First Last Steps

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First Last Steps
Date08/09/2023
StorytellerZoro
TierTrainee
Player CharactersOrion, Cedric, V, Dolomir, Drake, Vyana
Rewards55gp, mithral tree, buckle armor, gauntlet buckler, 6 minor healing potions
ResultSuccess
AuthorZoro
Downtime0


Investigate several locations in Little Monarch to determine which would be more suitable for a barracks.

Log

The associates gathered together and introduced themselves, and we began the day with Cutter escorting us to an abandoned mansion.

After exploring the location for a bit, Cedric, Orion, and V entered a room, and the door shut behind them, separating them from the rest of the group. A few small creatures were discovered hiding about, and engaged us in combat. While most of them were quickly dispatched with ease, one eluded our searches for quite some time. That was until Dolomir set his sights on it, and obliterated it with a perfectly placed swing of his greatpick. After dispatching the creatures, Cedric poked around and was able to identify them as hanovers (sp?). As the party was putting themselves back together to head to the next location, it was discovered the some elixirs had gone missing. Some quick searching turned them up in the belongings of the slain creatures. With everything squared away, the party left to head to the second location.

The party arrived at the second location, seemingly a former pub of some sort. While searching the area, a handful of cleaning implements sprang to life and began to attack the party. The two animated dustpans and broom were swiftly dealt with, with both Dolomir and Vyana dealing heavy blows during the fight. Nothing else of interest was found at this location, so the party left to travel to the third location.

The third location appeared to be some kind of church, but it was so run down, it could not be discerned who or what it may have been a church to. Making their way through the structure, the party came upon a lone elderly woman. She introduced herself as Margarite. After some discussion with the party, it was discovered that Margarite had a sister who was not well. Margarite's sister was introduced as Carlotta, and was completely unresponsive to any outside stimuli. The party discussed what to do, and it was settled that half the party would take Carlotta and Margarite to Grandmother's House, while the rest would report to Cutter Black on the success of the mission.

The party split, with V, Orion, and Drake escorting the elderly women to Grandmother's House, and Cedric, Dolomir, and Vyana making their way to Cutter Black.

Upon arriving to Cutter Black's location, Cedric delivered a report on their findings, and gave his best guess about which location would make the best barracks. Cutter thanked the party, and sent them on their way.

When V, Orion, and Drake arrived at Grandmother's House, they were greeted by a small child, before being introduced to Fen, the cleric. After some discussion about Carlotta's condition, Fen agreed to use his magic to heal the women, but required a payment of 14 gold. Drake put up 10 gold, and Orion paid the remaining 4. Upon casting the spells, Carlotta came to, but was very weak and disoriented. It seemed like she didn't realize any time had passed since her hunting accident that left her in that state.

The party then returned to town, and divvied up their earnings.