Expedition Logs
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Expedition Logs are written by players attending a session that chronicle the events that happen in the session. They can be written in, or out of character. Writing and posting a log to the wiki using the Template:Infobox expedition log rewards the player 1 karma, that can be spent on various things. This list is organized in reverse chronologically order based upon when the session was run, not when it occurred in game, with the most recent sessions appearing at the top.
2023
August
- The Spirit Bottle, 8/4/23, deliver Absinthe’s payment to Lady Sielu at the Spirit Bottle Tavern. Days of downtime: 2
- In the mouth of Cultists, 8/2/23, associates destroy the remaining ooze cultists and their leader, Simon. Days of downtime: 4
- Descent into Rommack 14, 8/1/23, the associates cleared out a gnoll fort and made contact with the leshy camp. Days of downtime: 3
July
- The Treasure Map 1, 7/31/23, Associates scoured Onadbyr for the location of a lost set of swords. Days of downtime: 1
- Descent into Rommack 13, 7/30/23, Associates venture again to explore the area beneath Rommack and clear a cave of cave giants. Days of downtime: 2
- The Cabin, 7/30/23, Associates venture up into the mountains to check on an inventor. Days of downtime: 4
- A Collector's Quarry, 7/28/23, Associates help Collector Jericho recover a hidden stash of sixty-nine books. Days of Downtime: 4
- Heroic Gambit IV, 7/26/23 Associates hurry to deal with an Erinys and her group looking for revenge. Days of Downtime: 4
- Descent into Rommack 12, 7/25/23, Associates venture again to explore the area beneath Rommack. Days of downtime: 3
- The Citadel part 3 (Blighted City 9), 7/24/23, Associates return to the citadel once more to check for ways to deal with the Graveknights. Days of Downtime: 1
- Onadbyr Arson Investigation, 7/22/2023, Associates investigate a string of arsons in the Upper Sacks. Days of Downtime: 1
- The Lost Library, 7/22/2023, Associates look for a book in The Lost Library. Days of Downtime: 0
- Buried Treasure 4, 7/21/2023, Associates clear out a portion of the sunken village a day outside town. Days of downtime: 2
- Heroic Gambits III, 7/20/23, Associates gather to reenact the historical founding of Clayfjord. Days of downtime: 4
- That Solemn Conquerer, 7/19/2023, Associates dreams are invaded by a night hag. Days of downtime: 1
- Associate Meeting, 7/11/23 - 7/20/23, The Associates are called together to discuss two major problems. Days of downtime: 0
- Heroic Gambits Reinvitation, 7/17/2023, Associates put a nightmarish show at the Heroic Gambit. Days of downtime: 4
- Velborough Throes Redux, 7/15/23, Associates finally capture Lady Maria at the cost of a party member. Days of downtime: 3
- Graveknight Knockdown, 7/14/23, Associates head to the city storage to put them back down for a time. Days of downtime: 0
- Tifel: Journey into Horsk Meste, 7/14/23, Associates try and find a shortcut through the mountains to reach Minzelwood. Days of downtime: 6
- Velborough Grows, 7/13/23, Associates cut down living incubator trees in Velborough. Days of downtime: 3
- Curtains and Candles 2, 7/13/23, Associates return to the Bently Manor to finish the job started in Curtains and Candles. Days of Downtime: 1
- The Citadel part 2 (Blighted City), 7/10/23, Associates clear out the Hellknight Citadel of Lancaster and the adjacent graveyard. Days of Downtime: 1
- Component Collection 4, 7/7/23, Associates accept a bounty to get dragon scales for the apothecary. Days of Downtime required: 2
- A Falling Son, 7/6/23, A team of associates return to finish what was started in House of the Rising Son. Days of downtime required: 3
- The Wolf who Cried Boy, 7/5/23, Four Associates hunt down wolves of abnormal intellect. Days of downtime required: 4
- The Longer Night, 7/5/23, Associates fight when fey forces that seem to be connected to Enemies at the Gates return to once again assault the city. Days of downtime required: -
- The Graveyard (Blighted City 7), 7/3/23, Associates meet a powerful guardian in a Lancaster graveyard and choose to retreat rather than risk death. Days of downtime required: 1
June
- Frogs, Frogs? Frogs! Frogs., 6/30/23, Associates head into the hunting grounds to clear out a frog infestation. Days of downtime: 2
- The Streets (Blighted City 6), 6/26/23, Associates venture back to Lancaster to clear out some undead. Days of downtime required: 1
- Velborough Lowest Lows, 6/22/23, The associates return to Velborough once again, this time to collect The Tender of Space Below. Days of downtime required: 3
- House of the Rising Son, 6/21/23, The associates attempt to take an outpost in the Grove. Days of downtime required: 6
- The Ninth Day, 6/19/23, Clan Ashenforge is torn apart by Graveknights brought into the city by Sade. Days of downtime required: 0
- The Heroic Gambit, 6/18/23, Associates from Onadbyr are hired to travel to the Heroic Gambit and put on a show. Days of downtime required: 4
- The Citadel part 1 (Blighted City), 6/16/23, Five associates assist Zeal in becoming a Hellknight. Days of downtime required: 1
- Velborough Necrose, 6/15/23, The Associates return to Velborough to collect the soul of Poinsetia, Wrending Rot and Regrowth. Days of downtime required: 3
- Finder of Paths Unseen, 6/9/23, Associates finish scouting out the underground shortcut to Horsk Meste. Days of downtime required: -
- Flying High & Crashing Hard, 6/12/23, Three Trainee and three Expert's head back to the grove to collect and repair some vehicles. Days of downtime required: 5
- Finder of Paths Unseen, 6/9/23, Associates journey to Tilfel to begin scouting out an underground shortcut to Horsk Meste. Days of downtime required: 4
- Component Collection 3, 6/08/23, Isabella de la Lune hires associates to collect samples from diseased or poisoned animals. Days of downtime required: 0
- Survival Training, 6/08/23, The guard captain and an experienced associate teach fledgling associates how to survive in the wilderness. Days of downtime required: 7
- Screaming in Agony, 6/07/23, The Associates investigate constant screaming from within the grove. Days of downtime required: 3.
- The Jail (Blighted City 4), 6/05/23, Associates delve further into Lancaster, exploring the long-forgotten jail. Days of downtime required: 1.
- Cleaning Up, 6/01/23, A group of associates hurry to clear the trimarket of undead before sunrise. Days of downtime required: 0
May
- Behold a Black Sky, 5/31/23, Associates finish the work of clearing the sewers, as begun in Beneath the Town.
- Unbroken, 5/29/23, A few open-minded Associates attempt to restore a Kodama.
- Beneath the Town, 5/28/23, The Associates Attempt to clear a path through the sewers.
- The Hospital (Blighted City 3), 5/22/23, The Associates clear the hospital of Lancaster. Days of downtime required: 1.
- The Cat in the Hat, 5/21/23, The Associates handle a hairy situation.
- Mongrels in the Streets, 5/20/23, The Associates handle a stray problem.
- The Music of the Night, 5/18/23, Four Associates investigate the Markmuse theater's ghost sightings.
- The Farmhouse (Blighted City 2), 5/16/23, The Associates return to the city of Lancaster to secure a forward base for future expeditions. Days of downtime required: 1.
- The Root of Our Problems, 5/15/23, The Associates venture back to the grove to assist the local spirits.
- Descent into Rommack 11, 5/13/23, The Associates descend back into the Underdark to explore the underground space.
- The Gates (Blighted City 1), 5/12/23, The Associates go to Lancaster to secure a path into the city. Days of downtime required: 1.
- Down the Rabbit Hole, 5/11/23, The Associates return back to the Rat Mines to learn what remains
- Cleanup Crew, 5/7/23, The Associates fill in a sinkhole that is mutating the wildlife with its waters. Days of downtime required: 2.
- Component Collection 2, 5/5/23, The Associates collect mudvines for The Apothecary. Days of downtime required: 1.
- Step 4: Ending this Devil tune, 5/4/23, Associates descended once more into the caverns to end the banjo rat menace once and for all.
April
- The King Must Fall, 4/30/23, Associates go into the Underdark/Darktown/Shadesville/The Big Unseen/The Darkzone 2 to defeat the duergar king
- Buried Treasure 2, 4/28/23, Associates delve back into the sunken village, seeking to explore further.
- Into the Snowscape, 4/26/23, 4/28/23, Associates travel to the mysterious land of Tilfel.
- Storming the Fortress II, 4/25/23, Associates lead troops on behalf of Kind Frederick.
- Step 3: Live Bait, 4/24/23, Associates serve as a distraction in the rat infested banjo mines to ease the way for the final assault team.
- Demons, Devils, and More 2, 4/23/23, Associates wipe out the biloko remnants along with the devils that seem to be leading them.
- Buried Treasure, 4/21/23, Associates investigate a sunken village, looking for supplies.
- Storming the Fortress, 4/19/23, clearing out the second level of the WMMC
- Awaken in Ash (JtA 3), 4/17/23, the associates continued travelling far south and found missles and sand creatures.
- Pettyport Annual Fishing Competition!, 4/14/23, A fishing contest to see who could catch the greatest fish.
- Icicle's in the Deep, 4/13/23, associates finish clearing Melty's Basement and open a portal to the mysterious land "Tilfel".
- Magic Surge, 4/12/23, associates found the source of the magic surges seen in The Beat.
- Far From Home (JtA 2), 4/11/23, associates continued travelling far south and found undead, and then more undead.
- Into the deep, 4/11/23, associates finished clearing the first level of the White Mountain Mining Company.
- Wellspring of Wrath, 4/10/23, associates located the source of the mutated animals.
- Descent into Rommack 8, 4/8/23, associates cleared most of the top floor of the Rommack Mines.
- Component Collection 1, 4/7/23, associates acquired components for Isabella.
- Step 1: Getting the Band back Together , 4/6/23, Billy Bob has requested the assistance of the Associates in finding and recruiting his old bandmates.
- Mutant Hunt, 4/4/23, the associates hunt down more mutant specimins for Councilwoman Sideun Ae-Geom to study.
- At the Edges of the Stoneblight Forest, 4/3/23-4/10/23, Associates investigate petrified trees that have begun appearing on the edges of the Stoneblight.
- Romance Dawn (JtA 1), 4/3/23, Associates begin the long trek to uncover the mysteries behind Voml and the core, and to see if, perhaps, he could be resurrected.
- The Halfling, 4/3/23, Associates sought to capture a halfling who may or may not have assisted in the murder of Clan Ashenforge.
- The Temple of Urgathoa Part 2, 4/2/23, Associates returned to the temple, to slay the undead and necromancer.
- Descent into Rommack 7, 4/1/23, Associates continued through the gnoll dungeon.
- Biloko Camp, 4/1/23, Associates eliminated a small encampment of biloko that was threatening hunters from Onadbyr.
March
March was the first month of Kelek.
- The Beat, 3/31/23, Associates had an entirely boring guard duty in the Laybarons.
- The House that Dwarves Built, 3/27/23, coming soon.
- The Temple of Urgathoa, 3/26/23, Associates ventured into the 2nd layer of an Urgathoan Temple.
- Descent Into Rommack 5, 3/25/23, associates continued through the gnoll dungeon.
- Trollhunt, 3/25/23, associates cleared a troll lair.
- Descent Into Rommack 4, 3/24/23, associates continued through the gnoll dungeon. This session led into Descent into Rommack 5
- Bear Season, 3/24/23 Associates travel outside the walls, hunt some animals and take out mutated ones.
- The Church and The Steeple, 3/23/23, Associates travel back to the Temple of Urgaotha to uncover more of its secrets
- The Digsite 1, 3/22/23, associates traveled to the ruins of SUSS, and found maps to more locations of interest.*Ruins in the Woods, 3/22/23, associates discovered a temple to Urgathoa, and cleared it. The temple contains large amounts of Basalt.
- Descent Into Rommack 3, 3/20/23, associates continued through the gnoll dungeon. This session led into Descent into Rommack 4.
- Into the Den, 3/20/23, associates killed some mutated animals nearby.
- Secure the Sewers, 3/19/23, associates located the creatures responsible for dead sewer workers.
- Descent Into Rommack 2, 3/17/23, associates cleared out more of the large underground gnoll encampment. This session led into Descent into Rommack 3.
- Bells in the Dark, 3/17/23, associates clear out an encampment of crocodilian humanoids that attacked a caravan.
- The Beast, 3/16/23-3/24/23, associates are dispatched to investigate a small cult investigating the Beast.
- Of Mice and Men, 3/15/23, associates explored a rat-filled cavern, and discovered a new threat.
- Descent Into Rommack 1, 3/13/23, associates began clearing the large underground gnoll encampment. This session led into Descent into Rommack 2.
- Curtains and Candles, 3/13/23, associates rescued an elven child from a haunted house.
- Onadbyr Cult Investigation, 3/12/23, associates began investigating an old cult, and fought a local criminal gang.
- The Caravan, 3/10/23, associates rescued a caravan from an orc ambush, and betrayal.
- Hunting Party, 3/10/23, associates gathered food in the nearby woods for the town.
- Tainted Lands Guarding Spoiled Hands, 3/9/23, associates traveled to a magical disturbance and cleared it.
- Infestation, 3/8/23, associates destroyed several undead that had broken into the Hunter's Guild.
- Condemned Clean-up, 3/8/23, associates cleared out an old butcher's shop. This session led into Onadbyr Cult Investigations.
- Tiny Paws Taking Tiny Morsels, 3/7/23, associates tracked down the source of city rats and began their investigation of it. This session led into Of Mice and Men.
- Rommack Defends, 3/4/23, associates worked with other adventurers to stop a gnoll offensive. This session led into Descent Into Rommack 1.
- Rommack In Need, 3/3/23, associates cleared a small group of gnolls from a cave that had attacked a nearby town. This session led into Rommack Defends.
- The Long Night, 3/3/23, associates prevented marauders from coming in to town through a breach in the wall.
- Enemies at the Gates, 3/1/23, associates defended the laybaron gates against a fey attack.