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	<id>https://wiki.kelek.online/index.php?action=history&amp;feed=atom&amp;title=Treasure_Hunting_3%3A_The_Family_Black</id>
	<title>Treasure Hunting 3: The Family Black - Revision history</title>
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	<updated>2026-05-05T21:00:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.kelek.online/index.php?title=Treasure_Hunting_3:_The_Family_Black&amp;diff=5667&amp;oldid=prev</id>
		<title>Slayzo at 03:37, 17 December 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Treasure_Hunting_3:_The_Family_Black&amp;diff=5667&amp;oldid=prev"/>
		<updated>2024-12-17T03:37:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:37, 17 December 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l133&quot;&gt;Line 133:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 133:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*None of us want it&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*None of us want it&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Good luck Rocco?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Good luck Rocco?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Post-Notes&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Post-Notes&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I genuinely do not know what happened to Victoria, they&amp;#039;re stuck as a baby. Probably not forever, they&amp;#039;ll grow up eventually we think? Illiam has chosen to take care of the child and raise them. Onadbyr&amp;#039;s a safe place protected by some pretty strong people, hopefully this&amp;#039;ll give them a good, happy upbringing. Side note, I don&amp;#039;t think Victoria retained any memories? Illiam theorized it was a reversion, not a de-aging, so no reversal, and no concern with an adult being stuck in a baby&amp;#039;s body. Don&amp;#039;t expect the baby to recognize you if you were friends with them, I guess.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I genuinely do not know what happened to Victoria, they&amp;#039;re stuck as a baby. Probably not forever, they&amp;#039;ll grow up eventually we think? Illiam has chosen to take care of the child and raise them. Onadbyr&amp;#039;s a safe place protected by some pretty strong people, hopefully this&amp;#039;ll give them a good, happy upbringing. Side note, I don&amp;#039;t think Victoria retained any memories? Illiam theorized it was a reversion, not a de-aging, so no reversal, and no concern with an adult being stuck in a baby&amp;#039;s body. Don&amp;#039;t expect the baby to recognize you if you were friends with them, I guess.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key kelek_db:diff::1.12:old-5666:rev-5667 --&gt;
&lt;/table&gt;</summary>
		<author><name>Slayzo</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Treasure_Hunting_3:_The_Family_Black&amp;diff=5666&amp;oldid=prev</id>
		<title>Slayzo at 03:36, 17 December 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Treasure_Hunting_3:_The_Family_Black&amp;diff=5666&amp;oldid=prev"/>
		<updated>2024-12-17T03:36:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:36, 17 December 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l134&quot;&gt;Line 134:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 134:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Good luck Rocco?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Good luck Rocco?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Post-Notes&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;Post-Notes&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I genuinely do not know what happened to Victoria, they&amp;#039;re stuck as a baby. Probably not forever, they&amp;#039;ll grow up eventually we think? Illiam has chosen to take care of the child and raise them. Onadbyr&amp;#039;s a safe place protected by some pretty strong people, hopefully this&amp;#039;ll give them a good, happy upbringing. Side note, I don&amp;#039;t think Victoria retained any memories? Illiam theorized it was a reversion, not a de-aging, so no reversal, and no concern with an adult being stuck in a baby&amp;#039;s body. Don&amp;#039;t expect the baby to recognize you if you were friends with them, I guess.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I genuinely do not know what happened to Victoria, they&amp;#039;re stuck as a baby. Probably not forever, they&amp;#039;ll grow up eventually we think? Illiam has chosen to take care of the child and raise them. Onadbyr&amp;#039;s a safe place protected by some pretty strong people, hopefully this&amp;#039;ll give them a good, happy upbringing. Side note, I don&amp;#039;t think Victoria retained any memories? Illiam theorized it was a reversion, not a de-aging, so no reversal, and no concern with an adult being stuck in a baby&amp;#039;s body. Don&amp;#039;t expect the baby to recognize you if you were friends with them, I guess.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key kelek_db:diff::1.12:old-5665:rev-5666 --&gt;
&lt;/table&gt;</summary>
		<author><name>Slayzo</name></author>
	</entry>
	<entry>
		<id>https://wiki.kelek.online/index.php?title=Treasure_Hunting_3:_The_Family_Black&amp;diff=5665&amp;oldid=prev</id>
		<title>Slayzo: Created page with &quot;{{Infobox expedition log | title = Treasure Hunting 3: The Family Black | date = 12/6/24 | storyteller = Zoro | tier_of_play = Legendary | player_characters = Siltmean the Craftrat, Serene Leyvald, Pomba Bright-Eyed, Illiam Elro, Grist Vanafeld | rewards = 350 xp, The Origin of Violence, 14k gp | result = Success? | author = Siltmean | downtime_days = 21 }} == Log == &#039;&#039;The writing is more messy than normal in this listing of events. The author was cle...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.kelek.online/index.php?title=Treasure_Hunting_3:_The_Family_Black&amp;diff=5665&amp;oldid=prev"/>
		<updated>2024-12-17T03:36:21Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox expedition log | title = Treasure Hunting 3: The Family Black | date = 12/6/24 | storyteller = Zoro | tier_of_play = Legendary | player_characters = &lt;a href=&quot;/index.php/Siltmean_the_Craftrat&quot; title=&quot;Siltmean the Craftrat&quot;&gt;Siltmean the Craftrat&lt;/a&gt;, &lt;a href=&quot;/index.php/Serene_Leyvald&quot; title=&quot;Serene Leyvald&quot;&gt;Serene Leyvald&lt;/a&gt;, &lt;a href=&quot;/index.php/Pomba_Bright-Eyed&quot; title=&quot;Pomba Bright-Eyed&quot;&gt;Pomba Bright-Eyed&lt;/a&gt;, &lt;a href=&quot;/index.php/Illiam_Elro&quot; title=&quot;Illiam Elro&quot;&gt;Illiam Elro&lt;/a&gt;, &lt;a href=&quot;/index.php/Grist_Vanafeld&quot; title=&quot;Grist Vanafeld&quot;&gt;Grist Vanafeld&lt;/a&gt; | rewards = 350 xp, The Origin of Violence, 14k gp | result = Success? | author = Siltmean | downtime_days = 21 }} == Log == &amp;#039;&amp;#039;The writing is more messy than normal in this listing of events. The author was cle...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox expedition log&lt;br /&gt;
| title = Treasure Hunting 3: The Family Black&lt;br /&gt;
| date = 12/6/24&lt;br /&gt;
| storyteller = Zoro&lt;br /&gt;
| tier_of_play = Legendary&lt;br /&gt;
| player_characters = [[Siltmean the Craftrat]], [[Serene Leyvald]], [[Pomba Bright-Eyed]], [[Illiam Elro]], [[Grist Vanafeld]]&lt;br /&gt;
| rewards = 350 xp, The Origin of Violence, 14k gp&lt;br /&gt;
| result = Success?&lt;br /&gt;
| author = Siltmean&lt;br /&gt;
| downtime_days = 21&lt;br /&gt;
}}&lt;br /&gt;
== Log ==&lt;br /&gt;
&amp;#039;&amp;#039;The writing is more messy than normal in this listing of events. The author was clearly in a hurry.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Finding the Path&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Gather up&lt;br /&gt;
*Check out Cutter Black&amp;#039;s back tattoo&lt;br /&gt;
*None of us can read a map&lt;br /&gt;
*Illiam uses magic to find a path&lt;br /&gt;
*Go look for &amp;quot;Granny&amp;#039;s&amp;quot; dark citadel that only the family Black will be safe in&lt;br /&gt;
*Have to get there in 8 hours, as it closes off until the next full moon after the night&lt;br /&gt;
*12 hour trip by foot&lt;br /&gt;
*We all calculate our speeds and determine we can barely manage a flight path to get there in 8&lt;br /&gt;
*Find a pond with trap door at bottom&lt;br /&gt;
*Pomba jumps in, water is illusion&lt;br /&gt;
*Door broken, but still operable&lt;br /&gt;
*Head in carefully&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The First Danger&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*First obstacle is pillars over gap&lt;br /&gt;
*Poison dart launchers in gaps&lt;br /&gt;
*Swinging saw blades on pillars&lt;br /&gt;
*Whole room is death trap with complicated deactivation device at other end&lt;br /&gt;
*Victoria sends in &amp;quot;Evangelist&amp;quot;, gets ripped apart by traps halfway through&lt;br /&gt;
*Weapons entering room do not trigger trap&lt;br /&gt;
*Trap either activated by sound, contact with pillars, or life signs&lt;br /&gt;
*Either way, I&amp;#039;m the only one who can be trusted to disable the devices here apparently&lt;br /&gt;
*Hope trap is sound based, quietly fly in&lt;br /&gt;
*Trap does not activate&lt;br /&gt;
*Reach invisible wall in front of device blocking hallway&lt;br /&gt;
*Find no way around&lt;br /&gt;
*I conclude this is a wall of force&lt;br /&gt;
*Have Serene break wall using extending weapon&lt;br /&gt;
*Get out before trap activates, then sneak back in&lt;br /&gt;
*Successfully disable trap without injury&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The Second Step&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Everyone jumps across to next room&lt;br /&gt;
*Enter next room&lt;br /&gt;
*4 golems with cannon arms, flame spewers in chest on raised platform&lt;br /&gt;
*5 chests spread across room as well?&lt;br /&gt;
*Golems begin firing cannon balls at us&lt;br /&gt;
*I did not enjoy getting hit in the stomach with one&lt;br /&gt;
*Impact dampeners were marked as &amp;quot;Sufficient&amp;quot; this day&lt;br /&gt;
*Serene and Pomba hurry in&lt;br /&gt;
*Chest opens near Serene, confuses her, also Pomba very briefly&lt;br /&gt;
*Grist wakes her back up with force barrage&lt;br /&gt;
*Tough fight, but golems go down&lt;br /&gt;
*Don&amp;#039;t like electricity, I noticed&lt;br /&gt;
*Also worn and faulty, likely from lack of repairs in previous defenses&lt;br /&gt;
*Team heals up before investigating 2 doors and other 4 chests&lt;br /&gt;
*Find piece of key and gold in one chest&lt;br /&gt;
*Victoria finds hidden door behind same chest&lt;br /&gt;
*Pomba identifies another chest as trapped with green magic&lt;br /&gt;
*Decide to leave other chests alone, investigate hidden path&lt;br /&gt;
*Pit to nowhere behind second door in hidden area?&lt;br /&gt;
*Investigate other paths, also pits&lt;br /&gt;
*Grist spots hidden door in hidden room&amp;#039;s pit room&lt;br /&gt;
*I open it up, find long hallway&lt;br /&gt;
*We begin heading in, Grist stays outside&lt;br /&gt;
*Vorpal blade traps activate&lt;br /&gt;
*Nearly kill multiple of us as I jam each of the 4 blade paths&lt;br /&gt;
*Victoria leaving room early causes blades to reactivate across entire room&lt;br /&gt;
*Trap disabled&lt;br /&gt;
*If not for my multilayered concealment haze mask I would have died on the 3rd blade&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Third In Line&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Heal up in next room&lt;br /&gt;
*6 chests&lt;br /&gt;
*Victoria spots 4 are trapped&lt;br /&gt;
*2 have gold&lt;br /&gt;
*Trick doors ahead hiding trap and gold chests&lt;br /&gt;
*Find room with hole in ceiling&lt;br /&gt;
*I look inside&lt;br /&gt;
*Spot aquamarine chalice inside hole&lt;br /&gt;
*Serene fishes it out with extending fauchard&lt;br /&gt;
*I catch chalice&lt;br /&gt;
*Floor lifts, room begins filling with water&lt;br /&gt;
*I hold chalice while Serene and Grist begin talking to it?&lt;br /&gt;
*Trap deactivates&lt;br /&gt;
*Chalice has no magical value anymore, worthless&lt;br /&gt;
*I sense multiple figures ahead, including one huge one&lt;br /&gt;
*Check side door first&lt;br /&gt;
*Tries to confuse me both times I unlock it&lt;br /&gt;
*Fake door trap&lt;br /&gt;
*Head down hallway&lt;br /&gt;
*Walls drop&lt;br /&gt;
*Adamantine golem and multiple quicksilver entities attack us&lt;br /&gt;
*Quicksilver golems not actually aggressive until we bring down the adamantine golem&lt;br /&gt;
*It regenerates&lt;br /&gt;
*Need adamantine to kill it&lt;br /&gt;
*Only adamantine available is my adamantine bar&lt;br /&gt;
*Hold it out for others to use for spells&lt;br /&gt;
*Victoria brings it down with adamantine needles&lt;br /&gt;
*Rampaging quicksilver golems die&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;One Final Tragedy&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Two doors left&lt;br /&gt;
*One left, one forward&lt;br /&gt;
*Grist gets impatient, tells Victoria to just open left door&lt;br /&gt;
*Victoria is reverted into a child?&lt;br /&gt;
*I don&amp;#039;t know&lt;br /&gt;
*Not temporary&lt;br /&gt;
*Fake door trap?&lt;br /&gt;
*No way to bring back old Victoria&lt;br /&gt;
*Illiam collects approximately 6 month old baby&lt;br /&gt;
*We investigate final room to hurry and find a way out&lt;br /&gt;
*Still have 8 hour trip at minimum to get child to civilization&lt;br /&gt;
*Final room features a club in a theater&lt;br /&gt;
*Surrounded by semi-circle of seats full of dead elves&lt;br /&gt;
*They clap as Serene and Grist approach club&lt;br /&gt;
*Cross dangerous bridge&lt;br /&gt;
*Spirits try to push Grist off&lt;br /&gt;
*Get across safely&lt;br /&gt;
*Regular, non-magical club?&lt;br /&gt;
*Serene spots real club inside a body&lt;br /&gt;
*Always drips blood&lt;br /&gt;
*Determined to be magical weapon known as &amp;quot;The Origin of Violence&amp;quot;&lt;br /&gt;
*Very powerful, very scary looking&lt;br /&gt;
*Theorized first weapon to kill human after a major cataclysm&lt;br /&gt;
*Demands blood&lt;br /&gt;
*Owner must kill something with it regularly&lt;br /&gt;
*None of us want it&lt;br /&gt;
*Good luck Rocco?&lt;br /&gt;
&lt;br /&gt;
Post-Notes&lt;br /&gt;
I genuinely do not know what happened to Victoria, they&amp;#039;re stuck as a baby. Probably not forever, they&amp;#039;ll grow up eventually we think? Illiam has chosen to take care of the child and raise them. Onadbyr&amp;#039;s a safe place protected by some pretty strong people, hopefully this&amp;#039;ll give them a good, happy upbringing. Side note, I don&amp;#039;t think Victoria retained any memories? Illiam theorized it was a reversion, not a de-aging, so no reversal, and no concern with an adult being stuck in a baby&amp;#039;s body. Don&amp;#039;t expect the baby to recognize you if you were friends with them, I guess.&lt;/div&gt;</summary>
		<author><name>Slayzo</name></author>
	</entry>
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