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	<id>https://wiki.kelek.online/index.php?action=history&amp;feed=atom&amp;title=The_Lady_and_Her_Knight_%28Blighted_City_12%29</id>
	<title>The Lady and Her Knight (Blighted City 12) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.kelek.online/index.php?action=history&amp;feed=atom&amp;title=The_Lady_and_Her_Knight_%28Blighted_City_12%29"/>
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	<updated>2026-05-05T16:01:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.kelek.online/index.php?title=The_Lady_and_Her_Knight_(Blighted_City_12)&amp;diff=3055&amp;oldid=prev</id>
		<title>Slayzo at 18:10, 1 October 2023</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=The_Lady_and_Her_Knight_(Blighted_City_12)&amp;diff=3055&amp;oldid=prev"/>
		<updated>2023-10-01T18:10:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:10, 1 October 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| storyteller       = Dag&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| storyteller       = Dag&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| tier_of_play      = Master&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| tier_of_play      = Master&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| player_characters = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| player_characters = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Zeal]], [[Hiromi]], [[Grist Vanafeld]], [[Miles Ender]], [[Satori the Insatiable Armorer]], [[Kali]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| rewards           = 300 xp, 900 gold, Vampiric Scythe, Armor Potency (+2), Resilient (Greater), Dread (Moderate), Deathless, Wand of Heroism (level 3), Scroll of regenerate (level 7), scroll of plane shift (level 7), Scroll of Raise Dead (level 6), scroll of drop dead (level 5), scroll of talking corpse (level 4), scroll of see invisibility (level 2), scroll of mimic undead (level 2)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| rewards           = 300 xp, 900 gold, Vampiric Scythe, Armor Potency (+2), Resilient (Greater), Dread (Moderate), Deathless, Wand of Heroism (level 3), Scroll of regenerate (level 7), scroll of plane shift (level 7), Scroll of Raise Dead (level 6), scroll of drop dead (level 5), scroll of talking corpse (level 4), scroll of see invisibility (level 2), scroll of mimic undead (level 2)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| result            = Success&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| result            = Success&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key kelek_db:diff::1.12:old-2984:rev-3055 --&gt;
&lt;/table&gt;</summary>
		<author><name>Slayzo</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=The_Lady_and_Her_Knight_(Blighted_City_12)&amp;diff=2984&amp;oldid=prev</id>
		<title>Slayzo: Created page with &quot;{{Infobox expedition log | title             = The Lady and Her Knight (Blighted City 12) | date              = 9/14/23 | storyteller       = Dag | tier_of_play      = Master | player_characters = 6 | rewards           = 300 xp, 900 gold, Vampiric Scythe, Armor Potency (+2), Resilient (Greater), Dread (Moderate), Deathless, Wand of Heroism (level 3), Scroll of regenerate (level 7), scroll of plane shift (level 7), Scroll of Raise Dead (level 6), scroll of drop dead (leve...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=The_Lady_and_Her_Knight_(Blighted_City_12)&amp;diff=2984&amp;oldid=prev"/>
		<updated>2023-09-15T03:24:55Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox expedition log | title             = The Lady and Her Knight (Blighted City 12) | date              = 9/14/23 | storyteller       = Dag | tier_of_play      = Master | player_characters = 6 | rewards           = 300 xp, 900 gold, Vampiric Scythe, Armor Potency (+2), Resilient (Greater), Dread (Moderate), Deathless, Wand of Heroism (level 3), Scroll of regenerate (level 7), scroll of plane shift (level 7), Scroll of Raise Dead (level 6), scroll of drop dead (leve...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title             = The Lady and Her Knight (Blighted City 12)&lt;br /&gt;
| date              = 9/14/23&lt;br /&gt;
| storyteller       = Dag&lt;br /&gt;
| tier_of_play      = Master&lt;br /&gt;
| player_characters = 6&lt;br /&gt;
| rewards           = 300 xp, 900 gold, Vampiric Scythe, Armor Potency (+2), Resilient (Greater), Dread (Moderate), Deathless, Wand of Heroism (level 3), Scroll of regenerate (level 7), scroll of plane shift (level 7), Scroll of Raise Dead (level 6), scroll of drop dead (level 5), scroll of talking corpse (level 4), scroll of see invisibility (level 2), scroll of mimic undead (level 2)&lt;br /&gt;
| result            = Success&lt;br /&gt;
| author            = Zeal&lt;br /&gt;
| downtime_days     = 3&lt;br /&gt;
}}&lt;br /&gt;
== Log ==&lt;br /&gt;
We knew what our objective was, and the risk these undead posed. We would have everyone prepare themselves, go in and eliminate the undead in our path, and send Satori, whom Hiromi has placed a silence field around, toward the necromancer while Miles and I hold off the knight. This went fairly well, though Miles took several severe hits from the knight along the way. I could only do so much to protect him, but thankfully Grist and Hiromi were around to keep him standing. &lt;br /&gt;
&lt;br /&gt;
Between the silence field on Satori and the wall of flesh that trapped the necromancer in her home for a short time, we were given enough time to surround and nearly kill the knight before she even came into sight. Satori went after the necromancer while we finished off the knight, and a decisive strike of opportunity from Satori and I stopped the spellcaster from fleeing further into the house. &lt;br /&gt;
&lt;br /&gt;
We found some very good equipment on the two, warded the graveyard, and made sure the two were dead. Grist&amp;#039;s new scythe gives me an odd feeling, but I trust him to handle it with care.&lt;/div&gt;</summary>
		<author><name>Slayzo</name></author>
	</entry>
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