Abadar

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Abadar, Master of the First Vault (LN)

Abadar is worshipped as the god of cities, law, merchants, and wealth. Abadar’s cathedral-banks are found in many cities and places where order thrives or is gaining a foothold. Aristocrats, city guards, merchants, and those working in legal practice or who have the well-being of their community on their mind are common worshippers of the god of cities, along with dwarves in general. Abadaran priests living in cities often serve as judges, lawyers, and clerks, while those who live on the frontier work as roving magistrates, acting as judge, jury, and executioners in the name of order.

Kelek Changes

As the god of cities, Abadar has been struck particularly hard by the state of the world. They are still frequently and openly worshipped by those trying to rebuild the world, but their power suffers every time a city is wiped out.

  • Edicts- bring civilization to the frontiers, earn wealth through hard work and trade, follow the rule of law
  • Anathema- engage in banditry or piracy, steal, undermine a law-abiding court
  • Areas of Concern- cities, law, merchants, and wealth
  • Follower Alignments- LG, LN, LE

Devotee Benefits

  • Divine Ability- Constitution or Intelligence
  • Divine Font- harm or heal
  • Divine Skill- Society
  • Favored Weapon- crossbow
  • Domains- cities, earth, travel, wealth
  • Alternate Domains- duty
  • Cleric Spells- 1st: illusory object, 4th: creation, 7th: magnificent mansion