Descent Into Rommack 1: Difference between revisions

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| tier_of_play      = Trainee
| tier_of_play      = Trainee
| player_characters = Aroth, [[Bomrek Datan-Zon|Bomrek]], [[Coitessezin|Cozin]], Snicket, [[Tesa_Tiet|Tesa]], [[Hiromi]]
| player_characters = Aroth, [[Bomrek Datan-Zon|Bomrek]], [[Coitessezin|Cozin]], Snicket, [[Tesa_Tiet|Tesa]], [[Hiromi]]
| rewards          = 200 XP for lv1's, 160 XP for lv2's 18 Gp, 2 Ridable Lizards
| rewards          = 350 xp. 575 gold, Sun dazzler, wounding, slippers of spider climbing, silver crescent (lesser), shrinking portion greater, smokestick greater, Staff of Fire greater.
| result            = Success
| result            = Failure
| author            = Narumi
| author            = Keyorden
}}
}}
==Log==
==Cozins Log==
The party traveled back to Romack. Seeing as how only a single smithy in the town survived, and the rest is full of numerous tents. The party quickly entered the cave where the previous expeditions encountered Gnolls. The party pressed forward and immediately triggered a trap. The trap itself was magical in nature. The resulting battle was quite difficult, as the numerous gnolls attacked the party and were VERY accurate. The party successfully defeated them, clearing the first room. The party then tended their wounds, while Hiromi, Snicket, and Tesa dragged the corpses outside of the cave. After some time, the party regrouped and explored the cave system some more. They encountered the sleeping area for the gnolls. Then proceeded down another path and found a pack of gnolls mining. Luckily the mining sound, distracted most of the gnolls. As the party engaged what looked to be a spellcasting gnoll and another guard. The two gnolls were defeated, unfortunately Tesa did not survive the encounter. The party retrieved what they could, bringing the corpses outside, and Hiromi cremated the gnoll corpses. However upon doing so discovered their fiendish corruption, which would explain their strange behavior.
 
The party decides to go through the staircase, which is 10-12 hours, as opposed to the elevator (8-10 hours), and want to clear a path to the elevator, Just to be safe, as we don't know what precautions the gnolls have set up.
 
The area is very densely packed with mushroom trees, so the party sets forward with Sade and Bodrukk leading the way. Vreal manages to find some berries that can be used for alchemical ingredients, but Bodrukk spots that the vines are moving, and calls a warning.
 
Vreal is ambushed by assasin vines, and takes quite the beating during, but overall the fight isn't terribly difficult. Vreal manages to find 75 gold worth of fresh berries that fell off the vines in the fight, as opposed to ones on them, as they were destroyed.  
 
Moving along, a simple gravestone is found. Bodrukk feels some kind of pull to it, but is able to resist. No words were written, along with no haunt showing up, so the party paid respects and moved along (Suggests previous adventurer's or other non natives to the area)
 
In the next hour, the party manages to hear some guttural language going on. Vreal determines it is Youtun, and sneaks ahead to take a look.
He manages to see some kind of troll talking to itself, with two heads.  He goes to try and talk with it. While initially flabbergasted by Vreal's boldness, thetroll decides it wants human flesh and attacks.  
Vreal is smashed pretty hard, and Cozin takes a bad hit as well, but the troll goes down in the end. Searching on it's person, 100 gold.A wounding rune, a lesser silver cresent, and a sun dazzler are found (likely tropies from civilizations or other adventurers')
 
As we continue forward, there is a pound that is found. Sade, bright eyes immediately walk forward, but Cozin preaches caution. The group throws some stones in the pound, and a tounge goes and snatches them up. From there, Cozin wants to leave, but Bright eyes stays around the pound, causing the creature to attack.
 
It is some kind of Huge Frog monster, and it is vicious. It grabs Bright Eyes and drags him in the water, making everyone chase after. The fight is much too close, and for a moment we lost Bodrukk in the creatures stomach, Bright Eyes and Sade drowning, but we pulled through in the end and retreated. We did not make it to the elevator base, and retreated immediately after to tend to wounds and replenish supplies.
 
Personal Note: Recommend re-institution safety procedures and mandatory caution lessons for associates.
Personal Note 2: Need determination on how much the gnolls worship has spread to the area. Several abominations and sentiant being eaters have been spotted, but there is still the possibility of over civilizations. Exercise extreme caution.

Revision as of 08:57, 30 April 2023

Descent Into Romack 1
DateMarch 13th 2023
StorytellerUser
TierTrainee
Player CharactersAroth, Bomrek, Cozin, Snicket, Tesa, Hiromi
Rewards350 xp. 575 gold, Sun dazzler, wounding, slippers of spider climbing, silver crescent (lesser), shrinking portion greater, smokestick greater, Staff of Fire greater.
ResultFailure
AuthorKeyorden


Cozins Log

The party decides to go through the staircase, which is 10-12 hours, as opposed to the elevator (8-10 hours), and want to clear a path to the elevator, Just to be safe, as we don't know what precautions the gnolls have set up.

The area is very densely packed with mushroom trees, so the party sets forward with Sade and Bodrukk leading the way. Vreal manages to find some berries that can be used for alchemical ingredients, but Bodrukk spots that the vines are moving, and calls a warning.

Vreal is ambushed by assasin vines, and takes quite the beating during, but overall the fight isn't terribly difficult. Vreal manages to find 75 gold worth of fresh berries that fell off the vines in the fight, as opposed to ones on them, as they were destroyed.

Moving along, a simple gravestone is found. Bodrukk feels some kind of pull to it, but is able to resist. No words were written, along with no haunt showing up, so the party paid respects and moved along (Suggests previous adventurer's or other non natives to the area)

In the next hour, the party manages to hear some guttural language going on. Vreal determines it is Youtun, and sneaks ahead to take a look. He manages to see some kind of troll talking to itself, with two heads.  He goes to try and talk with it. While initially flabbergasted by Vreal's boldness, thetroll decides it wants human flesh and attacks. Vreal is smashed pretty hard, and Cozin takes a bad hit as well, but the troll goes down in the end. Searching on it's person, 100 gold.A wounding rune, a lesser silver cresent, and a sun dazzler are found (likely tropies from civilizations or other adventurers')

As we continue forward, there is a pound that is found. Sade, bright eyes immediately walk forward, but Cozin preaches caution. The group throws some stones in the pound, and a tounge goes and snatches them up. From there, Cozin wants to leave, but Bright eyes stays around the pound, causing the creature to attack.

It is some kind of Huge Frog monster, and it is vicious. It grabs Bright Eyes and drags him in the water, making everyone chase after. The fight is much too close, and for a moment we lost Bodrukk in the creatures stomach, Bright Eyes and Sade drowning, but we pulled through in the end and retreated. We did not make it to the elevator base, and retreated immediately after to tend to wounds and replenish supplies.

Personal Note: Recommend re-institution safety procedures and mandatory caution lessons for associates. Personal Note 2: Need determination on how much the gnolls worship has spread to the area. Several abominations and sentiant being eaters have been spotted, but there is still the possibility of over civilizations. Exercise extreme caution.