Karma

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Revision as of 03:36, 26 July 2024 by Dagwoodech (talk | contribs)
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Karma is a meta currency that is rewarded for doing work above and beyond attending or hosting Expeditions. Karma can be redeemed for perks as a small "thank you" for your work in keeping the game a well-oiled machine. Karma will never be used to gain a personal mechanical advantage and can't be traded for XP, items, boons, or anything similar. Karma also can't be gifted or traded, but it can be used collaboratively for certain rewards marked with an asterisk (*). To redeem a perk for karma please submit a Ticket.

You may also choose to trade Experience Points for Karma. This can be done at a rate of 500 XP per 1 Karma and is redeemed through a Ticket.

Karma Table
Amt Reward
1 A custom emoji for the Discord server.
1 50 XP (Free XP).
2 A front-of-the-line pass for a single session, in case you RSVP late for a session you really want to play in.[1]
3* A custom RP channel for the Discord server with your choice of name and topic.
4 An extra character slot in the FoundryVTT.[2]
4 A Rare background for a new character.
4 Access to an Uncommon, locked Archetype for a single character.
6 Your own Shop Sheet in the Marketplace tab of the FoundryVTT which you can stock with your own goods to automatically sell to players even when you're offline.
6 Access to a Rare, locked Archetype for a single character.
8* A custom vanity Role for the Discord server with your choice of name and color, able for you and your friends to use.
10* An unlock session/arc for a locked Uncommon Archetype (subject to Storyteller approval).
15* An unlock session/arc for a locked Rare Archetype (subject to Storyteller approval).
25* An unlock arc for a locked Rare Ancestry (subject to Storyteller approval).

Items marked with an asterisk (*) can be bought using Karma from multiple players.

  1. Please inform the Storyteller well in advance if you're intending on using this pass, so no one is felt cheated out of their spot. Storyteller discretion on honoring the pass if not enough warning is given.
  2. Extra characters earn their own experience and gold. Your characters cannot trade gold, spells, items, or equipment between each other without approval.