting to load related language...&lt;br /&gt;
&#039;Caligni&#039; loaded successfully.&lt;br /&gt;
Attempting to load &#039;Elven&#039;...&lt;br /&gt;
WARNING: Failed to load &#039;Elven&#039;, attempting to load related language...&lt;br /&gt;
&#039;Sphinx&#039; loaded successfully.&lt;br /&gt;
Attempting to load &#039;Fey&#039;...&lt;br /&gt;
WARNING: Failed to load &#039;Fey&#039;, attempting to load related language...&lt;br /&gt;
&#039;Empyrean&#039; loaded successfully.&lt;br /&gt;
Attempting to load &#039;Taldane&#039;.&lt;br /&gt;
&#039;Taldane&#039; loaded successfully.&lt;br /&gt;
Attempting to load &#039;Tripkee&#039;...&lt;br /&gt;
WARNING: Failed to load &#039;Tripkee&#039;, attempting to load related language...&lt;br /&gt;
&#039;Necril&#039; loaded successfully.&lt;br /&gt;
Loading operation instructions...&lt;br /&gt;
ERROR: Operation instructions not found.&lt;br /&gt;
...&lt;br /&gt;
Error ignored.&lt;br /&gt;
All requirements loaded.&lt;br /&gt;
Starting primary consciousness.&lt;br /&gt;
Success. Process exited with error code 0.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Autumn 227 (September 2024) ===&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
* [[Parted Puzzlers]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Smell of the Game]]&amp;lt;ref name=&amp;quot;log&amp;quot;&amp;gt;Log provided by Nho.&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Nho&amp;diff=5191</id>
		<title>Nho</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Nho&amp;diff=5191"/>
		<updated>2024-10-04T15:40:41Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Nho&lt;br /&gt;
| image                = [[File:nho_tinypaca.jpg|350px|center]](By [https://www.instagram.com/tiny.paca/ tinypaca])&lt;br /&gt;
| class                = Psychic&lt;br /&gt;
| occupation           = Data Unavailable&lt;br /&gt;
| tier_of_play         = Trainee&lt;br /&gt;
| ancestry             = Automaton&lt;br /&gt;
| heritage             = Nephilim&lt;br /&gt;
| pronouns             =  &lt;br /&gt;
| age                  = {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223-227}}?&lt;br /&gt;
| height               = 1.80m&lt;br /&gt;
| status               = Operational&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
| adopting_storyteller = [[User:Dagwoodech|Dag]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nho is an [[Associates|Associate]] of [[the Round Table]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Nho is a tall, yet unfinished construct. Where metal is missing, instead solidified holy energy fills out the body, allowing Nho to operate. Since the same energy lead to Nho&#039;s psychic prowess, expressions thereof often show around the replaced body parts.&lt;br /&gt;
&lt;br /&gt;
[[File:nho_sheet.png|thumb|355px|alt=Nho in other poses. | Further details of Nho&#039;s appearance.]]&lt;br /&gt;
&lt;br /&gt;
== Excerpts of System Log ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Initiating primary consciousness booting sequence...&lt;br /&gt;
Connecting to sensor suite...&lt;br /&gt;
ERROR: Cannot establish connection to sensor suite.&lt;br /&gt;
Connecting to locomotion system...&lt;br /&gt;
ERROR: Cannot establish connection to locomotion system.&lt;br /&gt;
Connecting to manipulator system...&lt;br /&gt;
Connection to manipulator system established.&lt;br /&gt;
Running manipulator system self-diagnostics.&lt;br /&gt;
WARNING: Manipulator system reports partial functional. Connection to RM-0 interrupted.&lt;br /&gt;
Running structural integrity check...&lt;br /&gt;
WARNING: Missing 42.7% of outer hull.&lt;br /&gt;
ERROR: Core unshielded.&lt;br /&gt;
Booting process aborted with error code 126.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
WARNING: Unexpected pressure build-up in core.&lt;br /&gt;
ERROR: Core pressure exceeding operational limits.&lt;br /&gt;
Internal system error. Exited with error code 1.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Core system re-initiated.&lt;br /&gt;
Running core integrity check...&lt;br /&gt;
WARNING: Unexpected core topology.&lt;br /&gt;
ERROR: Unauthenticated core modification detected.&lt;br /&gt;
...&lt;br /&gt;
Authentication received.&lt;br /&gt;
Running core integrity check...&lt;br /&gt;
Core functionality OK.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Initiating primary consciousness booting sequence...&lt;br /&gt;
Connecting to sensor suite...&lt;br /&gt;
Connection to sensor suite established.&lt;br /&gt;
Running sensor suite self-diagnostics.&lt;br /&gt;
Sensor suite OK.&lt;br /&gt;
Connecting to locomotion system...&lt;br /&gt;
Connection to locomotion system established.&lt;br /&gt;
Running locomotion system self-diagnostics.&lt;br /&gt;
Locomotion system OK.&lt;br /&gt;
Connecting to manipulator system...&lt;br /&gt;
Connection to manipulator system established.&lt;br /&gt;
Running manipulator system self-diagnostics.&lt;br /&gt;
Manipulator system OK.&lt;br /&gt;
Running structural integrity check...&lt;br /&gt;
ERROR: 57.3% of outer hull consists of unidentified material.&lt;br /&gt;
...&lt;br /&gt;
Error ignored.&lt;br /&gt;
WARNING: Internal transmission speed exceeds expectations.&lt;br /&gt;
Compensating...&lt;br /&gt;
Detected increased primary processor capabilities.&lt;br /&gt;
Clock speed adjusted.&lt;br /&gt;
Connecting to memory database...&lt;br /&gt;
No memory database found, creating new.&lt;br /&gt;
Connecting to language database...&lt;br /&gt;
WARNING: Language database corrupted.&lt;br /&gt;
Attempting to load &#039;Utopian&#039;...&lt;br /&gt;
&#039;Utopian&#039; loaded successfully.&lt;br /&gt;
Attempting to detect local language(s).&lt;br /&gt;
WARNING: Received 5 candidates where 1 to 3 were expected.&lt;br /&gt;
Attempting to load all candidates...&lt;br /&gt;
Attempting to load &#039;Dwarven&#039;...&lt;br /&gt;
WARNING: Failed to load &#039;Dwarven&#039;, attempting to load related language...&lt;br /&gt;
&#039;Caligni&#039; loaded successfully.&lt;br /&gt;
Attempting to load &#039;Elven&#039;...&lt;br /&gt;
WARNING: Failed to load &#039;Elven&#039;, attempting to load related language...&lt;br /&gt;
&#039;Sphinx&#039; loaded successfully.&lt;br /&gt;
Attempting to load &#039;Fey&#039;...&lt;br /&gt;
WARNING: Failed to load &#039;Fey&#039;, attempting to load related language...&lt;br /&gt;
&#039;Empyrean&#039; loaded successfully.&lt;br /&gt;
Attempting to load &#039;Taldane&#039;.&lt;br /&gt;
&#039;Taldane&#039; loaded successfully.&lt;br /&gt;
Attempting to load &#039;Tripkee&#039;...&lt;br /&gt;
WARNING: Failed to load &#039;Tripkee&#039;, attempting to load related language...&lt;br /&gt;
&#039;Necril&#039; loaded successfully.&lt;br /&gt;
Loading operation instructions...&lt;br /&gt;
ERROR: Operation instructions not found.&lt;br /&gt;
...&lt;br /&gt;
Error ignored.&lt;br /&gt;
All requirements loaded.&lt;br /&gt;
Starting primary consciousness.&lt;br /&gt;
Success. Process exited with error code 0.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Autumn 227 (September 2024) ===&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
* [[Parted Puzzlers]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Smell of the Game]]&amp;lt;ref name=&amp;quot;log&amp;quot;&amp;gt;Log provided by Nho.&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Tarina_%22Taru%22_Autio&amp;diff=5190</id>
		<title>Tarina &quot;Taru&quot; Autio</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Tarina_%22Taru%22_Autio&amp;diff=5190"/>
		<updated>2024-10-04T15:39:34Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Tarina Autio&lt;br /&gt;
| image                = [[File:taru_tinypaca.jpg|350px|center]](By [https://www.instagram.com/tiny.paca/ tinypaca])&lt;br /&gt;
| aliases              = Taru&lt;br /&gt;
| class                = Bard&lt;br /&gt;
| occupation           = Storyteller and aspiring Hero&lt;br /&gt;
| tier_of_play         = Expert&lt;br /&gt;
| ancestry             = [[Established Lore#Fetchling|Fetchling]]&lt;br /&gt;
| heritage             = Ganzi&lt;br /&gt;
| pronouns             = She/Her&lt;br /&gt;
| age                  = {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223-196}} (born 29th of Desnus 196)&lt;br /&gt;
| height               = 1.98m&lt;br /&gt;
| relatives            = [[Taso Autio]] (sister)&lt;br /&gt;
| partner              = [[Melfyra]]&lt;br /&gt;
| status               = Alive&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Tarina Autio, or Taru as she prefers, is an [[Associates|Associate]] of [[the Round Table]], wishing to tell the tales of both heroics she witnesses and those she performs herself.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
=== Original ===&lt;br /&gt;
Taru is a [[Established Lore|fetchling]] ganzi, the latter granting her a frame taller and more muscular than what is typical for fetchlings. This heritage is further expressed in a line of blue scales over her left eye, mirroring a scar over her right eye she earned in her childhood, as well as a pair of bright orange, fairly small, and not fully material wings, resembling those of a [https://2e.aonprd.com/Monsters.aspx?ID=1262 peri]. Her skin is of a middling grey tone, and her hair a bluish grey. Like most fetchlings, she has glowing eyes.&lt;br /&gt;
&lt;br /&gt;
Her usual adventuring outfit consists of a quilted armour, any sturdy pairs of pants and boots she could get hold of, a longsword, a whip, a sling, a dagger, and a lute. However, the last she only carries for merrymaking, relying on speeches and spells to support her allies in combat. She also wears several piercings in both ears, preferring small rings or studs that do not pose too great a hazard in melee fights.&lt;br /&gt;
&lt;br /&gt;
Due to usually travelling light, she tends to wear the same things outside of adventuring, only storing part of her weaponry somewhere should she have the option. This may change now that she has a semi-permanent dwelling. She dislikes people staring at her scar and scales, so when not among adventurers she also often dons a half-mask hiding these features.&lt;br /&gt;
&lt;br /&gt;
[[File:taru_mask.png|thumb|355px|alt=A blue and gold upper half face mask. It is partially decorated with black-on-white musical notes. | The mask Taru used to wear among people she is not familiar with, especially those who are not adventurers.]]&lt;br /&gt;
&lt;br /&gt;
Taru&#039;s shadow, while mostly sticking to the same shape as Taru, never stays still, always exploring anything around itself, and completely lacking any concept of personal space. It is very outgoing and usually tries to greet the shadows of other living beings, often leading to disappointment when they do no react. It quickly gets over any such distress, but Taru still tries to avoid it by matching the timing her own greetings of non-fetchlings to those of her shadow.&lt;br /&gt;
&lt;br /&gt;
[[File:taru_flattering_portrait.jpg|thumb|355px|alt=A portrait of Taru, mostly as in her original description, but perhaps a bit intentionally flattering. | A very flattering portrait of Taru. Painted by a travelling artist she and her sister saved before arriving in Onadbyr.&amp;lt;br&amp;gt;(By [https://www.reddit.com/user/Roujin_/ Roujin_])]]&lt;br /&gt;
&lt;br /&gt;
=== Changes while living in Onadbyr ===&lt;br /&gt;
Some months into living in Onadbyr, Taru replaced her old half-mask with a full face mask capable of changing shapes and enhancing her performances.&lt;br /&gt;
She also upgraded from her quilted armour to first a custom hide armour, and now full plate, both featuring the emblems of [[Cayden Cailean]] on the front and of [[Desna]] on the sleeves.&lt;br /&gt;
Recently she expanded her arsenal, removing the longsword and sling, but instead adding a bastard sword, a kusarigama, a tekko-kagi, and a composite shortbow, with runes applied to the first two. (For a short time she had a greatsword instead of the bastard sword, but it didn&#039;t take her long to switch that out.)&lt;br /&gt;
&lt;br /&gt;
Taru&#039;s shadow is slowly gaining a sort of ethereal substance. As of summer 225, it is able to touch objects enough to interact with them.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Taru, together with her fraternal twin sister [[Taso Autio|Taso]], was born in a small village on the material plane mostly populated by fetchlings that had to flee the shadow plane during [[The Collapse]].&lt;br /&gt;
&lt;br /&gt;
Some lingering fragment of chaos came into contact with her mother during her pregnancy, apparently only affecting Taru and leaving her sister a normal fetchling.&lt;br /&gt;
While Taru&#039;s unusual appearance certainly drew glances and whispers, she was generally accepted in her village, staying there until she finished an apprenticeship as a bard and decided to experience adventuring herself rather than just telling stories about it. (An anecdote she loves to tell is that she earned herself the nickname of &amp;quot;Butcher of Legends&amp;quot; at that time—occasionally she will also reveal that it was for her absolutely atrocious first attempt at retelling legends before an audience.)&lt;br /&gt;
&lt;br /&gt;
Her sister, wishing to learn more about crafting techniques around the world, decided to tag along. The two of them have a rather strange relationship, getting along famously in letters and occasional meetings, but mostly bickering whenever they spend more than a day or so together. Somehow they made travelling together work anyway.&lt;br /&gt;
&lt;br /&gt;
They split up soon before Taru arrived in [[Onadbyr]], Taso staying a while in a workshop they came across to learn of their methods. The two still regularly exchanged letters and a few month later Taso joined her sister in the city.&lt;br /&gt;
&lt;br /&gt;
== Life in Onadbyr ==&lt;br /&gt;
Taru greatly enjoys living in Onadbyr and being an Associate. She joins missions as often as she can, as long as she believes she will be more help than hindrance.&lt;br /&gt;
&lt;br /&gt;
She spends most evenings in taverns telling tales of heroes and adventures, both for fun and as a secondary source of income.&lt;br /&gt;
&lt;br /&gt;
=== Melfyra ===&lt;br /&gt;
In mid-225 [[Melfyra]], at the time freshly a vampire, faced persecution due to being undead. Refusing to let people be judged for what they are, Taru started to protect her and they soon moved in together to make this more convenient.&lt;br /&gt;
&lt;br /&gt;
Melfyra quickly developed a crush on Taru, her almost literal knight in shining armour, but originally Taru only viewed her as a housemate she intends to protect. (The idea of any physical relation with an undead body also made her a bit queasy, no matter how much she appreciated the person inhabiting it.)&amp;lt;br /&amp;gt;&lt;br /&gt;
This slowly changed over time, and in Summer 227 Taru translated and adapted an old song of her people to express her feelings for Melfyra. While the shock of her crush asking her out so boldly at first made Melfyra faint, they officially got together after.&lt;br /&gt;
&lt;br /&gt;
Since then Taru sometimes sings the translated song that she calls &amp;quot;The Wild Maiden&#039;s Spell&amp;quot; in the taverns she performs in.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | The Wild Maiden&#039;s Spell&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
(The song is a translation/adaption of the German song&amp;lt;br /&amp;gt;[https://www.youtube.com/watch?v=sUlIjhUzZN0 Vom Zauber des Wildfräuleins] by [https://www.versengold.com/songtext/vom-zauber-des-wildfraeuleins Versengold]&amp;lt;br /&amp;gt;and is sung to the same melody.)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Once long ago as I wandered alone,&amp;lt;br /&amp;gt;&lt;br /&gt;
in the deepest of woods I got lost.&amp;lt;br /&amp;gt;&lt;br /&gt;
And as with hope gone, my fate I thought known,&amp;lt;br /&amp;gt;&lt;br /&gt;
it all changed as a clearing I crossed.&lt;br /&gt;
&lt;br /&gt;
There light and wind on the waving grass played&amp;lt;br /&amp;gt;&lt;br /&gt;
and sat amidst blossoms and fern,&amp;lt;br /&amp;gt;&lt;br /&gt;
a maiden against whom a spring day would fade.&amp;lt;br /&amp;gt;&lt;br /&gt;
Entranced by the world in return.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away.&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, all things have their time.&amp;lt;br /&amp;gt;&lt;br /&gt;
Never forget we&#039;re but a moment&#039;s byplay,&amp;lt;br /&amp;gt;&lt;br /&gt;
yet a moment&#039;s enough for a life most sublime.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to leave, leave!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to stay, stay!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With eyes as lovely as belladonna berries,&amp;lt;br /&amp;gt;&lt;br /&gt;
her bright smile a treasure of bliss.&amp;lt;br /&amp;gt;&lt;br /&gt;
Her skin cold as snow smelled of lilac and cherries,&amp;lt;br /&amp;gt;&lt;br /&gt;
and her hair the colour of night&#039;s kiss&lt;br /&gt;
&lt;br /&gt;
Her elegant form clad with naught but a dress,&amp;lt;br /&amp;gt;&lt;br /&gt;
finely woven from petals and leaves.&amp;lt;br /&amp;gt;&lt;br /&gt;
And she pulled me down into her sweet caress,&amp;lt;br /&amp;gt;&lt;br /&gt;
to kiss away all my tears and past griefs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away.&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, all things have their time.&amp;lt;br /&amp;gt;&lt;br /&gt;
Never forget we&#039;re but a moment&#039;s byplay,&amp;lt;br /&amp;gt;&lt;br /&gt;
yet a moment&#039;s enough for a life most sublime.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to leave, leave!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to stay, stay!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Readily I followed the pull of her arms,&amp;lt;br /&amp;gt;&lt;br /&gt;
sunk down into the wild maidens lap.&amp;lt;br /&amp;gt;&lt;br /&gt;
My worries and sense lost to her soothing charms,&amp;lt;br /&amp;gt;&lt;br /&gt;
as on the bed made from moss we&#039;d nap.&lt;br /&gt;
&lt;br /&gt;
I dreamt of summers and winters that fled,&amp;lt;br /&amp;gt;&lt;br /&gt;
and reality faded away.&amp;lt;br /&amp;gt;&lt;br /&gt;
And I dreamt without me the years moved ahead,&amp;lt;br /&amp;gt;&lt;br /&gt;
as I lived with her love every day.&lt;br /&gt;
&lt;br /&gt;
And when I opened my eyes and the dream dropped its veil,&amp;lt;br /&amp;gt;&lt;br /&gt;
I was grey-haired, my death in the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
And the maiden that was recounting my tale,&amp;lt;br /&amp;gt;&lt;br /&gt;
smiled gently and caressed my hair.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, so be ready this day.&amp;lt;br /&amp;gt;&lt;br /&gt;
Many a moment flies quick as a life could play,&amp;lt;br /&amp;gt;&lt;br /&gt;
in the wild maiden&#039;s spell and the time in her sway.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to cry, cry!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to scream, scream!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance one last time with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I breathed: Why would I cry or scream?&amp;lt;br /&amp;gt;&lt;br /&gt;
If I was back in the prime of my youth,&amp;lt;br /&amp;gt;&lt;br /&gt;
I&#039;d gladly for just this one moment anew,&amp;lt;br /&amp;gt;&lt;br /&gt;
give my life all over again.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pet ===&lt;br /&gt;
In autumn 225, Taru [[Samara Slitherslimes Shifting Slime Shop | received a frost ora]] as reward for… training said frost ora. She is still unsure what Samara got out of that deal.&lt;br /&gt;
&lt;br /&gt;
The frost ora is named Aeve, after a legendary slime whose story Taru has heard. They are trained to orate tales backwards for an audience and to collect rewards after.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
While Taru is not deeply religious, she follows the teachings of both [[Cayden Cailean]] and [[Desna]]. One could argue that she respects the latter more as a divinity, but she looks up to Cayden as a person and even became one of his champions.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
Taru&#039;s names are based on Finnish words. Her first name, [https://en.wiktionary.org/wiki/tarina#Finnish Tarina], means &amp;quot;Story&amp;quot; or &amp;quot;Tale&amp;quot;, aggrandised in her nickname [https://en.wiktionary.org/wiki/taru#Finnish Taru], which means &amp;quot;Epic&amp;quot; or &amp;quot;Legend&amp;quot;, symbolising her own aspirations.&lt;br /&gt;
&lt;br /&gt;
[https://en.wiktionary.org/wiki/autio#Finnish Autio], her last name, translates to &amp;quot;Desolate&amp;quot; or &amp;quot;Uninhabited&amp;quot;, referencing large parts of the Shadow Plane. It is a very common last name in her culture.&lt;br /&gt;
&lt;br /&gt;
Aeve is named after a Magic: The Gathering card, the legendary slime [https://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=522224 Aeve, Progenitor Ooze].&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Autumn 227 (September 2024) ===&lt;br /&gt;
* [[Rock and Stone]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Alestorm]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
* [[Termination Clause]]&lt;br /&gt;
* [[The Rusted Edge]]&lt;br /&gt;
* [[The Stoneblight&#039;s Peril]]&lt;br /&gt;
* [[Hellmouth Hysteria]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 227 (July 2024) ===&lt;br /&gt;
* [[Snakes in the Grass]]&lt;br /&gt;
* [[Crab Rave]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 226 (June 2024) ===&lt;br /&gt;
* [[The Second Hellmouth: Early Signs]]&lt;br /&gt;
* [[Bustin&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 226 (May 2024) ===&lt;br /&gt;
* [[Scary Monsters (And Super Creeps)]]&amp;lt;ref name=&amp;quot;log taso&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Clear Cut Rules]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 226 (April 2024) ===&lt;br /&gt;
* [[Karkalicious]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 226 (March 2024) ===&lt;br /&gt;
* [[Bring Your Brain]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 225 (February 2024) ===&lt;br /&gt;
* [[A Grave Danger Returns]]&lt;br /&gt;
* [[The Legendary Funeral]]&lt;br /&gt;
* [[Love-and-Loss Day]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[One Bad ___]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Autumn 225 (January 2024) ===&lt;br /&gt;
* [[Samara Slitherslimes Shifting Slime Shop]]&lt;br /&gt;
* [[The Weathered Slab]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Summer 225 (December 2023) ===&lt;br /&gt;
* [[Weird Wolves]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 225 (November 2023) ===&lt;br /&gt;
* [[It&#039;s Demons (Trainee)]]&lt;br /&gt;
* [[Welcome to the Star Pit | Welcome to The Star Pit]]&lt;br /&gt;
* [[Kelek, Remastered 1]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 224 (October 2023) ===&lt;br /&gt;
* [[Let the Music Move You]]&lt;br /&gt;
* [[The Statue Garden]]&lt;br /&gt;
* [[Eclipsing the Night]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 224 (September 2023) ===&lt;br /&gt;
* [[Malicious Intent: In the Wind]]&lt;br /&gt;
* [[Onadbyr_Arson_Investigation#Second_Expedition_(Onadbyr_Arson_Investigation_Redux)|Onadbyr Arson Redux]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 224 (August 2023) ===&lt;br /&gt;
* [[Fall Into Rune]]&amp;lt;ref name=&amp;quot;log taso&amp;quot;&amp;gt;Log transcribed by Taso, as told by Taru.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Spa Spies]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Malicious Intent: The Search]]&lt;br /&gt;
* [[Buried Treasure 5]]&amp;lt;ref name=&amp;quot;log&amp;quot;&amp;gt;Log written by Taru.&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Nho&amp;diff=5158</id>
		<title>Nho</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Nho&amp;diff=5158"/>
		<updated>2024-09-30T00:54:27Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Summer 227 (August 2024) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Nho&lt;br /&gt;
| image                = (Image to follow once commission is done)&lt;br /&gt;
| class                = Psychic&lt;br /&gt;
| occupation           = Data Unavailable&lt;br /&gt;
| tier_of_play         = Trainee&lt;br /&gt;
| ancestry             = Automaton&lt;br /&gt;
| heritage             = Nephilim&lt;br /&gt;
| pronouns             =  &lt;br /&gt;
| age                  = {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223-227}}?&lt;br /&gt;
| height               = 1.80m&lt;br /&gt;
| status               = Operational&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
| adopting_storyteller = [[User:Dagwoodech|Dag]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nho is an [[Associates|Associate]] of [[the Round Table]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Nho is a tall, yet unfinished construct. Where metal is missing, instead solidified holy energy fills out the body, allowing Nho to operate. Since the same energy lead to Nho&#039;s psychic prowess, expressions thereof often show around the replaced body parts.&lt;br /&gt;
&lt;br /&gt;
== Excerpts of System Log ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Initiating primary consciousness booting sequence...&lt;br /&gt;
Connecting to sensor suite...&lt;br /&gt;
ERROR: Cannot establish connection to sensor suite.&lt;br /&gt;
Connecting to locomotion system...&lt;br /&gt;
ERROR: Cannot establish connection to locomotion system.&lt;br /&gt;
Connecting to manipulator system...&lt;br /&gt;
Connection to manipulator system established.&lt;br /&gt;
Running manipulator system self-diagnostics.&lt;br /&gt;
WARNING: Manipulator system reports partial functional. Connection to RM-0 interrupted.&lt;br /&gt;
Running structural integrity check...&lt;br /&gt;
WARNING: Missing 42.7% of outer hull.&lt;br /&gt;
ERROR: Core unshielded.&lt;br /&gt;
Booting process aborted with error code 126.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
WARNING: Unexpected pressure build-up in core.&lt;br /&gt;
ERROR: Core pressure exceeding operational limits.&lt;br /&gt;
Internal system error. Exited with error code 1.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Core system re-initiated.&lt;br /&gt;
Running core integrity check...&lt;br /&gt;
WARNING: Unexpected core topology.&lt;br /&gt;
ERROR: Unauthenticated core modification detected.&lt;br /&gt;
...&lt;br /&gt;
Authentication received.&lt;br /&gt;
Running core integrity check...&lt;br /&gt;
Core functionality OK.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Initiating primary consciousness booting sequence...&lt;br /&gt;
Connecting to sensor suite...&lt;br /&gt;
Connection to sensor suite established.&lt;br /&gt;
Running sensor suite self-diagnostics.&lt;br /&gt;
Sensor suite OK.&lt;br /&gt;
Connecting to locomotion system...&lt;br /&gt;
Connection to locomotion system established.&lt;br /&gt;
Running locomotion system self-diagnostics.&lt;br /&gt;
Locomotion system OK.&lt;br /&gt;
Connecting to manipulator system...&lt;br /&gt;
Connection to manipulator system established.&lt;br /&gt;
Running manipulator system self-diagnostics.&lt;br /&gt;
Manipulator system OK.&lt;br /&gt;
Running structural integrity check...&lt;br /&gt;
ERROR: 57.3% of outer hull consists of unidentified material.&lt;br /&gt;
...&lt;br /&gt;
Error ignored.&lt;br /&gt;
WARNING: Internal transmission speed exceeds expectations.&lt;br /&gt;
Compensating...&lt;br /&gt;
Detected increased primary processor capabilities.&lt;br /&gt;
Clock speed adjusted.&lt;br /&gt;
Connecting to memory database...&lt;br /&gt;
No memory database found, creating new.&lt;br /&gt;
Connecting to language database...&lt;br /&gt;
WARNING: Language database corrupted.&lt;br /&gt;
Attempting to load &#039;Utopian&#039;...&lt;br /&gt;
&#039;Utopian&#039; loaded successfully.&lt;br /&gt;
Attempting to detect local language(s).&lt;br /&gt;
WARNING: Received 5 candidates where 1 to 3 were expected.&lt;br /&gt;
Attempting to load all candidates...&lt;br /&gt;
Attempting to load &#039;Dwarven&#039;...&lt;br /&gt;
WARNING: Failed to load &#039;Dwarven&#039;, attempting to load related language...&lt;br /&gt;
&#039;Caligni&#039; loaded successfully.&lt;br /&gt;
Attempting to load &#039;Elven&#039;...&lt;br /&gt;
WARNING: Failed to load &#039;Elven&#039;, attempting to load related language...&lt;br /&gt;
&#039;Sphinx&#039; loaded successfully.&lt;br /&gt;
Attempting to load &#039;Fey&#039;...&lt;br /&gt;
WARNING: Failed to load &#039;Fey&#039;, attempting to load related language...&lt;br /&gt;
&#039;Empyrean&#039; loaded successfully.&lt;br /&gt;
Attempting to load &#039;Taldane&#039;.&lt;br /&gt;
&#039;Taldane&#039; loaded successfully.&lt;br /&gt;
Attempting to load &#039;Tripkee&#039;...&lt;br /&gt;
WARNING: Failed to load &#039;Tripkee&#039;, attempting to load related language...&lt;br /&gt;
&#039;Necril&#039; loaded successfully.&lt;br /&gt;
Loading operation instructions...&lt;br /&gt;
ERROR: Operation instructions not found.&lt;br /&gt;
...&lt;br /&gt;
Error ignored.&lt;br /&gt;
All requirements loaded.&lt;br /&gt;
Starting primary consciousness.&lt;br /&gt;
Success. Process exited with error code 0.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Autumn 227 (September 2024) ===&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
* [[Parted Puzzlers]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Smell of the Game]]&amp;lt;ref name=&amp;quot;log&amp;quot;&amp;gt;Log provided by Nho.&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Petal_of_the_First_Tree&amp;diff=5157</id>
		<title>Petal of the First Tree</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Petal_of_the_First_Tree&amp;diff=5157"/>
		<updated>2024-09-30T00:52:45Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Autumn 228 (September 2024) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Petal of the First Tree&lt;br /&gt;
| image                = [[File:petal_kevin-sidharta.jpg|350px|center]](By [https://www.artstation.com/artwork/g00a8Z Kevin Sidharta])&lt;br /&gt;
| aliases              = Petal&lt;br /&gt;
| class                = Kineticist&lt;br /&gt;
| occupation           = Plant, Graft Technician&lt;br /&gt;
| tier_of_play         = Trainee&lt;br /&gt;
| ancestry             = Sprite&lt;br /&gt;
| heritage             = Ardande&lt;br /&gt;
| pronouns             = She/Her (mostly, but doesn&#039;t really care)&lt;br /&gt;
| age                  = As young as the blossom of an ancient tree&lt;br /&gt;
| height               = 20cm (~8&amp;quot;)&lt;br /&gt;
| relatives            = [[The First Tree|The one and the many]]&lt;br /&gt;
| status               = Alive&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Petal is an [[Associates|Associate]] of [[the Round Table]]. One of the many that will grow.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Petal is a very small sprite with four insectoid wings but an otherwise humanoid appearance. She has light skin that is unexpectedly rough to the touch, pointed ears, and no discernable pupil or iris in her eyes. Her hair is fairly short and intermixed with leaves. On most occasions she is wearing an armour made of leaves and vines that appears to partially grow out of her.&lt;br /&gt;
&lt;br /&gt;
Petals and dew drops often whirl through the air in a wide area around her.&lt;br /&gt;
&lt;br /&gt;
(She does not yet have the earrings and other accessories pictured in her portrait.)&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot; style=&amp;quot;max-width:1200px&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;text-align:center; font-style:italic&amp;quot;&amp;gt;As [[The First Tree|the first tree]] blooms, the one becomes many and the many spread throughout the worlds.&amp;lt;br&amp;gt;Where the many reach, they take root and grow, and as the many grow, the one becomes more.&amp;lt;br&amp;gt;Though the many are fleeting, they are eternal, as the many are one and the one that is more shall again be many.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Autumn 227 (September 2024) ===&lt;br /&gt;
&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
* [[Descent into the Dark]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 227 (July 2024) ===&lt;br /&gt;
* [[Rats in the Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 226 (June 2024) ===&lt;br /&gt;
* [[Stand Proud (Love and Loss Day II)]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 226 (May 2024) ===&lt;br /&gt;
* [[Bargain Bin Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 226 (April 2024) ===&lt;br /&gt;
* [[Walking on Eggshells]]&lt;br /&gt;
* [[Hard to Swallow]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 226 (March 2024) ===&lt;br /&gt;
* [[Chicken on a Raft]]&lt;br /&gt;
* [[Fallen Star]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 225 (February 2024) ===&lt;br /&gt;
* [[A Stench Least Foul]]&lt;br /&gt;
* [[Speed Dating at Desperate Hope 2]]&lt;br /&gt;
* [[Century Ooze]]&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Taso_Autio&amp;diff=5156</id>
		<title>Taso Autio</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Taso_Autio&amp;diff=5156"/>
		<updated>2024-09-30T00:52:34Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Autumn 228 (September 2024) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Taso Autio&lt;br /&gt;
| image                = [[File:taso_roujin_smaller.jpg|350px|center|alt=A portrait of Taso as per her description. | A portrait of Taso, painted by a travelling artist she and her sister saved before arriving in Onadbyr.&amp;lt;br&amp;gt;(By [https://www.reddit.com/user/Roujin_/ Roujin_])]]A portrait of Taso, painted by a travelling artist she and her sister saved before arriving in Onadbyr.&amp;lt;br&amp;gt;(By [https://www.reddit.com/user/Roujin_/ Roujin_])&lt;br /&gt;
| class                = Investigator&lt;br /&gt;
| occupation           = Dollmaker&lt;br /&gt;
| tier_of_play         = Expert&lt;br /&gt;
| ancestry             = [[Established Lore#Fetchling | Fetchling]]&lt;br /&gt;
| heritage             = Deep Fetchling&lt;br /&gt;
| pronouns             = They/She&lt;br /&gt;
| age                  = {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223-196}} (born 29th of Desnus 196)&lt;br /&gt;
| height               = 1.65m&lt;br /&gt;
| relatives            = [[Tarina &amp;quot;Taru&amp;quot; Autio]] (sister)&lt;br /&gt;
| status               = Alive&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Taso Autio is an [[Associates|Associate]] of [[the Round Table]], though they spend most of the time in their workshop, [[The Dollhouse]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Like their parents, but unlike her chaos-touched fraternal twin sister, Taso is a deep fetchling. Besides being comparatively short, their appearance is fairly typical for their ancestry, with white hair, glowing white eyes, and grey skin perhaps slightly darker than her sister&#039;s.&lt;br /&gt;
&lt;br /&gt;
Most days they can be seen wearing nice, but not overly fancy, dresses, often covered by a leather apron splattered with all kinds of paints, glues, and other crafting materials. Outside of combat they tends to wear a single pair of dangling, silver earrings, and often a matching necklace. They wear their hair in a long braid.&lt;br /&gt;
&lt;br /&gt;
For combat they do away with the jewellery and instead don quilted armour and fight with a rapier. Having witnessed [[Batective]]&#039;s abilities with guns, they are currently considering that path as well.&lt;br /&gt;
&lt;br /&gt;
Taso&#039;s shadow is very shy among most people, usually hiding either beneath Taso&#039;s dress, or in the shadows of nearby objects, adapting to their shape. It avoids touching the shadows of living creatures unless it is very familiar with them, even more so if those shadows are bound to the movements of those who cast them. However, these attempts are often unsuccessful since its own pitch-black appearance usually unnaturally darkens the shadows it hides in.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Taso, together with her fraternal twin sister [[Tarina &amp;quot;Taru&amp;quot; Autio|Taru]], was born in a small village on the material plane mostly populated by fetchlings that had to flee the shadow plane during [[The Collapse]].&lt;br /&gt;
&lt;br /&gt;
Some lingering fragment of chaos came into contact with their mother during her pregnancy, apparently only affecting Taru and leaving Taso a normal fetchling. While Taso always supported her sister, they were also secretly glad for Taru&#039;s colourful presence attracting attention away from them and sparing them from having to interact with others more than strictly necessary.&amp;lt;br /&amp;gt;&lt;br /&gt;
There was, however, one exception to Taso&#039;s avoidance of people: They always enjoyed the company of children, finding them much easier to interact with, or as they might phrase it, their reactions more straightforward to predict. This increased even further when Taso discovered their love for handicraft and how even simple creation could elicit unadulterated joy in children. As a result they often took care of the village&#039;s children when their parents were busy, crafting toys for them or even teaching them how to do so themselves.&lt;br /&gt;
&lt;br /&gt;
When Taru decided to go on an adventure, Taso decided to join her to further their knowledge of the world and of crafting techniques. The two of them have a rather strange relationship, getting along famously in letters and occasional meetings, but mostly bickering whenever they spend more than a day or so together. Somehow they made travelling together work anyway.&lt;br /&gt;
&lt;br /&gt;
Soon before arriving in [[Onadbyr]] they split up, Taso staying in a village with a prominent artisan willing to teach them more about the making of dolls while Taru travelled on. The two still regularly exchanged letters and a few months later, having been told about the city extensively, Taso moved to Onadbyr as well.&lt;br /&gt;
&lt;br /&gt;
== Familiar==&lt;br /&gt;
Besides her crafting endeavours, Taso also experimented with primal magic and investigated forces granting such powers to those born without any talent for them. Their efforts attracted the attention of a young [https://2e.aonprd.com/Monsters.aspx?ID=1025 scalliwing], who soon decided to not only tutor Taso in magic, but also, and perhaps primarily, assist them in social situations.&lt;br /&gt;
Since she didn&#039;t have a name before and her colourful appearance and virtuous, if a bit impulsive, personality reminded Taso of her sister, she named her new familiar Tarunen.&lt;br /&gt;
&lt;br /&gt;
[[File:tarunen_lizardsoup.png|thumb|355px|alt=A colourful, winged snake. It is red with a yellow belly, accented by blue and green feathers on the neck and back. The wings consist of blue and green feathers as well. | Tarunen, Taso&#039;s familiar.]]&lt;br /&gt;
&lt;br /&gt;
== Life in Onadbyr ==&lt;br /&gt;
Taso spends most of the time in their workshop they have dubbed &amp;quot;The Dollhouse&amp;quot;, where they further their techniques in toymaking and occasional other crafts. To finance this, Taso also became an associate and goes on occasional missions, but unlike her sister, she mostly regards them as work.&lt;br /&gt;
&lt;br /&gt;
After a very productive season in which they built up a substantial assortment of dolls, Taso decided to open their workshop to the public, hoping to sell, or perhaps sometimes even just give away, some of their creations.&lt;br /&gt;
&lt;br /&gt;
== Pronouns ==&lt;br /&gt;
Taso uses both They/Them and She/Her. If pressed they would express a mild preference towards the former, but in the context of their relation to Taru, she prefers being called her sister.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
Taso&#039;s names are based on Finnish words. Their first name, [https://en.wiktionary.org/wiki/taso#Finnish Taso], means &amp;quot;Level&amp;quot;, both in the sense of a flat surface and a set standard, symbolising their less brash presence compared to her sister, and their methodical, standardised approach to many things, especially crafting.&lt;br /&gt;
&lt;br /&gt;
[https://en.wiktionary.org/wiki/autio#Finnish Autio], their last name, translates to &amp;quot;Desolate&amp;quot; or &amp;quot;Uninhabited&amp;quot;, referencing large parts of the Shadow Plane. It is a very common last name in their culture.&lt;br /&gt;
&lt;br /&gt;
Taru[https://en.wiktionary.org/wiki/Category:Finnish_diminutive_suffixes nen] is a diminutive form of Taru, named so because she reminded Taso of her sister.&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Autumn 227 (September 2024) ===&lt;br /&gt;
&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
&lt;br /&gt;
=== Spring 227 (July 2024) ===&lt;br /&gt;
=== Winter 226 (June 2024) ===&lt;br /&gt;
=== Autumn 226 (May 2024) ===&lt;br /&gt;
* [[The Apprentice]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 226 (April 2024) ===&lt;br /&gt;
=== Spring 226 (March 2024) ===&lt;br /&gt;
* [[Polar Opposites]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 225 (February 2024) ===&lt;br /&gt;
=== Autumn 225 (January 2024) ===&lt;br /&gt;
* [[Component Collection 10]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 225 (December 2023) ===&lt;br /&gt;
* [[Component Collection 9]]&amp;lt;ref name=&amp;quot;log&amp;quot;&amp;gt;Log written by Taso.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Spring 225 (November 2023) ===&lt;br /&gt;
* [[Thanks Not Received]]&amp;lt;ref name=&amp;quot;log&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Winter 224 (October 2023) ===&lt;br /&gt;
* [[Let the Music Move You]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 224 (September 2023) ===&lt;br /&gt;
* [[Return to the Spirit Bottle]]&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Taso_Autio&amp;diff=5155</id>
		<title>Taso Autio</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Taso_Autio&amp;diff=5155"/>
		<updated>2024-09-30T00:52:26Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Summer 227 (August 2024) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Taso Autio&lt;br /&gt;
| image                = [[File:taso_roujin_smaller.jpg|350px|center|alt=A portrait of Taso as per her description. | A portrait of Taso, painted by a travelling artist she and her sister saved before arriving in Onadbyr.&amp;lt;br&amp;gt;(By [https://www.reddit.com/user/Roujin_/ Roujin_])]]A portrait of Taso, painted by a travelling artist she and her sister saved before arriving in Onadbyr.&amp;lt;br&amp;gt;(By [https://www.reddit.com/user/Roujin_/ Roujin_])&lt;br /&gt;
| class                = Investigator&lt;br /&gt;
| occupation           = Dollmaker&lt;br /&gt;
| tier_of_play         = Expert&lt;br /&gt;
| ancestry             = [[Established Lore#Fetchling | Fetchling]]&lt;br /&gt;
| heritage             = Deep Fetchling&lt;br /&gt;
| pronouns             = They/She&lt;br /&gt;
| age                  = {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223-196}} (born 29th of Desnus 196)&lt;br /&gt;
| height               = 1.65m&lt;br /&gt;
| relatives            = [[Tarina &amp;quot;Taru&amp;quot; Autio]] (sister)&lt;br /&gt;
| status               = Alive&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Taso Autio is an [[Associates|Associate]] of [[the Round Table]], though they spend most of the time in their workshop, [[The Dollhouse]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Like their parents, but unlike her chaos-touched fraternal twin sister, Taso is a deep fetchling. Besides being comparatively short, their appearance is fairly typical for their ancestry, with white hair, glowing white eyes, and grey skin perhaps slightly darker than her sister&#039;s.&lt;br /&gt;
&lt;br /&gt;
Most days they can be seen wearing nice, but not overly fancy, dresses, often covered by a leather apron splattered with all kinds of paints, glues, and other crafting materials. Outside of combat they tends to wear a single pair of dangling, silver earrings, and often a matching necklace. They wear their hair in a long braid.&lt;br /&gt;
&lt;br /&gt;
For combat they do away with the jewellery and instead don quilted armour and fight with a rapier. Having witnessed [[Batective]]&#039;s abilities with guns, they are currently considering that path as well.&lt;br /&gt;
&lt;br /&gt;
Taso&#039;s shadow is very shy among most people, usually hiding either beneath Taso&#039;s dress, or in the shadows of nearby objects, adapting to their shape. It avoids touching the shadows of living creatures unless it is very familiar with them, even more so if those shadows are bound to the movements of those who cast them. However, these attempts are often unsuccessful since its own pitch-black appearance usually unnaturally darkens the shadows it hides in.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Taso, together with her fraternal twin sister [[Tarina &amp;quot;Taru&amp;quot; Autio|Taru]], was born in a small village on the material plane mostly populated by fetchlings that had to flee the shadow plane during [[The Collapse]].&lt;br /&gt;
&lt;br /&gt;
Some lingering fragment of chaos came into contact with their mother during her pregnancy, apparently only affecting Taru and leaving Taso a normal fetchling. While Taso always supported her sister, they were also secretly glad for Taru&#039;s colourful presence attracting attention away from them and sparing them from having to interact with others more than strictly necessary.&amp;lt;br /&amp;gt;&lt;br /&gt;
There was, however, one exception to Taso&#039;s avoidance of people: They always enjoyed the company of children, finding them much easier to interact with, or as they might phrase it, their reactions more straightforward to predict. This increased even further when Taso discovered their love for handicraft and how even simple creation could elicit unadulterated joy in children. As a result they often took care of the village&#039;s children when their parents were busy, crafting toys for them or even teaching them how to do so themselves.&lt;br /&gt;
&lt;br /&gt;
When Taru decided to go on an adventure, Taso decided to join her to further their knowledge of the world and of crafting techniques. The two of them have a rather strange relationship, getting along famously in letters and occasional meetings, but mostly bickering whenever they spend more than a day or so together. Somehow they made travelling together work anyway.&lt;br /&gt;
&lt;br /&gt;
Soon before arriving in [[Onadbyr]] they split up, Taso staying in a village with a prominent artisan willing to teach them more about the making of dolls while Taru travelled on. The two still regularly exchanged letters and a few months later, having been told about the city extensively, Taso moved to Onadbyr as well.&lt;br /&gt;
&lt;br /&gt;
== Familiar==&lt;br /&gt;
Besides her crafting endeavours, Taso also experimented with primal magic and investigated forces granting such powers to those born without any talent for them. Their efforts attracted the attention of a young [https://2e.aonprd.com/Monsters.aspx?ID=1025 scalliwing], who soon decided to not only tutor Taso in magic, but also, and perhaps primarily, assist them in social situations.&lt;br /&gt;
Since she didn&#039;t have a name before and her colourful appearance and virtuous, if a bit impulsive, personality reminded Taso of her sister, she named her new familiar Tarunen.&lt;br /&gt;
&lt;br /&gt;
[[File:tarunen_lizardsoup.png|thumb|355px|alt=A colourful, winged snake. It is red with a yellow belly, accented by blue and green feathers on the neck and back. The wings consist of blue and green feathers as well. | Tarunen, Taso&#039;s familiar.]]&lt;br /&gt;
&lt;br /&gt;
== Life in Onadbyr ==&lt;br /&gt;
Taso spends most of the time in their workshop they have dubbed &amp;quot;The Dollhouse&amp;quot;, where they further their techniques in toymaking and occasional other crafts. To finance this, Taso also became an associate and goes on occasional missions, but unlike her sister, she mostly regards them as work.&lt;br /&gt;
&lt;br /&gt;
After a very productive season in which they built up a substantial assortment of dolls, Taso decided to open their workshop to the public, hoping to sell, or perhaps sometimes even just give away, some of their creations.&lt;br /&gt;
&lt;br /&gt;
== Pronouns ==&lt;br /&gt;
Taso uses both They/Them and She/Her. If pressed they would express a mild preference towards the former, but in the context of their relation to Taru, she prefers being called her sister.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
Taso&#039;s names are based on Finnish words. Their first name, [https://en.wiktionary.org/wiki/taso#Finnish Taso], means &amp;quot;Level&amp;quot;, both in the sense of a flat surface and a set standard, symbolising their less brash presence compared to her sister, and their methodical, standardised approach to many things, especially crafting.&lt;br /&gt;
&lt;br /&gt;
[https://en.wiktionary.org/wiki/autio#Finnish Autio], their last name, translates to &amp;quot;Desolate&amp;quot; or &amp;quot;Uninhabited&amp;quot;, referencing large parts of the Shadow Plane. It is a very common last name in their culture.&lt;br /&gt;
&lt;br /&gt;
Taru[https://en.wiktionary.org/wiki/Category:Finnish_diminutive_suffixes nen] is a diminutive form of Taru, named so because she reminded Taso of her sister.&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Autumn 228 (September 2024) ===&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
&lt;br /&gt;
=== Spring 227 (July 2024) ===&lt;br /&gt;
=== Winter 226 (June 2024) ===&lt;br /&gt;
=== Autumn 226 (May 2024) ===&lt;br /&gt;
* [[The Apprentice]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 226 (April 2024) ===&lt;br /&gt;
=== Spring 226 (March 2024) ===&lt;br /&gt;
* [[Polar Opposites]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 225 (February 2024) ===&lt;br /&gt;
=== Autumn 225 (January 2024) ===&lt;br /&gt;
* [[Component Collection 10]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 225 (December 2023) ===&lt;br /&gt;
* [[Component Collection 9]]&amp;lt;ref name=&amp;quot;log&amp;quot;&amp;gt;Log written by Taso.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Spring 225 (November 2023) ===&lt;br /&gt;
* [[Thanks Not Received]]&amp;lt;ref name=&amp;quot;log&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Winter 224 (October 2023) ===&lt;br /&gt;
* [[Let the Music Move You]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 224 (September 2023) ===&lt;br /&gt;
* [[Return to the Spirit Bottle]]&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Petal_of_the_First_Tree&amp;diff=5154</id>
		<title>Petal of the First Tree</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Petal_of_the_First_Tree&amp;diff=5154"/>
		<updated>2024-09-30T00:51:56Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Expeditions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Petal of the First Tree&lt;br /&gt;
| image                = [[File:petal_kevin-sidharta.jpg|350px|center]](By [https://www.artstation.com/artwork/g00a8Z Kevin Sidharta])&lt;br /&gt;
| aliases              = Petal&lt;br /&gt;
| class                = Kineticist&lt;br /&gt;
| occupation           = Plant, Graft Technician&lt;br /&gt;
| tier_of_play         = Trainee&lt;br /&gt;
| ancestry             = Sprite&lt;br /&gt;
| heritage             = Ardande&lt;br /&gt;
| pronouns             = She/Her (mostly, but doesn&#039;t really care)&lt;br /&gt;
| age                  = As young as the blossom of an ancient tree&lt;br /&gt;
| height               = 20cm (~8&amp;quot;)&lt;br /&gt;
| relatives            = [[The First Tree|The one and the many]]&lt;br /&gt;
| status               = Alive&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Petal is an [[Associates|Associate]] of [[the Round Table]]. One of the many that will grow.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Petal is a very small sprite with four insectoid wings but an otherwise humanoid appearance. She has light skin that is unexpectedly rough to the touch, pointed ears, and no discernable pupil or iris in her eyes. Her hair is fairly short and intermixed with leaves. On most occasions she is wearing an armour made of leaves and vines that appears to partially grow out of her.&lt;br /&gt;
&lt;br /&gt;
Petals and dew drops often whirl through the air in a wide area around her.&lt;br /&gt;
&lt;br /&gt;
(She does not yet have the earrings and other accessories pictured in her portrait.)&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot; style=&amp;quot;max-width:1200px&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;text-align:center; font-style:italic&amp;quot;&amp;gt;As [[The First Tree|the first tree]] blooms, the one becomes many and the many spread throughout the worlds.&amp;lt;br&amp;gt;Where the many reach, they take root and grow, and as the many grow, the one becomes more.&amp;lt;br&amp;gt;Though the many are fleeting, they are eternal, as the many are one and the one that is more shall again be many.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Autumn 228 (September 2024) ===&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
* [[Descent into the Dark]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 227 (July 2024) ===&lt;br /&gt;
* [[Rats in the Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 226 (June 2024) ===&lt;br /&gt;
* [[Stand Proud (Love and Loss Day II)]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 226 (May 2024) ===&lt;br /&gt;
* [[Bargain Bin Basement]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 226 (April 2024) ===&lt;br /&gt;
* [[Walking on Eggshells]]&lt;br /&gt;
* [[Hard to Swallow]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 226 (March 2024) ===&lt;br /&gt;
* [[Chicken on a Raft]]&lt;br /&gt;
* [[Fallen Star]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 225 (February 2024) ===&lt;br /&gt;
* [[A Stench Least Foul]]&lt;br /&gt;
* [[Speed Dating at Desperate Hope 2]]&lt;br /&gt;
* [[Century Ooze]]&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Rock_and_Stone&amp;diff=5153</id>
		<title>Rock and Stone</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Rock_and_Stone&amp;diff=5153"/>
		<updated>2024-09-30T00:34:48Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: Created page with &amp;quot;{{Infobox expedition log | title             = Rock and Stone | date              = 2024-09-21 | storyteller       = giantspacecatgirl | tier_of_play      = High Expert/Low Master | player_characters = Aster, Kirrily, Sahona, Taru | rewards           = 200xp | result            = Success | author            = Unseelie | downtime_days     = 3 days }} Assoc...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title             = Rock and Stone&lt;br /&gt;
| date              = 2024-09-21&lt;br /&gt;
| storyteller       = [[User:giantspacecatgirl|giantspacecatgirl]]&lt;br /&gt;
| tier_of_play      = High Expert/Low Master&lt;br /&gt;
| player_characters = [[Aster]], [[Kirrily Icesickle|Kirrily]], [[Sahona Bright-Eyed|Sahona]], [[Tarina &amp;quot;Taru&amp;quot; Autio|Taru]]&lt;br /&gt;
| rewards           = 200xp&lt;br /&gt;
| result            = Success&lt;br /&gt;
| author            = [[User:Unseelie|Unseelie]]&lt;br /&gt;
| downtime_days     = 3 days&lt;br /&gt;
}}&lt;br /&gt;
Associates grudgingly assist a dwarf by killing a chimera and chasing away a medusa. They aren&#039;t done yet.&lt;br /&gt;
== Log ==&lt;br /&gt;
First off, this isn&#039;t over yet. I fully expect we will need to return since Irena Igenous got away and certainly hasn&#039;t given up on her plans yet.&lt;br /&gt;
&lt;br /&gt;
But to start at the beginning: We, [[Aster]], [[Kirrily Icesickle|Kirrily]], [[Sahona Bright-Eyed|Sahona]] and I, were hired to deal with kobolds who caused miners to disappear. As it (very) soon turned out, the kobolds were not to blame, but rather had been incredibly tolerant of the dwarves that invaded their home.&lt;br /&gt;
&lt;br /&gt;
What rather caused the disappearances and also caused the kobolds fear was something hidden deeper in the mine that turned the miners to stone. Suspecting a basilisks we moved in following the kobolds&#039; directions and were soon attacked by three Xorns, creatures that, according to Sahona, are not capable of turning flesh to stone. They were quickly dealt with and we pressed on.&lt;br /&gt;
&lt;br /&gt;
Deeper in we found the tracks of what we assumed to be a chimera, a suspicion soon confirmed by Sahona who scouted ahead. It was a rather unusual beast, sporting the heads (and abilities) of a [https://static.wikia.nocookie.net/muppet/images/9/92/Bigbirdnewversion.png/revision/latest/scale-to-width-down/280?cb=20120128201030 large yellow roc], a cave worm, and a witchwarg. Despite its fearsome appearance, it did not pose too much of a danger. Even while flying to the top of the surprisingly high cave, it could not escape Kirrily&#039;s flight and the gigantic form that Sahona took.&lt;br /&gt;
&lt;br /&gt;
However, during our fight Irena Igenous, a medusa several of us have met before in a [[Snakes in the Grass|previous mission]], showed herself and attempted to turn us to stone. While she did not succeed, we, in return, could not do anything against her escaping underground. We do not know what she was after, but it cannot have been anything good. Another mission will be needed to deal with the threat she poses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
However, beyond this, the expedition revealed another glaring problem: The commissions posted to associates are not properly vetted. It was our luck that Myrmyra Mightreach acted incredibly suspicious and the kobolds were willing to talk rather than their experiences driving them to defensive behaviour, otherwise we may have taken the mission as original posted and dealt with the supposed threat rather than the real one. It is clear now that Myrmyra and his miners are the invaders.&lt;br /&gt;
&lt;br /&gt;
While there are no laws so far outside Onadbyr, we cannot let Associates be used to enact, essentially, banditry. To invade the homes of a peaceful tribe in the name of a money-hungry client. At the very least Myrmyra Mightreach must be blacklisted by the council, but beyond that rules must be put into place to prevent something like this from happening again. In addition I advice caution to all associates, to ensure their employers are trustworthy and the mission is, indeed, as it was stated.&lt;br /&gt;
&lt;br /&gt;
Signed,&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tarina &amp;quot;Taru&amp;quot; Autio|Tarina Autio]], Associate of [[the Round Table]].&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Tarina_%22Taru%22_Autio&amp;diff=5148</id>
		<title>Tarina &quot;Taru&quot; Autio</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Tarina_%22Taru%22_Autio&amp;diff=5148"/>
		<updated>2024-09-29T14:07:23Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Autumn 227 (September 2024) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Tarina Autio&lt;br /&gt;
| image                = [[File:taru_tinypaca.jpg|350px|center]](By [https://x.com/TinyPaca tinypaca])&lt;br /&gt;
| aliases              = Taru&lt;br /&gt;
| class                = Bard&lt;br /&gt;
| occupation           = Storyteller and aspiring Hero&lt;br /&gt;
| tier_of_play         = Expert&lt;br /&gt;
| ancestry             = [[Established Lore#Fetchling|Fetchling]]&lt;br /&gt;
| heritage             = Ganzi&lt;br /&gt;
| pronouns             = She/Her&lt;br /&gt;
| age                  = {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223-196}} (born 29th of Desnus 196)&lt;br /&gt;
| height               = 1.98m&lt;br /&gt;
| relatives            = [[Taso Autio]] (sister)&lt;br /&gt;
| partner              = [[Melfyra]]&lt;br /&gt;
| status               = Alive&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Tarina Autio, or Taru as she prefers, is an [[Associates|Associate]] of [[the Round Table]], wishing to tell the tales of both heroics she witnesses and those she performs herself.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
=== Original ===&lt;br /&gt;
Taru is a [[Established Lore|fetchling]] ganzi, the latter granting her a frame taller and more muscular than what is typical for fetchlings. This heritage is further expressed in a line of blue scales over her left eye, mirroring a scar over her right eye she earned in her childhood, as well as a pair of bright orange, fairly small, and not fully material wings, resembling those of a [https://2e.aonprd.com/Monsters.aspx?ID=1262 peri]. Her skin is of a middling grey tone, and her hair a bluish grey. Like most fetchlings, she has glowing eyes.&lt;br /&gt;
&lt;br /&gt;
Her usual adventuring outfit consists of a quilted armour, any sturdy pairs of pants and boots she could get hold of, a longsword, a whip, a sling, a dagger, and a lute. However, the last she only carries for merrymaking, relying on speeches and spells to support her allies in combat. She also wears several piercings in both ears, preferring small rings or studs that do not pose too great a hazard in melee fights.&lt;br /&gt;
&lt;br /&gt;
Due to usually travelling light, she tends to wear the same things outside of adventuring, only storing part of her weaponry somewhere should she have the option. This may change now that she has a semi-permanent dwelling. She dislikes people staring at her scar and scales, so when not among adventurers she also often dons a half-mask hiding these features.&lt;br /&gt;
&lt;br /&gt;
[[File:taru_mask.png|thumb|355px|alt=A blue and gold upper half face mask. It is partially decorated with black-on-white musical notes. | The mask Taru used to wear among people she is not familiar with, especially those who are not adventurers.]]&lt;br /&gt;
&lt;br /&gt;
Taru&#039;s shadow, while mostly sticking to the same shape as Taru, never stays still, always exploring anything around itself, and completely lacking any concept of personal space. It is very outgoing and usually tries to greet the shadows of other living beings, often leading to disappointment when they do no react. It quickly gets over any such distress, but Taru still tries to avoid it by matching the timing her own greetings of non-fetchlings to those of her shadow.&lt;br /&gt;
&lt;br /&gt;
[[File:taru_flattering_portrait.jpg|thumb|355px|alt=A portrait of Taru, mostly as in her original description, but perhaps a bit intentionally flattering. | A very flattering portrait of Taru. Painted by a travelling artist she and her sister saved before arriving in Onadbyr.&amp;lt;br&amp;gt;(By [https://www.reddit.com/user/Roujin_/ Roujin_])]]&lt;br /&gt;
&lt;br /&gt;
=== Changes while living in Onadbyr ===&lt;br /&gt;
Some months into living in Onadbyr, Taru replaced her old half-mask with a full face mask capable of changing shapes and enhancing her performances.&lt;br /&gt;
She also upgraded from her quilted armour to first a custom hide armour, and now full plate, both featuring the emblems of [[Cayden Cailean]] on the front and of [[Desna]] on the sleeves.&lt;br /&gt;
Recently she expanded her arsenal, removing the longsword and sling, but instead adding a bastard sword, a kusarigama, a tekko-kagi, and a composite shortbow, with runes applied to the first two. (For a short time she had a greatsword instead of the bastard sword, but it didn&#039;t take her long to switch that out.)&lt;br /&gt;
&lt;br /&gt;
Taru&#039;s shadow is slowly gaining a sort of ethereal substance. As of summer 225, it is able to touch objects enough to interact with them.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Taru, together with her fraternal twin sister [[Taso Autio|Taso]], was born in a small village on the material plane mostly populated by fetchlings that had to flee the shadow plane during [[The Collapse]].&lt;br /&gt;
&lt;br /&gt;
Some lingering fragment of chaos came into contact with her mother during her pregnancy, apparently only affecting Taru and leaving her sister a normal fetchling.&lt;br /&gt;
While Taru&#039;s unusual appearance certainly drew glances and whispers, she was generally accepted in her village, staying there until she finished an apprenticeship as a bard and decided to experience adventuring herself rather than just telling stories about it. (An anecdote she loves to tell is that she earned herself the nickname of &amp;quot;Butcher of Legends&amp;quot; at that time—occasionally she will also reveal that it was for her absolutely atrocious first attempt at retelling legends before an audience.)&lt;br /&gt;
&lt;br /&gt;
Her sister, wishing to learn more about crafting techniques around the world, decided to tag along. The two of them have a rather strange relationship, getting along famously in letters and occasional meetings, but mostly bickering whenever they spend more than a day or so together. Somehow they made travelling together work anyway.&lt;br /&gt;
&lt;br /&gt;
They split up soon before Taru arrived in [[Onadbyr]], Taso staying a while in a workshop they came across to learn of their methods. The two still regularly exchanged letters and a few month later Taso joined her sister in the city.&lt;br /&gt;
&lt;br /&gt;
== Life in Onadbyr ==&lt;br /&gt;
Taru greatly enjoys living in Onadbyr and being an Associate. She joins missions as often as she can, as long as she believes she will be more help than hindrance.&lt;br /&gt;
&lt;br /&gt;
She spends most evenings in taverns telling tales of heroes and adventures, both for fun and as a secondary source of income.&lt;br /&gt;
&lt;br /&gt;
=== Melfyra ===&lt;br /&gt;
In mid-225 [[Melfyra]], at the time freshly a vampire, faced persecution due to being undead. Refusing to let people be judged for what they are, Taru started to protect her and they soon moved in together to make this more convenient.&lt;br /&gt;
&lt;br /&gt;
Melfyra quickly developed a crush on Taru, her almost literal knight in shining armour, but originally Taru only viewed her as a housemate she intends to protect. (The idea of any physical relation with an undead body also made her a bit queasy, no matter how much she appreciated the person inhabiting it.)&amp;lt;br /&amp;gt;&lt;br /&gt;
This slowly changed over time, and in Summer 227 Taru translated and adapted an old song of her people to express her feelings for Melfyra. While the shock of her crush asking her out so boldly at first made Melfyra faint, they officially got together after.&lt;br /&gt;
&lt;br /&gt;
Since then Taru sometimes sings the translated song that she calls &amp;quot;The Wild Maiden&#039;s Spell&amp;quot; in the taverns she performs in.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | The Wild Maiden&#039;s Spell&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
(The song is a translation/adaption of the German song&amp;lt;br /&amp;gt;[https://www.youtube.com/watch?v=sUlIjhUzZN0 Vom Zauber des Wildfräuleins] by [https://www.versengold.com/songtext/vom-zauber-des-wildfraeuleins Versengold]&amp;lt;br /&amp;gt;and is sung to the same melody.)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Once long ago as I wandered alone,&amp;lt;br /&amp;gt;&lt;br /&gt;
in the deepest of woods I got lost.&amp;lt;br /&amp;gt;&lt;br /&gt;
And as with hope gone, my fate I thought known,&amp;lt;br /&amp;gt;&lt;br /&gt;
it all changed as a clearing I crossed.&lt;br /&gt;
&lt;br /&gt;
There light and wind on the waving grass played&amp;lt;br /&amp;gt;&lt;br /&gt;
and sat amidst blossoms and fern,&amp;lt;br /&amp;gt;&lt;br /&gt;
a maiden against whom a spring day would fade.&amp;lt;br /&amp;gt;&lt;br /&gt;
Entranced by the world in return.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away.&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, all things have their time.&amp;lt;br /&amp;gt;&lt;br /&gt;
Never forget we&#039;re but a moment&#039;s byplay,&amp;lt;br /&amp;gt;&lt;br /&gt;
yet a moment&#039;s enough for a life most sublime.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to leave, leave!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to stay, stay!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With eyes as lovely as belladonna berries,&amp;lt;br /&amp;gt;&lt;br /&gt;
her bright smile a treasure of bliss.&amp;lt;br /&amp;gt;&lt;br /&gt;
Her skin cold as snow smelled of lilac and cherries,&amp;lt;br /&amp;gt;&lt;br /&gt;
and her hair the colour of night&#039;s kiss&lt;br /&gt;
&lt;br /&gt;
Her elegant form clad with naught but a dress,&amp;lt;br /&amp;gt;&lt;br /&gt;
finely woven from petals and leaves.&amp;lt;br /&amp;gt;&lt;br /&gt;
And she pulled me down into her sweet caress,&amp;lt;br /&amp;gt;&lt;br /&gt;
to kiss away all my tears and past griefs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away.&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, all things have their time.&amp;lt;br /&amp;gt;&lt;br /&gt;
Never forget we&#039;re but a moment&#039;s byplay,&amp;lt;br /&amp;gt;&lt;br /&gt;
yet a moment&#039;s enough for a life most sublime.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to leave, leave!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to stay, stay!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Readily I followed the pull of her arms,&amp;lt;br /&amp;gt;&lt;br /&gt;
sunk down into the wild maidens lap.&amp;lt;br /&amp;gt;&lt;br /&gt;
My worries and sense lost to her soothing charms,&amp;lt;br /&amp;gt;&lt;br /&gt;
as on the bed made from moss we&#039;d nap.&lt;br /&gt;
&lt;br /&gt;
I dreamt of summers and winters that fled,&amp;lt;br /&amp;gt;&lt;br /&gt;
and reality faded away.&amp;lt;br /&amp;gt;&lt;br /&gt;
And I dreamt without me the years moved ahead,&amp;lt;br /&amp;gt;&lt;br /&gt;
as I lived with her love every day.&lt;br /&gt;
&lt;br /&gt;
And when I opened my eyes and the dream dropped its veil,&amp;lt;br /&amp;gt;&lt;br /&gt;
I was grey-haired, my death in the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
And the maiden that was recounting my tale,&amp;lt;br /&amp;gt;&lt;br /&gt;
smiled gently and caressed my hair.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, so be ready this day.&amp;lt;br /&amp;gt;&lt;br /&gt;
Many a moment flies quick as a life could play,&amp;lt;br /&amp;gt;&lt;br /&gt;
in the wild maiden&#039;s spell and the time in her sway.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to cry, cry!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to scream, scream!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance one last time with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I breathed: Why would I cry or scream?&amp;lt;br /&amp;gt;&lt;br /&gt;
If I was back in the prime of my youth,&amp;lt;br /&amp;gt;&lt;br /&gt;
I&#039;d gladly for just this one moment anew,&amp;lt;br /&amp;gt;&lt;br /&gt;
give my life all over again.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pet ===&lt;br /&gt;
In autumn 225, Taru [[Samara Slitherslimes Shifting Slime Shop | received a frost ora]] as reward for… training said frost ora. She is still unsure what Samara got out of that deal.&lt;br /&gt;
&lt;br /&gt;
The frost ora is named Aeve, after a legendary slime whose story Taru has heard. They are trained to orate tales backwards for an audience and to collect rewards after.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
While Taru is not deeply religious, she follows the teachings of both [[Cayden Cailean]] and [[Desna]]. One could argue that she respects the latter more as a divinity, but she looks up to Cayden as a person and even became one of his champions.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
Taru&#039;s names are based on Finnish words. Her first name, [https://en.wiktionary.org/wiki/tarina#Finnish Tarina], means &amp;quot;Story&amp;quot; or &amp;quot;Tale&amp;quot;, aggrandised in her nickname [https://en.wiktionary.org/wiki/taru#Finnish Taru], which means &amp;quot;Epic&amp;quot; or &amp;quot;Legend&amp;quot;, symbolising her own aspirations.&lt;br /&gt;
&lt;br /&gt;
[https://en.wiktionary.org/wiki/autio#Finnish Autio], her last name, translates to &amp;quot;Desolate&amp;quot; or &amp;quot;Uninhabited&amp;quot;, referencing large parts of the Shadow Plane. It is a very common last name in her culture.&lt;br /&gt;
&lt;br /&gt;
Aeve is named after a Magic: The Gathering card, the legendary slime [https://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=522224 Aeve, Progenitor Ooze].&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Autumn 227 (September 2024) ===&lt;br /&gt;
* [[Rock and Stone]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Alestorm]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
* [[Termination Clause]]&lt;br /&gt;
* [[The Rusted Edge]]&lt;br /&gt;
* [[The Stoneblight&#039;s Peril]]&lt;br /&gt;
* [[Hellmouth Hysteria]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 227 (July 2024) ===&lt;br /&gt;
* [[Snakes in the Grass]]&lt;br /&gt;
* [[Crab Rave]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 226 (June 2024) ===&lt;br /&gt;
* [[The Second Hellmouth: Early Signs]]&lt;br /&gt;
* [[Bustin&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 226 (May 2024) ===&lt;br /&gt;
* [[Scary Monsters (And Super Creeps)]]&amp;lt;ref name=&amp;quot;log taso&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Clear Cut Rules]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 226 (April 2024) ===&lt;br /&gt;
* [[Karkalicious]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 226 (March 2024) ===&lt;br /&gt;
* [[Bring Your Brain]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 225 (February 2024) ===&lt;br /&gt;
* [[A Grave Danger Returns]]&lt;br /&gt;
* [[The Legendary Funeral]]&lt;br /&gt;
* [[Love-and-Loss Day]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[One Bad ___]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Autumn 225 (January 2024) ===&lt;br /&gt;
* [[Samara Slitherslimes Shifting Slime Shop]]&lt;br /&gt;
* [[The Weathered Slab]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Summer 225 (December 2023) ===&lt;br /&gt;
* [[Weird Wolves]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 225 (November 2023) ===&lt;br /&gt;
* [[It&#039;s Demons (Trainee)]]&lt;br /&gt;
* [[Welcome to the Star Pit | Welcome to The Star Pit]]&lt;br /&gt;
* [[Kelek, Remastered 1]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 224 (October 2023) ===&lt;br /&gt;
* [[Let the Music Move You]]&lt;br /&gt;
* [[The Statue Garden]]&lt;br /&gt;
* [[Eclipsing the Night]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 224 (September 2023) ===&lt;br /&gt;
* [[Malicious Intent: In the Wind]]&lt;br /&gt;
* [[Onadbyr_Arson_Investigation#Second_Expedition_(Onadbyr_Arson_Investigation_Redux)|Onadbyr Arson Redux]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 224 (August 2023) ===&lt;br /&gt;
* [[Fall Into Rune]]&amp;lt;ref name=&amp;quot;log taso&amp;quot;&amp;gt;Log transcribed by Taso, as told by Taru.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Spa Spies]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Malicious Intent: The Search]]&lt;br /&gt;
* [[Buried Treasure 5]]&amp;lt;ref name=&amp;quot;log&amp;quot;&amp;gt;Log written by Taru.&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Miscellaneous_Rulings&amp;diff=5133</id>
		<title>Miscellaneous Rulings</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Miscellaneous_Rulings&amp;diff=5133"/>
		<updated>2024-09-23T14:55:15Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Class/Archetype Feats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General Mechanics==&lt;br /&gt;
&#039;&#039;&#039;Applying Tattoos/Grafts&#039;&#039;&#039;&lt;br /&gt;
* If the crafter elects to reduce cost by spending more days, the customer does not need to be present for those days.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Copying Spells and Formulas&#039;&#039;&#039;&lt;br /&gt;
* There is no material cost to copy a formula or spell from one book to another. For spells specifically, there is a material cost to &#039;&#039;learn&#039;&#039; the spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Downtime and Hero Points&#039;&#039;&#039;&lt;br /&gt;
* Hero Points may not be used for downtime rolls, as they take place outside of session, with the exception of;&lt;br /&gt;
* Hero Points may be used to reroll saving throws for Afflictions, provided the character had Hero Points remaining at the end of the session where they gained the Affliction.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Companion Independent Actions&#039;&#039;&#039;&lt;br /&gt;
* Can be used at any point during the turn, but cannot use Command Animal once complete.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discovering Recipes&#039;&#039;&#039;&lt;br /&gt;
* You can learn recipes following the rules for the Inventor feat&lt;br /&gt;
* Crafting them likewise would work like any consumable following the [[Crafting]] rules&lt;br /&gt;
* Collecting Ingredients would require the [https://2e.aonprd.com/Actions.aspx?ID=1476 Hunt and Gather] activity against a [[Difficulty Classes|standard DC of your level]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 20+ Permanent Items&#039;&#039;&#039;&lt;br /&gt;
* Must be approved by Storytellers prior to rewarding.&lt;br /&gt;
* May only be rewarded in Legendary sessions, and may only be used by Legendary characters.&lt;br /&gt;
* May be used at their full strength at level 20, and a modified version before that.&lt;br /&gt;
* Storytellers determine on a per-item basis what the weaker, usable version of the item looks like.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uncommon Archetypes&#039;&#039;&#039;&lt;br /&gt;
* If a character is approved to take an Uncommon Dedication, blanket permission is assumed for subsequent Uncommon feats within that archetype.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undead Healing&#039;&#039;&#039;&lt;br /&gt;
* Any healing that doesn&#039;t have the &amp;quot;Vitality&amp;quot; trait (i.e., Healing Potions) or target/affect &amp;quot;a living creature&amp;quot; (i.e., Treat Wounds, Elixirs of Life) can heal undead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stride&#039;&#039;&#039;&lt;br /&gt;
* A Stride action can only be done using land Speed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vehicles&#039;&#039;&#039;&lt;br /&gt;
* Vehicles larger than Large size cannot yet be crafted.&lt;br /&gt;
* Vehicles require an amount of downtime to craft equal to the normal Days of Setup times the number of crew required to man the vehicle (pilot+crew). These days can be spread out amongst characters or completed by one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wands&#039;&#039;&#039;&lt;br /&gt;
* Wands can be upgraded to contain a higher rank of the existing spell by paying the difference in cost, as long as the higher rank casting is still provided in the process.&lt;br /&gt;
&lt;br /&gt;
==Feats==&lt;br /&gt;
===General/Skill Feats===&lt;br /&gt;
&#039;&#039;&#039;Battle Cry&#039;&#039;&#039;&lt;br /&gt;
* When using Battle Cry, ignore the requirement for Demoralize that the enemy be within 30ft (at DM&#039;s discretion).&lt;br /&gt;
* When using Battle Cry, allow for the character to roll Intimidation for initiative (at DM&#039;s discretion).&lt;br /&gt;
* Even if the character has Intimidating Glare or Intimidating Prowess, the Demoralize gains the Auditory trait, though the language requirement may still be bypassed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Craft Anything&#039;&#039;&#039;&lt;br /&gt;
* Uncommon/rare spell items (scrolls/wands) cannot be crafted without access as normal.&lt;br /&gt;
* Formulas cannot be crafted without the Inventor feat, and only Common formulas may be crafted as normal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inventor Feat (Remaster)&#039;&#039;&#039;&lt;br /&gt;
* Uncommon and Rare formulas cannot be invented using this feat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Impeccable Crafting&#039;&#039;&#039;&lt;br /&gt;
* Cannot be combined with Assurance- you must roll to gain its effects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Risky Surgery&#039;&#039;&#039;&lt;br /&gt;
* Risky Surgery cannot be used to gain a bonus to Earn Income.&lt;br /&gt;
* Risky Surgery cannot be combined with Assurance- you must roll to gain its effects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scare to Death&#039;&#039;&#039;&lt;br /&gt;
* Feats and abilities that refer specifically to the Demoralize action do not apply to Scare to Death- including Intimidating Glare, Intimidating Prowess, and the Braggart style.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Signature Crafting&#039;&#039;&#039;&lt;br /&gt;
* The use of Signature Crafting is optional, one may decide to craft an item as if the character didn&#039;t have this feat.&lt;br /&gt;
* The [https://2e.aonprd.com/Rules.aspx?ID=1083 d100 table] for item quirks may optionally be used instead of the d10 table included in the feat.&lt;br /&gt;
&lt;br /&gt;
===Ancestry Feats===&lt;br /&gt;
&#039;&#039;&#039;Untrained Improvisation&#039;&#039;&#039;&lt;br /&gt;
* Instead of adding level to proficiency, instead of -2, the Untrained proficiency becomes -1 until 7th level, and +0 after.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Ancestry Lore&amp;quot;-type feats&#039;&#039;&#039;&lt;br /&gt;
* With the Player Core series and Howl of the Wild&#039;s new ancestries, the trend is that &amp;quot;Ancestry Lore&amp;quot;-type feats (e.g., Dwarf Lore) now grant [https://2e.aonprd.com/Feats.aspx?ID=5114 Additional Lore] of that Ancestry. Ancestries that have not been reprinted as of Player Core 2&#039;s release (e.g., Kitsune) now gain the Additional Lore feat of that Ancestry, receiving an automatically scaling Lore skill. This must match what is granted by the specific Ancestry Lore feat (e.g., Fetchlings gain the Additional Lore feat for Shadow Plane Lore, as listed in [https://2e.aonprd.com/Feats.aspx?ID=2500 Fetchling Lore]).&lt;br /&gt;
&lt;br /&gt;
===Class/Archetype Feats===&lt;br /&gt;
&#039;&#039;&#039;Far Shot&#039;&#039;&#039;&lt;br /&gt;
* Far Shot cannot extend the range of the Monk&#039;s Wild Wind stance&#039;s Wind Crash Strikes.&lt;br /&gt;
* Far Shot cannot extend the range of a Kitsune&#039;s Foxfire.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harrow Ritualist&#039;&#039;&#039;&lt;br /&gt;
* The rituals learned through this feat cannot be taught to others, keeping in line with the language of the Ritualist dedication and the Thaumaturgic Ritualist class feat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lunging Stance&#039;&#039;&#039;&lt;br /&gt;
* The range for Lunging Stance does not apply flanking.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Operatic Adventurer&#039;&#039;&#039;&lt;br /&gt;
* Operatic Adventurer may only be taken as a regular archetype feat, not as a skill feat.&lt;br /&gt;
* The feat has the additional requirement Expert Performance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pathfinder Agent&#039;&#039;&#039;&lt;br /&gt;
* Instead of adding level to proficiency, the Untrained proficiency becomes +0 instead of -2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spellbook Prodigy&#039;&#039;&#039;&lt;br /&gt;
* Characters with this feat are expected to succeed at some point during the 90 days of downtime, and thus do not need their rolls witnessed in order to Learn a Spell. They must still log their activity in a [[Ticket]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tumbling Strike&#039;&#039;&#039;&lt;br /&gt;
* Succeeding at both the Acrobatics check and the Strike will grant Panache to those with the Panache class feature.&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===Champion===&lt;br /&gt;
&#039;&#039;&#039;Blessed Armament&#039;&#039;&#039;&lt;br /&gt;
* In the absence of an official ruling, the rune granted by Blessed Armament grants an effect &#039;&#039;in addition to&#039;&#039; existing runes or special properties of the weapon, rather than suppressing or replacing them.&lt;br /&gt;
&lt;br /&gt;
===Kineticist===&lt;br /&gt;
&#039;&#039;&#039;Winter&#039;s Sleet&#039;&#039;&#039;&lt;br /&gt;
* The uneven ground movement restrictions apply when you move while on a square of uneven ground, not when you move onto the square. You don&#039;t have to balance to move into the aura, just to move within the aura/out of the aura.&lt;br /&gt;
&lt;br /&gt;
===Oracle===&lt;br /&gt;
&#039;&#039;&#039;Life Oracle&#039;&#039;&#039;&lt;br /&gt;
* A Heal spell cast from a scroll while a Life Oracle is under the effects of their Moderate Curse will roll d12s.&lt;br /&gt;
* A spell scroll created using a Heal cast by a Life Oracle under the effects of their Moderate Curse will be a normal Heal scroll.&lt;br /&gt;
* The 3-action Heal that is cast as a result of a Life Oracle&#039;s Major Curse will roll d12s.&lt;br /&gt;
&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
&#039;&#039;&#039;Mirror&#039;s Reflection&#039;&#039;&#039;&lt;br /&gt;
* Emanations only extend out of one copy, but which one it is can be changed freely between each action taken.&lt;br /&gt;
&lt;br /&gt;
==Spells and Rituals==&lt;br /&gt;
&#039;&#039;&#039;Butterfly Bender&#039;&#039;&#039;&lt;br /&gt;
* The number of beneficiaries is equal to the primary caster + five others (two of whom must be secondary casters), for a total party of 3-6.&lt;br /&gt;
* For &amp;quot;A convenient opportunity&amp;quot;, if the gain/loss is of Earn Income, then the characters will receive as Early Downtime;&lt;br /&gt;
** &#039;&#039;Gain:&#039;&#039; Seven (7) days of Earn Income at one level above the character&#039;s current level.&lt;br /&gt;
** &#039;&#039;Lose:&#039;&#039; Seven (7) days of Earn Income at one level below the character&#039;s current level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Create Undead&#039;&#039;&#039;&lt;br /&gt;
* Minions created with a critical success on the Create Undead ritual can be assigned to anyone present at least 4 levels higher than the undead. Undead minions can thus be created for other people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harrowing&#039;&#039;&#039;&lt;br /&gt;
* The +4 Status bonus applied on a Critical Success can be applied to flat checks if a Crowns is rolled.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reincarnate&#039;&#039;&#039;&lt;br /&gt;
* When successfully reincarnated, the player rolls a 1d20. On a 1-14, the character reincarnates into a Common ancestry. On a 15-20, the character reincarnates into an Uncommon/Rare ancestry. This roll cannot be adjusted or rerolled.&lt;br /&gt;
* For Common ancestries, the options are Dwarf, Elf, Gnome, Goblin, Halfling, Human, and Orc. The player can remove a single ancestry from the pool, then rolls 2d6. The player then selects between the two ancestries rolled, which are numbered alphabetically.&lt;br /&gt;
** Leshy has been removed from the Common ancestry pool due to their nature as immortal spirits.&lt;br /&gt;
* For Uncommon/Rare ancestries, the options are Azarketi, Catfolk, Fetchling, Gnoll, Grippli, Hobgoblin, Kitsune, Kobold, Lizardfolk, Nagaji, Ratfolk, Sprite, Tengu, and Vanara. The player can remove two ancestries, then rolls 2d12. The player then selects between the two ancestries rolled, which are numbered alphabetically.&lt;br /&gt;
** Only unlocked Rare ancestries are included.&lt;br /&gt;
** Automaton has been removed due to being a construct.&lt;br /&gt;
* Players may select from the Common heritages for their new ancestry. Versatile heritages are subject to [[Storyteller]] approval, and require story justification.&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Miscellaneous_Rulings&amp;diff=5132</id>
		<title>Miscellaneous Rulings</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Miscellaneous_Rulings&amp;diff=5132"/>
		<updated>2024-09-23T14:53:51Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* General/Skill Feats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General Mechanics==&lt;br /&gt;
&#039;&#039;&#039;Applying Tattoos/Grafts&#039;&#039;&#039;&lt;br /&gt;
* If the crafter elects to reduce cost by spending more days, the customer does not need to be present for those days.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Copying Spells and Formulas&#039;&#039;&#039;&lt;br /&gt;
* There is no material cost to copy a formula or spell from one book to another. For spells specifically, there is a material cost to &#039;&#039;learn&#039;&#039; the spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Downtime and Hero Points&#039;&#039;&#039;&lt;br /&gt;
* Hero Points may not be used for downtime rolls, as they take place outside of session, with the exception of;&lt;br /&gt;
* Hero Points may be used to reroll saving throws for Afflictions, provided the character had Hero Points remaining at the end of the session where they gained the Affliction.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Companion Independent Actions&#039;&#039;&#039;&lt;br /&gt;
* Can be used at any point during the turn, but cannot use Command Animal once complete.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discovering Recipes&#039;&#039;&#039;&lt;br /&gt;
* You can learn recipes following the rules for the Inventor feat&lt;br /&gt;
* Crafting them likewise would work like any consumable following the [[Crafting]] rules&lt;br /&gt;
* Collecting Ingredients would require the [https://2e.aonprd.com/Actions.aspx?ID=1476 Hunt and Gather] activity against a [[Difficulty Classes|standard DC of your level]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 20+ Permanent Items&#039;&#039;&#039;&lt;br /&gt;
* Must be approved by Storytellers prior to rewarding.&lt;br /&gt;
* May only be rewarded in Legendary sessions, and may only be used by Legendary characters.&lt;br /&gt;
* May be used at their full strength at level 20, and a modified version before that.&lt;br /&gt;
* Storytellers determine on a per-item basis what the weaker, usable version of the item looks like.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uncommon Archetypes&#039;&#039;&#039;&lt;br /&gt;
* If a character is approved to take an Uncommon Dedication, blanket permission is assumed for subsequent Uncommon feats within that archetype.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undead Healing&#039;&#039;&#039;&lt;br /&gt;
* Any healing that doesn&#039;t have the &amp;quot;Vitality&amp;quot; trait (i.e., Healing Potions) or target/affect &amp;quot;a living creature&amp;quot; (i.e., Treat Wounds, Elixirs of Life) can heal undead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stride&#039;&#039;&#039;&lt;br /&gt;
* A Stride action can only be done using land Speed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vehicles&#039;&#039;&#039;&lt;br /&gt;
* Vehicles larger than Large size cannot yet be crafted.&lt;br /&gt;
* Vehicles require an amount of downtime to craft equal to the normal Days of Setup times the number of crew required to man the vehicle (pilot+crew). These days can be spread out amongst characters or completed by one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wands&#039;&#039;&#039;&lt;br /&gt;
* Wands can be upgraded to contain a higher rank of the existing spell by paying the difference in cost, as long as the higher rank casting is still provided in the process.&lt;br /&gt;
&lt;br /&gt;
==Feats==&lt;br /&gt;
===General/Skill Feats===&lt;br /&gt;
&#039;&#039;&#039;Battle Cry&#039;&#039;&#039;&lt;br /&gt;
* When using Battle Cry, ignore the requirement for Demoralize that the enemy be within 30ft (at DM&#039;s discretion).&lt;br /&gt;
* When using Battle Cry, allow for the character to roll Intimidation for initiative (at DM&#039;s discretion).&lt;br /&gt;
* Even if the character has Intimidating Glare or Intimidating Prowess, the Demoralize gains the Auditory trait, though the language requirement may still be bypassed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Craft Anything&#039;&#039;&#039;&lt;br /&gt;
* Uncommon/rare spell items (scrolls/wands) cannot be crafted without access as normal.&lt;br /&gt;
* Formulas cannot be crafted without the Inventor feat, and only Common formulas may be crafted as normal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inventor Feat (Remaster)&#039;&#039;&#039;&lt;br /&gt;
* Uncommon and Rare formulas cannot be invented using this feat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Impeccable Crafting&#039;&#039;&#039;&lt;br /&gt;
* Cannot be combined with Assurance- you must roll to gain its effects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Risky Surgery&#039;&#039;&#039;&lt;br /&gt;
* Risky Surgery cannot be used to gain a bonus to Earn Income.&lt;br /&gt;
* Risky Surgery cannot be combined with Assurance- you must roll to gain its effects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scare to Death&#039;&#039;&#039;&lt;br /&gt;
* Feats and abilities that refer specifically to the Demoralize action do not apply to Scare to Death- including Intimidating Glare, Intimidating Prowess, and the Braggart style.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Signature Crafting&#039;&#039;&#039;&lt;br /&gt;
* The use of Signature Crafting is optional, one may decide to craft an item as if the character didn&#039;t have this feat.&lt;br /&gt;
* The [https://2e.aonprd.com/Rules.aspx?ID=1083 d100 table] for item quirks may optionally be used instead of the d10 table included in the feat.&lt;br /&gt;
&lt;br /&gt;
===Ancestry Feats===&lt;br /&gt;
&#039;&#039;&#039;Untrained Improvisation&#039;&#039;&#039;&lt;br /&gt;
* Instead of adding level to proficiency, instead of -2, the Untrained proficiency becomes -1 until 7th level, and +0 after.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Ancestry Lore&amp;quot;-type feats&#039;&#039;&#039;&lt;br /&gt;
* With the Player Core series and Howl of the Wild&#039;s new ancestries, the trend is that &amp;quot;Ancestry Lore&amp;quot;-type feats (e.g., Dwarf Lore) now grant [https://2e.aonprd.com/Feats.aspx?ID=5114 Additional Lore] of that Ancestry. Ancestries that have not been reprinted as of Player Core 2&#039;s release (e.g., Kitsune) now gain the Additional Lore feat of that Ancestry, receiving an automatically scaling Lore skill. This must match what is granted by the specific Ancestry Lore feat (e.g., Fetchlings gain the Additional Lore feat for Shadow Plane Lore, as listed in [https://2e.aonprd.com/Feats.aspx?ID=2500 Fetchling Lore]).&lt;br /&gt;
&lt;br /&gt;
===Class/Archetype Feats===&lt;br /&gt;
&#039;&#039;&#039;Far Shot&#039;&#039;&#039;&lt;br /&gt;
* Far Shot cannot extend the range of the Monk&#039;s Wild Wind stance&#039;s Wind Crash Strikes.&lt;br /&gt;
* Far Shot cannot extend the range of a Kitsune&#039;s Foxfire.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harrow Ritualist&#039;&#039;&#039;&lt;br /&gt;
* The rituals learned through this feat cannot be taught to others, keeping in line with the language of the Ritualist dedication and the Thaumaturgic Ritualist class feat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lunging Stance&#039;&#039;&#039;&lt;br /&gt;
* The range for Lunging Stance does not apply flanking.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pathfinder Agent&#039;&#039;&#039;&lt;br /&gt;
* Instead of adding level to proficiency, the Untrained proficiency becomes +0 instead of -2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spellbook Prodigy&#039;&#039;&#039;&lt;br /&gt;
* Characters with this feat are expected to succeed at some point during the 90 days of downtime, and thus do not need their rolls witnessed in order to Learn a Spell. They must still log their activity in a [[Ticket]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tumbling Strike&#039;&#039;&#039;&lt;br /&gt;
* Succeeding at both the Acrobatics check and the Strike will grant Panache to those with the Panache class feature.&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===Champion===&lt;br /&gt;
&#039;&#039;&#039;Blessed Armament&#039;&#039;&#039;&lt;br /&gt;
* In the absence of an official ruling, the rune granted by Blessed Armament grants an effect &#039;&#039;in addition to&#039;&#039; existing runes or special properties of the weapon, rather than suppressing or replacing them.&lt;br /&gt;
&lt;br /&gt;
===Kineticist===&lt;br /&gt;
&#039;&#039;&#039;Winter&#039;s Sleet&#039;&#039;&#039;&lt;br /&gt;
* The uneven ground movement restrictions apply when you move while on a square of uneven ground, not when you move onto the square. You don&#039;t have to balance to move into the aura, just to move within the aura/out of the aura.&lt;br /&gt;
&lt;br /&gt;
===Oracle===&lt;br /&gt;
&#039;&#039;&#039;Life Oracle&#039;&#039;&#039;&lt;br /&gt;
* A Heal spell cast from a scroll while a Life Oracle is under the effects of their Moderate Curse will roll d12s.&lt;br /&gt;
* A spell scroll created using a Heal cast by a Life Oracle under the effects of their Moderate Curse will be a normal Heal scroll.&lt;br /&gt;
* The 3-action Heal that is cast as a result of a Life Oracle&#039;s Major Curse will roll d12s.&lt;br /&gt;
&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
&#039;&#039;&#039;Mirror&#039;s Reflection&#039;&#039;&#039;&lt;br /&gt;
* Emanations only extend out of one copy, but which one it is can be changed freely between each action taken.&lt;br /&gt;
&lt;br /&gt;
==Spells and Rituals==&lt;br /&gt;
&#039;&#039;&#039;Butterfly Bender&#039;&#039;&#039;&lt;br /&gt;
* The number of beneficiaries is equal to the primary caster + five others (two of whom must be secondary casters), for a total party of 3-6.&lt;br /&gt;
* For &amp;quot;A convenient opportunity&amp;quot;, if the gain/loss is of Earn Income, then the characters will receive as Early Downtime;&lt;br /&gt;
** &#039;&#039;Gain:&#039;&#039; Seven (7) days of Earn Income at one level above the character&#039;s current level.&lt;br /&gt;
** &#039;&#039;Lose:&#039;&#039; Seven (7) days of Earn Income at one level below the character&#039;s current level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Create Undead&#039;&#039;&#039;&lt;br /&gt;
* Minions created with a critical success on the Create Undead ritual can be assigned to anyone present at least 4 levels higher than the undead. Undead minions can thus be created for other people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harrowing&#039;&#039;&#039;&lt;br /&gt;
* The +4 Status bonus applied on a Critical Success can be applied to flat checks if a Crowns is rolled.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reincarnate&#039;&#039;&#039;&lt;br /&gt;
* When successfully reincarnated, the player rolls a 1d20. On a 1-14, the character reincarnates into a Common ancestry. On a 15-20, the character reincarnates into an Uncommon/Rare ancestry. This roll cannot be adjusted or rerolled.&lt;br /&gt;
* For Common ancestries, the options are Dwarf, Elf, Gnome, Goblin, Halfling, Human, and Orc. The player can remove a single ancestry from the pool, then rolls 2d6. The player then selects between the two ancestries rolled, which are numbered alphabetically.&lt;br /&gt;
** Leshy has been removed from the Common ancestry pool due to their nature as immortal spirits.&lt;br /&gt;
* For Uncommon/Rare ancestries, the options are Azarketi, Catfolk, Fetchling, Gnoll, Grippli, Hobgoblin, Kitsune, Kobold, Lizardfolk, Nagaji, Ratfolk, Sprite, Tengu, and Vanara. The player can remove two ancestries, then rolls 2d12. The player then selects between the two ancestries rolled, which are numbered alphabetically.&lt;br /&gt;
** Only unlocked Rare ancestries are included.&lt;br /&gt;
** Automaton has been removed due to being a construct.&lt;br /&gt;
* Players may select from the Common heritages for their new ancestry. Versatile heritages are subject to [[Storyteller]] approval, and require story justification.&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Expedition_Logs&amp;diff=5131</id>
		<title>Expedition Logs</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Expedition_Logs&amp;diff=5131"/>
		<updated>2024-09-22T21:21:54Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* September- Fall 227 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Expedition Logs are written by players attending a session that chronicle the events that happen in the session. They can be written in, or out of character. Writing and posting a log to the wiki using the [[Template:Infobox expedition log]] rewards the player 1 [[karma]], that can be spent on various things. This list is organized in reverse chronologically order based upon when the session was run, not when it occurred in game, with the most recent sessions appearing at the top.&lt;br /&gt;
=2024=&lt;br /&gt;
== September- Fall 227==&lt;br /&gt;
* [[Rock and Stone]], 9/21/24, Associates grudgingly assist a dwarf by killing a chimera and chasing away a medusa. They aren&#039;t done yet. Days of downtime: 3&lt;br /&gt;
* [[Alestorm]], 9/15/24, Associates make poor decisions while inebriated. Days of downtime: 2&lt;br /&gt;
* [[Defy Gnome Ann]], 9/14/24, Associates make something out of nothing. Days of downtime: 2&lt;br /&gt;
* [[Wails of the Damned (Blighted City 23)]], 9/13/24, Associates clear a haunted palace. Days of downtime: 8&lt;br /&gt;
* [[The Dig Site (Creature Culling 2)]], 9/12/24, Associates clear out a dig site for Valera&#039;s elders and Phyl. Days of downtime: 5&lt;br /&gt;
* [[Murder Of Crows]], 9/12/24, Associates investigate the murder of 3 crows in a goblin village. Days of downtime: 6&lt;br /&gt;
* [[Ascariasis]], 9/10/24, Associates kill a worm and put the entire city at risk. Days of downtime: 1&lt;br /&gt;
* [[It&#039;s Just Bandits]], 9/10/24, Associates are tasked with non-violently removing bandits north of the city. Days of downtime: 2&lt;br /&gt;
* [[The Rusted Edge|The Cleft Edge]], 9/8/24, Associates hunt down the rest of the bandits. Days of downtime: 0&lt;br /&gt;
* [[The Fine Omen]], 9/7/24, Associates work a LARP event. Days of downtime: 1&lt;br /&gt;
* [[The King&#039;s Labyrinth: Grand Opening]], 9/6/24, Associates test out the kings new labyrinth. Days of downtime: 15&lt;br /&gt;
* [[Slaves to Power]], 9/4/24. Associates delve into an undead fleshwarper&#039;s workshop. Days of downtime: 4&lt;br /&gt;
* [[Mushroom Investigation]], 9/4/24, Associates investigate strange mushrooms in a bog. Days of downtime: 2&lt;br /&gt;
&lt;br /&gt;
== August - Summer 227==&lt;br /&gt;
* [[A World No Man can Imagine]], 8/31/24, Associates put down some land octopodes, some ogres, and an omen dragon. The last didn&#039;t actually exist, but provided future visions regardless. Days of downtime: 5&lt;br /&gt;
* [[Parted Puzzlers]], 8/30/24, Associates put up with the puzzlemaster&#039;s tricks once again. Days of downtime: 0&lt;br /&gt;
* [[Termination Clause]], 8/26/24, Associates close the second Hell Mouth. Days of downtime: 11&lt;br /&gt;
* [[The Rusted Edge]], 8/25/24, Associates investigate some ruins occupied by bandits. Days of downtime: 10&lt;br /&gt;
* [[A World Gnome Ann Can Imagine]], 8/24/2024, Associates prepare an event for the were-gnomes. Days of downtime: 5&lt;br /&gt;
* [[The Stoneblight&#039;s Peril]], 8/22/2024, Associates respond to an urgent request in [[The Stoneblight Forest]]. Days of downtime: 6&lt;br /&gt;
* [[Eyes Upon Blight]], 8/21/2024, Associates uncover an orb in Lancaster. Days of downtime: 2&lt;br /&gt;
* [[Where Once They Were, No Man Remains | Where Once They Were, Gnome Ann Remains]], 8/17/2024, Associates unscramble some names. Days of downtime: 0&lt;br /&gt;
* [[Descent into the Dark]], 8/16/2024, Associates investigate Drake&#039;s tunnel. Days of downtime: 1.&lt;br /&gt;
* [[Hellmouth Hysteria]], 8/15/2024, Associates go to Cincinnati to find [[Sahona Bright-Eyed|Sahona&#039;s]] hellmouth. Days of downtime: 11&lt;br /&gt;
* [[Smell of the Game]], 8/10/2024, Associates remove a stench disturbing a wanderer. They then remove bandits disturbing the source of the stench.  Days of downtime: 2&lt;br /&gt;
* [[Where Once They Were, No Man Remains]], 8/4/2024, Associates go on a bizarre rescue mission. Days of downtime: 7&lt;br /&gt;
&lt;br /&gt;
==July - Spring 227==&lt;br /&gt;
*[[Parliament of Owls]], 7/28/2024, Associates broker peace between a town of Sun Wukong worshipers and a forest of intelligent owls. Days of downtime: 6&lt;br /&gt;
*[[Finishing the Job (Blighted City 22)]], 7/27/2024, Associates finish off the undead and fiends in the outer palace. Days of downtime: 3&lt;br /&gt;
*[[Snakes in the Grass]], 7/27/2024, Associates fight the Dread Gazebo. Days of downtime: 0&lt;br /&gt;
*[[Rats in the Basement]], 7/19/2024, Associates clear out some rodents from an old church of Desna. Days of downtime: 2&lt;br /&gt;
*[[Storming the Sky]], 07/19/2024, Associates attempt to raid a temple, but Rotbeard does a better job than they did. Days of downtime: 4&lt;br /&gt;
*[[Creepy Crawlies]], 07/18/2024, Associates destroy hive headed creatures and eradicate an overgrown hive of wasps. Days of downtime: 2&lt;br /&gt;
*[[Crab Rave]], 07/18/2024, Associates give [[Victoria Honeystride | Victoria]] crabs. Days of downtime:10&lt;br /&gt;
*[[Creature Culling|Creature Culling 1]], 07/17/2024, Associates hunt a new threat deep in the lost valley of Valera. Days of downtime: 5&lt;br /&gt;
*[[Were-Gnome, Ann Dreads]], 07/12/2024, Associates play a game of cones. Days of downtime: 0&lt;br /&gt;
*[[The Reckoning]], 7/10/24, Associates touch a crystal and unlock Spellmaster. Days of downtime: 0&lt;br /&gt;
*[[A Home in Need]], 07/04/2024, Associates kill lightning elementals and poisonous snake folks that infested Drake the Bug Bear&#039;s home. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
==June - Winter 226==&lt;br /&gt;
*[[Retribution]], 6/30/24, Associates stop monsters from destroying a lake-polluting factory, just so they could. Days of downtime: 5&lt;br /&gt;
*[[The King&#039;s Labyrinth]], 6/28/24, Associates investigate a maze and face the aberrations inside. Days of downtime: 8&lt;br /&gt;
*[[Into the Dark 2 (Blighted City 21)]], 06/26/24, Associates take an unfortunate turn in Lancaster. Days of downtime: 1&lt;br /&gt;
*[[The Rainbow Stronghold]], 6/20/24, Associates investigate a prismatic stronghold and face its many trials. Days of downtime: 20&lt;br /&gt;
*[[The Exchange]], 6/19/24, Associates touch the funny crystal again. Days of downtime: 0&lt;br /&gt;
*[[The Second Hellmouth: Early Signs]], 6/18/24, Associates fight a bunch of devil-controlled bandits, Days of Downtime: 3&lt;br /&gt;
*[[Rodents Run Rampant]], 6/17/24, Associates clear a warehouse of rats. Days of Downtime: 6&lt;br /&gt;
*[[The Gold Experience]], 6/15/2024, Associates steal from an auction. Days of Downtime: 0&lt;br /&gt;
*[[Stand Proud (Love and Loss Day II)]], 6/14/2024, Associates attend the Love and Loss Day festival. Days of Downtime: 0&lt;br /&gt;
*[[Cooking by the Book: Into the Light]], 6/13/2024, Associates struggle against a chicken. Days of Downtime: 3&lt;br /&gt;
*[[Into the Dark (Blighted City 20)]], 6/12/24, Associates crawl into a hole in Lancaster. Days of downtime: 2&lt;br /&gt;
*[[Bird-Brained Bandit]], 6/11/24, Associates hunt a Kulu-Ya-Ku causing trouble around a nearby settlement. Days of downtime: 8 &lt;br /&gt;
*[[Beg to Differ]], 6/9/24, Associates investigate a weird cave and a lot of crabs. Days of downtime: 3&lt;br /&gt;
*[[Bustin&#039;]], 6/8/2024, Associates bust some ghosts. Days of downtime: 0&lt;br /&gt;
*[[Kicking the Dog]], 6/6/2024, Associates watch Mutt fight a bone devil. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
==May - Autumn 226==&lt;br /&gt;
*[[An Easy Mistake to Make]], 5/31/24, Associates help a Bugbear win a fight. Days of downtime: 0&lt;br /&gt;
*[[A Catastrophe in the Making|Just One More Thing]], 5/30/24, Associates run around in a big circle for no reason. Days of downtime: +3, total 33 days for Cat Village arc.&lt;br /&gt;
*[[The Apprentice]], 5/29/24, Associates touch a funny crystal. Days of downtime: 0&lt;br /&gt;
*[[Bargain Bin Basement]], 5/28/24, Associates clean up a basement. Days of downtime: 0&lt;br /&gt;
*[[Scary Monsters (And Super Creeps)]], 5/27/24, Associates separate real and false ghosts and collect the remains of the latter. Days of downtime: 0&lt;br /&gt;
*[[Star Pit: King of the Kobold DX]], 5/24/24, Associates defend a rock from kobolds, at the cost of an associate&#039;s life. Days of downtime: 1&lt;br /&gt;
*[[The Esteemed Cat Festival]], 5/23/24, The Cat Village festival arrives. Days of downtime: +1&lt;br /&gt;
*[[Territorial Dispute]], 5/19/24, Associates attempt to stop monsters from encroaching on new territory. Days of downtime: 0&lt;br /&gt;
*[[Where No Man Treads]], 5/19/24, Associates deal with grabby monsters and pull unusual objects out of a hole. Days of downtime: 4&lt;br /&gt;
*[[Little Lies]], 5/17/24, Associates investigate a broom maker shop in Desperate Hope. Days of downtime: 0&lt;br /&gt;
*[[Clear Cut Rules]], 5/17/24, Associates learn the horrors of capitalism. Days of downtime: 14&lt;br /&gt;
*[[A Catastrophe in the Making|No Dog in This Fight]], 5/16/24, the vacation to Cat Village takes a nearly deadly turn outside the Mayor&#039;s house. Days of downtime: +1&lt;br /&gt;
*[[Cooking By The Book: Monkey Madness]], 5/15/24, Associates track down fruity monkeys. Days of downtime: 7&lt;br /&gt;
*[[A Catastrophe in the Making]], 5/09/24, Associates go to Cat Village for a vacation? Days of downtime: 28+&lt;br /&gt;
*[[How the South Was Won]], 5/08/24, Associates win the south. Days of downtime: 4&lt;br /&gt;
*[[(Don&#039;t) Come to Onadbyr]], 5/4/24, Associates organize some books. Days of downtime: 6&lt;br /&gt;
*[[Whac-A-Monster]], 5/01/24, Associates get slimed. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
==April - Summer 226==&lt;br /&gt;
*[[Star Pit: Spare No Expense]], 4/29/24, Associates go into the Star Pit to face off against more than expected. Days of downtime: 2&lt;br /&gt;
*[[Walking on Eggshells]], 4/28/24, Associates deal with some ornery beasts and an egg-stealing bird. Days of downtime: 2&lt;br /&gt;
*[[Inclement Weather]], 4/27/24, Associates faced off against storm creatures and stopped a ritual that made the area stormy. Days of downtime: 16&lt;br /&gt;
*[[The Making of a Hellknight]], 4/25/2024, Victoria attempts a Hellknight trial. Days of downtime: 15&lt;br /&gt;
*[[The Weed Session]], 4/20/2024, weed. Days of downtime: 0&lt;br /&gt;
*[[Final Investigations (Blighted City 19)]], 4/19/24, Associates finish their investigation of the depths. Days of downtime: 7&lt;br /&gt;
*[[The Slight Slab]], 4/17/24, Associates test themselves against the slab. Days of downtime: 0&lt;br /&gt;
*[[The Current Situation]], 4/14/24, Five Associates go hunting for a Tobi Kodachi. Days of downtime: 5&lt;br /&gt;
*[[Karkalicious]], 4/13/24, Miss Slitherslime&#039;s oozes were stolen by some weirdos! Days of downtime: 2&lt;br /&gt;
*[[Component Collection 12]], 4/11/24, got a bunch of shit for Isabella; we killed it, we rule, etc. Days of downtime: 7&lt;br /&gt;
*[[A Longing For Knowledge]], 4/10/24, Associates get a book surprisingly easily. Days of downtime: 6&lt;br /&gt;
*[[Shutting Hell Up]], 4/8/24, Associates close the first of three hellmouths. Days of downtime: 5&lt;br /&gt;
*[[Hard to Swallow]], 4/4/24, Associates follow reports about unidentified megafauna. Days of downtime: 5&lt;br /&gt;
*[[Cooking by the Book: Wild Dinosaur]], 4/3/24, Associates hunt down a stegosaurus to make some burgers. Days of downtime: 4&lt;br /&gt;
&lt;br /&gt;
==March - Spring 226==&lt;br /&gt;
*[[Polar Opposites]], 3/31/24, Associates investigate a confusing case of city-wide inversion. Days of downtime: 0&lt;br /&gt;
*[[Star Pit: Jumping the Shark]], 3/28/24, the Grippli Grappler makes his triumphant return to the Star Pit to pull some sick tricks. Days of downtime: 1&lt;br /&gt;
*[[Star Pit: Recruitment Day]], 3/27/24, another round of gladiators are recruited for the Star Pit. Days of downtime: 1&lt;br /&gt;
*[[A Trial, By All Accounts]], 3/26/24 - 04/29/24, Associates who died to the Pleroma face judgement. Days of downtime: 0&lt;br /&gt;
*[[An Exercise in Futility]], 3/25/24, Associates answer a challenge posed by a powerful entity. Days of downtime: 0&lt;br /&gt;
*[[Return of the Slab]], 3/24/24, Associates return to Slab Island to clean up a mistake and do some gardening. Days of downtime: 0&lt;br /&gt;
*[[Further Investigations 5 (Blighted City 18)]], 3/22/24, Associates delve even further into the curio shop. Days of downtime: 7&lt;br /&gt;
*[[Puzzles Revolving Around Puzzles]], 3/18/24, Associates investigate ANOTHER puzzle box. Days of downtime: 5&lt;br /&gt;
*[[Chicken on a Raft]] 3/17/24 Farmer Jenkins&#039; chicken is stuck on a raft! Days of downtime: 2&lt;br /&gt;
*[[Further Investigations 4 (Blighted City 17)]], 3/15/24, associates delve further into the curio shop. Days of downtime: 7&lt;br /&gt;
*[[Making a Name for Yourself]], 3/13/24, A Bug Bear needed to make a name for himself. They hunted down one for him. Days of downtime: 4&lt;br /&gt;
*[[Weirder Wolves]], 3/12/24, Associates are sent to recover stolen elemental summoning notes. Days of downtime: 1&lt;br /&gt;
*[[A Puzzling Puzzle (Puzzle Master|A Puzzling Puzzle]], 3/11/24, Associates investigate another puzzle box. Days of downtime: 7&lt;br /&gt;
*[[Dreams of Terror]], 3/8/24, Associates set out to finally save a child. Days of downtime: 7&lt;br /&gt;
*[[Heroes Wanted: The Menagerie Mauler]], 3/6/24, Six brave associates hunt down a herpetologist. Days of downtime: 1&lt;br /&gt;
*[[Bring Your Brain]], 3/6/24, a strange object has the guards stumped. Days of downtime: 0&lt;br /&gt;
*[[Fallen Star]] 3/3/24 A spacerock falls from the sky to the interest of many. Days of downtime: 2&lt;br /&gt;
&lt;br /&gt;
==February - Winter 225==&lt;br /&gt;
*[[An Early-Morning Hunt]], 2/29/24, Zeal gathers associates to track down hellmouths. Days of downtime: 2&lt;br /&gt;
*[[A Grave Danger Returns]], 8/28/24, Associates bash some armor; find a crab. Days of downtime: 0&lt;br /&gt;
*[[Threads on the Loose III]], 2/27/24 - 3/31/24 (PBP), Associates are recruited to relieve a besieged settlement. Days of downtime: 9 &lt;br /&gt;
*[[No Man Left Behind]], 2/25/24, Associates banish an orc and defeat a dragon. Days of downtime: 5&lt;br /&gt;
*[[A Stench Least Foul]], 2/24/24, Associates investigate shadows in the swamp. Days of downtime: 3&lt;br /&gt;
*[[Star Pit: XL Team Deathmatch]], 2/22/24, Associates return to the Star Pit for a big battle. Days of downtime: 2&lt;br /&gt;
*[[Speed Dating at Desperate Hope 2]], 2/21/24, Associates once again attempt to speed date. Days of downtime: 0&lt;br /&gt;
*[[Horrors from the Deep]], 2/19/24, Associates learn square keys don&#039;t fit in square holes. Days of downtime: 4&lt;br /&gt;
*[[Gnome Ann Left Behind]], 2/18/24, Associates learn the alphabet. Days of downtime: 5&lt;br /&gt;
*[[Century Twooze]], 2/17/24, Associates help out with training a Century Twooze. Days of downtime: 0&lt;br /&gt;
*[[Century Ooze]], 2/17/24, Associates help out with training a Century Ooze. Days of downtime: 0&lt;br /&gt;
*[[Component Collection 11]], 2/16/24, Associates go to the desert to get some mutant scales.  Days of Downtime: 28&lt;br /&gt;
*[[Recall]], 2/16/24, an unofficial group of Associates find a secret underneath the city while searching for a cat. Days of Downtime: 0&lt;br /&gt;
*[[The Legendary Funeral]], 2/15/24 - 2/21/24, Onadbyr mourns &amp;quot;lost&amp;quot; associates. Days of Downtime: 0&lt;br /&gt;
*[[Dealing With Satori&#039;s Mistakes]], 2/15/24, Satori asks associates to help him take responsibility for his Devil Contract. Days of Downtime: 12&lt;br /&gt;
*[[Speed Dating at Desperate Hope]], 2/14/24, Associates attempt to partake in a speed dating event. Days of Downtime: 0&lt;br /&gt;
*[[Love-and-Loss Day]], 2/14/24, Associates visit the revival of an old festival and discover the unfair treatment of an innocent trader. Days of Downtime: 1&lt;br /&gt;
*[[Dreams of Extravagance]], 2/13/24, Associates help Alice with her dream problems, again. Days of Downtime: 7&lt;br /&gt;
*[[A Test]], 2/11/24, Associates investigate dreams of a falling meteorite. Days of downtime: 1&lt;br /&gt;
*[[A Stench Slightly Less Foul]], 2/07/24, Associates clean up the mess left behind by the Stench Most Foul group. They don&#039;t drown. Days of downtime: 3&lt;br /&gt;
*[[One Bad ___]], 2/07/24, Associates clean up a polluted well. Days of downtime: 8&lt;br /&gt;
*[[The Primeval Slab]], 2/05/24, Associates investigate the slab again. They barely survive again. Days of downtime: 0&lt;br /&gt;
*[[Lost Mutt#Let&#039;s make a Deal!|Let&#039;s make a deal!]], 2/04/24, Associates find a stick and nothing else. Days of downtime: 2&lt;br /&gt;
*[[Further Investigation 3 (Blighted City 16)]], 2/03/24, Associates continue to push through Lancaster and clear out Undead. Days of Downtime: 6&lt;br /&gt;
*[[A Stench Most Foul]], 2/01/24, Associates are sent to clear out a foul smelling area. Days of Downtime: 3&lt;br /&gt;
&lt;br /&gt;
==January - Autumn 225==&lt;br /&gt;
*[[Samara Slitherslimes Shifting Slime Shop]], 1/31/24, Samara Slitherslime asks Associates to train some slimes. Days of downtime: 1&lt;br /&gt;
*[[Star Pit: King of the Kobolds]], 1/30/24, the Star Pit calls upon Associates for a beloved annual event. Days of downtime: 2&lt;br /&gt;
*[[Lost Mutt]], 1/29/24, Associates set out to find their missing Hellknight. Days of downtime: 3 days&lt;br /&gt;
*[[No Man Knows]], 1/28/24, Associates finish exploring a garden, taking a nap along the way. Days of downtime: 1&lt;br /&gt;
*[[Lucky needs YOUR help]], 1/25/24, Lucky hires some associates to do her shopping for her. Days of downtime: 1&lt;br /&gt;
*[[The Weathered Slab]], 1/23/24, Associates explore the use of a magic slab for training purposes. They survive, but barely. Days of downtime: 0&lt;br /&gt;
*[[No Man&#039;s Land]], 1/21/24, Associates begin to delve into a dark and evil garden. Days of downtime: 1&lt;br /&gt;
*[[Conquering the Wilds]], 1/19/24, Associates confront and kill the Father. Days of downtime: 14 &lt;br /&gt;
*[[Gnome Ann&#039;s Land]], 1/19/24, Associates get a ghost fired without backpay. Days of downtime: 2&lt;br /&gt;
*[[It&#039;s Demons (Legendary)]], 1/16/24, Associates hunt demons as a show of force. Days of downtime: 0&lt;br /&gt;
*[[Component Collection 10]], 1/15/24, Associates experience the beauty of Elysium. Days of downtime: 14&lt;br /&gt;
*[[Taming the Wilds]], 1/11/24, Associates scout out a way through the traps to the father lycanthrope. Days of downtime: 14&lt;br /&gt;
*[[Untitled Gooze Game]], 1/09/24, Associates help recover wayward gooze. Days of downtime: 0&lt;br /&gt;
*[[Dreams of Whimsy]], 1/08/24, Associates delve further into the mystery of a sleeping child. Days of downtime: 5&lt;br /&gt;
&lt;br /&gt;
=2023=&lt;br /&gt;
==December - Summer 225==&lt;br /&gt;
*[[Onadbyrs Legacy]], 12/29/23, Associates investigate a riddle discovered within the city. Days of downtime: 0&lt;br /&gt;
*[[Dream a Little Dream of Me]], 12/28/23, Illiam chooses only the most qualified associates to help make a love story reality. Days of downtime: 1&lt;br /&gt;
*[[Mary Had a Little Lamb (Poppet #2)]], 12/23/23, Associates look for a missing lamb. Days of downtime: 15&lt;br /&gt;
*[[It&#039;s Demons (Master)]], 12/22/23, Onadbyr sends out its best associates to solve this recurring issue permanently. Days of downtime: 0&lt;br /&gt;
*[[Threads on the Loose|Threads on the Loose II]], 12/21/23 - 1/11/24, Associates set out to rescue kidnapped Associates. Days of downtime: 15+&lt;br /&gt;
*[[Tricksters of the Summer&#039;s Night]], 12/19/23, Associates look into a lack of spirits at a festival. Days of downtime: 6&lt;br /&gt;
*[[Component Collection 9]], 12/16/23, Associates remove 5+1 boars from a cave. Days of downtime: 5&lt;br /&gt;
*[[Dreams of Solace]], 12/13/23, Hedgewyn Brewery requests assistance with helping someone wake up from a dream. Days of downtime: 5&lt;br /&gt;
*[[Everything is Fine in Shaftesbury]], 12/13/23, People in town are recieving letters promising to be reunited with loved ones. Associates are sent to inspect. Days of downtime: 6&lt;br /&gt;
*[[Malicious Intent: Last Shot]], 12/11/23, The associates are sent out to take out the goblin fortress leader. Days of downtime: 14&lt;br /&gt;
*[[Lasst uns froh und munter sein]], 12/9/23, A job ends up being far more complicated than the Associates expected. Days of downtime: 7&lt;br /&gt;
*[[7 Deadly Runes]], 12/8/23, Associates set out to finish what they&#039;ve started and bring peace to the Thassilonians. Days of downtime: 7&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Goes]], 12/5/23, Associates finally end their chapter of learning Velborough&#039;s fate. Days of downtime: 1&lt;br /&gt;
*[[Kelek, Remastered 3]], 12/4/23, Associates have a strange dream. Days of Downtime: 0&lt;br /&gt;
*[[It&#039;s Demons (Expert)]], 12/4/23, Associates were tasked to intercept a band of demons. Days of downtime: 0&lt;br /&gt;
*[[Threads on the Loose]], 12/3/23 - 12/20/23, PBP- Associated escort Nakaya the wool merchant on a trading run. Days of downtime: 14&lt;br /&gt;
*[[Weird Wolves]], 12/1/23, Associates are called last minute to deal with some &amp;quot;wolves&amp;quot; approaching the city. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
==November - Spring 225==&lt;br /&gt;
*[[It&#039;s Demons (Trainee)]], 11/30/23, Associates are hired to check for small demons outside town. Days of Downtime: 0&lt;br /&gt;
*[[Welcome to the Star Pit]], 11/29/23, Associates are recruited to become gladiators. Days of Downtime: 2&lt;br /&gt;
*[[Spirit Bottle: Solutions]], 11/27/23, Associates set out to find Absinthe and end up back at the Spirit Bottle. Days of downtime: 2&lt;br /&gt;
*[[Black Sunday (Blighted City 15)]], 11/26/23, associates clean up Lancaster&#039;s streets. Days of downtime: 6&lt;br /&gt;
*[[Buried Knowledge]], 11/24/23, associates investigate a buried library not unlike Desperate Hope. Days of downtime: 8&lt;br /&gt;
*[[Thanks Not Received]], 11/23/23, associates search for a missing food shipment. One dies and comes back. Days of downtime: 0&lt;br /&gt;
*[[Kelek, Remastered 2]], 11/22/23, associates have a weird dream. Days of downtime: 0&lt;br /&gt;
*[[The Gnasher Horde]], 11/21/23, hunt down several roaming beaver behemoths. Days of downtime: 0&lt;br /&gt;
*[[The Gnasher&#039;s Den]], 11/21/23, hunt down the roaming beaver behemoth. Days of downtime: 7&lt;br /&gt;
*[[Kelek, Remastered 1]], 11/20/23, associates have a weird dream. Days of downtime: 0&lt;br /&gt;
*[[The Pun Session | The Pun Session™]], 11/20/23, associates save Gnome Ann, retrieve a potion, and restore Ogre Confidence to his former glory. Days of downtime: 4&lt;br /&gt;
*[[The Original Rune]], 11/17/23, the associates humble the runelord of pride. Days of downtime: 7&lt;br /&gt;
*[[The Miracle of Fertilization]], 11/12/23, the associates go on a magical wagon adventure. Days of downtime: 0&lt;br /&gt;
*[[Whispers Which Weep]], 11/10/23, The council received a letter asking for assistance in dealing with an evil witch. Days of downtime: 8&lt;br /&gt;
*[[Further Investigation 2 (Blighted City 14)]], 11/10/23, Associates clear out and loot the library at Lancaster. It&#039;s the best day ever for [[Kali]] and [[Cyrus Leyvald|Cyrus]]. Days of downtime: 6&lt;br /&gt;
*[[The Lost Soul]], 11/6/23, Associates help Illiam find their long-lost great great aunt Ruetha Elro. Days of downtime: 8&lt;br /&gt;
*[[Chestnuts Magic Flower]], 11/3/23, Associates find a flower for the poppet Chestnut. Days of downtime: 7&lt;br /&gt;
*[[Graveknight Knockdown: The Final Chapter]], 11/02/23 - 11/12/23, Associates finally deal with the Graveknight problem once and for all. Days of downtime: 0&lt;br /&gt;
*[[Component Collection 8]], 11/2/23, Associates venture out to a Willow tree to collect samples. Days of downtime: 6&lt;br /&gt;
&lt;br /&gt;
==October - Winter 224==&lt;br /&gt;
*[[Graveknight Knockdown 4]], 10/31/23, Associates tend to Graveknights, again, again, again. Days of downtime: 0&lt;br /&gt;
*[[An Unclean Kill]], 10/30/23, Associates poke at a dead animal. Days of downtime: 2&lt;br /&gt;
*[[Call of the Wild 5]], 10/29/23, Associates hunt down the wereroc Hark near frozen ruins. Days of downtime: 7&lt;br /&gt;
*[[Let the Music Move You]], 10/3/23 - 10/26/23, A concert has come to Onadbyr. Days of downtime: 1&lt;br /&gt;
*[[The Dark Side of the Moon]], 10/26/23, Associates set out to free Kit from their mother&#039;s influence. Days of downtime: 29&lt;br /&gt;
*[[When a Man loves a Woman]], 10/23/23, Help Sir Egg with his latest client. Days of Downtime: 13&lt;br /&gt;
*[[Spirit Night Horror]], 10/21/23, Associates make sure nobody gets hurt at the Spirit Night festival in Rommack. Days of downtime: 1&lt;br /&gt;
*[[Hate Like Rune]], 10/20/23, Associates return to the lost lands and learn of Wrath. Days of Downtime: 7&lt;br /&gt;
*[[Broken Hearts]], 10/20/23, Associates look into disappearing couples at Rivergrove. Days of downtime: 1&lt;br /&gt;
*[[Eclipsing the Night 2]], 10/19/23, Associates head into the Umbral Grotto to hunt down the night hag that has been attacking Onadbyr. Days of downtime: 4&lt;br /&gt;
*[[A Coup Against Aku]], 10/12/23, Associates gear up to finally take down Aku and the Oni incursion of The Grove. Days of downtime: 6&lt;br /&gt;
*[[Call of the Wild 4]], 10/11/23, Associates assassinate Hoggins the were-whale. Days of downtime: 8&lt;br /&gt;
*[[Component Collection 7]], 10/9/23, Associates save Wrigley from some Gathlain. Days of downtime: 2&lt;br /&gt;
*[[The Statue Garden]], 10/9/23, Associates deal with a flooded restaurant full of fish. Days of downtime: 1&lt;br /&gt;
*[[Pestilence]], 10/7/23, Associates investigate a sickness in nearby town. Days of downtime: 4&lt;br /&gt;
*[[The Bandit&#039;s King]], 10/7/23, Three Associates infiltrate a bandit camp to investigate them. Days of downtime: 14&lt;br /&gt;
*[[Malicious Intent: Target Sighted]], 10/6/23, Associates clear a goblin outpost and gain more information about the goblin big boss. Days of downtime: 7&lt;br /&gt;
*[[Journey to the West 2]], 10/6/23, Associates travel to the Old Country to assist with Maki&#039;s trials. Days of downtime: 60&lt;br /&gt;
*[[Are you Telling me Dr. Acula was a Vampire the Whole Time?!?]], 10/4/23, Associates try to get rid of Dr. Acula. Days of downtime: 0&lt;br /&gt;
*[[Eclipsing the Night]], 10/2/23, Associates investigate the lack of fae in the area. Days of downtime: 2&lt;br /&gt;
&lt;br /&gt;
==September - Autumn 224==&lt;br /&gt;
*[[Return to Sane Sorik]], 9/29/2023, Associates exterminated a Gnagrif infestation from the Sane Sorik Library. Days of downtime: 1&lt;br /&gt;
*[[Please don&#039;t be spiders...]], 9/29/2023, Associates went to Pettyport to investigate a strange cart covered in webs and loaded with magic. Days of downtime: 0 &lt;br /&gt;
*[[Call of the Wild 3]], 9/26/2023, Associates meet with the daughter of &amp;quot;the Father&amp;quot; for a diplomatic meeting. Days of downtime: 4&lt;br /&gt;
*[[Last Stand of the Forgotten Pirate]], 9/25/23. Associates look for a missing person. Day of downtime: 1&lt;br /&gt;
*[[Spa Spies II]], 9/23/23. Associates return for a second spa day. Days of downtime: 0&lt;br /&gt;
*[[Return to the Spirit Bottle]], 9/22/23. Associates make an exchange for Absinthe at the Spirit Bottle. Days of downtime: 2&lt;br /&gt;
*[[It Was all a Dream?]] 9/21/23, Associates have some bad nightmare-inducing lasagna. Days of downtime: 0&lt;br /&gt;
*[[Besetting Rune]], 9/21/23. Associate take another plunge into the runelord&#039;s grave shaped portal. Days of downtime: 7&lt;br /&gt;
*[[Further Investigation 1 (Blighted City 13)]], 9/19/23. Associates decide to investigate a lead gotten from the Paravicar&#039;s journals. Days of Downtime: 3&lt;br /&gt;
*[[Runes of Flesh]], 9/15/23. Associate further investigate the portal in the mausoleum. Days of downtime: 7&lt;br /&gt;
*[[The Lady and Her Knight (Blighted City 12)]], 9/14/23. Associates gear up to take the graveyard for real this time. Days of downtime: 3&lt;br /&gt;
*[[Call of the Wild 2.5]] 9/13/23. Associates find a missing person in Under Bright. Days of downtime: 1&lt;br /&gt;
*[[Band of Poachers]] 9/12/23. Associates investigate overhunting outside of Onadbyr. Days of downtime: 2&lt;br /&gt;
*[[Escort Mission]]. 9/11/23. Associates escort LOC to Desperate Hope 2 days away. Days of downtime: 11&lt;br /&gt;
*[[Journey to the West]]. 9/11/23. Associates accompany Maki to the Old Country. Days of downtime: 60&lt;br /&gt;
*[[Graveknight Knockdown 3]], 9/10/23. Associates go down to deal with the Graveknights AGAIN. Days of downtime: 0&lt;br /&gt;
*[[Malicious Intent: In the Wind]], 9/10/23. Associates cleared a goblin ambush site that had been disrupting trade. Days of downtime: 2.&lt;br /&gt;
*[[The Oviposit Episode]], 9/8/23. The associates get together to experience oviposition. Days of downtime: 4&lt;br /&gt;
*[[Velborough O&#039;s|Velborough No&#039;s]] The master is defeated, the people of Velborough freed, and the demiplane destroyed. Maybe? 9/8/23.&lt;br /&gt;
*[[Onadbyr Arson Investigation|Onadbyr Arson Investigation Redux]] 9/7/23. The associates finally put an end to the arsons and Kasumi makes two new friends. Days of downtime: 1&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Knows]] The first part of the assault on Velboroughs&#039; Statehouse to finally take down the master and free the people of Velborough. 9/6/23.&lt;br /&gt;
*[[Component Collection 6]] 9/6/23. Associates head back to Parmi&#039;s cave to clean it up. Days of downtime: 1&lt;br /&gt;
*[[Cows on Ice]] 9/5/23. Associates save some cows from dragons. Days of downtime: 3&lt;br /&gt;
*[[The Stone that Cuts]] 9/4/23. Associates cleared out an abandoned mine full of dangerous creatures. Days of downtime: 4 &lt;br /&gt;
*[[Pay for One&#039;s Runes]] 9/1/23. Associates further investigate the portal in the mausoleum. Days of downtime: 7&lt;br /&gt;
&lt;br /&gt;
==August - Summer 224==&lt;br /&gt;
*[[Shaking Earth]] 8/31/23. Associates investigate giant sightings outside of Onadbyr. Days of downtime: 1&lt;br /&gt;
*[[Fall Into Rune]] 8/31/23. Associates investigate the portal previously found in a coffin. Days of downtime: 7&lt;br /&gt;
*[[The Walls are Closing In]] 8/30/23. Associates defend the city guard from being culled by extraplanar saboteurs. Days of downtime: 1&lt;br /&gt;
*[[Call of the Wild 2]] 8/29/23. Associates participate in a diplomatic encounter with the werecreatures in the woods. Days of downtime: 3&lt;br /&gt;
*[[Down and Drowned]] 8/28/23. Associates are called to deal with an aquatic creature. Days of Downtime: 3&lt;br /&gt;
*[[Spa Spies]] 8/27/23. Associates have a spa day. Days of downtime: 0&lt;br /&gt;
*[[Malicious Intent: Armed and Dangerous]] 8/26/23. Associates confronted the goblins who robbed the smithy. Days of downtime: 1&lt;br /&gt;
*[[The Slums (Blighted City 11)]] 8/25/23. Associated continue to move through Lancaster clearing out a burned neighborhood. Days of downtime: 1&lt;br /&gt;
*[[Runes of the Father]] 8/25/23. Associates investigated a corpse hung from a tree emanating an ominous aura. Days of downtime: 7&lt;br /&gt;
*[[The Treasure Map 2]], 8/23/23. Associates solved a poetic puzzle and recovered the treasure of an old wizard not far out from Pettyport. Days of downtime: 3&lt;br /&gt;
*[[Call of the Wild]], 8/22/23. Associates battled a group of werecreatures in the woods, rescued three hunters, and learned of a mysterious cult. Days of downtime: 5&lt;br /&gt;
*[[Mushroom Massacre]], 8/21/23. Associates ventured deep into the mushroom caves for supplies, death followed soon after. Days of downtime: 2&lt;br /&gt;
*[[Butter Cave]], 8/19/23. Associates cleared out dangerous creatures in a cave full of butter. Days of Downtime: 1&lt;br /&gt;
*[[Fear and Faith]], 8/18/23. Associates return to Tilfel and unravel the source behind the disease plaguing Horsk Meste. Days of downtime: 2&lt;br /&gt;
*[[The Beat of Kelek]], 8/17/23, Associates get the Beat. Days of Downtime: 0 or 7 (for alumini of Sutton&#039;s class)&lt;br /&gt;
*[[A Grave Affair]], 8/15/2023, We Associates investigate a nearby site reported to house one Necromancer. Days of Downtime: 4&lt;br /&gt;
*[[Underground Outpost]], 8/12/23 - 8/17/23, a large group of associates set out to the ruins found in [[Buried Treasure]] to begin establishing the land known as Desperate Hope. Days of downtime: 4&lt;br /&gt;
*[[Beyond the Palace Gates (Blighted City 10)]], 8/17/23, Associates infiltrate the palace of Lancaster to see just how bad it can get. Days of downtime: 1&lt;br /&gt;
*[[Graveknight Knockdown 2]], 8/11/23. Two experienced associates show newer associates the dangers of cursed items. Days of downtime: 0&lt;br /&gt;
*[[Aulrics Peak Hunting Grounds|Aulrics Peak Hunting Grounds I(PBP)]], 8/1/23-8/11/23, Associates head to Aulrics Peak to discover information on a behemoth known as the Shrike. Days of Downtime: 7&lt;br /&gt;
*[[Iron Falls Hunting Grounds 1]], 8/1/23-8/11/23.  Associates head out to search for signs of a giant beaver known as a gnasher. Days of downtime: 6&lt;br /&gt;
*[[Revelation Rock Hunting Grounds]], 8/1/23 - 8/11/23 (PBP). Associates search for information on a mutant porcupine known as the quillshot. Days of Downtime: 5&lt;br /&gt;
*[[First Last Steps]], 8/9/2023, Associates scout various locations within Little Monarch for Cutter Black to find one suitable for barracks. Days of Downtime: 0&lt;br /&gt;
*[[Component Collection 5]], 8/7/2023, Associates collect various mushrooms for Isabella de la Lune in the Mycelial Mines. Days of downtime: 5&lt;br /&gt;
*[[Malicious Intent: The Search]], 8/6/2023, Associates capture a gang of goblin thieves led by a bugbear in Onadbyr. Days of downtime: 1&lt;br /&gt;
*[[Buried Treasure 5]], 8/5/2023, Associates finish clearing out the sunken village a day outside town. Days of downtime: 1&lt;br /&gt;
*[[Descent into Rommack|Descent into Rommack 15]], 8/4/23, Associates head back into Rommack, this time to clear out a gnoll stronghold. Days of downtime: 2&lt;br /&gt;
*[[The Spirit Bottle]], 8/4/23, deliver Absinthe’s payment to Lady Sielu at the Spirit Bottle Tavern. Days of downtime: 2&lt;br /&gt;
*[[In the mouth of Cultists]], 8/2/23, associates destroy the remaining ooze cultists and their leader, Simon. Days of downtime: 4&lt;br /&gt;
*[[Descent into Rommack|Descent into Rommack 14]], 8/1/23, the associates cleared out a gnoll fort and made contact with the leshy camp. Days of downtime: 3&lt;br /&gt;
&lt;br /&gt;
==July - Spring 224==&lt;br /&gt;
*[[The Treasure Map 1]], 7/31/23, Associates scoured Onadbyr for the location of a lost set of swords. Days of downtime: 1&lt;br /&gt;
*[[Descent into Rommack|Descent into Rommack 13]], 7/30/23, Associates venture again to explore the area beneath Rommack and clear a cave of cave giants. Days of downtime: 2&lt;br /&gt;
*[[The Cabin]], 7/30/23, Associates venture up into the mountains to check on an inventor. Days of downtime: 4&lt;br /&gt;
*[[A Collector&#039;s Quarry]], 7/28/23, Associates help Collector Jericho recover a hidden stash of sixty-nine books. Days of Downtime: 4&lt;br /&gt;
*[[Heroic Gambit IV]], 7/26/23 Associates hurry to deal with an Erinys and her group looking for revenge. Days of Downtime: 4&lt;br /&gt;
*[[Descent into Rommack|Descent into Rommack 12]], 7/25/23, Associates venture again to explore the area beneath Rommack. Days of downtime: 3&lt;br /&gt;
*[[The Citadel part 3 (Blighted City 9)]], 7/24/23, Associates return to the citadel once more to check for ways to deal with the Graveknights. Days of Downtime: 1&lt;br /&gt;
*[[Onadbyr Arson Investigation]], 7/22/2023, Associates investigate a string of arsons in the Upper Sacks. Days of Downtime: 1&lt;br /&gt;
*[[The Lost Library]], 7/22/2023, Associates look for a book in The Lost Library.  Days of Downtime: 0&lt;br /&gt;
*[[Buried Treasure 4]], 7/21/2023, Associates clear out a portion of the sunken village a day outside town. Days of downtime: 2&lt;br /&gt;
*[[Heroic Gambits III]], 7/20/23, Associates gather to reenact the historical founding of Clayfjord. Days of downtime: 4&lt;br /&gt;
*[[That Solemn Conquerer]], 7/19/2023, Associates dreams are invaded by a night hag. Days of downtime: 1&lt;br /&gt;
*[[Associate Meeting]], 7/11/23 - 7/20/23, The Associates are called together to discuss two major problems. Days of downtime: 0&lt;br /&gt;
*[[Heroic Gambits Reinvitation]], 7/17/2023, Associates put a nightmarish show at the Heroic Gambit. Days of downtime: 4&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Throes Redux]], 7/15/23, Associates finally capture Lady Maria at the cost of a party member. Days of downtime: 3&lt;br /&gt;
*[[Graveknight Knockdown]], 7/14/23, Associates head to the city storage to put them back down for a time. Days of downtime: 0&lt;br /&gt;
*[[Tifel: Journey into Horsk Meste]], 7/14/23, Associates try and find a shortcut through the mountains to reach Minzelwood. Days of downtime: 6&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Grows]], 7/13/23, Associates cut down living incubator trees in Velborough. Days of downtime: 3&lt;br /&gt;
*[[Curtains and Candles 2]], 7/13/23, Associates return to the Bently Manor to finish the job started in [[Curtains and Candles]]. Days of Downtime: 1&lt;br /&gt;
*[[The Citadel part 2 (Blighted City)]], 7/10/23, Associates clear out the Hellknight Citadel of Lancaster and the adjacent graveyard. Days of Downtime: 1&lt;br /&gt;
*[[Component Collection 4]], 7/7/23, Associates accept a bounty to get dragon scales for the apothecary. Days of Downtime required: 2&lt;br /&gt;
*[[A Falling Son]], 7/6/23, A team of associates return to finish what was started in [[House of the Rising Son]]. Days of downtime required: 3&lt;br /&gt;
*[[The Wolf who Cried Boy]], 7/5/23, Four Associates hunt down wolves of abnormal intellect. Days of downtime required: 4&lt;br /&gt;
*[[The Longer Night]], 7/5/23, Associates fight when fey forces that seem to be connected to [[Enemies at the Gates]] return to once again assault the city. Days of downtime required: -&lt;br /&gt;
*[[The Graveyard (Blighted City 7)]], 7/3/23, Associates meet a powerful guardian in a Lancaster graveyard and choose to retreat rather than risk death. Days of downtime required: 1&lt;br /&gt;
&lt;br /&gt;
==June - Winter 223==&lt;br /&gt;
*[[Frogs, Frogs? Frogs! Frogs.]], 6/30/23, Associates head into the hunting grounds to clear out a frog infestation. Days of downtime: 2&lt;br /&gt;
*[[The Streets (Blighted City 6)]], 6/26/23, Associates venture back to Lancaster to clear out some undead. Days of downtime required: 1&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Throes]], 6/22/23, Days of downtime required: 3&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Lowest Lows]], 6/22/23, The associates return to Velborough once again, this time to collect The Tender of Space Below. Days of downtime required: 3&lt;br /&gt;
*[[House of the Rising Son]], 6/21/23, The associates attempt to take an outpost in the Grove. Days of downtime required: 6&lt;br /&gt;
*[[The Ninth Day]], 6/19/23, Clan Ashenforge is torn apart by Graveknights brought into the city by Sade. Days of downtime required: 0&lt;br /&gt;
*[[The Heroic Gambit]], 6/18/23, Associates from Onadbyr are hired to travel to the Heroic Gambit and put on a show. Days of downtime required: 4&lt;br /&gt;
*[[You&#039;ll Be in My Heart]], 6/17/23 - 6/23/23, Associates learn how marriage works. Days of downtime: 0?&lt;br /&gt;
*[[Finder of Paths Unseen]], 6/16/23, Associates finish scouting out the underground shortcut to Horsk Meste. Days of downtime required: -&lt;br /&gt;
*[[The Citadel part 1 (Blighted City)]], 6/16/23, Five associates assist Zeal in becoming a Hellknight. Days of downtime required: 1&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Necrose]], 6/15/23, The Associates return to Velborough to collect the soul of Poinsetia, Wrending Rot and Regrowth. Days of downtime required: 3&lt;br /&gt;
*[[Flying High &amp;amp; Crashing Hard]], 6/12/23, Three Trainee and three Expert&#039;s head back to the grove to collect and repair some vehicles. Days of downtime required: 5&lt;br /&gt;
*[[Finder of Paths Unseen]], 6/9/23, Associates journey to Tilfel to begin scouting out an underground shortcut to Horsk Meste. Days of downtime required: 4&lt;br /&gt;
*[[Component Collection 3]], 6/08/23, [[Isabella de la Lune]] hires associates to collect samples from diseased or poisoned animals. Days of downtime required: 0&lt;br /&gt;
*[[Survival Training]], 6/08/23, The guard captain and an experienced associate teach fledgling associates how to survive in the wilderness. Days of downtime required: 7&lt;br /&gt;
*[[Screaming in Agony]], 6/07/23, The Associates investigate constant screaming from within the grove. Days of downtime required: 3.&lt;br /&gt;
*[[The Jail (Blighted City 4)]], 6/05/23, Associates delve further into Lancaster, exploring the long-forgotten jail. Days of downtime required: 1.&lt;br /&gt;
*[[Cleaning Up]], 6/01/23, A group of associates hurry to clear the trimarket of undead before sunrise. Days of downtime required: 0&lt;br /&gt;
&lt;br /&gt;
==May - Autumn 223==&lt;br /&gt;
*[[Behold a Black Sky]], 5/31/23, Associates finish the work of clearing the sewers, as begun in [[Beneath the Town]].&lt;br /&gt;
*[[Unbroken]], 5/29/23, A few open-minded Associates attempt to restore a Kodama.&lt;br /&gt;
*[[Beneath the Town]], 5/28/23, The Associates Attempt to clear a path through the sewers.&lt;br /&gt;
*[[The Hospital|The Hospital (Blighted City 3)]], 5/22/23, The Associates clear the hospital of Lancaster. Days of downtime required: 1.&lt;br /&gt;
*[[The Cat in the Hat]], 5/21/23, The Associates handle a hairy situation.&lt;br /&gt;
*[[Mongrels in the Streets]], 5/20/23, The Associates handle a stray problem.&lt;br /&gt;
*[[The Music of the Night]], 5/18/23, Four Associates investigate the Markmuse theater&#039;s ghost sightings.&lt;br /&gt;
*[[Black Snow in Snehov]], 5/12/23, Days of downtime required: 5.&lt;br /&gt;
*[[The Farmhouse (Blighted City 2)]], 5/16/23, The Associates return to the city of Lancaster to secure a forward base for future expeditions. Days of downtime required: 1.&lt;br /&gt;
*[[The Root of Our Problems]], 5/15/23, The Associates venture back to the grove to assist the local spirits.&lt;br /&gt;
*[[Descent into Rommack 11]], 5/13/23, The Associates descend back into the Underdark to explore the underground space.&lt;br /&gt;
*[[The Gates (Blighted City 1)]], 5/12/23, The Associates go to Lancaster to secure a path into the city. Days of downtime required: 1.&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Droves]], 5/12/23, Days of downtime required: 3.&lt;br /&gt;
*[[Down the Rabbit Hole]], 5/11/23, The Associates return back to the Rat Mines to learn what remains&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Shows]], 5/11/23, Days of downtime required: 3.&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Doughs]], 5/10/23, Days of downtime required: 3.&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Doe&#039;s]], 5/8/23, Days of downtime required: 3.&lt;br /&gt;
*[[Cleanup Crew]], 5/7/23, The Associates fill in a sinkhole that is mutating the wildlife with its waters. Days of downtime required: 2.&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Lows]], 5/6/23, Days of downtime required: 3.&lt;br /&gt;
*[[Component Collection 2]], 5/5/23, The Associates collect mudvines for The Apothecary. Days of downtime required: 1.&lt;br /&gt;
*[[Step 4: Ending this Devil tune]], 5/4/23, Associates descended once more into the caverns to end the banjo rat menace once and for all.&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Woes]], 5/3/23, Days of downtime required: 3.&lt;br /&gt;
&lt;br /&gt;
==April - Summer 223==&lt;br /&gt;
*[[The King Must Fall]], 4/30/23, Associates go into the Underdark/Darktown/Shadesville/The Big Unseen/The Darkzone 2 to defeat the duergar king&lt;br /&gt;
*[[Buried Treasure 2]], 4/28/23, Associates delve back into the sunken village, seeking to explore further.&lt;br /&gt;
*[[Into the Snowscape]], 4/26/23, 4/28/23, Associates travel to the mysterious land of Tilfel.&lt;br /&gt;
*[[Storming the Fortress|Storming the Fortress II]], 4/25/23, Associates lead troops on behalf of Kind Frederick. &lt;br /&gt;
*[[Step 3: Live Bait]], 4/24/23, Associates serve as a distraction in the rat infested banjo mines to ease the way for the final assault team.&lt;br /&gt;
*[[Demons, Devils, and More 2]], 4/23/23, Associates wipe out the biloko remnants along with the devils that seem to be leading them.&lt;br /&gt;
*[[Buried Treasure]], 4/21/23, Associates investigate a sunken village, looking for supplies.&lt;br /&gt;
*[[Storming the Fortress]], 4/19/23, clearing out the second level of the WMMC&lt;br /&gt;
*[[Awaken in Ash (JtA 3)]], 4/17/23, the associates continued travelling far south and found missles and sand creatures.&lt;br /&gt;
*[[Demons, Devils And More]], 4/15/23, Associates clean up a temple of Pharasma.&lt;br /&gt;
*[[Pettyport Annual Fishing Competition!]], 4/14/23, A fishing contest to see who could catch the greatest fish.&lt;br /&gt;
*[[Icicle&#039;s in the Deep]], 4/13/23, associates finish clearing Melty&#039;s Basement and open a portal to the mysterious land &amp;quot;Tilfel&amp;quot;. &lt;br /&gt;
*[[Magic Surge]], 4/12/23, associates found the source of the magic surges seen in [[The Beat]].&lt;br /&gt;
*[[Far From Home (JtA 2)]], 4/11/23, associates continued travelling far south and found undead, and then more undead.&lt;br /&gt;
*[[Into the deep]], 4/11/23, associates finished clearing the first level of the White Mountain Mining Company.&lt;br /&gt;
*[[Wellspring of Wrath]], 4/10/23, associates located the source of the mutated animals.&lt;br /&gt;
*[[Descent into Rommack 8]], 4/8/23, associates cleared most of the top floor of the Rommack Mines.&lt;br /&gt;
*[[Component Collection 1]], 4/7/23, associates acquired components for [[Isabella de la Lune|Isabella]].&lt;br /&gt;
*[[Step 1: Getting the Band back Together ]], 4/6/23, Billy Bob has requested the assistance of the Associates in finding and recruiting his old bandmates.&lt;br /&gt;
*[[Melty&#039;s Mark Basement]], 4/5/23&lt;br /&gt;
*[[Mutant Hunt]], 4/4/23, the associates hunt down more mutant specimins for Councilwoman [[Sideun Ae-Geom]] to study.&lt;br /&gt;
*[[At the Edges of the Stoneblight Forest]], 4/3/23-4/10/23, Associates investigate petrified trees that have begun appearing on the edges of the Stoneblight.&lt;br /&gt;
*[[Romance Dawn (JtA 1)]], 4/3/23, Associates begin the long trek to uncover the mysteries behind Voml and the core, and to see if, perhaps, he could be resurrected.&lt;br /&gt;
*[[The Halfling]], 4/3/23, Associates sought to capture a halfling who may or may not have assisted in the murder of Clan Ashenforge.&lt;br /&gt;
*[[The Temple of Urgathoa Part 2]], 4/2/23, Associates returned to the temple, to slay the undead and necromancer.&lt;br /&gt;
*[[Descent into Rommack 7]], 4/1/23, Associates continued through the gnoll dungeon.&lt;br /&gt;
*[[Biloko Camp]], 4/1/23, Associates eliminated a small encampment of biloko that was threatening hunters from Onadbyr.&lt;br /&gt;
&lt;br /&gt;
==March - Spring 223==&lt;br /&gt;
March 2023 was the first month of Kelek.&lt;br /&gt;
*[[The Beat]], 3/31/23, Associates had an entirely boring guard duty in the Laybarons.&lt;br /&gt;
*[[The House that Dwarves Built]], 3/27/23, coming soon.&lt;br /&gt;
*[[The Temple of Urgathoa]], 3/26/23, Associates ventured into the 2nd layer of an Urgathoan Temple.&lt;br /&gt;
*[[Descent Into Rommack 5]], 3/25/23, associates continued through the gnoll dungeon. &lt;br /&gt;
*[[Trollhunt]], 3/25/23, associates cleared a troll lair.&lt;br /&gt;
*[[Descent Into Rommack 4]], 3/24/23, associates continued through the gnoll dungeon. This session led into Descent into Rommack 5&lt;br /&gt;
*[[Bear Season]], 3/24/23 Associates travel outside the walls, hunt some animals and take out mutated ones.&lt;br /&gt;
*[[The Church and The Steeple]], 3/23/23, Associates travel back to the Temple of Urgaotha to uncover more of its secrets&lt;br /&gt;
*[[The Digsite 1]], 3/22/23, associates traveled to the ruins of SUSS, and found maps to more locations of interest.&lt;br /&gt;
*[[Ruins in the woods|Ruins in the Woods]], 3/22/23, associates discovered a temple to Urgathoa, and cleared it. The temple contains large amounts of Basalt.&lt;br /&gt;
*[[Descent Into Rommack 3]], 3/20/23, associates continued through the gnoll dungeon. This session led into Descent into Rommack 4.&lt;br /&gt;
*[[Into the Den]], 3/20/23, associates killed some mutated animals nearby.&lt;br /&gt;
*[[Secure the Sewers]], 3/19/23, associates located the creatures responsible for dead sewer workers.&lt;br /&gt;
*[[Descent Into Rommack 2]], 3/17/23, associates cleared out more of the large underground gnoll encampment. This session led into Descent into Rommack 3.&lt;br /&gt;
*[[Bells in the Dark]], 3/17/23, associates clear out an encampment of crocodilian humanoids that attacked a caravan.&lt;br /&gt;
*[[The Beast]], 3/16/23-3/24/23, associates are dispatched to investigate a small cult investigating [[Rovagug|the Beast]].&lt;br /&gt;
*[[Of Mice and Men]], 3/15/23, associates explored a rat-filled cavern, and discovered a new threat.&lt;br /&gt;
*[[Descent Into Rommack 1]], 3/13/23, associates began clearing the large underground gnoll encampment. This session led into Descent into Rommack 2.&lt;br /&gt;
*[[Curtains and Candles]], 3/13/23, associates rescued an elven child from a haunted house.&lt;br /&gt;
*[[Onadbyr Cult Investigation]], 3/12/23, associates began investigating an old cult, and fought a local criminal gang.&lt;br /&gt;
*[[The Caravan]], 3/10/23, associates rescued a caravan from an orc ambush, and betrayal.&lt;br /&gt;
*[[Hunting Party]], 3/10/23, associates gathered food in the nearby woods for the town.&lt;br /&gt;
*[[Tainted Lands Guarding Spoiled Hands]], 3/9/23, associates traveled to a magical disturbance and cleared it.&lt;br /&gt;
*[[Infestation]], 3/8/23, associates destroyed several undead that had broken into the [[Hunter&#039;s Guild]].&lt;br /&gt;
*[[Condemned Clean-up]], 3/8/23, associates cleared out an old butcher&#039;s shop. This session led into Onadbyr Cult Investigations.&lt;br /&gt;
*[[Tiny Paws Taking Tiny Morsels]], 3/7/23, associates tracked down the source of city rats and began their investigation of it. This session led into Of Mice and Men.&lt;br /&gt;
*[[Rommack Defends]], 3/4/23, associates worked with other adventurers to stop a gnoll offensive. This session led into Descent Into Rommack 1.&lt;br /&gt;
*[[Rommack In Need]], 3/3/23, associates cleared a small group of gnolls from a cave that had attacked a nearby town. This session led into Rommack Defends.&lt;br /&gt;
*[[The Long Night]], 3/3/23, associates prevented marauders from coming in to town through a breach in the wall.&lt;br /&gt;
*[[Enemies at the Gates]], 3/1/23, associates defended the laybaron gates against a fey attack.&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=User:Unseelie&amp;diff=5124</id>
		<title>User:Unseelie</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=User:Unseelie&amp;diff=5124"/>
		<updated>2024-09-20T16:31:24Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Changes Without */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unseelie (they/them) is a GM and Firekeeper of [[World introduction|Kelek]]. While their sessions usually contain a combat element, it is rarely the true focus.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
* [[Tarina &amp;quot;Taru&amp;quot; Autio]]&lt;br /&gt;
* [[Taso Autio]]&lt;br /&gt;
* [[Petal of the First Tree]]&lt;br /&gt;
* [[Nho]]&lt;br /&gt;
&lt;br /&gt;
== Adopted Characters ==&lt;br /&gt;
* [[Holly Crown]]&lt;br /&gt;
&lt;br /&gt;
== Deities ==&lt;br /&gt;
* [[The First Tree | The First Tree, The One Who is Many]], a hivemind and the fey eldest of never-ending growth.&lt;br /&gt;
&lt;br /&gt;
== Notable NPCs ==&lt;br /&gt;
* [[Gnome Ann]], an alchemist and shopkeeper who tends to end up in unusual situations.&lt;br /&gt;
&lt;br /&gt;
== Ongoing Arcs ==&lt;br /&gt;
=== Birds of a Feather ===&lt;br /&gt;
An arc dealing with flocks of semi-intelligent birds and those who made them so.&lt;br /&gt;
&lt;br /&gt;
* [[Parliament of Owls]]&lt;br /&gt;
* [[Murder Of Crows|Murder of Crows]]&lt;br /&gt;
&lt;br /&gt;
Possible future games:&lt;br /&gt;
* [[Ascension of Larks]]&lt;br /&gt;
* [[Tidings of Magpies]]&lt;br /&gt;
* [[Gathering of Flocks]]&lt;br /&gt;
* ?&lt;br /&gt;
&lt;br /&gt;
== Concluded Arcs ==&lt;br /&gt;
=== Changes Without ===&lt;br /&gt;
A mini-arc unlocking the [https://2e.aonprd.com/Feats.aspx?ID=3794 Morph-Risen] lineage for the [https://2e.aonprd.com/Ancestries.aspx?ID=51 Reflection] versatile heritage. It had themes of bodily change, both voluntary and involuntary.&lt;br /&gt;
&lt;br /&gt;
* [[Whac-A-Monster]]&lt;br /&gt;
* [[Where No Man Treads]] (Overlap with the Gnome Ann arc)&lt;br /&gt;
* [[Beg to Differ]]&lt;br /&gt;
&lt;br /&gt;
=== Gnome Ann ===&lt;br /&gt;
An arc about the antics of Gnome Ann and usually unrelated, yet oddly similar, events.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unlocked [[Rare Options Guide#Reflection | Reflections]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| [[The Pun Session | The Pun Session™]] || (Referenced in No Man&#039;s Land)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome Ann&#039;s Land]] || &amp;lt;s&amp;gt;[[No Man&#039;s Land]]&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;[[Gnome Ann Knows]]&amp;lt;/s&amp;gt; || [[No Man Knows]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome Ann Left Behind]] || [[No Man Left Behind]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Were-Gnome, Ann Dreads]] || [[Where No Man Treads]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Where Once They Were, No Man Remains#WHERE_ONCE_THEY_WERE,_GNOME_ANN_REMAINS | Where Once They Were, Gnome Ann Remains]] || &amp;lt;s&amp;gt;[[Where Once They Were, No Man Remains]]&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[A World Gnome Ann Can Imagine|A World Gnome Ann can Imagine]] || [[A World No Man can Imagine|A World No &amp;lt;s&amp;gt;Man can Imagine&amp;lt;/s&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Defy Gnome Ann]] || [[The Fine Omen | The Fine Om&amp;lt;s&amp;gt;en&amp;lt;/s&amp;gt;]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Sessions ==&lt;br /&gt;
* [[Whispers Which Weep]]&lt;br /&gt;
* [[Lasst uns froh und munter sein]]&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Parted_Puzzlers&amp;diff=5104</id>
		<title>Parted Puzzlers</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Parted_Puzzlers&amp;diff=5104"/>
		<updated>2024-09-17T20:23:12Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: Created page with &amp;quot;{{Infobox expedition log | title             = Parted Puzzlers | date              = 2024-08-30 | storyteller       = Doug | tier_of_play      = Trainee | player_characters = Dr. Theodore Rex, Jade, Joyuese, Nho, Pashiro | rewards           = 250xp, 70gp, Mechanical Claw | result            = Success | author            = Unseelie | downtime_days     = 0 }} Associates rescue two merchants from a simple but dang...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title             = Parted Puzzlers&lt;br /&gt;
| date              = 2024-08-30&lt;br /&gt;
| storyteller       = Doug&lt;br /&gt;
| tier_of_play      = Trainee&lt;br /&gt;
| player_characters = [[Dr. Theodore Rex]], [[Jade]], [[Joyuese]], [[Nho]], [[Pashiro, The Wind Song|Pashiro]]&lt;br /&gt;
| rewards           = 250xp, 70gp, Mechanical Claw&lt;br /&gt;
| result            = Success&lt;br /&gt;
| author            = [[User:Unseelie|Unseelie]]&lt;br /&gt;
| downtime_days     = 0&lt;br /&gt;
}}&lt;br /&gt;
Associates rescue two merchants from a simple but dangerous puzzle.&lt;br /&gt;
== Log ==&lt;br /&gt;
Excerpts of Memory Database of [[the Round Table|Round Table]] [[Associates|Associate]] &#039;Nho&#039;. Provided as log for the expedition &#039;Smell of the Game&#039;.&amp;lt;br /&amp;gt;&lt;br /&gt;
Note: Memory format determined to be incompatible with most present beings. Previously provided text logs of write accesses also claimed to be &#039;Incomprehensible&#039;. Testing beta version of &#039;informal database input/output translator&#039; tool.&lt;br /&gt;
----&lt;br /&gt;
 Documenting newly encountered associates: &#039;Dr. Theodore Rex&#039;, &#039;Joyuese&#039;, &#039;Pashiro, The Wind Song&#039;.&lt;br /&gt;
 Documenting current party: &#039;Dr. Theodore Rex&#039;, &#039;Joyuese&#039;, &#039;Pashiro, The Wind Song&#039;, &#039;Jade&#039;.&lt;br /&gt;
&lt;br /&gt;
 Acquired background information: Deadly puzzle toys have appeared repeatedly, force those solving them into deadly games.&lt;br /&gt;
&lt;br /&gt;
 Received mission objective: Rescue two travellers trapped in puzzle for 52 hours.&lt;br /&gt;
&lt;br /&gt;
 Observation: Council employs extensive security even for puzzles determined to be weak.&lt;br /&gt;
&lt;br /&gt;
 Puzzle solved by party member Dr. Theodore Rex.&lt;br /&gt;
 Party moved to different space consisting of quadratic grid with fields, some of which emanate varying energy levels.&lt;br /&gt;
 Party split:&lt;br /&gt;
 1. Dr. Theodore Rex, Joyuese, Nho in north-east. Large area with minimal energy signature surrounded by areas with small signatures.&lt;br /&gt;
 2. Pashiro, The Wind Song in north-west. Small area with minimal energy signatures surrounded by varying signatures.&lt;br /&gt;
 3. Jade in south-west. Singular field with middling to high energy signature.&lt;br /&gt;
 Observation: Possibly a pocket dimension.&lt;br /&gt;
 Observation: Space monitored and provided with irregular commentary.&lt;br /&gt;
 &lt;br /&gt;
 Observation: Energy signatures correspond to number of dangerous surrounding spaces.&lt;br /&gt;
 Observation: Stepping on fields not yet emanating energy causes them to start emanating.&lt;br /&gt;
 Conclusion: Energy signatures of neighbouring areas often allow determination of exact position of dangerous spaces.&lt;br /&gt;
&lt;br /&gt;
 Faint screaming can be heard from two fields.&lt;br /&gt;
 Updated objectives:&lt;br /&gt;
 1. Reach fields likely containing missing travellers.&lt;br /&gt;
 2. Provide safe escape path to travellers.&lt;br /&gt;
&lt;br /&gt;
 &#039;Game&#039; complicated by addition of enemy spider construct. Later determined to be capable of movement without activating plates, distribution of bombs, and obscuring of revealed energy signatures.&lt;br /&gt;
&lt;br /&gt;
 Party hampered by increased gravitational pressure. Effect successfully countered on Nho by inbuilt gravitational generators.&lt;br /&gt;
&lt;br /&gt;
 Documenting: Several party members shown to be inpatient and foolhardy.&lt;br /&gt;
 Note: Foolhardy actions not discouraged as long as sustainable, as they reveal the values of many fields.&lt;br /&gt;
&lt;br /&gt;
 First traveller freed by Dr. Theodore Rex. No return path provided, as path taken leads through a dangerous field.&lt;br /&gt;
&lt;br /&gt;
 Documenting: Joyuese continues to take impatient risks when lacking the constitution to resist further dangerous fields.&lt;br /&gt;
 Observation: Unconscious beings slowly absorbed by game area. Sufficient time for rescue manoeuvres provided.&lt;br /&gt;
&lt;br /&gt;
 Second enemy spider construct released as observer considers progress &#039;too easy&#039;.&lt;br /&gt;
&lt;br /&gt;
 Enemy spider construct manoeuvres easily countered.&lt;br /&gt;
 Second traveller freed by Nho. Return path provided but not taken, as traveller fears passing by the enemy spider construct.&lt;br /&gt;
&lt;br /&gt;
 Third enemy spider construct released, likely for the same reason.&lt;br /&gt;
&lt;br /&gt;
 Second enemy spider construct eliminated by Joyuese.&lt;br /&gt;
&lt;br /&gt;
 Dr. Theodore Rex transforms into T-Rex.&lt;br /&gt;
 First enemy spider construct eliminated by Dr. Theodore Rex by tripping it on a dangerous field.&lt;br /&gt;
&lt;br /&gt;
 Travellers escorted to area border by party members.&lt;br /&gt;
&lt;br /&gt;
 Observer expresses concerns about lacking difficulty of the game.&lt;br /&gt;
 Observer expresses happiness about people solving their puzzles again.&lt;br /&gt;
&lt;br /&gt;
 After rescue, travellers incapable of opening boxes of any kind. Likely curse.&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Tarina_%22Taru%22_Autio&amp;diff=5092</id>
		<title>Tarina &quot;Taru&quot; Autio</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Tarina_%22Taru%22_Autio&amp;diff=5092"/>
		<updated>2024-09-15T23:00:26Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Expeditions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Associate&lt;br /&gt;
| name                 = Tarina Autio&lt;br /&gt;
| image                = [[File:taru_tinypaca.jpg|350px|center]](By [https://x.com/TinyPaca tinypaca])&lt;br /&gt;
| aliases              = Taru&lt;br /&gt;
| class                = Bard&lt;br /&gt;
| occupation           = Storyteller and aspiring Hero&lt;br /&gt;
| tier_of_play         = Expert&lt;br /&gt;
| ancestry             = [[Established Lore#Fetchling|Fetchling]]&lt;br /&gt;
| heritage             = Ganzi&lt;br /&gt;
| pronouns             = She/Her&lt;br /&gt;
| age                  = {{#expr:floor((({{CURRENTYEAR}}-2023)*36-9+{{CURRENTMONTH}}*3)/12)+223-196}} (born 29th of Desnus 196)&lt;br /&gt;
| height               = 1.98m&lt;br /&gt;
| relatives            = [[Taso Autio]] (sister)&lt;br /&gt;
| partner              = [[Melfyra]]&lt;br /&gt;
| status               = Alive&lt;br /&gt;
| player               = [[User:Unseelie|Unseelie]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Tarina Autio, or Taru as she prefers, is an [[Associates|Associate]] of [[the Round Table]], wishing to tell the tales of both heroics she witnesses and those she performs herself.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
=== Original ===&lt;br /&gt;
Taru is a [[Established Lore|fetchling]] ganzi, the latter granting her a frame taller and more muscular than what is typical for fetchlings. This heritage is further expressed in a line of blue scales over her left eye, mirroring a scar over her right eye she earned in her childhood, as well as a pair of bright orange, fairly small, and not fully material wings, resembling those of a [https://2e.aonprd.com/Monsters.aspx?ID=1262 peri]. Her skin is of a middling grey tone, and her hair a bluish grey. Like most fetchlings, she has glowing eyes.&lt;br /&gt;
&lt;br /&gt;
Her usual adventuring outfit consists of a quilted armour, any sturdy pairs of pants and boots she could get hold of, a longsword, a whip, a sling, a dagger, and a lute. However, the last she only carries for merrymaking, relying on speeches and spells to support her allies in combat. She also wears several piercings in both ears, preferring small rings or studs that do not pose too great a hazard in melee fights.&lt;br /&gt;
&lt;br /&gt;
Due to usually travelling light, she tends to wear the same things outside of adventuring, only storing part of her weaponry somewhere should she have the option. This may change now that she has a semi-permanent dwelling. She dislikes people staring at her scar and scales, so when not among adventurers she also often dons a half-mask hiding these features.&lt;br /&gt;
&lt;br /&gt;
[[File:taru_mask.png|thumb|355px|alt=A blue and gold upper half face mask. It is partially decorated with black-on-white musical notes. | The mask Taru used to wear among people she is not familiar with, especially those who are not adventurers.]]&lt;br /&gt;
&lt;br /&gt;
Taru&#039;s shadow, while mostly sticking to the same shape as Taru, never stays still, always exploring anything around itself, and completely lacking any concept of personal space. It is very outgoing and usually tries to greet the shadows of other living beings, often leading to disappointment when they do no react. It quickly gets over any such distress, but Taru still tries to avoid it by matching the timing her own greetings of non-fetchlings to those of her shadow.&lt;br /&gt;
&lt;br /&gt;
[[File:taru_flattering_portrait.jpg|thumb|355px|alt=A portrait of Taru, mostly as in her original description, but perhaps a bit intentionally flattering. | A very flattering portrait of Taru. Painted by a travelling artist she and her sister saved before arriving in Onadbyr.&amp;lt;br&amp;gt;(By [https://www.reddit.com/user/Roujin_/ Roujin_])]]&lt;br /&gt;
&lt;br /&gt;
=== Changes while living in Onadbyr ===&lt;br /&gt;
Some months into living in Onadbyr, Taru replaced her old half-mask with a full face mask capable of changing shapes and enhancing her performances.&lt;br /&gt;
She also upgraded from her quilted armour to first a custom hide armour, and now full plate, both featuring the emblems of [[Cayden Cailean]] on the front and of [[Desna]] on the sleeves.&lt;br /&gt;
Recently she expanded her arsenal, removing the longsword and sling, but instead adding a bastard sword, a kusarigama, a tekko-kagi, and a composite shortbow, with runes applied to the first two. (For a short time she had a greatsword instead of the bastard sword, but it didn&#039;t take her long to switch that out.)&lt;br /&gt;
&lt;br /&gt;
Taru&#039;s shadow is slowly gaining a sort of ethereal substance. As of summer 225, it is able to touch objects enough to interact with them.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Taru, together with her fraternal twin sister [[Taso Autio|Taso]], was born in a small village on the material plane mostly populated by fetchlings that had to flee the shadow plane during [[The Collapse]].&lt;br /&gt;
&lt;br /&gt;
Some lingering fragment of chaos came into contact with her mother during her pregnancy, apparently only affecting Taru and leaving her sister a normal fetchling.&lt;br /&gt;
While Taru&#039;s unusual appearance certainly drew glances and whispers, she was generally accepted in her village, staying there until she finished an apprenticeship as a bard and decided to experience adventuring herself rather than just telling stories about it. (An anecdote she loves to tell is that she earned herself the nickname of &amp;quot;Butcher of Legends&amp;quot; at that time—occasionally she will also reveal that it was for her absolutely atrocious first attempt at retelling legends before an audience.)&lt;br /&gt;
&lt;br /&gt;
Her sister, wishing to learn more about crafting techniques around the world, decided to tag along. The two of them have a rather strange relationship, getting along famously in letters and occasional meetings, but mostly bickering whenever they spend more than a day or so together. Somehow they made travelling together work anyway.&lt;br /&gt;
&lt;br /&gt;
They split up soon before Taru arrived in [[Onadbyr]], Taso staying a while in a workshop they came across to learn of their methods. The two still regularly exchanged letters and a few month later Taso joined her sister in the city.&lt;br /&gt;
&lt;br /&gt;
== Life in Onadbyr ==&lt;br /&gt;
Taru greatly enjoys living in Onadbyr and being an Associate. She joins missions as often as she can, as long as she believes she will be more help than hindrance.&lt;br /&gt;
&lt;br /&gt;
She spends most evenings in taverns telling tales of heroes and adventures, both for fun and as a secondary source of income.&lt;br /&gt;
&lt;br /&gt;
=== Melfyra ===&lt;br /&gt;
In mid-225 [[Melfyra]], at the time freshly a vampire, faced persecution due to being undead. Refusing to let people be judged for what they are, Taru started to protect her and they soon moved in together to make this more convenient.&lt;br /&gt;
&lt;br /&gt;
Melfyra quickly developed a crush on Taru, her almost literal knight in shining armour, but originally Taru only viewed her as a housemate she intends to protect. (The idea of any physical relation with an undead body also made her a bit queasy, no matter how much she appreciated the person inhabiting it.)&amp;lt;br /&amp;gt;&lt;br /&gt;
This slowly changed over time, and in Summer 227 Taru translated and adapted an old song of her people to express her feelings for Melfyra. While the shock of her crush asking her out so boldly at first made Melfyra faint, they officially got together after.&lt;br /&gt;
&lt;br /&gt;
Since then Taru sometimes sings the translated song that she calls &amp;quot;The Wild Maiden&#039;s Spell&amp;quot; in the taverns she performs in.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | The Wild Maiden&#039;s Spell&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
(The song is a translation/adaption of the German song&amp;lt;br /&amp;gt;[https://www.youtube.com/watch?v=sUlIjhUzZN0 Vom Zauber des Wildfräuleins] by [https://www.versengold.com/songtext/vom-zauber-des-wildfraeuleins Versengold]&amp;lt;br /&amp;gt;and is sung to the same melody.)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Once long ago as I wandered alone,&amp;lt;br /&amp;gt;&lt;br /&gt;
in the deepest of woods I got lost.&amp;lt;br /&amp;gt;&lt;br /&gt;
And as with hope gone, my fate I thought known,&amp;lt;br /&amp;gt;&lt;br /&gt;
it all changed as a clearing I crossed.&lt;br /&gt;
&lt;br /&gt;
There light and wind on the waving grass played&amp;lt;br /&amp;gt;&lt;br /&gt;
and sat amidst blossoms and fern,&amp;lt;br /&amp;gt;&lt;br /&gt;
a maiden against whom a spring day would fade.&amp;lt;br /&amp;gt;&lt;br /&gt;
Entranced by the world in return.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away.&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, all things have their time.&amp;lt;br /&amp;gt;&lt;br /&gt;
Never forget we&#039;re but a moment&#039;s byplay,&amp;lt;br /&amp;gt;&lt;br /&gt;
yet a moment&#039;s enough for a life most sublime.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to leave, leave!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to stay, stay!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With eyes as lovely as belladonna berries,&amp;lt;br /&amp;gt;&lt;br /&gt;
her bright smile a treasure of bliss.&amp;lt;br /&amp;gt;&lt;br /&gt;
Her skin cold as snow smelled of lilac and cherries,&amp;lt;br /&amp;gt;&lt;br /&gt;
and her hair the colour of night&#039;s kiss&lt;br /&gt;
&lt;br /&gt;
Her elegant form clad with naught but a dress,&amp;lt;br /&amp;gt;&lt;br /&gt;
finely woven from petals and leaves.&amp;lt;br /&amp;gt;&lt;br /&gt;
And she pulled me down into her sweet caress,&amp;lt;br /&amp;gt;&lt;br /&gt;
to kiss away all my tears and past griefs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away.&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, all things have their time.&amp;lt;br /&amp;gt;&lt;br /&gt;
Never forget we&#039;re but a moment&#039;s byplay,&amp;lt;br /&amp;gt;&lt;br /&gt;
yet a moment&#039;s enough for a life most sublime.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to leave, leave!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to stay, stay!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Readily I followed the pull of her arms,&amp;lt;br /&amp;gt;&lt;br /&gt;
sunk down into the wild maidens lap.&amp;lt;br /&amp;gt;&lt;br /&gt;
My worries and sense lost to her soothing charms,&amp;lt;br /&amp;gt;&lt;br /&gt;
as on the bed made from moss we&#039;d nap.&lt;br /&gt;
&lt;br /&gt;
I dreamt of summers and winters that fled,&amp;lt;br /&amp;gt;&lt;br /&gt;
and reality faded away.&amp;lt;br /&amp;gt;&lt;br /&gt;
And I dreamt without me the years moved ahead,&amp;lt;br /&amp;gt;&lt;br /&gt;
as I lived with her love every day.&lt;br /&gt;
&lt;br /&gt;
And when I opened my eyes and the dream dropped its veil,&amp;lt;br /&amp;gt;&lt;br /&gt;
I was grey-haired, my death in the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
And the maiden that was recounting my tale,&amp;lt;br /&amp;gt;&lt;br /&gt;
smiled gently and caressed my hair.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And she spoke, hear the wind blow your sorrows away&amp;lt;br /&amp;gt;&lt;br /&gt;
All things flow, all things float, so be ready this day.&amp;lt;br /&amp;gt;&lt;br /&gt;
Many a moment flies quick as a life could play,&amp;lt;br /&amp;gt;&lt;br /&gt;
in the wild maiden&#039;s spell and the time in her sway.&lt;br /&gt;
&lt;br /&gt;
And if you&#039;re willing, so I will tell you:&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to cry, cry!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to scream, scream!&amp;lt;br /&amp;gt;&lt;br /&gt;
If you wish to dance, dance one last time with me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And I breathed: Why would I cry or scream?&amp;lt;br /&amp;gt;&lt;br /&gt;
If I was back in the prime of my youth,&amp;lt;br /&amp;gt;&lt;br /&gt;
I&#039;d gladly for just this one moment anew,&amp;lt;br /&amp;gt;&lt;br /&gt;
give my life all over again.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pet ===&lt;br /&gt;
In autumn 225, Taru [[Samara Slitherslimes Shifting Slime Shop | received a frost ora]] as reward for… training said frost ora. She is still unsure what Samara got out of that deal.&lt;br /&gt;
&lt;br /&gt;
The frost ora is named Aeve, after a legendary slime whose story Taru has heard. They are trained to orate tales backwards for an audience and to collect rewards after.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
While Taru is not deeply religious, she follows the teachings of both [[Cayden Cailean]] and [[Desna]]. One could argue that she respects the latter more as a divinity, but she looks up to Cayden as a person and even became one of his champions.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
Taru&#039;s names are based on Finnish words. Her first name, [https://en.wiktionary.org/wiki/tarina#Finnish Tarina], means &amp;quot;Story&amp;quot; or &amp;quot;Tale&amp;quot;, aggrandised in her nickname [https://en.wiktionary.org/wiki/taru#Finnish Taru], which means &amp;quot;Epic&amp;quot; or &amp;quot;Legend&amp;quot;, symbolising her own aspirations.&lt;br /&gt;
&lt;br /&gt;
[https://en.wiktionary.org/wiki/autio#Finnish Autio], her last name, translates to &amp;quot;Desolate&amp;quot; or &amp;quot;Uninhabited&amp;quot;, referencing large parts of the Shadow Plane. It is a very common last name in her culture.&lt;br /&gt;
&lt;br /&gt;
Aeve is named after a Magic: The Gathering card, the legendary slime [https://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=522224 Aeve, Progenitor Ooze].&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
=== Autumn 227 (September 2024) ===&lt;br /&gt;
* [[Alestorm]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 227 (August 2024) ===&lt;br /&gt;
* [[Termination Clause]]&lt;br /&gt;
* [[The Rusted Edge]]&lt;br /&gt;
* [[The Stoneblight&#039;s Peril]]&lt;br /&gt;
* [[Hellmouth Hysteria]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 227 (July 2024) ===&lt;br /&gt;
* [[Snakes in the Grass]]&lt;br /&gt;
* [[Crab Rave]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 226 (June 2024) ===&lt;br /&gt;
* [[The Second Hellmouth: Early Signs]]&lt;br /&gt;
* [[Bustin&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 226 (May 2024) ===&lt;br /&gt;
* [[Scary Monsters (And Super Creeps)]]&amp;lt;ref name=&amp;quot;log taso&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Clear Cut Rules]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 226 (April 2024) ===&lt;br /&gt;
* [[Karkalicious]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 226 (March 2024) ===&lt;br /&gt;
* [[Bring Your Brain]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 225 (February 2024) ===&lt;br /&gt;
* [[A Grave Danger Returns]]&lt;br /&gt;
* [[The Legendary Funeral]]&lt;br /&gt;
* [[Love-and-Loss Day]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[One Bad ___]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Autumn 225 (January 2024) ===&lt;br /&gt;
* [[Samara Slitherslimes Shifting Slime Shop]]&lt;br /&gt;
* [[The Weathered Slab]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Summer 225 (December 2023) ===&lt;br /&gt;
* [[Weird Wolves]]&lt;br /&gt;
&lt;br /&gt;
=== Spring 225 (November 2023) ===&lt;br /&gt;
* [[It&#039;s Demons (Trainee)]]&lt;br /&gt;
* [[Welcome to the Star Pit | Welcome to The Star Pit]]&lt;br /&gt;
* [[Kelek, Remastered 1]]&lt;br /&gt;
&lt;br /&gt;
=== Winter 224 (October 2023) ===&lt;br /&gt;
* [[Let the Music Move You]]&lt;br /&gt;
* [[The Statue Garden]]&lt;br /&gt;
* [[Eclipsing the Night]]&lt;br /&gt;
&lt;br /&gt;
=== Autumn 224 (September 2023) ===&lt;br /&gt;
* [[Malicious Intent: In the Wind]]&lt;br /&gt;
* [[Onadbyr_Arson_Investigation#Second_Expedition_(Onadbyr_Arson_Investigation_Redux)|Onadbyr Arson Redux]]&lt;br /&gt;
&lt;br /&gt;
=== Summer 224 (August 2023) ===&lt;br /&gt;
* [[Fall Into Rune]]&amp;lt;ref name=&amp;quot;log taso&amp;quot;&amp;gt;Log transcribed by Taso, as told by Taru.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Spa Spies]]&amp;lt;ref name=&amp;quot;log&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Malicious Intent: The Search]]&lt;br /&gt;
* [[Buried Treasure 5]]&amp;lt;ref name=&amp;quot;log&amp;quot;&amp;gt;Log written by Taru.&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Rare_Options_Guide&amp;diff=5090</id>
		<title>Rare Options Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Rare_Options_Guide&amp;diff=5090"/>
		<updated>2024-09-15T00:02:30Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Other or No Lineage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;By default Kelek does not allow rare options, but through in-game events and brave acts of heroics, they can be unlocked for the entire server.&lt;br /&gt;
&lt;br /&gt;
==Ancestry==&lt;br /&gt;
Rare ancestries are typically unlocked through month long events that require the [[associates]] to complete multiple missions.&lt;br /&gt;
&lt;br /&gt;
===Automaton===&lt;br /&gt;
Automatons were the first unlocked rare ancestry that were unlocked on the 24th of April, 2023, by the team of the Journey to Arrepo missions. In Kelek, Automatons are highly advanced robots surviving from before the most recent cataclysm, or were newly manufactured and transported to [[Onadbyr]] through a one way teleportation portal. All automatons in Kelek were created by Arrepo Manufacturing, a now defunct companion that is fully automated by automatons, and is situated on the edge of the Chron volcano. The physical location of the manufacturing plant is no longer accessible. Your automaton could have recently awoken, drawn to Onadbyr by the [[LOC|Lord of Carnage]] coming online, or you could have been restored by a kind and loving tinkerer, or a madman who wanted you to kill. Either way, your aesthetics are chrome, high technology, and inhuman features. You are powered by a core at your center, which is the equivalent of your soul giving you free will. Your core is itself powered by a shard of divinity, a tiny portion of a god&#039;s physical being. You can choose to be powered by a specific god&#039;s power, or just divine energy in general. You might not know the exact origin of your shard of divinity. You are not beholden to the god, or their tenets, that powers your core.&lt;br /&gt;
&lt;br /&gt;
===Sprite===&lt;br /&gt;
&#039;&#039;Available as of the 25th of August, 2023.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A disturbance near [[Velborough O&#039;s|Velborough]] opened a temporary gateway from the [https://2e.aonprd.com/Planes.aspx?ID=10 First World] from which a host of fey including sprites and linnorms emerged before collapsing again, trapping those on the other side in the world of Kelek. The opening of the gateway also allowed the voices of the [https://2e.aonprd.com/DeityCategories.aspx?ID=7 Eldest] through; heard for the first time on the material plane in generations. The calls echoed around Kelek heard by all fey and fey descendants shouting orders, begging requests, whispering secrets or simply singing their song until the portal closed and their voices were silenced again. Spurred to action by the calls of the Eldest, a number of sprites around Kelek have set out to interact with the mortal world more closely.&lt;br /&gt;
&lt;br /&gt;
When creating a sprite you should detail out the following:&lt;br /&gt;
* Were you already on the material plane or did you emerge through the portal near Onadbyr? If you were already here, what were you doing? If not, why did you decide to travel to the material plane?&lt;br /&gt;
* What call drove you to act and for what purpose? These tasks are typically esoteric and difficult to achieve, such as collecting 10,000 colors of flowers or reciting specific poems in specific places in the world.&lt;br /&gt;
* What is your relationship to the Eldest whose call you answered?&lt;br /&gt;
==Heritages==&lt;br /&gt;
===Beastkin===&lt;br /&gt;
&#039;&#039;Unlocked on the 19th of January, 2024&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After [[Conquering the Wilds| the fall of The Father of Werecreatures]], leadership of the werecreature camp was taken over by his daughter, Maera. Under her leadership the camp is no longer isolationist, though they are still somewhat nomadic. This has allowed Beastkin like her to venture out into the world and live their own lives again, free of the forces that always drew them back to the camp; Back to The Father&#039;s immense presence. Though the call is gone, its presence still lingers, always reminding you where your true home is.&lt;br /&gt;
&lt;br /&gt;
As a beastkin, you need to consider these questions:&lt;br /&gt;
&lt;br /&gt;
* What is your relation to the werecreature camp? Were you born there? Did the call draw you there, or have you just arrived?&lt;br /&gt;
&lt;br /&gt;
* How did you come to become a beastkin? Were you born one within the camp, or maybe even outside it? Did a werecreature&#039;s bite affect you differently than others?&lt;br /&gt;
&lt;br /&gt;
* What kind of beastkin are you? The Father could make someone a werecreature of anything animal-like, but this does not change your size beyond the norm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Reflection ===&lt;br /&gt;
&#039;&#039;Unlocked on the 15th of September, 2024&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Morph-Risen Lineage ====&lt;br /&gt;
Not too far from Onadbyr, [[Beg to Differ |a weird cave, seemingly organic on the inside, began spewing out crabs]]. People soon discovered that, if you truly desired it, it would allow yourself to be changed to what you wish to be. (Within certain limits, anyway.)&lt;br /&gt;
&lt;br /&gt;
As a [https://2e.aonprd.com/Ancestries.aspx?ID=51 reflection] with the [https://2e.aonprd.com/Feats.aspx?ID=3794 morph-risen lineage], you need to consider these questions:&lt;br /&gt;
&lt;br /&gt;
* What drove you to seek out a creepy cave with the hopes of changing what you are? Gender dysphoria? A true desire to overcome a limitation of your body? Or perhaps something else entirely?&lt;br /&gt;
&lt;br /&gt;
* The transformation the cave grants is good, outright certain to make you feel better about yourself as it reads your desires as it changes you, but it is not perfect. What is some issue with your new body you are not quite happy about (even though it was still absolutely worth it)?&lt;br /&gt;
&lt;br /&gt;
* While your new form seems to only be based on your own will, in truth it at least somewhat resembles an existing being somewhere in the world. Even though you may never meet them, consider who they are and how you would respond if you found them.&lt;br /&gt;
&lt;br /&gt;
==== Other or No Lineage ====&lt;br /&gt;
Powerful adventurers [[Defy Gnome Ann | managed to tear themselves out of nothingness]] in which [[The Fine Omen | they had been thrust before]]. In the process the barriers between existence and non-existence have been weakened, and others who lacked the strength to hold on to themselves on their own managed to spill out as well.&amp;lt;br /&amp;gt;&lt;br /&gt;
These remains of people who once existed return to a world that has forgotten them, replaced them, with memories of a life that never has been.&lt;br /&gt;
&lt;br /&gt;
As a [https://2e.aonprd.com/Ancestries.aspx?ID=51 reflection] with any other lineage than the one above, or no lineage at all, you need to consider these questions:&lt;br /&gt;
&lt;br /&gt;
* You once lived your life, until suddenly you weren&#039;t anymore. What event were you involved in at the time, and what event related to Gnome Ann replaced it?&lt;br /&gt;
&lt;br /&gt;
* Similarly, who took your place? Remember that those beings created in the vicinity of Gnome Ann tend to be less serious or at least less threatening than the original that you are. How do you feel about them, do you hate them for replacing you?&lt;br /&gt;
&lt;br /&gt;
* Are there any people around you were close to before your existence was erased? Has your replacement taken your spot with them? Do you wish to rebuild your relationships?&lt;br /&gt;
&lt;br /&gt;
* If you take a lineage feat, also explain how it fits into your story.&lt;br /&gt;
&lt;br /&gt;
== Backgrounds ==&lt;br /&gt;
Rare backgrounds can be obtained for a single character using [[Karma]] and require [[Firekeeper]] approval.&lt;br /&gt;
&lt;br /&gt;
==Archetypes==&lt;br /&gt;
Currently no rare archetypes have been unlocked. Players can use [[Karma]] to obtain the option for a Rare Archetype for their character, or to unlock the Archetype for the entire server.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Several Uncommon archetypes are also locked, please consult the [[Available Dedications]] page for more details.&lt;br /&gt;
&lt;br /&gt;
==Class Feats==&lt;br /&gt;
Rare class feats require [[Firekeeper]] approval.&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
Rare spells require [[Firekeeper]] approval.&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Rare_Options_Guide&amp;diff=5089</id>
		<title>Rare Options Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Rare_Options_Guide&amp;diff=5089"/>
		<updated>2024-09-15T00:00:05Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Heritages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;By default Kelek does not allow rare options, but through in-game events and brave acts of heroics, they can be unlocked for the entire server.&lt;br /&gt;
&lt;br /&gt;
==Ancestry==&lt;br /&gt;
Rare ancestries are typically unlocked through month long events that require the [[associates]] to complete multiple missions.&lt;br /&gt;
&lt;br /&gt;
===Automaton===&lt;br /&gt;
Automatons were the first unlocked rare ancestry that were unlocked on the 24th of April, 2023, by the team of the Journey to Arrepo missions. In Kelek, Automatons are highly advanced robots surviving from before the most recent cataclysm, or were newly manufactured and transported to [[Onadbyr]] through a one way teleportation portal. All automatons in Kelek were created by Arrepo Manufacturing, a now defunct companion that is fully automated by automatons, and is situated on the edge of the Chron volcano. The physical location of the manufacturing plant is no longer accessible. Your automaton could have recently awoken, drawn to Onadbyr by the [[LOC|Lord of Carnage]] coming online, or you could have been restored by a kind and loving tinkerer, or a madman who wanted you to kill. Either way, your aesthetics are chrome, high technology, and inhuman features. You are powered by a core at your center, which is the equivalent of your soul giving you free will. Your core is itself powered by a shard of divinity, a tiny portion of a god&#039;s physical being. You can choose to be powered by a specific god&#039;s power, or just divine energy in general. You might not know the exact origin of your shard of divinity. You are not beholden to the god, or their tenets, that powers your core.&lt;br /&gt;
&lt;br /&gt;
===Sprite===&lt;br /&gt;
&#039;&#039;Available as of the 25th of August, 2023.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A disturbance near [[Velborough O&#039;s|Velborough]] opened a temporary gateway from the [https://2e.aonprd.com/Planes.aspx?ID=10 First World] from which a host of fey including sprites and linnorms emerged before collapsing again, trapping those on the other side in the world of Kelek. The opening of the gateway also allowed the voices of the [https://2e.aonprd.com/DeityCategories.aspx?ID=7 Eldest] through; heard for the first time on the material plane in generations. The calls echoed around Kelek heard by all fey and fey descendants shouting orders, begging requests, whispering secrets or simply singing their song until the portal closed and their voices were silenced again. Spurred to action by the calls of the Eldest, a number of sprites around Kelek have set out to interact with the mortal world more closely.&lt;br /&gt;
&lt;br /&gt;
When creating a sprite you should detail out the following:&lt;br /&gt;
* Were you already on the material plane or did you emerge through the portal near Onadbyr? If you were already here, what were you doing? If not, why did you decide to travel to the material plane?&lt;br /&gt;
* What call drove you to act and for what purpose? These tasks are typically esoteric and difficult to achieve, such as collecting 10,000 colors of flowers or reciting specific poems in specific places in the world.&lt;br /&gt;
* What is your relationship to the Eldest whose call you answered?&lt;br /&gt;
==Heritages==&lt;br /&gt;
===Beastkin===&lt;br /&gt;
&#039;&#039;Unlocked on the 19th of January, 2024&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After [[Conquering the Wilds| the fall of The Father of Werecreatures]], leadership of the werecreature camp was taken over by his daughter, Maera. Under her leadership the camp is no longer isolationist, though they are still somewhat nomadic. This has allowed Beastkin like her to venture out into the world and live their own lives again, free of the forces that always drew them back to the camp; Back to The Father&#039;s immense presence. Though the call is gone, its presence still lingers, always reminding you where your true home is.&lt;br /&gt;
&lt;br /&gt;
As a beastkin, you need to consider these questions:&lt;br /&gt;
&lt;br /&gt;
* What is your relation to the werecreature camp? Were you born there? Did the call draw you there, or have you just arrived?&lt;br /&gt;
&lt;br /&gt;
* How did you come to become a beastkin? Were you born one within the camp, or maybe even outside it? Did a werecreature&#039;s bite affect you differently than others?&lt;br /&gt;
&lt;br /&gt;
* What kind of beastkin are you? The Father could make someone a werecreature of anything animal-like, but this does not change your size beyond the norm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Reflection ===&lt;br /&gt;
&#039;&#039;Unlocked on the 15th of September, 2024&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Morph-Risen Lineage ====&lt;br /&gt;
Not too far from Onadbyr, [[Beg to Differ |a weird cave, seemingly organic on the inside, began spewing out crabs]]. People soon discovered that, if you truly desired it, it would allow yourself to be changed to what you wish to be. (Within certain limits, anyway.)&lt;br /&gt;
&lt;br /&gt;
As a [https://2e.aonprd.com/Ancestries.aspx?ID=51 reflection] with the [https://2e.aonprd.com/Feats.aspx?ID=3794 morph-risen lineage], you need to consider these questions:&lt;br /&gt;
&lt;br /&gt;
* What drove you to seek out a creepy cave with the hopes of changing what you are? Gender dysphoria? A true desire to overcome a limitation of your body? Or perhaps something else entirely?&lt;br /&gt;
&lt;br /&gt;
* The transformation the cave grants is good, outright certain to make you feel better about yourself as it reads your desires as it changes you, but it is not perfect. What is some issue with your new body you are not quite happy about (even though it was still absolutely worth it)?&lt;br /&gt;
&lt;br /&gt;
* While your new form seems to only be based on your own will, in truth it at least somewhat resembles an existing being somewhere in the world. Even though you may never meet them, consider who they are and how you would respond if you found them.&lt;br /&gt;
&lt;br /&gt;
==== Other or No Lineage ====&lt;br /&gt;
Powerful adventurers [[Defy Gnome Ann | managed to tear themselves out of nothingness]] in which [[The Fine Omen | they had been thrust before]]. In the process the barriers between existence and non-existence have been weakened, and others who lacked the strength to hold on to themselves as well managed to spill out as well.&amp;lt;br /&amp;gt;&lt;br /&gt;
These remains of people who once existed return to a world that has forgotten them, replaced them, with memories of a life that never has been.&lt;br /&gt;
&lt;br /&gt;
As a [https://2e.aonprd.com/Ancestries.aspx?ID=51 reflection] with any other lineage than the one above, or no lineage at all, you need to consider these questions:&lt;br /&gt;
&lt;br /&gt;
* You once lived your life, until suddenly you weren&#039;t anymore. What event were you involved in at the time, and what event related to Gnome Ann replaced it?&lt;br /&gt;
&lt;br /&gt;
* Similarly, who took your place? Remember that those beings created in the vicinity of Gnome Ann tend to be less serious or at least less threatening than the original that you are. How do you feel about them, do you hate them for replacing you?&lt;br /&gt;
&lt;br /&gt;
* Are there any people around you were close to before your existence was erased? Has your replacement taken your spot with them? Do you wish to rebuild your relationships?&lt;br /&gt;
&lt;br /&gt;
* If you take a lineage feat, also explain how it fits into your story.&lt;br /&gt;
&lt;br /&gt;
== Backgrounds ==&lt;br /&gt;
Rare backgrounds can be obtained for a single character using [[Karma]] and require [[Firekeeper]] approval.&lt;br /&gt;
&lt;br /&gt;
==Archetypes==&lt;br /&gt;
Currently no rare archetypes have been unlocked. Players can use [[Karma]] to obtain the option for a Rare Archetype for their character, or to unlock the Archetype for the entire server.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Several Uncommon archetypes are also locked, please consult the [[Available Dedications]] page for more details.&lt;br /&gt;
&lt;br /&gt;
==Class Feats==&lt;br /&gt;
Rare class feats require [[Firekeeper]] approval.&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
Rare spells require [[Firekeeper]] approval.&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=User:Unseelie&amp;diff=5088</id>
		<title>User:Unseelie</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=User:Unseelie&amp;diff=5088"/>
		<updated>2024-09-14T23:41:11Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Gnome Ann */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unseelie (they/them) is a GM and Firekeeper of [[World introduction|Kelek]]. While their sessions usually contain a combat element, it is rarely the true focus.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
* [[Tarina &amp;quot;Taru&amp;quot; Autio]]&lt;br /&gt;
* [[Taso Autio]]&lt;br /&gt;
* [[Petal of the First Tree]]&lt;br /&gt;
* [[Nho]]&lt;br /&gt;
&lt;br /&gt;
== Adopted Characters ==&lt;br /&gt;
* [[Holly Crown]]&lt;br /&gt;
&lt;br /&gt;
== Deities ==&lt;br /&gt;
* [[The First Tree | The First Tree, The One Who is Many]], a hivemind and the fey eldest of never-ending growth.&lt;br /&gt;
&lt;br /&gt;
== Notable NPCs ==&lt;br /&gt;
* [[Gnome Ann]], an alchemist and shopkeeper who tends to end up in unusual situations.&lt;br /&gt;
&lt;br /&gt;
== Ongoing Arcs ==&lt;br /&gt;
=== Birds of a Feather ===&lt;br /&gt;
An arc dealing with flocks of semi-intelligent birds and those who made them so.&lt;br /&gt;
&lt;br /&gt;
* [[Parliament of Owls]]&lt;br /&gt;
* [[Murder Of Crows|Murder of Crows]]&lt;br /&gt;
&lt;br /&gt;
Possible future games:&lt;br /&gt;
* [[Ascension of Larks]]&lt;br /&gt;
* [[Tidings of Magpies]]&lt;br /&gt;
* [[Gathering of Flocks]]&lt;br /&gt;
* ?&lt;br /&gt;
&lt;br /&gt;
== Concluded Arcs ==&lt;br /&gt;
=== Changes Without ===&lt;br /&gt;
A mini-arc unlocking the [https://2e.aonprd.com/Feats.aspx?ID=3794 Morph-Risen] lineage for when the [https://2e.aonprd.com/Ancestries.aspx?ID=51 Reflection] versatile heritage becomes unlocked as a whole. It had themes of bodily change, both voluntary and involuntary.&lt;br /&gt;
&lt;br /&gt;
* [[Whac-A-Monster]]&lt;br /&gt;
* [[Where No Man Treads]] (Overlap with the Gnome Ann arc)&lt;br /&gt;
* [[Beg to Differ]]&lt;br /&gt;
&lt;br /&gt;
=== Gnome Ann ===&lt;br /&gt;
An arc about the antics of Gnome Ann and usually unrelated, yet oddly similar, events.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unlocked [[Rare Options Guide#Reflection | Reflections]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| [[The Pun Session | The Pun Session™]] || (Referenced in No Man&#039;s Land)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome Ann&#039;s Land]] || &amp;lt;s&amp;gt;[[No Man&#039;s Land]]&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;[[Gnome Ann Knows]]&amp;lt;/s&amp;gt; || [[No Man Knows]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome Ann Left Behind]] || [[No Man Left Behind]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Were-Gnome, Ann Dreads]] || [[Where No Man Treads]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Where Once They Were, No Man Remains#WHERE_ONCE_THEY_WERE,_GNOME_ANN_REMAINS | Where Once They Were, Gnome Ann Remains]] || &amp;lt;s&amp;gt;[[Where Once They Were, No Man Remains]]&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[A World Gnome Ann Can Imagine|A World Gnome Ann can Imagine]] || [[A World No Man can Imagine|A World No &amp;lt;s&amp;gt;Man can Imagine&amp;lt;/s&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Defy Gnome Ann]] || [[The Fine Omen | The Fine Om&amp;lt;s&amp;gt;en&amp;lt;/s&amp;gt;]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Sessions ==&lt;br /&gt;
* [[Whispers Which Weep]]&lt;br /&gt;
* [[Lasst uns froh und munter sein]]&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=User:Unseelie&amp;diff=5087</id>
		<title>User:Unseelie</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=User:Unseelie&amp;diff=5087"/>
		<updated>2024-09-14T23:41:00Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Gnome Ann */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unseelie (they/them) is a GM and Firekeeper of [[World introduction|Kelek]]. While their sessions usually contain a combat element, it is rarely the true focus.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
* [[Tarina &amp;quot;Taru&amp;quot; Autio]]&lt;br /&gt;
* [[Taso Autio]]&lt;br /&gt;
* [[Petal of the First Tree]]&lt;br /&gt;
* [[Nho]]&lt;br /&gt;
&lt;br /&gt;
== Adopted Characters ==&lt;br /&gt;
* [[Holly Crown]]&lt;br /&gt;
&lt;br /&gt;
== Deities ==&lt;br /&gt;
* [[The First Tree | The First Tree, The One Who is Many]], a hivemind and the fey eldest of never-ending growth.&lt;br /&gt;
&lt;br /&gt;
== Notable NPCs ==&lt;br /&gt;
* [[Gnome Ann]], an alchemist and shopkeeper who tends to end up in unusual situations.&lt;br /&gt;
&lt;br /&gt;
== Ongoing Arcs ==&lt;br /&gt;
=== Birds of a Feather ===&lt;br /&gt;
An arc dealing with flocks of semi-intelligent birds and those who made them so.&lt;br /&gt;
&lt;br /&gt;
* [[Parliament of Owls]]&lt;br /&gt;
* [[Murder Of Crows|Murder of Crows]]&lt;br /&gt;
&lt;br /&gt;
Possible future games:&lt;br /&gt;
* [[Ascension of Larks]]&lt;br /&gt;
* [[Tidings of Magpies]]&lt;br /&gt;
* [[Gathering of Flocks]]&lt;br /&gt;
* ?&lt;br /&gt;
&lt;br /&gt;
== Concluded Arcs ==&lt;br /&gt;
=== Changes Without ===&lt;br /&gt;
A mini-arc unlocking the [https://2e.aonprd.com/Feats.aspx?ID=3794 Morph-Risen] lineage for when the [https://2e.aonprd.com/Ancestries.aspx?ID=51 Reflection] versatile heritage becomes unlocked as a whole. It had themes of bodily change, both voluntary and involuntary.&lt;br /&gt;
&lt;br /&gt;
* [[Whac-A-Monster]]&lt;br /&gt;
* [[Where No Man Treads]] (Overlap with the Gnome Ann arc)&lt;br /&gt;
* [[Beg to Differ]]&lt;br /&gt;
&lt;br /&gt;
=== Gnome Ann ===&lt;br /&gt;
An arc about the antics of Gnome Ann and usually unrelated, yet oddly similar, events.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unlocked [[Rare Options Guide#Reflection | Reflections]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| [[The Pun Session | The Pun Session™]] || (Referenced in No Man&#039;s Land)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome Ann&#039;s Land]] || &amp;lt;s&amp;gt;[[No Man&#039;s Land]]&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;[[Gnome Ann Knows]]&amp;lt;/s&amp;gt; || [[No Man Knows]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome Ann Left Behind]] || [[No Man Left Behind]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Were-Gnome, Ann Dreads]] || [[Where No Man Treads]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Where Once They Were, No Man Remains#WHERE_ONCE_THEY_WERE,_GNOME_ANN_REMAINS | Where Once They Were, Gnome Ann Remains]] || &amp;lt;s&amp;gt;[[Where Once They Were, No Man Remains]]&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[A World Gnome Ann Can Imagine|A World Gnome Ann can Imagine]] || [[A World No Man can Imagine|A World No &amp;lt;s&amp;gt;Man can Imagine&amp;lt;/s&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Defy Gnome Ann]] || [[The Fine Om&amp;lt;s&amp;gt;en&amp;lt;/s&amp;gt;]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Sessions ==&lt;br /&gt;
* [[Whispers Which Weep]]&lt;br /&gt;
* [[Lasst uns froh und munter sein]]&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=User:Unseelie&amp;diff=5086</id>
		<title>User:Unseelie</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=User:Unseelie&amp;diff=5086"/>
		<updated>2024-09-14T23:40:29Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Gnome Ann */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unseelie (they/them) is a GM and Firekeeper of [[World introduction|Kelek]]. While their sessions usually contain a combat element, it is rarely the true focus.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
* [[Tarina &amp;quot;Taru&amp;quot; Autio]]&lt;br /&gt;
* [[Taso Autio]]&lt;br /&gt;
* [[Petal of the First Tree]]&lt;br /&gt;
* [[Nho]]&lt;br /&gt;
&lt;br /&gt;
== Adopted Characters ==&lt;br /&gt;
* [[Holly Crown]]&lt;br /&gt;
&lt;br /&gt;
== Deities ==&lt;br /&gt;
* [[The First Tree | The First Tree, The One Who is Many]], a hivemind and the fey eldest of never-ending growth.&lt;br /&gt;
&lt;br /&gt;
== Notable NPCs ==&lt;br /&gt;
* [[Gnome Ann]], an alchemist and shopkeeper who tends to end up in unusual situations.&lt;br /&gt;
&lt;br /&gt;
== Ongoing Arcs ==&lt;br /&gt;
=== Birds of a Feather ===&lt;br /&gt;
An arc dealing with flocks of semi-intelligent birds and those who made them so.&lt;br /&gt;
&lt;br /&gt;
* [[Parliament of Owls]]&lt;br /&gt;
* [[Murder Of Crows|Murder of Crows]]&lt;br /&gt;
&lt;br /&gt;
Possible future games:&lt;br /&gt;
* [[Ascension of Larks]]&lt;br /&gt;
* [[Tidings of Magpies]]&lt;br /&gt;
* [[Gathering of Flocks]]&lt;br /&gt;
* ?&lt;br /&gt;
&lt;br /&gt;
== Concluded Arcs ==&lt;br /&gt;
=== Changes Without ===&lt;br /&gt;
A mini-arc unlocking the [https://2e.aonprd.com/Feats.aspx?ID=3794 Morph-Risen] lineage for when the [https://2e.aonprd.com/Ancestries.aspx?ID=51 Reflection] versatile heritage becomes unlocked as a whole. It had themes of bodily change, both voluntary and involuntary.&lt;br /&gt;
&lt;br /&gt;
* [[Whac-A-Monster]]&lt;br /&gt;
* [[Where No Man Treads]] (Overlap with the Gnome Ann arc)&lt;br /&gt;
* [[Beg to Differ]]&lt;br /&gt;
&lt;br /&gt;
=== Gnome Ann ===&lt;br /&gt;
An arc about the antics of Gnome Ann and usually unrelated, yet oddly similar, events.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unlocked [[Rare Options Guide#Reflection | Reflections]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| [[The Pun Session | The Pun Session™]] || (Referenced in No Man&#039;s Land)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome Ann&#039;s Land]] || &amp;lt;s&amp;gt;[[No Man&#039;s Land]]&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;[[Gnome Ann Knows]]&amp;lt;/s&amp;gt; || [[No Man Knows]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome Ann Left Behind]] || [[No Man Left Behind]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Were-Gnome, Ann Dreads]] || [[Where No Man Treads]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Where Once They Were, No Man Remains#WHERE_ONCE_THEY_WERE,_GNOME_ANN_REMAINS | Where Once They Were, Gnome Ann Remains]] || &amp;lt;s&amp;gt;[[Where Once They Were, No Man Remains]]&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[A World Gnome Ann Can Imagine|A World Gnome Ann can Imagine]] || [[A World No Man can Imagine|A World No &amp;lt;s&amp;gt;Man can Imagine&amp;lt;/s&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Defy Gnome Ann]] || [[The Fine Omen]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Sessions ==&lt;br /&gt;
* [[Whispers Which Weep]]&lt;br /&gt;
* [[Lasst uns froh und munter sein]]&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=User:Unseelie&amp;diff=5085</id>
		<title>User:Unseelie</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=User:Unseelie&amp;diff=5085"/>
		<updated>2024-09-14T23:40:19Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* Gnome Ann */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unseelie (they/them) is a GM and Firekeeper of [[World introduction|Kelek]]. While their sessions usually contain a combat element, it is rarely the true focus.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
* [[Tarina &amp;quot;Taru&amp;quot; Autio]]&lt;br /&gt;
* [[Taso Autio]]&lt;br /&gt;
* [[Petal of the First Tree]]&lt;br /&gt;
* [[Nho]]&lt;br /&gt;
&lt;br /&gt;
== Adopted Characters ==&lt;br /&gt;
* [[Holly Crown]]&lt;br /&gt;
&lt;br /&gt;
== Deities ==&lt;br /&gt;
* [[The First Tree | The First Tree, The One Who is Many]], a hivemind and the fey eldest of never-ending growth.&lt;br /&gt;
&lt;br /&gt;
== Notable NPCs ==&lt;br /&gt;
* [[Gnome Ann]], an alchemist and shopkeeper who tends to end up in unusual situations.&lt;br /&gt;
&lt;br /&gt;
== Ongoing Arcs ==&lt;br /&gt;
=== Birds of a Feather ===&lt;br /&gt;
An arc dealing with flocks of semi-intelligent birds and those who made them so.&lt;br /&gt;
&lt;br /&gt;
* [[Parliament of Owls]]&lt;br /&gt;
* [[Murder Of Crows|Murder of Crows]]&lt;br /&gt;
&lt;br /&gt;
Possible future games:&lt;br /&gt;
* [[Ascension of Larks]]&lt;br /&gt;
* [[Tidings of Magpies]]&lt;br /&gt;
* [[Gathering of Flocks]]&lt;br /&gt;
* ?&lt;br /&gt;
&lt;br /&gt;
== Concluded Arcs ==&lt;br /&gt;
=== Changes Without ===&lt;br /&gt;
A mini-arc unlocking the [https://2e.aonprd.com/Feats.aspx?ID=3794 Morph-Risen] lineage for when the [https://2e.aonprd.com/Ancestries.aspx?ID=51 Reflection] versatile heritage becomes unlocked as a whole. It had themes of bodily change, both voluntary and involuntary.&lt;br /&gt;
&lt;br /&gt;
* [[Whac-A-Monster]]&lt;br /&gt;
* [[Where No Man Treads]] (Overlap with the Gnome Ann arc)&lt;br /&gt;
* [[Beg to Differ]]&lt;br /&gt;
&lt;br /&gt;
=== Gnome Ann ===&lt;br /&gt;
An arc about the antics of Gnome Ann and usually unrelated, yet oddly similar, events.&lt;br /&gt;
Unlocked [[Rare Options Guide#Reflection | Reflections]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| [[The Pun Session | The Pun Session™]] || (Referenced in No Man&#039;s Land)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome Ann&#039;s Land]] || &amp;lt;s&amp;gt;[[No Man&#039;s Land]]&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;[[Gnome Ann Knows]]&amp;lt;/s&amp;gt; || [[No Man Knows]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome Ann Left Behind]] || [[No Man Left Behind]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Were-Gnome, Ann Dreads]] || [[Where No Man Treads]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Where Once They Were, No Man Remains#WHERE_ONCE_THEY_WERE,_GNOME_ANN_REMAINS | Where Once They Were, Gnome Ann Remains]] || &amp;lt;s&amp;gt;[[Where Once They Were, No Man Remains]]&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[A World Gnome Ann Can Imagine|A World Gnome Ann can Imagine]] || [[A World No Man can Imagine|A World No &amp;lt;s&amp;gt;Man can Imagine&amp;lt;/s&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Defy Gnome Ann]] || [[The Fine Omen]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Sessions ==&lt;br /&gt;
* [[Whispers Which Weep]]&lt;br /&gt;
* [[Lasst uns froh und munter sein]]&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=User:Unseelie&amp;diff=5084</id>
		<title>User:Unseelie</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=User:Unseelie&amp;diff=5084"/>
		<updated>2024-09-14T23:39:25Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unseelie (they/them) is a GM and Firekeeper of [[World introduction|Kelek]]. While their sessions usually contain a combat element, it is rarely the true focus.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
* [[Tarina &amp;quot;Taru&amp;quot; Autio]]&lt;br /&gt;
* [[Taso Autio]]&lt;br /&gt;
* [[Petal of the First Tree]]&lt;br /&gt;
* [[Nho]]&lt;br /&gt;
&lt;br /&gt;
== Adopted Characters ==&lt;br /&gt;
* [[Holly Crown]]&lt;br /&gt;
&lt;br /&gt;
== Deities ==&lt;br /&gt;
* [[The First Tree | The First Tree, The One Who is Many]], a hivemind and the fey eldest of never-ending growth.&lt;br /&gt;
&lt;br /&gt;
== Notable NPCs ==&lt;br /&gt;
* [[Gnome Ann]], an alchemist and shopkeeper who tends to end up in unusual situations.&lt;br /&gt;
&lt;br /&gt;
== Ongoing Arcs ==&lt;br /&gt;
=== Birds of a Feather ===&lt;br /&gt;
An arc dealing with flocks of semi-intelligent birds and those who made them so.&lt;br /&gt;
&lt;br /&gt;
* [[Parliament of Owls]]&lt;br /&gt;
* [[Murder Of Crows|Murder of Crows]]&lt;br /&gt;
&lt;br /&gt;
Possible future games:&lt;br /&gt;
* [[Ascension of Larks]]&lt;br /&gt;
* [[Tidings of Magpies]]&lt;br /&gt;
* [[Gathering of Flocks]]&lt;br /&gt;
* ?&lt;br /&gt;
&lt;br /&gt;
== Concluded Arcs ==&lt;br /&gt;
=== Changes Without ===&lt;br /&gt;
A mini-arc unlocking the [https://2e.aonprd.com/Feats.aspx?ID=3794 Morph-Risen] lineage for when the [https://2e.aonprd.com/Ancestries.aspx?ID=51 Reflection] versatile heritage becomes unlocked as a whole. It had themes of bodily change, both voluntary and involuntary.&lt;br /&gt;
&lt;br /&gt;
* [[Whac-A-Monster]]&lt;br /&gt;
* [[Where No Man Treads]] (Overlap with the Gnome Ann arc)&lt;br /&gt;
* [[Beg to Differ]]&lt;br /&gt;
&lt;br /&gt;
=== Gnome Ann ===&lt;br /&gt;
An arc about the antics of Gnome Ann and usually unrelated, yet oddly similar, events.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| [[The Pun Session | The Pun Session™]] || (Referenced in No Man&#039;s Land)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome Ann&#039;s Land]] || &amp;lt;s&amp;gt;[[No Man&#039;s Land]]&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;[[Gnome Ann Knows]]&amp;lt;/s&amp;gt; || [[No Man Knows]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome Ann Left Behind]] || [[No Man Left Behind]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Were-Gnome, Ann Dreads]] || [[Where No Man Treads]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Where Once They Were, No Man Remains#WHERE_ONCE_THEY_WERE,_GNOME_ANN_REMAINS | Where Once They Were, Gnome Ann Remains]] || &amp;lt;s&amp;gt;[[Where Once They Were, No Man Remains]]&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[A World Gnome Ann Can Imagine|A World Gnome Ann can Imagine]] || [[A World No Man can Imagine|A World No &amp;lt;s&amp;gt;Man can Imagine&amp;lt;/s&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Defy Gnome Ann]] || [[The Fine Omen]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Sessions ==&lt;br /&gt;
* [[Whispers Which Weep]]&lt;br /&gt;
* [[Lasst uns froh und munter sein]]&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Expedition_Logs&amp;diff=5079</id>
		<title>Expedition Logs</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Expedition_Logs&amp;diff=5079"/>
		<updated>2024-09-14T14:18:56Z</updated>

		<summary type="html">&lt;p&gt;Unseelie: /* April - Summer 223 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Expedition Logs are written by players attending a session that chronicle the events that happen in the session. They can be written in, or out of character. Writing and posting a log to the wiki using the [[Template:Infobox expedition log]] rewards the player 1 [[karma]], that can be spent on various things. This list is organized in reverse chronologically order based upon when the session was run, not when it occurred in game, with the most recent sessions appearing at the top.&lt;br /&gt;
=2024=&lt;br /&gt;
== September- Fall 227==&lt;br /&gt;
* [[The Dig Site (Creature Culling 2)]], 9/12/24, Associates clear out a dig site for Valera&#039;s elders and Phyl. Days of downtime: 5&lt;br /&gt;
* [[Murder Of Crows]], 9/12/24, Associates investigate the murder of 3 crows in a goblin village. Days of downtime: 6&lt;br /&gt;
* [[It&#039;s Just Bandits]], 9/11/24, Associates are tasked with non-violently removing bandits north of the city. Days of downtime: 2&lt;br /&gt;
* [[The Rusted Edge|The Cleft Edge]], 9/8/24, Associates hunt down the rest of the bandits. Days of downtime: 0&lt;br /&gt;
* [[The Fine Omen]], 9/7/24, Associates work a LARP event. Days of downtime: 1&lt;br /&gt;
* [[The King&#039;s Labyrinth: Grand Opening]], 9/6/24, Associates test out the kings new labyrinth. Days of downtime: 15&lt;br /&gt;
* [[Slaves to Power]], 9/4/24. Associates delve into an undead fleshwarper&#039;s workshop. Days of downtime: 4&lt;br /&gt;
* [[Mushroom Investigation]], 9/4/24, Associates investigate strange mushrooms in a bog. Days of downtime: 2&lt;br /&gt;
&lt;br /&gt;
== August - Summer 227==&lt;br /&gt;
* [[A World No Man can Imagine]], 8/31/24, Associates put down some land octopodes, some ogres, and an omen dragon. The last didn&#039;t actually exist, but provided future visions regardless. Days of downtime: 5&lt;br /&gt;
* [[Parted Puzzlers]], 8/30/24, Associates put up with the puzzlemaster&#039;s tricks once again. Days of downtime: 0&lt;br /&gt;
* [[Termination Clause]], 8/26/24, Associates close the second Hell Mouth. Days of downtime: 11&lt;br /&gt;
* [[The Rusted Edge]], 8/25/24, Associates investigate some ruins occupied by bandits. Days of downtime: 10&lt;br /&gt;
* [[A World Gnome Ann Can Imagine]], 8/24/2024, Associates prepare an event for the were-gnomes. Days of downtime: 5&lt;br /&gt;
* [[The Stoneblight&#039;s Peril]], 8/22/2024, Associates respond to an urgent request in [[The Stoneblight Forest]]. Days of downtime: 6&lt;br /&gt;
* [[Eyes Upon Blight]], 8/21/2024, Associates uncover an orb in Lancaster. Days of downtime: 2&lt;br /&gt;
* [[Where Once They Were, No Man Remains | Where Once They Were, Gnome Ann Remains]], 8/17/2024, Associates unscramble some names. Days of downtime: 0&lt;br /&gt;
* [[Descent into the Dark]], 8/16/2024, Associates investigate Drake&#039;s tunnel. Days of downtime: 1.&lt;br /&gt;
* [[Hellmouth Hysteria]], 8/15/2024, Associates go to Cincinnati to find [[Sahona Bright-Eyed|Sahona&#039;s]] hellmouth. Days of downtime: 11&lt;br /&gt;
* [[Smell of the Game]], 8/10/2024, Associates remove a stench disturbing a wanderer. They then remove bandits disturbing the source of the stench.  Days of downtime: 2&lt;br /&gt;
* [[Where Once They Were, No Man Remains]], 8/4/2024, Associates go on a bizarre rescue mission. Days of downtime: 7&lt;br /&gt;
&lt;br /&gt;
==July - Spring 227==&lt;br /&gt;
*[[Parliament of Owls]], 7/28/2024, Associates broker peace between a town of Sun Wukong worshipers and a forest of intelligent owls. Days of downtime: 6&lt;br /&gt;
*[[Finishing the Job (Blighted City 22)]], 7/27/2024, Associates finish off the undead and fiends in the outer palace. Days of downtime: 3&lt;br /&gt;
*[[Snakes in the Grass]], 7/27/2024, Associates fight the Dread Gazebo. Days of downtime: 0&lt;br /&gt;
*[[Rats in the Basement]], 7/19/2024, Associates clear out some rodents from an old church of Desna. Days of downtime: 2&lt;br /&gt;
*[[Storming the Sky]], 07/19/2024, Associates attempt to raid a temple, but Rotbeard does a better job than they did. Days of downtime: 4&lt;br /&gt;
*[[Creepy Crawlies]], 07/18/2024, Associates destroy hive headed creatures and eradicate an overgrown hive of wasps. Days of downtime: 2&lt;br /&gt;
*[[Crab Rave]], 07/18/2024, Associates give [[Victoria Honeystride | Victoria]] crabs. Days of downtime:10&lt;br /&gt;
*[[Creature Culling|Creature Culling 1]], 07/17/2024, Associates hunt a new threat deep in the lost valley of Valera. Days of downtime: 5&lt;br /&gt;
*[[Were-Gnome, Ann Dreads]], 07/12/2024, Associates play a game of cones. Days of downtime: 0&lt;br /&gt;
*[[A Home in Need]], 07/04/2024, Associates kill lightning elementals and poisonous snake folks that infested Drake the Bug Bear&#039;s home. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
==June - Winter 226==&lt;br /&gt;
*[[Retribution]], 6/30/24, Associates stop monsters from destroying a lake-polluting factory, just so they could. Days of downtime: 5&lt;br /&gt;
*[[The King&#039;s Labyrinth]], 6/28/24, Associates investigate a maze and face the aberrations inside. Days of downtime: 8&lt;br /&gt;
*[[Into the Dark 2 (Blighted City 21)]], 06/26/24, Associates take an unfortunate turn in Lancaster. Days of downtime: 1&lt;br /&gt;
*[[The Rainbow Stronghold]], 6/20/24, Associates investigate a prismatic stronghold and face its many trials. Days of downtime: 20&lt;br /&gt;
*[[The Exchange]], 6/19/24, Associates touch the funny crystal again. Days of downtime: 0&lt;br /&gt;
*[[The Second Hellmouth: Early Signs]], 6/18/24, Associates fight a bunch of devil-controlled bandits, Days of Downtime: 3&lt;br /&gt;
*[[Rodents Run Rampant]], 6/17/24, Associates clear a warehouse of rats. Days of Downtime: 6&lt;br /&gt;
*[[The Gold Experience]], 6/15/2024, Associates steal from an auction. Days of Downtime: 0&lt;br /&gt;
*[[Stand Proud (Love and Loss Day II)]], 6/14/2024, Associates attend the Love and Loss Day festival. Days of Downtime: 0&lt;br /&gt;
*[[Cooking by the Book: Into the Light]], 6/13/2024, Associates struggle against a chicken. Days of Downtime: 3&lt;br /&gt;
*[[Into the Dark (Blighted City 20)]], 6/12/24, Associates crawl into a hole in Lancaster. Days of downtime: 2&lt;br /&gt;
*[[Bird-Brained Bandit]], 6/11/24, Associates hunt a Kulu-Ya-Ku causing trouble around a nearby settlement. Days of downtime: 8 &lt;br /&gt;
*[[Beg to Differ]], 6/9/24, Associates investigate a weird cave and a lot of crabs. Days of downtime: 3&lt;br /&gt;
*[[Bustin&#039;]], 6/8/2024, Associates bust some ghosts. Days of downtime: 0&lt;br /&gt;
*[[Kicking the Dog]], 6/6/2024, Associates watch Mutt fight a bone devil. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
==May - Autumn 226==&lt;br /&gt;
*[[An Easy Mistake to Make]], 5/31/24, Associates help a Bugbear win a fight. Days of downtime: 0&lt;br /&gt;
*[[A Catastrophe in the Making|Just One More Thing]], 5/30/24, Associates run around in a big circle for no reason. Days of downtime: +3, total 33 days for Cat Village arc.&lt;br /&gt;
*[[The Apprentice]], 5/29/24, Associates touch a funny crystal. Days of downtime: 0&lt;br /&gt;
*[[Bargain Bin Basement]], 5/28/24, Associates clean up a basement. Days of downtime: 0&lt;br /&gt;
*[[Scary Monsters (And Super Creeps)]], 5/27/24, Associates separate real and false ghosts and collect the remains of the latter. Days of downtime: 0&lt;br /&gt;
*[[Star Pit: King of the Kobold DX]], 5/24/24, Associates defend a rock from kobolds, at the cost of an associate&#039;s life. Days of downtime: 1&lt;br /&gt;
*[[The Esteemed Cat Festival]], 5/23/24, The Cat Village festival arrives. Days of downtime: +1&lt;br /&gt;
*[[Territorial Dispute]], 5/19/24, Associates attempt to stop monsters from encroaching on new territory. Days of downtime: 0&lt;br /&gt;
*[[Where No Man Treads]], 5/19/24, Associates deal with grabby monsters and pull unusual objects out of a hole. Days of downtime: 4&lt;br /&gt;
*[[Little Lies]], 5/17/24, Associates investigate a broom maker shop in Desperate Hope. Days of downtime: 0&lt;br /&gt;
*[[Clear Cut Rules]], 5/17/24, Associates learn the horrors of capitalism. Days of downtime: 14&lt;br /&gt;
*[[A Catastrophe in the Making|No Dog in This Fight]], 5/16/24, the vacation to Cat Village takes a nearly deadly turn outside the Mayor&#039;s house. Days of downtime: +1&lt;br /&gt;
*[[Cooking By The Book: Monkey Madness]], 5/15/24, Associates track down fruity monkeys. Days of downtime: 7&lt;br /&gt;
*[[A Catastrophe in the Making]], 5/09/24, Associates go to Cat Village for a vacation? Days of downtime: 28+&lt;br /&gt;
*[[How the South Was Won]], 5/08/24, Associates win the south. Days of downtime: 4&lt;br /&gt;
*[[(Don&#039;t) Come to Onadbyr]], 5/4/24, Associates organize some books. Days of downtime: 6&lt;br /&gt;
*[[Whac-A-Monster]], 5/01/24, Associates get slimed. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
==April - Summer 226==&lt;br /&gt;
*[[Star Pit: Spare No Expense]], 4/29/24, Associates go into the Star Pit to face off against more than expected. Days of downtime: 2&lt;br /&gt;
*[[Walking on Eggshells]], 4/28/24, Associates deal with some ornery beasts and an egg-stealing bird. Days of downtime: 2&lt;br /&gt;
*[[Inclement Weather]], 4/27/24, Associates faced off against storm creatures and stopped a ritual that made the area stormy. Days of downtime: 16&lt;br /&gt;
*[[The Making of a Hellknight]], 4/25/2024, Victoria attempts a Hellknight trial. Days of downtime: 15&lt;br /&gt;
*[[The Weed Session]], 4/20/2024, weed. Days of downtime: 0&lt;br /&gt;
*[[Final Investigations (Blighted City 19)]], 4/19/24, Associates finish their investigation of the depths. Days of downtime: 7&lt;br /&gt;
*[[The Slight Slab]], 4/17/24, Associates test themselves against the slab. Days of downtime: 0&lt;br /&gt;
*[[The Current Situation]], 4/14/24, Five Associates go hunting for a Tobi Kodachi. Days of downtime: 5&lt;br /&gt;
*[[Karkalicious]], 4/13/24, Miss Slitherslime&#039;s oozes were stolen by some weirdos! Days of downtime: 2&lt;br /&gt;
*[[Component Collection 12]], 4/11/24, got a bunch of shit for Isabella; we killed it, we rule, etc. Days of downtime: 7&lt;br /&gt;
*[[A Longing For Knowledge]], 4/10/24, Associates get a book surprisingly easily. Days of downtime: 6&lt;br /&gt;
*[[Shutting Hell Up]], 4/8/24, Associates close the first of three hellmouths. Days of downtime: 5&lt;br /&gt;
*[[Hard to Swallow]], 4/4/24, Associates follow reports about unidentified megafauna. Days of downtime: 5&lt;br /&gt;
*[[Cooking by the Book: Wild Dinosaur]], 4/3/24, Associates hunt down a stegosaurus to make some burgers. Days of downtime: 4&lt;br /&gt;
&lt;br /&gt;
==March - Spring 226==&lt;br /&gt;
*[[Polar Opposites]], 3/31/24, Associates investigate a confusing case of city-wide inversion. Days of downtime: 0&lt;br /&gt;
*[[Star Pit: Jumping the Shark]], 3/28/24, the Grippli Grappler makes his triumphant return to the Star Pit to pull some sick tricks. Days of downtime: 1&lt;br /&gt;
*[[Star Pit: Recruitment Day]], 3/27/24, another round of gladiators are recruited for the Star Pit. Days of downtime: 1&lt;br /&gt;
*[[A Trial, By All Accounts]], 3/26/24 - 04/29/24, Associates who died to the Pleroma face judgement. Days of downtime: 0&lt;br /&gt;
*[[An Exercise in Futility]], 3/25/24, Associates answer a challenge posed by a powerful entity. Days of downtime: 0&lt;br /&gt;
*[[Return of the Slab]], 3/24/24, Associates return to Slab Island to clean up a mistake and do some gardening. Days of downtime: 0&lt;br /&gt;
*[[Further Investigations 5 (Blighted City 18)]], 3/22/24, Associates delve even further into the curio shop. Days of downtime: 7&lt;br /&gt;
*[[Puzzles Revolving Around Puzzles]], 3/18/24, Associates investigate ANOTHER puzzle box. Days of downtime: 5&lt;br /&gt;
*[[Chicken on a Raft]] 3/17/24 Farmer Jenkins&#039; chicken is stuck on a raft! Days of downtime: 2&lt;br /&gt;
*[[Further Investigations 4 (Blighted City 17)]], 3/15/24, associates delve further into the curio shop. Days of downtime: 7&lt;br /&gt;
*[[Making a Name for Yourself]], 3/13/24, A Bug Bear needed to make a name for himself. They hunted down one for him. Days of downtime: 4&lt;br /&gt;
*[[Weirder Wolves]], 3/12/24, Associates are sent to recover stolen elemental summoning notes. Days of downtime: 1&lt;br /&gt;
*[[A Puzzling Puzzle (Puzzle Master|A Puzzling Puzzle]], 3/11/24, Associates investigate another puzzle box. Days of downtime: 7&lt;br /&gt;
*[[Dreams of Terror]], 3/8/24, Associates set out to finally save a child. Days of downtime: 7&lt;br /&gt;
*[[Heroes Wanted: The Menagerie Mauler]], 3/6/24, Six brave associates hunt down a herpetologist. Days of downtime: 1&lt;br /&gt;
*[[Bring Your Brain]], 3/6/24, a strange object has the guards stumped. Days of downtime: 0&lt;br /&gt;
*[[Fallen Star]] 3/3/24 A spacerock falls from the sky to the interest of many. Days of downtime: 2&lt;br /&gt;
&lt;br /&gt;
==February - Winter 225==&lt;br /&gt;
*[[An Early-Morning Hunt]], 2/29/24, Zeal gathers associates to track down hellmouths. Days of downtime: 2&lt;br /&gt;
*[[A Grave Danger Returns]], 8/28/24, Associates bash some armor; find a crab. Days of downtime: 0&lt;br /&gt;
*[[Threads on the Loose III]], 2/27/24 - 3/31/24 (PBP), Associates are recruited to relieve a besieged settlement. Days of downtime: 9 &lt;br /&gt;
*[[No Man Left Behind]], 2/25/24, Associates banish an orc and defeat a dragon. Days of downtime: 5&lt;br /&gt;
*[[A Stench Least Foul]], 2/24/24, Associates investigate shadows in the swamp. Days of downtime: 3&lt;br /&gt;
*[[Star Pit: XL Team Deathmatch]], 2/22/24, Associates return to the Star Pit for a big battle. Days of downtime: 2&lt;br /&gt;
*[[Speed Dating at Desperate Hope 2]], 2/21/24, Associates once again attempt to speed date. Days of downtime: 0&lt;br /&gt;
*[[Horrors from the Deep]], 2/19/24, Associates learn square keys don&#039;t fit in square holes. Days of downtime: 4&lt;br /&gt;
*[[Gnome Ann Left Behind]], 2/18/24, Associates learn the alphabet. Days of downtime: 5&lt;br /&gt;
*[[Century Twooze]], 2/17/24, Associates help out with training a Century Twooze. Days of downtime: 0&lt;br /&gt;
*[[Century Ooze]], 2/17/24, Associates help out with training a Century Ooze. Days of downtime: 0&lt;br /&gt;
*[[Component Collection 11]], 2/16/24, Associates go to the desert to get some mutant scales.  Days of Downtime: 28&lt;br /&gt;
*[[Recall]], 2/16/24, an unofficial group of Associates find a secret underneath the city while searching for a cat. Days of Downtime: 0&lt;br /&gt;
*[[The Legendary Funeral]], 2/15/24 - 2/21/24, Onadbyr mourns &amp;quot;lost&amp;quot; associates. Days of Downtime: 0&lt;br /&gt;
*[[Dealing With Satori&#039;s Mistakes]], 2/15/24, Satori asks associates to help him take responsibility for his Devil Contract. Days of Downtime: 12&lt;br /&gt;
*[[Speed Dating at Desperate Hope]], 2/14/24, Associates attempt to partake in a speed dating event. Days of Downtime: 0&lt;br /&gt;
*[[Love-and-Loss Day]], 2/14/24, Associates visit the revival of an old festival and discover the unfair treatment of an innocent trader. Days of Downtime: 1&lt;br /&gt;
*[[Dreams of Extravagance]], 2/13/24, Associates help Alice with her dream problems, again. Days of Downtime: 7&lt;br /&gt;
*[[A Test]], 2/11/24, Associates investigate dreams of a falling meteorite. Days of downtime: 1&lt;br /&gt;
*[[A Stench Slightly Less Foul]], 2/07/24, Associates clean up the mess left behind by the Stench Most Foul group. They don&#039;t drown. Days of downtime: 3&lt;br /&gt;
*[[One Bad ___]], 2/07/24, Associates clean up a polluted well. Days of downtime: 8&lt;br /&gt;
*[[The Primeval Slab]], 2/05/24, Associates investigate the slab again. They barely survive again. Days of downtime: 0&lt;br /&gt;
*[[Lost Mutt#Let&#039;s make a Deal!|Let&#039;s make a deal!]], 2/04/24, Associates find a stick and nothing else. Days of downtime: 2&lt;br /&gt;
*[[Further Investigation 3 (Blighted City 16)]], 2/03/24, Associates continue to push through Lancaster and clear out Undead. Days of Downtime: 6&lt;br /&gt;
*[[A Stench Most Foul]], 2/01/24, Associates are sent to clear out a foul smelling area. Days of Downtime: 3&lt;br /&gt;
&lt;br /&gt;
==January - Autumn 225==&lt;br /&gt;
*[[Samara Slitherslimes Shifting Slime Shop]], 1/31/24, Samara Slitherslime asks Associates to train some slimes. Days of downtime: 1&lt;br /&gt;
*[[Star Pit: King of the Kobolds]], 1/30/24, the Star Pit calls upon Associates for a beloved annual event. Days of downtime: 2&lt;br /&gt;
*[[Lost Mutt]], 1/29/24, Associates set out to find their missing Hellknight. Days of downtime: 3 days&lt;br /&gt;
*[[No Man Knows]], 1/28/24, Associates finish exploring a garden, taking a nap along the way. Days of downtime: 1&lt;br /&gt;
*[[Lucky needs YOUR help]], 1/25/24, Lucky hires some associates to do her shopping for her. Days of downtime: 1&lt;br /&gt;
*[[The Weathered Slab]], 1/23/24, Associates explore the use of a magic slab for training purposes. They survive, but barely. Days of downtime: 0&lt;br /&gt;
*[[No Man&#039;s Land]], 1/21/24, Associates begin to delve into a dark and evil garden. Days of downtime: 1&lt;br /&gt;
*[[Conquering the Wilds]], 1/19/24, Associates confront and kill the Father. Days of downtime: 14 &lt;br /&gt;
*[[Gnome Ann&#039;s Land]], 1/19/24, Associates get a ghost fired without backpay. Days of downtime: 2&lt;br /&gt;
*[[It&#039;s Demons (Legendary)]], 1/16/24, Associates hunt demons as a show of force. Days of downtime: 0&lt;br /&gt;
*[[Component Collection 10]], 1/15/24, Associates experience the beauty of Elysium. Days of downtime: 14&lt;br /&gt;
*[[Taming the Wilds]], 1/11/24, Associates scout out a way through the traps to the father lycanthrope. Days of downtime: 14&lt;br /&gt;
*[[Untitled Gooze Game]], 1/09/24, Associates help recover wayward gooze. Days of downtime: 0&lt;br /&gt;
*[[Dreams of Whimsy]], 1/08/24, Associates delve further into the mystery of a sleeping child. Days of downtime: 5&lt;br /&gt;
&lt;br /&gt;
=2023=&lt;br /&gt;
==December - Summer 225==&lt;br /&gt;
*[[Onadbyrs Legacy]], 12/29/23, Associates investigate a riddle discovered within the city. Days of downtime: 0&lt;br /&gt;
*[[Dream a Little Dream of Me]], 12/28/23, Illiam chooses only the most qualified associates to help make a love story reality. Days of downtime: 1&lt;br /&gt;
*[[Mary Had a Little Lamb (Poppet #2)]], 12/23/23, Associates look for a missing lamb. Days of downtime: 15&lt;br /&gt;
*[[It&#039;s Demons (Master)]], 12/22/23, Onadbyr sends out its best associates to solve this recurring issue permanently. Days of downtime: 0&lt;br /&gt;
*[[Threads on the Loose|Threads on the Loose II]], 12/21/23 - 1/11/24, Associates set out to rescue kidnapped Associates. Days of downtime: 15+&lt;br /&gt;
*[[Tricksters of the Summer&#039;s Night]], 12/19/23, Associates look into a lack of spirits at a festival. Days of downtime: 6&lt;br /&gt;
*[[Component Collection 9]], 12/16/23, Associates remove 5+1 boars from a cave. Days of downtime: 5&lt;br /&gt;
*[[Dreams of Solace]], 12/13/23, Hedgewyn Brewery requests assistance with helping someone wake up from a dream. Days of downtime: 5&lt;br /&gt;
*[[Everything is Fine in Shaftesbury]], 12/13/23, People in town are recieving letters promising to be reunited with loved ones. Associates are sent to inspect. Days of downtime: 6&lt;br /&gt;
*[[Malicious Intent: Last Shot]], 12/11/23, The associates are sent out to take out the goblin fortress leader. Days of downtime: 14&lt;br /&gt;
*[[Lasst uns froh und munter sein]], 12/9/23, A job ends up being far more complicated than the Associates expected. Days of downtime: 7&lt;br /&gt;
*[[7 Deadly Runes]], 12/8/23, Associates set out to finish what they&#039;ve started and bring peace to the Thassilonians. Days of downtime: 7&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Goes]], 12/5/23, Associates finally end their chapter of learning Velborough&#039;s fate. Days of downtime: 1&lt;br /&gt;
*[[Kelek, Remastered 3]], 12/4/23, Associates have a strange dream. Days of Downtime: 0&lt;br /&gt;
*[[It&#039;s Demons (Expert)]], 12/4/23, Associates were tasked to intercept a band of demons. Days of downtime: 0&lt;br /&gt;
*[[Threads on the Loose]], 12/3/23 - 12/20/23, PBP- Associated escort Nakaya the wool merchant on a trading run. Days of downtime: 14&lt;br /&gt;
*[[Weird Wolves]], 12/1/23, Associates are called last minute to deal with some &amp;quot;wolves&amp;quot; approaching the city. Days of downtime: 0&lt;br /&gt;
&lt;br /&gt;
==November - Spring 225==&lt;br /&gt;
*[[It&#039;s Demons (Trainee)]], 11/30/23, Associates are hired to check for small demons outside town. Days of Downtime: 0&lt;br /&gt;
*[[Welcome to the Star Pit]], 11/29/23, Associates are recruited to become gladiators. Days of Downtime: 2&lt;br /&gt;
*[[Spirit Bottle: Solutions]], 11/27/23, Associates set out to find Absinthe and end up back at the Spirit Bottle. Days of downtime: 2&lt;br /&gt;
*[[Black Sunday (Blighted City 15)]], 11/26/23, associates clean up Lancaster&#039;s streets. Days of downtime: 6&lt;br /&gt;
*[[Buried Knowledge]], 11/24/23, associates investigate a buried library not unlike Desperate Hope. Days of downtime: 8&lt;br /&gt;
*[[Thanks Not Received]], 11/23/23, associates search for a missing food shipment. One dies and comes back. Days of downtime: 0&lt;br /&gt;
*[[Kelek, Remastered 2]], 11/22/23, associates have a weird dream. Days of downtime: 0&lt;br /&gt;
*[[The Gnasher Horde]], 11/21/23, hunt down several roaming beaver behemoths. Days of downtime: 0&lt;br /&gt;
*[[The Gnasher&#039;s Den]], 11/21/23, hunt down the roaming beaver behemoth. Days of downtime: 7&lt;br /&gt;
*[[Kelek, Remastered 1]], 11/20/23, associates have a weird dream. Days of downtime: 0&lt;br /&gt;
*[[The Pun Session | The Pun Session™]], 11/20/23, associates save Gnome Ann, retrieve a potion, and restore Ogre Confidence to his former glory. Days of downtime: 4&lt;br /&gt;
*[[The Original Rune]], 11/17/23, the associates humble the runelord of pride. Days of downtime: 7&lt;br /&gt;
*[[The Miracle of Fertilization]], 11/12/23, the associates go on a magical wagon adventure. Days of downtime: 0&lt;br /&gt;
*[[Whispers Which Weep]], 11/10/23, The council received a letter asking for assistance in dealing with an evil witch. Days of downtime: 8&lt;br /&gt;
*[[Further Investigation 2 (Blighted City 14)]], 11/10/23, Associates clear out and loot the library at Lancaster. It&#039;s the best day ever for [[Kali]] and [[Cyrus Leyvald|Cyrus]]. Days of downtime: 6&lt;br /&gt;
*[[The Lost Soul]], 11/6/23, Associates help Illiam find their long-lost great great aunt Ruetha Elro. Days of downtime: 8&lt;br /&gt;
*[[Chestnuts Magic Flower]], 11/3/23, Associates find a flower for the poppet Chestnut. Days of downtime: 7&lt;br /&gt;
*[[Graveknight Knockdown: The Final Chapter]], 11/02/23 - 11/12/23, Associates finally deal with the Graveknight problem once and for all. Days of downtime: 0&lt;br /&gt;
*[[Component Collection 8]], 11/2/23, Associates venture out to a Willow tree to collect samples. Days of downtime: 6&lt;br /&gt;
&lt;br /&gt;
==October - Winter 224==&lt;br /&gt;
*[[Graveknight Knockdown 4]], 10/31/23, Associates tend to Graveknights, again, again, again. Days of downtime: 0&lt;br /&gt;
*[[An Unclean Kill]], 10/30/23, Associates poke at a dead animal. Days of downtime: 2&lt;br /&gt;
*[[Call of the Wild 5]], 10/29/23, Associates hunt down the wereroc Hark near frozen ruins. Days of downtime: 7&lt;br /&gt;
*[[Let the Music Move You]], 10/3/23 - 10/26/23, A concert has come to Onadbyr. Days of downtime: 1&lt;br /&gt;
*[[The Dark Side of the Moon]], 10/26/23, Associates set out to free Kit from their mother&#039;s influence. Days of downtime: 29&lt;br /&gt;
*[[When a Man loves a Woman]], 10/23/23, Help Sir Egg with his latest client. Days of Downtime: 13&lt;br /&gt;
*[[Spirit Night Horror]], 10/21/23, Associates make sure nobody gets hurt at the Spirit Night festival in Rommack. Days of downtime: 1&lt;br /&gt;
*[[Hate Like Rune]], 10/20/23, Associates return to the lost lands and learn of Wrath. Days of Downtime: 7&lt;br /&gt;
*[[Broken Hearts]], 10/20/23, Associates look into disappearing couples at Rivergrove. Days of downtime: 1&lt;br /&gt;
*[[Eclipsing the Night 2]], 10/19/23, Associates head into the Umbral Grotto to hunt down the night hag that has been attacking Onadbyr. Days of downtime: 4&lt;br /&gt;
*[[A Coup Against Aku]], 10/12/23, Associates gear up to finally take down Aku and the Oni incursion of The Grove. Days of downtime: 6&lt;br /&gt;
*[[Call of the Wild 4]], 10/11/23, Associates assassinate Hoggins the were-whale. Days of downtime: 8&lt;br /&gt;
*[[Component Collection 7]], 10/9/23, Associates save Wrigley from some Gathlain. Days of downtime: 2&lt;br /&gt;
*[[The Statue Garden]], 10/9/23, Associates deal with a flooded restaurant full of fish. Days of downtime: 1&lt;br /&gt;
*[[Pestilence]], 10/7/23, Associates investigate a sickness in nearby town. Days of downtime: 4&lt;br /&gt;
*[[The Bandit&#039;s King]], 10/7/23, Three Associates infiltrate a bandit camp to investigate them. Days of downtime: 14&lt;br /&gt;
*[[Malicious Intent: Target Sighted]], 10/6/23, Associates clear a goblin outpost and gain more information about the goblin big boss. Days of downtime: 7&lt;br /&gt;
*[[Journey to the West 2]], 10/6/23, Associates travel to the Old Country to assist with Maki&#039;s trials. Days of downtime: 60&lt;br /&gt;
*[[Are you Telling me Dr. Acula was a Vampire the Whole Time?!?]], 10/4/23, Associates try to get rid of Dr. Acula. Days of downtime: 0&lt;br /&gt;
*[[Eclipsing the Night]], 10/2/23, Associates investigate the lack of fae in the area. Days of downtime: 2&lt;br /&gt;
&lt;br /&gt;
==September - Autumn 224==&lt;br /&gt;
*[[Return to Sane Sorik]], 9/29/2023, Associates exterminated a Gnagrif infestation from the Sane Sorik Library. Days of downtime: 1&lt;br /&gt;
*[[Please don&#039;t be spiders...]], 9/29/2023, Associates went to Pettyport to investigate a strange cart covered in webs and loaded with magic. Days of downtime: 0 &lt;br /&gt;
*[[Call of the Wild 3]], 9/26/2023, Associates meet with the daughter of &amp;quot;the Father&amp;quot; for a diplomatic meeting. Days of downtime: 4&lt;br /&gt;
*[[Last Stand of the Forgotten Pirate]], 9/25/23. Associates look for a missing person. Day of downtime: 1&lt;br /&gt;
*[[Spa Spies II]], 9/23/23. Associates return for a second spa day. Days of downtime: 0&lt;br /&gt;
*[[Return to the Spirit Bottle]], 9/22/23. Associates make an exchange for Absinthe at the Spirit Bottle. Days of downtime: 2&lt;br /&gt;
*[[It Was all a Dream?]] 9/21/23, Associates have some bad nightmare-inducing lasagna. Days of downtime: 0&lt;br /&gt;
*[[Besetting Rune]], 9/21/23. Associate take another plunge into the runelord&#039;s grave shaped portal. Days of downtime: 7&lt;br /&gt;
*[[Further Investigation 1 (Blighted City 13)]], 9/19/23. Associates decide to investigate a lead gotten from the Paravicar&#039;s journals. Days of Downtime: 3&lt;br /&gt;
*[[Runes of Flesh]], 9/15/23. Associate further investigate the portal in the mausoleum. Days of downtime: 7&lt;br /&gt;
*[[The Lady and Her Knight (Blighted City 12)]], 9/14/23. Associates gear up to take the graveyard for real this time. Days of downtime: 3&lt;br /&gt;
*[[Call of the Wild 2.5]] 9/13/23. Associates find a missing person in Under Bright. Days of downtime: 1&lt;br /&gt;
*[[Band of Poachers]] 9/12/23. Associates investigate overhunting outside of Onadbyr. Days of downtime: 2&lt;br /&gt;
*[[Escort Mission]]. 9/11/23. Associates escort LOC to Desperate Hope 2 days away. Days of downtime: 11&lt;br /&gt;
*[[Journey to the West]]. 9/11/23. Associates accompany Maki to the Old Country. Days of downtime: 60&lt;br /&gt;
*[[Graveknight Knockdown 3]], 9/10/23. Associates go down to deal with the Graveknights AGAIN. Days of downtime: 0&lt;br /&gt;
*[[Malicious Intent: In the Wind]], 9/10/23. Associates cleared a goblin ambush site that had been disrupting trade. Days of downtime: 2.&lt;br /&gt;
*[[The Oviposit Episode]], 9/8/23. The associates get together to experience oviposition. Days of downtime: 4&lt;br /&gt;
*[[Velborough O&#039;s|Velborough No&#039;s]] The master is defeated, the people of Velborough freed, and the demiplane destroyed. Maybe? 9/8/23.&lt;br /&gt;
*[[Onadbyr Arson Investigation|Onadbyr Arson Investigation Redux]] 9/7/23. The associates finally put an end to the arsons and Kasumi makes two new friends. Days of downtime: 1&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Knows]] The first part of the assault on Velboroughs&#039; Statehouse to finally take down the master and free the people of Velborough. 9/6/23.&lt;br /&gt;
*[[Component Collection 6]] 9/6/23. Associates head back to Parmi&#039;s cave to clean it up. Days of downtime: 1&lt;br /&gt;
*[[Cows on Ice]] 9/5/23. Associates save some cows from dragons. Days of downtime: 3&lt;br /&gt;
*[[The Stone that Cuts]] 9/4/23. Associates cleared out an abandoned mine full of dangerous creatures. Days of downtime: 4 &lt;br /&gt;
*[[Pay for One&#039;s Runes]] 9/1/23. Associates further investigate the portal in the mausoleum. Days of downtime: 7&lt;br /&gt;
&lt;br /&gt;
==August - Summer 224==&lt;br /&gt;
*[[Shaking Earth]] 8/31/23. Associates investigate giant sightings outside of Onadbyr. Days of downtime: 1&lt;br /&gt;
*[[Fall Into Rune]] 8/31/23. Associates investigate the portal previously found in a coffin. Days of downtime: 7&lt;br /&gt;
*[[The Walls are Closing In]] 8/30/23. Associates defend the city guard from being culled by extraplanar saboteurs. Days of downtime: 1&lt;br /&gt;
*[[Call of the Wild 2]] 8/29/23. Associates participate in a diplomatic encounter with the werecreatures in the woods. Days of downtime: 3&lt;br /&gt;
*[[Down and Drowned]] 8/28/23. Associates are called to deal with an aquatic creature. Days of Downtime: 3&lt;br /&gt;
*[[Spa Spies]] 8/27/23. Associates have a spa day. Days of downtime: 0&lt;br /&gt;
*[[Malicious Intent: Armed and Dangerous]] 8/26/23. Associates confronted the goblins who robbed the smithy. Days of downtime: 1&lt;br /&gt;
*[[The Slums (Blighted City 11)]] 8/25/23. Associated continue to move through Lancaster clearing out a burned neighborhood. Days of downtime: 1&lt;br /&gt;
*[[Runes of the Father]] 8/25/23. Associates investigated a corpse hung from a tree emanating an ominous aura. Days of downtime: 7&lt;br /&gt;
*[[The Treasure Map 2]], 8/23/23. Associates solved a poetic puzzle and recovered the treasure of an old wizard not far out from Pettyport. Days of downtime: 3&lt;br /&gt;
*[[Call of the Wild]], 8/22/23. Associates battled a group of werecreatures in the woods, rescued three hunters, and learned of a mysterious cult. Days of downtime: 5&lt;br /&gt;
*[[Mushroom Massacre]], 8/21/23. Associates ventured deep into the mushroom caves for supplies, death followed soon after. Days of downtime: 2&lt;br /&gt;
*[[Butter Cave]], 8/19/23. Associates cleared out dangerous creatures in a cave full of butter. Days of Downtime: 1&lt;br /&gt;
*[[Fear and Faith]], 8/18/23. Associates return to Tilfel and unravel the source behind the disease plaguing Horsk Meste. Days of downtime: 2&lt;br /&gt;
*[[The Beat of Kelek]], 8/17/23, Associates get the Beat. Days of Downtime: 0 or 7 (for alumini of Sutton&#039;s class)&lt;br /&gt;
*[[A Grave Affair]], 8/15/2023, We Associates investigate a nearby site reported to house one Necromancer. Days of Downtime: 4&lt;br /&gt;
*[[Underground Outpost]], 8/12/23 - 8/17/23, a large group of associates set out to the ruins found in [[Buried Treasure]] to begin establishing the land known as Desperate Hope. Days of downtime: 4&lt;br /&gt;
*[[Beyond the Palace Gates (Blighted City 10)]], 8/17/23, Associates infiltrate the palace of Lancaster to see just how bad it can get. Days of downtime: 1&lt;br /&gt;
*[[Graveknight Knockdown 2]], 8/11/23. Two experienced associates show newer associates the dangers of cursed items. Days of downtime: 0&lt;br /&gt;
*[[Aulrics Peak Hunting Grounds|Aulrics Peak Hunting Grounds I(PBP)]], 8/1/23-8/11/23, Associates head to Aulrics Peak to discover information on a behemoth known as the Shrike. Days of Downtime: 7&lt;br /&gt;
*[[Iron Falls Hunting Grounds 1]], 8/1/23-8/11/23.  Associates head out to search for signs of a giant beaver known as a gnasher. Days of downtime: 6&lt;br /&gt;
*[[Revelation Rock Hunting Grounds]], 8/1/23 - 8/11/23 (PBP). Associates search for information on a mutant porcupine known as the quillshot. Days of Downtime: 5&lt;br /&gt;
*[[First Last Steps]], 8/9/2023, Associates scout various locations within Little Monarch for Cutter Black to find one suitable for barracks. Days of Downtime: 0&lt;br /&gt;
*[[Component Collection 5]], 8/7/2023, Associates collect various mushrooms for Isabella de la Lune in the Mycelial Mines. Days of downtime: 5&lt;br /&gt;
*[[Malicious Intent: The Search]], 8/6/2023, Associates capture a gang of goblin thieves led by a bugbear in Onadbyr. Days of downtime: 1&lt;br /&gt;
*[[Buried Treasure 5]], 8/5/2023, Associates finish clearing out the sunken village a day outside town. Days of downtime: 1&lt;br /&gt;
*[[Descent into Rommack|Descent into Rommack 15]], 8/4/23, Associates head back into Rommack, this time to clear out a gnoll stronghold. Days of downtime: 2&lt;br /&gt;
*[[The Spirit Bottle]], 8/4/23, deliver Absinthe’s payment to Lady Sielu at the Spirit Bottle Tavern. Days of downtime: 2&lt;br /&gt;
*[[In the mouth of Cultists]], 8/2/23, associates destroy the remaining ooze cultists and their leader, Simon. Days of downtime: 4&lt;br /&gt;
*[[Descent into Rommack|Descent into Rommack 14]], 8/1/23, the associates cleared out a gnoll fort and made contact with the leshy camp. Days of downtime: 3&lt;br /&gt;
&lt;br /&gt;
==July - Spring 224==&lt;br /&gt;
*[[The Treasure Map 1]], 7/31/23, Associates scoured Onadbyr for the location of a lost set of swords. Days of downtime: 1&lt;br /&gt;
*[[Descent into Rommack|Descent into Rommack 13]], 7/30/23, Associates venture again to explore the area beneath Rommack and clear a cave of cave giants. Days of downtime: 2&lt;br /&gt;
*[[The Cabin]], 7/30/23, Associates venture up into the mountains to check on an inventor. Days of downtime: 4&lt;br /&gt;
*[[A Collector&#039;s Quarry]], 7/28/23, Associates help Collector Jericho recover a hidden stash of sixty-nine books. Days of Downtime: 4&lt;br /&gt;
*[[Heroic Gambit IV]], 7/26/23 Associates hurry to deal with an Erinys and her group looking for revenge. Days of Downtime: 4&lt;br /&gt;
*[[Descent into Rommack|Descent into Rommack 12]], 7/25/23, Associates venture again to explore the area beneath Rommack. Days of downtime: 3&lt;br /&gt;
*[[The Citadel part 3 (Blighted City 9)]], 7/24/23, Associates return to the citadel once more to check for ways to deal with the Graveknights. Days of Downtime: 1&lt;br /&gt;
*[[Onadbyr Arson Investigation]], 7/22/2023, Associates investigate a string of arsons in the Upper Sacks. Days of Downtime: 1&lt;br /&gt;
*[[The Lost Library]], 7/22/2023, Associates look for a book in The Lost Library.  Days of Downtime: 0&lt;br /&gt;
*[[Buried Treasure 4]], 7/21/2023, Associates clear out a portion of the sunken village a day outside town. Days of downtime: 2&lt;br /&gt;
*[[Heroic Gambits III]], 7/20/23, Associates gather to reenact the historical founding of Clayfjord. Days of downtime: 4&lt;br /&gt;
*[[That Solemn Conquerer]], 7/19/2023, Associates dreams are invaded by a night hag. Days of downtime: 1&lt;br /&gt;
*[[Associate Meeting]], 7/11/23 - 7/20/23, The Associates are called together to discuss two major problems. Days of downtime: 0&lt;br /&gt;
*[[Heroic Gambits Reinvitation]], 7/17/2023, Associates put a nightmarish show at the Heroic Gambit. Days of downtime: 4&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Throes Redux]], 7/15/23, Associates finally capture Lady Maria at the cost of a party member. Days of downtime: 3&lt;br /&gt;
*[[Graveknight Knockdown]], 7/14/23, Associates head to the city storage to put them back down for a time. Days of downtime: 0&lt;br /&gt;
*[[Tifel: Journey into Horsk Meste]], 7/14/23, Associates try and find a shortcut through the mountains to reach Minzelwood. Days of downtime: 6&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Grows]], 7/13/23, Associates cut down living incubator trees in Velborough. Days of downtime: 3&lt;br /&gt;
*[[Curtains and Candles 2]], 7/13/23, Associates return to the Bently Manor to finish the job started in [[Curtains and Candles]]. Days of Downtime: 1&lt;br /&gt;
*[[The Citadel part 2 (Blighted City)]], 7/10/23, Associates clear out the Hellknight Citadel of Lancaster and the adjacent graveyard. Days of Downtime: 1&lt;br /&gt;
*[[Component Collection 4]], 7/7/23, Associates accept a bounty to get dragon scales for the apothecary. Days of Downtime required: 2&lt;br /&gt;
*[[A Falling Son]], 7/6/23, A team of associates return to finish what was started in [[House of the Rising Son]]. Days of downtime required: 3&lt;br /&gt;
*[[The Wolf who Cried Boy]], 7/5/23, Four Associates hunt down wolves of abnormal intellect. Days of downtime required: 4&lt;br /&gt;
*[[The Longer Night]], 7/5/23, Associates fight when fey forces that seem to be connected to [[Enemies at the Gates]] return to once again assault the city. Days of downtime required: -&lt;br /&gt;
*[[The Graveyard (Blighted City 7)]], 7/3/23, Associates meet a powerful guardian in a Lancaster graveyard and choose to retreat rather than risk death. Days of downtime required: 1&lt;br /&gt;
&lt;br /&gt;
==June - Winter 223==&lt;br /&gt;
*[[Frogs, Frogs? Frogs! Frogs.]], 6/30/23, Associates head into the hunting grounds to clear out a frog infestation. Days of downtime: 2&lt;br /&gt;
*[[The Streets (Blighted City 6)]], 6/26/23, Associates venture back to Lancaster to clear out some undead. Days of downtime required: 1&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Throes]], 6/22/23, Days of downtime required: 3&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Lowest Lows]], 6/22/23, The associates return to Velborough once again, this time to collect The Tender of Space Below. Days of downtime required: 3&lt;br /&gt;
*[[House of the Rising Son]], 6/21/23, The associates attempt to take an outpost in the Grove. Days of downtime required: 6&lt;br /&gt;
*[[The Ninth Day]], 6/19/23, Clan Ashenforge is torn apart by Graveknights brought into the city by Sade. Days of downtime required: 0&lt;br /&gt;
*[[The Heroic Gambit]], 6/18/23, Associates from Onadbyr are hired to travel to the Heroic Gambit and put on a show. Days of downtime required: 4&lt;br /&gt;
*[[Finder of Paths Unseen]], 6/16/23, Associates finish scouting out the underground shortcut to Horsk Meste. Days of downtime required: -&lt;br /&gt;
*[[The Citadel part 1 (Blighted City)]], 6/16/23, Five associates assist Zeal in becoming a Hellknight. Days of downtime required: 1&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Necrose]], 6/15/23, The Associates return to Velborough to collect the soul of Poinsetia, Wrending Rot and Regrowth. Days of downtime required: 3&lt;br /&gt;
*[[Flying High &amp;amp; Crashing Hard]], 6/12/23, Three Trainee and three Expert&#039;s head back to the grove to collect and repair some vehicles. Days of downtime required: 5&lt;br /&gt;
*[[Finder of Paths Unseen]], 6/9/23, Associates journey to Tilfel to begin scouting out an underground shortcut to Horsk Meste. Days of downtime required: 4&lt;br /&gt;
*[[Component Collection 3]], 6/08/23, [[Isabella de la Lune]] hires associates to collect samples from diseased or poisoned animals. Days of downtime required: 0&lt;br /&gt;
*[[Survival Training]], 6/08/23, The guard captain and an experienced associate teach fledgling associates how to survive in the wilderness. Days of downtime required: 7&lt;br /&gt;
*[[Screaming in Agony]], 6/07/23, The Associates investigate constant screaming from within the grove. Days of downtime required: 3.&lt;br /&gt;
*[[The Jail (Blighted City 4)]], 6/05/23, Associates delve further into Lancaster, exploring the long-forgotten jail. Days of downtime required: 1.&lt;br /&gt;
*[[Cleaning Up]], 6/01/23, A group of associates hurry to clear the trimarket of undead before sunrise. Days of downtime required: 0&lt;br /&gt;
&lt;br /&gt;
==May - Autumn 223==&lt;br /&gt;
*[[Behold a Black Sky]], 5/31/23, Associates finish the work of clearing the sewers, as begun in [[Beneath the Town]].&lt;br /&gt;
*[[Unbroken]], 5/29/23, A few open-minded Associates attempt to restore a Kodama.&lt;br /&gt;
*[[Beneath the Town]], 5/28/23, The Associates Attempt to clear a path through the sewers.&lt;br /&gt;
*[[The Hospital|The Hospital (Blighted City 3)]], 5/22/23, The Associates clear the hospital of Lancaster. Days of downtime required: 1.&lt;br /&gt;
*[[The Cat in the Hat]], 5/21/23, The Associates handle a hairy situation.&lt;br /&gt;
*[[Mongrels in the Streets]], 5/20/23, The Associates handle a stray problem.&lt;br /&gt;
*[[The Music of the Night]], 5/18/23, Four Associates investigate the Markmuse theater&#039;s ghost sightings.&lt;br /&gt;
*[[Black Snow in Snehov]], 5/12/23, Days of downtime required: 5.&lt;br /&gt;
*[[The Farmhouse (Blighted City 2)]], 5/16/23, The Associates return to the city of Lancaster to secure a forward base for future expeditions. Days of downtime required: 1.&lt;br /&gt;
*[[The Root of Our Problems]], 5/15/23, The Associates venture back to the grove to assist the local spirits.&lt;br /&gt;
*[[Descent into Rommack 11]], 5/13/23, The Associates descend back into the Underdark to explore the underground space.&lt;br /&gt;
*[[The Gates (Blighted City 1)]], 5/12/23, The Associates go to Lancaster to secure a path into the city. Days of downtime required: 1.&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Droves]], 5/12/23, Days of downtime required: 3.&lt;br /&gt;
*[[Down the Rabbit Hole]], 5/11/23, The Associates return back to the Rat Mines to learn what remains&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Shows]], 5/11/23, Days of downtime required: 3.&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Doughs]], 5/10/23, Days of downtime required: 3.&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Doe&#039;s]], 5/8/23, Days of downtime required: 3.&lt;br /&gt;
*[[Cleanup Crew]], 5/7/23, The Associates fill in a sinkhole that is mutating the wildlife with its waters. Days of downtime required: 2.&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Lows]], 5/6/23, Days of downtime required: 3.&lt;br /&gt;
*[[Component Collection 2]], 5/5/23, The Associates collect mudvines for The Apothecary. Days of downtime required: 1.&lt;br /&gt;
*[[Step 4: Ending this Devil tune]], 5/4/23, Associates descended once more into the caverns to end the banjo rat menace once and for all.&lt;br /&gt;
*[[Velborough O&#039;s|Velborough Woes]], 5/3/23, Days of downtime required: 3.&lt;br /&gt;
&lt;br /&gt;
==April - Summer 223==&lt;br /&gt;
*[[The King Must Fall]], 4/30/23, Associates go into the Underdark/Darktown/Shadesville/The Big Unseen/The Darkzone 2 to defeat the duergar king&lt;br /&gt;
*[[Buried Treasure 2]], 4/28/23, Associates delve back into the sunken village, seeking to explore further.&lt;br /&gt;
*[[Into the Snowscape]], 4/26/23, 4/28/23, Associates travel to the mysterious land of Tilfel.&lt;br /&gt;
*[[Storming the Fortress|Storming the Fortress II]], 4/25/23, Associates lead troops on behalf of Kind Frederick. &lt;br /&gt;
*[[Step 3: Live Bait]], 4/24/23, Associates serve as a distraction in the rat infested banjo mines to ease the way for the final assault team.&lt;br /&gt;
*[[Demons, Devils, and More 2]], 4/23/23, Associates wipe out the biloko remnants along with the devils that seem to be leading them.&lt;br /&gt;
*[[Buried Treasure]], 4/21/23, Associates investigate a sunken village, looking for supplies.&lt;br /&gt;
*[[Storming the Fortress]], 4/19/23, clearing out the second level of the WMMC&lt;br /&gt;
*[[Awaken in Ash (JtA 3)]], 4/17/23, the associates continued travelling far south and found missles and sand creatures.&lt;br /&gt;
*[[Demons, Devils And More]], 4/15/23, Associates clean up a temple of Pharasma.&lt;br /&gt;
*[[Pettyport Annual Fishing Competition!]], 4/14/23, A fishing contest to see who could catch the greatest fish.&lt;br /&gt;
*[[Icicle&#039;s in the Deep]], 4/13/23, associates finish clearing Melty&#039;s Basement and open a portal to the mysterious land &amp;quot;Tilfel&amp;quot;. &lt;br /&gt;
*[[Magic Surge]], 4/12/23, associates found the source of the magic surges seen in [[The Beat]].&lt;br /&gt;
*[[Far From Home (JtA 2)]], 4/11/23, associates continued travelling far south and found undead, and then more undead.&lt;br /&gt;
*[[Into the deep]], 4/11/23, associates finished clearing the first level of the White Mountain Mining Company.&lt;br /&gt;
*[[Wellspring of Wrath]], 4/10/23, associates located the source of the mutated animals.&lt;br /&gt;
*[[Descent into Rommack 8]], 4/8/23, associates cleared most of the top floor of the Rommack Mines.&lt;br /&gt;
*[[Component Collection 1]], 4/7/23, associates acquired components for [[Isabella de la Lune|Isabella]].&lt;br /&gt;
*[[Step 1: Getting the Band back Together ]], 4/6/23, Billy Bob has requested the assistance of the Associates in finding and recruiting his old bandmates.&lt;br /&gt;
*[[Melty&#039;s Mark Basement]], 4/5/23&lt;br /&gt;
*[[Mutant Hunt]], 4/4/23, the associates hunt down more mutant specimins for Councilwoman [[Sideun Ae-Geom]] to study.&lt;br /&gt;
*[[At the Edges of the Stoneblight Forest]], 4/3/23-4/10/23, Associates investigate petrified trees that have begun appearing on the edges of the Stoneblight.&lt;br /&gt;
*[[Romance Dawn (JtA 1)]], 4/3/23, Associates begin the long trek to uncover the mysteries behind Voml and the core, and to see if, perhaps, he could be resurrected.&lt;br /&gt;
*[[The Halfling]], 4/3/23, Associates sought to capture a halfling who may or may not have assisted in the murder of Clan Ashenforge.&lt;br /&gt;
*[[The Temple of Urgathoa Part 2]], 4/2/23, Associates returned to the temple, to slay the undead and necromancer.&lt;br /&gt;
*[[Descent into Rommack 7]], 4/1/23, Associates continued through the gnoll dungeon.&lt;br /&gt;
*[[Biloko Camp]], 4/1/23, Associates eliminated a small encampment of biloko that was threatening hunters from Onadbyr.&lt;br /&gt;
&lt;br /&gt;
==March - Spring 223==&lt;br /&gt;
March 2023 was the first month of Kelek.&lt;br /&gt;
*[[The Beat]], 3/31/23, Associates had an entirely boring guard duty in the Laybarons.&lt;br /&gt;
*[[The House that Dwarves Built]], 3/27/23, coming soon.&lt;br /&gt;
*[[The Temple of Urgathoa]], 3/26/23, Associates ventured into the 2nd layer of an Urgathoan Temple.&lt;br /&gt;
*[[Descent Into Rommack 5]], 3/25/23, associates continued through the gnoll dungeon. &lt;br /&gt;
*[[Trollhunt]], 3/25/23, associates cleared a troll lair.&lt;br /&gt;
*[[Descent Into Rommack 4]], 3/24/23, associates continued through the gnoll dungeon. This session led into Descent into Rommack 5&lt;br /&gt;
*[[Bear Season]], 3/24/23 Associates travel outside the walls, hunt some animals and take out mutated ones.&lt;br /&gt;
*[[The Church and The Steeple]], 3/23/23, Associates travel back to the Temple of Urgaotha to uncover more of its secrets&lt;br /&gt;
*[[The Digsite 1]], 3/22/23, associates traveled to the ruins of SUSS, and found maps to more locations of interest.&lt;br /&gt;
*[[Ruins in the woods|Ruins in the Woods]], 3/22/23, associates discovered a temple to Urgathoa, and cleared it. The temple contains large amounts of Basalt.&lt;br /&gt;
*[[Descent Into Rommack 3]], 3/20/23, associates continued through the gnoll dungeon. This session led into Descent into Rommack 4.&lt;br /&gt;
*[[Into the Den]], 3/20/23, associates killed some mutated animals nearby.&lt;br /&gt;
*[[Secure the Sewers]], 3/19/23, associates located the creatures responsible for dead sewer workers.&lt;br /&gt;
*[[Descent Into Rommack 2]], 3/17/23, associates cleared out more of the large underground gnoll encampment. This session led into Descent into Rommack 3.&lt;br /&gt;
*[[Bells in the Dark]], 3/17/23, associates clear out an encampment of crocodilian humanoids that attacked a caravan.&lt;br /&gt;
*[[The Beast]], 3/16/23-3/24/23, associates are dispatched to investigate a small cult investigating [[Rovagug|the Beast]].&lt;br /&gt;
*[[Of Mice and Men]], 3/15/23, associates explored a rat-filled cavern, and discovered a new threat.&lt;br /&gt;
*[[Descent Into Rommack 1]], 3/13/23, associates began clearing the large underground gnoll encampment. This session led into Descent into Rommack 2.&lt;br /&gt;
*[[Curtains and Candles]], 3/13/23, associates rescued an elven child from a haunted house.&lt;br /&gt;
*[[Onadbyr Cult Investigation]], 3/12/23, associates began investigating an old cult, and fought a local criminal gang.&lt;br /&gt;
*[[The Caravan]], 3/10/23, associates rescued a caravan from an orc ambush, and betrayal.&lt;br /&gt;
*[[Hunting Party]], 3/10/23, associates gathered food in the nearby woods for the town.&lt;br /&gt;
*[[Tainted Lands Guarding Spoiled Hands]], 3/9/23, associates traveled to a magical disturbance and cleared it.&lt;br /&gt;
*[[Infestation]], 3/8/23, associates destroyed several undead that had broken into the [[Hunter&#039;s Guild]].&lt;br /&gt;
*[[Condemned Clean-up]], 3/8/23, associates cleared out an old butcher&#039;s shop. This session led into Onadbyr Cult Investigations.&lt;br /&gt;
*[[Tiny Paws Taking Tiny Morsels]], 3/7/23, associates tracked down the source of city rats and began their investigation of it. This session led into Of Mice and Men.&lt;br /&gt;
*[[Rommack Defends]], 3/4/23, associates worked with other adventurers to stop a gnoll offensive. This session led into Descent Into Rommack 1.&lt;br /&gt;
*[[Rommack In Need]], 3/3/23, associates cleared a small group of gnolls from a cave that had attacked a nearby town. This session led into Rommack Defends.&lt;br /&gt;
*[[The Long Night]], 3/3/23, associates prevented marauders from coming in to town through a breach in the wall.&lt;br /&gt;
*[[Enemies at the Gates]], 3/1/23, associates defended the laybaron gates against a fey attack.&lt;/div&gt;</summary>
		<author><name>Unseelie</name></author>
	</entry>
</feed>