Difficulty Classes: Difference between revisions

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== Simple DCs ==
== Simple DCs ==
Simple DCs are one of the most common types of DCs, and are used for tasks that may have a difficulty, but no level. Common actions that use a Simple DC are Treat Wounds, Climbing, and Swimming.
Simple DCs are one of the most common types of DCs, and are used for tasks that may have a difficulty, but no level. Common actions that use a Simple DC are Climbing and Swimming.


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In Kelek, we have adjusted the DCs for Treat Wounds in order to be more accessible under Proficiency Without Level.
Traditionally, Simple DCs are used for Treat Wounds. In Kelek, we have adjusted the DCs for Treat Wounds in order to be more accessible under Proficiency Without Level.


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Revision as of 01:12, 22 February 2024

This page provides an easy reference for Difficulty Classes under the Proficiency without Level variant rule.

Simple DCs

Simple DCs are one of the most common types of DCs, and are used for tasks that may have a difficulty, but no level. Common actions that use a Simple DC are Climbing and Swimming.

Simple Skill DCs
Proficiency Rank DC
Untrained 10
Trained 15
Expert 20
Master 25
Legendary 30


Traditionally, Simple DCs are used for Treat Wounds. In Kelek, we have adjusted the DCs for Treat Wounds in order to be more accessible under Proficiency Without Level.

Treat Wounds DCs
Proficiency Rank DC
Untrained n/a
Trained 14
Expert 17
Master 20
Legendary 23

Level-Based DCs

Level-Based DCs are used when players are rolling against something with a specific level. Common examples are Identifying a Spell, Recalling Knowledge, Crafting, Learning a Spell, Earning Income, and casting Rituals.

PWL DCs by Level
Level DC
0-2 14
3-5 15
6-8 16
9-11 17
12-14 18
15-17 19
18-20 20


PWL DCs by Level (Spells)
Spell Level DC
Cantrip/1 14
2 15
3 15
4 16
5 17
6 17
7 18
8 19
9 19
10 20


Difficulty Adjustments

Some rolls will call for a DC higher or lower than a "Standard" DC, either due to difficulty or rarity. This table will show the adjustments that correspond with the varying difficulties and rarities.

Note: In Kelek, we do not adjust DCs for Crafting or Learning a Spell based on rarity.

DC Adjustments
Difficulty Adjustment Rarity
Incredibly easy -10 -
Very easy -5 -
Easy -2 -
Hard +2 Uncommon
Very hard +5 Rare
Incredibly hard +10 Unique