Into the Dark (Blighted City 20): Difference between revisions
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(Created page with "{{Infobox expedition log | title = Into the Dark (Blighted City 20) | date = 6/12/24 | storyteller = Dag | tier_of_play = Master | player_characters = Siltmean the Craftrat, Pomba Bright-Eyed, Victoria Honeystride, Clam, Sheeri of the Frozen Wastes, Miles Ender | rewards = 300 xp, 3000 gp, Flaying Knife, Nexian Sealing Blade (Greater), Shadow Signet, Shadow Essence, Shadow Ash Formula, Shadow Ash, Thousand-Pains Fulu (Stone), Thousand-Pains Fulu (...") |
(No difference)
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Latest revision as of 03:45, 26 June 2024
| Into the Dark (Blighted City 20) | |
|---|---|
| Date | 6/12/24 |
| Storyteller | Dag |
| Tier | Master |
| Player Characters | Siltmean the Craftrat, Pomba Bright-Eyed, Victoria Honeystride, Clam, Sheeri of the Frozen Wastes, Miles Ender |
| Rewards | 300 xp, 3000 gp, Flaying Knife, Nexian Sealing Blade (Greater), Shadow Signet, Shadow Essence, Shadow Ash Formula, Shadow Ash, Thousand-Pains Fulu (Stone), Thousand-Pains Fulu (Blade), Thousand-Pains Fulu (Needle) |
| Result | Successful (so far) |
| Author | Siltmean |
| Downtime | 7 |
Log
The Palace Infiltration
- Head into the palace over the walls
- Gave Gecko Gloves to Victoria and Sheeri
- Armor to Miles
- Traverse the darkness with Sheeri's light spells
- Shadowy orb-like creature named "Beto-Beto" approaches us
- Offers to escort us through palace
- Decline via Sheeri scaring it off with a light spell
- Note: Beto-Beto's presence is unsettling
- As of time of writing creature is still alive, sticking to darkness
- Keep moving
- Boat? On swampy water
- Sheeri, Victoria and Pomba head in
- I watch the door
- Clam and Miles check surrounding area, keep Beto-Beto at bay
- Sheeri, Victoria, Pomba encounter new creature inside
- Tiny, one-eyed creature made of muscle and metal blades, ball-shaped
- Upon approach, it rushes forward to cut them with its body
- Team kills it quickly
- Sheeri identifies creature as an "Augur", type of Velstrac fiend
- Name comes from minor visionary powers?
- Everyone heads further in
An Unhealthy Obsession With Pain
- Move past ransacked room
- Hear language I recognize, can't hear words properly
- I sneak up using camouflage, Clam and Miles explore other rooms
- Rest head up to door, meet blue people with chains and piercing all about
- Based on appearances and dark area, surmised language was Sakvroth, language of those who dwell in the Darklands
- Victoria recognizes symbols in room as symbols of Zon-Kuthon
- The men seem obsessed with pain in general
- Hear them speak in Sakvroth of a "Boss" and choosing not to tell them about us yet
- Victoria seemingly befriends them
- Goes to talk about pain
- Clam and Miles join group
- One asks Sheeri to turn off lights, makes them uncomfortable
- Denied for obvious reasons
- Men identified as "Evangelists", another type of Velstrac fiend
- Want to lead us to their "benefactors"
- Group heads to meet them
- I stay hidden and follow behind
- One tries to convince Victoria to stay behind
- For their own safety
- Victoria denies
- We go to deeper room
- Large audience area in open light
- No outright weakness to light from looks of it
- Just natural displeasure?
- As we enter Evangelist tells giant spike-adorned man we're intruders in Sakvroth
- Fight breaks out
- Massive fiend casts a couple of spells and leaves further into the building
- Face several Evangelists and pierced creatures
- Both seem to heal if not struck by silver, based on keen blows of our monks
- Pierced creatures can impose a confusing darkness
- Chaotic battle
- Struggle but come out the victors
- Take some equipment from area, including large sword that seems to scream at presence of undead
- Not particularly of use in Lancaster
- Silvered blade may be of much bigger use, however
- Nobody here particularly inclined toward the weapon
- Looks like it's my responsibility to put it to use
- Just until we finish this job