The Long Night: Difference between revisions
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| storyteller = Dag | | storyteller = Dag | ||
| tier_of_play = Trainee | | tier_of_play = Trainee | ||
| player_characters = [[Femi]], [[Absinthe]], [[Cyrus]], [[ | | player_characters = [[Femi]], [[Absinthe]], [[Cyrus]], [[Fallon]], [[Suttonalia Morroweather|Sutton]], [[Grist Vanafeld|Grist]] | ||
| rewards = 176XP, Various simple weapons, Alchemist's Fire, 51 gold | | rewards = 176XP, Various simple weapons, Alchemist's Fire, 51 gold | ||
| result = Success | | result = Success | ||
Revision as of 18:45, 8 March 2023
| The Long Night | |
|---|---|
| Date | March 3rd, 2023 |
| Storyteller | Dag |
| Tier | Trainee |
| Player Characters | Femi, Absinthe, Cyrus, Fallon, Sutton, Grist |
| Rewards | 176XP, Various simple weapons, Alchemist's Fire, 51 gold |
| Result | Success |
Log
The party was gathered at the broken wall. According to the intel, marauders were set to attack the walls any night now. Tonight was the night. A couple party members that stood watch on the walls spotted two marauders hiding behind the trees of the walls. The marauders tried to attack from a distance with a sling, but that did not save them. The frontliners of the party rushed forward along with Femi's Giant Rat. Most of marauders were killed off, a the rest were scared off. The party looted the bodies left behind while Grist pushed a boulder to cover the breach in the wall. The town was save once more, at least for the rest of the night.