Difficulty Classes: Difference between revisions

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== Simple DCs ==
== Simple DCs ==
Simple DCs are one of the most common types of DCs, and are used for tasks that may have a difficulty, but no level. Common actions that use a Simple DC are Climbing and Swimming.
Simple DCs are one of the most common types of DCs, and are used for tasks that may have a difficulty, but no level. Common actions that use a Simple DC are Treat Wounds, Climbing, and Swimming. In Kelek, we have adjusted the Simple DCs in order to be more accessible under Proficiency Without Level.


{| class="wikitable"
{| class="wikitable"
|+ Simple Skill DCs
|+ Simple DCs
|-
! Proficiency Rank !! DC
|-
| Untrained || 10
|-
| Trained || 15
|-
| Expert || 20
|-
| Master || 25
|-
| Legendary || 30
|}
 
 
Traditionally, Simple DCs are used for Treat Wounds. In Kelek, we have adjusted the DCs for Treat Wounds in order to be more accessible under Proficiency Without Level.
 
{| class="wikitable"
|+ Treat Wounds DCs
|-
|-
! Proficiency Rank !! DC
! Proficiency Rank !! DC

Revision as of 03:04, 26 July 2024

This page provides an easy reference for Difficulty Classes under the Proficiency without Level variant rule.

Simple DCs

Simple DCs are one of the most common types of DCs, and are used for tasks that may have a difficulty, but no level. Common actions that use a Simple DC are Treat Wounds, Climbing, and Swimming. In Kelek, we have adjusted the Simple DCs in order to be more accessible under Proficiency Without Level.

Simple DCs
Proficiency Rank DC
Untrained n/a
Trained 14
Expert 17
Master 20
Legendary 23

Level-Based DCs

Level-Based DCs are used when players are rolling against something with a specific level. Common examples are Identifying a Spell, Recalling Knowledge, Crafting, Learning a Spell, Earning Income, and casting Rituals.

PWL DCs by Level
Level DC
0-2 14
3-5 15
6-8 16
9-11 17
12-14 18
15-17 19
18-20 20


PWL DCs by Level (Spells)
Spell Level DC
Cantrip/1 14
2 15
3 15
4 16
5 17
6 17
7 18
8 19
9 19
10 20


Difficulty Adjustments

Some rolls will call for a DC higher or lower than a "Standard" DC, either due to difficulty or rarity. This table will show the adjustments that correspond with the varying difficulties and rarities.

Note: In Kelek, we do not adjust DCs for Crafting or Learning a Spell based on rarity.

DC Adjustments
Difficulty Adjustment Rarity
Incredibly easy -10 -
Very easy -5 -
Easy -2 -
Hard +2 Uncommon
Very hard +5 Rare
Incredibly hard +10 Unique